96 lines
3.6 KiB
Markdown
96 lines
3.6 KiB
Markdown
#  PolyPen Help
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Shortcut: {{ site.data.keymaps.polypen_tool }}
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The PolyPen tool provides absolute control for creating complex topology on a vertex-by-vertex basis (e.g., low-poly game models).
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This tool lets you insert vertices, extrude edges, fill faces, and transform the subsequent geometry all within one tool and in just a few clicks.
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## Creating
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| :--- | :--- | :--- |
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| {{ site.data.keymaps.insert }} | : | insert geometry connected to selected geometry |
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## Selecting
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| :--- | :--- | :--- |
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| {{ site.data.keymaps.select_single }}, {{ site.data.keymaps.select_single_add }} | : | select geometry |
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| {{ site.data.keymaps.select_paint }}, {{ site.data.keymaps.select_paint_add }} | : | paint geometry selection |
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| {{ site.data.keymaps.select_path_add }} | : | select along shortest path |
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| {{ site.data.keymaps.select_all }} | : | select / deselect all |
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| {{ site.data.keymaps.deselect_all }} | : | deselect all |
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## Transforming
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| :--- | :--- | :--- |
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| {{ site.data.keymaps.grab }} | : | grab and move selected geometry |
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| {{ site.data.keymaps.action }} | : | grab and move selected geometry under mouse |
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| {{ site.data.keymaps.smooth_edge_flow }} | : | smooths edge flow of selected geometry |
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| {{ site.data.keymaps.rotate }} | : | rotate selected geometry |
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| {{ site.data.keymaps.scale }} | : | scale selected geometry |
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## Other
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| :--- | :--- | :--- |
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| {{ site.data.keymaps.delete }} | : | delete/dissolve/collapse selected |
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| {{ site.data.keymaps.rip }} | : | rip selected edge |
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| {{ site.data.keymaps.rip_fill }} | : | rip and fill selected edge |
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## Insertion Modes
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Creating vertices/edges/faces is dependent on the selected mode and the selected geometry.
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Switch between modes using the PolyPen Options, or hold {{ site.data.keymaps.pie_menu_alt0 }} to bring up a the PolyPen pie menu.
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### Triangle/Quad Insert Mode
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The Tri/Quad mode is the normal mode for PolyPen.
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- When nothing is selected, a new vertex is added.
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- When a single vertex is selected, an edge is added between mouse and selected vertex.
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- When an edge is selected, a triangle is added between mouse and selected edge.
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- When a triangle is selected, a vertex is added to the triangle, turning the triangle into a quad
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Selecting an edge and clicking onto another edge will create a quad in one step.
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### Quad-Only Insert Mode
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The Quad-Only mode reduces the number of clicks for creating a strip of quads.
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- When nothing is selected, a new vertex is added.
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- When a single vertex is selected, an edge is added between mouse and selected vertex.
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- When an edge is selected, an edge is added centered on the mouse, and a quad is added between the selected and newly added edges.
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Selecting an edge and clicking onto another edge will create a quad in one step.
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### Triangle-Only Insert Mode
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The Tri-Only mode is similar to the Tri/Quad mode, except without the step that turns the selected triangle into a quad.
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- When nothing is selected, a new vertex is added.
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- When a single vertex is selected, an edge is added between mouse and selected vertex.
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- When an edge is selected, a triangle is added between mouse and selected edge.
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### Edge-Only Insert Mode
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The Edge-Only mode inserts only edges.
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- When nothing is selected, a new vertex is added.
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- When a single vertex is selected, an edge is added between mouse and selected vertex.
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## Additional Tips
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The PolyPen tool can be used like a knife, cutting vertices into existing edges for creating new topology routes.
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