# ![](images/polypen-icon.png) PolyPen Help Shortcut: {{ site.data.keymaps.polypen_tool }} The PolyPen tool provides absolute control for creating complex topology on a vertex-by-vertex basis (e.g., low-poly game models). This tool lets you insert vertices, extrude edges, fill faces, and transform the subsequent geometry all within one tool and in just a few clicks. ![](images/help_polypen.png) ## Creating | :--- | :--- | :--- | | {{ site.data.keymaps.insert }} | : | insert geometry connected to selected geometry | ## Selecting | :--- | :--- | :--- | | {{ site.data.keymaps.select_single }}, {{ site.data.keymaps.select_single_add }} | : | select geometry | | {{ site.data.keymaps.select_paint }}, {{ site.data.keymaps.select_paint_add }} | : | paint geometry selection | | {{ site.data.keymaps.select_path_add }} | : | select along shortest path | | {{ site.data.keymaps.select_all }} | : | select / deselect all | | {{ site.data.keymaps.deselect_all }} | : | deselect all | ## Transforming | :--- | :--- | :--- | | {{ site.data.keymaps.grab }} | : | grab and move selected geometry | | {{ site.data.keymaps.action }} | : | grab and move selected geometry under mouse | | {{ site.data.keymaps.smooth_edge_flow }} | : | smooths edge flow of selected geometry | | {{ site.data.keymaps.rotate }} | : | rotate selected geometry | | {{ site.data.keymaps.scale }} | : | scale selected geometry | ## Other | :--- | :--- | :--- | | {{ site.data.keymaps.delete }} | : | delete/dissolve/collapse selected | | {{ site.data.keymaps.rip }} | : | rip selected edge | | {{ site.data.keymaps.rip_fill }} | : | rip and fill selected edge | ## Insertion Modes Creating vertices/edges/faces is dependent on the selected mode and the selected geometry. Switch between modes using the PolyPen Options, or hold {{ site.data.keymaps.pie_menu_alt0 }} to bring up a the PolyPen pie menu. ![](images/help_polypen_modes_options_pie.png) ### Triangle/Quad Insert Mode The Tri/Quad mode is the normal mode for PolyPen. - When nothing is selected, a new vertex is added. - When a single vertex is selected, an edge is added between mouse and selected vertex. - When an edge is selected, a triangle is added between mouse and selected edge. - When a triangle is selected, a vertex is added to the triangle, turning the triangle into a quad Selecting an edge and clicking onto another edge will create a quad in one step. ### Quad-Only Insert Mode The Quad-Only mode reduces the number of clicks for creating a strip of quads. - When nothing is selected, a new vertex is added. - When a single vertex is selected, an edge is added between mouse and selected vertex. - When an edge is selected, an edge is added centered on the mouse, and a quad is added between the selected and newly added edges. Selecting an edge and clicking onto another edge will create a quad in one step. ### Triangle-Only Insert Mode The Tri-Only mode is similar to the Tri/Quad mode, except without the step that turns the selected triangle into a quad. - When nothing is selected, a new vertex is added. - When a single vertex is selected, an edge is added between mouse and selected vertex. - When an edge is selected, a triangle is added between mouse and selected edge. ### Edge-Only Insert Mode The Edge-Only mode inserts only edges. - When nothing is selected, a new vertex is added. - When a single vertex is selected, an edge is added between mouse and selected vertex. ## Additional Tips The PolyPen tool can be used like a knife, cutting vertices into existing edges for creating new topology routes.