2025-07-01
This commit is contained in:
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"""
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Copyright (C) 2023 Adobe.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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# file: __init__.py
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# brief: Addon registration
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# author Adobe - 3D & Immersive
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# copyright 2023 Adobe Inc. All rights reserved.
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bl_info = {
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"name": "Adobe Substance 3D add-on for Blender",
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"author": "Adobe Inc.",
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"location": "Node Editor Toolbar -- Shift-Ctrl-U",
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"version": (2, 1, 1),
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"blender": (2, 90, 0),
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"description": "Adobe Substance 3D add-on for Blender",
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'tracker_url': "https://discord.gg/substance3d",
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"category": "Node"
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}
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try:
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import traceback
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import bpy
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from bpy.utils import register_class, unregister_class
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from .persistance import SUBSTANCE_Persistance
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from .api import SUBSTANCE_Api
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from .utils import SUBSTANCE_Utils
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from .thread_ops import SUBSTANCE_Threads
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from .callbacks.render import Server_POST_Render
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from .callbacks.link import Server_POST_Link
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from .common import Code_Response, UI_SPACES, ADDON_PACKAGE, SHORTCUT_CLASS_NAME
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from .ui.presets import SUBSTANCE_MT_PresetOptions
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from .ui.shortcut import SubstanceShortcutMenuFactory
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from .ui.sbsar import (
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SubstanceMainPanelFactory,
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SubstanceGraphPanelFactory,
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SubstancePreviewFactory,
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SubstanceOutputsPanelFactory,
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SubstanceInputsPanelFactory,
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SUBSTANCE_UL_SbsarList
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)
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from .preferences import SUBSTANCE_AddonPreferences
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from .ops.common import SUBSTANCE_OT_Message, SUBSTANCE_OT_Version
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from .ops.material import SUBSTANCE_OT_SetMaterial
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from .ops.toolkit import (
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SUBSTANCE_OT_InstallTools,
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SUBSTANCE_OT_UpdateTools,
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SUBSTANCE_OT_UninstallTools,
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SUBSTANCE_OT_OpenTools,
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SUBSTANCE_OT_ResetTools
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)
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from .ops.web import (
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SUBSTANCE_OT_GoToWebsite,
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SUBSTANCE_OT_GetTools,
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SUBSTANCE_OT_GoToShare,
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SUBSTANCE_OT_GoToSource,
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SUBSTANCE_OT_GoToDocs,
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SUBSTANCE_OT_GoToForums,
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SUBSTANCE_OT_GoToDiscord
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)
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from .ops.inputs import (
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SUBSTANCE_OT_RandomizeSeed,
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SUBSTANCE_OT_InputGroupsCollapse,
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SUBSTANCE_OT_InputGroupsExpand
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)
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from .ops.presets import (
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SUBSTANCE_OT_AddPreset,
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SUBSTANCE_OT_ImportPreset,
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SUBSTANCE_OT_ExportPreset,
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SUBSTANCE_OT_ExportAll,
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SUBSTANCE_OT_DeletePreset,
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SUBSTANCE_OT_DeletePresetModal
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)
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from .ops.sbsar import (
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SUBSTANCE_OT_LoadSBSAR,
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SUBSTANCE_OT_ApplySBSAR,
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SUBSTANCE_OT_RemoveSBSAR,
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SUBSTANCE_OT_ReloadSBSAR,
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SUBSTANCE_OT_DuplicateSBSAR
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)
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from .ops.shader import (
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SUBSTANCE_OT_ResetShaderPreset,
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SUBSTANCE_OT_LoadShaderPresets,
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SUBSTANCE_OT_RemoveShaderPresets,
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SUBSTANCE_OT_SaveShaderPresets
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)
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from .ops.sync import (
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SUBSTANCE_OT_SyncInitTools,
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SUBSTANCE_OT_SyncLoadSBSAR
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)
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from .props.shortcuts import SUBSTANCE_PG_Shortcuts
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from .props.common import SUBSTANCE_PG_Tiling, SUBSTANCE_PG_Resolution, SUBSTANCE_PG_SbsarPhysicalSize
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from .props.sbsar_graph import SUBSTANCE_PG_SbsarGraph, SUBSTANCE_PG_SbsarMaterial, SUBSTANCE_PG_SbsarTiling
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from .props.sbsar_input import SUBSTANCE_PG_SbsarInputGroup, SUBSTANCE_PG_SbsarInput
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from .props.sbsar_output import SUBSTANCE_PG_SbsarOutput, SUBSTANCE_PG_SbsarOutputChannelUse
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from .props.sbsar_preset import SUBSTANCE_PG_SbsarPreset
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from .props.sbsar import SUBSTANCE_PG_Sbsar
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from .props.shader import SUBSTANCE_PG_ShaderPreset, SUBSTANCE_PG_ShaderInput, SUBSTANCE_PG_ShaderOutput
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SHORTCUT_KEYMAPS = []
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FACTORY_CLASSES = []
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DEFAULT_CLASSES = [
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# /props/common
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SUBSTANCE_PG_Tiling,
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SUBSTANCE_PG_Resolution,
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# /props/sbsar
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SUBSTANCE_PG_SbsarPhysicalSize,
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SUBSTANCE_PG_SbsarInputGroup,
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SUBSTANCE_PG_SbsarInput,
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SUBSTANCE_PG_SbsarOutputChannelUse,
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SUBSTANCE_PG_SbsarOutput,
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SUBSTANCE_PG_SbsarPreset,
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SUBSTANCE_PG_SbsarMaterial,
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SUBSTANCE_PG_SbsarTiling,
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SUBSTANCE_PG_SbsarGraph,
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SUBSTANCE_PG_Sbsar,
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# /props/shader
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SUBSTANCE_PG_ShaderOutput,
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SUBSTANCE_PG_ShaderInput,
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SUBSTANCE_PG_ShaderPreset,
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# /props/shortcuts
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SUBSTANCE_PG_Shortcuts,
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# /preferences
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SUBSTANCE_AddonPreferences,
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# /ops/common
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SUBSTANCE_OT_Version,
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SUBSTANCE_OT_Message,
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# /ops/toolkit
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SUBSTANCE_OT_InstallTools,
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SUBSTANCE_OT_UpdateTools,
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SUBSTANCE_OT_UninstallTools,
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SUBSTANCE_OT_OpenTools,
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SUBSTANCE_OT_ResetTools,
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# /ops/web
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SUBSTANCE_OT_GoToWebsite,
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SUBSTANCE_OT_GetTools,
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SUBSTANCE_OT_GoToShare,
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SUBSTANCE_OT_GoToSource,
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SUBSTANCE_OT_GoToDocs,
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SUBSTANCE_OT_GoToForums,
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SUBSTANCE_OT_GoToDiscord,
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# /ops/inputs
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SUBSTANCE_OT_RandomizeSeed,
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SUBSTANCE_OT_InputGroupsCollapse,
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SUBSTANCE_OT_InputGroupsExpand,
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# /ops/presets
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SUBSTANCE_OT_AddPreset,
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SUBSTANCE_OT_ImportPreset,
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SUBSTANCE_OT_ExportPreset,
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SUBSTANCE_OT_ExportAll,
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SUBSTANCE_OT_DeletePreset,
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SUBSTANCE_OT_DeletePresetModal,
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# /ops/sbsar
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SUBSTANCE_OT_LoadSBSAR,
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SUBSTANCE_OT_ApplySBSAR,
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SUBSTANCE_OT_RemoveSBSAR,
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SUBSTANCE_OT_ReloadSBSAR,
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SUBSTANCE_OT_DuplicateSBSAR,
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# /ops/shader
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SUBSTANCE_OT_LoadShaderPresets,
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SUBSTANCE_OT_RemoveShaderPresets,
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SUBSTANCE_OT_SaveShaderPresets,
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SUBSTANCE_OT_ResetShaderPreset,
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# /ops/material
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SUBSTANCE_OT_SetMaterial,
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# /ops/sync
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SUBSTANCE_OT_SyncInitTools,
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SUBSTANCE_OT_SyncLoadSBSAR,
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# /ui/presets
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SUBSTANCE_MT_PresetOptions,
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# /ui/sbsar
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SUBSTANCE_UL_SbsarList
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]
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# Callback for SBSAR
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def sbsar_index_changed(self, context):
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SUBSTANCE_Utils.toggle_redraw(context)
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# Preview Update FIX
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def sbsar_redraw_changed(self, context):
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try:
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context.area.tag_redraw()
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except Exception:
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pass
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post_render = Server_POST_Render()
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post_link = Server_POST_Link()
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def register():
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# Add Panels
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if len(FACTORY_CLASSES) == 0:
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for _space in UI_SPACES:
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# Add Substance List Panel
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_cls = SubstanceMainPanelFactory(_space[1])
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FACTORY_CLASSES.append(_cls)
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_cls = SubstancePreviewFactory(_space[1])
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FACTORY_CLASSES.append(_cls)
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_cls = SubstanceGraphPanelFactory(_space[1])
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FACTORY_CLASSES.append(_cls)
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_cls = SubstanceOutputsPanelFactory(_space[1])
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FACTORY_CLASSES.append(_cls)
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_cls = SubstanceInputsPanelFactory(_space[1])
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FACTORY_CLASSES.append(_cls)
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_menu_cls = SubstanceShortcutMenuFactory(_space[1])
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FACTORY_CLASSES.append(_menu_cls)
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# Register blender classes
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for _cls in DEFAULT_CLASSES:
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register_class(_cls)
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for _cls in FACTORY_CLASSES:
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register_class(_cls)
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# Addon Preferences
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_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
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# Shortcuts
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_shortcuts = _addon_prefs.shortcuts
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wm = bpy.context.window_manager
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_kc = wm.keyconfigs.addon
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for _space in UI_SPACES:
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if _kc:
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_km = wm.keyconfigs.addon.keymaps.new(name=_space[0], space_type=_space[1])
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_kmi = _km.keymap_items.new(
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'wm.call_menu',
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_shortcuts.menu_key,
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'PRESS',
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ctrl=_shortcuts.menu_ctrl,
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shift=_shortcuts.menu_shift,
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alt=_shortcuts.menu_alt
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)
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_kmi.properties.name = SHORTCUT_CLASS_NAME.format(_space[1])
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SHORTCUT_KEYMAPS.append((_km, _kmi))
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_kmi = _km.keymap_items.new(
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SUBSTANCE_OT_LoadSBSAR.bl_idname,
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_shortcuts.load_key,
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'PRESS',
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ctrl=_shortcuts.load_ctrl,
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shift=_shortcuts.load_shift,
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alt=_shortcuts.load_alt
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)
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SHORTCUT_KEYMAPS.append((_km, _kmi))
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_kmi = _km.keymap_items.new(
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SUBSTANCE_OT_ApplySBSAR.bl_idname,
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_shortcuts.apply_key,
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'PRESS',
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ctrl=_shortcuts.apply_ctrl,
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shift=_shortcuts.apply_shift,
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alt=_shortcuts.apply_alt
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)
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SHORTCUT_KEYMAPS.append((_km, _kmi))
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# Create scene SBSAR variables
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bpy.types.Scene.loaded_sbsars = bpy.props.CollectionProperty(type=SUBSTANCE_PG_Sbsar)
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bpy.types.Scene.sbsar_index = bpy.props.IntProperty(
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name='sbsar_index',
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default=0,
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options={'HIDDEN'},
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update=sbsar_index_changed
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)
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# Create a dumb variable to fix the Preview Update
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bpy.types.Scene.sbsar_redraw = bpy.props.IntProperty(
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name='sbsar_redraw',
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default=0,
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options={'HIDDEN'},
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update=sbsar_redraw_changed
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)
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# Init icons
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SUBSTANCE_Utils.init_icons()
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# Shader Presets
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_result = SUBSTANCE_Api.shader_initialize(_addon_prefs)
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if _result[0] != Code_Response.success:
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SUBSTANCE_Utils.log_data("ERROR", "[{}] Shader presets cannot be initialized...".format(_result))
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return
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SUBSTANCE_Utils.log_data("INFO", "Shader Presets initialized...")
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# Add main thread listener
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if not bpy.app.timers.is_registered(SUBSTANCE_Threads.exec_queued_function):
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bpy.app.timers.register(SUBSTANCE_Threads.exec_queued_function)
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# Initialize blender handlers
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bpy.app.handlers.load_post.append(SUBSTANCE_Persistance.sbs_load_post_handler)
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bpy.app.handlers.load_pre.append(SUBSTANCE_Persistance.sbs_load_pre_handler)
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bpy.app.handlers.save_pre.append(SUBSTANCE_Persistance.sbs_save_pre_handler)
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bpy.app.handlers.save_post.append(SUBSTANCE_Persistance.sbs_save_post_handler)
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bpy.app.handlers.undo_post.append(SUBSTANCE_Persistance.sbs_undo_post_handler)
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bpy.app.handlers.depsgraph_update_post.append(SUBSTANCE_Persistance.sbs_depsgraph_update_post)
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# Initialize SUBSTANCE_Api listeners
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SUBSTANCE_Api.listeners_add("post", post_render)
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SUBSTANCE_Api.listeners_add("post", post_link)
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# Initialize SRE if enabled
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if _addon_prefs.auto_start_sre:
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_result = SUBSTANCE_Api.initialize()
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if _result[0] != Code_Response.success:
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SUBSTANCE_Utils.log_data("ERROR", "[{}] The SRE cannot initialize...".format(_result))
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def unregister():
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# Remove shortcuts
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for _km, _kmi in SHORTCUT_KEYMAPS:
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_km.keymap_items.remove(_kmi)
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SHORTCUT_KEYMAPS.clear()
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# Remove sbsar dynamic classes
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for _scene in bpy.data.scenes:
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for _item in _scene.loaded_sbsars:
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SUBSTANCE_Api.sbsar_unregister(_item.uuid)
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_scene.loaded_sbsars.clear()
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# Shutdown SUBSTANCE_Api
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SUBSTANCE_Api.listeners_remove("post", post_render)
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SUBSTANCE_Api.listeners_remove("post", post_link)
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SUBSTANCE_Api.shutdown()
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# Remove blender handlers
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for _func in bpy.app.handlers.load_pre[:]:
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if _func.__name__ == SUBSTANCE_Persistance.sbs_load_pre_handler.__name__:
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bpy.app.handlers.load_pre.remove(_func)
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for _func in bpy.app.handlers.load_post[:]:
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if _func.__name__ == SUBSTANCE_Persistance.sbs_load_post_handler.__name__:
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bpy.app.handlers.load_post.remove(_func)
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for _func in bpy.app.handlers.save_pre[:]:
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if _func.__name__ == SUBSTANCE_Persistance.sbs_save_pre_handler.__name__:
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bpy.app.handlers.save_pre.remove(_func)
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||||
for _func in bpy.app.handlers.save_post[:]:
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||||
if _func.__name__ == SUBSTANCE_Persistance.sbs_save_post_handler.__name__:
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bpy.app.handlers.save_post.remove(_func)
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||||
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||||
for _func in bpy.app.handlers.undo_post[:]:
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if _func.__name__ == SUBSTANCE_Persistance.sbs_undo_post_handler.__name__:
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||||
bpy.app.handlers.undo_post.remove(_func)
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||||
|
||||
for _func in bpy.app.handlers.depsgraph_update_post[:]:
|
||||
if _func.__name__ == SUBSTANCE_Persistance.sbs_depsgraph_update_post.__name__:
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||||
bpy.app.handlers.depsgraph_update_post.remove(_func)
|
||||
|
||||
# Remove main thread listener
|
||||
if bpy.app.timers.is_registered(SUBSTANCE_Threads.exec_queued_function):
|
||||
bpy.app.timers.unregister(SUBSTANCE_Threads.exec_queued_function)
|
||||
|
||||
# Cleanup Shader Presets list
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||||
bpy.ops.substance.save_shader_presets()
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bpy.ops.substance.remove_shader_presets()
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||||
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||||
# Delete scene SBSAR variables
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||||
del bpy.types.Scene.loaded_sbsars
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del bpy.types.Scene.sbsar_index
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||||
del bpy.types.Scene.sbsar_redraw
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||||
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||||
# Unregister blender classes
|
||||
for _cls in reversed(DEFAULT_CLASSES):
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unregister_class(_cls)
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||||
for _cls in reversed(FACTORY_CLASSES):
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||||
unregister_class(_cls)
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||||
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||||
if __name__ == "__main__":
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||||
register()
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||||
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||||
except Exception:
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||||
print(traceback.format_exc())
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||||
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@@ -0,0 +1,130 @@
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||||
{
|
||||
"label":"Cycles/Eevee Standard",
|
||||
"inputs":{
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||||
"disp_midlevel":{"id":"disp_midlevel", "label":"Displacement Midlevel","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"disp_scale":{"id":"disp_scale", "label":"Displacement Scale","type":"float_maxmin", "default":0.1, "min":0, "max":1000},
|
||||
"emissive_intensity":{"id":"emissive_intensity", "label":"Emissive Intensity","type":"float_maxmin", "default":2.0, "min":0, "max":9999},
|
||||
"ao_mix":{"id":"ao_mix", "label":"AO Mix","type":"float_slider", "default":0.5, "min":0, "max":1}
|
||||
},
|
||||
"outputs":{
|
||||
"baseColor":{"id":"baseColor", "label":"Base Color", "enabled":true, "optional":false, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"metallic":{"id":"metallic", "label":"Metallic", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"roughness":{"id":"roughness", "label":"Roughness", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"normal":{"id":"normal", "label":"Normal", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true},
|
||||
"height":{"id":"height", "label":"Height", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"emissive":{"id":"emissive", "label":"Emissive Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"opacity":{"id":"opacity", "label":"Opacity", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"ambientOcclusion":{"id":"ambientOcclusion", "label":"Ambient Occlusion", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyLevel":{"id":"anisotropyLevel", "label":"Anisotropy Level", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyAngle":{"id":"anisotropyAngle", "label":"Anisotropy Angle", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"IOR":{"id":"IOR", "label":"IOR", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"specularColor":{"id":"specularColor", "label":"Specular Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"scattering":{"id":"scattering", "label":"Scattering", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"scatteringColor":{"id":"scatteringColor", "label":"Scattering Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"coatWeight":{"id":"coatWeight", "label":"Coat Weight", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatRoughness":{"id":"coatRoughness", "label":"Coat Roughness", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatNormal":{"id":"coatNormal", "label":"Coat Normal", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true}
|
||||
},
|
||||
"nodes":[
|
||||
{"id":"OUT", "path":"root", "type":"ShaderNodeOutputMaterial", "name":"Output", "location":[300,0]},
|
||||
{"id":"MAT", "path":"root", "type":"ShaderNodeBsdfPrincipled", "name":"Material", "location":[0,0]},
|
||||
{"id":"tx_coord", "path":"root", "type":"ShaderNodeTexCoord", "name":"Tx Coords", "location":[-1200,0]},
|
||||
{"id":"mapping", "path":"root", "type":"ShaderNodeMapping", "name":"Mapping", "location":[-900,0]},
|
||||
{"id":"mapping_frame", "path":"root", "type":"NodeFrame", "name":"Mapping Frame", "label":"Mapping", "children":["tx_coord", "mapping"]},
|
||||
{"id":"SBSAR", "path":"root", "type":"ShaderNodeGroup", "name":"$matname_sbsar", "location":[-600,0]},
|
||||
{"id":"NODE_GROUP_OUT", "path":"root/SBSAR", "type":"NodeGroupOutput", "name":"Outputs", "location":[0,0]},
|
||||
{"id":"NODE_GROUP_IN", "path":"root/SBSAR", "type":"NodeGroupInput", "name":"Inputs", "location":[-900,0]},
|
||||
{"id":"displacement", "path":"root", "type":"ShaderNodeDisplacement", "name":"Displacement", "location":[0,-700], "dependency":["tx_height"]},
|
||||
{"id":"ao_mix", "path":"root", "type":"ShaderNodeMixRGB", "name":"AO Mix", "location":[-300,0], "dependency":["tx_ambientOcclusion", "tx_baseColor"]}
|
||||
],
|
||||
"properties":[
|
||||
{"id":"MAT", "type":"string", "name":"distribution", "value":"GGX"},
|
||||
{"id":"mapping", "type":"tiling", "input":3, "name":"default_value"},
|
||||
{"id":"ao_mix", "type":"string", "name":"blend_type", "value":"MULTIPLY"},
|
||||
{"id":"ao_mix", "type":"ao_mix", "input":0, "name":"default_value"},
|
||||
{"id":"MAT", "type":"emissive_intensity", "input":27, "name":"default_value"},
|
||||
{"id":"displacement", "type":"disp_midlevel", "input":1, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"displacement", "type":"disp_scale", "input":2, "name":"default_value", "dependency":["tx_height"]}
|
||||
],
|
||||
"sockets":[
|
||||
{"id":"SBSAR", "source":"input", "type":"NodeSocketVector", "name":"UV"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"baseColor", "dependency":"tx_baseColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"metallic", "dependency":"tx_metallic"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"roughness", "dependency":"tx_roughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"normal", "dependency":"tx_normal"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"height", "dependency":"tx_height"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"emissive", "dependency":"tx_emissive"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"opacity", "dependency":"tx_opacity"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"ambientOcclusion", "dependency":"tx_ambientOcclusion"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"anisotropyLevel", "dependency":"tx_anisotropyLevel"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"anisotropyAngle", "dependency":"tx_anisotropyAngle"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"IOR", "dependency":"tx_IOR"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"specularColor", "dependency":"tx_specularColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"scattering", "dependency":"tx_scattering"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"scatteringColor", "dependency":"tx_scatteringColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatWeight", "dependency":"tx_coatWeight"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatRoughness", "dependency":"tx_coatRoughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"coatNormal", "dependency":"tx_coatNormal"}
|
||||
],
|
||||
"links":[
|
||||
{"from":"tx_coord", "to":"mapping", "output":"UV", "input":"Vector", "path":"root"},
|
||||
{"from":"mapping", "to":"SBSAR", "output":"Vector", "input":"UV", "path":"root"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_baseColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_metallic", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_roughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_normal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_height", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_emissive", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_opacity", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_ambientOcclusion", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyLevel", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyAngle", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_IOR", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_specularColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scattering", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scatteringColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatWeight", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatRoughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatNormal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"tx_baseColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"baseColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_metallic", "to":"NODE_GROUP_OUT", "output":"Color", "input":"metallic", "path":"root/SBSAR"},
|
||||
{"from":"tx_roughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"roughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_normal", "to":"normal_normal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_normal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"normal", "path":"root/SBSAR"},
|
||||
{"from":"tx_height", "to":"NODE_GROUP_OUT", "output":"Color", "input":"height", "path":"root/SBSAR"},
|
||||
{"from":"tx_emissive", "to":"NODE_GROUP_OUT", "output":"Color", "input":"emissive", "path":"root/SBSAR"},
|
||||
{"from":"tx_opacity", "to":"NODE_GROUP_OUT", "output":"Color", "input":"opacity", "path":"root/SBSAR"},
|
||||
{"from":"tx_ambientOcclusion", "to":"NODE_GROUP_OUT", "output":"Color", "input":"ambientOcclusion", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyLevel", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyLevel", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyAngle", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyAngle", "path":"root/SBSAR"},
|
||||
{"from":"tx_IOR", "to":"NODE_GROUP_OUT", "output":"Color", "input":"IOR", "path":"root/SBSAR"},
|
||||
{"from":"tx_specularColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"specularColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_scattering", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scattering", "path":"root/SBSAR"},
|
||||
{"from":"tx_scatteringColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scatteringColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatWeight", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatWeight", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatRoughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatRoughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatNormal", "to":"normal_coatNormal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_coatNormal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"coatNormal", "path":"root/SBSAR"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"baseColor", "input":"Base Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"metallic", "input":"Metallic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"roughness", "input":"Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"normal", "input":"Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"emissive", "input":"Emission Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"opacity", "input":"Alpha", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyLevel", "input":"Anisotropic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyAngle", "input":"Anisotropic Rotation", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"IOR", "input":"IOR", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"specularColor", "input":"Specular Tint", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scattering", "input":"Subsurface", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scatteringColor", "input":"Subsurface Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatWeight", "input":"Clearcoat", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatRoughness", "input":"Clearcoat Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatNormal", "input":"Clearcoat Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"displacement", "output":"height", "input":"Height", "path":"root"},
|
||||
{"from":"displacement", "to":"OUT", "output":"Displacement", "input":"Displacement", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"baseColor", "input":"Color1", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"ambientOcclusion", "input":"Color2", "path":"root"},
|
||||
{"from":"ao_mix", "to":"MAT", "output":"Color", "input":"Base Color", "path":"root", "force":true},
|
||||
{"from":"MAT", "to":"OUT", "output":"BSDF", "input":"Surface", "path":"root"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"label":"Cycles/Eevee Projection Box",
|
||||
"inputs":{
|
||||
"disp_midlevel":{"id":"disp_midlevel", "label":"Displacement Midlevel","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"disp_scale":{"id":"disp_scale", "label":"Displacement Scale","type":"float_maxmin", "default":0.1, "min":0, "max":1000},
|
||||
"emissive_intensity":{"id":"emissive_intensity", "label":"Emissive Intensity","type":"float_maxmin", "default":2.0, "min":0, "max":9999},
|
||||
"projection_blend":{"id":"projection_blend", "label":"Projection Blend","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"ao_mix":{"id":"ao_mix", "label":"AO Mix","type":"float_slider", "default":0.5, "min":0, "max":1}
|
||||
},
|
||||
"outputs":{
|
||||
"baseColor":{"id":"baseColor", "label":"Base Color", "enabled":true, "optional":false, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"metallic":{"id":"metallic", "label":"Metallic", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"roughness":{"id":"roughness", "label":"Roughness", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"normal":{"id":"normal", "label":"Normal", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true},
|
||||
"height":{"id":"height", "label":"Height", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"emissive":{"id":"emissive", "label":"Emissive Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"opacity":{"id":"opacity", "label":"Opacity", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"ambientOcclusion":{"id":"ambientOcclusion", "label":"Ambient Occlusion", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyLevel":{"id":"anisotropyLevel", "label":"Anisotropy Level", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyAngle":{"id":"anisotropyAngle", "label":"Anisotropy Angle", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"IOR":{"id":"IOR", "label":"IOR", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"specularColor":{"id":"specularColor", "label":"Specular Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"scattering":{"id":"scattering", "label":"Scattering", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"scatteringColor":{"id":"scatteringColor", "label":"Scattering Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"coatWeight":{"id":"coatWeight", "label":"Coat Weight", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatRoughness":{"id":"coatRoughness", "label":"Coat Roughness", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatNormal":{"id":"coatNormal", "label":"Coat Normal", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true}
|
||||
},
|
||||
"nodes":[
|
||||
{"id":"OUT", "path":"root", "type":"ShaderNodeOutputMaterial", "name":"Output", "location":[300,0]},
|
||||
{"id":"MAT", "path":"root", "type":"ShaderNodeBsdfPrincipled", "name":"Material", "location":[0,0]},
|
||||
{"id":"tx_coord", "path":"root", "type":"ShaderNodeTexCoord", "name":"Tx Coords", "location":[-1200,0]},
|
||||
{"id":"mapping", "path":"root", "type":"ShaderNodeMapping", "name":"Mapping", "location":[-900,0]},
|
||||
{"id":"mapping_frame", "path":"root", "type":"NodeFrame", "name":"Mapping Frame", "label":"Mapping", "children":["tx_coord", "mapping"]},
|
||||
{"id":"SBSAR", "path":"root", "type":"ShaderNodeGroup", "name":"$matname_sbsar", "location":[-600,0]},
|
||||
{"id":"NODE_GROUP_OUT", "path":"root/SBSAR", "type":"NodeGroupOutput", "name":"Outputs", "location":[0,0]},
|
||||
{"id":"NODE_GROUP_IN", "path":"root/SBSAR", "type":"NodeGroupInput", "name":"Inputs", "location":[-900,0]},
|
||||
{"id":"displacement", "path":"root", "type":"ShaderNodeDisplacement", "name":"Displacement", "location":[0,-700], "dependency":["tx_height"]},
|
||||
{"id":"ao_mix", "path":"root", "type":"ShaderNodeMixRGB", "name":"AO Mix", "location":[-300,0], "dependency":["tx_ambientOcclusion", "tx_baseColor"]}
|
||||
],
|
||||
"properties":[
|
||||
{"id":"MAT", "type":"string", "name":"distribution", "value":"GGX"},
|
||||
{"id":"mapping", "type":"tiling", "input":3, "name":"default_value"},
|
||||
{"id":"ao_mix", "type":"string", "name":"blend_type", "value":"MULTIPLY"},
|
||||
{"id":"ao_mix", "type":"ao_mix", "input":0, "name":"default_value"},
|
||||
{"id":"MAT", "type":"emissive_intensity", "input":27, "name":"default_value"},
|
||||
{"id":"displacement", "type":"disp_midlevel", "input":1, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"displacement", "type":"disp_scale", "input":2, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"tx_baseColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_baseColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_metallic", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_metallic", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_roughness", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_roughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_normal", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_normal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_height", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_height", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_emissive", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_emissive", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_opacity", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_opacity", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_ambientOcclusion", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_ambientOcclusion", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyLevel", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_anisotropyLevel", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyAngle", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_anisotropyAngle", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_IOR", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_IOR", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_specularColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_specularColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scattering", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_scattering", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scatteringColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_scatteringColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatWeight", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatWeight", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatRoughness", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatRoughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatNormal", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatNormal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_", "type":"projection_blend", "name":"projection_blend"}
|
||||
],
|
||||
"sockets":[
|
||||
{"id":"SBSAR", "source":"input", "type":"NodeSocketVector", "name":"UV"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"baseColor", "dependency":"tx_baseColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"metallic", "dependency":"tx_metallic"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"roughness", "dependency":"tx_roughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"normal", "dependency":"tx_normal"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"height", "dependency":"tx_height"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"emissive", "dependency":"tx_emissive"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"opacity", "dependency":"tx_opacity"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"ambientOcclusion", "dependency":"tx_ambientOcclusion"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"anisotropyLevel", "dependency":"tx_anisotropyLevel"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"anisotropyAngle", "dependency":"tx_anisotropyAngle"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"IOR", "dependency":"tx_IOR"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"specularColor", "dependency":"tx_specularColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"scattering", "dependency":"tx_scattering"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"scatteringColor", "dependency":"tx_scatteringColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatWeight", "dependency":"tx_coatWeight"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatRoughness", "dependency":"tx_coatRoughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"coatNormal", "dependency":"tx_coatNormal"}
|
||||
],
|
||||
"links":[
|
||||
{"from":"tx_coord", "to":"mapping", "output":"Generated", "input":"Vector", "path":"root"},
|
||||
{"from":"mapping", "to":"SBSAR", "output":"Vector", "input":"UV", "path":"root"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_baseColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_metallic", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_roughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_normal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_height", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_emissive", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_opacity", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_ambientOcclusion", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyLevel", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyAngle", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_IOR", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_specularColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scattering", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scatteringColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatWeight", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatRoughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatNormal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"tx_baseColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"baseColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_metallic", "to":"NODE_GROUP_OUT", "output":"Color", "input":"metallic", "path":"root/SBSAR"},
|
||||
{"from":"tx_roughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"roughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_normal", "to":"normal_normal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_normal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"normal", "path":"root/SBSAR"},
|
||||
{"from":"tx_height", "to":"NODE_GROUP_OUT", "output":"Color", "input":"height", "path":"root/SBSAR"},
|
||||
{"from":"tx_emissive", "to":"NODE_GROUP_OUT", "output":"Color", "input":"emissive", "path":"root/SBSAR"},
|
||||
{"from":"tx_opacity", "to":"NODE_GROUP_OUT", "output":"Color", "input":"opacity", "path":"root/SBSAR"},
|
||||
{"from":"tx_ambientOcclusion", "to":"NODE_GROUP_OUT", "output":"Color", "input":"ambientOcclusion", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyLevel", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyLevel", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyAngle", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyAngle", "path":"root/SBSAR"},
|
||||
{"from":"tx_IOR", "to":"NODE_GROUP_OUT", "output":"Color", "input":"IOR", "path":"root/SBSAR"},
|
||||
{"from":"tx_specularColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"specularColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_scattering", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scattering", "path":"root/SBSAR"},
|
||||
{"from":"tx_scatteringColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scatteringColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatWeight", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatWeight", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatRoughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatRoughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatNormal", "to":"normal_coatNormal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_coatNormal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"coatNormal", "path":"root/SBSAR"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"baseColor", "input":"Base Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"metallic", "input":"Metallic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"roughness", "input":"Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"normal", "input":"Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"emissive", "input":"Emission Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"opacity", "input":"Alpha", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyLevel", "input":"Anisotropic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyAngle", "input":"Anisotropic Rotation", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"IOR", "input":"IOR", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"specularColor", "input":"Specular Tint", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scattering", "input":"Subsurface", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scatteringColor", "input":"Subsurface Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatWeight", "input":"Clearcoat", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatRoughness", "input":"Clearcoat Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatNormal", "input":"Clearcoat Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"displacement", "output":"height", "input":"Height", "path":"root"},
|
||||
{"from":"displacement", "to":"OUT", "output":"Displacement", "input":"Displacement", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"baseColor", "input":"Color1", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"ambientOcclusion", "input":"Color2", "path":"root"},
|
||||
{"from":"ao_mix", "to":"MAT", "output":"Color", "input":"Base Color", "path":"root", "force":true},
|
||||
{"from":"MAT", "to":"OUT", "output":"BSDF", "input":"Surface", "path":"root"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"label":"Cycles/Eevee Projection Sphere",
|
||||
"inputs":{
|
||||
"disp_midlevel":{"id":"disp_midlevel", "label":"Displacement Midlevel","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"disp_scale":{"id":"disp_scale", "label":"Displacement Scale","type":"float_maxmin", "default":0.1, "min":0, "max":1000},
|
||||
"emissive_intensity":{"id":"emissive_intensity", "label":"Emissive Intensity","type":"float_maxmin", "default":2.0, "min":0, "max":9999},
|
||||
"projection_blend":{"id":"projection_blend", "label":"Projection Blend","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"ao_mix":{"id":"ao_mix", "label":"AO Mix","type":"float_slider", "default":0.5, "min":0, "max":1}
|
||||
},
|
||||
"outputs":{
|
||||
"baseColor":{"id":"baseColor", "label":"Base Color", "enabled":true, "optional":false, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"metallic":{"id":"metallic", "label":"Metallic", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"roughness":{"id":"roughness", "label":"Roughness", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"normal":{"id":"normal", "label":"Normal", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true},
|
||||
"height":{"id":"height", "label":"Height", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"emissive":{"id":"emissive", "label":"Emissive Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"opacity":{"id":"opacity", "label":"Opacity", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"ambientOcclusion":{"id":"ambientOcclusion", "label":"Ambient Occlusion", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyLevel":{"id":"anisotropyLevel", "label":"Anisotropy Level", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyAngle":{"id":"anisotropyAngle", "label":"Anisotropy Angle", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"IOR":{"id":"IOR", "label":"IOR", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"specularColor":{"id":"specularColor", "label":"Specular Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"scattering":{"id":"scattering", "label":"Scattering", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"scatteringColor":{"id":"scatteringColor", "label":"Scattering Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"coatWeight":{"id":"coatWeight", "label":"Coat Weight", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatRoughness":{"id":"coatRoughness", "label":"Coat Roughness", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatNormal":{"id":"coatNormal", "label":"Coat Normal", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true}
|
||||
},
|
||||
"nodes":[
|
||||
{"id":"OUT", "path":"root", "type":"ShaderNodeOutputMaterial", "name":"Output", "location":[300,0]},
|
||||
{"id":"MAT", "path":"root", "type":"ShaderNodeBsdfPrincipled", "name":"Material", "location":[0,0]},
|
||||
{"id":"tx_coord", "path":"root", "type":"ShaderNodeTexCoord", "name":"Tx Coords", "location":[-1200,0]},
|
||||
{"id":"mapping", "path":"root", "type":"ShaderNodeMapping", "name":"Mapping", "location":[-900,0]},
|
||||
{"id":"mapping_frame", "path":"root", "type":"NodeFrame", "name":"Mapping Frame", "label":"Mapping", "children":["tx_coord", "mapping"]},
|
||||
{"id":"SBSAR", "path":"root", "type":"ShaderNodeGroup", "name":"$matname_sbsar", "location":[-600,0]},
|
||||
{"id":"NODE_GROUP_OUT", "path":"root/SBSAR", "type":"NodeGroupOutput", "name":"Outputs", "location":[0,0]},
|
||||
{"id":"NODE_GROUP_IN", "path":"root/SBSAR", "type":"NodeGroupInput", "name":"Inputs", "location":[-900,0]},
|
||||
{"id":"displacement", "path":"root", "type":"ShaderNodeDisplacement", "name":"Displacement", "location":[0,-700], "dependency":["tx_height"]},
|
||||
{"id":"ao_mix", "path":"root", "type":"ShaderNodeMixRGB", "name":"AO Mix", "location":[-300,0], "dependency":["tx_ambientOcclusion", "tx_baseColor"]}
|
||||
],
|
||||
"properties":[
|
||||
{"id":"MAT", "type":"string", "name":"distribution", "value":"GGX"},
|
||||
{"id":"mapping", "type":"tiling", "input":3, "name":"default_value"},
|
||||
{"id":"ao_mix", "type":"string", "name":"blend_type", "value":"MULTIPLY"},
|
||||
{"id":"ao_mix", "type":"ao_mix", "input":0, "name":"default_value"},
|
||||
{"id":"MAT", "type":"emissive_intensity", "input":27, "name":"default_value"},
|
||||
{"id":"displacement", "type":"disp_midlevel", "input":1, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"displacement", "type":"disp_scale", "input":2, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"tx_baseColor", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_baseColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_metallic", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_metallic", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_roughness", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_roughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_normal", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_normal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_height", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_height", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_emissive", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_emissive", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_opacity", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_opacity", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_ambientOcclusion", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_ambientOcclusion", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyLevel", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_anisotropyLevel", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyAngle", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_anisotropyAngle", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_IOR", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_IOR", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_specularColor", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_specularColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scattering", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_scattering", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scatteringColor", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_scatteringColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatWeight", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_coatWeight", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatRoughness", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_coatRoughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatNormal", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_coatNormal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_", "type":"string", "name":"projection", "value":"SPHERE"},
|
||||
{"id":"tx_", "type":"projection_blend", "name":"projection_blend"}
|
||||
],
|
||||
"sockets":[
|
||||
{"id":"SBSAR", "source":"input", "type":"NodeSocketVector", "name":"UV"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"baseColor", "dependency":"tx_baseColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"metallic", "dependency":"tx_metallic"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"roughness", "dependency":"tx_roughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"normal", "dependency":"tx_normal"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"height", "dependency":"tx_height"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"emissive", "dependency":"tx_emissive"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"opacity", "dependency":"tx_opacity"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"ambientOcclusion", "dependency":"tx_ambientOcclusion"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"anisotropyLevel", "dependency":"tx_anisotropyLevel"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"anisotropyAngle", "dependency":"tx_anisotropyAngle"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"IOR", "dependency":"tx_IOR"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"specularColor", "dependency":"tx_specularColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"scattering", "dependency":"tx_scattering"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"scatteringColor", "dependency":"tx_scatteringColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatWeight", "dependency":"tx_coatWeight"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatRoughness", "dependency":"tx_coatRoughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"coatNormal", "dependency":"tx_coatNormal"}
|
||||
],
|
||||
"links":[
|
||||
{"from":"tx_coord", "to":"mapping", "output":"Generated", "input":"Vector", "path":"root"},
|
||||
{"from":"mapping", "to":"SBSAR", "output":"Vector", "input":"UV", "path":"root"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_baseColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_metallic", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_roughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_normal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_height", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_emissive", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_opacity", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_ambientOcclusion", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyLevel", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyAngle", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_IOR", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_specularColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scattering", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scatteringColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatWeight", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatRoughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatNormal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"tx_baseColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"baseColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_metallic", "to":"NODE_GROUP_OUT", "output":"Color", "input":"metallic", "path":"root/SBSAR"},
|
||||
{"from":"tx_roughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"roughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_normal", "to":"normal_normal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_normal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"normal", "path":"root/SBSAR"},
|
||||
{"from":"tx_height", "to":"NODE_GROUP_OUT", "output":"Color", "input":"height", "path":"root/SBSAR"},
|
||||
{"from":"tx_emissive", "to":"NODE_GROUP_OUT", "output":"Color", "input":"emissive", "path":"root/SBSAR"},
|
||||
{"from":"tx_opacity", "to":"NODE_GROUP_OUT", "output":"Color", "input":"opacity", "path":"root/SBSAR"},
|
||||
{"from":"tx_ambientOcclusion", "to":"NODE_GROUP_OUT", "output":"Color", "input":"ambientOcclusion", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyLevel", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyLevel", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyAngle", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyAngle", "path":"root/SBSAR"},
|
||||
{"from":"tx_IOR", "to":"NODE_GROUP_OUT", "output":"Color", "input":"IOR", "path":"root/SBSAR"},
|
||||
{"from":"tx_specularColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"specularColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_scattering", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scattering", "path":"root/SBSAR"},
|
||||
{"from":"tx_scatteringColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scatteringColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatWeight", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatWeight", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatRoughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatRoughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatNormal", "to":"normal_coatNormal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_coatNormal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"coatNormal", "path":"root/SBSAR"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"baseColor", "input":"Base Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"metallic", "input":"Metallic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"roughness", "input":"Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"normal", "input":"Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"emissive", "input":"Emission Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"opacity", "input":"Alpha", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyLevel", "input":"Anisotropic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyAngle", "input":"Anisotropic Rotation", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"IOR", "input":"IOR", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"specularColor", "input":"Specular Tint", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scattering", "input":"Subsurface", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scatteringColor", "input":"Subsurface Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatWeight", "input":"Clearcoat", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatRoughness", "input":"Clearcoat Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatNormal", "input":"Clearcoat Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"displacement", "output":"height", "input":"Height", "path":"root"},
|
||||
{"from":"displacement", "to":"OUT", "output":"Displacement", "input":"Displacement", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"baseColor", "input":"Color1", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"ambientOcclusion", "input":"Color2", "path":"root"},
|
||||
{"from":"ao_mix", "to":"MAT", "output":"Color", "input":"Base Color", "path":"root", "force":true},
|
||||
{"from":"MAT", "to":"OUT", "output":"BSDF", "input":"Surface", "path":"root"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"label":"Cycles/Eevee Projection Tube",
|
||||
"inputs":{
|
||||
"disp_midlevel":{"id":"disp_midlevel", "label":"Displacement Midlevel","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"disp_scale":{"id":"disp_scale", "label":"Displacement Scale","type":"float_maxmin", "default":0.1, "min":0, "max":1000},
|
||||
"emissive_intensity":{"id":"emissive_intensity", "label":"Emissive Intensity","type":"float_maxmin", "default":2.0, "min":0, "max":9999},
|
||||
"projection_blend":{"id":"projection_blend", "label":"Projection Blend","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"ao_mix":{"id":"ao_mix", "label":"AO Mix","type":"float_slider", "default":0.5, "min":0, "max":1}
|
||||
},
|
||||
"outputs":{
|
||||
"baseColor":{"id":"baseColor", "label":"Base Color", "enabled":true, "optional":false, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"metallic":{"id":"metallic", "label":"Metallic", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"roughness":{"id":"roughness", "label":"Roughness", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"normal":{"id":"normal", "label":"Normal", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true},
|
||||
"height":{"id":"height", "label":"Height", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"emissive":{"id":"emissive", "label":"Emissive Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"opacity":{"id":"opacity", "label":"Opacity", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"ambientOcclusion":{"id":"ambientOcclusion", "label":"Ambient Occlusion", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyLevel":{"id":"anisotropyLevel", "label":"Anisotropy Level", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyAngle":{"id":"anisotropyAngle", "label":"Anisotropy Angle", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"IOR":{"id":"IOR", "label":"IOR", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"specularColor":{"id":"specularColor", "label":"Specular Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"scattering":{"id":"scattering", "label":"Scattering", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"scatteringColor":{"id":"scatteringColor", "label":"Scattering Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"coatWeight":{"id":"coatWeight", "label":"Coat Weight", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatRoughness":{"id":"coatRoughness", "label":"Coat Roughness", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatNormal":{"id":"coatNormal", "label":"Coat Normal", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true}
|
||||
},
|
||||
"nodes":[
|
||||
{"id":"OUT", "path":"root", "type":"ShaderNodeOutputMaterial", "name":"Output", "location":[300,0]},
|
||||
{"id":"MAT", "path":"root", "type":"ShaderNodeBsdfPrincipled", "name":"Material", "location":[0,0]},
|
||||
{"id":"tx_coord", "path":"root", "type":"ShaderNodeTexCoord", "name":"Tx Coords", "location":[-1200,0]},
|
||||
{"id":"mapping", "path":"root", "type":"ShaderNodeMapping", "name":"Mapping", "location":[-900,0]},
|
||||
{"id":"mapping_frame", "path":"root", "type":"NodeFrame", "name":"Mapping Frame", "label":"Mapping", "children":["tx_coord", "mapping"]},
|
||||
{"id":"SBSAR", "path":"root", "type":"ShaderNodeGroup", "name":"$matname_sbsar", "location":[-600,0]},
|
||||
{"id":"NODE_GROUP_OUT", "path":"root/SBSAR", "type":"NodeGroupOutput", "name":"Outputs", "location":[0,0]},
|
||||
{"id":"NODE_GROUP_IN", "path":"root/SBSAR", "type":"NodeGroupInput", "name":"Inputs", "location":[-900,0]},
|
||||
{"id":"displacement", "path":"root", "type":"ShaderNodeDisplacement", "name":"Displacement", "location":[0,-700], "dependency":["tx_height"]},
|
||||
{"id":"ao_mix", "path":"root", "type":"ShaderNodeMixRGB", "name":"AO Mix", "location":[-300,0], "dependency":["tx_ambientOcclusion", "tx_baseColor"]}
|
||||
],
|
||||
"properties":[
|
||||
{"id":"MAT", "type":"string", "name":"distribution", "value":"GGX"},
|
||||
{"id":"mapping", "type":"tiling", "input":3, "name":"default_value"},
|
||||
{"id":"ao_mix", "type":"string", "name":"blend_type", "value":"MULTIPLY"},
|
||||
{"id":"ao_mix", "type":"ao_mix", "input":0, "name":"default_value"},
|
||||
{"id":"MAT", "type":"emissive_intensity", "input":27, "name":"default_value"},
|
||||
{"id":"displacement", "type":"disp_midlevel", "input":1, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"displacement", "type":"disp_scale", "input":2, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"tx_baseColor", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_baseColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_metallic", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_metallic", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_roughness", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_roughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_normal", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_normal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_height", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_height", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_emissive", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_emissive", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_opacity", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_opacity", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_ambientOcclusion", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_ambientOcclusion", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyLevel", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_anisotropyLevel", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyAngle", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_anisotropyAngle", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_IOR", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_IOR", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_specularColor", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_specularColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scattering", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_scattering", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scatteringColor", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_scatteringColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatWeight", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_coatWeight", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatRoughness", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_coatRoughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatNormal", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_coatNormal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_", "type":"string", "name":"projection", "value":"TUBE"},
|
||||
{"id":"tx_", "type":"projection_blend", "name":"projection_blend"}
|
||||
],
|
||||
"sockets":[
|
||||
{"id":"SBSAR", "source":"input", "type":"NodeSocketVector", "name":"UV"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"baseColor", "dependency":"tx_baseColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"metallic", "dependency":"tx_metallic"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"roughness", "dependency":"tx_roughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"normal", "dependency":"tx_normal"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"height", "dependency":"tx_height"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"emissive", "dependency":"tx_emissive"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"opacity", "dependency":"tx_opacity"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"ambientOcclusion", "dependency":"tx_ambientOcclusion"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"anisotropyLevel", "dependency":"tx_anisotropyLevel"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"anisotropyAngle", "dependency":"tx_anisotropyAngle"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"IOR", "dependency":"tx_IOR"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"specularColor", "dependency":"tx_specularColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"scattering", "dependency":"tx_scattering"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"scatteringColor", "dependency":"tx_scatteringColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatWeight", "dependency":"tx_coatWeight"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatRoughness", "dependency":"tx_coatRoughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"coatNormal", "dependency":"tx_coatNormal"}
|
||||
],
|
||||
"links":[
|
||||
{"from":"tx_coord", "to":"mapping", "output":"Generated", "input":"Vector", "path":"root"},
|
||||
{"from":"mapping", "to":"SBSAR", "output":"Vector", "input":"UV", "path":"root"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_baseColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_metallic", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_roughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_normal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_height", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_emissive", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_opacity", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_ambientOcclusion", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyLevel", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyAngle", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_IOR", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_specularColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scattering", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scatteringColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatWeight", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatRoughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatNormal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"tx_baseColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"baseColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_metallic", "to":"NODE_GROUP_OUT", "output":"Color", "input":"metallic", "path":"root/SBSAR"},
|
||||
{"from":"tx_roughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"roughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_normal", "to":"normal_normal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_normal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"normal", "path":"root/SBSAR"},
|
||||
{"from":"tx_height", "to":"NODE_GROUP_OUT", "output":"Color", "input":"height", "path":"root/SBSAR"},
|
||||
{"from":"tx_emissive", "to":"NODE_GROUP_OUT", "output":"Color", "input":"emissive", "path":"root/SBSAR"},
|
||||
{"from":"tx_opacity", "to":"NODE_GROUP_OUT", "output":"Color", "input":"opacity", "path":"root/SBSAR"},
|
||||
{"from":"tx_ambientOcclusion", "to":"NODE_GROUP_OUT", "output":"Color", "input":"ambientOcclusion", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyLevel", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyLevel", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyAngle", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyAngle", "path":"root/SBSAR"},
|
||||
{"from":"tx_IOR", "to":"NODE_GROUP_OUT", "output":"Color", "input":"IOR", "path":"root/SBSAR"},
|
||||
{"from":"tx_specularColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"specularColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_scattering", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scattering", "path":"root/SBSAR"},
|
||||
{"from":"tx_scatteringColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scatteringColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatWeight", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatWeight", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatRoughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatRoughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatNormal", "to":"normal_coatNormal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_coatNormal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"coatNormal", "path":"root/SBSAR"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"baseColor", "input":"Base Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"metallic", "input":"Metallic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"roughness", "input":"Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"normal", "input":"Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"emissive", "input":"Emission Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"opacity", "input":"Alpha", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyLevel", "input":"Anisotropic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyAngle", "input":"Anisotropic Rotation", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"IOR", "input":"IOR", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"specularColor", "input":"Specular Tint", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scattering", "input":"Subsurface", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scatteringColor", "input":"Subsurface Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatWeight", "input":"Clearcoat", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatRoughness", "input":"Clearcoat Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatNormal", "input":"Clearcoat Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"displacement", "output":"height", "input":"Height", "path":"root"},
|
||||
{"from":"displacement", "to":"OUT", "output":"Displacement", "input":"Displacement", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"baseColor", "input":"Color1", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"ambientOcclusion", "input":"Color2", "path":"root"},
|
||||
{"from":"ao_mix", "to":"MAT", "output":"Color", "input":"Base Color", "path":"root", "force":true},
|
||||
{"from":"MAT", "to":"OUT", "output":"BSDF", "input":"Surface", "path":"root"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"label":"Cycles/Eevee Physical Size",
|
||||
"inputs":{
|
||||
"disp_midlevel":{"id":"disp_midlevel", "label":"Displacement Midlevel","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"disp_scale":{"id":"disp_scale", "label":"Displacement Scale","type":"float_maxmin", "default":0.1, "min":0, "max":1000},
|
||||
"emissive_intensity":{"id":"emissive_intensity", "label":"Emissive Intensity","type":"float_maxmin", "default":2.0, "min":0, "max":9999},
|
||||
"projection_blend":{"id":"projection_blend", "label":"Projection Blend","type":"float_slider", "default":0.5, "min":0, "max":1},
|
||||
"ao_mix":{"id":"ao_mix", "label":"AO Mix","type":"float_slider", "default":0.5, "min":0, "max":1}
|
||||
},
|
||||
"outputs":{
|
||||
"baseColor":{"id":"baseColor", "label":"Base Color", "enabled":true, "optional":false, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"metallic":{"id":"metallic", "label":"Metallic", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"roughness":{"id":"roughness", "label":"Roughness", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"normal":{"id":"normal", "label":"Normal", "enabled":true, "optional":false, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true},
|
||||
"height":{"id":"height", "label":"Height", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"emissive":{"id":"emissive", "label":"Emissive Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"opacity":{"id":"opacity", "label":"Opacity", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"ambientOcclusion":{"id":"ambientOcclusion", "label":"Ambient Occlusion", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyLevel":{"id":"anisotropyLevel", "label":"Anisotropy Level", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"anisotropyAngle":{"id":"anisotropyAngle", "label":"Anisotropy Angle", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16"},
|
||||
"IOR":{"id":"IOR", "label":"IOR", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"specularColor":{"id":"specularColor", "label":"Specular Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"scattering":{"id":"scattering", "label":"Scattering", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"scatteringColor":{"id":"scatteringColor", "label":"Scattering Color", "enabled":false, "optional":true, "colorspace":"sRGB", "format":"TGA", "bitdepth":"8"},
|
||||
"coatWeight":{"id":"coatWeight", "label":"Coat Weight", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatRoughness":{"id":"coatRoughness", "label":"Coat Roughness", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"TGA", "bitdepth":"8"},
|
||||
"coatNormal":{"id":"coatNormal", "label":"Coat Normal", "enabled":false, "optional":true, "colorspace":"Non-Color", "format":"PNG", "bitdepth":"16", "normal":true}
|
||||
},
|
||||
"nodes":[
|
||||
{"id":"OUT", "path":"root", "type":"ShaderNodeOutputMaterial", "name":"Output", "location":[300,0]},
|
||||
{"id":"MAT", "path":"root", "type":"ShaderNodeBsdfPrincipled", "name":"Material", "location":[0,0]},
|
||||
{"id":"tx_coord", "path":"root", "type":"ShaderNodeTexCoord", "name":"Tx Coords", "location":[-1200,0]},
|
||||
{"id":"mapping", "path":"root", "type":"ShaderNodeMapping", "name":"Mapping", "location":[-900,0]},
|
||||
{"id":"mapping_frame", "path":"root", "type":"NodeFrame", "name":"Mapping Frame", "label":"Mapping", "children":["tx_coord", "mapping"]},
|
||||
{"id":"SBSAR", "path":"root", "type":"ShaderNodeGroup", "name":"$matname_sbsar", "location":[-600,0]},
|
||||
{"id":"NODE_GROUP_OUT", "path":"root/SBSAR", "type":"NodeGroupOutput", "name":"Outputs", "location":[0,0]},
|
||||
{"id":"NODE_GROUP_IN", "path":"root/SBSAR", "type":"NodeGroupInput", "name":"Inputs", "location":[-900,0]},
|
||||
{"id":"displacement", "path":"root", "type":"ShaderNodeDisplacement", "name":"Displacement", "location":[0,-700], "dependency":["tx_height"]},
|
||||
{"id":"ao_mix", "path":"root", "type":"ShaderNodeMixRGB", "name":"AO Mix", "location":[-300,0], "dependency":["tx_ambientOcclusion", "tx_baseColor"]}
|
||||
],
|
||||
"properties":[
|
||||
{"id":"MAT", "type":"string", "name":"distribution", "value":"GGX"},
|
||||
{"id":"mapping", "type":"physical_size", "input":3, "name":"default_value"},
|
||||
{"id":"ao_mix", "type":"string", "name":"blend_type", "value":"MULTIPLY"},
|
||||
{"id":"ao_mix", "type":"ao_mix", "input":0, "name":"default_value"},
|
||||
{"id":"MAT", "type":"emissive_intensity", "input":27, "name":"default_value"},
|
||||
{"id":"displacement", "type":"disp_midlevel", "input":1, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"displacement", "type":"disp_physical_scale", "input":2, "name":"default_value", "dependency":["tx_height"]},
|
||||
{"id":"tx_baseColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_baseColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_metallic", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_metallic", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_roughness", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_roughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_normal", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_normal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_height", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_height", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_emissive", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_emissive", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_opacity", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_opacity", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_ambientOcclusion", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_ambientOcclusion", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyLevel", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_anisotropyLevel", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_anisotropyAngle", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_anisotropyAngle", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_IOR", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_IOR", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_specularColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_specularColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scattering", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_scattering", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_scatteringColor", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_scatteringColor", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatWeight", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatWeight", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatRoughness", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatRoughness", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_coatNormal", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_coatNormal", "type":"projection_blend", "name":"projection_blend"},
|
||||
{"id":"tx_", "type":"string", "name":"projection", "value":"BOX"},
|
||||
{"id":"tx_", "type":"projection_blend", "name":"projection_blend"}
|
||||
],
|
||||
"sockets":[
|
||||
{"id":"SBSAR", "source":"input", "type":"NodeSocketVector", "name":"UV"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"baseColor", "dependency":"tx_baseColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"metallic", "dependency":"tx_metallic"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"roughness", "dependency":"tx_roughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"normal", "dependency":"tx_normal"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"height", "dependency":"tx_height"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"emissive", "dependency":"tx_emissive"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"opacity", "dependency":"tx_opacity"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"ambientOcclusion", "dependency":"tx_ambientOcclusion"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"anisotropyLevel", "dependency":"tx_anisotropyLevel"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"anisotropyAngle", "dependency":"tx_anisotropyAngle"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"IOR", "dependency":"tx_IOR"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"specularColor", "dependency":"tx_specularColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"scattering", "dependency":"tx_scattering"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketColor", "name":"scatteringColor", "dependency":"tx_scatteringColor"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatWeight", "dependency":"tx_coatWeight"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketFloat", "name":"coatRoughness", "dependency":"tx_coatRoughness"},
|
||||
{"id":"SBSAR", "source":"output", "type":"NodeSocketVector", "name":"coatNormal", "dependency":"tx_coatNormal"}
|
||||
],
|
||||
"links":[
|
||||
{"from":"tx_coord", "to":"mapping", "output":"Object", "input":"Vector", "path":"root"},
|
||||
{"from":"mapping", "to":"SBSAR", "output":"Vector", "input":"UV", "path":"root"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_baseColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_metallic", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_roughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_normal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_height", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_emissive", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_opacity", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_ambientOcclusion", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyLevel", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_anisotropyAngle", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_IOR", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_specularColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scattering", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_scatteringColor", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatWeight", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatRoughness", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"NODE_GROUP_IN", "to":"tx_coatNormal", "output":"UV", "input":"Vector", "path":"root/SBSAR"},
|
||||
{"from":"tx_baseColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"baseColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_metallic", "to":"NODE_GROUP_OUT", "output":"Color", "input":"metallic", "path":"root/SBSAR"},
|
||||
{"from":"tx_roughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"roughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_normal", "to":"normal_normal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_normal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"normal", "path":"root/SBSAR"},
|
||||
{"from":"tx_height", "to":"NODE_GROUP_OUT", "output":"Color", "input":"height", "path":"root/SBSAR"},
|
||||
{"from":"tx_emissive", "to":"NODE_GROUP_OUT", "output":"Color", "input":"emissive", "path":"root/SBSAR"},
|
||||
{"from":"tx_opacity", "to":"NODE_GROUP_OUT", "output":"Color", "input":"opacity", "path":"root/SBSAR"},
|
||||
{"from":"tx_ambientOcclusion", "to":"NODE_GROUP_OUT", "output":"Color", "input":"ambientOcclusion", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyLevel", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyLevel", "path":"root/SBSAR"},
|
||||
{"from":"tx_anisotropyAngle", "to":"NODE_GROUP_OUT", "output":"Color", "input":"anisotropyAngle", "path":"root/SBSAR"},
|
||||
{"from":"tx_IOR", "to":"NODE_GROUP_OUT", "output":"Color", "input":"IOR", "path":"root/SBSAR"},
|
||||
{"from":"tx_specularColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"specularColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_scattering", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scattering", "path":"root/SBSAR"},
|
||||
{"from":"tx_scatteringColor", "to":"NODE_GROUP_OUT", "output":"Color", "input":"scatteringColor", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatWeight", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatWeight", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatRoughness", "to":"NODE_GROUP_OUT", "output":"Color", "input":"coatRoughness", "path":"root/SBSAR"},
|
||||
{"from":"tx_coatNormal", "to":"normal_coatNormal", "output":"Color", "input":"Color", "path":"root/SBSAR"},
|
||||
{"from":"normal_coatNormal", "to":"NODE_GROUP_OUT", "output":"Normal", "input":"coatNormal", "path":"root/SBSAR"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"baseColor", "input":"Base Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"metallic", "input":"Metallic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"roughness", "input":"Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"normal", "input":"Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"emissive", "input":"Emission Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"opacity", "input":"Alpha", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyLevel", "input":"Anisotropic", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"anisotropyAngle", "input":"Anisotropic Rotation", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"IOR", "input":"IOR", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"specularColor", "input":"Specular Tint", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scattering", "input":"Subsurface", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"scatteringColor", "input":"Subsurface Color", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatWeight", "input":"Clearcoat", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatRoughness", "input":"Clearcoat Roughness", "path":"root"},
|
||||
{"from":"SBSAR", "to":"MAT", "output":"coatNormal", "input":"Clearcoat Normal", "path":"root"},
|
||||
{"from":"SBSAR", "to":"displacement", "output":"height", "input":"Height", "path":"root"},
|
||||
{"from":"displacement", "to":"OUT", "output":"Displacement", "input":"Displacement", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"baseColor", "input":"Color1", "path":"root"},
|
||||
{"from":"SBSAR", "to":"ao_mix", "output":"ambientOcclusion", "input":"Color2", "path":"root"},
|
||||
{"from":"ao_mix", "to":"MAT", "output":"Color", "input":"Base Color", "path":"root", "force":true},
|
||||
{"from":"MAT", "to":"OUT", "output":"BSDF", "input":"Surface", "path":"root"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,527 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: api.py
|
||||
# brief: Central API that connects the Remote engine operations with blender
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import time
|
||||
import json
|
||||
|
||||
from .toolkit.manager import SRE_ToolkitManager
|
||||
from .presets.manager import SUBSTANCE_PresetManager
|
||||
from .network.manager import SUBSTANCE_ServerManager
|
||||
from .sbsar.manager import SUBSTANCE_SbsarManager
|
||||
from .shader.manager import SUBSTANCE_ShaderManager
|
||||
from .render.manager import SUBSTANCE_RenderManager
|
||||
|
||||
from .utils import SUBSTANCE_Utils
|
||||
from .common import (
|
||||
TOOLKIT_EXPECTED_VERSION,
|
||||
TOOLKIT_INSTALL_TIME,
|
||||
TOOLKIT_LAG_TIME,
|
||||
SERVER_HOST,
|
||||
Code_Response,
|
||||
Code_RequestType,
|
||||
Code_RequestEndpoint,
|
||||
Code_RequestOp,
|
||||
Code_InputWidget,
|
||||
Code_InputIdentifier,
|
||||
Code_SbsarOp
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_Api():
|
||||
currently_running = False
|
||||
toolkit_manager = SRE_ToolkitManager()
|
||||
server_manager = SUBSTANCE_ServerManager()
|
||||
sbsar_manager = SUBSTANCE_SbsarManager()
|
||||
shader_manager = SUBSTANCE_ShaderManager()
|
||||
presets_manager = SUBSTANCE_PresetManager()
|
||||
render_manager = SUBSTANCE_RenderManager()
|
||||
listeners = {
|
||||
"head": [],
|
||||
"get": [],
|
||||
"post": [],
|
||||
"patch": []
|
||||
}
|
||||
temp_tx_files = []
|
||||
temp_sbs_files = []
|
||||
last_selection = None
|
||||
|
||||
# MAIN
|
||||
@classmethod
|
||||
def version(cls):
|
||||
return (2, 1, 1)
|
||||
|
||||
@classmethod
|
||||
def is_running(cls):
|
||||
return cls.toolkit_manager.is_running()
|
||||
|
||||
@classmethod
|
||||
def initialize(cls, delay=TOOLKIT_LAG_TIME):
|
||||
# Time
|
||||
_time_start = time.time()
|
||||
SUBSTANCE_Utils.log_data("INFO", "Plugin initialization...")
|
||||
|
||||
# Initialize Substance Remote Engine
|
||||
_result = cls.toolkit_start(delay)
|
||||
if _result[0] != Code_Response.success and _result[0] != Code_Response.toolkit_already_started:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Toolkit failed to initialize...".format(_result[0]), display=True)
|
||||
return _result
|
||||
elif _result[0] == Code_Response.toolkit_already_started:
|
||||
SUBSTANCE_Utils.log_data("INFO", "[{}] Toolkit is already in use by another client...".format(_result[0]))
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Toolkit Initialized...")
|
||||
|
||||
_result = cls.server_manager.server_start()
|
||||
if _result[0] != Code_Response.success and _result[0] != Code_Response.server_already_running:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Server failed to initialize...".format(_result[0]), display=True)
|
||||
return (_result[0], None)
|
||||
elif _result[0] == Code_Response.server_already_running:
|
||||
SUBSTANCE_Utils.log_data("INFO", "[{}] Server already running...".format(_result[0]))
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Server Initialized...")
|
||||
|
||||
_result = cls.server_manager.server_port()
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid(),
|
||||
"host": SERVER_HOST,
|
||||
"port": _result[1],
|
||||
"key": "BLD",
|
||||
"name": "Blender"
|
||||
}
|
||||
}
|
||||
_result = cls.msg_system(Code_RequestOp.add, _data)
|
||||
|
||||
# Time
|
||||
_time_end = time.time()
|
||||
_load_time = round(_time_end - _time_start, 3)
|
||||
SUBSTANCE_Utils.log_data("INFO", "SRE Initialized sucessfully in [{}] seconds".format(_load_time), display=True)
|
||||
|
||||
cls.currently_running = cls.toolkit_manager.is_running()
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def shutdown(cls):
|
||||
_result = cls.toolkit_stop()
|
||||
if _result[0] == Code_Response.toolkit_in_use:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Toolkit is still in use by another [{}] client(s)...".format(_result[1]))
|
||||
return _result
|
||||
elif _result[0] == Code_Response.toolkit_not_running or _result[0] == Code_Response.toolkit_not_installed:
|
||||
SUBSTANCE_Utils.log_data("INFO", "[{}] Toolkit not active...".format(_result[0]))
|
||||
elif _result[0] == Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Toolkit terminated...")
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Toolkit failed to shutdown...".format(_result[0]))
|
||||
return _result
|
||||
|
||||
return (Code_Response.success, None)
|
||||
|
||||
# LISTENERS
|
||||
@classmethod
|
||||
def listeners_add(cls, type, listener):
|
||||
cls.listeners[type].append(listener)
|
||||
return Code_Response.success
|
||||
|
||||
@classmethod
|
||||
def listeners_remove(cls, type, listener):
|
||||
try:
|
||||
cls.listeners[type].remove(listener)
|
||||
return Code_Response.success
|
||||
except Exception:
|
||||
return Code_Response.api_listener_remove_error
|
||||
|
||||
@classmethod
|
||||
def listeners_call(cls, type, data):
|
||||
for _listener in cls.listeners[type]:
|
||||
_listener.execute(data)
|
||||
|
||||
# TOOLKIT
|
||||
@classmethod
|
||||
def toolkit_path_get(cls):
|
||||
return cls.toolkit_manager.get_path()
|
||||
|
||||
@classmethod
|
||||
def toolkit_version_get(cls):
|
||||
if cls.toolkit_manager.is_installed():
|
||||
_result = cls.toolkit_manager.version_get()
|
||||
return _result
|
||||
else:
|
||||
return (Code_Response.toolkit_not_installed, None)
|
||||
|
||||
@classmethod
|
||||
def toolkit_install(cls, filepath):
|
||||
_result = cls.toolkit_uninstall()
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
|
||||
_result = cls.toolkit_manager.install(filepath)
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
|
||||
_result = cls.toolkit_version_get()
|
||||
if _result[1] is not None and _result[1] in TOOLKIT_EXPECTED_VERSION:
|
||||
_result = cls.initialize(TOOLKIT_INSTALL_TIME)
|
||||
return _result
|
||||
elif _result[1] is not None and _result[1] not in TOOLKIT_EXPECTED_VERSION:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Toolkit update needed. Please download and install a compatible version".format(_result[1]),
|
||||
display=True)
|
||||
|
||||
return (Code_Response.toolkit_version_error, None)
|
||||
|
||||
@classmethod
|
||||
def toolkit_uninstall(cls):
|
||||
if cls.toolkit_manager.is_running():
|
||||
_result = cls.shutdown()
|
||||
if _result[0] != Code_Response.success:
|
||||
_result = cls.msg_system(Code_RequestOp.kill, {})
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
_result = cls.toolkit_manager.stop()
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
|
||||
if cls.toolkit_manager.is_installed():
|
||||
time.sleep(TOOLKIT_INSTALL_TIME)
|
||||
return cls.toolkit_manager.remove()
|
||||
return (Code_Response.success, None)
|
||||
|
||||
@classmethod
|
||||
def toolkit_start(cls, delay):
|
||||
if cls.toolkit_manager.is_installed():
|
||||
return cls.toolkit_manager.start(delay)
|
||||
else:
|
||||
return (Code_Response.toolkit_not_installed, None)
|
||||
|
||||
@classmethod
|
||||
def toolkit_stop(cls):
|
||||
if not cls.toolkit_manager.is_installed():
|
||||
return (Code_Response.toolkit_not_installed, None)
|
||||
if not cls.toolkit_manager.is_running():
|
||||
return (Code_Response.toolkit_not_running, None)
|
||||
|
||||
_result = cls.msg_system(Code_RequestOp.remove, {
|
||||
"app": {
|
||||
"pid": os.getpid()
|
||||
}
|
||||
})
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
return _result
|
||||
|
||||
if _result[1]["data"]["active_apps"] > 0:
|
||||
return (Code_Response.toolkit_in_use, _result[1]["data"]["active_apps"])
|
||||
else:
|
||||
return (Code_Response.success, 0)
|
||||
|
||||
# SBSAR
|
||||
@classmethod
|
||||
def sbsar_load(cls, data, operation=Code_SbsarOp.load):
|
||||
_app_pid = os.getpid()
|
||||
if operation == Code_SbsarOp.load:
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": _app_pid
|
||||
},
|
||||
"sbsar": {
|
||||
"op": operation.value,
|
||||
"file": data["filepath"],
|
||||
"name": data["name"],
|
||||
"$outputsize": data["$outputsize"],
|
||||
"normal_format": data["normal_format"]
|
||||
},
|
||||
}
|
||||
if "uuid" in data:
|
||||
_data["sbsar"]["uuid"] = data["uuid"]
|
||||
elif operation == Code_SbsarOp.reload:
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": _app_pid
|
||||
},
|
||||
"sbsar": {
|
||||
"op": operation.value,
|
||||
"uuid": data["uuid"],
|
||||
"file": data["filepath"],
|
||||
"name": data["name"],
|
||||
"graph_idx": data["graph_idx"],
|
||||
"preset": data["preset"]
|
||||
}
|
||||
}
|
||||
elif operation == Code_SbsarOp.duplicate:
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": _app_pid
|
||||
},
|
||||
"sbsar": {
|
||||
"op": operation.value,
|
||||
"uuid": data["uuid"],
|
||||
"file": data["filepath"],
|
||||
"name": data["name"]
|
||||
}
|
||||
}
|
||||
_result = cls.msg_sbsar(Code_RequestOp.add, _data)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
return (_result[0], None)
|
||||
return (Code_Response.success, _result[1])
|
||||
|
||||
@classmethod
|
||||
def sbsar_remove(cls, uuid):
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid()
|
||||
},
|
||||
"sbsar": {
|
||||
"uuid": uuid
|
||||
}
|
||||
}
|
||||
_result = cls.msg_sbsar(Code_RequestOp.remove, _data)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
return (_result[0], None)
|
||||
return (Code_Response.success, _result[1])
|
||||
|
||||
@classmethod
|
||||
def sbsar_register(cls, sbsar):
|
||||
_result = cls.sbsar_manager.register(sbsar)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def sbsar_unregister(cls, uuid):
|
||||
_result = cls.sbsar_manager.unregister(uuid)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def sbsar_input_update(cls, context, sbsar, graph, input, value, callback):
|
||||
_sync = False
|
||||
if (input.guiWidget == Code_InputWidget.combobox.value or
|
||||
input.guiWidget == Code_InputWidget.togglebutton.value or
|
||||
input.guiWidget == Code_InputWidget.image.value or
|
||||
input.identifier == Code_InputIdentifier.outputsize.value):
|
||||
_sync = True
|
||||
|
||||
if _sync:
|
||||
return callback(context, sbsar, graph, input, value)
|
||||
else:
|
||||
cls.render_manager.input_queue_add(
|
||||
context,
|
||||
sbsar,
|
||||
graph,
|
||||
input,
|
||||
value,
|
||||
callback
|
||||
)
|
||||
return (Code_Response.success, None)
|
||||
|
||||
@classmethod
|
||||
def sbsar_input_set(cls, sbsar, graph, input, value):
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid()
|
||||
},
|
||||
"sbsar": {
|
||||
"uuid": sbsar.uuid,
|
||||
"graph_idx": int(graph.index)
|
||||
},
|
||||
"input": {
|
||||
"id": int(input.id),
|
||||
"identifier": input.identifier,
|
||||
"type": input.type,
|
||||
"value": value
|
||||
}
|
||||
}
|
||||
_result = cls.msg_sbsar(Code_RequestOp.update, _data)
|
||||
if _result[0] != Code_Response.success:
|
||||
return (_result[0], None)
|
||||
return (Code_Response.success, _result[1])
|
||||
|
||||
# Presets
|
||||
@classmethod
|
||||
def sbsar_preset_add(cls, sbsar, graph, name):
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid()
|
||||
},
|
||||
"sbsar": {
|
||||
"uuid": sbsar.uuid,
|
||||
"graph_idx": int(graph.index)
|
||||
},
|
||||
"preset": {
|
||||
"name": name
|
||||
}
|
||||
}
|
||||
_result = cls.msg_preset(Code_RequestOp.add, _data)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
return (_result[0], None)
|
||||
|
||||
return (Code_Response.success, _result[1])
|
||||
|
||||
@classmethod
|
||||
def sbsar_preset_load(cls, sbsar, graph, value):
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid()
|
||||
},
|
||||
"sbsar": {
|
||||
"uuid": sbsar.uuid,
|
||||
"graph_idx": int(graph.index)
|
||||
},
|
||||
"preset": {
|
||||
"value": value
|
||||
}
|
||||
}
|
||||
_result = cls.msg_preset(Code_RequestOp.load, _data)
|
||||
if _result[0] != Code_Response.success:
|
||||
return (_result[0], None)
|
||||
|
||||
return (Code_Response.success, _result[1])
|
||||
|
||||
@classmethod
|
||||
def sbsar_preset_write(cls, filepath, preset):
|
||||
_result = cls.presets_manager.preset_write_file(filepath, preset)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def sbsar_preset_read(cls, filepath):
|
||||
_result = cls.presets_manager.preset_read_file(filepath)
|
||||
return _result
|
||||
|
||||
# Rendering
|
||||
@classmethod
|
||||
def sbsar_is_rendering(cls, sbsar_id):
|
||||
if sbsar_id in cls.render_manager.render_current:
|
||||
return 2
|
||||
else:
|
||||
for _key in cls.render_manager.render_queue:
|
||||
if sbsar_id in _key:
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@classmethod
|
||||
def sbsar_render(cls, render_id, data, request_type=Code_RequestType.r_sync):
|
||||
_result = cls.server_manager.server_port()
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Render Server not initialized...".format(_result[0]))
|
||||
return
|
||||
_data = {
|
||||
"app": {
|
||||
"pid": os.getpid(),
|
||||
"host": SERVER_HOST,
|
||||
"port": _result[1]
|
||||
},
|
||||
"sbsar": {
|
||||
"uuid": data["uuid"],
|
||||
"graph_idx": data["index"]
|
||||
},
|
||||
"render": {
|
||||
"path": data["out_path"],
|
||||
"outputs": data["outputs"]
|
||||
}
|
||||
}
|
||||
cls.render_manager.graph_render(
|
||||
render_id,
|
||||
_data,
|
||||
request_type,
|
||||
cls.msg_sbsar
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def sbsar_render_callback(cls, data):
|
||||
cls.render_manager.render_finish(data)
|
||||
|
||||
# SHADER PRESETS
|
||||
@classmethod
|
||||
def shader_initialize(cls, addon_prefs):
|
||||
addon_prefs.shaders.clear()
|
||||
_result = cls.shader_manager.initialize(addon_prefs)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def shader_load(cls, filename):
|
||||
_result = cls.shader_manager.load(filename)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def shader_register(cls, sbsar):
|
||||
_result = cls.shader_manager.register(sbsar)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def shader_presets_remove(cls, shader_presets):
|
||||
_result = cls.shader_manager.remove_presets(shader_presets)
|
||||
return _result
|
||||
|
||||
@classmethod
|
||||
def shader_presets_save(cls, shader_preset):
|
||||
_result = cls.shader_manager.save_presets(shader_preset)
|
||||
return _result
|
||||
|
||||
# MSG SYSTEM
|
||||
@classmethod
|
||||
def msg_system(cls, op, data, request_type=Code_RequestType.r_sync):
|
||||
if cls.toolkit_manager.is_running():
|
||||
_result = cls.server_manager.server_send_message(
|
||||
request_type,
|
||||
Code_RequestEndpoint.system.value,
|
||||
op.value,
|
||||
data
|
||||
)
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
return (Code_Response.success, json.loads(_result[1]))
|
||||
else:
|
||||
return (Code_Response.toolkit_not_running, None)
|
||||
|
||||
# MSG SBSAR
|
||||
@classmethod
|
||||
def msg_sbsar(cls, op, data, request_type=Code_RequestType.r_sync):
|
||||
if cls.toolkit_manager.is_running():
|
||||
_result = cls.server_manager.server_send_message(
|
||||
request_type,
|
||||
Code_RequestEndpoint.sbsar.value,
|
||||
op.value,
|
||||
data
|
||||
)
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
return (Code_Response.success, json.loads(_result[1]))
|
||||
else:
|
||||
return (Code_Response.toolkit_not_running, None)
|
||||
|
||||
# MSG PRESET
|
||||
@classmethod
|
||||
def msg_preset(cls, op, data, request_type=Code_RequestType.r_sync):
|
||||
if cls.toolkit_manager.is_running():
|
||||
_result = cls.server_manager.server_send_message(
|
||||
request_type,
|
||||
Code_RequestEndpoint.preset.value,
|
||||
op.value,
|
||||
data
|
||||
)
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
return (Code_Response.success, json.loads(_result[1]))
|
||||
else:
|
||||
return (Code_Response.toolkit_not_running, None)
|
||||
@@ -0,0 +1,57 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: dispatcher.py
|
||||
# brief: Async comms handler
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import json
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..network.callback import SRE_CallbackInterface
|
||||
|
||||
from ..ops.common import load_sbsar, load_usdz
|
||||
from ..common import Code_CallbackEndpoint as endpoint
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
|
||||
|
||||
class Server_POST_Link(SRE_CallbackInterface):
|
||||
def execute(self, message):
|
||||
if message["type"] != endpoint.link.value:
|
||||
return
|
||||
_pre_data = message["data"]["message"]
|
||||
_data = json.loads(_pre_data)
|
||||
|
||||
_file_path = _data["path"]
|
||||
_file_name = os.path.basename(_file_path)
|
||||
_, _file_ext = os.path.splitext(_file_name)
|
||||
|
||||
if len(_data["path"]) > 0:
|
||||
_uuid = _data["uuid"]
|
||||
if _file_ext == ".sbsar":
|
||||
load_sbsar(_file_name, _file_path, _uuid)
|
||||
elif _file_ext == ".usdz":
|
||||
load_usdz(_file_name, _file_path, _uuid)
|
||||
else:
|
||||
def send_message():
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance Connector file [{}] failed to load".format(_file_name),
|
||||
display=True)
|
||||
SUBSTANCE_Threads.main_thread_run(send_message)
|
||||
@@ -0,0 +1,38 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: render.py
|
||||
# brief: Async comms handler
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from ..network.callback import SRE_CallbackInterface
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..common import Code_CallbackEndpoint as endpoint
|
||||
|
||||
|
||||
class Server_POST_Render(SRE_CallbackInterface):
|
||||
def execute(self, message):
|
||||
if message["type"] != endpoint.render.value:
|
||||
return
|
||||
_data = message["data"]
|
||||
for _output in _data["outputs"]:
|
||||
if "path" in _output:
|
||||
_new_path = _output["path"].replace("\\", "/")
|
||||
_output["path"] = _new_path
|
||||
|
||||
SUBSTANCE_Api.sbsar_render_callback(_data)
|
||||
@@ -0,0 +1,425 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: common.py
|
||||
# brief: Global variables and Enumerators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import sys
|
||||
import os
|
||||
import pathlib
|
||||
import math
|
||||
import bpy
|
||||
from bpy.utils import previews
|
||||
|
||||
from enum import Enum
|
||||
|
||||
|
||||
# Substance Remote Engine
|
||||
if sys.platform == "win32":
|
||||
SRE_DIR = "AppData/Roaming/Adobe/Substance3DIntegrationTools"
|
||||
SRE_BIN = "substance_remote_engine.exe"
|
||||
elif sys.platform == "linux":
|
||||
SRE_DIR = "Adobe/Substance3DIntegrationTools"
|
||||
SRE_BIN = "substance_remote_engine"
|
||||
elif sys.platform == "darwin":
|
||||
SRE_DIR = "Library/Application Support/Adobe/Substance3DIntegrationTools"
|
||||
SRE_BIN = "substance_remote_engine"
|
||||
|
||||
SRE_ENGINE_DICT = {
|
||||
"WINDOWS":
|
||||
[("DX", "DirectX", "DX"),
|
||||
("OGL", "OpenGL", "OGL"),
|
||||
("CPU", "CPU", "CPU"),
|
||||
("VK", "Vulkan", "VK")],
|
||||
"LINUX":
|
||||
[("OGL", "OpenGL", "OGL"),
|
||||
("CPU", "CPU", "CPU"),
|
||||
("VK", "Vulkan", "VK")],
|
||||
"DARWIN":
|
||||
[("MTL", "Metal", "MTL"),
|
||||
("OGL", "OpenGL", "OGL"),
|
||||
("CPU", "CPU", "CPU"),
|
||||
("VK", "Vulkan", "VK")]
|
||||
}
|
||||
|
||||
# Addon
|
||||
ADDON_PACKAGE = __package__
|
||||
ADDON_ROOT = os.path.dirname(__file__)
|
||||
|
||||
# Draw
|
||||
DRAW_DEFAULT_FACTOR = 0.3
|
||||
|
||||
# Path
|
||||
PATH_DEFAULT = bpy.path.native_pathsep(os.path.join(pathlib.Path.home(), "Documents/Adobe/Substance3DInBlender/export"))
|
||||
PATH_LIBARY_DEFAULT = bpy.path.native_pathsep(os.path.join(pathlib.Path.home(), "Desktop"))
|
||||
|
||||
# Substance Remote Engine
|
||||
SRE_HOST = "127.0.0.1"
|
||||
SRE_PORT = 41646
|
||||
|
||||
# Blender Addon Server
|
||||
SERVER_HOST = "127.0.0.1"
|
||||
SERVER_ALLOW_LIST = ['127.0.0.1', 'localhost']
|
||||
SERVER_TIMEOUT_S = 5
|
||||
|
||||
# Client
|
||||
CLIENT_THREAD_THROTTLE_MS = 5
|
||||
CLIENT_BUFFER_SIZE = 2048
|
||||
|
||||
|
||||
# Render
|
||||
RENDER_MAX_RESOLUTION_SYNC = [10, 10]
|
||||
RENDER_KEY = "{}_{}"
|
||||
RENDER_IMG_UPDATE_DELAY_S = 0.0001
|
||||
|
||||
|
||||
# Toolkit
|
||||
TOOLKIT_NAME = "Substance3DIntegrationTools"
|
||||
TOOLKIT_EXT = ".zip"
|
||||
TOOLKIT_VERSION_FILE = "version.txt"
|
||||
TOOLKIT_LAG_TIME = 2
|
||||
TOOLKIT_INSTALL_TIME = 5
|
||||
|
||||
# Keep only the latest 3 compatible versions to avoid cluttering
|
||||
TOOLKIT_EXPECTED_VERSION = ["2.1.1", "2.1.0", "2.0.0"]
|
||||
|
||||
# Web site links
|
||||
WEB_SUBSTANCE_PRERELEASE = "https://www.adobeprerelease.com/beta/3DF9B9CB-7B2C-4B54-E279-86F9A93E82CD"
|
||||
WEB_SUBSTANCE_TOOLS = "https://substance3d.adobe.com/plugins/substance-in-blender/#:~:text=The%20Substance%203D%20add-on,optimized%20features%20for%20enhanced%20productivity.&text=The%20add-on%20is%20in%20public%20" # noqa
|
||||
WEB_SUBSTANCE_SHARE = "https://share-beta.substance3d.com/"
|
||||
WEB_SUBSTANCE_SOURCE = "https://source.substance3d.com/"
|
||||
WEB_SUBSTANCE_DOCS = "https://substance3d.adobe.com/documentation/integrations/blender-232292555.html"
|
||||
WEB_SUBSTANCE_FORUMS = "https://community.adobe.com/t5/substance-3d-plugins/ct-p/ct-substance-3d-plugins?page=1&sort=latest_replies&lang=all&tabid=all" # noqa
|
||||
WEB_SUBSTANCE_DISCORD = "https://discord.gg/substance3d"
|
||||
|
||||
# UI Panels
|
||||
UI_SPACES = (
|
||||
['3D View', 'VIEW_3D'],
|
||||
['Node Editor', 'NODE_EDITOR'],
|
||||
['Image Generic', 'IMAGE_EDITOR']
|
||||
)
|
||||
|
||||
# SHORTCUTS
|
||||
SHORTCUT_CLASS_NAME = 'SUBSTANCE_MT_MAIN_{}'
|
||||
|
||||
# APPLY TYPE
|
||||
APPLY_TYPE_DICT = [
|
||||
("INSERT", "INSERT", "Insert at the top"),
|
||||
("APPEND", "APPEND", "Append at the bottom"),
|
||||
]
|
||||
|
||||
# IMAGE EXPORT
|
||||
IMAGE_EXPORT_FORMAT = [
|
||||
("0", "BMP", "*.bmp"),
|
||||
("1", "PNG", "*.png"),
|
||||
("2", "JPEG", "*.jpeg"),
|
||||
("3", "JPEG2000", "*.jp2"),
|
||||
("4", "TARGA", "*.targa"),
|
||||
("5", "TARGA_RAW", "*.targa"),
|
||||
("6", "OPEN_EXR", "*.exr"),
|
||||
("7", "HDR", "*.hdr"),
|
||||
("8", "TIFF", "*.tiff")
|
||||
]
|
||||
|
||||
IMAGE_FORMAT_DICT = [
|
||||
("BMP", "bmp", "*.bmp"),
|
||||
("EXR", "exr", "*.exr"),
|
||||
("GIF", "gif", "*.gif"),
|
||||
("HDR", "hdr", "*.hdr"),
|
||||
("ICO", "ico", "*.ico"),
|
||||
("J2K", "j2k", "*.j2k"),
|
||||
("J2C", "j2c", "*.j2c"),
|
||||
("JP2", "jp2", "*.jp2"),
|
||||
("JPG", "jpg", "*.jpg"),
|
||||
("JIF", "jif", "*.jif"),
|
||||
("JPEG", "jpeg", "*.jpeg"),
|
||||
("JPE", "jpe", "*.jpe"),
|
||||
("JXR", "jxr", "*.jxr"),
|
||||
("WDP", "wdp", "*.wdp"),
|
||||
("HDP", "hdp", "*.hdp"),
|
||||
("PBM", "pbm", "*.pbm"),
|
||||
("PBMRAW", "pbm raw", "*.pbm"),
|
||||
("PFM", "pfm", "*.pfm"),
|
||||
("PGM", "pgm", "*.pgm"),
|
||||
("PGMRAW", "pgm raw", "*.pgm"),
|
||||
("PNG", "png", "*.png"),
|
||||
("PPM", "ppm", "*.ppm"),
|
||||
("TGA", "tga", "*.tga"),
|
||||
("TARGA", "targa", "*.targa"),
|
||||
("TIF", "tif", "*.tif"),
|
||||
("TIFF", "tiff", "*.tiff"),
|
||||
("WAP", "wap", "*.wap"),
|
||||
("WBMP", "wbmp", "*.wbmp"),
|
||||
("WBM", "wbm", "*.wbm"),
|
||||
("WEBP", "webp", "*.webp"),
|
||||
("XPM", "xpm", "*.xpm")
|
||||
]
|
||||
|
||||
IMAGE_BITDEPTH_DICT = {
|
||||
"BMP": [("8", "8", "8")],
|
||||
"EXR": [("32", "32", "32")],
|
||||
"GIF": [("8", "8", "8")],
|
||||
"HDR": [("32", "32", "32")],
|
||||
"ICO": [("8", "8", "8")],
|
||||
"J2K": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"J2C": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"JP2": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"JPG": [("8", "8", "8")],
|
||||
"JIF": [("8", "8", "8")],
|
||||
"JPEG": [("8", "8", "8")],
|
||||
"JPE": [("8", "8", "8")],
|
||||
"JXR": [("8", "8", "8"), ("16", "16", "16"), ("32", "32", "32")],
|
||||
"WDP": [("8", "8", "8"), ("16", "16", "16"), ("32", "32", "32")],
|
||||
"HDP": [("8", "8", "8"), ("16", "16", "16"), ("32", "32", "32")],
|
||||
"PBM": [("8", "8", "8")],
|
||||
"PBMRAW": [("8", "8", "8")],
|
||||
"PFM": [("32", "32", "32")],
|
||||
"PGM": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"PGMRAW": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"PNG": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"PPM": [("8", "8", "8"), ("16", "16", "16")],
|
||||
"TGA": [("8", "8", "8")],
|
||||
"TARGA": [("8", "8", "8")],
|
||||
"TIF": [("8", "8", "8"), ("16", "16", "16"), ("32", "32", "32")],
|
||||
"TIFF": [("8", "8", "8"), ("16", "16", "16"), ("32", "32", "32")],
|
||||
"WAP": [("8", "8", "8")],
|
||||
"WBMP": [("8", "8", "8")],
|
||||
"WBM": [("8", "8", "8")],
|
||||
"WEBP": [("8", "8", "8")],
|
||||
"XPM": [("8", "8", "8")]
|
||||
}
|
||||
|
||||
# Icons
|
||||
ICONS_DICT = previews.new()
|
||||
ICONS_IMAGES = (
|
||||
{"id": "share_icon", "filename": "share.png"},
|
||||
{"id": "source_icon", "filename": "source.png"},
|
||||
{"id": "random_icon", "filename": "random.png"},
|
||||
{"id": "shuffle_icon", "filename": "shuffle.png"},
|
||||
|
||||
{"id": "loading", "filename": "loading.png"},
|
||||
{"id": "loading_error", "filename": "loading_error.png"},
|
||||
|
||||
{"id": "render", "filename": "render.png"},
|
||||
{"id": "render_queue", "filename": "render_queue.png"},
|
||||
)
|
||||
|
||||
# Outputs Filter
|
||||
OUTPUTS_FILTER_DICT = (
|
||||
("enabled", "Enabled", "Show enabled outputs", "CHECKMARK", 1),
|
||||
("shader", "Shader", "Show only shader outputs", "MATERIAL", 2),
|
||||
("all", "All", "Show all available outputs", "COLLAPSEMENU", 3)
|
||||
)
|
||||
|
||||
SHADER_OUTPUT_UNKNOWN_USAGE = "UNKNOWN"
|
||||
|
||||
# Parameters
|
||||
INPUTS_MAX_RANDOM_SEED = 32767
|
||||
INPUT_ANGLE_CONVERSION = math.pi * 2
|
||||
INPUT_INT_MAX = 2 ** 31
|
||||
INPUT_UPDATE_DELAY_S = 0.25
|
||||
|
||||
# GROUPS
|
||||
INPUT_DEFAULT_GROUP = "General"
|
||||
INPUT_CHANNELS_GROUP = "Channels"
|
||||
INPUT_IMAGE_DEFAULT_GROUP = "Input Images"
|
||||
INPUT_TECHINCAL_GROUP = "Technical parameters"
|
||||
|
||||
# RESOLUTIONS
|
||||
RESOLUTIONS_DICT = (
|
||||
('5', '32', ''),
|
||||
('6', '64', ''),
|
||||
('7', '128', ''),
|
||||
('8', '256', ''),
|
||||
('9', '512', ''),
|
||||
('10', '1024', ''),
|
||||
('11', '2048', ''),
|
||||
('12', '4096', '')
|
||||
)
|
||||
|
||||
|
||||
# CLASS_NAME
|
||||
CLASS_SHADER_INPUTS = "SUBSTANCE_SHP_{}"
|
||||
|
||||
CLASS_GRAPH_INPUTS = "SUBSTANCE_SGI_{}"
|
||||
|
||||
|
||||
# PRESET_LABELS
|
||||
PRESET_DEFAULT = "DEFAULT"
|
||||
PRESET_CUSTOM = "CUSTOM"
|
||||
|
||||
|
||||
# PRESET_EXTENSION
|
||||
PRESET_EXTENSION = ".sbsprs"
|
||||
|
||||
|
||||
class Code_RequestEndpoint(Enum):
|
||||
system = "Lwnd-CHcT-uJlw-YSw3"
|
||||
sbsar = "m7ef-7gYN-zTGu-4D3w"
|
||||
preset = "S4Aa-CHHa-IHib-bpY3"
|
||||
|
||||
|
||||
class Code_CallbackEndpoint(Enum):
|
||||
render = "UNW4-UkJs-cxug-R2fK"
|
||||
link = "cJiQ-IfbV-Tco8-JOaB"
|
||||
|
||||
|
||||
class Code_RequestOp(Enum):
|
||||
add = 0
|
||||
remove = 1
|
||||
update = 2
|
||||
kill = 3
|
||||
render = 4
|
||||
load = 5
|
||||
|
||||
|
||||
class Code_RequestType(Enum):
|
||||
r_sync = 1
|
||||
r_async = 2
|
||||
|
||||
|
||||
class Code_SbsarOp(Enum):
|
||||
load = 0
|
||||
reload = 1
|
||||
duplicate = 2
|
||||
|
||||
|
||||
class Code_Response(Enum):
|
||||
success = 0
|
||||
toolkit_already_started = 1
|
||||
toolkit_not_running = 2
|
||||
toolkit_not_installed = 3
|
||||
toolkit_in_use = 4
|
||||
toolkit_stop_error = 5
|
||||
toolkit_process_error = 6
|
||||
toolkit_remove_error = 7
|
||||
toolkit_version_error = 8
|
||||
toolkit_version_get_error = 9
|
||||
toolkit_version_empty_error = 10
|
||||
toolkit_version_not_found_error = 11
|
||||
toolkit_file_not_recognized_error = 12
|
||||
toolkit_file_ext_error = 13
|
||||
toolkit_install_error = 14
|
||||
|
||||
client_connection_error = 15
|
||||
client_connection_refused_error = 16
|
||||
|
||||
server_request_type_error = 17
|
||||
server_already_running = 18
|
||||
server_not_running_error = 19
|
||||
server_start_error = 20
|
||||
server_stop_error = 21
|
||||
|
||||
sbsar_factory_register_error = 22
|
||||
sbsar_factory_unregister_error = 23
|
||||
|
||||
sbsar_remove_not_found_error = 24
|
||||
|
||||
shader_preset_load_error = 25
|
||||
|
||||
input_image_empty = 26
|
||||
|
||||
preset_create_no_name_error = 27
|
||||
preset_create_get_error = 28
|
||||
preset_export_error = 29
|
||||
preset_import_error = 30
|
||||
preset_import_not_graph = 31
|
||||
|
||||
|
||||
class Code_InputIdentifier(Enum):
|
||||
outputsize = "$outputsize"
|
||||
randomseed = "$randomseed"
|
||||
pixelsize = "$pixelsize"
|
||||
|
||||
|
||||
class Code_OutputSizeSuffix(Enum):
|
||||
width = "_width"
|
||||
height = "_height"
|
||||
linked = "_linked"
|
||||
|
||||
|
||||
class Code_InputType(Enum):
|
||||
float = 0
|
||||
float2 = 1
|
||||
float3 = 2
|
||||
float4 = 3
|
||||
integer = 4
|
||||
integer2 = 8
|
||||
integer3 = 9
|
||||
integer4 = 10
|
||||
image = 5
|
||||
string = 6
|
||||
font = 7
|
||||
other = -1
|
||||
|
||||
|
||||
class Code_InputWidget(Enum):
|
||||
combobox = "Combobox"
|
||||
slider = "Slider"
|
||||
color = "Color"
|
||||
togglebutton = "Togglebutton"
|
||||
image = "Image"
|
||||
angle = "Angle"
|
||||
position = "Position"
|
||||
nowidget = "NoWidget"
|
||||
|
||||
|
||||
class Code_Input(Enum):
|
||||
combobox = "combobox"
|
||||
slider_float = "slider_float"
|
||||
slider_int = "slider_int"
|
||||
other = "other"
|
||||
|
||||
|
||||
class Code_ShaderInputType(Enum):
|
||||
image = "image"
|
||||
integer = "integer"
|
||||
integer_maxmin = "integer_maxmin"
|
||||
integer_slider = "integer_slider"
|
||||
integer2 = "integer2"
|
||||
integer2_maxmin = "integer2_maxmin"
|
||||
integer2_slider = "integer2_slider"
|
||||
integer3 = "integer3"
|
||||
integer3_maxmin = "integer3_maxmin"
|
||||
integer3_slider = "integer3_slider"
|
||||
integer4 = "integer4"
|
||||
integer4_maxmin = "integer4_maxmin"
|
||||
integer4_slider = "integer4_slider"
|
||||
float = "float"
|
||||
float_maxmin = "float_maxmin"
|
||||
float_slider = "float_slider"
|
||||
float2 = "float2"
|
||||
float2_maxmin = "float2_maxmin"
|
||||
float2_slider = "float2_slider"
|
||||
float3 = "float3"
|
||||
float3_maxmin = "float3_maxmin"
|
||||
float3_slider = "float3_slider"
|
||||
float4 = "float4"
|
||||
float4_maxmin = "float4_maxmin"
|
||||
float4_slider = "float4_slider"
|
||||
enum = "enum"
|
||||
other = "other"
|
||||
|
||||
|
||||
class Code_SbsarLoadSuffix(Enum):
|
||||
loading = [" (loading...)", "loading"]
|
||||
error = [" (error)", "loading_error"]
|
||||
render = [" (rendering...)", "render"]
|
||||
render_queue = [" (render_queue...)", "render_queue"]
|
||||
success = ["", "NONE"]
|
||||
@@ -0,0 +1,526 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: factory/sbsar.py
|
||||
# brief: Dynamic class creation for sbsar objects
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
from copy import deepcopy
|
||||
import sys
|
||||
import traceback
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..sbsar.callbacks import SUBSTANCE_SbsarCallbacks
|
||||
from ..common import (
|
||||
Code_InputWidget,
|
||||
Code_InputType,
|
||||
Code_InputIdentifier,
|
||||
Code_OutputSizeSuffix,
|
||||
Code_Response,
|
||||
RESOLUTIONS_DICT,
|
||||
INPUT_ANGLE_CONVERSION,
|
||||
INPUT_INT_MAX
|
||||
)
|
||||
|
||||
|
||||
# Inputs functions
|
||||
def _to_json(self):
|
||||
pass
|
||||
|
||||
|
||||
def _from_json(self, inputs, data):
|
||||
for _item in data:
|
||||
if Code_InputIdentifier.outputsize.value == _item["identifier"]:
|
||||
_output_size = _item["value"]
|
||||
_output_size_linked = _output_size[0] == _output_size[1]
|
||||
setattr(
|
||||
self,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.width.value,
|
||||
str(_output_size[0]))
|
||||
setattr(
|
||||
self,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.height.value,
|
||||
str(_output_size[1]))
|
||||
setattr(
|
||||
self,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.linked.value,
|
||||
_output_size_linked)
|
||||
continue
|
||||
elif not hasattr(self, _item["identifier"]):
|
||||
continue
|
||||
|
||||
_input = inputs[_item["identifier"]]
|
||||
|
||||
_value = _item["value"]
|
||||
if _input.guiWidget == Code_InputWidget.combobox.value:
|
||||
_value = str(_value)
|
||||
elif _input.guiWidget == Code_InputWidget.slider.value:
|
||||
pass
|
||||
elif _input.guiWidget == Code_InputWidget.color.value:
|
||||
pass
|
||||
elif _input.guiWidget == Code_InputWidget.togglebutton.value:
|
||||
_value = str(_value)
|
||||
elif _input.guiWidget == Code_InputWidget.angle.value:
|
||||
_value = _value * INPUT_ANGLE_CONVERSION
|
||||
elif _input.guiWidget == Code_InputWidget.position.value:
|
||||
pass
|
||||
elif _input.guiWidget == Code_InputWidget.image.value:
|
||||
pass
|
||||
elif _input.identifier == Code_InputIdentifier.randomseed.value:
|
||||
pass
|
||||
else:
|
||||
pass
|
||||
|
||||
setattr(self, _item["identifier"], _value)
|
||||
|
||||
|
||||
class SUBSTANCE_SbsarFactory():
|
||||
|
||||
@staticmethod
|
||||
def init_enum_values(values):
|
||||
_items = []
|
||||
for _item in values:
|
||||
_items.append(
|
||||
(str(_item.first), _item.second, "{}:{}".format(_item.first, _item.second))
|
||||
)
|
||||
return _items
|
||||
|
||||
@staticmethod
|
||||
def init_toggle_values(values):
|
||||
_items = []
|
||||
for _idx, _item in enumerate(values):
|
||||
_items.append(
|
||||
(str(_idx), _item, "{}:{}".format(_idx, _item))
|
||||
)
|
||||
return _items
|
||||
|
||||
@staticmethod
|
||||
def create_input_item(input, class_name):
|
||||
if input.type == Code_InputType.string.name:
|
||||
return bpy.props.StringProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=str(input.defaultValue),
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(self, context, input.identifier))
|
||||
elif input.guiWidget == Code_InputWidget.combobox.value:
|
||||
return bpy.props.EnumProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=str(input.defaultValue),
|
||||
items=SUBSTANCE_SbsarFactory.init_enum_values(input.enumValues),
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(self, context, input.identifier))
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.slider.value:
|
||||
if input.type == Code_InputType.integer.name:
|
||||
_max = input.maxValue
|
||||
_min = input.minValue
|
||||
if _max == _min:
|
||||
_max = INPUT_INT_MAX
|
||||
_min = INPUT_INT_MAX*-1
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.IntProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.IntProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif input.type == Code_InputType.float.name:
|
||||
_max = input.maxValue
|
||||
_min = input.minValue
|
||||
if _max == _min:
|
||||
_max = sys.float_info.max
|
||||
_min = sys.float_info.min
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif (input.type == Code_InputType.integer2.name or
|
||||
input.type == Code_InputType.integer3.name or
|
||||
input.type == Code_InputType.integer4.name):
|
||||
_dimension = len(input.defaultValue)
|
||||
_max = input.maxValue[0]
|
||||
_min = input.minValue[0]
|
||||
if _max == _min:
|
||||
_max = INPUT_INT_MAX
|
||||
_min = INPUT_INT_MAX*-1
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.IntVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.IntVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif (input.type == Code_InputType.float2.name or
|
||||
input.type == Code_InputType.float3.name or
|
||||
input.type == Code_InputType.float4.name):
|
||||
_dimension = len(input.defaultValue)
|
||||
_max = input.maxValue[0]
|
||||
_min = input.minValue[0]
|
||||
if _max == _min:
|
||||
_max = sys.float_info.max
|
||||
_min = sys.float_info.min
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return None
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.color.value:
|
||||
if input.type == Code_InputType.float.name:
|
||||
_max = input.maxValue
|
||||
_min = input.minValue
|
||||
if _max == _min:
|
||||
_max = 1
|
||||
_min = 0
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
elif input.type == Code_InputType.float3.name or input.type == Code_InputType.float4.name:
|
||||
_dimension = len(input.defaultValue)
|
||||
_max = input.maxValue[0]
|
||||
_min = input.minValue[0]
|
||||
if _max == _min:
|
||||
_max = 1
|
||||
_min = 0
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="COLOR",
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="COLOR",
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return None
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.togglebutton.value:
|
||||
_label_true = input.labelTrue if input.labelTrue != "" else "True"
|
||||
_label_false = input.labelFalse if input.labelFalse != "" else "False"
|
||||
_toggle_labels = [_label_false, _label_true]
|
||||
return bpy.props.EnumProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=str(input.defaultValue),
|
||||
items=SUBSTANCE_SbsarFactory.init_toggle_values(_toggle_labels),
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.angle.value:
|
||||
_max = input.maxValue * INPUT_ANGLE_CONVERSION
|
||||
_min = input.minValue * INPUT_ANGLE_CONVERSION
|
||||
_default = input.defaultValue * INPUT_ANGLE_CONVERSION
|
||||
if _max == _min:
|
||||
_max = sys.float_info.max
|
||||
_min = sys.float_info.min
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="ANGLE",
|
||||
default=_default,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="ANGLE",
|
||||
default=_default,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.position.value:
|
||||
_dimension = len(input.defaultValue)
|
||||
_max = input.maxValue[0]
|
||||
_min = input.minValue[0]
|
||||
if _max == _min:
|
||||
_max = 1
|
||||
_min = 0
|
||||
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="XYZ",
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
max=_max,
|
||||
min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.FloatVectorProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
subtype="XYZ",
|
||||
size=_dimension,
|
||||
default=input.defaultValue,
|
||||
soft_max=_max,
|
||||
soft_min=_min,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.image.value:
|
||||
return bpy.props.PointerProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
type=bpy.types.Image,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
|
||||
elif input.guiWidget == Code_InputWidget.nowidget.value:
|
||||
if input.identifier == Code_InputIdentifier.randomseed.value:
|
||||
if hasattr(input, "sliderClamp") and input.sliderClamp:
|
||||
return bpy.props.IntProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
max=input.maxValue,
|
||||
min=input.minValue,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
else:
|
||||
return bpy.props.IntProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue,
|
||||
soft_max=input.maxValue,
|
||||
soft_min=input.minValue,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_input_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier))
|
||||
if input.identifier == Code_InputIdentifier.outputsize.value:
|
||||
return [
|
||||
bpy.props.EnumProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=str(input.defaultValue[0]),
|
||||
items=RESOLUTIONS_DICT,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_linked_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier + Code_OutputSizeSuffix.width.value)),
|
||||
bpy.props.EnumProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=str(input.defaultValue[1]),
|
||||
items=RESOLUTIONS_DICT,
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_outputsize_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier + Code_OutputSizeSuffix.height.value)),
|
||||
bpy.props.BoolProperty(
|
||||
name=input.label,
|
||||
description=input.guiDescription,
|
||||
default=input.defaultValue[0] == input.defaultValue[1],
|
||||
update=lambda self, context: SUBSTANCE_SbsarCallbacks.on_linked_changed(
|
||||
self,
|
||||
context,
|
||||
input.identifier + Code_OutputSizeSuffix.linked.value))
|
||||
]
|
||||
else:
|
||||
return None
|
||||
else:
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def register_inputs_class(sbsar):
|
||||
for _graph in sbsar.graphs:
|
||||
_attributes = {}
|
||||
for _key, _input in _graph.inputs.items():
|
||||
_attribute = SUBSTANCE_SbsarFactory.create_input_item(_input, _graph.inputs_class_name)
|
||||
if _attribute:
|
||||
if _input.identifier == Code_InputIdentifier.outputsize.value:
|
||||
_attributes[_input.identifier + Code_OutputSizeSuffix.width.value] = _attribute[0]
|
||||
_attributes[_input.identifier + Code_OutputSizeSuffix.height.value] = _attribute[1]
|
||||
_attributes[_input.identifier + Code_OutputSizeSuffix.linked.value] = _attribute[2]
|
||||
else:
|
||||
_attributes[_input.identifier] = _attribute
|
||||
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("WARNING", "Input not created [{}]".format(_input.identifier))
|
||||
|
||||
_inputs_class = type(_graph.inputs_class_name, (bpy.types.PropertyGroup,), {
|
||||
"__annotations__": _attributes,
|
||||
"sbsar_uuid": sbsar.uuid,
|
||||
"default": deepcopy(_graph),
|
||||
"callback": {"enabled": True},
|
||||
"to_json": _to_json,
|
||||
"from_json": _from_json
|
||||
})
|
||||
bpy.utils.register_class(_inputs_class)
|
||||
setattr(
|
||||
bpy.types.Scene,
|
||||
_graph.inputs_class_name,
|
||||
bpy.props.PointerProperty(name=_graph.inputs_class_name, type=_inputs_class))
|
||||
|
||||
@staticmethod
|
||||
def register_class(sbsar):
|
||||
try:
|
||||
SUBSTANCE_SbsarFactory.register_inputs_class(sbsar)
|
||||
return (Code_Response.success, sbsar)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Susbtance register error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.sbsar_factory_register_error, None)
|
||||
|
||||
@staticmethod
|
||||
def unregister_class(class_name):
|
||||
if hasattr(bpy.context.scene, class_name):
|
||||
_object = getattr(bpy.context.scene, class_name)
|
||||
_class_type = type(_object)
|
||||
|
||||
delattr(bpy.types.Scene, class_name)
|
||||
bpy.utils.unregister_class(_class_type)
|
||||
@@ -0,0 +1,106 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: factory/shader.py
|
||||
# brief: Dynamic class creation for shader objects
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import traceback
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..shader.callbacks import SUBSTANCE_ShaderCallbacks
|
||||
from ..common import (
|
||||
Code_ShaderInputType,
|
||||
Code_Response
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_ShaderFactory():
|
||||
# Shader preset inputs
|
||||
@staticmethod
|
||||
def create_input_item(input):
|
||||
if (input.type == Code_ShaderInputType.float_slider.value or
|
||||
input.type == Code_ShaderInputType.float_maxmin.value):
|
||||
return bpy.props.FloatProperty(
|
||||
name=input.id,
|
||||
default=input.default,
|
||||
soft_max=input.max,
|
||||
soft_min=input.min,
|
||||
update=SUBSTANCE_ShaderCallbacks.on_input_changed)
|
||||
else:
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def register_inputs_class(shader_preset):
|
||||
_attributes = {}
|
||||
for _key, _input in shader_preset.inputs.items():
|
||||
_attribute = SUBSTANCE_ShaderFactory.create_input_item(_input)
|
||||
if _attribute:
|
||||
_attributes[_key] = _attribute
|
||||
|
||||
def _on_reset(self):
|
||||
for _attr_name in self.__annotations__:
|
||||
_input = None
|
||||
for _key, _i in self.shader_preset.inputs.items():
|
||||
if _i.id == _attr_name:
|
||||
_input = _i
|
||||
break
|
||||
if _input is not None:
|
||||
setattr(self, _attr_name, _input.default)
|
||||
|
||||
def _get(self):
|
||||
_obj = self.shader_preset.to_json()
|
||||
for _key, _item in _obj["inputs"].items():
|
||||
_item["default"] = getattr(self, _item["id"])
|
||||
return _obj["inputs"]
|
||||
|
||||
_inputs_class = type(
|
||||
shader_preset.inputs_class_name,
|
||||
(bpy.types.PropertyGroup,),
|
||||
{
|
||||
"__annotations__": _attributes,
|
||||
"shader_preset": shader_preset,
|
||||
"reset": _on_reset,
|
||||
"get": _get
|
||||
})
|
||||
|
||||
bpy.utils.register_class(_inputs_class)
|
||||
setattr(
|
||||
bpy.types.Scene,
|
||||
shader_preset.inputs_class_name,
|
||||
bpy.props.PointerProperty(name=shader_preset.inputs_class_name, type=_inputs_class))
|
||||
|
||||
# General
|
||||
@staticmethod
|
||||
def register_class(shader_preset):
|
||||
try:
|
||||
SUBSTANCE_ShaderFactory.register_inputs_class(shader_preset)
|
||||
return (Code_Response.success, shader_preset)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Shader register error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.sbsar_factory_register_error, None)
|
||||
|
||||
@staticmethod
|
||||
def unregister_class(class_name):
|
||||
if hasattr(bpy.context.scene, class_name):
|
||||
_object = getattr(bpy.context.scene, class_name)
|
||||
_class_type = type(_object)
|
||||
|
||||
delattr(bpy.types.Scene, class_name)
|
||||
bpy.utils.unregister_class(_class_type)
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,710 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: material/manager.py
|
||||
# brief: Material operations manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
import time
|
||||
import traceback
|
||||
from copy import deepcopy
|
||||
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import RENDER_IMG_UPDATE_DELAY_S, ADDON_PACKAGE
|
||||
|
||||
|
||||
class SUBSTANCE_MaterialManager():
|
||||
|
||||
@staticmethod
|
||||
def get_image(name, filepath):
|
||||
if name in bpy.data.images:
|
||||
_image = bpy.data.images[name]
|
||||
_image_filepath = bpy.path.abspath(_image.filepath)
|
||||
_image_filepath = os.path.abspath(_image_filepath)
|
||||
_image_filepath = _image_filepath.replace("\\", "/")
|
||||
_new_filepath = filepath.replace("\\", "/")
|
||||
|
||||
if _image_filepath != _new_filepath:
|
||||
_image.filepath = _new_filepath
|
||||
_image.reload()
|
||||
return _image
|
||||
_image = bpy.data.images.load(filepath=filepath.replace("\\", "/"))
|
||||
_image.name = name
|
||||
return _image
|
||||
|
||||
@staticmethod
|
||||
def get_existing_material(material_name):
|
||||
if material_name in bpy.data.materials:
|
||||
return bpy.data.materials[material_name]
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def reset_image(node, image):
|
||||
def _set_image():
|
||||
node.image = image
|
||||
SUBSTANCE_Threads.main_thread_run(_set_image)
|
||||
|
||||
@staticmethod
|
||||
def auto_apply_material(context, data, material):
|
||||
_selected_geo = SUBSTANCE_Utils.get_selected_geo(context.selected_objects)
|
||||
if len(_selected_geo) > 0 and data["graph_idx"] == 0:
|
||||
_selected_objects = [bpy.context.active_object]
|
||||
SUBSTANCE_MaterialManager.apply_material(context, _selected_objects, material)
|
||||
|
||||
@staticmethod
|
||||
def apply_material(context, objects, material):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
for _obj in objects:
|
||||
if not hasattr(_obj.data, "materials"):
|
||||
continue
|
||||
if _addon_prefs.default_apply_type == "INSERT" and _obj.data.materials:
|
||||
# _obj.data.materials.append(material)
|
||||
_obj.active_material = material
|
||||
else:
|
||||
_obj.data.materials.append(material)
|
||||
|
||||
@staticmethod
|
||||
def empty_material(material, graph):
|
||||
material.use_nodes = True
|
||||
try:
|
||||
material.cycles.displacement_method = 'BOTH'
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Cleanup graph
|
||||
_mat_nodes = material.node_tree.nodes
|
||||
for _node in _mat_nodes:
|
||||
_mat_nodes.remove(_node)
|
||||
|
||||
# Cleanup Node groups
|
||||
if graph.material.name in bpy.data.node_groups:
|
||||
_subgroup = bpy.data.node_groups[graph.material.name]
|
||||
for _node in _subgroup.nodes:
|
||||
_subgroup.nodes.remove(_node)
|
||||
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
for _item in _subgroup.interface.items_tree:
|
||||
if _item.item_type == 'SOCKET':
|
||||
if _item.in_out == 'INPUT' or _item.in_out == 'OUTPUT':
|
||||
_subgroup.interface.remove(_item)
|
||||
else:
|
||||
for _input in _subgroup.inputs:
|
||||
_subgroup.inputs.remove(_input)
|
||||
for _output in _subgroup.outputs:
|
||||
_subgroup.outputs.remove(_output)
|
||||
|
||||
@staticmethod
|
||||
def init_nodes(material, graph, shader_graph):
|
||||
_items = {}
|
||||
for _node in shader_graph["nodes"]:
|
||||
_name = _node["name"].replace("$matname", graph.material.name)
|
||||
if _node["path"] == "root":
|
||||
_nodes = material.node_tree.nodes
|
||||
else:
|
||||
_nodes = _items[_node["path"].replace("root/", "")].node_tree.nodes
|
||||
|
||||
if _name in _nodes:
|
||||
_items[_node["id"]] = _nodes[_name]
|
||||
else:
|
||||
_items[_node["id"]] = _nodes.new(_node["type"])
|
||||
_items[_node["id"]].name = _name
|
||||
if _node["type"] == "NodeFrame":
|
||||
_items[_node["id"]].label = _node["label"]
|
||||
continue
|
||||
|
||||
_items[_node["id"]].location = (_node["location"][0], _node["location"][1])
|
||||
if _node["type"] == "ShaderNodeGroup":
|
||||
if graph.material.name in bpy.data.node_groups:
|
||||
_node_tree = bpy.data.node_groups[graph.material.name]
|
||||
else:
|
||||
_node_tree = bpy.data.node_groups.new(
|
||||
type='ShaderNodeTree',
|
||||
name=graph.material.name)
|
||||
_items[_node["id"]].node_tree = _node_tree
|
||||
return _items
|
||||
|
||||
@staticmethod
|
||||
def init_outputs(items, sbs_group, shader_prefs, shader_graph, addons_prefs, data, graph, new_nodes=None):
|
||||
_location = [-600, 0]
|
||||
for _output in graph.outputs:
|
||||
if _output.name not in data["outputs"]:
|
||||
continue
|
||||
if not data["outputs"][_output.name]["enabled"]:
|
||||
continue
|
||||
|
||||
if _output.type == "image":
|
||||
if data["outputs"][_output.name]["path"] != "":
|
||||
_filepath = data["outputs"][_output.name]["path"]
|
||||
_filename = bpy.path.basename(data["outputs"][_output.name]["path"])
|
||||
_output.filepath = _filepath
|
||||
_output.filename = _filename
|
||||
else:
|
||||
_output.filepath = ""
|
||||
_output.filename = ""
|
||||
continue
|
||||
|
||||
_name = "Tx {}".format(_output.name)
|
||||
_key = "tx_{}".format(_output.name)
|
||||
if _name in sbs_group.node_tree.nodes:
|
||||
items[_key] = sbs_group.node_tree.nodes[_name]
|
||||
else:
|
||||
if new_nodes is not None:
|
||||
new_nodes.append(_key)
|
||||
items[_key] = sbs_group.node_tree.nodes.new("ShaderNodeTexImage")
|
||||
items[_key].name = "Tx {}".format(_output.name)
|
||||
|
||||
_img_name = "{}_{}".format(graph.material.name, _output.name)
|
||||
_img = SUBSTANCE_MaterialManager.get_image(_img_name, _filepath)
|
||||
items[_key].image = _img
|
||||
|
||||
if _output.name in shader_prefs["outputs"]:
|
||||
_shader_output = shader_prefs["outputs"][_output.name]
|
||||
_img.colorspace_settings.name = _shader_output["colorspace"]
|
||||
else:
|
||||
_img.colorspace_settings.name = addons_prefs.output_default_colorspace
|
||||
|
||||
if (_output.name in shader_graph["outputs"] and
|
||||
"normal" in shader_graph["outputs"][_output.name]):
|
||||
_nrm_key = "normal_{}".format(_output.name)
|
||||
if new_nodes is not None:
|
||||
new_nodes.append(_nrm_key)
|
||||
items[_nrm_key] = sbs_group.node_tree.nodes.new("ShaderNodeNormalMap")
|
||||
items[_nrm_key].name = "Normal {}".format(_output.name)
|
||||
items[_nrm_key].location = (_location[0] + 300, _location[1])
|
||||
|
||||
# Add common properties to outputs that are not part of the shader
|
||||
if _output.name not in shader_graph["outputs"]:
|
||||
for _property in shader_graph["properties"]:
|
||||
if _property["id"] == "tx_":
|
||||
_new_propery = deepcopy(_property)
|
||||
_new_propery["id"] = "tx_{}".format(_output.name)
|
||||
shader_graph["properties"].append(_new_propery)
|
||||
items[_key].location = (_location[0], _location[1])
|
||||
_location[1] -= 300
|
||||
else:
|
||||
_name = "Val {}".format(_output.name)
|
||||
_key = "val_{}".format(_output.name)
|
||||
_value = data["outputs"][_output.name]["value"]
|
||||
if _output.type == "integer2" or _output.type == "float2":
|
||||
_value.append(0)
|
||||
_value.append(0)
|
||||
elif _output.type == "integer3" or _output.type == "float3":
|
||||
_value.append(0)
|
||||
|
||||
if _name in sbs_group.node_tree.nodes:
|
||||
items[_key] = sbs_group.node_tree.nodes[_name]
|
||||
else:
|
||||
if new_nodes is not None:
|
||||
new_nodes.append(_key)
|
||||
if _output.type == "integer" or _output.type == "float":
|
||||
items[_key] = sbs_group.node_tree.nodes.new("ShaderNodeValue")
|
||||
else:
|
||||
items[_key] = sbs_group.node_tree.nodes.new("ShaderNodeCombineXYZ")
|
||||
|
||||
if _output.type == "integer" or _output.type == "float":
|
||||
items[_key].outputs[0].default_value = _value
|
||||
else:
|
||||
items[_key].inputs[0].default_value = _value[0]
|
||||
items[_key].inputs[1].default_value = _value[1]
|
||||
items[_key].inputs[2].default_value = _value[2]
|
||||
|
||||
items[_key].location = (_location[0], _location[1])
|
||||
_location[1] -= 300
|
||||
|
||||
@staticmethod
|
||||
def init_sockets(items, shader_graph):
|
||||
# Initialize shader sockets
|
||||
for _socket in shader_graph["sockets"]:
|
||||
if "dependency" in _socket:
|
||||
if _socket["dependency"] not in items:
|
||||
continue
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
if _socket["source"] == "input" and _socket["name"] not in items[_socket["id"]].inputs:
|
||||
items[_socket["id"]].node_tree.interface.new_socket(
|
||||
_socket["name"],
|
||||
in_out="INPUT",
|
||||
socket_type=_socket["type"])
|
||||
elif _socket["source"] == "output" and _socket["name"] not in items[_socket["id"]].outputs:
|
||||
items[_socket["id"]].node_tree.interface.new_socket(
|
||||
_socket["name"],
|
||||
in_out="OUTPUT",
|
||||
socket_type=_socket["type"])
|
||||
else:
|
||||
if _socket["source"] == "input" and _socket["name"] not in items[_socket["id"]].inputs:
|
||||
items[_socket["id"]].node_tree.inputs.new(_socket["type"], _socket["name"])
|
||||
elif _socket["source"] == "output" and _socket["name"] not in items[_socket["id"]].outputs:
|
||||
items[_socket["id"]].node_tree.outputs.new(_socket["type"], _socket["name"])
|
||||
|
||||
@staticmethod
|
||||
def create_dyna_links(dyna_links, sbs_group, graph, data):
|
||||
for _output in graph.outputs:
|
||||
if _output.name not in data["outputs"]:
|
||||
continue
|
||||
if _output.name not in sbs_group.outputs and data["outputs"][_output.name]["enabled"]:
|
||||
# Create links
|
||||
if _output.type == "image":
|
||||
dyna_links.append({
|
||||
"from": "NODE_GROUP_IN",
|
||||
"to": "tx_{}".format(_output.name),
|
||||
"output": "UV",
|
||||
"input": "Vector",
|
||||
"path": "root/SBSAR"
|
||||
})
|
||||
dyna_links.append({
|
||||
"from": "tx_{}".format(_output.name),
|
||||
"to": "NODE_GROUP_OUT",
|
||||
"output": "Color",
|
||||
"input": _output.name,
|
||||
"path": "root/SBSAR"
|
||||
})
|
||||
elif _output.type == "integer" or _output.type == "float":
|
||||
dyna_links.append({
|
||||
"from": "val_{}".format(_output.name),
|
||||
"to": "NODE_GROUP_OUT",
|
||||
"output": "Value",
|
||||
"input": _output.name,
|
||||
"path": "root/SBSAR"
|
||||
})
|
||||
else:
|
||||
dyna_links.append({
|
||||
"from": "val_{}".format(_output.name),
|
||||
"to": "NODE_GROUP_OUT",
|
||||
"output": "Vector",
|
||||
"input": _output.name,
|
||||
"path": "root/SBSAR"
|
||||
})
|
||||
# Create sockets
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
if _output.type == "image":
|
||||
sbs_group.node_tree.interface.new_socket(
|
||||
name=_output.name,
|
||||
in_out="OUTPUT",
|
||||
socket_type="NodeSocketColor")
|
||||
elif _output.type == "integer":
|
||||
sbs_group.node_tree.interface.new_socket(
|
||||
name=_output.name,
|
||||
in_out="OUTPUT",
|
||||
socket_type="NodeSocketInt")
|
||||
elif _output.type == "float":
|
||||
sbs_group.node_tree.interface.new_socket(
|
||||
name=_output.name,
|
||||
in_out="OUTPUT",
|
||||
socket_type="NodeSocketFloat")
|
||||
else:
|
||||
sbs_group.node_tree.interface.new_socket(
|
||||
name=_output.name,
|
||||
in_out="OUTPUT",
|
||||
socket_type="NodeSocketVectorXYZ")
|
||||
else:
|
||||
if _output.type == "image":
|
||||
sbs_group.node_tree.outputs.new("NodeSocketColor", _output.name)
|
||||
elif _output.type == "integer":
|
||||
sbs_group.node_tree.outputs.new("NodeSocketInt", _output.name)
|
||||
elif _output.type == "float":
|
||||
sbs_group.node_tree.outputs.new("NodeSocketFloat", _output.name)
|
||||
else:
|
||||
sbs_group.node_tree.outputs.new("NodeSocketVectorXYZ", _output.name)
|
||||
|
||||
@staticmethod
|
||||
def init_links(material, items, shader_graph):
|
||||
for _link in shader_graph["links"]:
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
pass
|
||||
else:
|
||||
if _link["input"] == "Emission Color":
|
||||
_link["input"] = "Emission"
|
||||
if (_link["from"] in items and
|
||||
_link["to"] in items and
|
||||
_link["output"] in items[_link["from"]].outputs and
|
||||
_link["input"] in items[_link["to"]].inputs):
|
||||
if _link["path"] == "root":
|
||||
material.node_tree.links.new(
|
||||
items[_link["from"]].outputs[_link["output"]],
|
||||
items[_link["to"]].inputs[_link["input"]])
|
||||
else:
|
||||
items[_link["path"].replace("root/", "")].node_tree.links.new(
|
||||
items[_link["from"]].outputs[_link["output"]],
|
||||
items[_link["to"]].inputs[_link["input"]])
|
||||
|
||||
@staticmethod
|
||||
def init_dyna_links(material, items, dyna_links):
|
||||
for _link in dyna_links:
|
||||
if (_link["from"] in items and
|
||||
_link["to"] in items and
|
||||
_link["output"] in items[_link["from"]].outputs and
|
||||
_link["input"] in items[_link["to"]].inputs):
|
||||
if _link["path"] == "root":
|
||||
material.node_tree.links.new(
|
||||
items[_link["from"]].outputs[_link["output"]],
|
||||
items[_link["to"]].inputs[_link["input"]])
|
||||
else:
|
||||
items[_link["path"].replace("root/", "")].node_tree.links.new(
|
||||
items[_link["from"]].outputs[_link["output"]],
|
||||
items[_link["to"]].inputs[_link["input"]])
|
||||
|
||||
@staticmethod
|
||||
def remove_unused_nodes(items, shader_graph, mat_nodes):
|
||||
for _node in shader_graph["nodes"]:
|
||||
if "dependency" in _node:
|
||||
for _value in _node["dependency"]:
|
||||
if _value not in items:
|
||||
if _node["path"] == "root":
|
||||
mat_nodes.remove(items[_node["id"]])
|
||||
else:
|
||||
_node_path = _node["path"].replace("root/", "")
|
||||
items[_node_path].node_tree.nodes.remove(items[_node["id"]])
|
||||
del items[_node["id"]]
|
||||
break
|
||||
if _node["type"] == "NodeFrame":
|
||||
for _key in _node["children"]:
|
||||
if _key in items:
|
||||
items[_key].parent = items[_node["id"]]
|
||||
items[_node["id"]].update()
|
||||
|
||||
@staticmethod
|
||||
def init_properties(items, shader_graph, shader_prefs, graph, data, context, new_nodes=None):
|
||||
if new_nodes is None:
|
||||
new_nodes = []
|
||||
for _item in items.keys():
|
||||
new_nodes.append(_item)
|
||||
|
||||
for _property in shader_graph["properties"]:
|
||||
if _property["type"] == "emissive_intensity":
|
||||
if "input" in _property and "emissive" in data["outputs"]:
|
||||
_value = getattr(shader_prefs["inputs"], _property["type"])
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
else:
|
||||
setattr(items[_property["id"]].inputs[20], _property["name"], _value)
|
||||
else:
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], 0.0)
|
||||
else:
|
||||
setattr(items[_property["id"]].inputs[20], _property["name"], 0.0)
|
||||
|
||||
else:
|
||||
if _property["id"] not in items:
|
||||
continue
|
||||
|
||||
if _property["id"] not in new_nodes:
|
||||
continue
|
||||
|
||||
if "dependency" in _property:
|
||||
for _value in _property["dependency"]:
|
||||
if _value not in items:
|
||||
continue
|
||||
|
||||
if _property["type"] == "string":
|
||||
setattr(items[_property["id"]], _property["name"], _property["value"])
|
||||
elif _property["type"] == "float":
|
||||
setattr(items[_property["id"]], _property["name"], _property["value"])
|
||||
elif _property["type"] == "tiling":
|
||||
if "input" in _property:
|
||||
_value = graph.tiling.get()
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "physical_size":
|
||||
if "input" in _property:
|
||||
_value = graph.physical_size.get()
|
||||
_value = SUBSTANCE_Utils.get_physical_size(_value, context)
|
||||
_value = [1/_value[0], 1/_value[1], 1/_value[0]]
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "ao_mix":
|
||||
if "input" in _property:
|
||||
_value = getattr(shader_prefs["inputs"], _property["type"])
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "disp_midlevel":
|
||||
if "input" in _property:
|
||||
_value = getattr(shader_prefs["inputs"], _property["type"])
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "disp_scale":
|
||||
if "input" in _property:
|
||||
_value = getattr(shader_prefs["inputs"], _property["type"])
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "disp_physical_scale":
|
||||
if "input" in _property:
|
||||
_value = graph.physical_size.get()[2]
|
||||
setattr(items[_property["id"]].inputs[_property["input"]], _property["name"], _value)
|
||||
elif _property["type"] == "projection_blend":
|
||||
_value = getattr(shader_prefs["inputs"], _property["type"])
|
||||
setattr(items[_property["id"]], _property["name"], _value)
|
||||
else:
|
||||
setattr(items[_property["id"]], _property["name"], _property["value"])
|
||||
|
||||
@staticmethod
|
||||
def clean_sbsar_group(sbs_group, sbs_group_nodes, graph, data):
|
||||
# Remove unused sockets
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
for _output in sbs_group.node_tree.interface.items_tree:
|
||||
if _output.name not in data["outputs"]:
|
||||
if _output.item_type == 'SOCKET':
|
||||
if _output.in_out == 'OUTPUT':
|
||||
sbs_group.node_tree.interface.remove(_output)
|
||||
else:
|
||||
for _output in sbs_group.node_tree.outputs:
|
||||
if _output.name not in data["outputs"]:
|
||||
sbs_group.node_tree.outputs.remove(_output)
|
||||
|
||||
# Remove disabled SBSAR nodes
|
||||
for _node in sbs_group_nodes:
|
||||
if (type(_node) is not bpy.types.ShaderNodeTexImage and
|
||||
type(_node) is not bpy.types.ShaderNodeNormalMap and
|
||||
type(_node) is not bpy.types.ShaderNodeValue and
|
||||
type(_node) is not bpy.types.ShaderNodeCombineXYZ):
|
||||
continue
|
||||
|
||||
_output = _node.name.replace("Tx ", "").replace("Normal ", "").replace("Val ", "")
|
||||
if not graph.outputs[_output].shader_enabled:
|
||||
sbs_group_nodes.remove(_node)
|
||||
|
||||
@staticmethod
|
||||
def update_images(graph, data):
|
||||
for _output in graph.outputs:
|
||||
if _output.type == "image":
|
||||
if _output.name in data["outputs"]:
|
||||
_filepath = data["outputs"][_output.name]["path"]
|
||||
_img_name = "{}_{}".format(graph.material.name, _output.name)
|
||||
SUBSTANCE_MaterialManager.get_image(_img_name, _filepath)
|
||||
|
||||
@staticmethod
|
||||
def get_current_nodes(items, new_nodes, mat_nodes, shader_graph, graph):
|
||||
for _node in shader_graph["nodes"]:
|
||||
_name = _node["name"].replace("$matname", graph.material.name)
|
||||
if _node["path"] == "root":
|
||||
_nodes = mat_nodes
|
||||
else:
|
||||
_nodes = items[_node["path"].replace("root/", "")].node_tree.nodes
|
||||
|
||||
if _name in _nodes:
|
||||
items[_node["id"]] = _nodes[_name]
|
||||
else:
|
||||
new_nodes.append(_node["id"])
|
||||
items[_node["id"]] = _nodes.new(_node["type"])
|
||||
items[_node["id"]].name = _name
|
||||
if _node["type"] == "NodeFrame":
|
||||
items[_node["id"]].label = _node["label"]
|
||||
continue
|
||||
|
||||
items[_node["id"]].location = (_node["location"][0], _node["location"][1])
|
||||
if _node["type"] == "ShaderNodeGroup":
|
||||
_node_tree = bpy.data.node_groups.new(
|
||||
type='ShaderNodeTree',
|
||||
name=graph.material.name)
|
||||
items[_node["id"]].node_tree = _node_tree
|
||||
|
||||
@staticmethod
|
||||
def cycles_update(items):
|
||||
for _key in items:
|
||||
if not hasattr(items[_key], "image"):
|
||||
continue
|
||||
|
||||
_img = items[_key].image
|
||||
items[_key].image = None
|
||||
SUBSTANCE_Threads.timer_thread_run(
|
||||
RENDER_IMG_UPDATE_DELAY_S,
|
||||
SUBSTANCE_MaterialManager.reset_image,
|
||||
(items[_key], _img))
|
||||
|
||||
@staticmethod
|
||||
def create_shader_network(context, sbsar, graph, data):
|
||||
try:
|
||||
# Time
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
_time_start = time.time()
|
||||
|
||||
_addons_prefs, _shader_idx, _shader = SUBSTANCE_Utils.get_selected_shader(context, int(graph.shaders_list))
|
||||
_shader_file = SUBSTANCE_Utils.get_shader_file(_shader.filename)
|
||||
_shader_graph = SUBSTANCE_Utils.get_json(_shader_file)
|
||||
_shader_prefs = SUBSTANCE_Utils.get_shader_prefs(context, _shader)
|
||||
|
||||
_material = SUBSTANCE_MaterialManager.get_existing_material(graph.material.name)
|
||||
|
||||
if _material is None or _shader.name != graph.material.shader:
|
||||
if _material is None:
|
||||
_material = bpy.data.materials.new(name=graph.material.name)
|
||||
if _addons_prefs.auto_apply_material:
|
||||
SUBSTANCE_MaterialManager.auto_apply_material(context, data, _material)
|
||||
|
||||
SUBSTANCE_MaterialManager.empty_material(_material, graph)
|
||||
|
||||
_items = SUBSTANCE_MaterialManager.init_nodes(_material, graph, _shader_graph)
|
||||
|
||||
# Get the substance Node Group
|
||||
_mat_nodes = _material.node_tree.nodes
|
||||
_sbs_group = _material.node_tree.nodes["{}_sbsar".format(graph.material.name)]
|
||||
_sbs_group_nodes = _sbs_group.node_tree.nodes
|
||||
|
||||
# Initialize Enabled outputs
|
||||
SUBSTANCE_MaterialManager.init_outputs(
|
||||
_items,
|
||||
_sbs_group,
|
||||
_shader_prefs,
|
||||
_shader_graph,
|
||||
_addons_prefs,
|
||||
data,
|
||||
graph)
|
||||
|
||||
# Initialize Sbsar NodeGroup socket
|
||||
SUBSTANCE_MaterialManager.init_sockets(_items, _shader_graph)
|
||||
|
||||
# Create sockets & links for enabled outputs that are not part of the shader
|
||||
_dyna_links = []
|
||||
SUBSTANCE_MaterialManager.create_dyna_links(_dyna_links, _sbs_group, graph, data)
|
||||
|
||||
# Remove unused Nodes
|
||||
SUBSTANCE_MaterialManager.remove_unused_nodes(_items, _shader_graph, _mat_nodes)
|
||||
|
||||
# Initialize shader properties
|
||||
SUBSTANCE_MaterialManager.init_properties(
|
||||
_items,
|
||||
_shader_graph,
|
||||
_shader_prefs,
|
||||
graph,
|
||||
data,
|
||||
context)
|
||||
|
||||
# Initialize links
|
||||
SUBSTANCE_MaterialManager.init_links(_material, _items, _shader_graph)
|
||||
|
||||
# Initialize dynamic links
|
||||
SUBSTANCE_MaterialManager.init_dyna_links(_material, _items, _dyna_links)
|
||||
|
||||
graph.material.shader = _shader.name
|
||||
_material.use_fake_user = _addons_prefs.auto_fake_usr
|
||||
|
||||
_out_message_type = "INFO"
|
||||
_out_message = "Material [{}] create in [{}]seconds"
|
||||
else:
|
||||
# Reload image files and update file format
|
||||
SUBSTANCE_MaterialManager.update_images(graph, data)
|
||||
|
||||
# Get the substance Node Group
|
||||
_mat_nodes = _material.node_tree.nodes
|
||||
_sbs_group = _material.node_tree.nodes["{}_sbsar".format(graph.material.name)]
|
||||
_sbs_group_nodes = _sbs_group.node_tree.nodes
|
||||
|
||||
if graph.update_tx_only:
|
||||
_items = {}
|
||||
# Add all SBSAR texture nodes
|
||||
for _node in _sbs_group_nodes:
|
||||
if (type(_node) is not bpy.types.ShaderNodeTexImage):
|
||||
continue
|
||||
_output = _node.name.replace("Tx ", "")
|
||||
_items[_output] = _node
|
||||
|
||||
_out_message_type = "INFO"
|
||||
_out_message = "Textures [{}] updated in [{}]seconds"
|
||||
|
||||
else:
|
||||
# Cleanup SBSAR group
|
||||
SUBSTANCE_MaterialManager.clean_sbsar_group(_sbs_group, _sbs_group_nodes, graph, data)
|
||||
|
||||
# Get all graph items
|
||||
_new_nodes = []
|
||||
_items = {}
|
||||
SUBSTANCE_MaterialManager.get_current_nodes(
|
||||
_items,
|
||||
_new_nodes,
|
||||
_mat_nodes,
|
||||
_shader_graph,
|
||||
graph)
|
||||
|
||||
SUBSTANCE_MaterialManager.init_outputs(
|
||||
_items,
|
||||
_sbs_group,
|
||||
_shader_prefs,
|
||||
_shader_graph,
|
||||
_addons_prefs,
|
||||
data,
|
||||
graph,
|
||||
_new_nodes)
|
||||
|
||||
# Remove unused Nodes
|
||||
SUBSTANCE_MaterialManager.remove_unused_nodes(_items, _shader_graph, _mat_nodes)
|
||||
|
||||
# Initialize shader properties
|
||||
SUBSTANCE_MaterialManager.init_properties(
|
||||
_items,
|
||||
_shader_graph,
|
||||
_shader_prefs,
|
||||
graph,
|
||||
data,
|
||||
context,
|
||||
_new_nodes)
|
||||
|
||||
# Initialize Sbsar NodeGroup socket
|
||||
SUBSTANCE_MaterialManager.init_sockets(_items, _shader_graph)
|
||||
|
||||
# Create sockets & links for enabled outputs that are not part of the shader
|
||||
_dyna_links = []
|
||||
SUBSTANCE_MaterialManager.create_dyna_links(_dyna_links, _sbs_group, graph, data)
|
||||
|
||||
# Sort sockets
|
||||
if bpy.app.version >= (4, 0, 0):
|
||||
pass
|
||||
else:
|
||||
_n = len(_sbs_group.node_tree.outputs)
|
||||
for _idx in range(_n):
|
||||
_sorted = True
|
||||
for _jdx in range(_n - _idx - 1):
|
||||
_a_key = _sbs_group.node_tree.outputs[_jdx].name
|
||||
_b_key = _sbs_group.node_tree.outputs[_jdx + 1].name
|
||||
_a_weight = graph.outputs[_a_key].index
|
||||
_b_weight = graph.outputs[_b_key].index
|
||||
if _a_weight > _b_weight:
|
||||
_sbs_group.node_tree.outputs.move(_jdx, _jdx + 1)
|
||||
_sorted = False
|
||||
if _sorted:
|
||||
break
|
||||
|
||||
# Initialize links
|
||||
SUBSTANCE_MaterialManager.init_links(_material, _items, _shader_graph)
|
||||
|
||||
# Initialize dynamic links
|
||||
SUBSTANCE_MaterialManager.init_dyna_links(_material, _items, _dyna_links)
|
||||
|
||||
_out_message_type = "INFO"
|
||||
_out_message = "Material [{}] updated in [{}]seconds"
|
||||
|
||||
# Hack to autoupdate images in cycles
|
||||
if _addons_prefs.cycles_autoupdate_enabled:
|
||||
SUBSTANCE_MaterialManager.cycles_update(_items)
|
||||
|
||||
except Exception:
|
||||
_out_message_type = "ERROR"
|
||||
_out_message = "An error ocurred while setting the material [{}]. [{}]seconds"
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Susbtance material creation error")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
# Time
|
||||
_time_end = time.time()
|
||||
_load_time = round(_time_end - _time_start, 3)
|
||||
SUBSTANCE_Utils.log_data(
|
||||
_out_message_type,
|
||||
_out_message.format(graph.material.name, _load_time),
|
||||
display=True)
|
||||
|
||||
# REDRAW
|
||||
# _idx = context.scene.sbsar_index
|
||||
# context.scene.sbsar_index = _idx
|
||||
SUBSTANCE_Utils.toggle_redraw(context)
|
||||
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
@@ -0,0 +1,25 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: network/callback.py
|
||||
# brief: Callback interface for async operations
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
class SRE_CallbackInterface():
|
||||
def execute(self, message):
|
||||
pass
|
||||
@@ -0,0 +1,106 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: network/client.py
|
||||
# brief: Client requests
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import traceback
|
||||
import socket
|
||||
import threading
|
||||
import json
|
||||
|
||||
from time import sleep
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
Code_Response,
|
||||
SRE_HOST,
|
||||
SRE_PORT,
|
||||
CLIENT_THREAD_THROTTLE_MS,
|
||||
CLIENT_BUFFER_SIZE
|
||||
)
|
||||
|
||||
|
||||
class SRE_Client():
|
||||
|
||||
def __init__(self):
|
||||
self.next_thread_start = SUBSTANCE_Utils.get_current_time_in_ms() + CLIENT_THREAD_THROTTLE_MS
|
||||
|
||||
def async_request(self, endpoint, op, data={}):
|
||||
_throttle_ms = 0
|
||||
_current_ms = SUBSTANCE_Utils.get_current_time_in_ms()
|
||||
|
||||
if _current_ms > self.next_thread_start:
|
||||
self.next_thread_start = _current_ms + CLIENT_THREAD_THROTTLE_MS
|
||||
else:
|
||||
_throttle_ms = self.next_thread_start - _current_ms
|
||||
self.next_thread_start = self.next_thread_start + CLIENT_THREAD_THROTTLE_MS
|
||||
|
||||
threading.Thread(
|
||||
target=self._process_threaded_request,
|
||||
args=(endpoint, op, data, _throttle_ms/1000)).start()
|
||||
|
||||
def _process_threaded_request(self, endpoint, op, data={}, throttle=0):
|
||||
if throttle > 0:
|
||||
sleep(throttle)
|
||||
_result = self.sync_request(endpoint, op, data=data)
|
||||
if _result[0] is not Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Threaded request fail: {}".format(_result, endpoint))
|
||||
|
||||
def sync_request(
|
||||
self,
|
||||
endpoint,
|
||||
op,
|
||||
data={}):
|
||||
|
||||
try:
|
||||
_client_socket = socket.socket()
|
||||
_client_socket.connect((SRE_HOST, SRE_PORT))
|
||||
|
||||
_message = {
|
||||
"type": endpoint,
|
||||
"op": op,
|
||||
"data": data
|
||||
}
|
||||
|
||||
_data = json.dumps(_message)
|
||||
_client_socket.send(_data.encode())
|
||||
|
||||
_raw_response = b""
|
||||
|
||||
while True:
|
||||
_buffer = _client_socket.recv(CLIENT_BUFFER_SIZE)
|
||||
_raw_response += _buffer
|
||||
|
||||
if len(_buffer) < CLIENT_BUFFER_SIZE:
|
||||
break
|
||||
|
||||
_response = _raw_response.decode()
|
||||
_client_socket.close()
|
||||
return (Code_Response.success, _response)
|
||||
|
||||
except ConnectionRefusedError:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Refused connection error")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.client_connection_refused_error, endpoint)
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Client connection error: {}".format(endpoint))
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.client_connection_error, endpoint)
|
||||
@@ -0,0 +1,56 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: network/manager.py
|
||||
# brief: Network operations manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from .server import SRE_Server
|
||||
from ..common import Code_Response
|
||||
|
||||
|
||||
class SUBSTANCE_ServerManager():
|
||||
def __init__(self):
|
||||
self.server = SRE_Server()
|
||||
|
||||
# SERVER
|
||||
def server_start(self):
|
||||
if not self.server.is_running():
|
||||
return self.server.start()
|
||||
else:
|
||||
return (Code_Response.server_already_running, None)
|
||||
|
||||
def server_port(self):
|
||||
if self.server.is_running():
|
||||
return (Code_Response.success, self.server.get_port())
|
||||
else:
|
||||
return (Code_Response.server_not_running_error, None)
|
||||
|
||||
def server_stop(self):
|
||||
if self.server.is_running():
|
||||
return self.server.stop()
|
||||
else:
|
||||
return (Code_Response.server_not_running_error, None)
|
||||
|
||||
def server_send_message(self, type, endpoint, op, data={}):
|
||||
return self.server.send_message(
|
||||
type,
|
||||
endpoint,
|
||||
op,
|
||||
data=data
|
||||
)
|
||||
@@ -0,0 +1,159 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: network/server.py
|
||||
# brief: Web server
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import http.server
|
||||
import traceback
|
||||
import threading
|
||||
import json
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from .client import SRE_Client
|
||||
|
||||
from ..common import (
|
||||
Code_Response,
|
||||
Code_RequestType,
|
||||
SERVER_HOST,
|
||||
SERVER_ALLOW_LIST
|
||||
)
|
||||
|
||||
|
||||
class SRE_HTTPServer(http.server.HTTPServer):
|
||||
|
||||
def run(self):
|
||||
try:
|
||||
self.serve_forever()
|
||||
except KeyboardInterrupt:
|
||||
pass
|
||||
finally:
|
||||
self.server_close()
|
||||
|
||||
|
||||
class SRE_Handler(http.server.BaseHTTPRequestHandler):
|
||||
|
||||
def _call_listeners(self, type, data):
|
||||
if data is not None:
|
||||
from ..api import SUBSTANCE_Api
|
||||
SUBSTANCE_Api.listeners_call(type, data)
|
||||
|
||||
def _set_response(self, value):
|
||||
try:
|
||||
self.send_response(value)
|
||||
self.send_header("Content-type", "text/html")
|
||||
self.end_headers()
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Http response fail:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
def handle(self):
|
||||
try:
|
||||
http.server.BaseHTTPRequestHandler.handle(self)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Http handle fail:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
def validateRequest(self, headers):
|
||||
_host = headers.get('Host').split(':')[0]
|
||||
return _host in SERVER_ALLOW_LIST
|
||||
|
||||
def do_HEAD(self, s):
|
||||
if self.validateRequest(self.headers):
|
||||
self._set_response(200)
|
||||
|
||||
def do_GET(self):
|
||||
if self.validateRequest(self.headers):
|
||||
self._call_listeners("get", self.path)
|
||||
self._set_response(200)
|
||||
self.wfile.write(bytes("<html><head><title>Title goes here.</title></head>", "utf-8"))
|
||||
self.wfile.write(bytes("<body><p>This is a test.</p></body></html>", "utf-8"))
|
||||
|
||||
def do_POST(self):
|
||||
if self.validateRequest(self.headers):
|
||||
_content_len = int(self.headers.get('Content-Length'))
|
||||
_data = self.rfile.read(_content_len)
|
||||
self._set_response(200)
|
||||
if _data is not None:
|
||||
_json_data = json.loads(_data)
|
||||
self._call_listeners("post", _json_data)
|
||||
|
||||
def do_PATCH(self):
|
||||
if self.validateRequest(self.headers):
|
||||
self._set_response(200)
|
||||
|
||||
def log_message(self, format, *args):
|
||||
# Override this function to prevent log spam
|
||||
pass
|
||||
|
||||
|
||||
class SRE_Server():
|
||||
def __init__(self):
|
||||
self.server = None
|
||||
self.thread = None
|
||||
self.host = SERVER_HOST
|
||||
self.port = None
|
||||
self.client = SRE_Client()
|
||||
|
||||
def is_running(self):
|
||||
if self.server:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def get_port(self):
|
||||
return self.port
|
||||
|
||||
def start(self):
|
||||
if self.server is None:
|
||||
self.server = SRE_HTTPServer((self.host, 0), SRE_Handler)
|
||||
self.port = self.server.server_port
|
||||
self.thread = threading.Thread(None, self.server.run)
|
||||
self.thread.daemon = True
|
||||
self.thread.start()
|
||||
|
||||
return (Code_Response.success, None)
|
||||
return (Code_Response.server_start_error, None)
|
||||
|
||||
def stop(self):
|
||||
if self.server is not None:
|
||||
self.server.shutdown()
|
||||
self.thread.join()
|
||||
self.server = None
|
||||
self.thread = None
|
||||
self.port = None
|
||||
return (Code_Response.success, None)
|
||||
return (Code_Response.server_stop_error, None)
|
||||
|
||||
def send_message(self, type, endpoint, op, data={}):
|
||||
if type == Code_RequestType.r_sync:
|
||||
_result = self.client.sync_request(
|
||||
endpoint,
|
||||
op,
|
||||
data=data)
|
||||
return _result
|
||||
|
||||
elif type == Code_RequestType.r_async:
|
||||
self.client.async_request(
|
||||
endpoint,
|
||||
op,
|
||||
data=data)
|
||||
return (Code_Response.success, None)
|
||||
else:
|
||||
return (Code_Response.server_request_type_error, None)
|
||||
@@ -0,0 +1,137 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/material.py
|
||||
# brief: Material operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import Code_Response, Code_RequestType
|
||||
from ..sbsar.sbsar import SBSAR
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..sbsar.async_ops import _render_sbsar
|
||||
|
||||
|
||||
class SUBSTANCE_OT_Version(bpy.types.Operator):
|
||||
bl_idname = 'substance.version'
|
||||
bl_label = 'Version'
|
||||
bl_description = 'Get the current plugin version'
|
||||
|
||||
def execute(self, context):
|
||||
_version = SUBSTANCE_Api.version()
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Substance Addon version {}.{}.{}".format(_version[0], _version[1], _version[2]),
|
||||
display=True)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_Message(bpy.types.Operator):
|
||||
bl_idname = 'substance.send_message'
|
||||
bl_label = 'Message'
|
||||
bl_description = "Send the user a message"
|
||||
|
||||
type: bpy.props.StringProperty(default="INFO") # noqa
|
||||
message: bpy.props.StringProperty(default="") # noqa
|
||||
_timer = None
|
||||
|
||||
def modal(self, context, event):
|
||||
if event.type == 'TIMER':
|
||||
self.cancel(context)
|
||||
self.report({self.type}, self.message)
|
||||
return {'FINISHED'}
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
def execute(self, context):
|
||||
wm = context.window_manager
|
||||
self._timer = wm.event_timer_add(time_step=1, window=context.window)
|
||||
wm.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def cancel(self, context):
|
||||
wm = context.window_manager
|
||||
wm.event_timer_remove(self._timer)
|
||||
|
||||
|
||||
def load_sbsar(filename, filepath, uuid=None, type=Code_RequestType.r_async):
|
||||
_addon_prefs, _selected_shader_idx, _selected_shader_preset = SUBSTANCE_Utils.get_selected_shader(bpy.context)
|
||||
_normal_format = _addon_prefs.default_normal_format
|
||||
_output_size = _addon_prefs.default_resolution.get()
|
||||
|
||||
_unique_name = SUBSTANCE_Utils.get_unique_name(filename, bpy.context)
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Begin loading substance from file [{}]".format(filename), display=True)
|
||||
if uuid:
|
||||
_data = {
|
||||
"uuid": uuid,
|
||||
"filepath": filepath,
|
||||
"name": _unique_name,
|
||||
"$outputsize": _output_size,
|
||||
"normal_format": 0 if _normal_format == "DirectX" else 1
|
||||
}
|
||||
else:
|
||||
_data = {
|
||||
"filepath": filepath,
|
||||
"name": _unique_name,
|
||||
"$outputsize": _output_size,
|
||||
"normal_format": 0 if _normal_format == "DirectX" else 1
|
||||
}
|
||||
|
||||
# Load the sbsar to the SRE
|
||||
_result = SUBSTANCE_Api.sbsar_load(_data)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] located at [{}] could not be loaded".format(filename, filepath),
|
||||
display=True)
|
||||
return
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while loading Substance file [{}]. Failed with error [{}]".format(
|
||||
filepath, _result[1]["result"]),
|
||||
display=True)
|
||||
return
|
||||
|
||||
_sbsar = SBSAR(_unique_name, filename, _result[1]["data"], _addon_prefs)
|
||||
_loaded_sbsar = bpy.context.scene.loaded_sbsars.add()
|
||||
_loaded_sbsar.init(_sbsar)
|
||||
_loaded_sbsar.init_shader(_selected_shader_idx, _selected_shader_preset, _addon_prefs.get_default_output())
|
||||
SUBSTANCE_Api.sbsar_register(_sbsar)
|
||||
bpy.context.scene.sbsar_index = len(bpy.context.scene.loaded_sbsars) - 1
|
||||
|
||||
if type == Code_RequestType.r_async:
|
||||
for _idx, _graph in enumerate(_loaded_sbsar.graphs):
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (bpy.context, _loaded_sbsar, _idx))
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance from file [{}] loaded".format(filename))
|
||||
|
||||
|
||||
def load_usdz(filename, filepath, uuid=None):
|
||||
def load_file():
|
||||
bpy.ops.wm.usd_import(filepath=filepath, relative_path=True, set_material_blend=False)
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Substance Connector file [{}] loaded".format(filename),
|
||||
display=True)
|
||||
SUBSTANCE_Threads.main_thread_run(load_file)
|
||||
@@ -0,0 +1,70 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/inputs.py
|
||||
# brief: Parameter Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
from random import randint
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import INPUTS_MAX_RANDOM_SEED, Code_InputIdentifier
|
||||
|
||||
|
||||
class SUBSTANCE_OT_RandomizeSeed(bpy.types.Operator):
|
||||
bl_idname = 'substance.randomize_seed'
|
||||
bl_label = 'Randomize'
|
||||
bl_description = 'Generate a new random value for the current SBSAR randomseed parameter'
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_parms = getattr(context.scene, _selected_graph.inputs_class_name)
|
||||
_value = randint(0, INPUTS_MAX_RANDOM_SEED)
|
||||
setattr(_parms, Code_InputIdentifier.randomseed.value, _value)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_InputGroupsCollapse(bpy.types.Operator):
|
||||
bl_idname = 'substance.input_groups_collapse'
|
||||
bl_label = 'Collapse Groups'
|
||||
bl_description = 'Collapse all groups'
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
for _group in _selected_graph.input_groups:
|
||||
_group.collapsed = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_InputGroupsExpand(bpy.types.Operator):
|
||||
bl_idname = 'substance.input_groups_expand'
|
||||
bl_label = 'Expand Groups'
|
||||
bl_description = 'Expand all groups'
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
for _group in _selected_graph.input_groups:
|
||||
_group.collapsed = False
|
||||
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,85 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/material.py
|
||||
# brief: Material operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import json
|
||||
import traceback
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import Code_SbsarLoadSuffix
|
||||
from ..material.manager import SUBSTANCE_MaterialManager
|
||||
|
||||
|
||||
class SUBSTANCE_OT_SetMaterial(bpy.types.Operator):
|
||||
bl_idname = 'substance.set_material'
|
||||
bl_label = 'Set material'
|
||||
bl_description = "Set the material shader network"
|
||||
|
||||
data: bpy.props.StringProperty(default="") # noqa
|
||||
|
||||
def execute(self, context):
|
||||
_data = json.loads(self.data)
|
||||
|
||||
if len(_data["outputs"]) == 0:
|
||||
SUBSTANCE_Utils.log_data("INFO", "No render changes")
|
||||
return {'FINISHED'}
|
||||
|
||||
_sbsar = None
|
||||
for _item in context.scene.loaded_sbsars:
|
||||
if _item.uuid == _data["uuid"]:
|
||||
_sbsar = _item
|
||||
|
||||
if _sbsar is None:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Substance file cannot be found", display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
try:
|
||||
_graph = None
|
||||
for _item in _sbsar.graphs:
|
||||
_uid = str(_data["graph_uid"])
|
||||
if _uid == _item.uid:
|
||||
_graph = _item
|
||||
break
|
||||
|
||||
if _graph is None:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Substance graph cannot be found", display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
_graph.set_thumbnail(_data)
|
||||
|
||||
_outputs = {}
|
||||
for _output in _data["outputs"]:
|
||||
if _output["usage"] == "UNKNOWN":
|
||||
_outputs[_output["identifier"]] = _output
|
||||
else:
|
||||
_outputs[_output["usage"]] = _output
|
||||
_data["outputs"] = _outputs
|
||||
|
||||
SUBSTANCE_MaterialManager.create_shader_network(context, _sbsar, _graph, _data)
|
||||
|
||||
except Exception:
|
||||
_sbsar.suffix = Code_SbsarLoadSuffix.error.value[0]
|
||||
_sbsar.icon = Code_SbsarLoadSuffix.error.value[1]
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Susbtance material creation error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,301 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/presets.py
|
||||
# brief:Presets Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
from ..common import PRESET_DEFAULT, PRESET_CUSTOM, PRESET_EXTENSION, Code_Response
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..sbsar.sbsar import SBS_Preset
|
||||
|
||||
|
||||
class SUBSTANCE_OT_AddPreset(bpy.types.Operator):
|
||||
bl_idname = 'substance.add_preset'
|
||||
bl_label = 'New Preset'
|
||||
bl_description = "Set the current parameters as a new preset"
|
||||
|
||||
preset_name: bpy.props.StringProperty(name="Preset Name") # noqa
|
||||
|
||||
def invoke(self, context, event):
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
_layout = self.layout
|
||||
|
||||
_row = _layout.row()
|
||||
_row.label(text="Preset Name: ")
|
||||
_row.prop(self, 'preset_name', text="")
|
||||
|
||||
def execute(self, context):
|
||||
if len(self.preset_name) > 0:
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_result = SUBSTANCE_Api.sbsar_preset_add(_sbsar, _graph, self.preset_name)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while creating the preset".format(Code_Response.preset_create_get_error))
|
||||
return {'FINISHED'}
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while getting the newly created preset".format(
|
||||
Code_Response.preset_create_get_error))
|
||||
return {'FINISHED'}
|
||||
|
||||
_preset_value = _result[1]["data"]["value"]
|
||||
|
||||
_obj = {
|
||||
"index": len(_graph.presets),
|
||||
"label": self.preset_name,
|
||||
"embedded": False,
|
||||
"icon": "LOCKED",
|
||||
"value": _preset_value
|
||||
}
|
||||
_preset = SBS_Preset(_obj)
|
||||
_new_preset = _graph.presets.add()
|
||||
_new_preset.init(_preset)
|
||||
|
||||
_graph.preset_callback = False
|
||||
_graph.presets_list = _preset.index
|
||||
_graph.preset_callback = True
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Preset [{}] created".format(self.preset_name), display=True)
|
||||
|
||||
self.preset_name = ""
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while creating new preset, please set a name for the preset".format(
|
||||
Code_Response.preset_create_no_name_error),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_DeletePreset(bpy.types.Operator):
|
||||
bl_idname = 'substance.delete_preset'
|
||||
bl_label = 'Delete selected preset?'
|
||||
bl_description = "Delete the current preset"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
_selected_preset = _selected_graph.presets[_selected_preset_idx]
|
||||
return not _selected_preset.embedded and _selected_preset.icon != "UNLOCKED"
|
||||
|
||||
def execute(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
|
||||
_selected_graph.presets_list = "0"
|
||||
_selected_graph.presets.remove(_selected_preset_idx)
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Preset deleted", display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_DeletePresetModal(bpy.types.Operator):
|
||||
bl_idname = 'substance.delete_preset_modal'
|
||||
bl_label = 'Delete selected preset?'
|
||||
bl_description = "Delete the current preset"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
_selected_preset = _selected_graph.presets[_selected_preset_idx]
|
||||
return not _selected_preset.embedded and _selected_preset.icon != "UNLOCKED"
|
||||
|
||||
def invoke(self, context, event):
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
_layout = self.layout
|
||||
|
||||
_row = _layout.row()
|
||||
_row.label(text="")
|
||||
|
||||
def execute(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
|
||||
_selected_graph.presets_list = "0"
|
||||
_selected_graph.presets.remove(_selected_preset_idx)
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Preset deleted", display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ImportPreset(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.import_preset'
|
||||
bl_label = 'Import preset'
|
||||
bl_description = "Import a preset from a file"
|
||||
|
||||
filter_glob: bpy.props.StringProperty(default='*' + PRESET_EXTENSION, options={'HIDDEN'}) # noqa
|
||||
files: bpy.props.CollectionProperty(name='SBSAR Presets Files', type=bpy.types.OperatorFileListElement) # noqa
|
||||
directory: bpy.props.StringProperty(subtype="DIR_PATH") # noqa
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
def execute(self, context):
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
|
||||
for _f in self.files:
|
||||
_filepath = os.path.join(self.directory, _f.name)
|
||||
_result = SUBSTANCE_Api.sbsar_preset_read(_filepath)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] Error while reading preset from file".format(_result))
|
||||
continue
|
||||
|
||||
_obj = _result[1]
|
||||
|
||||
_not_found = len(_sbsar.graphs)
|
||||
for _graph in _sbsar.graphs:
|
||||
if _graph.identifier not in _obj:
|
||||
_not_found -= 1
|
||||
continue
|
||||
|
||||
for _preset in _obj[_graph.identifier]:
|
||||
if _preset["label"] in _graph.presets:
|
||||
if _preset["label"] == PRESET_CUSTOM or _preset["label"] == PRESET_DEFAULT:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error [{}] cannot be overwritten".format(
|
||||
Code_Response.preset_import_protected_error,
|
||||
_preset["label"]),
|
||||
display=True)
|
||||
continue
|
||||
|
||||
for _existing_preset in _graph.presets:
|
||||
if _preset["label"] != _existing_preset.name:
|
||||
continue
|
||||
if _existing_preset.embedded:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error [{}] cannot be overwritten".format(
|
||||
Code_Response.preset_import_protected_error,
|
||||
_preset["label"]),
|
||||
display=True)
|
||||
continue
|
||||
|
||||
_existing_preset.value = _preset["value"]
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Preset [{}] updated.".format(_preset["label"]),
|
||||
display=True)
|
||||
else:
|
||||
_obj = {
|
||||
"index": len(_graph.presets),
|
||||
"label": _preset["label"],
|
||||
"embedded": False,
|
||||
"icon": "LOCKED",
|
||||
"value": _preset["value"]
|
||||
}
|
||||
_preset = SBS_Preset(_obj)
|
||||
_new_preset = _graph.presets.add()
|
||||
_new_preset.init(_preset)
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Preset [{}] imported.".format(_preset.label),
|
||||
display=True)
|
||||
|
||||
if _not_found == 0:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error Preset [{}] cannot be imported in this substance".format(
|
||||
Code_Response.preset_import_not_graph,
|
||||
_f.name),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ExportPreset(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.export_preset'
|
||||
bl_label = 'Export preset'
|
||||
bl_description = "Export current preset to a file"
|
||||
|
||||
preset_name: bpy.props.StringProperty(name="Preset Name") # noqa
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
_selected_preset = _selected_graph.presets[_selected_preset_idx]
|
||||
|
||||
return _selected_preset.name != PRESET_DEFAULT and _selected_preset.name != PRESET_CUSTOM
|
||||
|
||||
def execute(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_selected_preset_idx = int(_selected_graph.presets_list)
|
||||
_selected_preset = _selected_graph.presets[_selected_preset_idx]
|
||||
|
||||
_result = SUBSTANCE_Api.sbsar_preset_write(
|
||||
self.filepath,
|
||||
_selected_preset)
|
||||
if _result != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while writting the current preset".format(_result),
|
||||
display=True)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Preset exported", display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ExportAll(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.export_all'
|
||||
bl_label = 'Export all custom presets'
|
||||
bl_description = "Export all custom presets"
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
def execute(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
for _preset in _selected_graph.presets:
|
||||
if _preset.embedded or _preset.name == PRESET_CUSTOM:
|
||||
continue
|
||||
|
||||
_result = SUBSTANCE_Api.sbsar_preset_write(
|
||||
self.filepath,
|
||||
_preset)
|
||||
if _result != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while writting the current preset".format(_result),
|
||||
display=True)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Preset {} exported".format(_preset.label), display=True)
|
||||
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,378 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/sbsar.py
|
||||
# brief: Sinstance Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..material.manager import SUBSTANCE_MaterialManager
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..sbsar.sbsar import SBSAR
|
||||
from ..sbsar.async_ops import _render_sbsar
|
||||
from .common import load_sbsar
|
||||
from ..common import (
|
||||
Code_SbsarOp,
|
||||
Code_Response,
|
||||
ADDON_PACKAGE,
|
||||
TOOLKIT_EXPECTED_VERSION
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_LoadSBSAR(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.load_sbsar'
|
||||
bl_label = 'Load Substance Material'
|
||||
bl_description = 'Open file browser to select a Substance 3D material'
|
||||
bl_options = {'REGISTER'}
|
||||
filename_ext = '.sbsar'
|
||||
filter_glob: bpy.props.StringProperty(default='*.sbsar', options={'HIDDEN'}) # noqa
|
||||
files: bpy.props.CollectionProperty(name='Substance 3D material files', type=bpy.types.OperatorFileListElement) # noqa
|
||||
directory: bpy.props.StringProperty(subtype="DIR_PATH") # noqa
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_, _toolkit_version = SUBSTANCE_Api.toolkit_version_get()
|
||||
return _toolkit_version is not None and _toolkit_version in TOOLKIT_EXPECTED_VERSION
|
||||
|
||||
def invoke(self, context, event):
|
||||
if not SUBSTANCE_Api.currently_running:
|
||||
# Initialize SUBSTANCE_Api
|
||||
_result = SUBSTANCE_Api.initialize()
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] The SRE cannot initialize...".format(_result))
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
self.filepath = _addon_prefs.path_library
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def execute(self, context):
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
for _f in self.files:
|
||||
if _f.name.endswith('.sbsar'):
|
||||
if len(_f.name) > 0:
|
||||
_filepath = os.path.join(self.directory, _f.name)
|
||||
|
||||
load_sbsar(_f.name, _filepath)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] is not a valid sbsar file".format(_f.name), display=True)
|
||||
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ApplySBSAR(bpy.types.Operator):
|
||||
bl_idname = 'substance.apply_sbsar'
|
||||
bl_label = 'Apply the Substance 3D material'
|
||||
|
||||
@classmethod
|
||||
def description(cls, context, properties):
|
||||
_selected_geo = SUBSTANCE_Utils.get_selected_geo(context.selected_objects)
|
||||
if len(context.scene.loaded_sbsars) > 0 and len(_selected_geo) > 0:
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
if _selected_sbsar.load_success:
|
||||
return "Applies the selected Substance 3D material to the selected object(s)"
|
||||
else:
|
||||
return "This Substance 3D material loaded incorrectly"
|
||||
else:
|
||||
return "Please load at least one Substance file and select an object in the scene"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_selected_geo = SUBSTANCE_Utils.get_selected_geo(context.selected_objects)
|
||||
if len(context.scene.loaded_sbsars) > 0 and len(_selected_geo) > 0:
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
return _selected_sbsar.load_success
|
||||
return False
|
||||
|
||||
def execute(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_material = SUBSTANCE_MaterialManager.get_existing_material(_selected_graph.material.name)
|
||||
|
||||
if _material is None:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance Material needs to finish rendering before applying",
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
_selected_objects = context.selected_objects
|
||||
if len(_selected_objects) == 0:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Material [{}] cannot be added, there are no selected objects".format(_material.name),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
SUBSTANCE_MaterialManager.apply_material(context, _selected_objects, _material)
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Material slot with substance [{}] added to the object".format(_material.name),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_RemoveSBSAR(bpy.types.Operator):
|
||||
bl_idname = 'substance.remove_sbsar'
|
||||
bl_label = 'Remove the Substance 3D material'
|
||||
|
||||
@classmethod
|
||||
def description(cls, context, properties):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return "Remove the selected Substance 3D material"
|
||||
else:
|
||||
return "Please load at least one Substance file"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
def execute(self, context):
|
||||
_idx = context.scene.sbsar_index
|
||||
_selected_sbsar = context.scene.loaded_sbsars[_idx]
|
||||
_sbsar_uuid = _selected_sbsar.uuid
|
||||
_sbsar_name = _selected_sbsar.name
|
||||
|
||||
context.scene.loaded_sbsars.remove(_idx)
|
||||
if context.scene.sbsar_index != 0 and context.scene.sbsar_index >= len(context.scene.loaded_sbsars):
|
||||
context.scene.sbsar_index = len(context.scene.loaded_sbsars) - 1
|
||||
|
||||
_result = SUBSTANCE_Api.sbsar_remove(_sbsar_uuid)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance [{}] could not be removed".format(_sbsar_name),
|
||||
display=True)
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while removing Substance [{}]. Failed with error [{}]".format(
|
||||
_sbsar_name, _result[1]["result"]),
|
||||
display=True)
|
||||
_result = SUBSTANCE_Api.sbsar_unregister(_sbsar_uuid)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Classes of Substance [{}] could not be removed".format(_sbsar_name),
|
||||
display=True)
|
||||
context.area.tag_redraw()
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance [{}] was removed correctly".format(_sbsar_name), display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ReloadSBSAR(bpy.types.Operator):
|
||||
bl_idname = 'substance.reload_sbsar'
|
||||
bl_label = 'Reload the Substance 3D material'
|
||||
|
||||
@classmethod
|
||||
def description(cls, context, properties):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return "Reload the selected Substance 3D material"
|
||||
else:
|
||||
return "Please load at least one Substance file"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
def execute(self, context):
|
||||
_idx = context.scene.sbsar_index
|
||||
_selected_sbsar = context.scene.loaded_sbsars[_idx]
|
||||
_sbsar_uuid = _selected_sbsar.uuid
|
||||
_sbsar_name = _selected_sbsar.name
|
||||
_sbsar_filename = _selected_sbsar.filename
|
||||
_sbsar_filepath = _selected_sbsar.filepath
|
||||
|
||||
_addon_prefs, _selected_shader_idx, _selected_shader_preset = SUBSTANCE_Utils.get_selected_shader(context)
|
||||
_normal_format = _addon_prefs.default_normal_format
|
||||
_output_size = _addon_prefs.default_resolution.get()
|
||||
|
||||
# REMOVE OLD SBSAR
|
||||
context.scene.loaded_sbsars.remove(_idx)
|
||||
if context.scene.sbsar_index != 0 and context.scene.sbsar_index >= len(context.scene.loaded_sbsars):
|
||||
context.scene.sbsar_index = len(context.scene.loaded_sbsars) - 1
|
||||
|
||||
_result = SUBSTANCE_Api.sbsar_remove(_sbsar_uuid)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance [{}] could not be removed".format(_sbsar_name),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while removing Substance [{}]. Failed with error [{}]".format(
|
||||
_sbsar_name, _result[1]["result"]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
_result = SUBSTANCE_Api.sbsar_unregister(_sbsar_uuid)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Classes of Substance [{}] could not be removed".format(_sbsar_name),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
# LOAD NEW SBSAR
|
||||
SUBSTANCE_Utils.log_data("INFO", "Begin loading substance from file [{}]".format(_sbsar_filename))
|
||||
_data = {
|
||||
"filepath": _sbsar_filepath,
|
||||
"name": _sbsar_name,
|
||||
"$outputsize": _output_size,
|
||||
"normal_format": 0 if _normal_format == "DirectX" else 1
|
||||
}
|
||||
|
||||
# Load the sbsar to the SRE
|
||||
_result = SUBSTANCE_Api.sbsar_load(_data)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] located at [{}] could not be loaded".format(_sbsar_filename, _sbsar_filepath),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while loading Substance file [{}]. Failed with error [{}]".format(
|
||||
_sbsar_filepath, _result[1]["result"]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
_sbsar = SBSAR(_sbsar_name, _sbsar_filename, _result[1]["data"], _addon_prefs)
|
||||
_loaded_sbsar = context.scene.loaded_sbsars.add()
|
||||
_loaded_sbsar.init(_sbsar)
|
||||
_loaded_sbsar.init_shader(_selected_shader_idx, _selected_shader_preset, _addon_prefs.get_default_output())
|
||||
SUBSTANCE_Api.sbsar_register(_sbsar)
|
||||
context.scene.sbsar_index = len(context.scene.loaded_sbsars) - 1
|
||||
|
||||
for _idx, _graph in enumerate(_loaded_sbsar.graphs):
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (context, _loaded_sbsar, _idx))
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance from file [{}] loaded".format(_sbsar_filename))
|
||||
|
||||
context.area.tag_redraw()
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance [{}] was removed correctly".format(_sbsar_name), display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_DuplicateSBSAR(bpy.types.Operator):
|
||||
bl_idname = 'substance.duplicate_sbsar'
|
||||
bl_label = 'Duplicate the Substance 3D material'
|
||||
|
||||
@classmethod
|
||||
def description(cls, context, properties):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
if _selected_sbsar.load_success:
|
||||
return "Duplicate the selected Substance 3D material"
|
||||
else:
|
||||
return "This Substance 3D material loaded incorrectly"
|
||||
else:
|
||||
return "Please load at least one Substance file"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
def execute(self, context):
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
_tmp_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_sbsar_name = _tmp_sbsar.name
|
||||
_sbsar = context.scene.loaded_sbsars[_sbsar_name]
|
||||
|
||||
_unique_name = SUBSTANCE_Utils.get_unique_name(_sbsar.name, context)
|
||||
|
||||
_data = {
|
||||
"filepath": _sbsar.filepath,
|
||||
"uuid": _sbsar.uuid,
|
||||
"name": _unique_name
|
||||
}
|
||||
|
||||
# Load the sbsar to the SRE
|
||||
_result = SUBSTANCE_Api.sbsar_load(_data, operation=Code_SbsarOp.duplicate)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] located at [{}] could not be loaded".format(_sbsar.filename, _sbsar.filepath),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while loading Substance file [{}]. Failed with error [{}]".format(
|
||||
_sbsar.filepath, _result[1]["result"]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_new_sbsar = SBSAR(_unique_name, _sbsar.filename, _result[1]["data"], _addon_prefs)
|
||||
|
||||
for _graph_obj in _new_sbsar.graphs:
|
||||
_presets = []
|
||||
_preset_list = _sbsar.graphs[int(_graph_obj.index)].presets
|
||||
for _item in _preset_list:
|
||||
_obj = {
|
||||
"index": int(_item.index),
|
||||
"label": _item.label,
|
||||
"value": _item.value,
|
||||
"icon": _item.icon,
|
||||
"embedded": _item.embedded
|
||||
}
|
||||
_presets.append(_obj)
|
||||
_graph_obj.reset_presets(_presets)
|
||||
_loaded_sbsar = context.scene.loaded_sbsars.add()
|
||||
|
||||
# Reset _sbsar reference otherwise we get a memory error
|
||||
_sbsar = context.scene.loaded_sbsars[_sbsar_name]
|
||||
|
||||
_loaded_sbsar.init(_new_sbsar)
|
||||
_loaded_sbsar.init_shader_duplicate(_sbsar)
|
||||
_loaded_sbsar.init_tiling(_sbsar)
|
||||
_loaded_sbsar.init_outputs(_sbsar)
|
||||
_loaded_sbsar.init_presets(_sbsar)
|
||||
SUBSTANCE_Api.sbsar_register(_new_sbsar)
|
||||
context.scene.sbsar_index = len(context.scene.loaded_sbsars) - 1
|
||||
|
||||
for _idx, _graph in enumerate(_loaded_sbsar.graphs):
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (context, _loaded_sbsar, _idx))
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Substance [{}] duplicated succesfully".format(_sbsar.name),
|
||||
display=True)
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,151 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/shader.py
|
||||
# brief: Shader Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import os
|
||||
|
||||
from ..common import ADDON_ROOT, ADDON_PACKAGE, Code_Response
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..shader.shader import ShaderPreset
|
||||
|
||||
|
||||
class SUBSTANCE_OT_LoadShaderPresets(bpy.types.Operator):
|
||||
bl_idname = 'substance.load_shader_presets'
|
||||
bl_label = 'Initialize shader preset'
|
||||
bl_description = "Initialize the shader presets"
|
||||
|
||||
def execute(self, context):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_addon_prefs.shaders.clear()
|
||||
|
||||
_shaders_dir = os.path.join(ADDON_ROOT, "_presets/default").replace('\\', '/')
|
||||
for _filepath in os.listdir(_shaders_dir):
|
||||
# Load the shader presets
|
||||
_result = SUBSTANCE_Api.shader_load(_filepath)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] could not be loaded".format(
|
||||
_filepath),
|
||||
display=True)
|
||||
continue
|
||||
_shader_preset = ShaderPreset(_filepath, _result[1])
|
||||
_new_shader = _addon_prefs.shaders.add()
|
||||
_new_shader.init(_shader_preset)
|
||||
SUBSTANCE_Api.shader_register(_shader_preset)
|
||||
SUBSTANCE_Utils.log_data("INFO", "Shader Presets [{}] initialized...".format(_filepath))
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_RemoveShaderPresets(bpy.types.Operator):
|
||||
bl_idname = 'substance.remove_shader_presets'
|
||||
bl_label = 'Remove shader preset'
|
||||
bl_description = "Remove the shader presets"
|
||||
|
||||
def execute(self, context):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
_result = SUBSTANCE_Api.shader_presets_remove(_addon_prefs.shaders)
|
||||
if _result != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Shader Presets could not be removed...")
|
||||
_addon_prefs.shader_presets.clear()
|
||||
return {'FINISHED'}
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Shader Presets fully removed...")
|
||||
_addon_prefs.shaders.clear()
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_SaveShaderPresets(bpy.types.Operator):
|
||||
bl_idname = 'substance.save_shader_presets'
|
||||
bl_label = 'Save shader preset'
|
||||
bl_description = "Save the shader presets"
|
||||
|
||||
def execute(self, context):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
for _shader_preset in _addon_prefs.shaders:
|
||||
if _shader_preset.modified:
|
||||
_inputs = getattr(context.scene, _shader_preset.inputs_class_name)
|
||||
|
||||
_outputs = {}
|
||||
for _output in _shader_preset.outputs:
|
||||
_outputs[_output.id] = _output.to_json()
|
||||
|
||||
_obj = {
|
||||
"label": _shader_preset.label,
|
||||
"filename": _shader_preset.filename,
|
||||
"inputs": _inputs.get(),
|
||||
"outputs": _outputs,
|
||||
}
|
||||
|
||||
_result = SUBSTANCE_Api.shader_presets_save(_obj)
|
||||
if _result != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Shader Presets [{}] could not be saved...[{}]".format(_obj["label"], _result))
|
||||
SUBSTANCE_Utils.log_data("INFO", "Shader Presets [{}] saved...".format(_obj["label"]))
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ResetShaderPreset(bpy.types.Operator):
|
||||
bl_idname = 'substance.reset_shader_preset'
|
||||
bl_label = 'Reset shader preset'
|
||||
bl_description = "Reset the shader preset"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
_addons_prefs, _shader_idx, _shader = SUBSTANCE_Utils.get_selected_shader(context)
|
||||
return _shader.modified
|
||||
|
||||
def execute(self, context):
|
||||
_addons_prefs, _shader_idx, _shader = SUBSTANCE_Utils.get_selected_shader(context)
|
||||
|
||||
_inputs = getattr(context.scene, _shader.inputs_class_name)
|
||||
_inputs.reset()
|
||||
|
||||
# Load the shader presets
|
||||
_result = SUBSTANCE_Api.shader_load(_shader.filename)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] could not be loaded".format(
|
||||
_shader.filename),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
_outputs = _result[1]["outputs"]
|
||||
for _output in _shader.outputs:
|
||||
_output.enabled = _outputs[_output.id]["enabled"]
|
||||
_output.colorspace = _outputs[_output.id]["colorspace"]
|
||||
_output.format = _outputs[_output.id]["format"]
|
||||
_output.bitdepth = _outputs[_output.id]["bitdepth"]
|
||||
|
||||
_shader.modified = False
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Shader Presets [{}] is back to default values".format(_shader.label),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,62 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/sync.py
|
||||
# brief: Sinstance Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from .common import load_sbsar, Code_RequestType, Code_Response
|
||||
|
||||
|
||||
class SUBSTANCE_OT_SyncInitTools(bpy.types.Operator):
|
||||
bl_idname = 'substance.init_tools_sync'
|
||||
bl_label = 'Initialize Substance Tools'
|
||||
|
||||
def execute(self, context):
|
||||
if not SUBSTANCE_Api.currently_running:
|
||||
# Initialize SUBSTANCE_Api
|
||||
_result = SUBSTANCE_Api.initialize()
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] The SRE cannot initialize...".format(_result))
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_SyncLoadSBSAR(bpy.types.Operator):
|
||||
bl_idname = 'substance.load_sbsar_sync'
|
||||
bl_label = 'Load a Substance 3D file'
|
||||
|
||||
filepath: bpy.props.StringProperty(name="filepath", default="") # noqa
|
||||
|
||||
def execute(self, context):
|
||||
if len(self.filepath) > 0:
|
||||
if self.filepath.endswith('.sbsar'):
|
||||
_filename = os.path.basename(self.filepath)
|
||||
_filename = _filename.replace(".sbsar", "")
|
||||
|
||||
load_sbsar(_filename, self.filepath, type=Code_RequestType.r_sync)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] is not a valid sbsar file".format(self.filepath))
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] is empty, is not a valid sbsar file".format(self.filepath))
|
||||
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,142 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/toolkit.py
|
||||
# brief:SRE Toolkit Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
import pathlib
|
||||
import subprocess
|
||||
import platform
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..common import TOOLKIT_EXT, Code_Response, ADDON_PACKAGE, SRE_DIR
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
|
||||
|
||||
class SUBSTANCE_OT_OpenTools(bpy.types.Operator):
|
||||
bl_idname = 'substance.open_tools'
|
||||
bl_label = 'Open tools folder'
|
||||
bl_options = {'REGISTER'}
|
||||
|
||||
def execute(self, context):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
_result = _addon_prefs.path_tools
|
||||
if platform.system() == "Windows":
|
||||
os.startfile(_result)
|
||||
elif platform.system() == "Darwin":
|
||||
subprocess.Popen(["open", _result])
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Substance 3D Integration Tools folder [{}] opened correctly".format(_result),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_ResetTools(bpy.types.Operator):
|
||||
bl_idname = 'substance.reset_tools'
|
||||
bl_label = 'Reset tools folder'
|
||||
bl_options = {'REGISTER'}
|
||||
|
||||
def execute(self, context):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
_home = pathlib.Path.home()
|
||||
_result = os.path.join(_home, SRE_DIR)
|
||||
_addon_prefs.path_tools = _result
|
||||
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Substance 3D Integration Tools folder [{}] reset correctly".format(_result),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_InstallTools(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.install_tools'
|
||||
bl_label = 'Install tools'
|
||||
bl_options = {'REGISTER'}
|
||||
filter_glob: bpy.props.StringProperty(default='*{}'.format(TOOLKIT_EXT), options={'HIDDEN'}) # noqa
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
def execute(self, context):
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
_result = SUBSTANCE_Api.toolkit_install(self.filepath)
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
|
||||
if _result[0] == Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance 3D Integration Tools installed correctly", display=True)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while installing the Substance 3D Integration Tools".format(_result[0]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_UpdateTools(bpy.types.Operator, ImportHelper):
|
||||
bl_idname = 'substance.update_tools'
|
||||
bl_label = 'Update tools'
|
||||
bl_options = {'REGISTER'}
|
||||
filter_glob: bpy.props.StringProperty(default='*{}'.format(TOOLKIT_EXT), options={'HIDDEN'}) # noqa
|
||||
|
||||
def __init__(self):
|
||||
self.filepath = ''
|
||||
|
||||
def execute(self, context):
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
_result = SUBSTANCE_Api.toolkit_install(self.filepath)
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
|
||||
if _result[0] == Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance 3D Integration Tools updated correctly", display=True)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while updating the Substance 3D Integration Tools".format(_result[0]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
class SUBSTANCE_OT_UninstallTools(bpy.types.Operator):
|
||||
bl_idname = 'substance.uninstall_tools'
|
||||
bl_label = 'UnInstall tools'
|
||||
bl_options = {'REGISTER'}
|
||||
|
||||
def execute(self, context):
|
||||
SUBSTANCE_Threads.cursor_push('WAIT')
|
||||
_result = SUBSTANCE_Api.toolkit_uninstall()
|
||||
SUBSTANCE_Threads.cursor_pop()
|
||||
|
||||
if _result[0] == Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Substance 3D Integration Tools fully removed", display=True)
|
||||
else:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"[{}] Error while removing the Substance 3D Integration Tools".format(_result[0]),
|
||||
display=True)
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,90 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ops/web.py
|
||||
# brief: Web Operators
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..common import (
|
||||
WEB_SUBSTANCE_TOOLS,
|
||||
WEB_SUBSTANCE_SHARE,
|
||||
WEB_SUBSTANCE_SOURCE,
|
||||
WEB_SUBSTANCE_DOCS,
|
||||
WEB_SUBSTANCE_FORUMS,
|
||||
WEB_SUBSTANCE_DISCORD
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToWebsite(bpy.types.Operator):
|
||||
bl_idname = 'substance.goto_web'
|
||||
bl_label = 'Substance 3D Open Website'
|
||||
bl_description = 'Go to Website'
|
||||
bl_options = {'REGISTER'}
|
||||
|
||||
url: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
bpy.ops.wm.url_open(url=self.url)
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
return self.execute(context)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GetTools(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_tools'
|
||||
bl_label = 'Substance 3D Integration Tools'
|
||||
bl_description = 'Go to Substance 3D Integration Tools'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_TOOLS)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToShare(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_share'
|
||||
bl_label = 'Substance 3D Community Assets'
|
||||
bl_description = 'Go to Substance 3D Community Assets'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_SHARE)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToSource(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_source'
|
||||
bl_label = 'Substance 3D Assets'
|
||||
bl_description = 'Go to Substance 3D Assets'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_SOURCE)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToDocs(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_docs'
|
||||
bl_label = 'Substance Plugin for Blender Documentation'
|
||||
bl_description = 'Go to Substance Plugin for Blender Documentation'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_DOCS)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToForums(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_forums'
|
||||
bl_label = 'Substance 3D Forums'
|
||||
bl_description = 'Go to Substance 3D Forums'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_FORUMS)
|
||||
|
||||
|
||||
class SUBSTANCE_OT_GoToDiscord(SUBSTANCE_OT_GoToWebsite):
|
||||
bl_idname = 'substance.goto_discord'
|
||||
bl_label = 'Substance 3D Discord Server'
|
||||
bl_description = 'Go to Substance 3D Discord Server'
|
||||
url: bpy.props.StringProperty(default=WEB_SUBSTANCE_DISCORD)
|
||||
@@ -0,0 +1,269 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: persistance.py
|
||||
# brief: Persistance handlers for blender
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import shutil
|
||||
import traceback
|
||||
import bpy
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
from .api import SUBSTANCE_Api
|
||||
from .sbsar.sbsar import SBSAR
|
||||
from .thread_ops import SUBSTANCE_Threads
|
||||
from .utils import SUBSTANCE_Utils
|
||||
from .material.manager import SUBSTANCE_MaterialManager
|
||||
from .common import (
|
||||
Code_SbsarOp,
|
||||
Code_Response,
|
||||
ADDON_PACKAGE
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_Persistance():
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_load_pre_handler(dummy):
|
||||
pass
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_load_post_handler(dummy):
|
||||
try:
|
||||
# Add main thread listener
|
||||
if not bpy.app.timers.is_registered(SUBSTANCE_Threads.exec_queued_function):
|
||||
bpy.app.timers.register(SUBSTANCE_Threads.exec_queued_function)
|
||||
|
||||
# Get current scene
|
||||
_scene = bpy.context.scene
|
||||
if hasattr(_scene, "loaded_sbsars") and len(_scene.loaded_sbsars) > 0:
|
||||
if not SUBSTANCE_Api.currently_running:
|
||||
# Initialize SUBSTANCE_Api
|
||||
_result = SUBSTANCE_Api.initialize()
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "[{}] The SRE cannot initialize...".format(_result))
|
||||
return
|
||||
|
||||
for _sbsar in _scene.loaded_sbsars:
|
||||
try:
|
||||
_graph_idx = int(_sbsar.graphs_list)
|
||||
_graph = _sbsar.graphs[_graph_idx]
|
||||
_preset_idx = int(_graph.presets_list)
|
||||
_preset = _graph.presets[_preset_idx]
|
||||
_filepath = bpy.path.abspath(_sbsar.filepath)
|
||||
_filepath = os.path.abspath(_filepath)
|
||||
_filepath = _filepath.replace("\\", "/")
|
||||
|
||||
if not os.path.exists(_filepath):
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] doesn't exist".format(_sbsar.filepath))
|
||||
continue
|
||||
|
||||
_data = {
|
||||
"filepath": _filepath,
|
||||
"name": _sbsar.name,
|
||||
"uuid": _sbsar.uuid,
|
||||
"graph_idx": _graph_idx,
|
||||
"preset": _preset.value
|
||||
}
|
||||
|
||||
# Load the sbsar to the SRE
|
||||
_result = SUBSTANCE_Api.sbsar_load(_data, operation=Code_SbsarOp.reload)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] located at [{}] could not be loaded".format(
|
||||
_sbsar.filename, _sbsar.filepath),
|
||||
display=True)
|
||||
continue
|
||||
if _result[1]["result"] != Code_Response.success.value:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"An error ocurred while loading Substance file [{}]. Failed with error [{}]".format(
|
||||
_sbsar.filepath, _result[1]["result"]),
|
||||
display=True)
|
||||
continue
|
||||
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_new_sbsar = SBSAR(_sbsar.name, _sbsar.filename, _result[1]["data"], _addon_prefs)
|
||||
|
||||
for _graph_obj in _new_sbsar.graphs:
|
||||
_sbsar.graphs[int(_graph_obj.index)].uid = _graph_obj.uid
|
||||
_presets = []
|
||||
_preset_list = _sbsar.graphs[int(_graph_obj.index)].presets
|
||||
for _item in _preset_list:
|
||||
_obj = {
|
||||
"index": int(_item.index),
|
||||
"label": _item.label,
|
||||
"value": _item.value,
|
||||
"icon": _item.icon,
|
||||
"embedded": _item.embedded
|
||||
}
|
||||
_presets.append(_obj)
|
||||
_graph_obj.reset_presets(_presets)
|
||||
SUBSTANCE_Api.sbsar_register(_new_sbsar)
|
||||
except Exception:
|
||||
# TODO: Change the sbsar icon to error if load fails
|
||||
print("change sbsar icon to error")
|
||||
|
||||
SUBSTANCE_Utils.log_data("INFO", "Scene Substances loaded correctly", display=True)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Substance load failed")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_save_pre_handler(dummy):
|
||||
try:
|
||||
SUBSTANCE_Api.temp_sbs_files.clear()
|
||||
SUBSTANCE_Api.temp_tx_files.clear()
|
||||
_addons_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_relative_tx_path = _addons_prefs.path_relative_tx
|
||||
_scene = bpy.context.scene
|
||||
|
||||
for _sbsar in _scene.loaded_sbsars:
|
||||
if not _sbsar.load_success:
|
||||
continue
|
||||
|
||||
if _addons_prefs.path_relative_sbsar_enabled:
|
||||
_original_filepath = bpy.path.abspath(_sbsar.filepath)
|
||||
_original_filepath = os.path.abspath(_original_filepath)
|
||||
_original_filepath = _original_filepath.replace("\\", "/")
|
||||
_sbsar_path = _addons_prefs.path_relative_sbsar
|
||||
_sbsar_path = _sbsar_path[2:] if _sbsar_path.startswith("//") else _sbsar_path
|
||||
_sbsar_path = _sbsar_path[:-1] if _sbsar_path.endswith("/") else _sbsar_path
|
||||
_sbsar.filepath = "//{}/{}".format(_sbsar_path, _sbsar.filename)
|
||||
SUBSTANCE_Api.temp_sbs_files.append({
|
||||
"sbsar_path": _sbsar_path,
|
||||
"original_path": _original_filepath,
|
||||
"filename": _sbsar.filename
|
||||
})
|
||||
|
||||
for _graph in _sbsar.graphs:
|
||||
if SUBSTANCE_MaterialManager.get_existing_material(_graph.material.name) is None:
|
||||
continue
|
||||
|
||||
for _output in _graph.outputs:
|
||||
if _output.filename == "":
|
||||
continue
|
||||
_original_filepath = bpy.path.abspath(_output.filepath)
|
||||
_original_filepath = os.path.abspath(_original_filepath)
|
||||
_original_filepath = _original_filepath.replace("\\", "/")
|
||||
_mat_path = _relative_tx_path.replace("$matname", _graph.material.name)
|
||||
_mat_path = _mat_path[2:] if _mat_path.startswith("//") else _mat_path
|
||||
_mat_path = _mat_path[:-1] if _mat_path.endswith("/") else _mat_path
|
||||
_output.filepath = "//{}/{}".format(_mat_path, _output.filename)
|
||||
|
||||
_item = {
|
||||
"img": "{}_{}".format(_graph.material.name, _output.name),
|
||||
"mat_path": _mat_path,
|
||||
"filepath": _original_filepath,
|
||||
"filename": _output.filename,
|
||||
"new_path": _output.filepath,
|
||||
"mat_name": _graph.material.name
|
||||
}
|
||||
SUBSTANCE_Api.temp_tx_files.append(_item)
|
||||
if _item["img"] in bpy.data.images:
|
||||
bpy.data.images[_item["img"]].filepath = _item["new_path"]
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Susbtance pre save data error")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_save_post_handler(dummy):
|
||||
try:
|
||||
_filepath = bpy.data.filepath.replace("\\", "/")
|
||||
_filedir = os.path.dirname(_filepath)
|
||||
|
||||
for _item in SUBSTANCE_Api.temp_sbs_files:
|
||||
_sbs_dir = "{}/{}".format(_filedir, _item["sbsar_path"])
|
||||
if not os.path.exists(_sbs_dir):
|
||||
os.makedirs(_sbs_dir)
|
||||
_src = _item["original_path"]
|
||||
_dst = "{}/{}".format(_sbs_dir, _item["filename"])
|
||||
if _src != _dst and os.path.exists(_src) and os.path.isfile(_src):
|
||||
shutil.copyfile(_src, _dst)
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"INFO",
|
||||
"Susbtance [{}] moved to relative path".format(_item["filename"]))
|
||||
|
||||
for _item in SUBSTANCE_Api.temp_tx_files:
|
||||
SUBSTANCE_Utils.log_data("INFO", "Moved to Tx relative path [{}]".format(_item["img"]))
|
||||
_tx_dir = "{}/{}".format(_filedir, _item["mat_path"])
|
||||
if not os.path.exists(_tx_dir):
|
||||
os.makedirs(_tx_dir)
|
||||
_new_filepath = os.path.join(_tx_dir, _item["filename"]).replace("\\", "/")
|
||||
|
||||
try:
|
||||
if (_item["filepath"] != _new_filepath and
|
||||
os.path.exists(_item["filepath"]) and
|
||||
os.path.isfile(_item["filepath"])):
|
||||
shutil.move(_item["filepath"], _new_filepath)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Error while moving [{}] file to relative path".format(_item["filepath"]))
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
if _item["img"] in bpy.data.images:
|
||||
bpy.data.images[_item["img"]].reload()
|
||||
|
||||
SUBSTANCE_Api.temp_sbs_files.clear()
|
||||
SUBSTANCE_Api.temp_tx_files.clear()
|
||||
SUBSTANCE_Utils.log_data("INFO", "Susbtance textures saved")
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Susbtance post save data error")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_undo_post_handler(dummy):
|
||||
pass
|
||||
|
||||
@staticmethod
|
||||
@persistent
|
||||
def sbs_depsgraph_update_post(dummy):
|
||||
_addons_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
if not _addons_prefs.auto_highlight_sbsar:
|
||||
return
|
||||
|
||||
_selected_objects = bpy.context.selected_objects
|
||||
if len(_selected_objects) == 0:
|
||||
return
|
||||
|
||||
if SUBSTANCE_Api.last_selection == _selected_objects:
|
||||
return
|
||||
|
||||
SUBSTANCE_Api.last_selection = _selected_objects
|
||||
for _obj in _selected_objects:
|
||||
if not hasattr(_obj.data, "materials"):
|
||||
continue
|
||||
|
||||
for _idx, _key in enumerate(bpy.context.scene.loaded_sbsars):
|
||||
for _graph in bpy.context.scene.loaded_sbsars[_idx].graphs:
|
||||
if _graph.material.name in _obj.data.materials:
|
||||
bpy.context.scene.loaded_sbsars[_idx].graphs_list = _graph.index
|
||||
bpy.context.scene.sbsar_index = _idx
|
||||
return
|
||||
@@ -0,0 +1,657 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: preferences.py
|
||||
# brief: Addon Preferences
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import pathlib
|
||||
import bpy
|
||||
import sys
|
||||
|
||||
from .api import SUBSTANCE_Api
|
||||
|
||||
from .props.utils import get_shaders
|
||||
from .props.shader import SUBSTANCE_PG_ShaderPreset
|
||||
from .props.common import SUBSTANCE_PG_Tiling, SUBSTANCE_PG_Resolution
|
||||
from .props.shortcuts import SUBSTANCE_PG_Shortcuts
|
||||
from .utils import SUBSTANCE_Utils
|
||||
|
||||
from .ops.toolkit import (
|
||||
SUBSTANCE_OT_UninstallTools,
|
||||
SUBSTANCE_OT_UpdateTools,
|
||||
SUBSTANCE_OT_InstallTools,
|
||||
SUBSTANCE_OT_OpenTools,
|
||||
SUBSTANCE_OT_ResetTools
|
||||
)
|
||||
from .ops.web import SUBSTANCE_OT_GetTools, SUBSTANCE_OT_GoToDocs, SUBSTANCE_OT_GoToForums, SUBSTANCE_OT_GoToDiscord
|
||||
from .ops.shader import SUBSTANCE_OT_ResetShaderPreset
|
||||
|
||||
from .common import (
|
||||
ADDON_PACKAGE,
|
||||
PATH_LIBARY_DEFAULT,
|
||||
TOOLKIT_EXPECTED_VERSION,
|
||||
DRAW_DEFAULT_FACTOR,
|
||||
IMAGE_EXPORT_FORMAT,
|
||||
PATH_DEFAULT,
|
||||
Code_ShaderInputType,
|
||||
APPLY_TYPE_DICT,
|
||||
IMAGE_FORMAT_DICT,
|
||||
IMAGE_BITDEPTH_DICT,
|
||||
SRE_ENGINE_DICT,
|
||||
SRE_DIR
|
||||
)
|
||||
|
||||
|
||||
def get_toolkit_path():
|
||||
_home = pathlib.Path.home()
|
||||
return os.path.join(_home, SRE_DIR)
|
||||
|
||||
|
||||
def get_colorspace_dict(self, context):
|
||||
return SUBSTANCE_Utils.get_colorspaces()
|
||||
|
||||
|
||||
def get_shader_bitdepths(self, context):
|
||||
return IMAGE_BITDEPTH_DICT[self.output_default_format]
|
||||
|
||||
|
||||
def get_engine_options(self, context):
|
||||
if sys.platform == "win32":
|
||||
return SRE_ENGINE_DICT["WINDOWS"]
|
||||
|
||||
elif sys.platform == "linux":
|
||||
return SRE_ENGINE_DICT["LINUX"]
|
||||
|
||||
elif sys.platform == "darwin":
|
||||
return SRE_ENGINE_DICT["DARWIN"]
|
||||
|
||||
|
||||
class SUBSTANCE_AddonPreferences(bpy.types.AddonPreferences):
|
||||
bl_idname = ADDON_PACKAGE
|
||||
|
||||
default_tiling: bpy.props.PointerProperty(
|
||||
name="default_tiling",
|
||||
description="The default tiling to be used in the shader network", # noqa
|
||||
type=SUBSTANCE_PG_Tiling)
|
||||
default_resolution: bpy.props.PointerProperty(
|
||||
name="default_resolution",
|
||||
description="The default resolution to be used in the substance", # noqa
|
||||
type=SUBSTANCE_PG_Resolution)
|
||||
default_normal_format: bpy.props.EnumProperty(
|
||||
name="default_normal_format",
|
||||
default="OpenGL", # noqa
|
||||
description="The default normal format", # noqa
|
||||
items=[("OpenGL", "OpenGL", ""), ("DirectX", "DirectX", "")]) # noqa
|
||||
|
||||
default_apply_type: bpy.props.EnumProperty(
|
||||
name="default_apply_type",
|
||||
default="INSERT", # noqa
|
||||
description="Append the material to the object, or Insert it as top material", # noqa
|
||||
items=APPLY_TYPE_DICT)
|
||||
|
||||
default_export_format: bpy.props.EnumProperty(
|
||||
name="default_export_format",
|
||||
default="1", # noqa
|
||||
description="The image export format for input parameters", # noqa
|
||||
items=IMAGE_EXPORT_FORMAT)
|
||||
|
||||
default_export_format: bpy.props.EnumProperty(
|
||||
name="default_export_format",
|
||||
default="1", # noqa
|
||||
description="The image export format for input parameters", # noqa
|
||||
items=IMAGE_EXPORT_FORMAT)
|
||||
|
||||
default_group_collapse: bpy.props.BoolProperty(
|
||||
name='Input groups collapsed by default', # noqa
|
||||
default=False,
|
||||
description='Automatically collapse the substance material input groups when loaded') # noqa
|
||||
|
||||
default_tx_update: bpy.props.BoolProperty(
|
||||
name='Only update textures by default', # noqa
|
||||
default=False,
|
||||
description='Only update the textures without modifing the shader network when updating a substance material') # noqa
|
||||
|
||||
auto_apply_material: bpy.props.BoolProperty(
|
||||
name='Automatically apply the material', # noqa
|
||||
default=False,
|
||||
description='Automatically apply the substance material to the selected object(s) when loaded') # noqa
|
||||
auto_highlight_sbsar: bpy.props.BoolProperty(
|
||||
name='Automatically highlight the material for selected objects', # noqa
|
||||
default=True,
|
||||
description='When an object is selected in the 3D view automatically update the loaded Substance 3D Material') # noqa
|
||||
cycles_autoupdate_enabled: bpy.props.BoolProperty(
|
||||
name='Cycles Auto-update textures', # noqa
|
||||
default=False,
|
||||
description='Force reload textures when updated in cycles') # noqa
|
||||
|
||||
auto_start_sre: bpy.props.BoolProperty(
|
||||
name='Automatically start the Substance Remote Engine', # noqa
|
||||
default=False,
|
||||
description='Automatically start the Substance Remote Engine.') # noqa
|
||||
|
||||
auto_fake_usr: bpy.props.BoolProperty(
|
||||
name='Create materials with fake user enabled.', # noqa
|
||||
default=True,
|
||||
description='Automatically enable the fake user when creating Substance materials.') # noqa
|
||||
|
||||
path_relative_sbsar_enabled: bpy.props.BoolProperty(
|
||||
name='Auto-package sbsar files on save', # noqa
|
||||
default=False,
|
||||
description='Copy the loaded sbsar files to the defined relative path when you save the blend file') # noqa
|
||||
|
||||
path_tools: bpy.props.StringProperty(
|
||||
name='Integration Tools path', # noqa
|
||||
default=get_toolkit_path(),
|
||||
subtype='DIR_PATH', # noqa
|
||||
description='Open by default this path when loading an Substance file (*.sbsar)') # noqa
|
||||
|
||||
path_library: bpy.props.StringProperty(
|
||||
name='Sbsar library path', # noqa
|
||||
default=PATH_LIBARY_DEFAULT,
|
||||
subtype='DIR_PATH', # noqa
|
||||
description='Open by default this path when loading an Substance file (*.sbsar)') # noqa
|
||||
path_default: bpy.props.StringProperty(
|
||||
name='Temporary Path', # noqa
|
||||
default=PATH_DEFAULT,
|
||||
subtype='DIR_PATH', # noqa
|
||||
description='Path used for temporary exports of the material texture maps') # noqa
|
||||
path_relative_sbsar: bpy.props.StringProperty(
|
||||
name='Relative path for Substance files', # noqa
|
||||
default="sbsar/", # noqa
|
||||
description='When saved, copy the substance file to this relative path in order to pack the project') # noqa
|
||||
path_relative_tx: bpy.props.StringProperty(
|
||||
name='Relative path for texture files', # noqa
|
||||
default="substance tx/$matname", # noqa
|
||||
description='When saved copy the texture files to this relative path in order to pack the project') # noqa
|
||||
|
||||
output_default_enabled: bpy.props.BoolProperty(
|
||||
name="output_default_colorspace",
|
||||
default=False, # noqa
|
||||
description="The default enabled status to be used when creating the shader network") # noqa
|
||||
output_default_colorspace: bpy.props.EnumProperty(
|
||||
name="output_default_colorspace",
|
||||
default=0, # noqa
|
||||
description="The default colorspace to be used when creating the shader network", # noqa
|
||||
items=get_colorspace_dict)
|
||||
output_default_format: bpy.props.EnumProperty(
|
||||
name="output_default_format",
|
||||
default="TGA", # noqa
|
||||
description="The default file format to be used by the Output", # noqa
|
||||
items=IMAGE_FORMAT_DICT)
|
||||
output_default_bitdepth: bpy.props.EnumProperty(
|
||||
name="output_default_bitdepth",
|
||||
default=0,
|
||||
description="The default bitdepth of the Output", # noqa
|
||||
items=get_shader_bitdepths)
|
||||
|
||||
shortcuts: bpy.props.PointerProperty(type=SUBSTANCE_PG_Shortcuts)
|
||||
|
||||
shader_list: bpy.props.EnumProperty(
|
||||
name="shader_list",
|
||||
description="The available shader network presets", # noqa
|
||||
items=get_shaders)
|
||||
shaders: bpy.props.CollectionProperty(type=SUBSTANCE_PG_ShaderPreset)
|
||||
|
||||
collapse_shader_inputs: bpy.props.BoolProperty(default=True)
|
||||
collapse_shader_outputs: bpy.props.BoolProperty(default=True)
|
||||
collapse_shortcuts: bpy.props.BoolProperty(default=True)
|
||||
|
||||
preset_auto_delete_enabled: bpy.props.BoolProperty(
|
||||
name="Remove preset delete confirmation", # noqa
|
||||
default=False, # noqa
|
||||
description="Remove delete preset confimation window") # noqa
|
||||
|
||||
engine: bpy.props.EnumProperty(
|
||||
name="engine",
|
||||
description="The engine use on the Substance Remote Engine", # noqa
|
||||
items=get_engine_options)
|
||||
|
||||
def get_default_output(self):
|
||||
return {
|
||||
"enabled": self.output_default_enabled,
|
||||
"colorspace": self.output_default_colorspace,
|
||||
"format": self.output_default_format,
|
||||
"bitdepth": self.output_default_bitdepth
|
||||
}
|
||||
|
||||
def draw(self, context):
|
||||
_col = self.layout.column(align=True)
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Integration Tools Install Path")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "path_tools", text='')
|
||||
_row.operator(SUBSTANCE_OT_OpenTools.bl_idname, text='Open Tools')
|
||||
_row.operator(SUBSTANCE_OT_ResetTools.bl_idname, text='Reset Path')
|
||||
|
||||
_result = SUBSTANCE_Api.toolkit_version_get()
|
||||
if _result[1] is not None and _result[1] in TOOLKIT_EXPECTED_VERSION:
|
||||
_col.label(text='Thank you for installing the Substance 3D Integration Tools. {}'.format(_result[1]))
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_UninstallTools.bl_idname, text='Uninstall Tools', icon='TRASH')
|
||||
_row.operator(SUBSTANCE_OT_UpdateTools.bl_idname, text='Update Tools', icon='FILE_REFRESH')
|
||||
elif _result[1] is not None and _result[1] not in TOOLKIT_EXPECTED_VERSION:
|
||||
_col.alert = True
|
||||
_msg = 'Update Needed! Please download and install a compatible Integration tool version: [{}] '.format(
|
||||
" , ".join(TOOLKIT_EXPECTED_VERSION))
|
||||
_col.label(text=_msg)
|
||||
_col.alert = False
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_GetTools.bl_idname, text='Download', icon='URL')
|
||||
_row.operator(SUBSTANCE_OT_UpdateTools.bl_idname, text='Update Tools', icon='FILEBROWSER')
|
||||
return
|
||||
else:
|
||||
_col.alert = True
|
||||
_msg = 'Please download and install Integration Tools, a separate module for Adobe Substance 3D'
|
||||
_col.label(text=_msg)
|
||||
_col.alert = False
|
||||
_row = _col.row()
|
||||
|
||||
_row.operator(SUBSTANCE_OT_GetTools.bl_idname, text='Download', icon='URL')
|
||||
_row.operator(SUBSTANCE_OT_InstallTools.bl_idname, text='Install from disk', icon='FILEBROWSER')
|
||||
return
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
|
||||
# Docs
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Help & Resources:")
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_col_1.alignment = "RIGHT"
|
||||
_col_1.label(text="Documentation")
|
||||
_col_2.operator(SUBSTANCE_OT_GoToDocs.bl_idname, text='Documentation', icon='URL')
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_col_1.alignment = "RIGHT"
|
||||
_col_1.label(text="Forums")
|
||||
_col_2.operator(SUBSTANCE_OT_GoToForums.bl_idname, text='Forums', icon='URL')
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_col_1.alignment = "RIGHT"
|
||||
_col_1.label(text="Discord Sever")
|
||||
_col_2.operator(SUBSTANCE_OT_GoToDiscord.bl_idname, text='Discord Server', icon='URL')
|
||||
|
||||
# Options
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Defaults:")
|
||||
|
||||
# Tiling
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Tiling")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self.default_tiling, "x", text='')
|
||||
_row_2 = _row.column()
|
||||
_row_2.prop(self.default_tiling, "y", text='')
|
||||
_row_2.enabled = not self.default_tiling.linked
|
||||
_row_3 = _row.column()
|
||||
_row_3.prop(self.default_tiling, "z", text='')
|
||||
_row_3.enabled = not self.default_tiling.linked
|
||||
_row.prop(self.default_tiling, "linked", text='', icon='LOCKED')
|
||||
|
||||
# Resolution
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Resolution")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self.default_resolution, "width", text='')
|
||||
_row_2 = _row.column()
|
||||
_row_2.prop(self.default_resolution, "height", text='')
|
||||
_row_2.enabled = not self.default_resolution.linked
|
||||
_row.prop(self.default_resolution, "linked", text='', icon='LOCKED')
|
||||
|
||||
# Normal Format
|
||||
# _row = _col.row()
|
||||
# _split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
# _col_1 = _split.column()
|
||||
# _col_2 = _split.column()
|
||||
# _row = _col_1.row()
|
||||
# _row.alignment = "RIGHT"
|
||||
# _row.label(text="Normal Format")
|
||||
# _row = _col_2.row()
|
||||
# _row.prop(self, "default_normal_format", text='')
|
||||
|
||||
# APPLY TYPE Format
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Apply Type")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "default_apply_type", text='')
|
||||
|
||||
# Export Image Format
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Export Image Format")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "default_export_format", text='')
|
||||
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'default_group_collapse')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'default_tx_update')
|
||||
|
||||
# SRE Engine
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Substance Remote Engine:")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Engine")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "engine", text='')
|
||||
|
||||
# Automations
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Automations:")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_2.row()
|
||||
_col_2.prop(self, 'auto_apply_material')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'auto_highlight_sbsar')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'cycles_autoupdate_enabled')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'preset_auto_delete_enabled')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'auto_fake_usr')
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'auto_start_sre')
|
||||
|
||||
# Paths
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Paths:")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="SBSAR Library Path")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "path_library", text='')
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Temporary Folder")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "path_default", text='')
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Relative Paths:")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Copy [*.sbsar] files on save to")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, 'path_relative_sbsar_enabled', text="")
|
||||
_row = _row.row()
|
||||
_row.enabled = self.path_relative_sbsar_enabled
|
||||
_row.prop(self, "path_relative_sbsar", text="")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="On save, copy textures to")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "path_relative_tx", text='')
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
|
||||
# Options
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
_row = _col.row()
|
||||
_row.label(text="Shader Networks:")
|
||||
|
||||
# Show current shader preset
|
||||
_selected_preset_idx = int(self.shader_list)
|
||||
_selected_preset = self.shaders[_selected_preset_idx]
|
||||
_modified = "(*)" if _selected_preset.modified else ""
|
||||
# Shader Presets
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Shader Preset" + _modified)
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "shader_list", text="")
|
||||
_row.operator(SUBSTANCE_OT_ResetShaderPreset.bl_idname, text="", icon="LOOP_BACK")
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
|
||||
# Shader preset parameters
|
||||
if len(_selected_preset.inputs) != 0:
|
||||
_row = _col.row()
|
||||
_row.alignment = "LEFT"
|
||||
_row.prop(
|
||||
self,
|
||||
"collapse_shader_inputs",
|
||||
icon='TRIA_DOWN' if self.collapse_shader_inputs else 'TRIA_RIGHT',
|
||||
text="Parameters:",
|
||||
emboss=False)
|
||||
if self.collapse_shader_inputs:
|
||||
_inputs = getattr(context.scene, _selected_preset.inputs_class_name)
|
||||
for _idx, _input in enumerate(_selected_preset.inputs):
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=_input.label)
|
||||
_row = _col_2.row()
|
||||
|
||||
if _input.type == Code_ShaderInputType.float_maxmin.value:
|
||||
_row.prop(_inputs, _input.id, text="")
|
||||
elif _input.type == Code_ShaderInputType.float_slider.value:
|
||||
_row.prop(_inputs, _input.id, text="", slider=True)
|
||||
else:
|
||||
_row.label(text="Parameter not supported yet")
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
|
||||
# Shader preset outputs
|
||||
_row = _col.row()
|
||||
_row.alignment = "LEFT"
|
||||
_row.prop(
|
||||
self,
|
||||
"collapse_shader_outputs",
|
||||
icon='TRIA_DOWN' if self.collapse_shader_outputs else 'TRIA_RIGHT',
|
||||
text="Outputs:",
|
||||
emboss=False)
|
||||
if self.collapse_shader_outputs:
|
||||
for _idx, _output in enumerate(_selected_preset.outputs):
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=_output.label)
|
||||
_row = _col_2.row()
|
||||
_row.prop(_output, "enabled", text="")
|
||||
_row.prop(_output, "colorspace", text="")
|
||||
_row.prop(_output, "format", text="")
|
||||
_row.prop(_output, "bitdepth", text="")
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Generic Output")
|
||||
_row = _col_2.row()
|
||||
_row.prop(self, "output_default_enabled", text="")
|
||||
_row.prop(self, "output_default_colorspace", text="")
|
||||
_row.prop(self, "output_default_format", text="")
|
||||
_row.prop(self, "output_default_bitdepth", text="")
|
||||
|
||||
# Shortcuts
|
||||
_row = _col.row()
|
||||
_row.alignment = "LEFT"
|
||||
_row.prop(
|
||||
self,
|
||||
"collapse_shortcuts",
|
||||
icon='TRIA_DOWN' if self.collapse_shortcuts else 'TRIA_RIGHT',
|
||||
text="Shortcuts:",
|
||||
emboss=False)
|
||||
if self.collapse_shortcuts:
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="")
|
||||
_row = _col_2.row()
|
||||
_row.label(text="CTRL")
|
||||
_row.label(text="SHIFT")
|
||||
_row.label(text="ALT")
|
||||
_row.label(text="KEY")
|
||||
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=self.shortcuts.menu_name)
|
||||
_row = _col_2.row()
|
||||
_split = _row.split(factor=0.25)
|
||||
_col_3 = _split.column()
|
||||
_row = _col_3.row()
|
||||
_row.prop(self.shortcuts, 'menu_ctrl', text="")
|
||||
_col_4 = _split.column()
|
||||
_row = _col_4.row()
|
||||
_row.prop(self.shortcuts, 'menu_shift', text="")
|
||||
_col_5 = _split.column()
|
||||
_row = _col_5.row()
|
||||
_row.prop(self.shortcuts, 'menu_alt', text="")
|
||||
_col_6 = _split.column()
|
||||
_row = _col_6.row()
|
||||
_row.prop(self.shortcuts, 'menu_key', text="")
|
||||
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=self.shortcuts.load_name)
|
||||
_row = _col_2.row()
|
||||
_split = _row.split(factor=0.25)
|
||||
_col_3 = _split.column()
|
||||
_row = _col_3.row()
|
||||
_row.prop(self.shortcuts, 'load_ctrl', text="")
|
||||
_col_4 = _split.column()
|
||||
_row = _col_4.row()
|
||||
_row.prop(self.shortcuts, 'load_shift', text="")
|
||||
_col_5 = _split.column()
|
||||
_row = _col_5.row()
|
||||
_row.prop(self.shortcuts, 'load_alt', text="")
|
||||
_col_6 = _split.column()
|
||||
_row = _col_6.row()
|
||||
_row.prop(self.shortcuts, 'load_key', text="")
|
||||
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=self.shortcuts.apply_name)
|
||||
_row = _col_2.row()
|
||||
_split = _row.split(factor=0.25)
|
||||
_col_3 = _split.column()
|
||||
_row = _col_3.row()
|
||||
_row.prop(self.shortcuts, 'apply_ctrl', text="")
|
||||
_col_4 = _split.column()
|
||||
_row = _col_4.row()
|
||||
_row.prop(self.shortcuts, 'apply_shift', text="")
|
||||
_col_5 = _split.column()
|
||||
_row = _col_5.row()
|
||||
_row.prop(self.shortcuts, 'apply_alt', text="")
|
||||
_col_6 = _split.column()
|
||||
_row = _col_6.row()
|
||||
_row.prop(self.shortcuts, 'apply_key', text="")
|
||||
|
||||
_row = _col_2.row()
|
||||
_row.label(text="*Shortcut updates need a restart in order to be applied.")
|
||||
|
||||
_row = _col.row()
|
||||
_row.label(text="")
|
||||
@@ -0,0 +1,86 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: presets/manager.py
|
||||
# brief: Manager for preset related operations
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import xml.etree.ElementTree as ET
|
||||
|
||||
import traceback
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import Code_Response, PRESET_EXTENSION
|
||||
|
||||
|
||||
class SUBSTANCE_PresetManager():
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def preset_write_file(self, filepath, preset):
|
||||
try:
|
||||
_dir_path = filepath + preset.name + PRESET_EXTENSION
|
||||
_root = ET.Element('sbspresets')
|
||||
_root.set('formatversion', '1.1')
|
||||
_root.set('count', '1')
|
||||
|
||||
_preset_xml = ET.fromstring(preset.value)
|
||||
|
||||
_root.append(_preset_xml)
|
||||
|
||||
_tree = ET.ElementTree(_root)
|
||||
ET.indent(_tree, space=" ", level=0)
|
||||
_tree.write(_dir_path)
|
||||
return Code_Response.success
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Writing preset error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
return Code_Response.preset_export_error
|
||||
|
||||
def preset_read_file(self, filepath):
|
||||
try:
|
||||
with open(filepath) as _f:
|
||||
_preset_file = _f.read()
|
||||
_root = ET.fromstring(_preset_file)
|
||||
|
||||
_obj = {}
|
||||
|
||||
for _child in _root.findall('sbspreset'):
|
||||
_preset_value = ET.tostring(_child, encoding='unicode')
|
||||
|
||||
_graph = _child.attrib['pkgurl'].split('?')[0]
|
||||
_graph = _graph.replace("pkg:///", "")
|
||||
_graph = _graph.replace("pkg://", "")
|
||||
|
||||
if _graph not in _obj:
|
||||
_obj[_graph] = []
|
||||
|
||||
_obj[_graph].append({
|
||||
"label": _child.attrib['label'],
|
||||
"value": _preset_value
|
||||
})
|
||||
|
||||
return (Code_Response.success, _obj)
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Reading preset error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
|
||||
return (Code_Response.preset_import_error, None)
|
||||
@@ -0,0 +1,122 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/common.py
|
||||
# brief: Common Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..common import RESOLUTIONS_DICT
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarPhysicalSize(bpy.types.PropertyGroup):
|
||||
x: bpy.props.FloatProperty(
|
||||
name="x",
|
||||
default=1.0,
|
||||
description="The X physical size to be used") # noqa
|
||||
y: bpy.props.FloatProperty(
|
||||
name="y",
|
||||
default=1.0,
|
||||
description="The Y physical size to be used") # noqa
|
||||
z: bpy.props.FloatProperty(
|
||||
name="z",
|
||||
default=1.0,
|
||||
description="The Z physical size to be used") # noqa
|
||||
|
||||
def init(self, value):
|
||||
self.x = value[0]
|
||||
self.y = value[1]
|
||||
self.z = value[2]
|
||||
|
||||
def get(self):
|
||||
return [self.x, self.y, self.z]
|
||||
|
||||
|
||||
def on_linked_tiling_changed(self, context):
|
||||
if self.linked:
|
||||
self.y = self.x
|
||||
self.z = self.x
|
||||
else:
|
||||
on_tiling_changed(self, context)
|
||||
|
||||
|
||||
def on_tiling_changed(self, context):
|
||||
pass
|
||||
|
||||
|
||||
class SUBSTANCE_PG_Tiling(bpy.types.PropertyGroup):
|
||||
x: bpy.props.FloatProperty(
|
||||
name="x",
|
||||
default=2.0,
|
||||
description="The X tiling to be used", # noqa
|
||||
update=on_linked_tiling_changed)
|
||||
y: bpy.props.FloatProperty(
|
||||
name="y",
|
||||
default=2.0,
|
||||
description="The Y tiling to be used", # noqa
|
||||
update=on_tiling_changed)
|
||||
z: bpy.props.FloatProperty(
|
||||
name="z",
|
||||
default=2.0,
|
||||
description="The Z tiling to be used", # noqa
|
||||
update=on_tiling_changed)
|
||||
linked: bpy.props.BoolProperty(
|
||||
name="linked",
|
||||
default=True,
|
||||
description='Lock/Unlock the tiling', # noqa
|
||||
update=on_linked_tiling_changed)
|
||||
|
||||
def init(self, value):
|
||||
self.x = value[0]
|
||||
self.y = value[1]
|
||||
self.z = value[2]
|
||||
|
||||
def get(self):
|
||||
return [self.x, self.y, self.z]
|
||||
|
||||
|
||||
def on_update_resolution(self, context):
|
||||
if self.linked:
|
||||
self.height = self.width
|
||||
|
||||
|
||||
class SUBSTANCE_PG_Resolution(bpy.types.PropertyGroup):
|
||||
width: bpy.props.EnumProperty(
|
||||
name="width",
|
||||
default="10",
|
||||
description="The width of the exported map", # noqa
|
||||
items=RESOLUTIONS_DICT,
|
||||
update=on_update_resolution)
|
||||
height: bpy.props.EnumProperty(
|
||||
name="height",
|
||||
default="10",
|
||||
description="The height of the exported map", # noqa
|
||||
items=RESOLUTIONS_DICT)
|
||||
linked: bpy.props.BoolProperty(
|
||||
name="linked",
|
||||
default=True,
|
||||
description='Lock/Unlock the resolution', # noqa
|
||||
update=on_update_resolution)
|
||||
|
||||
def init(self, value):
|
||||
self.width = value[0]
|
||||
self.height = value[1]
|
||||
|
||||
def get(self):
|
||||
return [int(self.width), int(self.height)]
|
||||
@@ -0,0 +1,135 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/sbsar.py
|
||||
# brief: Substance Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
from .sbsar_graph import SUBSTANCE_PG_SbsarGraph
|
||||
|
||||
from ..common import (
|
||||
Code_SbsarLoadSuffix,
|
||||
ADDON_PACKAGE
|
||||
)
|
||||
|
||||
|
||||
def get_graph_items(self, context):
|
||||
_graphs = []
|
||||
for _idx, _graph in enumerate(self.graphs):
|
||||
_item = (_graph.index, _graph.label, "{}:{}:{}".format(_graph.index, _graph.label, _graph.uid))
|
||||
_graphs.append(_item)
|
||||
if len(_graphs) == 0:
|
||||
return [("0", "NONE", "NONE:NONE:NONE")]
|
||||
return _graphs
|
||||
|
||||
|
||||
def on_graph_update(self, context):
|
||||
pass
|
||||
|
||||
|
||||
def on_suffix_update(self, context):
|
||||
if self.suffix == Code_SbsarLoadSuffix.success.value[0]:
|
||||
self.loading = Code_SbsarLoadSuffix.success.value[1]
|
||||
self.load_success = True
|
||||
elif self.suffix == Code_SbsarLoadSuffix.error.value[0]:
|
||||
self.loading = Code_SbsarLoadSuffix.error.value[1]
|
||||
self.load_success = False
|
||||
|
||||
|
||||
class SUBSTANCE_PG_Sbsar(bpy.types.PropertyGroup):
|
||||
uuid: bpy.props.StringProperty(
|
||||
name="uuid",
|
||||
description="The ID of the Substance 3D *.sbsar file") # noqa
|
||||
version: bpy.props.IntProperty(
|
||||
name="version",
|
||||
description="The Version of the Substance Engine used by the .sbsar file") # noqa
|
||||
name: bpy.props.StringProperty(
|
||||
name="name",
|
||||
description="The name of the Substance *.sbsar file") # noqa
|
||||
filename: bpy.props.StringProperty(
|
||||
name='filename',
|
||||
description='The name of the *.sbsar file') # noqa
|
||||
filepath: bpy.props.StringProperty(
|
||||
name='filepath',
|
||||
description='The path to the *.sbsar file') # noqa
|
||||
|
||||
graphs: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarGraph)
|
||||
graphs_list: bpy.props.EnumProperty(
|
||||
name="graphs",
|
||||
description="The available graphs of the Substance 3D material", # noqa
|
||||
items=get_graph_items,
|
||||
update=on_graph_update)
|
||||
|
||||
suffix: bpy.props.StringProperty(
|
||||
name="suffix",
|
||||
default=Code_SbsarLoadSuffix.loading.value[0],
|
||||
update=on_suffix_update)
|
||||
icon: bpy.props.StringProperty(
|
||||
name="icon",
|
||||
default=Code_SbsarLoadSuffix.loading.value[1],
|
||||
update=on_suffix_update)
|
||||
|
||||
loading: bpy.props.StringProperty(name="loading", default="TEMP") # noqa
|
||||
load_success: bpy.props.BoolProperty(default=False)
|
||||
|
||||
def init(self, sbsar):
|
||||
self.uuid = sbsar.uuid
|
||||
self.version = sbsar.version
|
||||
self.name = sbsar.name
|
||||
self.filename = sbsar.filename
|
||||
self.filepath = sbsar.filepath
|
||||
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
for _graph in sbsar.graphs:
|
||||
_new_graph = self.graphs.add()
|
||||
_new_graph.init(_graph, _addon_prefs)
|
||||
|
||||
def init_shader(self, shader_idx, shader, default_output):
|
||||
for _graph in self.graphs:
|
||||
_graph.init_shader(shader_idx, shader, default_output)
|
||||
|
||||
def init_tiling(self, sbsar):
|
||||
for _idx, _graph in enumerate(self.graphs):
|
||||
_graph.init_tiling(sbsar.graphs[_idx].tiling.get(), sbsar.graphs[_idx].tiling.linked)
|
||||
|
||||
def init_shader_duplicate(self, sbsar):
|
||||
for _idx, _graph in enumerate(self.graphs):
|
||||
_graph.init_shader_duplicate(sbsar.graphs[_idx].shaders_list)
|
||||
|
||||
def init_outputs(self, sbsar):
|
||||
for _idx, _graph in enumerate(self.graphs):
|
||||
_graph.init_outputs(sbsar.graphs[_idx].outputs)
|
||||
|
||||
def init_presets(self, sbsar):
|
||||
for _idx, _graph in enumerate(self.graphs):
|
||||
_graph.init_preset(sbsar.graphs[_idx].presets_list)
|
||||
|
||||
def get(self):
|
||||
_obj = {
|
||||
"uuid": self.uuid,
|
||||
"version": self.version,
|
||||
"name": self.name,
|
||||
"filename": self.filename,
|
||||
"filepath": self.filepath,
|
||||
"graphs": []
|
||||
}
|
||||
for _graph in self.graphs:
|
||||
_obj["graphs"].append(_graph.get())
|
||||
|
||||
return _obj
|
||||
@@ -0,0 +1,361 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/sbsar_graph.py
|
||||
# brief: Substance Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
from .utils import get_shaders
|
||||
from ..sbsar.async_ops import _render_sbsar, _set_input_visibility
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..material.manager import SUBSTANCE_MaterialManager
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from .common import SUBSTANCE_PG_SbsarPhysicalSize
|
||||
from .sbsar_input import SUBSTANCE_PG_SbsarInput, SUBSTANCE_PG_SbsarInputGroup
|
||||
from .sbsar_output import SUBSTANCE_PG_SbsarOutput
|
||||
from .sbsar_preset import SUBSTANCE_PG_SbsarPreset
|
||||
from ..common import OUTPUTS_FILTER_DICT, Code_InputIdentifier, Code_Response
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarMaterial(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(name="name", description="The ID of the Substance 3D shader material") # noqa
|
||||
shader: bpy.props.StringProperty(name="shader", default="") # noqa
|
||||
|
||||
|
||||
def on_linked_tiling_changed(self, context):
|
||||
if self.linked:
|
||||
self.y = self.x
|
||||
self.z = self.x
|
||||
else:
|
||||
on_tiling_changed(self, context)
|
||||
|
||||
|
||||
def on_tiling_changed(self, context):
|
||||
if not self.callback:
|
||||
return
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph = _sbsar.graphs[int(_sbsar.graphs_list)]
|
||||
_addons_prefs, _selected_shader_idx, _selected_shader_preset = SUBSTANCE_Utils.get_selected_shader(
|
||||
context,
|
||||
int(_graph.shaders_list))
|
||||
_shader_filepath = SUBSTANCE_Utils.get_shader_file(_selected_shader_preset.filename)
|
||||
_shader_graph = SUBSTANCE_Utils.get_json(_shader_filepath)
|
||||
_material = SUBSTANCE_MaterialManager.get_existing_material(_graph.material.name)
|
||||
|
||||
if _material is None:
|
||||
return
|
||||
|
||||
for _property in _shader_graph["properties"]:
|
||||
if _property["type"] == "tiling":
|
||||
_node_name = None
|
||||
for _node in _shader_graph["nodes"]:
|
||||
if _node["id"] == _property["id"]:
|
||||
_node_name = _node["name"]
|
||||
break
|
||||
if _node_name is None:
|
||||
continue
|
||||
if _node_name in _material.node_tree.nodes:
|
||||
_node = _material.node_tree.nodes[_node_name]
|
||||
_value = self.get()
|
||||
if "input" in _property:
|
||||
setattr(_node.inputs[_property["input"]], _property["name"], _value)
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarTiling(bpy.types.PropertyGroup):
|
||||
x: bpy.props.FloatProperty(
|
||||
name="x",
|
||||
default=2.0,
|
||||
description="The X tiling to be used", # noqa
|
||||
update=on_linked_tiling_changed)
|
||||
y: bpy.props.FloatProperty(
|
||||
name="y",
|
||||
default=2.0,
|
||||
description="The Y tiling to be used", # noqa
|
||||
update=on_tiling_changed)
|
||||
z: bpy.props.FloatProperty(
|
||||
name="z",
|
||||
default=2.0,
|
||||
description="The Z tiling to be used", # noqa
|
||||
update=on_tiling_changed)
|
||||
linked: bpy.props.BoolProperty(
|
||||
name="linked",
|
||||
default=True,
|
||||
description='Lock/Unlock the tiling', # noqa
|
||||
update=on_linked_tiling_changed)
|
||||
callback: bpy.props.BoolProperty(default=True)
|
||||
|
||||
def init(self, value):
|
||||
self.callback = False
|
||||
self.x = value[0]
|
||||
self.y = value[1]
|
||||
self.z = value[2]
|
||||
self.callback = True
|
||||
|
||||
def set(self, value, linked):
|
||||
self.callback = False
|
||||
self.x = value[0]
|
||||
self.y = value[1]
|
||||
self.z = value[2]
|
||||
self.linked = linked
|
||||
self.callback = True
|
||||
|
||||
def get(self):
|
||||
return [self.x, self.y, self.z]
|
||||
|
||||
|
||||
def on_shader_update(self, context):
|
||||
if not self.shader_callback:
|
||||
return
|
||||
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph_idx = int(_sbsar.graphs_list)
|
||||
|
||||
_addons_prefs, _selected_shader_idx, _selected_shader = SUBSTANCE_Utils.get_selected_shader(
|
||||
context,
|
||||
int(self.shaders_list))
|
||||
|
||||
for _output in self.outputs:
|
||||
_output.shader_callback_enabled = False
|
||||
if _output.name in _selected_shader.outputs:
|
||||
_shader_output = _selected_shader.outputs[_output.name]
|
||||
_output.shader_enabled = _shader_output.enabled
|
||||
_output.shader_format = _shader_output.format
|
||||
_output.shader_bitdepth = _shader_output.bitdepth
|
||||
else:
|
||||
_output.shader_enabled = _addons_prefs.output_default_enabled
|
||||
_output.shader_format = _addons_prefs.output_default_format
|
||||
_output.shader_bitdepth = _addons_prefs.output_default_bitdepth
|
||||
_output.shader_callback_enabled = True
|
||||
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (context, _sbsar, _graph_idx))
|
||||
|
||||
|
||||
def on_preset_update(self, context):
|
||||
if not self.preset_callback:
|
||||
return
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_preset_idx = int(self.presets_list)
|
||||
_preset = self.presets[_preset_idx]
|
||||
|
||||
_result = SUBSTANCE_Api.sbsar_preset_load(
|
||||
_sbsar,
|
||||
self,
|
||||
_preset.value)
|
||||
|
||||
if _result[0] != Code_Response.success:
|
||||
return
|
||||
|
||||
_data = _result[1]["data"]["inputs"]
|
||||
SUBSTANCE_Threads.alt_thread_run(_set_input_visibility, (
|
||||
_sbsar,
|
||||
self,
|
||||
_data))
|
||||
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (
|
||||
context,
|
||||
_sbsar,
|
||||
int(self.index)))
|
||||
|
||||
_input_class = getattr(context.scene, self.inputs_class_name)
|
||||
_input_class.callback["enabled"] = False
|
||||
_input_class.from_json(self.inputs, _data)
|
||||
_input_class.callback["enabled"] = True
|
||||
|
||||
|
||||
def get_preset_items(self, context):
|
||||
_presets = []
|
||||
for _preset in self.presets:
|
||||
_item = (
|
||||
_preset.index,
|
||||
_preset.label,
|
||||
"{}:{}".format(_preset.index, _preset.label),
|
||||
int(_preset.index)
|
||||
)
|
||||
_presets.append(_item)
|
||||
return _presets
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarGraph(bpy.types.PropertyGroup):
|
||||
index: bpy.props.StringProperty(
|
||||
name="index",
|
||||
description="The index of the graph in the Substance 3D material") # noqa
|
||||
uid: bpy.props.StringProperty(
|
||||
name="uid",
|
||||
description="The ID of the Substance 3D graph") # noqa
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
label: bpy.props.StringProperty(
|
||||
name="label",
|
||||
description="The name of the Substance 3D graph") # noqa
|
||||
identifier: bpy.props.StringProperty(
|
||||
name="identifier",
|
||||
description="The identifier of the Substance 3D graph") # noqa
|
||||
packageUrl: bpy.props.StringProperty(
|
||||
name="packageUrl",
|
||||
description="The package URL of the Substance 3D graph") # noqa
|
||||
material: bpy.props.PointerProperty(type=SUBSTANCE_PG_SbsarMaterial)
|
||||
tiling: bpy.props.PointerProperty(
|
||||
name="tiling",
|
||||
description="The default tiling to be used in the shader network", # noqa
|
||||
type=SUBSTANCE_PG_SbsarTiling)
|
||||
physical_size: bpy.props.PointerProperty(
|
||||
name="physical_size",
|
||||
description="The physical size of the material", # noqa
|
||||
type=SUBSTANCE_PG_SbsarPhysicalSize)
|
||||
|
||||
presets: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarPreset)
|
||||
presets_list: bpy.props.EnumProperty(
|
||||
name="presets",
|
||||
description="The available presets on ths SBSAR file", # noqa
|
||||
items=get_preset_items,
|
||||
update=on_preset_update)
|
||||
preset_callback: bpy.props.BoolProperty(name="preset_callback", default=True)
|
||||
|
||||
outputs_filter: bpy.props.EnumProperty(
|
||||
name="outputs_filter",
|
||||
description="Filter the outputs displayed", # noqa
|
||||
items=OUTPUTS_FILTER_DICT)
|
||||
|
||||
inputs_class_name: bpy.props.StringProperty(name="inputs_class_name")
|
||||
input_groups: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarInputGroup)
|
||||
inputs: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarInput)
|
||||
|
||||
outputs: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarOutput)
|
||||
|
||||
outputsize_exists: bpy.props.BoolProperty(
|
||||
name="outputsize_exists",
|
||||
default=False)
|
||||
randomseed_exists: bpy.props.BoolProperty(
|
||||
name="randomseed_exists",
|
||||
default=False)
|
||||
|
||||
shaders_list: bpy.props.EnumProperty(
|
||||
name="shaders_list",
|
||||
description="The available shader network presets", # noqa
|
||||
items=get_shaders,
|
||||
update=on_shader_update)
|
||||
shader_callback: bpy.props.BoolProperty(name="shader_callback", default=True)
|
||||
update_tx_only: bpy.props.BoolProperty(name="update_tx_only", default=False)
|
||||
|
||||
thumbnail: bpy.props.StringProperty(name="thumbnail")
|
||||
|
||||
def init(self, graph, addon_prefs):
|
||||
self.index = graph.index
|
||||
self.uid = graph.uid
|
||||
self.name = graph.identifier
|
||||
self.identifier = graph.identifier
|
||||
self.packageUrl = graph.packageUrl
|
||||
self.label = graph.label
|
||||
self.material.name = graph.material
|
||||
self.physical_size.init(graph.physicalSize)
|
||||
self.tiling.init(graph.tiling)
|
||||
self.inputs_class_name = graph.inputs_class_name
|
||||
|
||||
self.update_tx_only = addon_prefs.default_tx_update
|
||||
|
||||
for _preset in graph.presets:
|
||||
_new_preset = self.presets.add()
|
||||
_new_preset.init(_preset)
|
||||
|
||||
for _idx, _group in enumerate(graph.inputs_groups):
|
||||
new_group = self.input_groups.add()
|
||||
new_group.init(_idx, _group, addon_prefs)
|
||||
|
||||
for _key, _input in graph.inputs.items():
|
||||
_new_input = self.inputs.add()
|
||||
_new_input.init(_input)
|
||||
if _input.identifier == Code_InputIdentifier.outputsize.value:
|
||||
self.outputsize_exists = True
|
||||
if _input.identifier == Code_InputIdentifier.randomseed.value:
|
||||
self.randomseed_exists = True
|
||||
|
||||
for _key, _outputs in graph.outputs.items():
|
||||
_new_output = self.outputs.add()
|
||||
_new_output.init(_outputs)
|
||||
|
||||
def init_shader(self, shader_idx, shader, default_output):
|
||||
self.shader_callback = False
|
||||
self.shaders_list = shader_idx
|
||||
self.shader_callback = True
|
||||
for _output in self.outputs:
|
||||
_output.init_shader(shader, default_output)
|
||||
|
||||
def init_shader_duplicate(self, shader_index):
|
||||
_shader_idx = int(shader_index)
|
||||
_addon_prefs, _selected_shader_idx, _selected_shader_preset = SUBSTANCE_Utils.get_selected_shader(
|
||||
bpy.context, _shader_idx)
|
||||
self.shader_callback = False
|
||||
self.shaders_list = _selected_shader_idx
|
||||
self.shader_callback = True
|
||||
for _output in self.outputs:
|
||||
_output.init_shader(_selected_shader_preset, _addon_prefs.get_default_output())
|
||||
|
||||
def init_tiling(self, value, linked):
|
||||
self.tiling.set(value, linked)
|
||||
|
||||
def init_outputs(self, outputs):
|
||||
for _output in self.outputs:
|
||||
if _output.name in outputs:
|
||||
_output.init_output(outputs[_output.name])
|
||||
|
||||
def init_preset(self, preset_value):
|
||||
self.preset_callback = False
|
||||
self.presets_list = preset_value
|
||||
self.preset_callback = True
|
||||
|
||||
def set_thumbnail(self, data):
|
||||
if "graph_thumb" not in data:
|
||||
return
|
||||
|
||||
_file = data["graph_thumb"]
|
||||
if os.path.exists(_file):
|
||||
_thumbnail_img = bpy.data.images.load(_file, check_existing=True)
|
||||
_thumbnail_txt = bpy.data.textures.new(name=_thumbnail_img.name, type="IMAGE")
|
||||
_thumbnail_txt.image = _thumbnail_img
|
||||
_thumbnail_txt.extension = "EXTEND"
|
||||
self.thumbnail = _thumbnail_img.name
|
||||
else:
|
||||
self.thumbnail = ""
|
||||
|
||||
def get(self):
|
||||
_obj = {
|
||||
"index": self.index,
|
||||
"uid": self.uid,
|
||||
"identifier": self.identifier,
|
||||
"packagrUrl": self.packageUrl,
|
||||
"label": self.label,
|
||||
"physical_size": self.physical_size.get(),
|
||||
"tiling": self.tiling.get(),
|
||||
"presets": [],
|
||||
"inputs": [],
|
||||
"outputs": [],
|
||||
"thumbnail": self.thumbnail
|
||||
}
|
||||
|
||||
for _preset in self.presets:
|
||||
_obj["presets"].append(_preset.get())
|
||||
|
||||
for _input in self.inputs:
|
||||
_obj["inputs"].append(_input.get())
|
||||
|
||||
for _output in self.outputs:
|
||||
_obj["outputs"].append(_output.get())
|
||||
|
||||
return _obj
|
||||
@@ -0,0 +1,95 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/sbsar_input.py
|
||||
# brief: Substance Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarInput(bpy.types.PropertyGroup):
|
||||
id: bpy.props.StringProperty(name="id")
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
graphID: bpy.props.StringProperty(name="graphID")
|
||||
identifier: bpy.props.StringProperty(name="identifier")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
guiDescription: bpy.props.StringProperty(name="label")
|
||||
guiGroup: bpy.props.StringProperty(name="guiGroup")
|
||||
guiVisibleIf: bpy.props.StringProperty(name="guiVisibleIf")
|
||||
userTag: bpy.props.StringProperty(name="userTag")
|
||||
type: bpy.props.StringProperty(name="type")
|
||||
guiWidget: bpy.props.StringProperty(name="guiWidget")
|
||||
showAsPin: bpy.props.BoolProperty(name="showAsPin", default=False)
|
||||
useCache: bpy.props.BoolProperty(name="useCache", default=False)
|
||||
visibleIf: bpy.props.BoolProperty(name="visibleIf", default=False)
|
||||
isHeavyDuty: bpy.props.BoolProperty(name="isHeavyDuty", default=False)
|
||||
|
||||
def init(self, input):
|
||||
self.id = str(input.id)
|
||||
self.name = input.identifier
|
||||
self.graphID = str(input.graphID)
|
||||
self.identifier = input.identifier
|
||||
self.label = input.label
|
||||
self.guiDescription = input.guiDescription
|
||||
self.guiGroup = input.guiGroup
|
||||
self.guiVisibleIf = input.guiVisibleIf
|
||||
self.userTag = input.userTag
|
||||
self.type = input.type
|
||||
self.guiWidget = input.guiWidget
|
||||
self.showAsPin = input.showAsPin
|
||||
self.useCache = input.useCache
|
||||
self.visibleIf = input.visibleIf
|
||||
self.isHeavyDuty = input.isHeavyDuty
|
||||
|
||||
def get(self):
|
||||
_obj = {
|
||||
"id": int(self.id),
|
||||
"graphID": int(self.graphID),
|
||||
"identifier": self.identifier,
|
||||
"label": self.label,
|
||||
"guiDescription": self.guiDescription,
|
||||
"guiGroup": self.guiGroup,
|
||||
"guiVisibleIf": self.guiVisibleIf,
|
||||
"userTag": self.userTag,
|
||||
"type": self.type,
|
||||
"guiWidget": self.guiWidget,
|
||||
"showAsPin": self.showAsPin,
|
||||
"useCache": self.useCache,
|
||||
"visibleIf": self.visibleIf,
|
||||
"isHeavyDuty": self.isHeavyDuty
|
||||
}
|
||||
return _obj
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarInputGroup(bpy.types.PropertyGroup):
|
||||
index: bpy.props.IntProperty(name="index")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
collapsed: bpy.props.BoolProperty(default=False)
|
||||
|
||||
def init(self, index, value, addon_prefs):
|
||||
self.index = index
|
||||
self.label = value
|
||||
self.collapsed = addon_prefs.default_group_collapse
|
||||
|
||||
def get(self):
|
||||
_obj = {
|
||||
"label": self.label,
|
||||
"collapsed": self.collapsed
|
||||
}
|
||||
return _obj
|
||||
@@ -0,0 +1,169 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/sbsar_output.py
|
||||
# brief: Substance Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..sbsar.async_ops import _render_sbsar
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
IMAGE_FORMAT_DICT,
|
||||
IMAGE_BITDEPTH_DICT
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarOutputChannelUse(bpy.types.PropertyGroup):
|
||||
value: bpy.props.StringProperty(name="value")
|
||||
|
||||
|
||||
def on_output_update(self, context):
|
||||
if not self.shader_callback_enabled:
|
||||
return
|
||||
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (context, _sbsar, int(_graph.index)))
|
||||
|
||||
|
||||
def get_colorspace_dict(self, context):
|
||||
return SUBSTANCE_Utils.get_colorspaces()
|
||||
|
||||
|
||||
def get_bitdepths(self, context):
|
||||
return IMAGE_BITDEPTH_DICT[self.shader_format]
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarOutput(bpy.types.PropertyGroup):
|
||||
id: bpy.props.StringProperty(name="id")
|
||||
index: bpy.props.IntProperty(name="index")
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
graphID: bpy.props.StringProperty(name="graphID")
|
||||
format: bpy.props.IntProperty(name="format")
|
||||
mipmaps: bpy.props.IntProperty(name="mipmaps")
|
||||
identifier: bpy.props.StringProperty(name="identifier")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
guiDescription: bpy.props.StringProperty(name="guiDescription")
|
||||
group: bpy.props.StringProperty(name="group")
|
||||
guiVisibleIf: bpy.props.StringProperty(name="guiVisibleIf")
|
||||
userTag: bpy.props.StringProperty(name="userTag")
|
||||
type: bpy.props.StringProperty(name="type")
|
||||
guiType: bpy.props.StringProperty(name="guiType")
|
||||
defaultChannelUse: bpy.props.StringProperty(name="defaultChannelUse")
|
||||
enabled: bpy.props.BoolProperty(name="enabled")
|
||||
channelUseSpecified: bpy.props.BoolProperty(name="channelUseSpecified")
|
||||
channelUse: bpy.props.CollectionProperty(type=SUBSTANCE_PG_SbsarOutputChannelUse)
|
||||
|
||||
shader_callback_enabled: bpy.props.BoolProperty(name="shader_callback_enabled", default=False)
|
||||
shader_enabled: bpy.props.BoolProperty(
|
||||
name="shader_enabled",
|
||||
default=False,
|
||||
update=on_output_update)
|
||||
shader_colorspace: bpy.props.EnumProperty(
|
||||
name="shader_colorspace",
|
||||
description="The available colorspaces to be applied to this map", # noqa
|
||||
items=get_colorspace_dict,
|
||||
update=on_output_update)
|
||||
shader_format: bpy.props.EnumProperty(
|
||||
name="shader_format",
|
||||
description="The available colorspaces to be applied to this map", # noqa
|
||||
items=IMAGE_FORMAT_DICT,
|
||||
update=on_output_update)
|
||||
shader_bitdepth: bpy.props.EnumProperty(
|
||||
name="shader_bitdepth",
|
||||
description="The available colorspaces to be applied to this map", # noqa
|
||||
items=get_bitdepths,
|
||||
update=on_output_update)
|
||||
|
||||
filepath: bpy.props.StringProperty(name="filepath", default="") # noqa
|
||||
filename: bpy.props.StringProperty(name="filename", default="") # noqa
|
||||
|
||||
def init(self, output):
|
||||
self.id = str(output.id)
|
||||
self.index = output.index
|
||||
self.name = output.defaultChannelUse if output.defaultChannelUse != "UNKNOWN" else output.identifier
|
||||
self.graphID = str(output.graphID)
|
||||
self.format = output.format
|
||||
self.mipmaps = output.mipmaps
|
||||
self.identifier = output.identifier
|
||||
self.label = output.label
|
||||
self.guiDescription = output.guiDescription
|
||||
self.group = output.group
|
||||
self.guiVisibleIf = output.guiVisibleIf
|
||||
self.userTag = output.userTag
|
||||
self.type = output.type
|
||||
self.guiType = output.guiType
|
||||
self.defaultChannelUse = output.defaultChannelUse
|
||||
self.enabled = output.enabled
|
||||
self.channelUseSpecified = output.channelUseSpecified
|
||||
|
||||
for _use in output.channelUse:
|
||||
_new_use = self.channelUse.add()
|
||||
_new_use.value = _use
|
||||
|
||||
def init_shader(self, shader, default_output):
|
||||
if self.name not in shader.outputs:
|
||||
self.shader_enabled = default_output["enabled"]
|
||||
self.shader_format = default_output["format"]
|
||||
self.shader_bitdepth = default_output["bitdepth"]
|
||||
else:
|
||||
for _output in shader.outputs:
|
||||
if _output.id == self.name:
|
||||
self.shader_enabled = _output.enabled
|
||||
self.shader_format = _output.format
|
||||
self.shader_bitdepth = _output.bitdepth
|
||||
self.shader_callback_enabled = True
|
||||
|
||||
def init_output(self, default_output):
|
||||
self.shader_callback_enabled = False
|
||||
self.shader_enabled = default_output.shader_enabled
|
||||
self.shader_format = default_output.shader_format
|
||||
self.shader_bitdepth = default_output.shader_bitdepth
|
||||
self.shader_callback_enabled = True
|
||||
|
||||
def get(self):
|
||||
_obj = {
|
||||
"id": int(self.id),
|
||||
"graphID": int(self.graphID),
|
||||
"format": self.format,
|
||||
"mipmaps": self.mipmaps,
|
||||
"identifier": self.identifier,
|
||||
"label": self.label,
|
||||
"guiDescription": self.guiDescription,
|
||||
"group": self.group,
|
||||
"guiVisibleIf": self.guiVisibleIf,
|
||||
"userTag": self.userTag,
|
||||
"type": self.type,
|
||||
"guiType": self.guiType,
|
||||
"defaultChannelUse": self.defaultChannelUse,
|
||||
"enabled": self.enabled,
|
||||
"channelUseSpecified": self.channelUseSpecified,
|
||||
"channelUse": [],
|
||||
"shader_enabled": self.shader_enabled,
|
||||
"shader_colorspace": self.shader_colorspace,
|
||||
"shader_format": self.shader_format,
|
||||
"shader_bitdepth": self.shader_bitdepth
|
||||
}
|
||||
|
||||
for _use in self.channelUse:
|
||||
_obj["channelUse"].append(_use.value)
|
||||
return _obj
|
||||
@@ -0,0 +1,59 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/sbsar_preset.py
|
||||
# brief: Substance Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
class SUBSTANCE_PG_SbsarPreset(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
index: bpy.props.StringProperty(
|
||||
name="index",
|
||||
description="The index of the preset in the Substance 3D graph") # noqa
|
||||
label: bpy.props.StringProperty(
|
||||
name="label",
|
||||
description="The preset name of the Substance 3D graph") # noqa
|
||||
value: bpy.props.StringProperty(
|
||||
name="value",
|
||||
description="The preset value of the Substance 3D graph") # noqa
|
||||
icon: bpy.props.StringProperty(
|
||||
name="icon",
|
||||
description="The preset icon that shows if a preset is editable") # noqa
|
||||
embedded: bpy.props.BoolProperty(
|
||||
name="embedded",
|
||||
description="The preset origin") # noqa
|
||||
|
||||
def init(self, preset):
|
||||
self.name = preset.label
|
||||
self.index = preset.index
|
||||
self.label = preset.label
|
||||
self.value = preset.value
|
||||
self.icon = preset.icon
|
||||
self.embedded = preset.embedded
|
||||
|
||||
def get(self):
|
||||
return {
|
||||
"index": self.index,
|
||||
"label": self.label,
|
||||
"value": self.value,
|
||||
"icon": self.icon,
|
||||
"embedded": self.embedded
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/shader.py
|
||||
# brief: Shader Preset Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
from ..shader.callbacks import SUBSTANCE_ShaderCallbacks
|
||||
from ..common import IMAGE_FORMAT_DICT, IMAGE_BITDEPTH_DICT
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
|
||||
|
||||
class SUBSTANCE_PG_ShaderInput(bpy.types.PropertyGroup):
|
||||
id: bpy.props.StringProperty(name="id")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
type: bpy.props.StringProperty(name="type")
|
||||
|
||||
def init(self, input):
|
||||
self.id = input.id
|
||||
self.label = input.label
|
||||
self.type = input.type
|
||||
|
||||
|
||||
def on_enabled_update(self, context):
|
||||
if not self.callback_enabled:
|
||||
return
|
||||
SUBSTANCE_ShaderCallbacks.on_output_changed(self, context)
|
||||
|
||||
|
||||
def on_shader_colorspace_update(self, context):
|
||||
if not self.callback_enabled:
|
||||
return
|
||||
SUBSTANCE_ShaderCallbacks.on_output_changed(self, context)
|
||||
|
||||
|
||||
def on_shader_format_update(self, context):
|
||||
if not self.callback_enabled:
|
||||
return
|
||||
|
||||
_callback_enabled = self.callback_enabled
|
||||
self.callback_enabled = False
|
||||
self.bitdepth = IMAGE_BITDEPTH_DICT[self.format][0][0]
|
||||
self.callback_enabled = _callback_enabled
|
||||
SUBSTANCE_ShaderCallbacks.on_output_changed(self, context)
|
||||
|
||||
|
||||
def on_shader_bitdepth_update(self, context):
|
||||
if not self.callback_enabled:
|
||||
return
|
||||
SUBSTANCE_ShaderCallbacks.on_output_changed(self, context)
|
||||
|
||||
|
||||
def get_colorspace_dict(self, context):
|
||||
return SUBSTANCE_Utils.get_colorspaces()
|
||||
|
||||
|
||||
def get_shader_bitdepths(self, context):
|
||||
return IMAGE_BITDEPTH_DICT[self.format]
|
||||
|
||||
|
||||
class SUBSTANCE_PG_ShaderOutput(bpy.types.PropertyGroup):
|
||||
id: bpy.props.StringProperty(name="id")
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
optional: bpy.props.BoolProperty(name="optional")
|
||||
enabled: bpy.props.BoolProperty(
|
||||
name="enabled",
|
||||
update=on_enabled_update)
|
||||
colorspace: bpy.props.EnumProperty(
|
||||
name="colorspace",
|
||||
description="The default colorspace to be used when creating the shader network", # noqa
|
||||
items=get_colorspace_dict,
|
||||
update=on_shader_colorspace_update)
|
||||
format: bpy.props.EnumProperty(
|
||||
name="format",
|
||||
description="The default format to be used when exporting this maps", # noqa
|
||||
items=IMAGE_FORMAT_DICT,
|
||||
update=on_shader_format_update)
|
||||
bitdepth: bpy.props.EnumProperty(
|
||||
name="bitdepth",
|
||||
description="The default bitdepth to be applied to this map", # noqa
|
||||
items=get_shader_bitdepths,
|
||||
update=on_shader_bitdepth_update)
|
||||
normal: bpy.props.BoolProperty(name="normal", default=False)
|
||||
callback_enabled: bpy.props.BoolProperty(name="callback_enabled", default=False)
|
||||
|
||||
def init(self, output):
|
||||
self.id = output.id
|
||||
self.name = output.id
|
||||
self.label = output.label
|
||||
self.enabled = output.enabled
|
||||
self.optional = output.optional
|
||||
self.format = output.format
|
||||
self.bitdepth = output.bitdepth
|
||||
self.normal = output.normal
|
||||
self.callback_enabled = True
|
||||
self.colorspace = output.colorspace
|
||||
|
||||
def to_json(self):
|
||||
_object = {
|
||||
"id": self.id,
|
||||
"label": self.label,
|
||||
"enabled": self.enabled,
|
||||
"optional": self.optional,
|
||||
"colorspace": self.colorspace,
|
||||
"format": self.format,
|
||||
"bitdepth": self.bitdepth,
|
||||
}
|
||||
|
||||
if self.normal:
|
||||
_object["normal"] = self.normal
|
||||
return _object
|
||||
|
||||
|
||||
class SUBSTANCE_PG_ShaderPreset(bpy.types.PropertyGroup):
|
||||
filename: bpy.props.StringProperty(name="filename")
|
||||
name: bpy.props.StringProperty(name="name")
|
||||
label: bpy.props.StringProperty(name="label")
|
||||
modified: bpy.props.BoolProperty(name="modified", default=False)
|
||||
|
||||
inputs: bpy.props.CollectionProperty(type=SUBSTANCE_PG_ShaderInput)
|
||||
outputs: bpy.props.CollectionProperty(type=SUBSTANCE_PG_ShaderOutput)
|
||||
|
||||
inputs_class_name: bpy.props.StringProperty(name="inputs_class_name")
|
||||
|
||||
def init(self, shader):
|
||||
self.filename = shader.filename
|
||||
self.name = shader.name
|
||||
self.label = shader.label
|
||||
self.inputs_class_name = shader.inputs_class_name
|
||||
|
||||
for _key, _input in shader.inputs.items():
|
||||
_parm_item = self.inputs.add()
|
||||
_parm_item.init(_input)
|
||||
|
||||
for _key, _output in shader.outputs.items():
|
||||
_output_item = self.outputs.add()
|
||||
_output_item.init(_output)
|
||||
|
||||
def to_json(self):
|
||||
_data = []
|
||||
for _output in self.outputs:
|
||||
_data.append(_output.to_json())
|
||||
return _data
|
||||
@@ -0,0 +1,54 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/shortcuts.py
|
||||
# brief: Shortcuts Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def _on_shortcut_update(self, context):
|
||||
_ctrl = "Ctrl+" if self.menu_ctrl else ""
|
||||
_shift = "Shift+" if self.menu_shift else ""
|
||||
_alt = "Alt+" if self.menu_alt else ""
|
||||
self.menu_label = _ctrl + _shift + _alt + self.menu_key
|
||||
|
||||
|
||||
class SUBSTANCE_PG_Shortcuts(bpy.types.PropertyGroup):
|
||||
# Floating Menu
|
||||
menu_name: bpy.props.StringProperty(default="Floating Menu") # noqa
|
||||
menu_ctrl: bpy.props.BoolProperty(default=True, update=_on_shortcut_update)
|
||||
menu_shift: bpy.props.BoolProperty(default=True, update=_on_shortcut_update)
|
||||
menu_alt: bpy.props.BoolProperty(default=False, update=_on_shortcut_update)
|
||||
menu_key: bpy.props.StringProperty(default='U', update=_on_shortcut_update) # noqa
|
||||
menu_label: bpy.props.StringProperty(default="Ctrl+Shift+U") # noqa
|
||||
|
||||
# Load SBSAR
|
||||
load_name: bpy.props.StringProperty(default="Load SBSAR") # noqa
|
||||
load_ctrl: bpy.props.BoolProperty(default=True)
|
||||
load_shift: bpy.props.BoolProperty(default=True)
|
||||
load_alt: bpy.props.BoolProperty(default=False)
|
||||
load_key: bpy.props.StringProperty(default='L') # noqa
|
||||
|
||||
# Apply Material
|
||||
apply_name: bpy.props.StringProperty(default="Apply Current Material") # noqa
|
||||
apply_ctrl: bpy.props.BoolProperty(default=True)
|
||||
apply_shift: bpy.props.BoolProperty(default=True)
|
||||
apply_alt: bpy.props.BoolProperty(default=False)
|
||||
apply_key: bpy.props.StringProperty(default='M') # noqa
|
||||
@@ -0,0 +1,33 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: props/utils.py
|
||||
# brief: Auxiliary functions for Property Groups
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from ..common import ADDON_PACKAGE
|
||||
|
||||
|
||||
def get_shaders(self, context):
|
||||
_shader_presets = []
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
for _idx, _shader_preset in enumerate(_addon_prefs.shaders):
|
||||
_shader_presets.append(
|
||||
(str(_idx), _shader_preset.label, _shader_preset.filename)
|
||||
)
|
||||
return _shader_presets
|
||||
@@ -0,0 +1,112 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: render/manager.py
|
||||
# brief: Render operations manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import json
|
||||
import threading
|
||||
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..common import Code_SbsarLoadSuffix, Code_RequestOp, INPUT_UPDATE_DELAY_S, RENDER_KEY
|
||||
|
||||
|
||||
class SUBSTANCE_RenderManager():
|
||||
def __init__(self):
|
||||
self.input_lock = threading.Lock()
|
||||
self.render_lock = threading.Lock()
|
||||
self.render_current = ""
|
||||
self.render_queue = {}
|
||||
self.input_change_queue = {}
|
||||
|
||||
# Inputs render call
|
||||
def _input_render_update(self, context, sbsar, graph, input, value, callback):
|
||||
with self.input_lock:
|
||||
_render_id = RENDER_KEY.format(sbsar.uuid, graph.index)
|
||||
self.input_change_queue.pop(_render_id)
|
||||
callback(context, sbsar, graph, input, value)
|
||||
|
||||
def input_queue_add(self, context, sbsar, graph, input, value, callback):
|
||||
with self.input_lock:
|
||||
_render_id = RENDER_KEY.format(sbsar.uuid, graph.index)
|
||||
if _render_id in self.input_change_queue:
|
||||
self.input_change_queue[_render_id].cancel()
|
||||
self.input_change_queue.pop(_render_id)
|
||||
|
||||
self.input_change_queue[_render_id] = SUBSTANCE_Threads.timer_thread_run(
|
||||
INPUT_UPDATE_DELAY_S,
|
||||
self._input_render_update,
|
||||
(context, sbsar, graph, input, value, callback)
|
||||
)
|
||||
|
||||
# Render call
|
||||
def graph_render(self, render_id, data, request_type, callback):
|
||||
|
||||
def _set_render_tag():
|
||||
for _item in bpy.context.scene.loaded_sbsars:
|
||||
if _item.uuid == data["sbsar"]["uuid"]:
|
||||
_item.suffix = Code_SbsarLoadSuffix.render.value[0]
|
||||
_item.icon = Code_SbsarLoadSuffix.render.value[1]
|
||||
break
|
||||
|
||||
with self.render_lock:
|
||||
if self.render_current == "":
|
||||
self.render_current = render_id
|
||||
callback(Code_RequestOp.render, data, request_type)
|
||||
SUBSTANCE_Threads.main_thread_run(_set_render_tag)
|
||||
else:
|
||||
if render_id not in self.render_queue:
|
||||
self.render_queue[render_id] = {
|
||||
"render_id": render_id,
|
||||
"data": data,
|
||||
"request_type": request_type,
|
||||
"callback": callback
|
||||
}
|
||||
|
||||
def render_finish(self, data):
|
||||
_current_sbsar_id = None
|
||||
_next_render = None
|
||||
|
||||
with self.render_lock:
|
||||
if self.render_current != "":
|
||||
_current_sbsar_id = self.render_current.split("_")[0]
|
||||
self.render_current = ""
|
||||
if len(self.render_queue.keys()) > 0:
|
||||
_keys = self.render_queue.keys()
|
||||
_key = list(_keys)[0]
|
||||
_next_render = self.render_queue.pop(_key, None)
|
||||
if _next_render is not None:
|
||||
self.graph_render(
|
||||
_next_render["render_id"],
|
||||
_next_render["data"],
|
||||
_next_render["request_type"],
|
||||
_next_render["callback"]
|
||||
)
|
||||
|
||||
def _set_material_info():
|
||||
import bpy
|
||||
str_data = json.dumps(data)
|
||||
bpy.ops.substance.set_material(data=str_data)
|
||||
for _item in bpy.context.scene.loaded_sbsars:
|
||||
if _current_sbsar_id is not None and _item.uuid == _current_sbsar_id:
|
||||
_item.suffix = Code_SbsarLoadSuffix.success.value[0]
|
||||
_item.icon = Code_SbsarLoadSuffix.success.value[1]
|
||||
|
||||
SUBSTANCE_Threads.main_thread_run(_set_material_info)
|
||||
@@ -0,0 +1,81 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: sbsar/async_ops.py
|
||||
# brief: Asynchronous substance operations
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import bpy
|
||||
import traceback
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..common import RENDER_KEY, ADDON_PACKAGE
|
||||
|
||||
|
||||
def _render_sbsar(context, sbsar, index):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
if not os.path.exists(_addon_prefs.path_default):
|
||||
os.makedirs(_addon_prefs.path_default)
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
_render_id = RENDER_KEY.format(sbsar.uuid, sbsar.graphs[index].index)
|
||||
_graph = sbsar.graphs[index]
|
||||
|
||||
_outputs = []
|
||||
for _output in _graph.outputs:
|
||||
_item = {
|
||||
"identifier": _output.identifier,
|
||||
"enabled": _output.shader_enabled,
|
||||
"format": _output.shader_format,
|
||||
"bitdepth": _output.shader_bitdepth
|
||||
}
|
||||
_outputs.append(_item)
|
||||
|
||||
_data = {
|
||||
"uuid": sbsar.uuid,
|
||||
"index": index,
|
||||
"out_path": _addon_prefs.path_default,
|
||||
"outputs": _outputs
|
||||
}
|
||||
SUBSTANCE_Api.sbsar_render(_render_id, _data)
|
||||
|
||||
|
||||
def _set_input_visibility(sbsar, graph, inputs):
|
||||
try:
|
||||
def _callback_visibility():
|
||||
_selected_sbsar = None
|
||||
for _item in bpy.context.scene.loaded_sbsars:
|
||||
if _item.uuid == sbsar.uuid:
|
||||
_selected_sbsar = _item
|
||||
break
|
||||
|
||||
if _selected_sbsar is None:
|
||||
return
|
||||
|
||||
_graph = _selected_sbsar.graphs[int(graph.index)]
|
||||
for _input in inputs:
|
||||
if _input["identifier"] in _graph.inputs:
|
||||
_graph.inputs[_input["identifier"]].visibleIf = _input["visibleIf"]
|
||||
|
||||
SUBSTANCE_Threads.main_thread_run(_callback_visibility)
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Unknown Error while setting parameter visibility:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
@@ -0,0 +1,139 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: shader/callbacks.py
|
||||
# brief: Callbacks for susbtance outputs and properties
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..thread_ops import SUBSTANCE_Threads
|
||||
from ..sbsar.async_ops import _render_sbsar, _set_input_visibility
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
PRESET_CUSTOM,
|
||||
Code_InputType,
|
||||
Code_InputIdentifier,
|
||||
Code_InputWidget,
|
||||
Code_OutputSizeSuffix,
|
||||
Code_Response
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_SbsarCallbacks():
|
||||
# Output Size
|
||||
@staticmethod
|
||||
def on_linked_changed(self, context, parm_identifier):
|
||||
if not hasattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.linked.value):
|
||||
return
|
||||
|
||||
_linked = getattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.linked.value)
|
||||
_new_width_width = getattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.width.value)
|
||||
if _linked:
|
||||
setattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.height.value, _new_width_width)
|
||||
else:
|
||||
SUBSTANCE_SbsarCallbacks.on_outputsize_changed(self, context, parm_identifier)
|
||||
|
||||
@staticmethod
|
||||
def on_outputsize_changed(self, context, identifier):
|
||||
if not self.callback["enabled"]:
|
||||
return
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_preset = int(_graph.presets_list)
|
||||
|
||||
if not _graph.outputsize_exists:
|
||||
return
|
||||
|
||||
_input = _graph.inputs[Code_InputIdentifier.outputsize.value]
|
||||
_output_size_x = getattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.width.value)
|
||||
_output_size_y = getattr(self, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.height.value)
|
||||
_new_value = [int(_output_size_x), int(_output_size_y)]
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
_result = SUBSTANCE_Api.sbsar_input_update(
|
||||
context,
|
||||
_sbsar,
|
||||
_graph,
|
||||
_input,
|
||||
_new_value,
|
||||
SUBSTANCE_SbsarCallbacks.on_input_update
|
||||
)
|
||||
|
||||
if _result[0] == Code_Response.success:
|
||||
_new_preset_value = SUBSTANCE_Utils.update_preset_outputsize(
|
||||
_graph.presets[_preset].value,
|
||||
_input,
|
||||
Code_InputType.integer2.value,
|
||||
_new_value
|
||||
)
|
||||
_graph.presets[_preset].value = _new_preset_value
|
||||
|
||||
# Parameters
|
||||
@staticmethod
|
||||
def on_input_update(context, sbsar, graph, input, value):
|
||||
_value = SUBSTANCE_Utils.value_fix_type(input.identifier, input.guiWidget, input.type, value)
|
||||
if input.guiWidget == Code_InputWidget.image.value:
|
||||
if _value == "":
|
||||
_value = "NONE"
|
||||
else:
|
||||
_filepath = bpy.data.images[_value].filepath
|
||||
if _filepath == "":
|
||||
_filepath = SUBSTANCE_Utils.render_image_input(bpy.data.images[_value], bpy.context)
|
||||
_value = _filepath
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
_result = SUBSTANCE_Api.sbsar_input_set(sbsar, graph, input, _value)
|
||||
if context is not None and _result[0] == Code_Response.success:
|
||||
SUBSTANCE_Threads.alt_thread_run(_set_input_visibility, (
|
||||
sbsar,
|
||||
graph,
|
||||
_result[1]["data"]["inputs"]))
|
||||
SUBSTANCE_Threads.alt_thread_run(_render_sbsar, (
|
||||
context,
|
||||
sbsar,
|
||||
int(graph.index)))
|
||||
graph.presets[PRESET_CUSTOM].value = _result[1]["data"]["preset"]
|
||||
return _result
|
||||
|
||||
@staticmethod
|
||||
def on_input_changed(self, context, identifier):
|
||||
if not self.callback["enabled"]:
|
||||
return
|
||||
|
||||
_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_preset = int(_graph.presets_list)
|
||||
|
||||
if _graph.presets[_preset].name != PRESET_CUSTOM:
|
||||
_graph.preset_callback = False
|
||||
_graph.presets_list = _graph.presets[PRESET_CUSTOM].index
|
||||
_graph.preset_callback = True
|
||||
|
||||
_input = _graph.inputs[identifier]
|
||||
_new_value = getattr(self, identifier)
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
SUBSTANCE_Api.sbsar_input_update(
|
||||
context,
|
||||
_sbsar,
|
||||
_graph,
|
||||
_input,
|
||||
_new_value,
|
||||
SUBSTANCE_SbsarCallbacks.on_input_update
|
||||
)
|
||||
@@ -0,0 +1,57 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: sbsar/manager.py
|
||||
# brief: Substance operations manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import traceback
|
||||
|
||||
from ..factory.sbsar import SUBSTANCE_SbsarFactory
|
||||
from ..common import Code_Response
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
|
||||
|
||||
class SUBSTANCE_SbsarManager():
|
||||
def __init__(self):
|
||||
self.sbsars = {}
|
||||
|
||||
def get(self, uuid):
|
||||
if uuid not in self.sbsars:
|
||||
return None
|
||||
return self.sbsars[uuid]
|
||||
|
||||
def register(self, sbsar):
|
||||
self.sbsars[sbsar.uuid] = sbsar
|
||||
_result = SUBSTANCE_SbsarFactory.register_class(sbsar)
|
||||
return _result
|
||||
|
||||
def unregister(self, uuid):
|
||||
try:
|
||||
if uuid in self.sbsars:
|
||||
_sbsar = self.sbsars[uuid]
|
||||
for _graph in _sbsar.graphs:
|
||||
SUBSTANCE_SbsarFactory.unregister_class(_graph.inputs_class_name)
|
||||
del self.sbsars[uuid]
|
||||
return (Code_Response.success, None)
|
||||
else:
|
||||
return (Code_Response.sbsar_remove_not_found_error, None)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Substance removal error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.sbsar_factory_unregister_error, None)
|
||||
@@ -0,0 +1,344 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: sbsar/sbsar.py
|
||||
# brief: Substance class object definition
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
Code_InputType,
|
||||
Code_InputWidget,
|
||||
INPUT_DEFAULT_GROUP,
|
||||
INPUT_IMAGE_DEFAULT_GROUP,
|
||||
PRESET_CUSTOM,
|
||||
CLASS_GRAPH_INPUTS
|
||||
)
|
||||
|
||||
|
||||
class SBS_EnumValue():
|
||||
def __init__(self, enum):
|
||||
self.first = enum["first"]
|
||||
self.second = enum["second"]
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"first": self.first,
|
||||
"second": self.second,
|
||||
}
|
||||
return _obj
|
||||
|
||||
|
||||
class SBS_Input():
|
||||
def __init__(self, index, input):
|
||||
if "index" in input:
|
||||
self.index = input["index"]
|
||||
else:
|
||||
self.index = index
|
||||
|
||||
self.id = input["id"]
|
||||
self.graphID = input["graphID"]
|
||||
self.identifier = input["identifier"]
|
||||
self.label = input["label"]
|
||||
self.guiDescription = input["guiDescription"]
|
||||
|
||||
if input["type"] == Code_InputType.image.name:
|
||||
self.guiGroup = INPUT_IMAGE_DEFAULT_GROUP
|
||||
elif len(input["guiGroup"]) == 0:
|
||||
self.guiGroup = INPUT_DEFAULT_GROUP
|
||||
else:
|
||||
self.guiGroup = input["guiGroup"]
|
||||
|
||||
self.guiVisibleIf = input["guiVisibleIf"]
|
||||
self.userTag = input["userTag"]
|
||||
self.type = input["type"]
|
||||
self.guiWidget = input["guiWidget"]
|
||||
self.showAsPin = input["showAsPin"]
|
||||
self.useCache = input["useCache"]
|
||||
self.visibleIf = input["visibleIf"]
|
||||
self.isHeavyDuty = input["isHeavyDuty"]
|
||||
self.enumValues = []
|
||||
|
||||
if "labelFalse" in input:
|
||||
self.labelFalse = input["labelFalse"]
|
||||
if "labelTrue" in input:
|
||||
self.labelTrue = input["labelTrue"]
|
||||
if "sliderClamp" in input:
|
||||
self.sliderClamp = input["sliderClamp"]
|
||||
if "sliderStep" in input:
|
||||
self.sliderStep = input["sliderStep"]
|
||||
|
||||
if "maxValue" in input:
|
||||
self.maxValue = input["maxValue"]
|
||||
if "minValue" in input:
|
||||
self.minValue = input["minValue"]
|
||||
if "defaultValue" in input:
|
||||
self.defaultValue = input["defaultValue"]
|
||||
if "value" in input:
|
||||
self.value = input["value"]
|
||||
if "channelUse" in input:
|
||||
self.channelUse = input["channelUse"]
|
||||
|
||||
if "enumValues" in input:
|
||||
for _enum in input["enumValues"]:
|
||||
_new_enum = SBS_EnumValue(_enum)
|
||||
self.enumValues.append(_new_enum)
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"id": self.id,
|
||||
"graphID": self.graphID,
|
||||
"identifier": self.identifier,
|
||||
"label": self.label,
|
||||
"guiDescription": self.guiDescription,
|
||||
"guiGroup": self.guiGroup,
|
||||
"guiVisibleIf": self.guiVisibleIf,
|
||||
"userTag": self.userTag,
|
||||
"type": self.type,
|
||||
"guiWidget": self.guiWidget,
|
||||
"showAsPin": self.showAsPin,
|
||||
"useCache": self.useCache,
|
||||
"visibleIf": self.visibleIf,
|
||||
"isHeavyDuty": self.isHeavyDuty
|
||||
}
|
||||
|
||||
if hasattr(self, "labelFalse"):
|
||||
_obj["labelFalse"] = self.labelFalse
|
||||
if hasattr(self, "labelTrue"):
|
||||
_obj["labelTrue"] = self.labelTrue
|
||||
if hasattr(self, "sliderClamp"):
|
||||
_obj["sliderClamp"] = self.sliderClamp
|
||||
if hasattr(self, "sliderStep"):
|
||||
_obj["sliderStep"] = self.sliderStep
|
||||
|
||||
if hasattr(self, "maxValue"):
|
||||
_obj["maxValue"] = self.maxValue
|
||||
if hasattr(self, "minValue"):
|
||||
_obj["minValue"] = self.minValue
|
||||
if hasattr(self, "defaultValue"):
|
||||
_obj["defaultValue"] = self.defaultValue
|
||||
if hasattr(self, "value"):
|
||||
_obj["value"] = self.value
|
||||
if hasattr(self, "channelUse"):
|
||||
_obj["channelUse"] = self.channelUse
|
||||
if hasattr(self, "enumValues"):
|
||||
_obj["enumValues"] = self.enumValues
|
||||
|
||||
return _obj
|
||||
|
||||
|
||||
class SBS_Output():
|
||||
def __init__(self, output, index):
|
||||
self.id = output["id"]
|
||||
self.index = index
|
||||
self.graphID = output["graphID"]
|
||||
self.format = output["format"]
|
||||
self.mipmaps = output["mipmaps"]
|
||||
self.identifier = output["identifier"]
|
||||
self.label = output["label"]
|
||||
self.guiDescription = output["guiDescription"]
|
||||
self.group = output["group"]
|
||||
self.guiVisibleIf = output["guiVisibleIf"]
|
||||
self.userTag = output["userTag"]
|
||||
self.type = output["type"]
|
||||
self.guiType = output["guiType"]
|
||||
self.defaultChannelUse = output["defaultChannelUse"]
|
||||
self.enabled = output["enabled"]
|
||||
self.channelUseSpecified = output["channelUseSpecified"]
|
||||
self.channelUse = output["channelUse"]
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"id": self.id,
|
||||
"graphID": self.graphID,
|
||||
"format": self.format,
|
||||
"mipmaps": self.mipmaps,
|
||||
"identifier": self.identifier,
|
||||
"label": self.label,
|
||||
"guiDescription": self.guiDescription,
|
||||
"group": self.group,
|
||||
"guiVisibleIf": self.guiVisibleIf,
|
||||
"userTag": self.userTag,
|
||||
"type": self.type,
|
||||
"guiType": self.guiType,
|
||||
"defaultChannelUse": self.defaultChannelUse,
|
||||
"enabled": self.enabled,
|
||||
"channelUseSpecified": self.channelUseSpecified,
|
||||
"channelUse": self.channelUse
|
||||
}
|
||||
return _obj
|
||||
|
||||
|
||||
class SBS_Preset():
|
||||
def __init__(self, preset, addon_prefs=None, inputs=None):
|
||||
self.index = str(preset["index"])
|
||||
self.label = preset["label"]
|
||||
self.value = preset["value"]
|
||||
|
||||
if "icon" in preset:
|
||||
self.icon = preset["icon"]
|
||||
else:
|
||||
self.icon = "LOCKED" if self.label != PRESET_CUSTOM else "UNLOCKED"
|
||||
if "embedded" in preset:
|
||||
self.embedded = preset["embedded"]
|
||||
else:
|
||||
self.embedded = True if self.label != PRESET_CUSTOM else False
|
||||
|
||||
if addon_prefs is not None and inputs is not None:
|
||||
if "$outputsize" in inputs:
|
||||
self.value = SUBSTANCE_Utils.update_preset_outputsize(
|
||||
self.value,
|
||||
inputs["$outputsize"],
|
||||
Code_InputType.integer2.value,
|
||||
addon_prefs.default_resolution.get())
|
||||
if "normal_format" in inputs:
|
||||
self.value = SUBSTANCE_Utils.update_preset_outputsize(
|
||||
self.value,
|
||||
inputs["normal_format"],
|
||||
Code_InputType.integer.value,
|
||||
0 if addon_prefs.default_normal_format == "DirectX" else 1)
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"index": int(self.index),
|
||||
"label": self.label,
|
||||
"value": self.value,
|
||||
"icon": self.icon,
|
||||
"embedded": self.embedded
|
||||
}
|
||||
return _obj
|
||||
|
||||
|
||||
class SBS_Graph():
|
||||
def __init__(self, unique_name, uuid, index, graph, multi_graph, addon_prefs=None):
|
||||
self.index = str(index)
|
||||
self.uid = str(graph["uid"])
|
||||
self.label = graph["label"]
|
||||
self.identifier = graph["packageUrl"].replace("pkg://", "")
|
||||
self.packageUrl = graph["packageUrl"]
|
||||
if graph["physicalSize"][0] == 0 or graph["physicalSize"][1] == 0:
|
||||
self.physicalSize = (1/100, 1/100, 1/100)
|
||||
else:
|
||||
self.physicalSize = (graph["physicalSize"][0]/100,
|
||||
graph["physicalSize"][1]/100,
|
||||
graph["physicalSize"][2]/100)
|
||||
self.tiling = addon_prefs.default_tiling.get()
|
||||
self.inputs = {}
|
||||
self.inputs_groups = {}
|
||||
self.outputs = {}
|
||||
self.presets = []
|
||||
|
||||
if multi_graph:
|
||||
_material_name = "{}-{}".format(unique_name, graph["label"]).replace(" ", "_")
|
||||
_class_name = "{}-{}".format(uuid, self.uid)
|
||||
else:
|
||||
_material_name = "{}".format(unique_name).replace(" ", "_")
|
||||
_class_name = "{}".format(uuid)
|
||||
|
||||
self.material = _material_name
|
||||
self.inputs_class_name = CLASS_GRAPH_INPUTS.format(_class_name)
|
||||
|
||||
if len(graph["inputs"]) > 0 and "index" in graph["inputs"][0]:
|
||||
_sorted_inputs = sorted(graph["inputs"], key=lambda d: d['index'])
|
||||
else:
|
||||
_sorted_inputs = graph["inputs"]
|
||||
|
||||
_input_index = 0
|
||||
for _input in _sorted_inputs:
|
||||
if _input["guiWidget"] != Code_InputWidget.nowidget.value or _input["type"] != Code_InputType.string.name:
|
||||
if _input["type"] == Code_InputType.image.name:
|
||||
_group = INPUT_IMAGE_DEFAULT_GROUP
|
||||
else:
|
||||
_group = _input["guiGroup"] if len(_input["guiGroup"]) > 0 else INPUT_DEFAULT_GROUP
|
||||
|
||||
if _group not in self.inputs_groups:
|
||||
self.inputs_groups[_group] = [_input["identifier"]]
|
||||
else:
|
||||
self.inputs_groups[_group].append(_input["identifier"])
|
||||
|
||||
_new_input = SBS_Input(_input_index, _input)
|
||||
_input_index += 1
|
||||
self.inputs[_input["identifier"]] = _new_input
|
||||
|
||||
for _idx, _output in enumerate(graph["outputs"]):
|
||||
_new_output = SBS_Output(_output, _idx)
|
||||
self.outputs[_output["identifier"]] = _new_output
|
||||
|
||||
_pre_sort_presets = []
|
||||
for _preset in graph["presets"]:
|
||||
_new_preset = SBS_Preset(_preset, addon_prefs, self.inputs)
|
||||
_pre_sort_presets.append(_new_preset)
|
||||
self.presets = sorted(_pre_sort_presets, key=lambda _preset: _preset.index, reverse=False)
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"uid": self.uid,
|
||||
"label": self.label,
|
||||
"physicalSize": self.physicalSize,
|
||||
"inputs": [],
|
||||
"outputs": [],
|
||||
"presets": []
|
||||
}
|
||||
|
||||
for _preset in self.presets:
|
||||
_obj["presets"].append(_preset.to_json())
|
||||
|
||||
for _key, _output in self.outputs.items():
|
||||
_obj["outputs"].append(_output.to_json())
|
||||
|
||||
for _key, _input in self.inputs.items():
|
||||
_obj["inputs"].append(_input.to_json())
|
||||
|
||||
return _obj
|
||||
|
||||
def reset_presets(self, presets):
|
||||
self.presets = []
|
||||
_pre_sort_presets = []
|
||||
for _preset in presets:
|
||||
_new_preset = SBS_Preset(_preset)
|
||||
_pre_sort_presets.append(_new_preset)
|
||||
self.presets = sorted(_pre_sort_presets, key=lambda _preset: _preset.index, reverse=False)
|
||||
|
||||
|
||||
class SBSAR():
|
||||
def __init__(self, unique_name, filename, data, addon_prefs=None):
|
||||
self.uuid = data["uuid"]
|
||||
self.version = data["version"]
|
||||
self.name = unique_name
|
||||
self.filename = filename
|
||||
self.filepath = data["filename"]
|
||||
self.graphs = []
|
||||
|
||||
_multi_graph = len(data["graphs"]) > 1
|
||||
|
||||
for _idx, _graph in enumerate(data["graphs"]):
|
||||
_new_graph = SBS_Graph(unique_name, self.uuid, _idx, _graph, _multi_graph, addon_prefs)
|
||||
self.graphs.append(_new_graph)
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"uuid": self.uuid,
|
||||
"name": self.name,
|
||||
"filename": self.filename,
|
||||
"filepath": self.filepath,
|
||||
"graphs": []
|
||||
}
|
||||
|
||||
for _graph in self.graphs:
|
||||
_obj["graphs"].append(_graph.to_json())
|
||||
return _obj
|
||||
@@ -0,0 +1,38 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: shader/callbacks.py
|
||||
# brief: Callbacks for shader presets parameters and outputs
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
|
||||
|
||||
class SUBSTANCE_ShaderCallbacks():
|
||||
@staticmethod
|
||||
def on_shader_changed(self, context):
|
||||
_, _, _selected_preset = SUBSTANCE_Utils.get_selected_shader(context)
|
||||
_selected_preset.modified = True
|
||||
|
||||
@staticmethod
|
||||
def on_input_changed(self, context):
|
||||
SUBSTANCE_ShaderCallbacks.on_shader_changed(self, context)
|
||||
|
||||
@staticmethod
|
||||
def on_output_changed(self, context):
|
||||
SUBSTANCE_ShaderCallbacks.on_shader_changed(self, context)
|
||||
@@ -0,0 +1,113 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under theshad terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: shader/manager.py
|
||||
# brief: Shader presets operation manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import os
|
||||
import traceback
|
||||
|
||||
from .shader import ShaderPreset
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..factory.shader import SUBSTANCE_ShaderFactory
|
||||
from ..common import (
|
||||
Code_Response,
|
||||
ADDON_ROOT
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_ShaderManager():
|
||||
def __init__(self):
|
||||
self.shaders = {}
|
||||
|
||||
def initialize(self, addon_prefs):
|
||||
_shaders_dir = os.path.join(ADDON_ROOT, "_presets/default").replace('\\', '/')
|
||||
for _filepath in os.listdir(_shaders_dir):
|
||||
# Load the shader presets
|
||||
_result = self.load(_filepath)
|
||||
if _result[0] != Code_Response.success:
|
||||
SUBSTANCE_Utils.log_data(
|
||||
"ERROR",
|
||||
"Substance file [{}] could not be loaded".format(
|
||||
_filepath),
|
||||
display=True)
|
||||
continue
|
||||
_shader_preset = ShaderPreset(_filepath, _result[1])
|
||||
_new_shader = addon_prefs.shaders.add()
|
||||
_new_shader.init(_shader_preset)
|
||||
self.register(_shader_preset)
|
||||
SUBSTANCE_Utils.log_data("INFO", "Shader Presets [{}] initialized...".format(_filepath))
|
||||
return (Code_Response.success, None)
|
||||
|
||||
def load(self, filename):
|
||||
try:
|
||||
_path = SUBSTANCE_Utils.get_shader_file(filename)
|
||||
_data = SUBSTANCE_Utils.get_json(_path)
|
||||
|
||||
return (Code_Response.success, _data)
|
||||
except Exception:
|
||||
return (Code_Response.shader_preset_load_error, None)
|
||||
|
||||
def register(self, shader):
|
||||
self.shaders[shader.filename] = shader
|
||||
_result = SUBSTANCE_ShaderFactory.register_class(shader)
|
||||
return _result
|
||||
|
||||
def remove_presets(self, shader_presets):
|
||||
try:
|
||||
|
||||
return Code_Response.success
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Shader Preset removal error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return Code_Response.shader_preset_remove_error
|
||||
|
||||
def save_presets(self, shader_preset):
|
||||
try:
|
||||
_default_shader_file = os.path.join(
|
||||
ADDON_ROOT,
|
||||
"_presets/default/" + shader_preset["filename"]).replace('\\', '/')
|
||||
_custom_shader_file = os.path.join(
|
||||
ADDON_ROOT,
|
||||
"_presets/custom/" + shader_preset["filename"]).replace('\\', '/')
|
||||
_custom_shader_path = os.path.join(
|
||||
ADDON_ROOT,
|
||||
"_presets/custom").replace('\\', '/')
|
||||
|
||||
# Read Original Shader Preset
|
||||
if not os.path.exists(_default_shader_file):
|
||||
return Code_Response.shader_preset_default_not_exist_error
|
||||
|
||||
_data = SUBSTANCE_Utils.get_json(_default_shader_file)
|
||||
|
||||
_data["inputs"] = shader_preset["inputs"]
|
||||
_data["outputs"] = shader_preset["outputs"]
|
||||
|
||||
# Write Custom Shader Preset
|
||||
if not os.path.exists(_custom_shader_path):
|
||||
os.mkdir(_custom_shader_path)
|
||||
|
||||
SUBSTANCE_Utils.set_json(_custom_shader_file, _data)
|
||||
|
||||
return Code_Response.success
|
||||
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Shader Preset saving error:")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return Code_Response.shader_preset_save_error
|
||||
@@ -0,0 +1,106 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: shader/shader.py
|
||||
# brief: Shader preset class object definition
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
from ..common import CLASS_SHADER_INPUTS
|
||||
|
||||
|
||||
class ShaderPreset_Output():
|
||||
def __init__(self, output):
|
||||
self.id = output["id"]
|
||||
self.label = output["label"]
|
||||
self.enabled = output["enabled"]
|
||||
self.optional = output["optional"]
|
||||
self.colorspace = output["colorspace"]
|
||||
self.format = output["format"]
|
||||
self.bitdepth = output["bitdepth"]
|
||||
self.normal = output["normal"] if "normal" in output else False
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"id": self.id,
|
||||
"label": self.label,
|
||||
"enabled": self.enabled,
|
||||
"optional": self.optional,
|
||||
"colorspace": self.colorspace,
|
||||
"format": self.format,
|
||||
"bitdepth": self.bitdepth
|
||||
}
|
||||
if self.normal:
|
||||
_obj["normal"] = True
|
||||
return _obj
|
||||
|
||||
|
||||
class ShaderPreset_Input():
|
||||
def __init__(self, input):
|
||||
self.id = input["id"]
|
||||
self.label = input["label"]
|
||||
self.type = input["type"]
|
||||
self.default = input["default"]
|
||||
self.min = input["min"] if "min" in input else None
|
||||
self.max = input["max"] if "max" in input else None
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"id": self.id,
|
||||
"label": self.label,
|
||||
"type": self.type,
|
||||
"default": self.default
|
||||
}
|
||||
if self.min is not None:
|
||||
_obj["min"] = self.min
|
||||
if self.max is not None:
|
||||
_obj["max"] = self.max
|
||||
return _obj
|
||||
|
||||
|
||||
class ShaderPreset():
|
||||
def __init__(self, filename, data):
|
||||
self.filename = filename
|
||||
self.name = filename.replace(".json", "")
|
||||
self.label = data["label"]
|
||||
self.inputs = {}
|
||||
self.outputs = {}
|
||||
self.inputs_class_name = CLASS_SHADER_INPUTS.format(filename.replace(".json", "").replace(" ", "_"))
|
||||
|
||||
for _key, _input in data["inputs"].items():
|
||||
_item = ShaderPreset_Input(_input)
|
||||
self.inputs[_key] = _item
|
||||
|
||||
for _key, _output in data["outputs"].items():
|
||||
_item = ShaderPreset_Output(_output)
|
||||
self.outputs[_key] = _item
|
||||
|
||||
def to_json(self):
|
||||
_obj = {
|
||||
"label": self.label,
|
||||
"inputs": {},
|
||||
"outputs": {},
|
||||
"inputs_class_name": self.inputs_class_name
|
||||
}
|
||||
|
||||
for _key, _input in self.inputs.items():
|
||||
_obj["inputs"][_key] = _input.to_json()
|
||||
|
||||
for _key, _output in self.outputs.items():
|
||||
_obj["outputs"][_key] = _output.to_json()
|
||||
|
||||
return _obj
|
||||
@@ -0,0 +1,81 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: thread_ops.py
|
||||
# brief: Threading operations
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import queue
|
||||
import threading
|
||||
|
||||
|
||||
QUEUE_MAIN_THREAD = queue.Queue()
|
||||
QUEUE_CURSOR = queue.Queue()
|
||||
QUEUE_CURSOR_ACTIVE = False
|
||||
|
||||
|
||||
class SUBSTANCE_Threads():
|
||||
|
||||
@staticmethod
|
||||
def alt_thread_run(function, args):
|
||||
_new_thead = threading.Thread(target=function, args=args)
|
||||
_new_thead.start()
|
||||
return _new_thead
|
||||
|
||||
@staticmethod
|
||||
def timer_thread_run(delay_time, function, args):
|
||||
_new_thead = threading.Timer(delay_time, function, args=args)
|
||||
_new_thead.start()
|
||||
return _new_thead
|
||||
|
||||
@staticmethod
|
||||
def main_thread_run(function):
|
||||
QUEUE_MAIN_THREAD.put(function)
|
||||
|
||||
@staticmethod
|
||||
def exec_queued_function():
|
||||
while not QUEUE_MAIN_THREAD.empty():
|
||||
function = QUEUE_MAIN_THREAD.get()
|
||||
function()
|
||||
return 0.1
|
||||
|
||||
@staticmethod
|
||||
def cursor_push(cursor_name):
|
||||
if threading.current_thread() is threading.main_thread():
|
||||
global QUEUE_CURSOR_ACTIVE
|
||||
if QUEUE_CURSOR_ACTIVE:
|
||||
QUEUE_CURSOR.put(cursor_name)
|
||||
QUEUE_CURSOR_ACTIVE = True
|
||||
bpy.context.window.cursor_modal_set(cursor_name)
|
||||
else:
|
||||
SUBSTANCE_Threads.main_thread_run(lambda: SUBSTANCE_Threads.cursor_push(cursor_name))
|
||||
|
||||
@staticmethod
|
||||
def cursor_pop():
|
||||
if threading.current_thread() is threading.main_thread():
|
||||
try:
|
||||
_cursorName = QUEUE_CURSOR.get(False)
|
||||
bpy.context.window.cursor_modal_set(_cursorName)
|
||||
except Exception:
|
||||
global QUEUE_CURSOR_ACTIVE
|
||||
QUEUE_CURSOR_ACTIVE = False
|
||||
if bpy.context and bpy.context.window:
|
||||
bpy.context.window.cursor_modal_restore()
|
||||
else:
|
||||
SUBSTANCE_Threads.main_thread_run(lambda: SUBSTANCE_Threads.cursor_pop())
|
||||
@@ -0,0 +1,230 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: toolkit/manager.py
|
||||
# brief: SRE toolkit operations manager
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import sys
|
||||
import os
|
||||
import time
|
||||
import zipfile
|
||||
import shutil
|
||||
import stat
|
||||
import subprocess
|
||||
import traceback
|
||||
|
||||
import bpy
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
Code_Response,
|
||||
TOOLKIT_VERSION_FILE,
|
||||
TOOLKIT_EXT,
|
||||
TOOLKIT_NAME,
|
||||
SRE_DIR,
|
||||
SRE_BIN,
|
||||
SRE_PORT,
|
||||
ADDON_PACKAGE
|
||||
)
|
||||
|
||||
|
||||
def find_between(s, first, last):
|
||||
try:
|
||||
start = s.index(first) + len(first)
|
||||
end = s.index(last, start)
|
||||
return s[start:end]
|
||||
except ValueError:
|
||||
return ""
|
||||
|
||||
|
||||
class SRE_ToolkitManager():
|
||||
def __init__(self):
|
||||
self.process = None
|
||||
self.version = None
|
||||
self.toolkit_dir = SRE_DIR
|
||||
self.toolkit_bin = SRE_BIN
|
||||
|
||||
def get_path(self):
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
return _addon_prefs.path_tools
|
||||
|
||||
def is_installed(self):
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_toolkit_path = _addon_prefs.path_tools
|
||||
_path = os.path.join(_toolkit_path, self.toolkit_bin)
|
||||
return os.path.isfile(_path)
|
||||
|
||||
def is_running(self):
|
||||
if sys.platform.startswith('win'):
|
||||
# command to get the process ID of the remote engine
|
||||
_command = "wmic process where name='" + self.toolkit_bin + "' get ProcessId"
|
||||
_output = os.popen(_command).read()
|
||||
_lines = _output.splitlines()
|
||||
# check specifically for the remote engine process ID
|
||||
for _line in _lines:
|
||||
if _line != 'ProcessId':
|
||||
if len(_line) > 1:
|
||||
return True
|
||||
else:
|
||||
# command to enumerate all of the running processes
|
||||
_command = 'ps -Af'
|
||||
_tmp = os.popen(_command).read()
|
||||
# check if the remote engine name is in the running process list
|
||||
if self.toolkit_bin in _tmp[:]:
|
||||
return True
|
||||
return False
|
||||
|
||||
# Version
|
||||
def version_get(self):
|
||||
if self.version is None:
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_toolkit_path = _addon_prefs.path_tools
|
||||
_path = os.path.join(_toolkit_path, TOOLKIT_VERSION_FILE)
|
||||
if os.path.exists(_path):
|
||||
try:
|
||||
with open(_path, 'r') as _f:
|
||||
self.version = _f.read()
|
||||
except Exception:
|
||||
return (Code_Response.toolkit_version_get_error, None)
|
||||
else:
|
||||
return (Code_Response.toolkit_version_not_found_error, None)
|
||||
return (Code_Response.success, self.version)
|
||||
|
||||
# Toolkit
|
||||
def start(self, delay):
|
||||
if not self.is_running():
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_toolkit_path = _addon_prefs.path_tools
|
||||
|
||||
_path = os.path.join(_toolkit_path, self.toolkit_bin)
|
||||
if not sys.platform.startswith("win"):
|
||||
_st = os.stat(_path)
|
||||
# set the remote engine to executable
|
||||
os.chmod(_path, _st.st_mode | stat.S_IEXEC)
|
||||
|
||||
_args = []
|
||||
_args.append(_path)
|
||||
|
||||
_args.append("--port={}".format(SRE_PORT))
|
||||
_args.append("-e={}".format(_addon_prefs.engine))
|
||||
self.process = subprocess.Popen(
|
||||
_args,
|
||||
cwd=_toolkit_path,
|
||||
shell=False,
|
||||
start_new_session=True,
|
||||
stdout=subprocess.DEVNULL,
|
||||
stderr=subprocess.STDOUT,
|
||||
close_fds=True
|
||||
)
|
||||
|
||||
time.sleep(delay)
|
||||
return (Code_Response.success, None)
|
||||
else:
|
||||
return (Code_Response.toolkit_already_started, None)
|
||||
|
||||
def stop(self):
|
||||
if self.process is not None:
|
||||
try:
|
||||
if sys.platform.startswith('win'):
|
||||
self.process.kill()
|
||||
else:
|
||||
self.process.terminate()
|
||||
self.process.wait()
|
||||
self.process = None
|
||||
return (Code_Response.success, None)
|
||||
except Exception:
|
||||
return (Code_Response.toolkit_stop_error, None)
|
||||
else:
|
||||
return (Code_Response.toolkit_process_error, None)
|
||||
|
||||
def _clear_quarantine(self, filepath):
|
||||
if sys.platform == "darwin":
|
||||
# clearing the apple's quarantine flag
|
||||
_cmd = ["xattr", "-d", "com.apple.quarantine", filepath]
|
||||
try:
|
||||
subprocess.call(_cmd)
|
||||
except Exception:
|
||||
# quarantine flag doesn't exist
|
||||
pass
|
||||
|
||||
def _verify(self, filepath):
|
||||
_filename, _extension = os.path.splitext(filepath)
|
||||
_basename = os.path.basename(_filename)
|
||||
if _extension == TOOLKIT_EXT:
|
||||
if _basename.startswith(TOOLKIT_NAME):
|
||||
return (Code_Response.success, _basename)
|
||||
else:
|
||||
return (Code_Response.toolkit_file_not_recognized_error, None)
|
||||
else:
|
||||
return (Code_Response.toolkit_file_ext_error, None)
|
||||
|
||||
def remove(self):
|
||||
try:
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_toolkit_path = _addon_prefs.path_tools
|
||||
|
||||
# remove all subfolders except resourcepooldb
|
||||
for _root, _dirs, _files in os.walk(_toolkit_path):
|
||||
for _dir in _dirs:
|
||||
if _dir != "resourcepooldb":
|
||||
shutil.rmtree(os.path.join(_root, _dir))
|
||||
|
||||
# remove all files in the toolkit dir
|
||||
for _f in os.listdir(_toolkit_path):
|
||||
_filepath = os.path.join(_toolkit_path, _f)
|
||||
if os.path.isfile(_filepath):
|
||||
os.remove(_filepath)
|
||||
self.version = None
|
||||
return (Code_Response.success, None)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.toolkit_remove_error, None)
|
||||
|
||||
def install(self, filepath):
|
||||
try:
|
||||
_addon_prefs = bpy.context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_toolkit_path = _addon_prefs.path_tools
|
||||
|
||||
_result = self._verify(filepath)
|
||||
if _result[0] != Code_Response.success:
|
||||
return _result
|
||||
self._clear_quarantine(filepath)
|
||||
|
||||
with zipfile.ZipFile(filepath, 'r') as _zip_ref:
|
||||
_zip_ref.extractall(_toolkit_path)
|
||||
|
||||
_version = find_between(_result[1], 'Substance3DIntegrationTools-', '+')
|
||||
if _version == "":
|
||||
_version = find_between(_result[1], 'Substance3DIntegrationTools-', '-')
|
||||
|
||||
if _version == "":
|
||||
return (Code_Response.toolkit_version_empty_error, None)
|
||||
|
||||
_version_path = os.path.join(_toolkit_path, TOOLKIT_VERSION_FILE)
|
||||
|
||||
if os.path.exists(_version_path):
|
||||
os.remove(_version_path)
|
||||
with open(_version_path, 'w') as _fp:
|
||||
_fp.write(_version)
|
||||
self.version = None
|
||||
return (Code_Response.success, None)
|
||||
except Exception:
|
||||
SUBSTANCE_Utils.log_data("ERROR", "Exception - Toolkit install failed")
|
||||
SUBSTANCE_Utils.log_traceback(traceback.format_exc())
|
||||
return (Code_Response.toolkit_install_error, None)
|
||||
@@ -0,0 +1,45 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ui/presets.py
|
||||
# brief: Presets UI
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..ops.presets import (
|
||||
SUBSTANCE_OT_ImportPreset,
|
||||
SUBSTANCE_OT_ExportPreset,
|
||||
SUBSTANCE_OT_ExportAll
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_MT_PresetOptions(bpy.types.Menu):
|
||||
bl_idname = 'SUBSTANCE_MT_PresetOptions'
|
||||
bl_label = ""
|
||||
bl_description = 'Additional Preset Options'
|
||||
# bl_options = {'REGISTER'}
|
||||
|
||||
def draw(self, context):
|
||||
_col = self.layout.column()
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_ExportPreset.bl_idname, icon='EXPORT')
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_ExportAll.bl_idname, icon='EXPORT')
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_ImportPreset.bl_idname, icon='IMPORT')
|
||||
@@ -0,0 +1,486 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ui/sbsar.py
|
||||
# brief: Substance UI
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..ops.web import SUBSTANCE_OT_GoToShare, SUBSTANCE_OT_GoToSource
|
||||
from ..ops.sbsar import (
|
||||
SUBSTANCE_OT_LoadSBSAR,
|
||||
SUBSTANCE_OT_ApplySBSAR,
|
||||
SUBSTANCE_OT_RemoveSBSAR,
|
||||
SUBSTANCE_OT_ReloadSBSAR,
|
||||
SUBSTANCE_OT_DuplicateSBSAR
|
||||
)
|
||||
from ..ops.inputs import (
|
||||
SUBSTANCE_OT_RandomizeSeed,
|
||||
SUBSTANCE_OT_InputGroupsCollapse,
|
||||
SUBSTANCE_OT_InputGroupsExpand
|
||||
)
|
||||
from ..ops.presets import SUBSTANCE_OT_AddPreset, SUBSTANCE_OT_DeletePreset, SUBSTANCE_OT_DeletePresetModal
|
||||
from .presets import SUBSTANCE_MT_PresetOptions
|
||||
|
||||
from ..api import SUBSTANCE_Api
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import (
|
||||
ADDON_PACKAGE,
|
||||
ICONS_DICT,
|
||||
DRAW_DEFAULT_FACTOR,
|
||||
Code_InputIdentifier,
|
||||
Code_OutputSizeSuffix,
|
||||
Code_InputWidget,
|
||||
Code_InputType,
|
||||
INPUT_CHANNELS_GROUP,
|
||||
OUTPUTS_FILTER_DICT,
|
||||
INPUT_TECHINCAL_GROUP,
|
||||
INPUT_DEFAULT_GROUP,
|
||||
INPUT_IMAGE_DEFAULT_GROUP,
|
||||
Code_SbsarLoadSuffix
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_UL_SbsarList(bpy.types.UIList):
|
||||
bl_idname = 'SUBSTANCE_UL_SbsarList'
|
||||
bl_label = 'Loaded Substance 3D Materials'
|
||||
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
||||
_suffix = item.suffix
|
||||
_is_rendering = SUBSTANCE_Api.sbsar_is_rendering(item.uuid)
|
||||
if item.icon == Code_SbsarLoadSuffix.render.value[1] or _is_rendering == 2:
|
||||
_icon = ICONS_DICT["render"].icon_id
|
||||
_suffix = Code_SbsarLoadSuffix.render.value[0]
|
||||
elif _is_rendering == 1:
|
||||
_icon = ICONS_DICT["render_queue"].icon_id
|
||||
_suffix = Code_SbsarLoadSuffix.render_queue.value[0]
|
||||
elif item.icon != Code_SbsarLoadSuffix.success.value[1]:
|
||||
_icon = ICONS_DICT[item.icon].icon_id
|
||||
else:
|
||||
_icon = 0
|
||||
|
||||
_name = item.name + " " + _suffix
|
||||
|
||||
# draw the item in the layout
|
||||
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
||||
layout.label(text=_name, icon_value=_icon)
|
||||
elif self.layout_type in {'GRID'}:
|
||||
layout.alignment = 'CENTER'
|
||||
layout.label(text='', icon_value=_icon)
|
||||
|
||||
|
||||
def SubstanceMainPanelFactory(space):
|
||||
class SUBSTANCE_PT_MAIN(bpy.types.Panel):
|
||||
bl_idname = 'SUBSTANCE_PT_MAIN_{}'.format(space)
|
||||
bl_space_type = space
|
||||
bl_label = 'Substance 3D Panel'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Substance 3D'
|
||||
|
||||
def draw(self, context):
|
||||
# Shortcut
|
||||
_shortcut = context.preferences.addons[ADDON_PACKAGE].preferences.shortcuts
|
||||
self.layout.label(text="(Quick Access: " + _shortcut.menu_label + ")")
|
||||
_row = self.layout.row(align=True)
|
||||
|
||||
# Buttons (Operators)
|
||||
_row.operator(SUBSTANCE_OT_LoadSBSAR.bl_idname, text="Load")
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_ApplySBSAR.bl_idname, text="Apply")
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_GoToShare.bl_idname, text="", icon_value=ICONS_DICT["share_icon"].icon_id)
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_GoToSource.bl_idname, text="", icon_value=ICONS_DICT["source_icon"].icon_id)
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_DuplicateSBSAR.bl_idname, text="", icon='DUPLICATE')
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_ReloadSBSAR.bl_idname, text="", icon='FILE_REFRESH')
|
||||
_row.separator()
|
||||
_row.operator(SUBSTANCE_OT_RemoveSBSAR.bl_idname, text="", icon='TRASH')
|
||||
_row.separator()
|
||||
|
||||
# SBSAR List
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
_col = self.layout.column()
|
||||
_col.label(text="Loaded 3D Substance Materials")
|
||||
_col.template_list(
|
||||
SUBSTANCE_UL_SbsarList.bl_idname,
|
||||
'Loaded 3D Substance Materials',
|
||||
context.scene,
|
||||
'loaded_sbsars',
|
||||
context.scene,
|
||||
'sbsar_index')
|
||||
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
if len(_selected_sbsar.graphs) > 1:
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=0.25)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_col_1.label(text="Graph")
|
||||
_col_2.prop(_selected_sbsar, "graphs_list", text="")
|
||||
|
||||
return SUBSTANCE_PT_MAIN
|
||||
|
||||
|
||||
def SubstancePreviewFactory(space):
|
||||
class SUBSTANCE_PT_PREVIEW(bpy.types.Panel):
|
||||
bl_idname = 'SUBSTANCE_PT_PREVIEW_{}'.format(space)
|
||||
bl_space_type = space
|
||||
bl_label = 'Preview'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Substance 3D'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return len(context.scene.loaded_sbsars) > 0
|
||||
|
||||
def draw(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
_col = self.layout.column(align=True)
|
||||
|
||||
if context.scene.sbsar_redraw == 0:
|
||||
_col.scale_y = 0.99
|
||||
elif context.scene.sbsar_redraw == 1:
|
||||
_col.scale_y = 1.0
|
||||
else:
|
||||
_col.scale_y = 1.01
|
||||
|
||||
# Thumbnail
|
||||
if _selected_graph.material.name in bpy.data.materials:
|
||||
_grid = _col.grid_flow(columns=1, align=True)
|
||||
if _selected_graph.material.name in bpy.data.materials:
|
||||
_grid.template_preview(bpy.data.materials[_selected_graph.material.name], show_buttons=False)
|
||||
# if _selected_graph.thumbnail in bpy.data.textures:
|
||||
# _grid.template_ID_preview(bpy.data.textures[_selected_graph.thumbnail], "image")
|
||||
|
||||
return SUBSTANCE_PT_PREVIEW
|
||||
|
||||
|
||||
def SubstanceGraphPanelFactory(space):
|
||||
class SUBSTANCE_PT_GRAPH(bpy.types.Panel):
|
||||
bl_idname = 'SUBSTANCE_PT_GRAPH_{}'.format(space)
|
||||
bl_space_type = space
|
||||
bl_label = 'Graph Parameters'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Substance 3D'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return len(context.scene.loaded_sbsars) > 0
|
||||
|
||||
def draw(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
_col = self.layout.column(align=True)
|
||||
|
||||
# Presets
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Preset")
|
||||
_row = _col_2.row()
|
||||
_row.prop(_selected_graph, "presets_list", text='')
|
||||
_row.operator(SUBSTANCE_OT_AddPreset.bl_idname, text='', icon='ADD')
|
||||
if _addon_prefs.preset_auto_delete_enabled:
|
||||
_row.operator(SUBSTANCE_OT_DeletePreset.bl_idname, text='', icon='TRASH')
|
||||
else:
|
||||
_row.operator(SUBSTANCE_OT_DeletePresetModal.bl_idname, text='', icon='TRASH')
|
||||
_row.menu(SUBSTANCE_MT_PresetOptions.bl_idname, icon='TRIA_DOWN')
|
||||
|
||||
# Phyisical Size
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Physical Size")
|
||||
_row = _col_2.row()
|
||||
_row.prop(_selected_graph.physical_size, "x", text='')
|
||||
_row.enabled = False
|
||||
_row_2 = _row.column()
|
||||
_row_2.prop(_selected_graph.physical_size, "y", text='')
|
||||
_row_2.enabled = False
|
||||
_row_3 = _row.column()
|
||||
_row_3.prop(_selected_graph.physical_size, "z", text='')
|
||||
_row_3.enabled = False
|
||||
|
||||
# Tiling
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Tiling")
|
||||
_row = _col_2.row()
|
||||
_row.prop(_selected_graph.tiling, "x", text='')
|
||||
_row_2 = _row.column()
|
||||
_row_2.prop(_selected_graph.tiling, "y", text='')
|
||||
_row_2.enabled = not _selected_graph.tiling.linked
|
||||
_row_3 = _row.column()
|
||||
_row_3.prop(_selected_graph.tiling, "z", text='')
|
||||
_row_3.enabled = not _selected_graph.tiling.linked
|
||||
_row.prop(_selected_graph.tiling, "linked", text='', icon='LOCKED')
|
||||
|
||||
_inputs = getattr(context.scene, _selected_graph.inputs_class_name)
|
||||
if _selected_graph.outputsize_exists:
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Resolution")
|
||||
_row = _col_2.row()
|
||||
_row.prop(
|
||||
_inputs,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.width.value,
|
||||
text='')
|
||||
_row_2 = _row.column()
|
||||
_row_2.prop(
|
||||
_inputs,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.height.value,
|
||||
text='')
|
||||
_linked = getattr(_inputs, Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.linked.value)
|
||||
_row_2.enabled = not _linked
|
||||
_row.prop(
|
||||
_inputs,
|
||||
Code_InputIdentifier.outputsize.value + Code_OutputSizeSuffix.linked.value,
|
||||
text='',
|
||||
icon='LOCKED')
|
||||
|
||||
if _selected_graph.randomseed_exists:
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Random Seed")
|
||||
_row = _col_2.row()
|
||||
_row.prop(
|
||||
_inputs,
|
||||
Code_InputIdentifier.randomseed.value,
|
||||
text="")
|
||||
_row.operator(
|
||||
SUBSTANCE_OT_RandomizeSeed.bl_idname,
|
||||
text="",
|
||||
icon_value=ICONS_DICT["random_icon"].icon_id)
|
||||
|
||||
# Update textures only
|
||||
_row = _col.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="")
|
||||
_row = _col_2.row()
|
||||
_row.prop(_selected_graph, "update_tx_only", text="Only update texture images")
|
||||
|
||||
return SUBSTANCE_PT_GRAPH
|
||||
|
||||
|
||||
def SubstanceOutputsPanelFactory(space):
|
||||
class SUBSTANCE_PT_OUTPUTS(bpy.types.Panel):
|
||||
bl_idname = 'SUBSTANCE_PT_OUTPUTS_{}'.format(space)
|
||||
bl_space_type = space
|
||||
bl_label = 'Outputs'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Substance 3D'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
def draw(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
_col = self.layout.column(align=True)
|
||||
|
||||
_box = _col.box()
|
||||
|
||||
_row = _box.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text="Shader")
|
||||
_row = _col_2.row()
|
||||
_row.prop(_selected_graph, 'shaders_list', text="")
|
||||
_row.prop(_selected_graph, 'outputs_filter', text="", expand=True)
|
||||
|
||||
# Show current outputs
|
||||
_selected_preset_idx = int(_selected_graph.shaders_list)
|
||||
_, _, _selected_shader_preset = SUBSTANCE_Utils.get_selected_shader(context, _selected_preset_idx)
|
||||
_shader_outputs = _selected_shader_preset.outputs
|
||||
|
||||
for _output in _selected_graph.outputs:
|
||||
if _selected_graph.outputs_filter == OUTPUTS_FILTER_DICT[0][0] and not _output.shader_enabled:
|
||||
continue
|
||||
if (_selected_graph.outputs_filter == OUTPUTS_FILTER_DICT[1][0] and
|
||||
_output.defaultChannelUse not in _shader_outputs):
|
||||
continue
|
||||
|
||||
_row = _box.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=_output.label)
|
||||
_row = _col_2.row()
|
||||
_row.prop(_output, "shader_enabled", text="")
|
||||
if _output.type == "image":
|
||||
_row.prop(_output, "shader_format", text="")
|
||||
_row.prop(_output, "shader_bitdepth", text="")
|
||||
|
||||
return SUBSTANCE_PT_OUTPUTS
|
||||
|
||||
|
||||
def SubstanceInputsPanelFactory(space):
|
||||
class SUBSTANCE_PT_INPUTS(bpy.types.Panel):
|
||||
bl_idname = 'SUBSTANCE_PT_INPUTS_{}'.format(space)
|
||||
bl_space_type = space
|
||||
bl_label = 'Parameters'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Substance 3D'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
def draw(self, context):
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
_col = self.layout.column(align=True)
|
||||
|
||||
_row = _col.row()
|
||||
_row.operator(SUBSTANCE_OT_InputGroupsExpand.bl_idname, text='Expand Groups', icon='TRIA_DOWN')
|
||||
_row.operator(SUBSTANCE_OT_InputGroupsCollapse.bl_idname, text='Collapse Groups', icon='TRIA_RIGHT')
|
||||
|
||||
if SUBSTANCE_Utils.inputs_empty(_selected_graph.inputs):
|
||||
_row = _col.row()
|
||||
_row.label(text="No parameters available")
|
||||
else:
|
||||
_group_labels = []
|
||||
|
||||
for _group in _selected_graph.input_groups:
|
||||
if _group.label == INPUT_IMAGE_DEFAULT_GROUP:
|
||||
_group_labels.append(_group)
|
||||
|
||||
for _group in _selected_graph.input_groups:
|
||||
if _group.label == INPUT_DEFAULT_GROUP:
|
||||
_group_labels.append(_group)
|
||||
|
||||
for _group in _selected_graph.input_groups:
|
||||
if (_group.label != INPUT_TECHINCAL_GROUP and
|
||||
_group.label != INPUT_DEFAULT_GROUP and
|
||||
_group.label != INPUT_IMAGE_DEFAULT_GROUP):
|
||||
_group_labels.append(_group)
|
||||
|
||||
for _group in _selected_graph.input_groups:
|
||||
if _group.label == INPUT_TECHINCAL_GROUP:
|
||||
_group_labels.append(_group)
|
||||
|
||||
for _group in _group_labels:
|
||||
if _group.label == INPUT_CHANNELS_GROUP:
|
||||
continue
|
||||
|
||||
_empty = True
|
||||
|
||||
for _idx, _input in enumerate(_selected_graph.inputs):
|
||||
if (_group.label == _input.guiGroup and
|
||||
_input.visibleIf and
|
||||
_input.identifier != Code_InputIdentifier.randomseed.value and
|
||||
_input.identifier != Code_InputIdentifier.outputsize.value):
|
||||
_empty = False
|
||||
break
|
||||
|
||||
if _empty:
|
||||
continue
|
||||
|
||||
_box = _col.box()
|
||||
_row = _box.row()
|
||||
_row.alignment = "LEFT"
|
||||
_row.prop(
|
||||
_group,
|
||||
"collapsed",
|
||||
icon='TRIA_DOWN' if not _group.collapsed else 'TRIA_RIGHT',
|
||||
text=_group.label+":",
|
||||
emboss=False)
|
||||
|
||||
if not _group.collapsed:
|
||||
_inputs = getattr(context.scene, _selected_graph.inputs_class_name)
|
||||
for _idx, _input in enumerate(_selected_graph.inputs):
|
||||
if _input.guiGroup != _group.label:
|
||||
continue
|
||||
if (_input.guiWidget == Code_InputWidget.nowidget.value and
|
||||
_input.type != Code_InputType.string.name):
|
||||
continue
|
||||
if not _input.visibleIf:
|
||||
continue
|
||||
|
||||
_row = _box.row()
|
||||
_split = _row.split(factor=DRAW_DEFAULT_FACTOR)
|
||||
_col_1 = _split.column()
|
||||
_col_2 = _split.column()
|
||||
_row = _col_1.row()
|
||||
_row.alignment = "RIGHT"
|
||||
_row.label(text=_input.label)
|
||||
_row = _col_2.row()
|
||||
|
||||
if _input.type == Code_InputType.string.name:
|
||||
_row.prop(_inputs, _input.identifier, text="")
|
||||
elif _input.guiWidget == Code_InputWidget.combobox.value:
|
||||
_row.prop(_inputs, _input.identifier, text="")
|
||||
elif _input.guiWidget == Code_InputWidget.slider.value:
|
||||
_row.prop(_inputs, _input.identifier, text="", slider=True)
|
||||
elif _input.guiWidget == Code_InputWidget.togglebutton.value:
|
||||
_row.prop(_inputs, _input.identifier, expand=True)
|
||||
elif _input.guiWidget == Code_InputWidget.color.value:
|
||||
if _input.type == Code_InputType.float.name:
|
||||
_row.prop(_inputs, _input.identifier, text="", slider=True)
|
||||
else:
|
||||
_row.prop(_inputs, _input.identifier, text="")
|
||||
elif _input.guiWidget == Code_InputWidget.angle.value:
|
||||
_row.prop(_inputs, _input.identifier, text="", slider=True)
|
||||
elif _input.guiWidget == Code_InputWidget.position.value:
|
||||
_row.prop(_inputs, _input.identifier, text="", slider=True)
|
||||
elif _input.guiWidget == Code_InputWidget.image.value:
|
||||
_row.template_ID(_inputs, _input.identifier, open="image.open")
|
||||
else:
|
||||
_row.alert = True
|
||||
_row.label(text="Parameter type [{}] not supported yet".format(
|
||||
_input.guiWidget))
|
||||
_row.alert = False
|
||||
|
||||
return SUBSTANCE_PT_INPUTS
|
||||
@@ -0,0 +1,78 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: ui/shortcut.py
|
||||
# brief: Shortcuts UI
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
|
||||
from ..utils import SUBSTANCE_Utils
|
||||
from ..common import SHORTCUT_CLASS_NAME
|
||||
from ..ops.sbsar import (
|
||||
SUBSTANCE_OT_LoadSBSAR,
|
||||
SUBSTANCE_OT_ApplySBSAR,
|
||||
SUBSTANCE_OT_RemoveSBSAR,
|
||||
SUBSTANCE_OT_DuplicateSBSAR,
|
||||
SUBSTANCE_OT_ReloadSBSAR
|
||||
)
|
||||
|
||||
|
||||
def SubstanceShortcutMenuFactory(space):
|
||||
|
||||
class SUBSTANCE_MT_Main(bpy.types.Menu):
|
||||
bl_idname = SHORTCUT_CLASS_NAME.format(space)
|
||||
bl_label = 'Substance 3D Menu'
|
||||
|
||||
def draw(self, context):
|
||||
self.layout.operator_context = 'INVOKE_REGION_WIN'
|
||||
|
||||
_row = self.layout.row(align=True)
|
||||
_row.operator(SUBSTANCE_OT_LoadSBSAR.bl_idname, text="Load New Substance File(s)")
|
||||
|
||||
_row = self.layout.row()
|
||||
_row.separator()
|
||||
|
||||
if len(context.scene.loaded_sbsars) > 0:
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
|
||||
|
||||
_sbsar_name = _selected_sbsar.name + " - " + _selected_graph.name
|
||||
|
||||
_row = self.layout.row()
|
||||
_row.operator(
|
||||
SUBSTANCE_OT_ApplySBSAR.bl_idname,
|
||||
text="Apply " + _sbsar_name,
|
||||
icon='MATERIAL')
|
||||
|
||||
_row = self.layout.row()
|
||||
_row.operator(
|
||||
SUBSTANCE_OT_DuplicateSBSAR.bl_idname,
|
||||
text="Duplicate " + _selected_sbsar.name,
|
||||
icon='DUPLICATE')
|
||||
|
||||
_row = self.layout.row()
|
||||
_row.operator(
|
||||
SUBSTANCE_OT_ReloadSBSAR.bl_idname,
|
||||
text="Refresh " + _selected_sbsar.name,
|
||||
icon='FILE_REFRESH')
|
||||
|
||||
_row = self.layout.row()
|
||||
_row.operator(SUBSTANCE_OT_RemoveSBSAR.bl_idname, text="Remove " + _selected_sbsar.name, icon='TRASH')
|
||||
|
||||
return SUBSTANCE_MT_Main
|
||||
@@ -0,0 +1,283 @@
|
||||
"""
|
||||
Copyright (C) 2023 Adobe.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
"""
|
||||
|
||||
# file: utils.py
|
||||
# brief: General utility functions
|
||||
# author Adobe - 3D & Immersive
|
||||
# copyright 2023 Adobe Inc. All rights reserved.
|
||||
|
||||
|
||||
import bpy
|
||||
import os
|
||||
import json
|
||||
from time import time
|
||||
import xml.etree.ElementTree as ET
|
||||
|
||||
from .common import (
|
||||
ICONS_DICT,
|
||||
ICONS_IMAGES,
|
||||
ADDON_ROOT,
|
||||
ADDON_PACKAGE,
|
||||
INPUT_ANGLE_CONVERSION,
|
||||
IMAGE_EXPORT_FORMAT,
|
||||
Code_InputWidget,
|
||||
Code_InputType,
|
||||
Code_InputIdentifier
|
||||
)
|
||||
|
||||
|
||||
class SUBSTANCE_Utils():
|
||||
# Preview Update FIX
|
||||
@staticmethod
|
||||
def toggle_redraw(context):
|
||||
if context.scene.sbsar_redraw < 2:
|
||||
context.scene.sbsar_redraw += 1
|
||||
else:
|
||||
context.scene.sbsar_redraw = 0
|
||||
|
||||
# IMAGE COLORSPACES
|
||||
@staticmethod
|
||||
def get_colorspaces():
|
||||
_colorspaces = []
|
||||
_items = bpy.types.Image.bl_rna.properties['colorspace_settings'].fixed_type.properties['name'].enum_items
|
||||
for _item in _items:
|
||||
_colorspaces.append((_item.identifier, _item.name, _item.description))
|
||||
return _colorspaces
|
||||
|
||||
# JSON
|
||||
@staticmethod
|
||||
def get_json(filepath):
|
||||
_json_obj = None
|
||||
with open(filepath, encoding="utf8") as _json_file:
|
||||
_json_obj = json.load(_json_file)
|
||||
return _json_obj
|
||||
|
||||
@staticmethod
|
||||
def set_json(filepath, obj):
|
||||
with open(filepath, "w", encoding="utf8") as _json_file:
|
||||
json.dump(obj, _json_file, ensure_ascii=False)
|
||||
|
||||
# Time
|
||||
@staticmethod
|
||||
def get_current_time_in_ms():
|
||||
return int(round(time() * 1000))
|
||||
|
||||
# Icons
|
||||
@staticmethod
|
||||
def init_icons():
|
||||
_icons_dir = os.path.join(ADDON_ROOT, "_icons").replace("\\", "/")
|
||||
for _image in ICONS_IMAGES:
|
||||
if _image["id"] not in ICONS_DICT:
|
||||
ICONS_DICT.load(_image["id"], os.path.join(_icons_dir, _image["filename"]), 'IMAGE')
|
||||
|
||||
# Log
|
||||
@staticmethod
|
||||
def log_data(type, message, display=False):
|
||||
if display:
|
||||
try:
|
||||
bpy.ops.substance.send_message(type=type, message="Substance 3D in Blender: "+message)
|
||||
except Exception:
|
||||
print("Substance 3D in Blender: {} - {}".format(type, message))
|
||||
else:
|
||||
print("Substance 3D in Blender: {} - {}".format(type, message))
|
||||
|
||||
@staticmethod
|
||||
def log_traceback(message):
|
||||
print("Substance 3D in Blender: ERROR - TRACEBACK:\n")
|
||||
print(message)
|
||||
|
||||
# Geo
|
||||
@staticmethod
|
||||
def get_selected_geo(selected_objects):
|
||||
_filtered = []
|
||||
for _item in selected_objects:
|
||||
if hasattr(_item.data, 'materials'):
|
||||
_filtered.append(_item)
|
||||
return _filtered
|
||||
|
||||
# Graph
|
||||
@staticmethod
|
||||
def get_selected_graph(context=bpy.context):
|
||||
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
|
||||
_selected_graph_idx = int(_selected_sbsar.graphs_list)
|
||||
_selected_graph = _selected_sbsar.graphs[_selected_graph_idx]
|
||||
return _selected_graph
|
||||
|
||||
# Shader
|
||||
@staticmethod
|
||||
def get_selected_shader(context=bpy.context, idx=-1):
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
|
||||
_selected_preset_idx = idx
|
||||
if _selected_preset_idx < 0:
|
||||
_selected_preset_idx = int(_addon_prefs.shader_list)
|
||||
_selected_shader_preset = _addon_prefs.shaders[_selected_preset_idx]
|
||||
return _addon_prefs, "{}".format(_selected_preset_idx), _selected_shader_preset
|
||||
|
||||
@staticmethod
|
||||
def get_shader_file(filename):
|
||||
_custom_shaders_dir = os.path.join(ADDON_ROOT, "_presets/custom").replace('\\', '/')
|
||||
_shaders_dir = os.path.join(ADDON_ROOT, "_presets/default").replace('\\', '/')
|
||||
|
||||
_path = os.path.join(_custom_shaders_dir, filename)
|
||||
if not os.path.exists(_path):
|
||||
_path = os.path.join(_shaders_dir, filename)
|
||||
|
||||
return _path
|
||||
|
||||
@staticmethod
|
||||
def get_shader_prefs(context, shader):
|
||||
_temp_inputs = getattr(context.scene, shader.inputs_class_name)
|
||||
_temp_outputs = {}
|
||||
for _output in shader.outputs:
|
||||
_temp_outputs[_output.id] = _output.to_json()
|
||||
|
||||
return {
|
||||
"inputs": _temp_inputs,
|
||||
"outputs": _temp_outputs,
|
||||
}
|
||||
|
||||
# SBSAR
|
||||
@staticmethod
|
||||
def get_unique_name(filename, context):
|
||||
_unique_name = filename.replace(".sbsar", "")
|
||||
_temp_name = _unique_name
|
||||
_counter = 0
|
||||
while _temp_name in context.scene.loaded_sbsars:
|
||||
_counter += 1
|
||||
_temp_name = _unique_name + "_{}".format(_counter)
|
||||
|
||||
if _counter:
|
||||
return _unique_name + "_{}".format(_counter)
|
||||
return _unique_name
|
||||
|
||||
# SBSAR INPUTS
|
||||
@staticmethod
|
||||
def inputs_empty(inputs):
|
||||
for _input in inputs:
|
||||
if _input.guiWidget != Code_InputWidget.nowidget.value or _input.type == Code_InputType.string.name:
|
||||
return False
|
||||
return True
|
||||
|
||||
@staticmethod
|
||||
def value_fix_type(identifier, widget, type, new_value):
|
||||
if widget == Code_InputWidget.combobox.value:
|
||||
return int(new_value)
|
||||
elif widget == Code_InputWidget.slider.value:
|
||||
if type == Code_InputType.integer.name:
|
||||
return int(new_value)
|
||||
elif type == Code_InputType.float.name:
|
||||
return float(new_value)
|
||||
elif (type == Code_InputType.integer2.name or
|
||||
type == Code_InputType.integer3.name or
|
||||
type == Code_InputType.integer4.name):
|
||||
return list(new_value)
|
||||
elif (type == Code_InputType.float2.name or
|
||||
type == Code_InputType.float3.name or
|
||||
type == Code_InputType.float4.name):
|
||||
return list(new_value)
|
||||
else:
|
||||
return 0
|
||||
elif widget == Code_InputWidget.color.value:
|
||||
if type == Code_InputType.float.name:
|
||||
return float(new_value)
|
||||
elif type == Code_InputType.float3.name or type == Code_InputType.float4.name:
|
||||
return list(new_value)
|
||||
else:
|
||||
return 0
|
||||
elif widget == Code_InputWidget.togglebutton.value:
|
||||
return int(new_value)
|
||||
elif widget == Code_InputWidget.angle.value:
|
||||
return float(new_value) / INPUT_ANGLE_CONVERSION
|
||||
elif widget == Code_InputWidget.position.value:
|
||||
return list(new_value)
|
||||
elif widget == Code_InputWidget.image.value:
|
||||
if isinstance(new_value, bpy.types.Image):
|
||||
return new_value.name
|
||||
else:
|
||||
return ""
|
||||
elif widget == Code_InputWidget.nowidget.value:
|
||||
if identifier == Code_InputIdentifier.outputsize.value:
|
||||
return list(new_value)
|
||||
elif identifier == Code_InputIdentifier.randomseed.value:
|
||||
return int(new_value)
|
||||
elif type == Code_InputType.string.name:
|
||||
return str(new_value)
|
||||
else:
|
||||
return 0
|
||||
else:
|
||||
return 0
|
||||
|
||||
# Render
|
||||
@staticmethod
|
||||
def render_image_input(img, context):
|
||||
if not context:
|
||||
context = bpy.context
|
||||
|
||||
_addon_prefs = context.preferences.addons[ADDON_PACKAGE].preferences
|
||||
_default_path = _addon_prefs.path_default
|
||||
|
||||
_format_idx = int(_addon_prefs.default_export_format)
|
||||
_file_extension = IMAGE_EXPORT_FORMAT[_format_idx][2].replace("*", "")
|
||||
img.file_format = IMAGE_EXPORT_FORMAT[_format_idx][1]
|
||||
_image_filepath = os.path.join(_default_path, img.name + _file_extension).replace("\\", "/")
|
||||
img.save_render(_image_filepath)
|
||||
|
||||
return _image_filepath
|
||||
|
||||
# Physical Size
|
||||
@staticmethod
|
||||
def get_physical_size(physical_size, context):
|
||||
_scale = context.scene.unit_settings.scale_length
|
||||
|
||||
_new_physical_size = [
|
||||
physical_size[0] * _scale,
|
||||
physical_size[1] * _scale,
|
||||
physical_size[2] * _scale
|
||||
]
|
||||
return _new_physical_size
|
||||
|
||||
# Output Size
|
||||
@staticmethod
|
||||
def update_preset_outputsize(preset_value, input, type, value):
|
||||
_preset_xml = ET.fromstring(preset_value)
|
||||
|
||||
_input_item = None
|
||||
for _preset_input in _preset_xml:
|
||||
if _preset_input.attrib["uid"] == str(input.id):
|
||||
_input_item = _preset_input
|
||||
|
||||
if _input_item is not None:
|
||||
if type == Code_InputType.integer.value:
|
||||
_input_item.attrib["value"] = "{}".format(value)
|
||||
elif type == Code_InputType.integer2.value:
|
||||
_input_item.attrib["value"] = "{},{}".format(value[0], value[1])
|
||||
else:
|
||||
_attrib = {
|
||||
"identifier": input.identifier,
|
||||
"uid": "{}".format(input.id),
|
||||
"type": "{}".format(type)
|
||||
}
|
||||
if type == Code_InputType.integer.value:
|
||||
_attrib["value"] = "{}".format(value)
|
||||
elif type == Code_InputType.integer2.value:
|
||||
_attrib["value"] = "{},{}".format(value[0], value[1])
|
||||
|
||||
_el = ET.SubElement(_preset_xml, "presetinput", attrib=_attrib)
|
||||
_el.tail = "\n"
|
||||
|
||||
_new_preset_value = ET.tostring(_preset_xml, encoding='unicode')
|
||||
return _new_preset_value
|
||||
Reference in New Issue
Block a user