39 lines
1.3 KiB
Python
39 lines
1.3 KiB
Python
"""
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Copyright (C) 2023 Adobe.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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# file: shader/callbacks.py
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# brief: Callbacks for shader presets parameters and outputs
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# author Adobe - 3D & Immersive
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# copyright 2023 Adobe Inc. All rights reserved.
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from ..utils import SUBSTANCE_Utils
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class SUBSTANCE_ShaderCallbacks():
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@staticmethod
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def on_shader_changed(self, context):
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_, _, _selected_preset = SUBSTANCE_Utils.get_selected_shader(context)
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_selected_preset.modified = True
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@staticmethod
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def on_input_changed(self, context):
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SUBSTANCE_ShaderCallbacks.on_shader_changed(self, context)
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@staticmethod
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def on_output_changed(self, context):
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SUBSTANCE_ShaderCallbacks.on_shader_changed(self, context)
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