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blender-portable-repo/scripts/addons/Substance3DInBlender/ui/shortcut.py
T
2026-03-17 14:30:01 -06:00

79 lines
2.6 KiB
Python

"""
Copyright (C) 2023 Adobe.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
# file: ui/shortcut.py
# brief: Shortcuts UI
# author Adobe - 3D & Immersive
# copyright 2023 Adobe Inc. All rights reserved.
import bpy
from ..utils import SUBSTANCE_Utils
from ..common import SHORTCUT_CLASS_NAME
from ..ops.sbsar import (
SUBSTANCE_OT_LoadSBSAR,
SUBSTANCE_OT_ApplySBSAR,
SUBSTANCE_OT_RemoveSBSAR,
SUBSTANCE_OT_DuplicateSBSAR,
SUBSTANCE_OT_ReloadSBSAR
)
def SubstanceShortcutMenuFactory(space):
class SUBSTANCE_MT_Main(bpy.types.Menu):
bl_idname = SHORTCUT_CLASS_NAME.format(space)
bl_label = 'Substance 3D Menu'
def draw(self, context):
self.layout.operator_context = 'INVOKE_REGION_WIN'
_row = self.layout.row(align=True)
_row.operator(SUBSTANCE_OT_LoadSBSAR.bl_idname, text="Load New Substance File(s)")
_row = self.layout.row()
_row.separator()
if len(context.scene.loaded_sbsars) > 0:
_selected_sbsar = context.scene.loaded_sbsars[context.scene.sbsar_index]
_selected_graph = SUBSTANCE_Utils.get_selected_graph(context)
_sbsar_name = _selected_sbsar.name + " - " + _selected_graph.name
_row = self.layout.row()
_row.operator(
SUBSTANCE_OT_ApplySBSAR.bl_idname,
text="Apply " + _sbsar_name,
icon='MATERIAL')
_row = self.layout.row()
_row.operator(
SUBSTANCE_OT_DuplicateSBSAR.bl_idname,
text="Duplicate " + _selected_sbsar.name,
icon='DUPLICATE')
_row = self.layout.row()
_row.operator(
SUBSTANCE_OT_ReloadSBSAR.bl_idname,
text="Refresh " + _selected_sbsar.name,
icon='FILE_REFRESH')
_row = self.layout.row()
_row.operator(SUBSTANCE_OT_RemoveSBSAR.bl_idname, text="Remove " + _selected_sbsar.name, icon='TRASH')
return SUBSTANCE_MT_Main