903 lines
32 KiB
Python
903 lines
32 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# import blenderkit
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import json
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import logging
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import os
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import random
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import subprocess
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import tempfile
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from pathlib import Path
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import bpy
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from bpy.props import (
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BoolProperty,
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EnumProperty,
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FloatProperty,
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IntProperty,
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FloatVectorProperty,
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)
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from . import bg_blender, global_vars, paths, tasks_queue, utils, upload, search
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bk_logger = logging.getLogger(__name__)
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BLENDERKIT_EXPORT_DATA_FILE = "data.json"
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thumbnail_resolutions = (
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("256", "256", ""),
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("512", "512", ""),
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("1024", "1024 - minimum for public", ""),
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("2048", "2048", ""),
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)
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thumbnail_angles = (
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("ANGLE_1", "Angle 1", "Lower hanging camera angle"),
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("ANGLE_2", "Angle 2", "Higher hanging camera angle"),
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("FRONT", "front", ""),
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("SIDE", "side", ""),
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("TOP", "top", ""),
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)
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thumbnail_snap = (
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("GROUND", "ground", ""),
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("WALL", "wall", ""),
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("CEILING", "ceiling", ""),
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("FLOAT", "floating", ""),
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)
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def get_texture_ui(tpath, iname):
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img = bpy.data.images.get(iname)
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tex = bpy.data.textures.get(iname)
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if tpath.startswith("//"):
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tpath = bpy.path.abspath(tpath)
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if not tex or not tex.image or not tex.image.filepath == tpath:
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if img is None:
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tasks_queue.add_task(
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(utils.get_hidden_image, (tpath, iname)), only_last=True
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)
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tasks_queue.add_task((utils.get_hidden_texture, (iname, False)), only_last=True)
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return None
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return tex
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def check_thumbnail(props, imgpath):
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# TODO implement check if the file exists, if size is correct etc. needs some care
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if imgpath == "":
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props.has_thumbnail = False
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return None
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img = utils.get_hidden_image(imgpath, "upload_preview", force_reload=True)
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if img is not None: # and img.size[0] == img.size[1] and img.size[0] >= 512 and (
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# img.file_format == 'JPEG' or img.file_format == 'PNG'):
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props.has_thumbnail = True
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props.thumbnail_generating_state = ""
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utils.get_hidden_texture(img.name)
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# pcoll = icons.icon_collections["previews"]
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# pcoll.load(img.name, img.filepath, 'IMAGE')
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return img
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else:
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props.has_thumbnail = False
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output = ""
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if (
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img is None
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or img.size[0] == 0
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or img.filepath.find("thumbnail_notready.jpg") > -1
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):
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output += "No thumbnail or wrong file path\n"
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else:
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pass
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# this is causing problems on some platforms, don't know why..
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# if img.size[0] != img.size[1]:
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# output += 'image not a square\n'
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# if img.size[0] < 512:
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# output += 'image too small, should be at least 512x512\n'
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# if img.file_format != 'JPEG' or img.file_format != 'PNG':
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# output += 'image has to be a jpeg or png'
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props.thumbnail_generating_state = output
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def update_upload_model_preview(self, context):
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ob = utils.get_active_model()
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if ob is not None:
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props = ob.blenderkit
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imgpath = props.thumbnail
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check_thumbnail(props, imgpath)
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def update_upload_scene_preview(self, context):
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s = bpy.context.scene
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props = s.blenderkit
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imgpath = props.thumbnail
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check_thumbnail(props, imgpath)
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def update_upload_material_preview(self, context):
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if (
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hasattr(bpy.context, "active_object")
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and bpy.context.view_layer.objects.active is not None
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and bpy.context.active_object.active_material is not None
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):
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mat = bpy.context.active_object.active_material
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props = mat.blenderkit
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imgpath = props.thumbnail
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check_thumbnail(props, imgpath)
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def update_upload_brush_preview(self, context):
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brush = utils.get_active_brush()
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if brush is not None:
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props = brush.blenderkit
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imgpath = bpy.path.abspath(brush.icon_filepath)
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check_thumbnail(props, imgpath)
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def get_thumbnailer_args(script_name, thumbnailer_filepath, datafile, api_key):
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"""Get the arguments to start Blender in background to render model or material thumbnails.
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Watch out: the ending arguments must match order of those in: autothumb_model_bg.py and autothumb_material_bg.py.
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"""
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script_path = os.path.dirname(os.path.realpath(__file__))
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script_path = os.path.join(script_path, script_name)
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args = [
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bpy.app.binary_path,
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"--background",
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"--factory-startup",
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"--addons",
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__package__,
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"-noaudio",
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thumbnailer_filepath,
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"--python",
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script_path,
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"--",
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datafile,
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api_key,
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__package__, # Legacy has it as "blenderkit", extensions have it like bl_ext.user_default.blenderkit or anything else
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]
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return args
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def start_model_thumbnailer(
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self=None, json_args=None, props=None, wait=False, add_bg_process=True
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):
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"""Start Blender in background and render the thumbnail."""
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SCRIPT_NAME = "autothumb_model_bg.py"
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if props:
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props.is_generating_thumbnail = True
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props.thumbnail_generating_state = "Saving .blend file"
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datafile = os.path.join(json_args["tempdir"], BLENDERKIT_EXPORT_DATA_FILE)
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user_preferences = bpy.context.preferences.addons[__package__].preferences
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json_args["thumbnail_use_gpu"] = user_preferences.thumbnail_use_gpu
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if user_preferences.thumbnail_use_gpu is True:
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json_args["cycles_compute_device_type"] = bpy.context.preferences.addons[
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"cycles"
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].preferences.compute_device_type
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try:
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with open(datafile, "w", encoding="utf-8") as s:
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json.dump(json_args, s, ensure_ascii=False, indent=4)
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except Exception as e:
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self.report({"WARNING"}, f"Error while exporting file: {e}")
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return {"FINISHED"}
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args = get_thumbnailer_args(
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SCRIPT_NAME,
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paths.get_thumbnailer_filepath(),
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datafile,
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user_preferences.api_key,
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)
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blender_user_scripts_dir = (
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Path(__file__).resolve().parents[2]
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) # scripts/addons/blenderkit/autothumb.py
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env = {"BLENDER_USER_SCRIPTS": str(blender_user_scripts_dir)}
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env.update(os.environ)
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# both must be enabled
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if (
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user_preferences.experimental_features
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and user_preferences.ignore_env_for_thumbnails
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):
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env = None
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proc = subprocess.Popen(
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args,
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stdout=subprocess.PIPE,
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stdin=subprocess.PIPE,
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creationflags=utils.get_process_flags(),
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env=env,
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)
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bk_logger.info("Started Blender executing %s on file %s", SCRIPT_NAME, datafile)
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eval_path_computing = f"bpy.data.objects['{json_args['asset_name']}'].blenderkit.is_generating_thumbnail"
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eval_path_state = f"bpy.data.objects['{json_args['asset_name']}'].blenderkit.thumbnail_generating_state"
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eval_path = f"bpy.data.objects['{json_args['asset_name']}']"
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name = f"{json_args['asset_name']} thumbnailer"
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bg_blender.add_bg_process(
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name=name,
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eval_path_computing=eval_path_computing,
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eval_path_state=eval_path_state,
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eval_path=eval_path,
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process_type="THUMBNAILER",
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process=proc,
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)
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if props:
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props.thumbnail_generating_state = "Started Blender instance"
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if wait:
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while proc.poll() is None:
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stdout_data, stderr_data = proc.communicate()
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bk_logger.info(stdout_data, stderr_data)
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def start_material_thumbnailer(
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self=None, json_args=None, props=None, wait=False, add_bg_process=True
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):
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"""Start Blender in background and render the thumbnail.
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Parameters
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----------
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self
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json_args - all arguments:
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props - blenderkit upload props with thumbnail settings, to communicate back, if not present, not used.
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wait - wait for the rendering to finish
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Returns
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-------
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"""
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SCRIPT_NAME = "autothumb_material_bg.py"
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if props:
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props.is_generating_thumbnail = True
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props.thumbnail_generating_state = "Saving .blend file"
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datafile = os.path.join(json_args["tempdir"], BLENDERKIT_EXPORT_DATA_FILE)
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user_preferences = bpy.context.preferences.addons[__package__].preferences
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json_args["thumbnail_use_gpu"] = user_preferences.thumbnail_use_gpu
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if user_preferences.thumbnail_use_gpu is True:
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json_args["cycles_compute_device_type"] = bpy.context.preferences.addons[
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"cycles"
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].preferences.compute_device_type
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try:
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with open(datafile, "w", encoding="utf-8") as s:
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json.dump(json_args, s, ensure_ascii=False, indent=4)
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except Exception as e:
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self.report({"WARNING"}, f"Error while exporting file: {e}")
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return {"FINISHED"}
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args = get_thumbnailer_args(
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SCRIPT_NAME,
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paths.get_material_thumbnailer_filepath(),
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datafile,
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user_preferences.api_key,
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)
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blender_user_scripts_dir = (
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Path(__file__).resolve().parents[2]
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) # scripts/addons/blenderkit/autothumb.py
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env = {"BLENDER_USER_SCRIPTS": str(blender_user_scripts_dir)}
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env.update(os.environ)
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if (
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user_preferences.experimental_features
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and user_preferences.ignore_env_for_thumbnails
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):
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env = None
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proc = subprocess.Popen(
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args,
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stdout=subprocess.PIPE,
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stdin=subprocess.PIPE,
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creationflags=utils.get_process_flags(),
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env=env,
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)
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bk_logger.info("Started Blender executing %s on file %s", SCRIPT_NAME, datafile)
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eval_path_computing = f"bpy.data.materials['{json_args['asset_name']}'].blenderkit.is_generating_thumbnail"
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eval_path_state = f"bpy.data.materials['{json_args['asset_name']}'].blenderkit.thumbnail_generating_state"
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eval_path = f"bpy.data.materials['{json_args['asset_name']}']"
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name = f"{json_args['asset_name']} thumbnailer"
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bg_blender.add_bg_process(
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name=name,
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eval_path_computing=eval_path_computing,
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eval_path_state=eval_path_state,
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eval_path=eval_path,
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process_type="THUMBNAILER",
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process=proc,
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)
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if props:
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props.thumbnail_generating_state = "Started Blender instance"
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if wait:
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while proc.poll() is None:
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stdout_data, stderr_data = proc.communicate()
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bk_logger.info(stdout_data, stderr_data)
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class GenerateThumbnailOperator(bpy.types.Operator):
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"""Generate Cycles thumbnail for model assets"""
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bl_idname = "object.blenderkit_generate_thumbnail"
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bl_label = "BlenderKit Thumbnail Generator"
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bl_options = {"REGISTER", "INTERNAL"}
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@classmethod
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def poll(cls, context):
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return bpy.context.view_layer.objects.active is not None
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def draw(self, context):
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ui_props = bpy.context.window_manager.blenderkitUI
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asset_type = ui_props.asset_type
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ob = utils.get_active_model()
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props = ob.blenderkit
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layout = self.layout
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layout.label(text="thumbnailer settings")
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layout.prop(props, "thumbnail_background_lightness")
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# for printable models
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if asset_type == "PRINTABLE":
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layout.prop(props, "thumbnail_material_color")
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layout.prop(props, "thumbnail_angle")
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layout.prop(props, "thumbnail_snap_to")
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layout.prop(props, "thumbnail_samples")
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layout.prop(props, "thumbnail_resolution")
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layout.prop(props, "thumbnail_denoising")
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preferences = bpy.context.preferences.addons[__package__].preferences
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layout.prop(preferences, "thumbnail_use_gpu")
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def execute(self, context):
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asset = utils.get_active_model()
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asset.blenderkit.is_generating_thumbnail = True
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asset.blenderkit.thumbnail_generating_state = "starting blender instance"
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tempdir = tempfile.mkdtemp()
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ext = ".blend"
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filepath = os.path.join(tempdir, "thumbnailer_blenderkit" + ext)
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path_can_be_relative = True
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thumb_dir = os.path.dirname(bpy.data.filepath)
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if thumb_dir == "":
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thumb_dir = tempdir
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path_can_be_relative = False
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an_slug = paths.slugify(asset.name)
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thumb_path = os.path.join(thumb_dir, an_slug)
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if path_can_be_relative:
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rel_thumb_path = f"//{an_slug}"
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else:
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rel_thumb_path = thumb_path
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i = 0
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while os.path.isfile(thumb_path + ".jpg"):
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thumb_name = f"{an_slug}_{str(i).zfill(4)}"
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thumb_path = os.path.join(thumb_dir, thumb_name)
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if path_can_be_relative:
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rel_thumb_path = f"//{thumb_name}"
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i += 1
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bkit = asset.blenderkit
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bkit.thumbnail = rel_thumb_path + ".jpg"
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bkit.thumbnail_generating_state = "Saving .blend file"
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# if this isn't here, blender crashes.
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if bpy.app.version >= (3, 0, 0):
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bpy.context.preferences.filepaths.file_preview_type = "NONE"
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# save a copy of actual scene but don't interfere with the users models
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bpy.ops.wm.save_as_mainfile(filepath=filepath, compress=False, copy=True)
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# get all included objects
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obs = utils.get_hierarchy(asset)
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obnames = []
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for ob in obs:
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obnames.append(ob.name)
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# asset type can be model or printable
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ui_props = bpy.context.window_manager.blenderkitUI
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asset_type = ui_props.asset_type
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args_dict = {
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"type": asset_type,
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"asset_name": asset.name,
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"filepath": filepath,
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"thumbnail_path": thumb_path,
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"tempdir": tempdir,
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}
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thumbnail_args = {
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"type": asset_type,
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"models": str(obnames),
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"thumbnail_angle": bkit.thumbnail_angle,
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"thumbnail_snap_to": bkit.thumbnail_snap_to,
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"thumbnail_background_lightness": bkit.thumbnail_background_lightness,
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"thumbnail_material_color": (
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bkit.thumbnail_material_color[0],
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bkit.thumbnail_material_color[1],
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bkit.thumbnail_material_color[2],
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),
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"thumbnail_resolution": bkit.thumbnail_resolution,
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"thumbnail_samples": bkit.thumbnail_samples,
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"thumbnail_denoising": bkit.thumbnail_denoising,
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}
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args_dict.update(thumbnail_args)
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start_model_thumbnailer(
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self, json_args=args_dict, props=asset.blenderkit, wait=False
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)
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return {"FINISHED"}
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def invoke(self, context, event):
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wm = context.window_manager
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return wm.invoke_props_dialog(self, width=400)
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class ReGenerateThumbnailOperator(bpy.types.Operator):
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"""
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Generate default thumbnail with Cycles renderer and upload it.
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Works also for assets from search results, without being downloaded before.
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By default marks the asset for server-side thumbnail regeneration.
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"""
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bl_idname = "object.blenderkit_regenerate_thumbnail"
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bl_label = "BlenderKit Thumbnail Re-generate"
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bl_options = {"REGISTER", "INTERNAL"}
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asset_index: IntProperty( # type: ignore[valid-type]
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name="Asset Index", description="asset index in search results", default=-1
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)
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render_locally: BoolProperty( # type: ignore[valid-type]
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name="Render Locally",
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description="Render thumbnail locally instead of using server-side rendering",
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default=False,
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)
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thumbnail_background_lightness: FloatProperty( # type: ignore[valid-type]
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name="Thumbnail Background Lightness",
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description="Set to make your asset stand out",
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default=1.0,
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min=0.01,
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max=10,
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)
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thumbnail_material_color: FloatVectorProperty(
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name="Thumbnail Material Color",
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description="Color of the material for printable models",
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default=(random.random(), random.random(), random.random()),
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subtype="COLOR",
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)
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thumbnail_angle: EnumProperty( # type: ignore[valid-type]
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name="Thumbnail Angle",
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items=thumbnail_angles,
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default="ANGLE_1",
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description="thumbnailer angle",
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|
)
|
|
|
|
thumbnail_snap_to: EnumProperty( # type: ignore[valid-type]
|
|
name="Model Snaps To",
|
|
items=thumbnail_snap,
|
|
default="GROUND",
|
|
description="typical placing of the interior. Leave on ground for most objects that respect gravity",
|
|
)
|
|
|
|
thumbnail_resolution: EnumProperty( # type: ignore[valid-type]
|
|
name="Resolution",
|
|
items=thumbnail_resolutions,
|
|
description="Thumbnail resolution",
|
|
default="1024",
|
|
)
|
|
|
|
thumbnail_samples: IntProperty( # type: ignore[valid-type]
|
|
name="Cycles Samples",
|
|
description="cycles samples setting",
|
|
default=100,
|
|
min=5,
|
|
max=5000,
|
|
)
|
|
thumbnail_denoising: BoolProperty( # type: ignore[valid-type]
|
|
name="Use Denoising", description="Use denoising", default=True
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True # bpy.context.view_layer.objects.active is not None
|
|
|
|
def draw(self, context):
|
|
props = self
|
|
layout = self.layout
|
|
layout.prop(props, "render_locally")
|
|
layout.label(text="Server-side rendering may take several hours", icon="INFO")
|
|
layout.label(text="thumbnailer settings")
|
|
layout.prop(props, "thumbnail_background_lightness")
|
|
# for printable models
|
|
if self.asset_type == "PRINTABLE":
|
|
layout.prop(props, "thumbnail_material_color")
|
|
layout.prop(props, "thumbnail_angle")
|
|
layout.prop(props, "thumbnail_snap_to")
|
|
layout.prop(props, "thumbnail_samples")
|
|
layout.prop(props, "thumbnail_resolution")
|
|
layout.prop(props, "thumbnail_denoising")
|
|
preferences = bpy.context.preferences.addons[__package__].preferences
|
|
layout.prop(preferences, "thumbnail_use_gpu")
|
|
|
|
def execute(self, context):
|
|
if not self.asset_index > -1:
|
|
return {"CANCELLED"}
|
|
|
|
preferences = bpy.context.preferences.addons[__package__].preferences
|
|
|
|
if not self.render_locally:
|
|
# Use server-side thumbnail regeneration
|
|
success = upload.mark_for_thumbnail(
|
|
asset_id=self.asset_data["id"],
|
|
api_key=preferences.api_key,
|
|
use_gpu=preferences.thumbnail_use_gpu,
|
|
samples=self.thumbnail_samples,
|
|
resolution=int(self.thumbnail_resolution),
|
|
denoising=self.thumbnail_denoising,
|
|
background_lightness=self.thumbnail_background_lightness,
|
|
angle=self.thumbnail_angle,
|
|
snap_to=self.thumbnail_snap_to,
|
|
)
|
|
if success:
|
|
self.report(
|
|
{"INFO"}, "Asset marked for server-side thumbnail regeneration"
|
|
)
|
|
else:
|
|
self.report(
|
|
{"ERROR"}, "Failed to mark asset for thumbnail regeneration"
|
|
)
|
|
return {"FINISHED"}
|
|
|
|
# Local thumbnail generation (original functionality)
|
|
tempdir = tempfile.mkdtemp()
|
|
|
|
an_slug = paths.slugify(self.asset_data["name"])
|
|
thumb_path = os.path.join(tempdir, an_slug)
|
|
|
|
# asset type can be model or printable
|
|
ui_props = bpy.context.window_manager.blenderkitUI
|
|
self.asset_type = ui_props.asset_type
|
|
args_dict = {
|
|
"type": self.asset_type,
|
|
"asset_name": self.asset_data["name"],
|
|
"asset_data": self.asset_data,
|
|
# "filepath": filepath,
|
|
"thumbnail_path": thumb_path,
|
|
"tempdir": tempdir,
|
|
"do_download": True,
|
|
"upload_after_render": True,
|
|
}
|
|
thumbnail_args = {
|
|
"type": self.asset_type,
|
|
"thumbnail_angle": self.thumbnail_angle,
|
|
"thumbnail_snap_to": self.thumbnail_snap_to,
|
|
"thumbnail_background_lightness": self.thumbnail_background_lightness,
|
|
"thumbnail_resolution": self.thumbnail_resolution,
|
|
"thumbnail_samples": self.thumbnail_samples,
|
|
"thumbnail_denoising": self.thumbnail_denoising,
|
|
}
|
|
|
|
args_dict.update(thumbnail_args)
|
|
start_model_thumbnailer(self, json_args=args_dict, wait=False)
|
|
return {"FINISHED"}
|
|
|
|
def invoke(self, context, event):
|
|
wm = context.window_manager
|
|
# Get search results from history
|
|
history_step = search.get_active_history_step()
|
|
sr = history_step.get("search_results", [])
|
|
self.asset_data = sr[self.asset_index]
|
|
|
|
return wm.invoke_props_dialog(self, width=400)
|
|
|
|
|
|
class GenerateMaterialThumbnailOperator(bpy.types.Operator):
|
|
"""Generate default thumbnail with Cycles renderer"""
|
|
|
|
bl_idname = "object.blenderkit_generate_material_thumbnail"
|
|
bl_label = "BlenderKit Material Thumbnail Generator"
|
|
bl_options = {"REGISTER", "INTERNAL"}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return bpy.context.view_layer.objects.active is not None
|
|
|
|
def check(self, context):
|
|
return True
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
props = bpy.context.active_object.active_material.blenderkit
|
|
layout.prop(props, "thumbnail_generator_type")
|
|
layout.prop(props, "thumbnail_scale")
|
|
layout.prop(props, "thumbnail_background")
|
|
if props.thumbnail_background:
|
|
layout.prop(props, "thumbnail_background_lightness")
|
|
layout.prop(props, "thumbnail_resolution")
|
|
layout.prop(props, "thumbnail_samples")
|
|
layout.prop(props, "thumbnail_denoising")
|
|
layout.prop(props, "adaptive_subdivision")
|
|
preferences = bpy.context.preferences.addons[__package__].preferences
|
|
layout.prop(preferences, "thumbnail_use_gpu")
|
|
|
|
def execute(self, context):
|
|
asset = bpy.context.active_object.active_material
|
|
tempdir = tempfile.mkdtemp()
|
|
filepath = os.path.join(tempdir, "material_thumbnailer_cycles.blend")
|
|
# if this isn't here, blender crashes.
|
|
if bpy.app.version >= (3, 0, 0):
|
|
bpy.context.preferences.filepaths.file_preview_type = "NONE"
|
|
|
|
# save a copy of actual scene but don't interfere with the users models
|
|
bpy.ops.wm.save_as_mainfile(filepath=filepath, compress=False, copy=True)
|
|
|
|
path_can_be_relative = True
|
|
thumb_dir = os.path.dirname(bpy.data.filepath)
|
|
if thumb_dir == "": # file not saved
|
|
thumb_dir = tempdir
|
|
path_can_be_relative = False
|
|
an_slug = paths.slugify(asset.name)
|
|
|
|
thumb_path = os.path.join(thumb_dir, an_slug)
|
|
|
|
if path_can_be_relative:
|
|
rel_thumb_path = os.path.join("//", an_slug)
|
|
else:
|
|
rel_thumb_path = thumb_path
|
|
|
|
# auto increase number of the generated thumbnail.
|
|
i = 0
|
|
while os.path.isfile(thumb_path + ".png"):
|
|
thumb_path = os.path.join(thumb_dir, an_slug + "_" + str(i).zfill(4))
|
|
rel_thumb_path = os.path.join("//", an_slug + "_" + str(i).zfill(4))
|
|
i += 1
|
|
|
|
asset.blenderkit.thumbnail = rel_thumb_path + ".png"
|
|
bkit = asset.blenderkit
|
|
|
|
args_dict = {
|
|
"type": "material",
|
|
"asset_name": asset.name,
|
|
"filepath": filepath,
|
|
"thumbnail_path": thumb_path,
|
|
"tempdir": tempdir,
|
|
}
|
|
|
|
thumbnail_args = {
|
|
"thumbnail_type": bkit.thumbnail_generator_type,
|
|
"thumbnail_scale": bkit.thumbnail_scale,
|
|
"thumbnail_background": bkit.thumbnail_background,
|
|
"thumbnail_background_lightness": bkit.thumbnail_background_lightness,
|
|
"thumbnail_resolution": bkit.thumbnail_resolution,
|
|
"thumbnail_samples": bkit.thumbnail_samples,
|
|
"thumbnail_denoising": bkit.thumbnail_denoising,
|
|
"adaptive_subdivision": bkit.adaptive_subdivision,
|
|
"texture_size_meters": bkit.texture_size_meters,
|
|
}
|
|
args_dict.update(thumbnail_args)
|
|
start_material_thumbnailer(
|
|
self, json_args=args_dict, props=asset.blenderkit, wait=False
|
|
)
|
|
|
|
return {"FINISHED"}
|
|
|
|
def invoke(self, context, event):
|
|
wm = context.window_manager
|
|
return wm.invoke_props_dialog(self, width=400)
|
|
|
|
|
|
class ReGenerateMaterialThumbnailOperator(bpy.types.Operator):
|
|
"""
|
|
Generate default thumbnail with Cycles renderer and upload it.
|
|
Works also for assets from search results, without being downloaded before.
|
|
By default marks the asset for server-side thumbnail regeneration.
|
|
"""
|
|
|
|
bl_idname = "object.blenderkit_regenerate_material_thumbnail"
|
|
bl_label = "BlenderKit Material Thumbnail Re-Generator"
|
|
bl_options = {"REGISTER", "INTERNAL"}
|
|
|
|
asset_index: IntProperty( # type: ignore[valid-type]
|
|
name="Asset Index", description="asset index in search results", default=-1
|
|
)
|
|
|
|
render_locally: BoolProperty( # type: ignore[valid-type]
|
|
name="Render Locally",
|
|
description="Render thumbnail locally instead of using server-side rendering",
|
|
default=False,
|
|
)
|
|
|
|
thumbnail_scale: FloatProperty( # type: ignore[valid-type]
|
|
name="Thumbnail Object Size",
|
|
description="Size of material preview object in meters."
|
|
"Change for materials that look better at sizes different than 1m",
|
|
default=1,
|
|
min=0.00001,
|
|
max=10,
|
|
)
|
|
thumbnail_background: BoolProperty( # type: ignore[valid-type]
|
|
name="Thumbnail Background (for Glass only)",
|
|
description="For refractive materials, you might need a background.\n"
|
|
"Don't use for other types of materials.\n"
|
|
"Transparent background is preferred",
|
|
default=False,
|
|
)
|
|
thumbnail_background_lightness: FloatProperty( # type: ignore[valid-type]
|
|
name="Thumbnail Background Lightness",
|
|
description="Set to make your material stand out with enough contrast",
|
|
default=0.9,
|
|
min=0.00001,
|
|
max=1,
|
|
)
|
|
thumbnail_samples: IntProperty( # type: ignore[valid-type]
|
|
name="Cycles Samples",
|
|
description="Cycles samples",
|
|
default=100,
|
|
min=5,
|
|
max=5000,
|
|
)
|
|
thumbnail_denoising: BoolProperty( # type: ignore[valid-type]
|
|
name="Use Denoising", description="Use denoising", default=True
|
|
)
|
|
adaptive_subdivision: BoolProperty( # type: ignore[valid-type]
|
|
name="Adaptive Subdivide",
|
|
description="Use adaptive displacement subdivision",
|
|
default=False,
|
|
)
|
|
|
|
thumbnail_resolution: EnumProperty( # type: ignore[valid-type]
|
|
name="Resolution",
|
|
items=thumbnail_resolutions,
|
|
description="Thumbnail resolution",
|
|
default="1024",
|
|
)
|
|
|
|
thumbnail_generator_type: EnumProperty( # type: ignore[valid-type]
|
|
name="Thumbnail Style",
|
|
items=(
|
|
("BALL", "Ball", ""),
|
|
(
|
|
"BALL_COMPLEX",
|
|
"Ball complex",
|
|
"Complex ball to highlight edgewear or material thickness",
|
|
),
|
|
("FLUID", "Fluid", "Fluid"),
|
|
("CLOTH", "Cloth", "Cloth"),
|
|
("HAIR", "Hair", "Hair "),
|
|
),
|
|
description="Style of asset",
|
|
default="BALL",
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True # bpy.context.view_layer.objects.active is not None
|
|
|
|
def check(self, context):
|
|
return True
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
props = self
|
|
layout.prop(props, "render_locally")
|
|
layout.label(text="Server-side rendering may take several hours", icon="INFO")
|
|
layout.prop(props, "thumbnail_generator_type")
|
|
layout.prop(props, "thumbnail_scale")
|
|
layout.prop(props, "thumbnail_background")
|
|
if props.thumbnail_background:
|
|
layout.prop(props, "thumbnail_background_lightness")
|
|
layout.prop(props, "thumbnail_resolution")
|
|
layout.prop(props, "thumbnail_samples")
|
|
layout.prop(props, "thumbnail_denoising")
|
|
layout.prop(props, "adaptive_subdivision")
|
|
preferences = bpy.context.preferences.addons[__package__].preferences
|
|
layout.prop(preferences, "thumbnail_use_gpu")
|
|
|
|
def execute(self, context):
|
|
if not self.asset_index > -1:
|
|
return {"CANCELLED"}
|
|
|
|
# Get search results from history
|
|
history_step = search.get_active_history_step()
|
|
sr = history_step.get("search_results", [])
|
|
asset_data = sr[self.asset_index]
|
|
|
|
preferences = bpy.context.preferences.addons[__package__].preferences
|
|
|
|
if not self.render_locally:
|
|
# Use server-side thumbnail regeneration
|
|
success = upload.mark_for_thumbnail(
|
|
asset_id=asset_data["id"],
|
|
api_key=preferences.api_key,
|
|
use_gpu=preferences.thumbnail_use_gpu,
|
|
samples=self.thumbnail_samples,
|
|
resolution=int(self.thumbnail_resolution),
|
|
denoising=self.thumbnail_denoising,
|
|
background_lightness=self.thumbnail_background_lightness,
|
|
thumbnail_type=self.thumbnail_generator_type,
|
|
scale=self.thumbnail_scale,
|
|
background=self.thumbnail_background,
|
|
adaptive_subdivision=self.adaptive_subdivision,
|
|
)
|
|
if success:
|
|
self.report(
|
|
{"INFO"}, "Asset marked for server-side thumbnail regeneration"
|
|
)
|
|
else:
|
|
self.report(
|
|
{"ERROR"}, "Failed to mark asset for thumbnail regeneration"
|
|
)
|
|
return {"FINISHED"}
|
|
|
|
# Local thumbnail generation (original functionality)
|
|
an_slug = paths.slugify(asset_data["name"])
|
|
|
|
tempdir = tempfile.mkdtemp()
|
|
|
|
thumb_path = os.path.join(tempdir, an_slug)
|
|
|
|
args_dict = {
|
|
"type": "material",
|
|
"asset_name": asset_data["name"],
|
|
"asset_data": asset_data,
|
|
"thumbnail_path": thumb_path,
|
|
"tempdir": tempdir,
|
|
"do_download": True,
|
|
"upload_after_render": True,
|
|
}
|
|
thumbnail_args = {
|
|
"thumbnail_type": self.thumbnail_generator_type,
|
|
"thumbnail_scale": self.thumbnail_scale,
|
|
"thumbnail_background": self.thumbnail_background,
|
|
"thumbnail_background_lightness": self.thumbnail_background_lightness,
|
|
"thumbnail_resolution": self.thumbnail_resolution,
|
|
"thumbnail_samples": self.thumbnail_samples,
|
|
"thumbnail_denoising": self.thumbnail_denoising,
|
|
"adaptive_subdivision": self.adaptive_subdivision,
|
|
"texture_size_meters": utils.get_param(
|
|
asset_data, "textureSizeMeters", 1.0
|
|
),
|
|
}
|
|
args_dict.update(thumbnail_args)
|
|
start_material_thumbnailer(self, json_args=args_dict, wait=False)
|
|
|
|
return {"FINISHED"}
|
|
|
|
def invoke(self, context, event):
|
|
wm = context.window_manager
|
|
return wm.invoke_props_dialog(self, width=400)
|
|
|
|
|
|
def register_thumbnailer():
|
|
bpy.utils.register_class(GenerateThumbnailOperator)
|
|
bpy.utils.register_class(ReGenerateThumbnailOperator)
|
|
bpy.utils.register_class(GenerateMaterialThumbnailOperator)
|
|
bpy.utils.register_class(ReGenerateMaterialThumbnailOperator)
|
|
|
|
|
|
def unregister_thumbnailer():
|
|
bpy.utils.unregister_class(GenerateThumbnailOperator)
|
|
bpy.utils.unregister_class(ReGenerateThumbnailOperator)
|
|
bpy.utils.unregister_class(GenerateMaterialThumbnailOperator)
|
|
bpy.utils.unregister_class(ReGenerateMaterialThumbnailOperator)
|