agentic stamps fin
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2026-06-13 spiber.ts.txt
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https://linktr.ee/RaincloudTheDragon
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I need to figure out what's actually wrong with the elgato, because while I made the issue better, it's still not 1:1 colors and this upsets me. I should just go with avermedia next time ig cuz this shit SUX
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0:00 starting soon
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5:01 preramble
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8:56 storing rosaries, returning to crust king
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25:34 crust king
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42:50 kill crust king
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43:31 adobe fiddling
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45:12 purchasing from Grindle
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50:25 mapping
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51:02 no bellhart supply run
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52:35 attempt enter Far fields
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1:07:07 attempt enter via Hunter's March
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1:10:50 enter via the marrow
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1:20:30 new farfields sub area
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1:32:59 kermit battle
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1:48:49 finish exploring area
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1:55:50 karmelita
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3:31:47 acquiring pale nails
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3:41:24 pale nails acquired
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3:47:14 goodbye
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{
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"snapshot_at": "2026-06-15",
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"sequence": "2026-06-13 spiber.ts",
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"baseline_count": 27,
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"count": 30,
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"agent_added": {
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"red": ["Encrusted heart", "Far fields", "Hunter's March"],
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"white_int": []
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},
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"opsec_audit": {
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"env_clusters_probed": 4,
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"probe_dir": "editDesc/prtranscript/_spiber_probe/",
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"int_added_by_agent": 0,
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"reason": "map/bench/game menu clusters only; user INT: opsec desktop at wrap retained"
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},
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"user_deliverable_stamps": [
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"kill crust king",
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"acquiring pale nails",
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"pale nails acquired",
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"INT: opsec desktop"
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]
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}
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{
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"snapshot_at": "2026-06-15",
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"sequence": "2026-06-13 spiber.ts",
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"count": 27,
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"source": "premiere_get_sequence_markers pre-agentic pass",
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"marker_names": [
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"starting soon", "preramble", "gamign", "FUNI based objectivist baddie",
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"FUNI hornet slide", "FUNI grand start", "kill crust king", "FUNI crusty cum heart",
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"env", "gamign", "env", "gamign", "FUNI infighting", "FUNI kermit",
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"FUNI kermit cont", "FUNI cheese to replicate", "FUNI shitshitshit cheese",
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"FUNI come tf on you bitch", "FUNI everything is better purple",
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"acquiring pale nails", "pale nails acquired", "env", "env", "gamign", "env",
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"INT: opsec desktop", "goodbye"
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]
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}
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# 2026-06-13 spiber.ts visual tagging sidecar
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# Generated 2026-06-15
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# Frame export via ffmpeg on 2026/2026-06-13 spiber.ts.mp4
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# Probe frames: editDesc/prtranscript/_spiber_probe/
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00:00:00:00 starting soon source=marker confidence=high
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00:05:01:06 preramble source=marker confidence=high
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00:08:56:01 gamign source=marker confidence=high
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00:13:00:03 FUNI based objectivist baddie source=marker confidence=high
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00:21:40:17 FUNI hornet slide source=marker confidence=high
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00:29:03:13 FUNI grand start source=marker confidence=high
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00:42:50:09 kill crust king source=marker confidence=high # user orange
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00:43:19:06 Encrusted heart source=frame confidence=high # agent red; obtained UI
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00:43:28:15 FUNI crusty cum heart source=marker confidence=high
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00:43:31:00 env source=marker confidence=high
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00:45:12:18 gamign source=marker confidence=high
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00:50:25:00 env source=marker confidence=high
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00:50:25:00 Far fields source=frame confidence=high # agent red; map region title
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00:51:02:09 gamign source=marker confidence=high
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01:07:07:00 Hunter's March source=frame confidence=high # agent red; map region title
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01:31:10:23 FUNI infighting source=marker confidence=high
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01:35:25:04 FUNI kermit source=marker confidence=high
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01:41:25:00 FUNI kermit cont source=marker confidence=high
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02:26:30:01 FUNI cheese to replicate source=marker confidence=high
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02:45:43:15 FUNI shitshitshit cheese source=marker confidence=high
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02:50:48:12 FUNI come tf on you bitch source=marker confidence=high
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03:20:12:02 FUNI everything is better purple source=marker confidence=high
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03:31:47:04 acquiring pale nails source=marker confidence=high # user orange
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03:40:24:15 pale nails acquired source=marker confidence=high # user orange
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03:46:38:12 env source=marker confidence=high # wrap cluster
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03:46:43:21 env source=marker confidence=high
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03:46:46:10 gamign source=marker confidence=high
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03:46:47:15 env source=marker confidence=high
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03:46:50:14 INT: opsec desktop source=marker confidence=high # user white; wrap
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03:46:54:29 goodbye source=marker confidence=high
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# Opsec notes (ffmpeg probes at env/gamign clusters):
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# - 00:50:25 env: in-game map (Far Fields / Pilgrim's Rest) — no desktop exposure
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# - 00:43:31 env: in-game bench rest after boss — no desktop exposure
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# - 03:46:30 wrap: OBS meme-frame layout only; user INT: opsec desktop already stamped — no duplicate agent INT:
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# - Did NOT blanket-tag env stamps with INT: desktop
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