reallusion CC binaries to LFS
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<!-- cursor Session 47e2e753-129d-4da3-9b9e-0079969db0b2 (2026-03-09 17:47Z) -->
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# Character creator binaries in LFS (2026-03-09 17:47Z)
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_**User**_
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Add character creator binaries to LFS@components/gitattributes
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---
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_**Agent (model kimi-k2.5, mode Agent)**_
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<think><details><summary>Thought Process</summary>
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The user wants to add character creator binaries to Git LFS in the `.gitattributes` file. Let me first read the current `.gitattributes` file to see what patterns already exist there, then add the appropriate binary file patterns.</details></think>
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---
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File not found
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---
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<think><details><summary>Thought Process</summary>
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The file doesn't exist. Let me search for where .gitattributes might be or what kind of character creator binaries might exist in the project.</details></think>
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---
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Let me search for the `.gitattributes` file and character creator related files in the project.
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="unknown" data-tool-name="ripgrep_raw_search">
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<details>
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<summary>Tool use: **ripgrep_raw_search**</summary>
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Parameters:
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```json
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{
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"pattern": "character.*creator|CharacterCreator",
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"path": "A:\\1 Amazon_Active_Projects\\3 ProjectStructure",
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"caseInsensitive": true
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}
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```
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Additional data:
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```json
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{
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"isPruned": true,
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"pattern": "character.*creator|CharacterCreator",
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"path": "A:\\1 Amazon_Active_Projects\\3 ProjectStructure",
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"outputMode": "content",
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"totalFiles": 0,
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"totalMatches": 0,
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"topFiles": []
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}
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```
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Status: **completed**
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</details>
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</tool-use>
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---
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<think><details><summary>Thought Process</summary>
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There's no .gitattributes file in the workspace yet, and I didn't find character creator references. Let me check the components directory and understand the structure better. Maybe there's a Character Creator folder or something with binary files.</details></think>
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
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<details>
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<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **0** result in **1** directory</summary>
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Directory: **A:\1 Amazon_Active_Projects\3 ProjectStructure** (0 file)
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</details>
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</tool-use>
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---
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<think><details><summary>Thought Process</summary>
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Let me check the overall structure of the project and the components directory to understand what kind of files are present.</details></think>
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---
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<tool-use data-tool-type="shell" data-tool-name="run_terminal_command_v2">
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<details><summary>Tool use: **run_terminal_command_v2**</summary>
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</details>
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</tool-use>
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---
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@@ -50,6 +50,24 @@
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*.blob filter=lfs diff=lfs merge=lfs -text
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*.unitypackage filter=lfs diff=lfs merge=lfs -text
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# Character Creator files (Reallusion)
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*.ccAvatar filter=lfs diff=lfs merge=lfs -text
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*.ccProject filter=lfs diff=lfs merge=lfs -text
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*.ccCloth filter=lfs diff=lfs merge=lfs -text
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*.ccProp filter=lfs diff=lfs merge=lfs -text
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*.ccScene filter=lfs diff=lfs merge=lfs -text
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*.ccHair filter=lfs diff=lfs merge=lfs -text
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*.rlMotion filter=lfs diff=lfs merge=lfs -text
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*.rlPose filter=lfs diff=lfs merge=lfs -text
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*.iAvatar filter=lfs diff=lfs merge=lfs -text
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*.iMotion filter=lfs diff=lfs merge=lfs -text
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*.iProp filter=lfs diff=lfs merge=lfs -text
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*.iMaterial filter=lfs diff=lfs merge=lfs -text
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*.rlHead filter=lfs diff=lfs merge=lfs -text
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*.rlHair filter=lfs diff=lfs merge=lfs -text
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*.rlScene filter=lfs diff=lfs merge=lfs -text
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*.rlSkintex filter=lfs diff=lfs merge=lfs -text
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# Houdini files
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*.hiplc filter=lfs diff=lfs merge=lfs -text
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*.bgeo filter=lfs diff=lfs merge=lfs -text
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