418 lines
18 KiB
Python
418 lines
18 KiB
Python
# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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"""Character migrator: migrate animation, constraints, relations from original to replacement armature."""
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import bpy
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from ..utils import descendants, collection_containing_armature
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def get_pair_manual(context):
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"""Return (orig_armature, rep_armature) from scene props, or (None, None)."""
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props = getattr(context.scene, "dynamic_link_manager", None)
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if not props:
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return None, None
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orig = getattr(props, "original_character", None)
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rep = getattr(props, "replacement_character", None)
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if orig and orig.type == "ARMATURE" and rep and rep.type == "ARMATURE":
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return orig, rep
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return None, None
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def get_pair_automatic(context):
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"""Discover one pair by convention: Name_Rigify and Name_Rigify.001. Returns (orig, rep) or (None, None)."""
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pairs = []
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for obj in bpy.data.objects:
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if obj.type != "ARMATURE":
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continue
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name = obj.name
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if name.endswith("_Rigify.001"):
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base = name[:-len("_Rigify.001")]
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orig = bpy.data.objects.get(f"{base}_Rigify")
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if orig and orig.type == "ARMATURE" and orig != obj:
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pairs.append((orig, obj))
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return pairs[0] if pairs else (None, None)
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def run_copy_attr(orig, rep):
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"""Copy armature object attributes: location, rotation, scale (CopyAttr)."""
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rep.location = orig.location.copy()
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if orig.rotation_mode == "QUATERNION":
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rep.rotation_quaternion = orig.rotation_quaternion.copy()
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else:
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rep.rotation_euler = orig.rotation_euler.copy()
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rep.scale = orig.scale.copy()
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def _mirror_als_turn_on(orig, rep):
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"""Mirror als.turn_on (animation layers) from original to replacement armature."""
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key = "als.turn_on"
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if key in orig:
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try:
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rep[key] = orig[key]
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except Exception:
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pass
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for pbone in orig.pose.bones:
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if pbone.name not in rep.pose.bones or key not in pbone:
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continue
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try:
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rep.pose.bones[pbone.name][key] = pbone[key]
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except Exception:
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pass
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def run_mig_nla(orig, rep, report=None):
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"""Migrate NLA: copy tracks and strips to replacement; or mirror action slot when no NLA (MigNLA)."""
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if not orig.animation_data:
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return
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ad = orig.animation_data
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has_nla = ad.nla_tracks and len(ad.nla_tracks) > 0
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active_action = getattr(ad, "action", None)
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if not has_nla:
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if rep.animation_data is None:
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rep.animation_data_create()
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rad = rep.animation_data
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# Debug: Orig action slot state (Blender 4.4+ slotted actions).
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def _slot_debug(label, animdata):
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if animdata is None:
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print(f"[DLM MigNLA] {label}: no animation_data")
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return
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a = getattr(animdata, "action", None)
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print(f"[DLM MigNLA] {label} action={a.name if a else None}")
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for p in ("action_slot", "action_slot_handle", "last_slot_identifier",
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"action_blend_type", "action_extrapolation", "action_influence"):
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if hasattr(animdata, p):
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v = getattr(animdata, p, None)
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if hasattr(v, "identifier"):
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v = getattr(v, "identifier", v)
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print(f"[DLM MigNLA] {p}={v!r}")
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_slot_debug("Orig (before)", ad)
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_slot_debug("Rep (before)", rad)
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# Copy last_slot_identifier before action so slot is resolved when assigning (4.4+).
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if hasattr(ad, "last_slot_identifier") and hasattr(rad, "last_slot_identifier") and ad.last_slot_identifier:
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rad.last_slot_identifier = ad.last_slot_identifier
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print(f"[DLM MigNLA] set rep last_slot_identifier={ad.last_slot_identifier!r}")
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rad.action = active_action
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# Copy Action Slot and related props (Blender 4.4+ slotted actions).
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if getattr(ad, "action_slot", None) and getattr(rad, "action_slot", None):
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try:
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rad.action_slot = ad.action_slot
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print(f"[DLM MigNLA] set rep action_slot={getattr(ad.action_slot, 'identifier', ad.action_slot)!r}")
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except Exception as e:
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print(f"[DLM MigNLA] rad.action_slot assign failed: {e}")
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for prop in ("action_blend_type", "action_extrapolation", "action_influence"):
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if hasattr(ad, prop) and hasattr(rad, prop):
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setattr(rad, prop, getattr(ad, prop))
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print(f"[DLM MigNLA] set rep {prop}={getattr(ad, prop)!r}")
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_slot_debug("Rep (after)", rad)
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_mirror_als_turn_on(orig, rep)
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if report:
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report({"INFO"}, "No NLA detected, active action and slot copied to Replacement Armature.")
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return
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if rep.animation_data is None:
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rep.animation_data_create()
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rep_tracks = rep.animation_data.nla_tracks
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existing_names = {t.name for t in rep_tracks}
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prev_track = rep_tracks[-1] if rep_tracks else None
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for track in ad.nla_tracks:
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new_track = rep_tracks.new(prev=prev_track)
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name = track.name
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if name in existing_names:
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base, n = name, 1
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while f"{base}.{n:03d}" in existing_names:
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n += 1
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name = f"{base}.{n:03d}"
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new_track.name = name
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existing_names.add(name)
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new_track.mute = track.mute
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new_track.is_solo = track.is_solo
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new_track.lock = track.lock
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for strip in track.strips:
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if strip.type != "CLIP" or not strip.action:
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continue
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new_strip = new_track.strips.new(
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strip.name, int(strip.frame_start), strip.action
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)
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new_strip.blend_type = strip.blend_type
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new_strip.extrapolation = strip.extrapolation
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new_strip.frame_end = strip.frame_end
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new_strip.blend_in = strip.blend_in
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new_strip.blend_out = strip.blend_out
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new_strip.repeat = strip.repeat
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new_strip.action_frame_start = strip.action_frame_start
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new_strip.action_frame_end = strip.action_frame_end
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new_strip.influence = strip.influence
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new_strip.mute = strip.mute
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new_strip.scale = strip.scale
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new_strip.use_auto_blend = strip.use_auto_blend
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new_strip.use_reverse = strip.use_reverse
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new_strip.use_animated_influence = strip.use_animated_influence
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new_strip.use_animated_time = strip.use_animated_time
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new_strip.use_animated_time_cyclic = strip.use_animated_time_cyclic
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new_strip.use_sync_length = strip.use_sync_length
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prev_track = new_track
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_mirror_als_turn_on(orig, rep)
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if report:
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key = "als.turn_on"
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has_als = key in orig or any(key in pb for pb in orig.pose.bones)
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if has_als:
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report({"INFO"}, "NLA layers detected, Animation Layer attributes migrated to Replacement Armature.")
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else:
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report({"INFO"}, "NLA layers detected and migrated. No Animation Layers found.")
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EXCLUDE_PROPS = {"_RNA_UI", "rigify_type", "rigify_parameters"}
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def run_mig_cust_props(orig, rep):
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"""Custom properties: copy pose-bone custom props, exclude rigify internals."""
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for pbone in orig.pose.bones:
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if pbone.name not in rep.pose.bones:
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continue
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rbone = rep.pose.bones[pbone.name]
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for key in list(pbone.keys()):
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if key in EXCLUDE_PROPS:
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continue
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try:
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rbone[key] = pbone[key]
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except Exception:
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pass
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def run_mig_bone_const(orig, rep, orig_to_rep):
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"""Bone constraints: remove stale on rep, copy from orig with retarget, trim duplicates."""
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other_originals = [o for o in orig_to_rep if o != orig]
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for pb in rep.pose.bones:
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to_remove = [c for c in pb.constraints if getattr(c, "target", None) in other_originals]
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for c in to_remove:
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pb.constraints.remove(c)
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for pbone in orig.pose.bones:
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if pbone.name not in rep.pose.bones:
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continue
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rbone = rep.pose.bones[pbone.name]
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for c in pbone.constraints:
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if getattr(c, "target", None) == orig:
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continue
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nc = rbone.constraints.new(type=c.type)
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nc.name = c.name
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nc.mute = c.mute
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nc.influence = c.influence
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t = getattr(c, "target", None)
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if t is not None and t in orig_to_rep:
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nc.target = orig_to_rep[t]
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elif getattr(nc, "target", None) is not None and t:
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nc.target = t
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if hasattr(c, "subtarget") and c.subtarget:
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nc.subtarget = c.subtarget
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for prop in ("head_tail", "use_bone_object", "invert_x", "invert_y", "invert_z"):
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if hasattr(c, prop):
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try:
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setattr(nc, prop, getattr(c, prop))
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except Exception:
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pass
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for pb in orig.pose.bones:
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if pb.name not in rep.pose.bones:
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continue
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ro, rr = pb.constraints, rep.pose.bones[pb.name].constraints
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while len(rr) > len(ro):
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rr.remove(rr[-1])
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def run_retarg_relatives(orig, rep, rep_descendants, orig_to_rep):
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"""Retarget relations: parents, constraint targets, Armature modifiers to rep."""
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candidates = set(rep_descendants)
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for ob in bpy.data.objects:
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if getattr(ob.parent, "name", None) == orig.name:
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candidates.add(ob)
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for c in getattr(ob, "constraints", []):
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if getattr(c, "target", None) == orig:
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candidates.add(ob)
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for ob in candidates:
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if ob.parent == orig:
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ob.parent = rep
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for c in getattr(ob, "constraints", []):
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if getattr(c, "target", None) == orig:
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c.target = rep
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if ob.type == "MESH" and ob.modifiers:
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for m in ob.modifiers:
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if getattr(m, "object", None) == orig:
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m.object = rep
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def _base_body_name_match(ob):
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"""True if object looks like the base body mesh (MESH, name has body+base)."""
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if ob.type != "MESH":
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return False
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name_lower = (ob.name + " " + (ob.data.name if ob.data else "")).lower()
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return "body" in name_lower and "base" in name_lower
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def _objects_in_collection_recursive(coll):
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"""Yield all objects in collection and nested collections."""
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for ob in coll.objects:
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yield ob
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for child in coll.children:
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yield from _objects_in_collection_recursive(child)
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def _find_base_body(armature, descendants_iter, rep_base_name=None):
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"""Return the base body mesh: in descendants (armature mod), or in armature's collection(s), matched by name."""
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def gather_candidates(ob_iter):
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candidates = []
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for ob in ob_iter:
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if not _base_body_name_match(ob):
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continue
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if ob.modifiers:
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for m in ob.modifiers:
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if m.type == "ARMATURE" and m.object == armature:
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return ob, candidates
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candidates.append(ob)
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return None, candidates
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found, candidates = gather_candidates(descendants_iter)
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if found:
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return found
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# Fallback: base body may be in same collection as armature but not parented to it (e.g. linked).
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if not candidates:
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for coll in [collection_containing_armature(armature)] + list(getattr(armature, "users_collection", []) or []):
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if not coll:
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continue
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found, candidates = gather_candidates(_objects_in_collection_recursive(coll))
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if found:
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return found
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if candidates:
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break
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if not candidates:
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return None
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if rep_base_name:
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base = rep_base_name.rsplit(".", 1)[0] if "." in rep_base_name else rep_base_name
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for ob in candidates:
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if ob.name == base or ob.name.startswith(base + ".") or (ob.data and ob.data.name == base):
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return ob
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return candidates[0]
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def run_mig_bbody_shapekeys(orig, rep, rep_descendants, context=None):
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"""Replacement base body: library override (fully editable when context given), copy shapekey values, then shape-key action."""
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orig_descendants = list(descendants(orig))
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for ob in list(rep_descendants):
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if not _base_body_name_match(ob):
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continue
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if ob.modifiers:
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for m in ob.modifiers:
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if m.type == "ARMATURE" and m.object == rep:
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break
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else:
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continue
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orig_base = _find_base_body(orig, orig_descendants, rep_base_name=ob.name)
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# Debug: base body mesh state before override handling.
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_lib = getattr(ob.data, "library", None)
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_ol = getattr(ob.data, "override_library", None)
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_sys = getattr(_ol, "is_system_override", None) if _ol else None
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print(f"[DLM step6] {ob.name} data: linked={_lib is not None}, override={_ol is not None}, is_system_override={_sys}")
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# Library override: use hierarchy create (fully editable) when context available, else single-id override.
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if getattr(ob, "library", None):
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if context:
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try:
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ob = ob.override_hierarchy_create(
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context.scene, context.view_layer, do_fully_editable=True
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)
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except Exception:
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try:
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ob.override_create()
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except Exception:
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pass
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else:
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try:
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ob.override_create()
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except Exception:
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pass
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if getattr(ob.data, "library", None):
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try:
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ob.data.override_create(remap_local_usages=True)
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# Make override user-editable (same as shift-click in data tab).
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ol = getattr(ob.data, "override_library", None)
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if ol is not None and getattr(ol, "is_system_override", None) is not None:
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try:
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ol.is_system_override = False
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except Exception as e:
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print(f"[DLM step6] {ob.name} set is_system_override=False: {e}")
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except Exception as e:
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print(f"[DLM step6] {ob.name} ob.data.override_create: {e}")
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elif getattr(ob.data, "override_library", None):
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ol = ob.data.override_library
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if getattr(ol, "is_system_override", False):
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try:
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ol.is_system_override = False
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except Exception as e:
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print(f"[DLM step6] {ob.name} set is_system_override=False: {e}")
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# Debug: state after override handling.
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_ol2 = getattr(ob.data, "override_library", None)
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_sys2 = getattr(_ol2, "is_system_override", None) if _ol2 else None
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print(f"[DLM step6] {ob.name} after: override={_ol2 is not None}, is_system_override={_sys2} (False=editable)")
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if ob.data.shape_keys:
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# Ensure we can write shape key values: override the Key block if it is linked.
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sk = ob.data.shape_keys
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if getattr(sk, "library", None):
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try:
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sk.override_create(remap_local_usages=True)
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except Exception as e:
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print(f"[DLM step6] {ob.name} shape_keys.override_create: {e}")
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# Copy shape key values from original base body to replacement (by matching key name).
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if orig_base and orig_base.data.shape_keys:
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rep_blocks = ob.data.shape_keys.key_blocks
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orig_blocks = orig_base.data.shape_keys.key_blocks
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n_copied = 0
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for orig_key in orig_blocks:
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rep_key = rep_blocks.get(orig_key.name)
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if rep_key is not None:
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rep_key.value = orig_key.value
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n_copied += 1
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print(f"[DLM step6] {ob.name} shapekey values: copied {n_copied}/{len(orig_blocks)} from {orig_base.name}")
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else:
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if not orig_base:
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print(f"[DLM step6] {ob.name} no orig base body found for armature {orig.name}")
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elif not orig_base.data.shape_keys:
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print(f"[DLM step6] {ob.name} orig base body has no shape_keys")
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if not ob.data.shape_keys.animation_data:
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ob.data.shape_keys.animation_data_create()
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body_name = ob.name
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action = (
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bpy.data.actions.get(body_name + "Action")
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or bpy.data.actions.get(ob.data.name + "Action")
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or bpy.data.actions.get(body_name + "Action.001")
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)
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if action:
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ob.data.shape_keys.animation_data.action = action
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def run_full_migration(context):
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"""
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Run the full 7-step character migration for the single pair (manual or automatic).
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Returns (True, message) on success, (False, error_message) on failure.
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"""
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props = getattr(context.scene, "dynamic_link_manager", None)
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use_auto = props and getattr(props, "migrator_mode", False)
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orig, rep = (get_pair_automatic(context) if use_auto else get_pair_manual(context))
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if not orig or not rep:
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return False, "No character pair (set Original/Replacement or enable Automatic)."
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if orig == rep:
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return False, "Original and replacement must be different armatures."
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orig_to_rep = {orig: rep}
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rep_descendants = descendants(rep)
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try:
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run_copy_attr(orig, rep)
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run_mig_nla(orig, rep)
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run_mig_cust_props(orig, rep)
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run_mig_bone_const(orig, rep, orig_to_rep)
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run_retarg_relatives(orig, rep, rep_descendants, orig_to_rep)
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run_mig_bbody_shapekeys(orig, rep, rep_descendants, context)
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except Exception as e:
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return False, str(e)
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return True, f"Migrated {orig.name} → {rep.name}"
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