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Dynamic-Link-Manager/ops/migrator.py
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2026-02-18 17:08:17 -07:00

212 lines
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Python

# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
"""Character migrator: migrate animation, constraints, relations from original to replacement armature."""
import bpy
from ..utils import descendants
def get_pair_manual(context):
"""Return (orig_armature, rep_armature) from scene props, or (None, None)."""
props = getattr(context.scene, "dynamic_link_manager", None)
if not props:
return None, None
orig = getattr(props, "original_character", None)
rep = getattr(props, "replacement_character", None)
if orig and orig.type == "ARMATURE" and rep and rep.type == "ARMATURE":
return orig, rep
return None, None
def get_pair_automatic(context):
"""Discover one pair by convention: Name_Rigify and Name_Rigify.001. Returns (orig, rep) or (None, None)."""
pairs = []
for obj in bpy.data.objects:
if obj.type != "ARMATURE":
continue
name = obj.name
if name.endswith("_Rigify.001"):
base = name[:-len("_Rigify.001")]
orig = bpy.data.objects.get(f"{base}_Rigify")
if orig and orig.type == "ARMATURE" and orig != obj:
pairs.append((orig, obj))
return pairs[0] if pairs else (None, None)
def run_step_1(orig, rep):
"""Copy armature object attributes: location, rotation, scale."""
rep.location = orig.location.copy()
if orig.rotation_mode == "QUATERNION":
rep.rotation_quaternion = orig.rotation_quaternion.copy()
else:
rep.rotation_euler = orig.rotation_euler.copy()
rep.scale = orig.scale.copy()
def run_step_2(orig, rep):
"""Migrate NLA: copy tracks and strips to replacement."""
if not orig.animation_data or not orig.animation_data.nla_tracks:
return
if rep.animation_data is None:
rep.animation_data_create()
for track in list(rep.animation_data.nla_tracks):
rep.animation_data.nla_tracks.remove(track)
prev_track = None
for track in orig.animation_data.nla_tracks:
new_track = rep.animation_data.nla_tracks.new(prev=prev_track)
new_track.name = track.name
new_track.mute = track.mute
new_track.is_solo = track.is_solo
new_track.lock = track.lock
for strip in track.strips:
new_strip = new_track.strips.new(strip.name, int(strip.frame_start), strip.action)
new_strip.blend_type = strip.blend_type
new_strip.extrapolation = strip.extrapolation
new_strip.frame_end = strip.frame_end
new_strip.blend_in = strip.blend_in
new_strip.blend_out = strip.blend_out
new_strip.repeat = strip.repeat
prev_track = new_track
EXCLUDE_PROPS = {"_RNA_UI", "rigify_type", "rigify_parameters"}
def run_step_3(orig, rep):
"""Custom properties: copy pose-bone custom props, exclude rigify internals."""
for pbone in orig.pose.bones:
if pbone.name not in rep.pose.bones:
continue
rbone = rep.pose.bones[pbone.name]
for key in list(pbone.keys()):
if key in EXCLUDE_PROPS:
continue
try:
rbone[key] = pbone[key]
except Exception:
pass
def run_step_4(orig, rep, orig_to_rep):
"""Bone constraints: remove stale on rep, copy from orig with retarget, trim duplicates."""
other_originals = [o for o in orig_to_rep if o != orig]
for pb in rep.pose.bones:
to_remove = [c for c in pb.constraints if getattr(c, "target", None) in other_originals]
for c in to_remove:
pb.constraints.remove(c)
for pbone in orig.pose.bones:
if pbone.name not in rep.pose.bones:
continue
rbone = rep.pose.bones[pbone.name]
for c in pbone.constraints:
if getattr(c, "target", None) == orig:
continue
nc = rbone.constraints.new(type=c.type)
nc.name = c.name
nc.mute = c.mute
nc.influence = c.influence
t = getattr(c, "target", None)
if t is not None and t in orig_to_rep:
nc.target = orig_to_rep[t]
elif getattr(nc, "target", None) is not None and t:
nc.target = t
if hasattr(c, "subtarget") and c.subtarget:
nc.subtarget = c.subtarget
for prop in ("head_tail", "use_bone_object", "invert_x", "invert_y", "invert_z"):
if hasattr(c, prop):
try:
setattr(nc, prop, getattr(c, prop))
except Exception:
pass
for pb in orig.pose.bones:
if pb.name not in rep.pose.bones:
continue
ro, rr = pb.constraints, rep.pose.bones[pb.name].constraints
while len(rr) > len(ro):
rr.remove(rr[-1])
def run_step_5(orig, rep, rep_descendants, orig_to_rep):
"""Retarget relations: parents, constraint targets, Armature modifiers to rep."""
candidates = set(rep_descendants)
for ob in bpy.data.objects:
if getattr(ob.parent, "name", None) == orig.name:
candidates.add(ob)
for c in getattr(ob, "constraints", []):
if getattr(c, "target", None) == orig:
candidates.add(ob)
for ob in candidates:
if ob.parent == orig:
ob.parent = rep
for c in getattr(ob, "constraints", []):
if getattr(c, "target", None) == orig:
c.target = rep
if ob.type == "MESH" and ob.modifiers:
for m in ob.modifiers:
if getattr(m, "object", None) == orig:
m.object = rep
def run_step_6(orig, rep, rep_descendants):
"""Replacement base body: library override only, then shape-key action."""
for ob in rep_descendants:
if ob.type != "MESH":
continue
name_lower = (ob.name + " " + (ob.data.name if ob.data else "")).lower()
if "body" not in name_lower or "base" not in name_lower:
continue
if ob.modifiers:
for m in ob.modifiers:
if m.type == "ARMATURE" and m.object == rep:
break
else:
continue
if getattr(ob.data, "library", None) or getattr(ob.data, "override_library", None):
try:
ob.data.override_create()
except Exception:
pass
if ob.data.shape_keys:
if not ob.data.shape_keys.animation_data:
ob.data.shape_keys.animation_data_create()
body_name = ob.name
action = (
bpy.data.actions.get(body_name + "Action")
or bpy.data.actions.get(ob.data.name + "Action")
or bpy.data.actions.get(body_name + "Action.001")
)
if action:
ob.data.shape_keys.animation_data.action = action
def run_full_migration(context):
"""
Run the full 7-step character migration for the single pair (manual or automatic).
Returns (True, message) on success, (False, error_message) on failure.
"""
props = getattr(context.scene, "dynamic_link_manager", None)
use_auto = props and getattr(props, "migrator_mode", False)
orig, rep = (get_pair_automatic(context) if use_auto else get_pair_manual(context))
if not orig or not rep:
return False, "No character pair (set Original/Replacement or enable Automatic)."
if orig == rep:
return False, "Original and replacement must be different armatures."
orig_to_rep = {orig: rep}
rep_descendants = descendants(rep)
try:
run_step_1(orig, rep)
run_step_2(orig, rep)
run_step_3(orig, rep)
run_step_4(orig, rep, orig_to_rep)
run_step_5(orig, rep, rep_descendants, orig_to_rep)
run_step_6(orig, rep, rep_descendants)
except Exception as e:
return False, str(e)
return True, f"Migrated {orig.name}{rep.name}"