bump v0.1.1
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# Changelog
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## [0.1.1] - 2026-02-19
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### Fixed
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- MigBBody shapekeys: action slot not applying; now copy action and slot props (last_slot_identifier, action_slot, blend/extrapolation/influence) from original base body.
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- RetargRelations: skip objects in Original Character’s hierarchy (linked collection); only retarget relations outside orig’s hierarchy.
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- MigBoneConst: copy all constraint properties and targets (RNA POINTER/COLLECTION with orig→rep retarget), not just type/name/mute/influence.
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- AnimLayers: detect/mirror via RNA (obj.als.turn_on) so “Animation Layer attributes migrated” reports correctly.
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- MigCustProps: recursive id-property copy for nested groups; debug logging for armature/bone keys.
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## [0.1.0] - 2026-02-19
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### Added
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