Files
blender-portable-repo/scripts/addons/poliigon-addon-blender/dialogs/dlg_add_node_groups.py
T
2026-03-17 14:30:01 -06:00

48 lines
1.6 KiB
Python

# #### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from ..modules.poliigon_core.multilingual import _t
def append_poliigon_groups_node_add(self, context) -> None:
"""Appending to add node menu, for Poliigon node groups"""
self.layout.menu('POLIIGON_MT_add_node_groups')
class POLIIGON_MT_add_node_groups(bpy.types.Menu):
"""Menu for the Poliigon Shader node groups"""
bl_space_type = 'NODE_EDITOR'
bl_label = _t("Poliigon Node Groups")
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
if bpy.app.version >= (2, 90):
col.operator("poliigon.add_converter_node",
text=_t("Mosaic")
).node_type = "Mosaic_UV_Mapping"
col.operator("poliigon.add_converter_node",
text=_t("PBR mixer")
).node_type = "Poliigon_Mixer"
col.separator()