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blender-portable-repo/scripts/addons/RetopoFlow/help/polystrips.md
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2026-03-17 14:30:01 -06:00

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PolyStrips Help

Shortcut: {{polystrips tool}}

The PolyStrips tool provides quick and easy ways to map out key face loops for complex models. For example, if you need to retopologize a human face, creature, or any other complex organic or hard-surface object.

PolyStrips works by hand drawing strokes on to the high-resolution source object. The strokes are instantly converted into spline-based strips of polygons.

Any continuous quad strip may be manipulated with PolyStrips via the auto-generated spline handles.

Creating

{{insert}} : draw strip of quads
{{brush radius}} : adjust brush size
{{action}} : grab and move selected geometry
{{increase count}} : increase segment counts in selected strip
{{decrease count}} : decrease segment counts in selected strip

Selecting

{{select single, select single add}} : select face
{{select paint, select paint add}} : paint face selection
{{select path add}} : select faces along shortest path
{{select all}} : select / deselect all
{{deselect all}} : deselect all

Control Points

The following actions apply to when the mouse is hovering over control points of selected strip.

{{action}} : grab and move control point under mouse
{{action alt0}} : grab and move all inner control points around neighboring outer control point
{{action alt1}} : scale strip width by dragging on inner control point

Transforming

{{action}} : grab and move selected geometry under mouse
{{grab}} : grab and move selected geometry

Other

{{delete}} : delete/dissolve/collapse selected
{{rip}} : rip selected edge
{{rip fill}} : rip and fill selected edge