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blender-portable-repo/scripts/addons/rokoko-studio-live-blender-master/core/utils.py
T
2026-03-17 15:34:28 -06:00

143 lines
4.8 KiB
Python

import asyncio
from typing import Any
import bpy
import math
import sys
from bpy_extras import anim_utils
from contextlib import suppress
from mathutils import Vector, Matrix
def ui_refresh_properties():
# Refreshes the properties panel
for windowManager in bpy.data.window_managers:
for window in windowManager.windows:
for area in window.screen.areas:
if area.type == 'PROPERTIES':
area.tag_redraw()
def ui_refresh_view_3d():
# Refreshes the view 3D panel
for windowManager in bpy.data.window_managers:
for window in windowManager.windows:
for area in window.screen.areas:
if area.type == 'VIEW_3D':
area.tag_redraw()
def ui_refresh_all():
if not hasattr(bpy.data, "window_managers"):
return
# Refreshes all panels
for windowManager in bpy.data.window_managers:
for window in windowManager.windows:
for area in window.screen.areas:
area.tag_redraw()
def reprint(*x):
# This prints a message in the same console line continuously
sys.stdout.write("\r" + " ".join(x))
sys.stdout.flush()
def set_active(obj):
obj.select_set(True)
obj.hide_set(False)
bpy.context.view_layer.objects.active = obj
def mat3_to_vec_roll(mat):
vecmat = vec_roll_to_mat3(mat.col[1], 0)
vecmatinv = vecmat.inverted()
rollmat = vecmatinv @ mat
roll = math.atan2(rollmat[0][2], rollmat[2][2])
return roll
def vec_roll_to_mat3(vec, roll):
target = Vector((0, 0.1, 0))
nor = vec.normalized()
axis = target.cross(nor)
if axis.dot(axis) > 0.0000000001:
axis.normalize()
theta = target.angle(nor)
bMatrix = Matrix.Rotation(theta, 3, axis)
else:
updown = 1 if target.dot(nor) > 0 else -1
bMatrix = Matrix.Scale(updown, 3)
bMatrix[2][2] = 1.0
rMatrix = Matrix.Rotation(roll, 3, nor)
mat = rMatrix @ bMatrix
return mat
async def cancel_gen(agen):
"""
Stops an asynchronous generator from outside.
:param agen: The asynchronous generator
:return:
"""
task = asyncio.create_task(agen.__anext__())
task.cancel()
with suppress(Exception):
await task
await agen.aclose()
def get_fcurves_from_action(action: bpy.types.Action, slot_identifier: int = 0) -> list[Any]:
"""Returns all F-curves in the action that match the slot identifier.
:param action: The action to search in
:param slot_identifier: The slot identifier to search for. Only needed for Blender 5.0.0 and newer.
:return: A list of F-curves that match the slot identifier
"""
if hasattr(action, 'fcurves'):
fcurves = action.fcurves
else: # Blender 5.0.0 and newer
action_slot = action.slots[slot_identifier] # TODO: Add UI selection for action slot. Currently only uses the first slot.
channelbag: bpy.types.ActionChannelbag = anim_utils.action_get_channelbag_for_slot(action, action_slot)
fcurves = channelbag.fcurves if channelbag else []
return fcurves
def create_fcurve_in_action(action: bpy.types.Action, data_path: str, array_index: int = -1, slot_identifier: int = 0, action_group: str = "") -> bpy.types.FCurve:
"""Creates a new F-curve in the action with the given data path and array index.
:param action: The action to create the F-curve in
:param data_path: The data path of the F-curve
:param array_index: The array index of the F-curve
:param slot_identifier: The slot identifier to create the F-curve in. Only needed for Blender 5.0.0 and newer.
:param action_group: The action group to assign the F-curve to. Only needed for Blender 5.0.0 and newer.
:return: The created F-curve
"""
# Blender 4.5 and older (Legacy)
if hasattr(action, 'fcurves'):
# Note: In 5.0, action.fcurves is removed. hasattr check ensures backward compatibility.
fcurves = action.fcurves
fcurve = fcurves.new(data_path=data_path, index=array_index, action_group=action_group)
# Blender 5.0+ (Slotted Actions)
else:
# 1. Ensure a slot exists
if not action.slots:
action.slots.new(name="Slot_0", id_type="OBJECT")
# 2. Get the Slot Object
try:
action_slot = action.slots[slot_identifier]
except IndexError:
# Fallback if the requested identifier doesn't exist
action_slot = action.slots.new(name=f"Slot_{slot_identifier}", id_type="OBJECT")
# 3. Ensure the Channelbag exists
channelbag = anim_utils.action_ensure_channelbag_for_slot(action, action_slot)
# 4. Ensure/Create the F-Curve
# Note: 'group_name' is the 5.0 parameter for 'action_group'
fcurve = channelbag.fcurves.ensure(data_path, index=array_index, group_name=action_group)
return fcurve