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blender-portable-repo/scripts/addons/FMT-V3/__init__.py
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2026-03-17 14:30:01 -06:00

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Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "Find Missing Textures - FMT",
"author": "GilaDDD",
"version": (3, 5),
"blender": (2, 80, 0),
"location": "Properties > Scene tab > Find Missing Textures",
"description": "Powerful tool that simplifies managing missing textures. Quickly locate broken image paths and get detailed reports of the objects, materials, and nodes using them.",
"doc_url": "https://blendermarket.com/products/report-missing-textures--fmt/docs",
"category": "Material"}
from . import ops_fmt, panels_fmt
import bpy
from bpy.props import IntProperty, CollectionProperty, PointerProperty, BoolProperty
def draw(self, context):
layout = self.layout
layout.operator("texture.find_missing_textures", text ="Report Missing Textures (full report)")
# def warnning_before_render(self, *args):
# bpy.ops.texture.find_missing_textures()
classes = (
ops_fmt.TEXTURE_OT_find_missing_textures,
ops_fmt.TEXTURE_OT_find_in_folder,
ops_fmt.TEXTURE_OT_remove_image,
ops_fmt.TEXTURE_OT_search_bars,
panels_fmt.FMT_PT_Panel,
panels_fmt.ListItem,
panels_fmt.List_View,
panels_fmt.SearchBars,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.Scene.fmt_list = CollectionProperty(type = panels_fmt.ListItem)
bpy.types.Scene.fmt_search_bars = CollectionProperty(type = panels_fmt.SearchBars)
bpy.types.Scene.fmt_list_pointer = PointerProperty(type=panels_fmt.ListItem)
bpy.types.Scene.fmt_list_index = IntProperty(name = "", default = 0)
bpy.types.Scene.fmt_extension_replace = BoolProperty(name = "replace_ext", default = 0)
bpy.types.Scene.fmt_select_bad_obj = BoolProperty(name = "select bad objects", default = 1)
bpy.types.TOPBAR_MT_file_external_data.append(draw)
# bpy.app.handlers.render_init.append(warnning_before_render)
def unregister():
# bpy.app.handlers.render_init.remove(warnning_before_render)
del bpy.types.Scene.fmt_list
del bpy.types.Scene.fmt_search_bars
del bpy.types.Scene.fmt_list_pointer
del bpy.types.Scene.fmt_list_index
del bpy.types.Scene.fmt_extension_replace
bpy.types.TOPBAR_MT_file_external_data.remove(draw)
for cls in classes:
bpy.utils.unregister_class(cls)