2.0 KiB
2.0 KiB
Raincloud's Bulk Scene Tools
A couple Blender tools to help me automate some tedious tasks in scene optimization.
Features
- Bulk Data Remap
- Bulk Viewport Display
Officially supports Blender 4.2, 4.4, 4.5, and 5.0.
Installation
- Download the addon (zip file)
- In Blender, go to Edit > Preferences > Add-ons
- Click "Install..." and select the downloaded zip file, or click and drag if it allows.
- Ensure addon is enabled.
Usage
- Open blender file/scene to optimize
- Open side panel > Edit tab > Bulk Scene Tools
- Data remapper: Select data types to remap. Currently supports Images, Materials, and Fonts. Select to exclude data type from remapping.
- View amount of duplicates and use the dropdown menus to select which duplicate groups to exclude from remapping.
- Remap. This action is undo-able!
- If remapping has successfully remapped to your liking, Purge Unused Data so that the Viewport Display function has less materials to calculate, unless you are applying it only to selected objects.
- Recommend activating Solid viewport shading mode so you can see what the Material Viewport function is doing. Change color from Material to Texture if you prefer; the function should find the diffuse texture if one exists.
- Apply material calculation to selected objects if preferred.
- Manually set display color for objects that couldn't be calculated, or weren't calculated to your preference.
Workflow for unpacking and organizing all textures
- Pack all images (File > external data > pack resources, or BST > Bulk Path Management > Workflow > Pack)
- Rename all image (datablocks) as preferred (can be easily done within the Bulk Operations dropdown, but I also recommend the Simple Renaming extension available from the Blender community)
- Remap all image paths as preferred (Bulk Operations)
- Bulk Path Management > Save All (If selected, will save selected, if none are selected, will save all images in file)
- Remove pack
Author
- RaincloudTheDragon