schema_version = "1.0.0" id = "auto_rig_pro" version = "3.76.24" name = "Auto-Rig Pro" tagline = "Automatic rig generation based on reference bones and various tools" maintainer = "Artell " type = "add-on" website = "https://www.lucky3d.fr/auto-rig-pro/doc/" tags = ["Rigging", "Animation"] blender_version_min = "2.8.0" # No upper version breakage for now # blender_version_max = "5.1.0" # https://docs.blender.org/manual/en/dev/advanced/extensions/licenses.html license = [ "SPDX:GPL-2.0-or-later", "Royalty Free", "CC0" ] copyright = [ "2016-2024 Lucas Veber", ] # Optional: bundle 3rd party Python modules. # https://docs.blender.org/manual/en/dev/advanced/extensions/python_wheels.html # wheels = [ # "./wheels/hexdump-3.3-py3-none-any.whl", # "./wheels/jsmin-3.0.1-py3-none-any.whl", # ] # # If using network, remember to also check `bpy.app.online_access` # # https://docs.blender.org/manual/en/dev/advanced/extensions/addons.html#internet-access # # [permissions] network = "To look for updates." files = "To save and write rig preset files on disk, export FBX, GLTF files" clipboard = "Copy and paste bone transforms" # Optional: build settings. # https://docs.blender.org/manual/en/dev/advanced/extensions/command_line_arguments.html#command-line-args-extension-build # [build] # paths_exclude_pattern = [ # "__pycache__/", # "/.git/", # "/*.zip", # ]