[3.76.24] New/improved: Version: Now supports the Blender 5 API, while maintaining backward-compatibility with older Blender versions. Rig, Remap, Export and Picker modules updated Export: New "Reset Transforms" setting to reset controllers transforms between each actions when baking. Useful if some bones are not keyframes, avoiding persistent offsets shared across actions. Rig: Eyebrows: Support of arbitrary amount of eyebrow bones Rig: Eyebrows: Preserve shape when changing amount Rig: Tongue: Support arbitrary amount of tongue bones Remap: New "Bake Only Existing Keyframes" setting Fixed: QuickRig Compatibility: "Auto IK Roll" not applied in limb options Rig: Lips corners mini not removed when disable the whole head Rig: Error when adding an armature preset, while a master bones collection was defined Rig: Duplicate Mirror was not assigning the correct bone colors in some cases, due to Blender 5 losing the bone selection after duplicating and switching to pose mode Rig: Expanded the auto parent retargeter function, trying to match a generic deforming bone name with a ref bone Rig: Eyebrow bones greater than 4 not removed when disabling the full eyebrow in Limb Options Rig: Tongue bones error when disabling the mouth Rig: Eyebrows: Master and offset controllers were not properly removed in some cases Export: Kilt: Master controller was not exported anymore Unknown compatibility breakage: flush() function not recognized, likely due to a custom python environment RigTools: Blender 5 compatibility issue with Rig Layer bone hide functions RigTools: Ensure c_arm_fk location values remain zeroed out when snapping the Arm FK Lock setting Smart: Skip the neck mesh depth evaluation, in case "Use Markers Depth" is enabled, supporting meshes with holes Smart: Syntax error, scene mixed with scn Skin: Corrective drivers: Blender 5 compatibility breakage, changed from dict style property access to attribute style access Blender 4.5 compatibility regression: fcurves access broken (add fist pose, etc...)