""" Copyright (C) 2019 Remington Creative This file is part of Atomic Data Manager. Atomic Data Manager is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Atomic Data Manager is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Atomic Data Manager. If not, see . --- This file contains functions for cleaning out specific data categories. """ import bpy from atomic_data_manager.stats import unused def collections(): # removes all unused collections from the project for collection_key in unused.collections_deep(): bpy.data.collections.remove(bpy.data.collections[collection_key]) def images(): # removes all unused images from the project for image_key in unused.images_deep(): bpy.data.images.remove(bpy.data.images[image_key]) def lights(): # removes all unused lights from the project for light_key in unused.lights_deep(): bpy.data.lights.remove(bpy.data.lights[light_key]) def materials(): # removes all unused materials from the project for light_key in unused.materials_deep(): bpy.data.materials.remove(bpy.data.materials[light_key]) def node_groups(): # removes all unused node groups from the project for node_group_key in unused.node_groups_deep(): bpy.data.node_groups.remove(bpy.data.node_groups[node_group_key]) def particles(): # removes all unused particle systems from the project for particle_key in unused.particles_deep(): bpy.data.particles.remove(bpy.data.particles[particle_key]) def textures(): # removes all unused textures from the project for texture_key in unused.textures_deep(): bpy.data.textures.remove(bpy.data.textures[texture_key]) def worlds(): # removes all unused worlds from the project for world_key in unused.worlds(): bpy.data.worlds.remove(bpy.data.worlds[world_key])