2026-01-01

This commit is contained in:
2026-03-17 15:16:34 -06:00
parent ec4cf523fb
commit b80274187b
263 changed files with 95164 additions and 3848 deletions
@@ -1,35 +1,26 @@
import bpy
import bmesh
import mathutils
from contextlib import contextmanager
from .. import __package__ as base_package
#### ------------------------------ FUNCTIONS ------------------------------ ####
def set_cutter_properties(context, canvas, cutter, mode, parent=True, hide=False, collection=True):
def set_cutter_properties(context, cutter, mode, display='BOUNDS', collection=True):
"""Ensures cutter is properly set: has right properties, is hidden, in a collection & parented"""
prefs = context.preferences.addons[base_package].preferences
# Hide Cutters
cutter.hide_render = True
cutter.display_type = 'WIRE' if prefs.wireframe else 'BOUNDS'
cutter.display_type = display
cutter.lineart.usage = 'EXCLUDE'
object_visibility_set(cutter, value=False)
if hide:
cutter.hide_set(True)
# parent_to_active_canvas
if parent and cutter.parent == None:
cutter.parent = canvas
cutter.matrix_parent_inverse = canvas.matrix_world.inverted()
# Cutters Collection
if collection:
cutters_collection = ensure_collection(context)
if cutters_collection not in cutter.users_collection:
cutters_collection.objects.link(cutter)
if cutter.booleans.carver and parent == False:
context.collection.objects.unlink(cutter)
# add_boolean_property
cutter.booleans.cutter = mode.capitalize()
@@ -103,12 +94,18 @@ def delete_cutter(cutter):
bpy.data.meshes.remove(orphaned_mesh)
def change_parent(object, parent):
def change_parent(obj, parent, force=False, inverse=False):
"""Changes or removes parent from cutter object while keeping the transformation"""
matrix_copy = object.matrix_world.copy()
object.parent = parent
object.matrix_world = matrix_copy
if obj.parent is not None:
if not force:
return
matrix_copy = obj.matrix_world.copy()
obj.parent = parent
if inverse:
obj.matrix_parent_inverse = parent.matrix_world.inverted()
obj.matrix_world = matrix_copy
def create_slice(context, canvas, modifier=False):
@@ -136,14 +133,49 @@ def create_slice(context, canvas, modifier=False):
return slice
def set_object_origin(obj, position=False):
def set_object_origin(obj, bm, point='CENTER', custom=None):
"""Sets object origin to given position by shifting vertices"""
# default_to_center_of_bounding_box_if_no_position_provided
if position == False:
position = 0.125 * sum((mathutils.Vector(b) for b in obj.bound_box), mathutils.Vector())
# Center of the bounding box.
if point == 'CENTER_OBJ':
position_local = 0.125 * sum((mathutils.Vector(b) for b in obj.bound_box), mathutils.Vector())
position_world = obj.matrix_world @ position_local
mat = mathutils.Matrix.Translation(position - obj.location)
obj.location = position
obj.data.transform(mat.inverted())
obj.data.update()
# Center of the geometry.
elif point == 'CENTER_MESH':
if len(bm.verts) > 0:
position_local = sum((v.co for v in bm.verts), mathutils.Vector()) / len(bm.verts)
else:
position_local = mathutils.Vector((0, 0, 0))
position_world = obj.matrix_world @ position_local
# Custom origin point (should be local Vector).
elif point == 'CUSTOM':
position_local = custom
position_world = obj.matrix_world @ custom
mat = mathutils.Matrix.Translation(position_local)
bmesh.ops.transform(bm, matrix=mat.inverted(), verts=bm.verts)
bm.to_mesh(obj.data)
obj.location = position_world
@contextmanager
def hide_objects(context, exceptions: list):
"""Hides objects during the context, and restores their visibility afterwards."""
hidden_objects = []
for obj in context.scene.objects:
if obj in exceptions:
continue
if obj.hide_get() == False:
hidden_objects.append(obj)
obj.hide_set(True)
try:
yield
finally:
for obj in hidden_objects:
obj.hide_set(False)