2025-12-09
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# Raincloud's Bulk Scene Tools
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A couple Blender tools to help me automate some tedious tasks in scene optimization.
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## Features
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- Bulk Data Remap
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- Bulk Viewport Display
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Officially supports Blender 4.4.1, but may still work on older versions.
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## Installation
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1. Download the addon (zip file)
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2. In Blender, go to Edit > Preferences > Add-ons
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3. Click "Install..." and select the downloaded zip file, or click and drag if it allows.
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4. Ensure addon is enabled.
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## Usage
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1. Open blender file/scene to optimize
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2. Open side panel > Edit tab > Bulk Scene Tools
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3. Data remapper: Select data types to remap. Currently supports Images, Materials, and Fonts. Select to exclude data type from remapping.
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4. View amount of duplicates and use the dropdown menus to select which duplicate groups to exclude from remapping.
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5. Remap. This action is undo-able!
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6. If remapping has successfully remapped to your liking, Purge Unused Data so that the Viewport Display function has less materials to calculate, unless you are applying it only to selected objects.
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7. Recommend activating Solid viewport shading mode so you can see what the Material Viewport function is doing. Change color from Material to Texture if you prefer; the function should find the diffuse texture if one exists.
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8. Apply material calculation to selected objects if preferred.
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9. Manually set display color for objects that couldn't be calculated, or weren't calculated to your preference.
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## Workflow for unpacking and organizing all textures
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1. Pack all images (File > external data > pack resources, or BST > Bulk Path Management > Workflow > Pack)
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2. Rename all image (datablocks) as preferred (can be easily done within the Bulk Operations dropdown, but I also recommend the Simple Renaming extension available from the Blender community)
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3. Remap all image paths as preferred (Bulk Operations)
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4. Bulk Path Management > Save All (If selected, will save selected, if none are selected, will save all images in file)
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5. Remove pack
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## Author
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- **RaincloudTheDragon**
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