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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,46 @@
|
||||
[](https://remington.pro/software/blender/atomic)
|
||||
|
||||
[**Learn More About Atomic Data Manager on its Official Product Page**](https://remington.pro/software/blender/atomic)
|
||||
|
||||
|
||||
## ENJOY A CLEANER PROJECT
|
||||
Atomic Data Manager offers Blender artists an intelligent data management solution. This feature-packed add-on provides artists with every tool they need to keep unwanted and unused data out of their Blender files. Even better, Atomic's real-time data analysis and automated data removal tools allow its users to clean their projects in a flash.
|
||||
|
||||

|
||||
|
||||
|
||||
## UNMATCHED FEATURE SET
|
||||
|
||||
| Rapid Cleaning | Missing File Detection |
|
||||
|--|--|
|
||||
| With Atomic, you can clean your project files in a snap. Simply select a category and click the clean button. | Stop those pink textures! Atomic helps you restore missing project files before you even realize they're gone. |
|
||||
|
||||
| Inspection Tools | Data Security |
|
||||
|--|--|
|
||||
| Find out where and how data-blocks are being used, so you can make manual adjustments on the fly. | Know what you're removing before its gone. Atomic offers reliable data security features to keep your projects safe. |
|
||||
|
||||
| Rich Statistics | Compact Design |
|
||||
|--|--|
|
||||
| Get a detailed breakdown of the data being used in your Blender projects. Surprisingly interesting and useful! | Atomic's sleek user interface packs numerous powerful features into a convenient and easily accessible space.|
|
||||
|
||||
#### Additional Features:
|
||||
Pie Menu Controls, Advanced Fake User Options, Mass Delete Categories, Undo Accidental Deletions, Save Data-Blocks, Delete Data-Blocks, Replace Data-Blocks, Rename Data-Blocks, Reload Missing Files, Remove Missing Files, Replace Missing Files, and Search for Missing Files.
|
||||
|
||||
|
||||
## TAKE A VIDEO TOUR
|
||||
[](https://remington.pro/software/blender/atomic/#tour)
|
||||
|
||||
| Keep Your Projects Clean | Reduce File Sizes | Optimize for Render Farms |
|
||||
|--|--|--|
|
||||
| Everyone appreciates a clean project. Use Atomic's intelligent toolset to keep your projects looking spiffy. | Atomic reduces file sizes by removing unused data from your projects. That way, there's more space for other stuff! | Render farms prioritize smaller projects. Atomic can optimize your files so they render sooner! |
|
||||
|
||||
|
||||
## GET ATOMIC
|
||||
|
||||
**Download:** [https://remington.pro/software/blender/atomic/](https://remington.pro/software/blender/atomic)
|
||||
|
||||
**Older Versions:** [https://github.com/grantwilk/atomic-data-manager/releases](https://github.com/grantwilk/atomic-data-manager/releases)
|
||||
|
||||
|
||||
|
||||
**Like the Add-on?** [Consider Supporting Remington Creative](https://remington.pro/support/)!
|
||||
@@ -0,0 +1,240 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains Atomic's global properties and handles the
|
||||
registration for all packages within the add-on.
|
||||
|
||||
"""
|
||||
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager import ops
|
||||
from atomic_data_manager import ui
|
||||
from atomic_data_manager.ui import inspect_ui
|
||||
from atomic_data_manager.updater import addon_updater_ops
|
||||
|
||||
bl_info = {
|
||||
"name": "Atomic Data Manager",
|
||||
"author": "Remington Creative",
|
||||
"blender": (2, 80, 0),
|
||||
"version": (1, 0, 3),
|
||||
"location": "Properties > Scene",
|
||||
"category": "Remington Creative",
|
||||
"description": "An Intelligent Data Manager for Blender.",
|
||||
"wiki_url":
|
||||
"https://remington.pro/software/blender/atomic",
|
||||
"tracker_url":
|
||||
"https://github.com/grantwilk/atomic-data-manager/issues"
|
||||
}
|
||||
|
||||
|
||||
# Atomic Data Manager Properties
|
||||
class ATOMIC_PG_main(bpy.types.PropertyGroup):
|
||||
# main panel toggle buttons
|
||||
collections: bpy.props.BoolProperty(default=False)
|
||||
images: bpy.props.BoolProperty(default=False)
|
||||
lights: bpy.props.BoolProperty(default=False)
|
||||
materials: bpy.props.BoolProperty(default=False)
|
||||
node_groups: bpy.props.BoolProperty(default=False)
|
||||
particles: bpy.props.BoolProperty(default=False)
|
||||
textures: bpy.props.BoolProperty(default=False)
|
||||
worlds: bpy.props.BoolProperty(default=False)
|
||||
|
||||
# inspect data-block search fields
|
||||
collections_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
images_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
lights_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
materials_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
node_groups_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
particles_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
textures_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
worlds_field: bpy.props.StringProperty(
|
||||
update=inspect_ui.update_inspection)
|
||||
|
||||
# enum for the inspection mode that is currently active
|
||||
active_inspection: bpy.props.EnumProperty(
|
||||
items=[
|
||||
(
|
||||
'COLLECTIONS',
|
||||
'Collections',
|
||||
'Collections'
|
||||
),
|
||||
(
|
||||
'IMAGES',
|
||||
'Images',
|
||||
'Images'
|
||||
),
|
||||
(
|
||||
'LIGHTS',
|
||||
'Lights',
|
||||
'Lights'
|
||||
),
|
||||
(
|
||||
'MATERIALS',
|
||||
'Materials',
|
||||
'Materials'
|
||||
),
|
||||
(
|
||||
'NODE_GROUPS',
|
||||
'Node Groups',
|
||||
'Node Groups'
|
||||
),
|
||||
(
|
||||
'PARTICLES',
|
||||
'Particles',
|
||||
'Particles'
|
||||
),
|
||||
(
|
||||
'TEXTURES',
|
||||
'Textures',
|
||||
'Textures'
|
||||
),
|
||||
(
|
||||
'WORLDS',
|
||||
'Worlds',
|
||||
'Worlds'
|
||||
)
|
||||
],
|
||||
default='COLLECTIONS'
|
||||
)
|
||||
|
||||
# enum for the type of data being shown in the stats panel
|
||||
stats_mode: bpy.props.EnumProperty(
|
||||
items=[
|
||||
(
|
||||
'OVERVIEW', # identifier
|
||||
'Overview', # title
|
||||
'Overview', # description
|
||||
'FILE', # icon
|
||||
0 # number / id
|
||||
),
|
||||
(
|
||||
'COLLECTIONS',
|
||||
'Collections',
|
||||
'Collections',
|
||||
'GROUP',
|
||||
1
|
||||
),
|
||||
(
|
||||
'IMAGES',
|
||||
'Images',
|
||||
'Images',
|
||||
'IMAGE_DATA',
|
||||
2
|
||||
),
|
||||
(
|
||||
'LIGHTS',
|
||||
'Lights',
|
||||
'Lights',
|
||||
'LIGHT',
|
||||
3
|
||||
),
|
||||
(
|
||||
'MATERIALS',
|
||||
'Materials',
|
||||
'Materials',
|
||||
'MATERIAL',
|
||||
4
|
||||
),
|
||||
(
|
||||
'OBJECTS',
|
||||
'Objects',
|
||||
'Objects',
|
||||
'OBJECT_DATA',
|
||||
5
|
||||
),
|
||||
(
|
||||
'NODE_GROUPS',
|
||||
'Node Groups',
|
||||
'Node Groups',
|
||||
'NODETREE',
|
||||
6
|
||||
),
|
||||
(
|
||||
'PARTICLES',
|
||||
'Particle Systems',
|
||||
'Particle Systems',
|
||||
'PARTICLES',
|
||||
7
|
||||
),
|
||||
(
|
||||
'TEXTURES',
|
||||
'Textures',
|
||||
'Textures',
|
||||
'TEXTURE',
|
||||
8
|
||||
),
|
||||
(
|
||||
'WORLDS',
|
||||
'Worlds',
|
||||
'Worlds',
|
||||
'WORLD',
|
||||
9
|
||||
)
|
||||
],
|
||||
default='OVERVIEW'
|
||||
)
|
||||
|
||||
# text field for the inspect rename operator
|
||||
rename_field: bpy.props.StringProperty()
|
||||
|
||||
# search field for the inspect replace operator
|
||||
replace_field: bpy.props.StringProperty()
|
||||
|
||||
|
||||
def register():
|
||||
# add-on updater registration
|
||||
addon_updater_ops.register(bl_info)
|
||||
|
||||
register_class(ATOMIC_PG_main)
|
||||
bpy.types.Scene.atomic = bpy.props.PointerProperty(type=ATOMIC_PG_main)
|
||||
|
||||
# atomic package registration
|
||||
ui.register()
|
||||
ops.register()
|
||||
|
||||
|
||||
def unregister():
|
||||
|
||||
# add-on updated unregistration
|
||||
addon_updater_ops.unregister()
|
||||
|
||||
# atomic package unregistration
|
||||
ui.unregister()
|
||||
ops.unregister()
|
||||
|
||||
unregister_class(ATOMIC_PG_main)
|
||||
del bpy.types.Scene.atomic
|
||||
@@ -0,0 +1,44 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains global copies of Atomic's preferences so that they
|
||||
can be easily access throughout the add-on.
|
||||
|
||||
NOTE:
|
||||
Changing the values of these variables will NOT change the values in the
|
||||
Atomic's preferences. If you want to change a setting, change it in
|
||||
Blender, not in here.
|
||||
|
||||
"""
|
||||
|
||||
# visible atomic preferences
|
||||
enable_missing_file_warning = True
|
||||
enable_support_me_popup = True
|
||||
include_fake_users = False
|
||||
enable_pie_menu_ui = True
|
||||
|
||||
# hidden atomic preferences
|
||||
pie_menu_type = "D"
|
||||
pie_menu_alt = False
|
||||
pie_menu_any = False
|
||||
pie_menu_ctrl = False
|
||||
pie_menu_oskey = False
|
||||
pie_menu_shift = False
|
||||
last_popup_day = 0
|
||||
@@ -0,0 +1,45 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file handles the registration of the atomic_data_manager.ops package
|
||||
|
||||
"""
|
||||
|
||||
from atomic_data_manager.ops import main_ops
|
||||
from atomic_data_manager.ops import inspect_ops
|
||||
from atomic_data_manager.ops import direct_use_ops
|
||||
from atomic_data_manager.ops import missing_file_ops
|
||||
from atomic_data_manager.ops import support_me_ops
|
||||
|
||||
|
||||
def register():
|
||||
main_ops.register()
|
||||
inspect_ops.register()
|
||||
direct_use_ops.register()
|
||||
missing_file_ops.register()
|
||||
support_me_ops.register()
|
||||
|
||||
|
||||
def unregister():
|
||||
main_ops.unregister()
|
||||
inspect_ops.unregister()
|
||||
direct_use_ops.unregister()
|
||||
missing_file_ops.unregister()
|
||||
support_me_ops.unregister()
|
||||
@@ -0,0 +1,793 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the direct use operators, intended to be used with
|
||||
Atomic's pie menu interface. However, they can be implemented anywhere
|
||||
if they need to be.
|
||||
|
||||
These operators basically wrap the functions from ops.utils.nuke.py and
|
||||
ops.utils.clean.py into operators so they can be easily called by other
|
||||
intefaces in Blender.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager import config
|
||||
from atomic_data_manager.stats import unused
|
||||
from atomic_data_manager.ops.utils import nuke
|
||||
from atomic_data_manager.ops.utils import clean
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
class ATOMIC_OT_invoke_pie_menu_ui(bpy.types.Operator):
|
||||
"""Invokes Atomic's pie menu UI if the \"Enable Pie Menu UI\"
|
||||
preference is enabled in Atomic's preferences panel"""
|
||||
bl_idname = "atomic.invoke_pie_menu_ui"
|
||||
bl_label = "Invoke Pie Menu UI"
|
||||
|
||||
def execute(self, context):
|
||||
if config.enable_pie_menu_ui:
|
||||
bpy.ops.wm.call_menu_pie(name="ATOMIC_MT_main_pie")
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke All Operator
|
||||
class ATOMIC_OT_nuke_all(bpy.types.Operator):
|
||||
"""Remove all data-blocks from the selected categories"""
|
||||
bl_idname = "atomic.nuke_all"
|
||||
bl_label = "CAUTION!"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
col = layout.column()
|
||||
col.label(text="Remove the following data-blocks?")
|
||||
|
||||
collections = sorted(bpy.data.collections.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Collections",
|
||||
items=collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
images = sorted(bpy.data.images.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Images",
|
||||
items=images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
lights = sorted(bpy.data.lights.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Lights",
|
||||
items=lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
materials = sorted(bpy.data.materials.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
node_groups = sorted(bpy.data.node_groups.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
particles = sorted(bpy.data.particles.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Particle Systems",
|
||||
items=particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
textures = sorted(bpy.data.textures.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
worlds = sorted(bpy.data.worlds.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra spacing
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
nuke.collections()
|
||||
nuke.images()
|
||||
nuke.lights()
|
||||
nuke.materials()
|
||||
nuke.node_groups()
|
||||
nuke.particles()
|
||||
nuke.textures()
|
||||
nuke.worlds()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean All Operator
|
||||
class ATOMIC_OT_clean_all(bpy.types.Operator):
|
||||
"""Remove all unused data-blocks from the selected categories"""
|
||||
bl_idname = "atomic.clean_all"
|
||||
bl_label = "Clean All"
|
||||
|
||||
unused_collections = []
|
||||
unused_images = []
|
||||
unused_lights = []
|
||||
unused_materials = []
|
||||
unused_node_groups = []
|
||||
unused_particles = []
|
||||
unused_textures = []
|
||||
unused_worlds = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
col = layout.column()
|
||||
col.label(text="Remove the following data-blocks?")
|
||||
|
||||
collections = sorted(unused.collections_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Collections",
|
||||
items=collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
images = sorted(unused.images_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Images",
|
||||
items=images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
lights = sorted(unused.lights_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Lights",
|
||||
items=lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
materials = sorted(unused.materials_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
node_groups = sorted(unused.node_groups_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
particles = sorted(unused.particles_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Particle Systems",
|
||||
items=particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
textures = sorted(unused.textures_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
worlds = sorted(unused.worlds())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra spacing
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
clean.collections()
|
||||
clean.images()
|
||||
clean.lights()
|
||||
clean.materials()
|
||||
clean.node_groups()
|
||||
clean.particles()
|
||||
clean.textures()
|
||||
clean.worlds()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
|
||||
self.unused_collections = unused.collections_deep()
|
||||
self.unused_images = unused.images_deep()
|
||||
self.unused_lights = unused.lights_deep()
|
||||
self.unused_materials = unused.materials_deep()
|
||||
self.unused_node_groups = unused.node_groups_deep()
|
||||
self.unused_particles = unused.particles_deep()
|
||||
self.unused_textures = unused.textures_deep()
|
||||
self.unused_worlds = unused.worlds()
|
||||
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Collections Operator
|
||||
class ATOMIC_OT_nuke_collections(bpy.types.Operator):
|
||||
"""Remove all collections from this project"""
|
||||
bl_idname = "atomic.nuke_collections"
|
||||
bl_label = "Nuke Collections"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
collections = bpy.data.collections.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.collections()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Images Operator
|
||||
class ATOMIC_OT_nuke_images(bpy.types.Operator):
|
||||
"""Remove all images from this project"""
|
||||
bl_idname = "atomic.nuke_images"
|
||||
bl_label = "Nuke Images"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
images = bpy.data.images.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.images()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Lights Operator
|
||||
class ATOMIC_OT_nuke_lights(bpy.types.Operator):
|
||||
"""Remove all lights from this project"""
|
||||
bl_idname = "atomic.nuke_lights"
|
||||
bl_label = "Nuke Lights"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
lights = bpy.data.lights.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.lights()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Materials Operator
|
||||
class ATOMIC_OT_nuke_materials(bpy.types.Operator):
|
||||
"""Remove all materials from this project"""
|
||||
bl_idname = "atomic.nuke_materials"
|
||||
bl_label = "Nuke Materials"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
materials = bpy.data.materials.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.materials()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Node Groups Operator
|
||||
class ATOMIC_OT_nuke_node_groups(bpy.types.Operator):
|
||||
"""Remove all node groups from this project"""
|
||||
bl_idname = "atomic.nuke_node_groups"
|
||||
bl_label = "Nuke Node Groups"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
node_groups = bpy.data.node_groups.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.node_groups()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Particles Operator
|
||||
class ATOMIC_OT_nuke_particles(bpy.types.Operator):
|
||||
"""Remove all particle systems from this project"""
|
||||
bl_idname = "atomic.nuke_particles"
|
||||
bl_label = "Nuke Particles"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
particles = bpy.data.particles.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.particles()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Textures Operator
|
||||
class ATOMIC_OT_nuke_textures(bpy.types.Operator):
|
||||
"""Remove all textures from this project"""
|
||||
bl_idname = "atomic.nuke_textures"
|
||||
bl_label = "Nuke Textures"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
textures = bpy.data.textures.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.textures()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Worlds Operator
|
||||
class ATOMIC_OT_nuke_worlds(bpy.types.Operator):
|
||||
"""Remove all worlds from this project"""
|
||||
bl_idname = "atomic.nuke_worlds"
|
||||
bl_label = "Nuke Worlds"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
worlds = bpy.data.worlds.keys()
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
nuke.worlds()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Collections Operator
|
||||
class ATOMIC_OT_clean_collections(bpy.types.Operator):
|
||||
"""Remove all unused collections from this project"""
|
||||
bl_idname = "atomic.clean_collections"
|
||||
bl_label = "Clean Collections"
|
||||
|
||||
unused_collections = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.collections()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_collections = unused.collections_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Images Operator
|
||||
class ATOMIC_OT_clean_images(bpy.types.Operator):
|
||||
"""Remove all unused images from this project"""
|
||||
bl_idname = "atomic.clean_images"
|
||||
bl_label = "Clean Images"
|
||||
|
||||
unused_images = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.images()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_images =unused.images_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Lights Operator
|
||||
class ATOMIC_OT_clean_lights(bpy.types.Operator):
|
||||
"""Remove all unused lights from this project"""
|
||||
bl_idname = "atomic.clean_lights"
|
||||
bl_label = "Clean Lights"
|
||||
|
||||
unused_lights = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.lights()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_lights = unused.lights_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Materials Operator
|
||||
class ATOMIC_OT_clean_materials(bpy.types.Operator):
|
||||
"""Remove all unused materials from this project"""
|
||||
bl_idname = "atomic.clean_materials"
|
||||
bl_label = "Clean Materials"
|
||||
|
||||
unused_materials = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.materials()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_materials = unused.materials_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Node Groups Operator
|
||||
class ATOMIC_OT_clean_node_groups(bpy.types.Operator):
|
||||
"""Remove all unused node groups from this project"""
|
||||
bl_idname = "atomic.clean_node_groups"
|
||||
bl_label = "Clean Node Groups"
|
||||
|
||||
unused_node_groups = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.node_groups()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_node_groups = unused.node_groups_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Particles Operator
|
||||
class ATOMIC_OT_clean_particles(bpy.types.Operator):
|
||||
"""Remove all unused particle systems from this project"""
|
||||
bl_idname = "atomic.clean_particles"
|
||||
bl_label = "Clean Particles"
|
||||
|
||||
unused_particles = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.particles()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_particles = unused.particles_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Textures Operator
|
||||
class ATOMIC_OT_clean_textures(bpy.types.Operator):
|
||||
"""Remove all unused textures from this project"""
|
||||
bl_idname = "atomic.clean_textures"
|
||||
bl_label = "Clean Textures"
|
||||
|
||||
unused_textures = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.textures()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_textures = unused.textures_deep()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Worlds Operator
|
||||
class ATOMIC_OT_clean_worlds(bpy.types.Operator):
|
||||
"""Remove all unused worlds from this project"""
|
||||
bl_idname = "atomic.clean_worlds"
|
||||
bl_label = "Clean Worlds"
|
||||
|
||||
unused_worlds = []
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=self.unused_worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
clean.worlds()
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
self.unused_worlds = unused.worlds()
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_OT_invoke_pie_menu_ui,
|
||||
|
||||
ATOMIC_OT_nuke_all,
|
||||
ATOMIC_OT_clean_all,
|
||||
|
||||
ATOMIC_OT_nuke_collections,
|
||||
ATOMIC_OT_nuke_images,
|
||||
ATOMIC_OT_nuke_lights,
|
||||
ATOMIC_OT_nuke_materials,
|
||||
ATOMIC_OT_nuke_node_groups,
|
||||
ATOMIC_OT_nuke_particles,
|
||||
ATOMIC_OT_nuke_textures,
|
||||
ATOMIC_OT_nuke_worlds,
|
||||
|
||||
ATOMIC_OT_clean_collections,
|
||||
ATOMIC_OT_clean_images,
|
||||
ATOMIC_OT_clean_lights,
|
||||
ATOMIC_OT_clean_materials,
|
||||
ATOMIC_OT_clean_node_groups,
|
||||
ATOMIC_OT_clean_particles,
|
||||
ATOMIC_OT_clean_textures,
|
||||
ATOMIC_OT_clean_worlds
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for item in reg_list:
|
||||
register_class(item)
|
||||
|
||||
|
||||
def unregister():
|
||||
for item in reg_list:
|
||||
unregister_class(item)
|
||||
@@ -0,0 +1,440 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the operators used in the inspection UI's header.
|
||||
This includes the rename, replace, toggle fake user, delete, and duplicate
|
||||
operators.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.ops.utils import delete
|
||||
from atomic_data_manager.ops.utils import duplicate
|
||||
|
||||
|
||||
# Atomic Data Manager Inspection Rename Operator
|
||||
class ATOMIC_OT_inspection_rename(bpy.types.Operator):
|
||||
"""Give this data-block a new name"""
|
||||
bl_idname = "atomic.rename"
|
||||
bl_label = "Rename Data-Block"
|
||||
|
||||
def draw(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
row.prop(atom, "rename_field", text="", icon="GREASEPENCIL")
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
name = atom.rename_field
|
||||
|
||||
if inspection == 'COLLECTIONS':
|
||||
bpy.data.collections[atom.collections_field].name = name
|
||||
atom.collections_field = name
|
||||
|
||||
if inspection == 'IMAGES':
|
||||
bpy.data.images[atom.images_field].name = name
|
||||
atom.images_field = name
|
||||
|
||||
if inspection == 'LIGHTS':
|
||||
bpy.data.lights[atom.lights_field].name = name
|
||||
atom.lights_field = name
|
||||
|
||||
if inspection == 'MATERIALS':
|
||||
bpy.data.materials[atom.materials_field].name = name
|
||||
atom.materials_field = name
|
||||
|
||||
if inspection == 'NODE_GROUPS':
|
||||
bpy.data.node_groups[atom.node_groups_field].name = name
|
||||
atom.node_groups_field = name
|
||||
|
||||
if inspection == 'PARTICLES':
|
||||
bpy.data.particles[atom.particles_field].name = name
|
||||
atom.particles_field = name
|
||||
|
||||
if inspection == 'TEXTURES':
|
||||
bpy.data.textures[atom.textures_field].name = name
|
||||
atom.textures_field = name
|
||||
|
||||
if inspection == 'WORLDS':
|
||||
bpy.data.worlds[atom.worlds_field].name = name
|
||||
atom.worlds_field = name
|
||||
|
||||
atom.rename_field = ""
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self, width=200)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspection Replaces Operator
|
||||
class ATOMIC_OT_inspection_replace(bpy.types.Operator):
|
||||
"""Replace all instances of this data-block with another data-block"""
|
||||
bl_idname = "atomic.replace"
|
||||
bl_label = "Replace Data-Block"
|
||||
|
||||
def draw(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
|
||||
if inspection == 'IMAGES':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"images",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'LIGHTS':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"lights",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'MATERIALS':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"materials",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'NODE_GROUPS':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"node_groups",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'PARTICLES':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"particles",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'TEXTURES':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"textures",
|
||||
text=""
|
||||
)
|
||||
|
||||
if inspection == 'WORLDS':
|
||||
row.prop_search(
|
||||
atom,
|
||||
"replace_field",
|
||||
bpy.data,
|
||||
"worlds",
|
||||
text=""
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
if inspection == 'IMAGES' and \
|
||||
atom.replace_field in bpy.data.images.keys():
|
||||
bpy.data.images[atom.images_field].user_remap(
|
||||
bpy.data.images[atom.replace_field])
|
||||
atom.images_field = atom.replace_field
|
||||
|
||||
if inspection == 'LIGHTS' and \
|
||||
atom.replace_field in bpy.data.lights.keys():
|
||||
bpy.data.lights[atom.lights_field].user_remap(
|
||||
bpy.data.lights[atom.replace_field])
|
||||
atom.lights_field = atom.replace_field
|
||||
|
||||
if inspection == 'MATERIALS' and \
|
||||
atom.replace_field in bpy.data.materials.keys():
|
||||
bpy.data.materials[atom.materials_field].user_remap(
|
||||
bpy.data.materials[atom.replace_field])
|
||||
atom.materials_field = atom.replace_field
|
||||
|
||||
if inspection == 'NODE_GROUPS' and \
|
||||
atom.replace_field in bpy.data.node_groups.keys():
|
||||
bpy.data.node_groups[atom.node_groups_field].user_remap(
|
||||
bpy.data.node_groups[atom.replace_field])
|
||||
atom.node_groups_field = atom.replace_field
|
||||
|
||||
if inspection == 'PARTICLES' and \
|
||||
atom.replace_field in bpy.data.particles.keys():
|
||||
bpy.data.particles[atom.particles_field].user_remap(
|
||||
bpy.data.particles[atom.replace_field])
|
||||
atom.particles_field = atom.replace_field
|
||||
|
||||
if inspection == 'TEXTURES' and \
|
||||
atom.replace_field in bpy.data.textures.keys():
|
||||
bpy.data.textures[atom.textures_field].user_remap(
|
||||
bpy.data.textures[atom.replace_field])
|
||||
atom.textures_field = atom.replace_field
|
||||
|
||||
if inspection == 'WORLDS' and \
|
||||
atom.replace_field in bpy.data.worlds.keys():
|
||||
bpy.data.worlds[atom.worlds_field].user_remap(
|
||||
bpy.data.worlds[atom.replace_field])
|
||||
atom.worlds_field = atom.replace_field
|
||||
|
||||
atom.replace_field = ""
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self, width=200)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspection Toggle Fake User Operator
|
||||
class ATOMIC_OT_inspection_toggle_fake_user(bpy.types.Operator):
|
||||
"""Save this data-block even if it has no users"""
|
||||
bl_idname = "atomic.toggle_fake_user"
|
||||
bl_label = "Toggle Fake User"
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
if inspection == 'IMAGES':
|
||||
image = bpy.data.images[atom.images_field]
|
||||
bpy.data.images[atom.images_field].use_fake_user = \
|
||||
not image.use_fake_user
|
||||
|
||||
if inspection == 'LIGHTS':
|
||||
light = bpy.data.lights[atom.lights_field]
|
||||
bpy.data.lights[atom.lights_field].use_fake_user = \
|
||||
not light.use_fake_user
|
||||
|
||||
if inspection == 'MATERIALS':
|
||||
material = bpy.data.materials[atom.materials_field]
|
||||
bpy.data.materials[atom.materials_field].use_fake_user = \
|
||||
not material.use_fake_user
|
||||
|
||||
if inspection == 'NODE_GROUPS':
|
||||
node_group = bpy.data.node_groups[atom.node_groups_field]
|
||||
bpy.data.node_groups[atom.node_groups_field].use_fake_user = \
|
||||
not node_group.use_fake_user
|
||||
|
||||
if inspection == 'PARTICLES':
|
||||
particle = bpy.data.particles[atom.particles_field]
|
||||
bpy.data.particles[atom.particles_field].use_fake_user = \
|
||||
not particle.use_fake_user
|
||||
|
||||
if inspection == 'TEXTURES':
|
||||
texture = bpy.data.textures[atom.textures_field]
|
||||
bpy.data.textures[atom.textures_field].use_fake_user = \
|
||||
not texture.use_fake_user
|
||||
|
||||
if inspection == 'WORLDS':
|
||||
world = bpy.data.worlds[atom.worlds_field]
|
||||
bpy.data.worlds[atom.worlds_field].use_fake_user = \
|
||||
not world.use_fake_user
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Inspection Duplicate Operator
|
||||
class ATOMIC_OT_inspection_duplicate(bpy.types.Operator):
|
||||
"""Make an exact copy of this data-block"""
|
||||
bl_idname = "atomic.inspection_duplicate"
|
||||
bl_label = "Duplicate Data-Block"
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
if inspection == 'COLLECTIONS':
|
||||
key = atom.collections_field
|
||||
collections = bpy.data.collections
|
||||
|
||||
if key in collections.keys():
|
||||
copy_key = duplicate.collection(key)
|
||||
atom.collections_field = copy_key
|
||||
|
||||
elif inspection == 'IMAGES':
|
||||
key = atom.images_field
|
||||
images = bpy.data.images
|
||||
|
||||
if key in images.keys():
|
||||
copy_key = duplicate.image(key)
|
||||
atom.images_field = copy_key
|
||||
|
||||
elif inspection == 'LIGHTS':
|
||||
key = atom.lights_field
|
||||
lights = bpy.data.lights
|
||||
|
||||
if key in lights.keys():
|
||||
copy_key = duplicate.light(key)
|
||||
atom.lights_field = copy_key
|
||||
|
||||
elif inspection == 'MATERIALS':
|
||||
key = atom.materials_field
|
||||
materials = bpy.data.materials
|
||||
|
||||
if key in materials.keys():
|
||||
copy_key = duplicate.material(key)
|
||||
atom.materials_field = copy_key
|
||||
|
||||
elif inspection == 'NODE_GROUPS':
|
||||
key = atom.node_groups_field
|
||||
node_groups = bpy.data.node_groups
|
||||
|
||||
if key in node_groups.keys():
|
||||
copy_key = duplicate.node_group(key)
|
||||
atom.node_groups_field = copy_key
|
||||
|
||||
elif inspection == 'PARTICLES':
|
||||
key = atom.particles_field
|
||||
particles = bpy.data.particles
|
||||
|
||||
if key in particles.keys():
|
||||
copy_key = duplicate.particle(key)
|
||||
atom.particles_field = copy_key
|
||||
|
||||
elif inspection == 'TEXTURES':
|
||||
key = atom.textures_field
|
||||
textures = bpy.data.textures
|
||||
|
||||
if key in textures.keys():
|
||||
copy_key = duplicate.texture(key)
|
||||
atom.textures_field = copy_key
|
||||
|
||||
elif inspection == 'WORLDS':
|
||||
key = atom.worlds_field
|
||||
worlds = bpy.data.worlds
|
||||
|
||||
if key in worlds.keys():
|
||||
copy_key = duplicate.world(key)
|
||||
atom.worlds_field = copy_key
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Inspection Delete Operator
|
||||
class ATOMIC_OT_inspection_delete(bpy.types.Operator):
|
||||
"""Forcibly remove this data-block from the project"""
|
||||
bl_idname = "atomic.inspection_delete"
|
||||
bl_label = "Delete Data-Block"
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
inspection = atom.active_inspection
|
||||
|
||||
if inspection == 'COLLECTIONS':
|
||||
key = atom.collections_field
|
||||
collections = bpy.data.collections
|
||||
|
||||
if key in collections.keys():
|
||||
delete.collection(key)
|
||||
atom.collections_field = ""
|
||||
|
||||
elif inspection == 'IMAGES':
|
||||
key = atom.images_field
|
||||
images = bpy.data.images
|
||||
|
||||
if key in images.keys():
|
||||
delete.image(key)
|
||||
atom.images_field = ""
|
||||
|
||||
elif inspection == 'LIGHTS':
|
||||
key = atom.lights_field
|
||||
lights = bpy.data.lights
|
||||
|
||||
if key in lights.keys():
|
||||
delete.light(key)
|
||||
atom.lights_field = ""
|
||||
|
||||
elif inspection == 'MATERIALS':
|
||||
key = atom.materials_field
|
||||
materials = bpy.data.materials
|
||||
|
||||
if key in materials.keys():
|
||||
delete.material(key)
|
||||
atom.materials_field = ""
|
||||
|
||||
elif inspection == 'NODE_GROUPS':
|
||||
key = atom.node_groups_field
|
||||
node_groups = bpy.data.node_groups
|
||||
|
||||
if key in node_groups.keys():
|
||||
delete.node_group(key)
|
||||
atom.node_groups_field = ""
|
||||
|
||||
elif inspection == 'PARTICLES':
|
||||
key = atom.particles_field
|
||||
particles = bpy.data.particles
|
||||
if key in particles.keys():
|
||||
delete.particle(key)
|
||||
atom.particles_field = ""
|
||||
|
||||
elif inspection == 'TEXTURES':
|
||||
key = atom.textures_field
|
||||
textures = bpy.data.textures
|
||||
|
||||
if key in textures.keys():
|
||||
delete.texture(key)
|
||||
atom.textures_field = ""
|
||||
|
||||
elif inspection == 'WORLDS':
|
||||
key = atom.worlds_field
|
||||
worlds = bpy.data.worlds
|
||||
|
||||
if key in worlds.keys():
|
||||
delete.world(key)
|
||||
atom.worlds_field = ""
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_OT_inspection_rename,
|
||||
ATOMIC_OT_inspection_replace,
|
||||
ATOMIC_OT_inspection_toggle_fake_user,
|
||||
ATOMIC_OT_inspection_duplicate,
|
||||
ATOMIC_OT_inspection_delete
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for item in reg_list:
|
||||
register_class(item)
|
||||
|
||||
|
||||
def unregister():
|
||||
for item in reg_list:
|
||||
unregister_class(item)
|
||||
@@ -0,0 +1,444 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the main operators found in the main panel of the
|
||||
Atomic Data Manager interface. This includes nuke, clean, undo, and the
|
||||
various selection operations.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.stats import unused
|
||||
from atomic_data_manager.ops.utils import clean
|
||||
from atomic_data_manager.ops.utils import nuke
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Operator
|
||||
class ATOMIC_OT_nuke(bpy.types.Operator):
|
||||
"""Remove all data-blocks from the selected categories"""
|
||||
bl_idname = "atomic.nuke"
|
||||
bl_label = "CAUTION!"
|
||||
|
||||
def draw(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
layout = self.layout
|
||||
|
||||
col = layout.column()
|
||||
col.label(text="Remove the following data-blocks?")
|
||||
|
||||
# No Data Section
|
||||
if not (atom.collections or atom.images or atom.lights or
|
||||
atom.materials or atom.node_groups or atom.particles or
|
||||
atom.textures or atom.worlds):
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
)
|
||||
|
||||
# display when the main panel collections property is toggled
|
||||
if atom.collections:
|
||||
collections = sorted(bpy.data.collections.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Collections",
|
||||
items=collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
# display when the main panel images property is toggled
|
||||
if atom.images:
|
||||
images = sorted(bpy.data.images.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Images",
|
||||
items=images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
# display when the main panel lights property is toggled
|
||||
if atom.lights:
|
||||
lights = sorted(bpy.data.lights.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Lights",
|
||||
items=lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
# display when the main panel materials property is toggled
|
||||
if atom.materials:
|
||||
materials = sorted(bpy.data.materials.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
# display when the main panel node groups property is toggled
|
||||
if atom.node_groups:
|
||||
node_groups = sorted(bpy.data.node_groups.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
# display when the main panel particle systems property is toggled
|
||||
if atom.particles:
|
||||
particles = sorted(bpy.data.particles.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Particle Systems",
|
||||
items=particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
# display when the main panel textures property is toggled
|
||||
if atom.textures:
|
||||
textures = sorted(bpy.data.textures.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
# display when the main panel worlds property is toggled
|
||||
if atom.worlds:
|
||||
worlds = sorted(bpy.data.worlds.keys())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra spacing
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
if atom.collections:
|
||||
nuke.collections()
|
||||
|
||||
if atom.images:
|
||||
nuke.images()
|
||||
|
||||
if atom.lights:
|
||||
nuke.lights()
|
||||
|
||||
if atom.materials:
|
||||
nuke.materials()
|
||||
|
||||
if atom.node_groups:
|
||||
nuke.node_groups()
|
||||
|
||||
if atom.particles:
|
||||
nuke.particles()
|
||||
|
||||
if atom.textures:
|
||||
nuke.textures()
|
||||
|
||||
if atom.worlds:
|
||||
nuke.worlds()
|
||||
|
||||
bpy.ops.atomic.deselect_all()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Operator
|
||||
class ATOMIC_OT_clean(bpy.types.Operator):
|
||||
"""Remove all unused data-blocks from the selected categories"""
|
||||
bl_idname = "atomic.clean"
|
||||
bl_label = "Clean"
|
||||
|
||||
unused_collections = []
|
||||
unused_images = []
|
||||
unused_lights = []
|
||||
unused_materials = []
|
||||
unused_node_groups = []
|
||||
unused_particles = []
|
||||
unused_textures = []
|
||||
unused_worlds = []
|
||||
|
||||
def draw(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
layout = self.layout
|
||||
|
||||
col = layout.column()
|
||||
col.label(text="Remove the following data-blocks?")
|
||||
|
||||
# display if no main panel properties are toggled
|
||||
if not (atom.collections or atom.images or atom.lights or
|
||||
atom.materials or atom.node_groups or atom.particles
|
||||
or atom.textures or atom.worlds):
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
)
|
||||
|
||||
# display when the main panel collections property is toggled
|
||||
if atom.collections:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Collections",
|
||||
items=self.unused_collections,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
# display when the main panel images property is toggled
|
||||
if atom.images:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Images",
|
||||
items=self.unused_images,
|
||||
icon="IMAGE_DATA"
|
||||
)
|
||||
|
||||
# display when the main panel lights property is toggled
|
||||
if atom.lights:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Lights",
|
||||
items=self.unused_lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
# display when the main panel materials property is toggled
|
||||
if atom.materials:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=self.unused_materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
# display when the main panel node groups property is toggled
|
||||
if atom.node_groups:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=self.unused_node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
# display when the main panel particle systems property is toggled
|
||||
if atom.particles:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Particle Systems",
|
||||
items=self.unused_particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
# display when the main panel textures property is toggled
|
||||
if atom.textures:
|
||||
textures = sorted(unused.textures_deep())
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
# display when the main panel worlds property is toggled
|
||||
if atom.worlds:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=self.unused_worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra spacing
|
||||
|
||||
def execute(self, context):
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
if atom.collections:
|
||||
clean.collections()
|
||||
|
||||
if atom.images:
|
||||
clean.images()
|
||||
|
||||
if atom.lights:
|
||||
clean.lights()
|
||||
|
||||
if atom.materials:
|
||||
clean.materials()
|
||||
|
||||
if atom.node_groups:
|
||||
clean.node_groups()
|
||||
|
||||
if atom.particles:
|
||||
clean.particles()
|
||||
|
||||
if atom.textures:
|
||||
clean.textures()
|
||||
|
||||
if atom.worlds:
|
||||
clean.worlds()
|
||||
|
||||
bpy.ops.atomic.deselect_all()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
if atom.collections:
|
||||
self.unused_collections = unused.collections_deep()
|
||||
|
||||
if atom.images:
|
||||
self.unused_images = unused.images_deep()
|
||||
|
||||
if atom.lights:
|
||||
self.unused_lights = unused.lights_deep()
|
||||
|
||||
if atom.materials:
|
||||
self.unused_materials = unused.materials_deep()
|
||||
|
||||
if atom.node_groups:
|
||||
self.unused_node_groups = unused.node_groups_deep()
|
||||
|
||||
if atom.particles:
|
||||
self.unused_particles = unused.particles_deep()
|
||||
|
||||
if atom.textures:
|
||||
self.unused_textures = unused.textures_deep()
|
||||
|
||||
if atom.worlds:
|
||||
self.unused_worlds = unused.worlds()
|
||||
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Undo Operator
|
||||
class ATOMIC_OT_undo(bpy.types.Operator):
|
||||
"""Undo the previous action"""
|
||||
bl_idname = "atomic.undo"
|
||||
bl_label = "Undo"
|
||||
|
||||
def execute(self, context):
|
||||
bpy.ops.ed.undo()
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Smart Select Operator
|
||||
class ATOMIC_OT_smart_select(bpy.types.Operator):
|
||||
"""Auto-select categories with unused data"""
|
||||
bl_idname = "atomic.smart_select"
|
||||
bl_label = "Smart Select"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
bpy.context.scene.atomic.collections = \
|
||||
any(unused.collections_deep())
|
||||
|
||||
bpy.context.scene.atomic.images = \
|
||||
any(unused.images_deep())
|
||||
|
||||
bpy.context.scene.atomic.lights = \
|
||||
any(unused.lights_deep())
|
||||
|
||||
bpy.context.scene.atomic.materials = \
|
||||
any(unused.materials_deep())
|
||||
|
||||
bpy.context.scene.atomic.node_groups = \
|
||||
any(unused.node_groups_deep())
|
||||
|
||||
bpy.context.scene.atomic.particles = \
|
||||
any(unused.particles_deep())
|
||||
|
||||
bpy.context.scene.atomic.textures = \
|
||||
any(unused.textures_deep())
|
||||
|
||||
bpy.context.scene.atomic.worlds = \
|
||||
any(unused.worlds())
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Select All Operator
|
||||
class ATOMIC_OT_select_all(bpy.types.Operator):
|
||||
"""Select all categories"""
|
||||
bl_idname = "atomic.select_all"
|
||||
bl_label = "Select All"
|
||||
|
||||
def execute(self, context):
|
||||
bpy.context.scene.atomic.collections = True
|
||||
bpy.context.scene.atomic.images = True
|
||||
bpy.context.scene.atomic.lights = True
|
||||
bpy.context.scene.atomic.materials = True
|
||||
bpy.context.scene.atomic.node_groups = True
|
||||
bpy.context.scene.atomic.particles = True
|
||||
bpy.context.scene.atomic.textures = True
|
||||
bpy.context.scene.atomic.worlds = True
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Deselect All Operator
|
||||
class ATOMIC_OT_deselect_all(bpy.types.Operator):
|
||||
"""Deselect all categories"""
|
||||
bl_idname = "atomic.deselect_all"
|
||||
bl_label = "Deselect All"
|
||||
|
||||
def execute(self, context):
|
||||
bpy.context.scene.atomic.collections = False
|
||||
bpy.context.scene.atomic.images = False
|
||||
bpy.context.scene.atomic.lights = False
|
||||
bpy.context.scene.atomic.materials = False
|
||||
bpy.context.scene.atomic.node_groups = False
|
||||
bpy.context.scene.atomic.particles = False
|
||||
bpy.context.scene.atomic.textures = False
|
||||
bpy.context.scene.atomic.worlds = False
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_OT_nuke,
|
||||
ATOMIC_OT_clean,
|
||||
ATOMIC_OT_undo,
|
||||
ATOMIC_OT_smart_select,
|
||||
ATOMIC_OT_select_all,
|
||||
ATOMIC_OT_deselect_all
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for item in reg_list:
|
||||
register_class(item)
|
||||
|
||||
|
||||
def unregister():
|
||||
for item in reg_list:
|
||||
unregister_class(item)
|
||||
@@ -0,0 +1,195 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains operations for missing file handling. This includes
|
||||
the option to reload, remove, replace, and search for these missing files.
|
||||
|
||||
It also contains the post-reload report dialog that appears after
|
||||
attempting to reload missing project files.
|
||||
|
||||
# TODO: implement missing file replace and search once Blender fixes the
|
||||
# TODO: bugs with the file chooser not opening from a dialog
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.stats import missing
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# Atomic Data Manager Reload Missing Files Operator
|
||||
class ATOMIC_OT_reload_missing(bpy.types.Operator):
|
||||
"""Reload missing files"""
|
||||
bl_idname = "atomic.reload_missing"
|
||||
bl_label = "Reload Missing Files"
|
||||
|
||||
def execute(self, context):
|
||||
# reload images
|
||||
for image in bpy.data.images:
|
||||
image.reload()
|
||||
|
||||
# reload libraries
|
||||
for library in bpy.data.libraries:
|
||||
library.reload()
|
||||
|
||||
# call reload report
|
||||
bpy.ops.atomic.reload_report('INVOKE_DEFAULT')
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Atomic Data Manager Reload Missing Files Report Operator
|
||||
class ATOMIC_OT_reload_report(bpy.types.Operator):
|
||||
"""Reload report for missing files"""
|
||||
bl_idname = "atomic.reload_report"
|
||||
bl_label = "Missing File Reload Report"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
missing_images = missing.images()
|
||||
missing_libraries = missing.libraries()
|
||||
|
||||
if missing_images or missing_libraries:
|
||||
row = layout.row()
|
||||
row.label(
|
||||
text="Atomic was unable to reload the following files:"
|
||||
)
|
||||
|
||||
if missing_images:
|
||||
ui_layouts.box_list(
|
||||
layout=self.layout,
|
||||
items=missing_images,
|
||||
icon='IMAGE_DATA',
|
||||
columns=2
|
||||
)
|
||||
|
||||
if missing_libraries:
|
||||
ui_layouts.box_list(
|
||||
layout=self.layout,
|
||||
items=missing_images,
|
||||
icon='LIBRARY_DATA_DIRECT',
|
||||
columns=2
|
||||
)
|
||||
|
||||
else:
|
||||
row = layout.row()
|
||||
row.label(text="All files successfully reloaded!")
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Remove Missing Files Operator
|
||||
class ATOMIC_OT_remove_missing(bpy.types.Operator):
|
||||
"""Remove all missing files from this project"""
|
||||
bl_idname = "atomic.remove_missing"
|
||||
bl_label = "Remove Missing Files"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
row.label(text="Remove the following data-blocks?")
|
||||
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
items=missing.images(),
|
||||
icon="IMAGE_DATA",
|
||||
columns=2
|
||||
)
|
||||
|
||||
row = layout.row() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
for image_key in missing.images():
|
||||
bpy.data.images.remove(bpy.data.images[image_key])
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# TODO: Implement search for missing once file browser bugs are fixed
|
||||
# Atomic Data Manager Search for Missing Files Operator
|
||||
class ATOMIC_OT_search_missing(bpy.types.Operator):
|
||||
"""Search a specified directory for the missing files"""
|
||||
bl_idname = "atomic.search_missing"
|
||||
bl_label = "Search for Missing Files"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Unsupported Operation!")
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# TODO: Implement replace missing once file browser bugs are fixed
|
||||
# Atomic Data Manager Replace Missing Files Operator
|
||||
class ATOMIC_OT_replace_missing(bpy.types.Operator):
|
||||
"""Replace each missing file with a new file"""
|
||||
bl_idname = "atomic.replace_missing"
|
||||
bl_label = "Replace Missing Files"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.label(text="Unsupported Operation!")
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_OT_reload_missing,
|
||||
ATOMIC_OT_reload_report,
|
||||
ATOMIC_OT_search_missing,
|
||||
ATOMIC_OT_replace_missing,
|
||||
ATOMIC_OT_remove_missing
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for item in reg_list:
|
||||
register_class(item)
|
||||
|
||||
|
||||
def unregister():
|
||||
for item in reg_list:
|
||||
unregister_class(item)
|
||||
@@ -0,0 +1,55 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
---
|
||||
|
||||
This file contains the operator for opening the Remington Creative
|
||||
support page in the web browser.
|
||||
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
import webbrowser
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
|
||||
|
||||
# Atomic Data Manager Open Support Me Operator
|
||||
class ATOMIC_OT_open_support_me(bpy.types.Operator):
|
||||
"""Opens the Remington Creative \"Support Me\" webpage"""
|
||||
bl_idname = "atomic.open_support_me"
|
||||
bl_label = "Support Me"
|
||||
|
||||
def execute(self, context):
|
||||
webbrowser.open("https://remingtoncreative.com/support/")
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
reg_list = [ATOMIC_OT_open_support_me]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
@@ -0,0 +1,74 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions for cleaning out specific data categories.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from atomic_data_manager.stats import unused
|
||||
|
||||
|
||||
def collections():
|
||||
# removes all unused collections from the project
|
||||
for collection_key in unused.collections_deep():
|
||||
bpy.data.collections.remove(bpy.data.collections[collection_key])
|
||||
|
||||
|
||||
def images():
|
||||
# removes all unused images from the project
|
||||
for image_key in unused.images_deep():
|
||||
bpy.data.images.remove(bpy.data.images[image_key])
|
||||
|
||||
|
||||
def lights():
|
||||
# removes all unused lights from the project
|
||||
for light_key in unused.lights_deep():
|
||||
bpy.data.lights.remove(bpy.data.lights[light_key])
|
||||
|
||||
|
||||
def materials():
|
||||
# removes all unused materials from the project
|
||||
for light_key in unused.materials_deep():
|
||||
bpy.data.materials.remove(bpy.data.materials[light_key])
|
||||
|
||||
|
||||
def node_groups():
|
||||
# removes all unused node groups from the project
|
||||
for node_group_key in unused.node_groups_deep():
|
||||
bpy.data.node_groups.remove(bpy.data.node_groups[node_group_key])
|
||||
|
||||
|
||||
def particles():
|
||||
# removes all unused particle systems from the project
|
||||
for particle_key in unused.particles_deep():
|
||||
bpy.data.particles.remove(bpy.data.particles[particle_key])
|
||||
|
||||
|
||||
def textures():
|
||||
# removes all unused textures from the project
|
||||
for texture_key in unused.textures_deep():
|
||||
bpy.data.textures.remove(bpy.data.textures[texture_key])
|
||||
|
||||
|
||||
def worlds():
|
||||
# removes all unused worlds from the project
|
||||
for world_key in unused.worlds():
|
||||
bpy.data.worlds.remove(bpy.data.worlds[world_key])
|
||||
@@ -0,0 +1,71 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions for deleting individual data-blocks from
|
||||
Atomic's inspection inteface.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def delete_datablock(data, key):
|
||||
# deletes a specific data-block from a set of data
|
||||
data.remove(data[key])
|
||||
|
||||
|
||||
def collection(key):
|
||||
# removes a specific collection
|
||||
delete_datablock(bpy.data.collections, key)
|
||||
|
||||
|
||||
def image(key):
|
||||
# removes a specific image
|
||||
delete_datablock(bpy.data.images, key)
|
||||
|
||||
|
||||
def light(key):
|
||||
# removes a specific light
|
||||
delete_datablock(bpy.data.lights, key)
|
||||
|
||||
|
||||
def material(key):
|
||||
# removes a specific material
|
||||
delete_datablock(bpy.data.materials, key)
|
||||
|
||||
|
||||
def node_group(key):
|
||||
# removes a specific node group
|
||||
delete_datablock(bpy.data.node_groups, key)
|
||||
|
||||
|
||||
def particle(key):
|
||||
# removes a specific particle system
|
||||
delete_datablock(bpy.data.particles, key)
|
||||
|
||||
|
||||
def texture(key):
|
||||
# removes a specific texture
|
||||
delete_datablock(bpy.data.textures, key)
|
||||
|
||||
|
||||
def world(key):
|
||||
# removes a specific world
|
||||
delete_datablock(bpy.data.worlds, key)
|
||||
@@ -0,0 +1,77 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions for duplicating data-blocks from Atomic's
|
||||
inspection interface.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def duplicate_data(data, key):
|
||||
# creates a copy of the specified data-block and returns its key
|
||||
return data[key].copy().name
|
||||
|
||||
|
||||
def collection(key):
|
||||
# creates of copy of the specified collection and places it under the
|
||||
# scene collection
|
||||
collections = bpy.data.collections
|
||||
scene_collection = bpy.context.scene.collection
|
||||
|
||||
copy_key = duplicate_data(collections, key)
|
||||
scene_collection.children.link(collections[copy_key])
|
||||
return copy_key
|
||||
|
||||
|
||||
def image(key):
|
||||
# creates of copy of the specified image
|
||||
return duplicate_data(bpy.data.images, key)
|
||||
|
||||
|
||||
def light(key):
|
||||
# creates of copy of the specified light
|
||||
return duplicate_data(bpy.data.lights, key)
|
||||
|
||||
|
||||
def material(key):
|
||||
# creates of copy of the specified material
|
||||
return duplicate_data(bpy.data.materials, key)
|
||||
|
||||
|
||||
def node_group(key):
|
||||
# creates of copy of the specified node group
|
||||
return duplicate_data(bpy.data.node_groups, key)
|
||||
|
||||
|
||||
def particle(key):
|
||||
# creates of copy of the specified particle
|
||||
return duplicate_data(bpy.data.particles, key)
|
||||
|
||||
|
||||
def texture(key):
|
||||
# creates of copy of the specified texture
|
||||
return duplicate_data(bpy.data.textures, key)
|
||||
|
||||
|
||||
def world(key):
|
||||
# creates of copy of the specified world
|
||||
return duplicate_data(bpy.data.worlds, key)
|
||||
@@ -0,0 +1,72 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions for removing all data-blocks from specified
|
||||
data categories.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def nuke_data(data):
|
||||
# removes all data-blocks from the indicated set of data
|
||||
for key in data.keys():
|
||||
data.remove(data[key])
|
||||
|
||||
|
||||
def collections():
|
||||
# removes all collections from the project
|
||||
nuke_data(bpy.data.collections)
|
||||
|
||||
|
||||
def images():
|
||||
# removes all images from the project
|
||||
nuke_data(bpy.data.images)
|
||||
|
||||
|
||||
def lights():
|
||||
# removes all lights from the project
|
||||
nuke_data(bpy.data.lights)
|
||||
|
||||
|
||||
def materials():
|
||||
# removes all materials from the project
|
||||
nuke_data(bpy.data.materials)
|
||||
|
||||
|
||||
def node_groups():
|
||||
# removes all node groups from the project
|
||||
nuke_data(bpy.data.node_groups)
|
||||
|
||||
|
||||
def particles():
|
||||
# removes all particle systems from the project
|
||||
nuke_data(bpy.data.particles)
|
||||
|
||||
|
||||
def textures():
|
||||
# removes all textures from the project
|
||||
nuke_data(bpy.data.textures)
|
||||
|
||||
|
||||
def worlds():
|
||||
# removes all worlds from the project
|
||||
nuke_data(bpy.data.worlds)
|
||||
@@ -0,0 +1,190 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions that count quantities of various sets of data.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from atomic_data_manager.stats import unused
|
||||
from atomic_data_manager.stats import unnamed
|
||||
from atomic_data_manager.stats import missing
|
||||
|
||||
|
||||
def collections():
|
||||
# returns the number of collections in the project
|
||||
|
||||
return len(bpy.data.collections)
|
||||
|
||||
|
||||
def collections_unused():
|
||||
# returns the number of unused collections in the project
|
||||
|
||||
return len(unused.collections_shallow())
|
||||
|
||||
|
||||
def collections_unnamed():
|
||||
# returns the number of unnamed collections in the project
|
||||
|
||||
return len(unnamed.collections())
|
||||
|
||||
|
||||
def images():
|
||||
# returns the number of images in the project
|
||||
|
||||
return len(bpy.data.images)
|
||||
|
||||
|
||||
def images_unused():
|
||||
# returns the number of unused images in the project
|
||||
|
||||
return len(unused.images_shallow())
|
||||
|
||||
|
||||
def images_unnamed():
|
||||
# returns the number of unnamed images in the project
|
||||
|
||||
return len(unnamed.images())
|
||||
|
||||
|
||||
def images_missing():
|
||||
# returns the number of missing images in the project
|
||||
|
||||
return len(missing.images())
|
||||
|
||||
|
||||
def lights():
|
||||
# returns the number of lights in the project
|
||||
|
||||
return len(bpy.data.lights)
|
||||
|
||||
|
||||
def lights_unused():
|
||||
# returns the number of unused lights in the project
|
||||
|
||||
return len(unused.lights_shallow())
|
||||
|
||||
|
||||
def lights_unnamed():
|
||||
# returns the number of unnamed lights in the project
|
||||
|
||||
return len(unnamed.lights())
|
||||
|
||||
|
||||
def materials():
|
||||
# returns the number of materials in the project
|
||||
|
||||
return len(bpy.data.materials)
|
||||
|
||||
|
||||
def materials_unused():
|
||||
# returns the number of unused materials in the project
|
||||
|
||||
return len(unused.materials_shallow())
|
||||
|
||||
|
||||
def materials_unnamed():
|
||||
# returns the number of unnamed materials in the project
|
||||
|
||||
return len(unnamed.materials())
|
||||
|
||||
|
||||
def node_groups():
|
||||
# returns the number of node groups in the project
|
||||
|
||||
return len(bpy.data.node_groups)
|
||||
|
||||
|
||||
def node_groups_unused():
|
||||
# returns the number of unused node groups in the project
|
||||
|
||||
return len(unused.node_groups_shallow())
|
||||
|
||||
|
||||
def node_groups_unnamed():
|
||||
# returns the number of unnamed node groups in the project
|
||||
|
||||
return len(unnamed.node_groups())
|
||||
|
||||
|
||||
def objects():
|
||||
# returns the number of objects in the project
|
||||
|
||||
return len(bpy.data.objects)
|
||||
|
||||
|
||||
def objects_unnamed():
|
||||
# returns the number of unnamed objects in the project
|
||||
|
||||
return len(unnamed.objects())
|
||||
|
||||
|
||||
def particles():
|
||||
# returns the number of particles in the project
|
||||
|
||||
return len(bpy.data.particles)
|
||||
|
||||
|
||||
def particles_unused():
|
||||
# returns the number of unused particles in the project
|
||||
|
||||
return len(unused.particles_shallow())
|
||||
|
||||
|
||||
def particles_unnamed():
|
||||
# returns the number of unnamed particle systems in the project
|
||||
|
||||
return len(unnamed.particles())
|
||||
|
||||
|
||||
def textures():
|
||||
# returns the number of textures in the project
|
||||
|
||||
return len(bpy.data.textures)
|
||||
|
||||
|
||||
def textures_unused():
|
||||
# returns the number of unused textures in the project
|
||||
|
||||
return len(unused.textures_shallow())
|
||||
|
||||
|
||||
def textures_unnamed():
|
||||
# returns the number of unnamed textures in the project
|
||||
|
||||
return len(unnamed.textures())
|
||||
|
||||
|
||||
def worlds():
|
||||
# returns the number of worlds in the project
|
||||
|
||||
return len(bpy.data.worlds)
|
||||
|
||||
|
||||
def worlds_unused():
|
||||
# returns the number of unused worlds in the project
|
||||
|
||||
return len(unused.worlds())
|
||||
|
||||
|
||||
def worlds_unnamed():
|
||||
# returns the number of unnamed worlds in the project
|
||||
|
||||
return len(unnamed.worlds())
|
||||
@@ -0,0 +1,50 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains miscellaneous statistics functions.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
import os
|
||||
|
||||
|
||||
def blend_size():
|
||||
# returns the size of the current Blender file as a string
|
||||
|
||||
filepath = bpy.data.filepath
|
||||
size_bytes = os.stat(filepath).st_size if filepath != '' else -1
|
||||
|
||||
kilobyte = 1024 # bytes
|
||||
megabyte = 1048576 # bytes
|
||||
gigabyte = 1073741824 # bytes
|
||||
|
||||
if 0 <= size_bytes < kilobyte:
|
||||
size_scaled = "{:.1f} B".format(size_bytes)
|
||||
elif kilobyte <= size_bytes < megabyte:
|
||||
size_scaled = "{:.1f} KB".format(size_bytes / kilobyte)
|
||||
elif megabyte <= size_bytes < gigabyte:
|
||||
size_scaled = "{:.1f} MB".format(size_bytes / megabyte)
|
||||
elif size_bytes >= gigabyte:
|
||||
size_scaled = "{:.1f} GB".format(size_bytes / gigabyte)
|
||||
else:
|
||||
size_scaled = "No Data!"
|
||||
|
||||
return size_scaled
|
||||
@@ -0,0 +1,70 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions that detect missing files in the Blender
|
||||
project.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
import os
|
||||
|
||||
|
||||
def get_missing(data):
|
||||
# returns a list of keys of unpacked data-blocks with non-existent
|
||||
# filepaths
|
||||
|
||||
missing = []
|
||||
|
||||
# list of keys that should not be flagged
|
||||
do_not_flag = ["Render Result", "Viewer Node", "D-NOISE Export"]
|
||||
|
||||
for datablock in data:
|
||||
|
||||
# the absolute path to our data-block
|
||||
abspath = bpy.path.abspath(datablock.filepath)
|
||||
|
||||
# if data-block is not packed and has an invalid filepath
|
||||
if not datablock.packed_files and not os.path.isfile(abspath):
|
||||
|
||||
# if data-block is not in our do not flag list
|
||||
# append it to the missing data list
|
||||
if datablock.name not in do_not_flag:
|
||||
missing.append(datablock.name)
|
||||
|
||||
# if data-block is packed but it does not have a filepath
|
||||
elif datablock.packed_files and not abspath:
|
||||
|
||||
# if data-block is not in our do not flag list
|
||||
# append it to the missing data list
|
||||
if datablock.name not in do_not_flag:
|
||||
missing.append(datablock.name)
|
||||
|
||||
return missing
|
||||
|
||||
|
||||
def images():
|
||||
# returns a list of keys of images with a non-existent filepath
|
||||
return get_missing(bpy.data.images)
|
||||
|
||||
|
||||
def libraries():
|
||||
# returns a list of keys of libraries with a non-existent filepath
|
||||
return get_missing(bpy.data.libraries)
|
||||
@@ -0,0 +1,207 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions that detect unnamed data-blocks in the
|
||||
Blender project.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
import re
|
||||
|
||||
|
||||
def collections():
|
||||
# returns the keys of all unnamed collections in the project
|
||||
unnamed = []
|
||||
|
||||
for collection in bpy.data.collections:
|
||||
if re.match(r'.*\.\d\d\d$', collection.name) or \
|
||||
collection.name.startswith("Collection"):
|
||||
unnamed.append(collection.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def images():
|
||||
# returns the keys of all unnamed images in the project
|
||||
unnamed = []
|
||||
|
||||
for image in bpy.data.images:
|
||||
if re.match(r'.*\.\d\d\d$', image.name) or \
|
||||
image.name.startswith("Untitled"):
|
||||
unnamed.append(image.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def lights():
|
||||
# returns the keys of all unnamed lights in the project
|
||||
unnamed = []
|
||||
|
||||
for light in bpy.data.lights:
|
||||
if re.match(r'.*\.\d\d\d$', light.name) or \
|
||||
light.name.startswith("Light"):
|
||||
unnamed.append(light.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def materials():
|
||||
# returns the keys of all unnamed materials in the project
|
||||
unnamed = []
|
||||
|
||||
for material in bpy.data.lights:
|
||||
if re.match(r'.*\.\d\d\d$', material.name) or \
|
||||
material.name.startswith("Material"):
|
||||
unnamed.append(material.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def objects():
|
||||
# returns the keys of all unnamed materials in the project
|
||||
# NOTE: lists of default names must be tuples!
|
||||
|
||||
# the default names all curve objects
|
||||
curve_names = (
|
||||
"BezierCircle",
|
||||
"BezierCurve",
|
||||
"NurbsCircle",
|
||||
"NurbsCurve",
|
||||
"NurbsPath"
|
||||
)
|
||||
|
||||
# the default names of all grease pencil objects
|
||||
gpencil_names = (
|
||||
"GPencil",
|
||||
"Stroke"
|
||||
)
|
||||
|
||||
# the default names of all light objects
|
||||
light_names = (
|
||||
"Area",
|
||||
"Light",
|
||||
"Point",
|
||||
"Spot",
|
||||
"Sun"
|
||||
)
|
||||
|
||||
# the default names of all light probe objects
|
||||
lprobe_names = (
|
||||
"IrradianceVolume",
|
||||
"ReflectionCubemap",
|
||||
"ReflectionPlane"
|
||||
)
|
||||
|
||||
# the default names of all mesh objects
|
||||
mesh_names = (
|
||||
"Circle",
|
||||
"Cone",
|
||||
"Cube",
|
||||
"Cylinder",
|
||||
"Grid",
|
||||
"Icosphere",
|
||||
"Plane",
|
||||
"Sphere",
|
||||
"Torus"
|
||||
)
|
||||
|
||||
# the default names of all miscellaneous objects
|
||||
misc_names = (
|
||||
"Mball",
|
||||
"Text",
|
||||
"Armature",
|
||||
"Lattice",
|
||||
"Empty",
|
||||
"Camera",
|
||||
"Speaker",
|
||||
"Field"
|
||||
)
|
||||
|
||||
# the default names of all nurbs objects
|
||||
nurbs_names = (
|
||||
"SurfCircle",
|
||||
"SurfCurve",
|
||||
"SurfPatch",
|
||||
"SurfTorus",
|
||||
"Surface"
|
||||
)
|
||||
|
||||
# the default names of all objects compiled into one tuple
|
||||
default_obj_names = \
|
||||
curve_names + gpencil_names + light_names + lprobe_names + \
|
||||
mesh_names + misc_names + nurbs_names
|
||||
|
||||
unnamed = []
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
if re.match(r'.*\.\d\d\d$', obj.name) or \
|
||||
obj.name.startswith(default_obj_names):
|
||||
unnamed.append(obj.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def node_groups():
|
||||
# returns the keys of all unnamed node groups in the project
|
||||
unnamed = []
|
||||
|
||||
for node_group in bpy.data.node_groups:
|
||||
if re.match(r'.*\.\d\d\d$', node_group.name) or \
|
||||
node_group.name.startswith("NodeGroup"):
|
||||
unnamed.append(node_group.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def particles():
|
||||
# returns the keys of all unnamed particle systems in the project
|
||||
unnamed = []
|
||||
|
||||
for particle in bpy.data.particles:
|
||||
if re.match(r'.*\.\d\d\d$', particle.name) or \
|
||||
particle.name.startswith("ParticleSettings"):
|
||||
unnamed.append(particle.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def textures():
|
||||
# returns the keys of all unnamed textures in the project
|
||||
unnamed = []
|
||||
|
||||
for texture in bpy.data.textures:
|
||||
if re.match(r'.*\.\d\d\d$', texture.name) or \
|
||||
texture.name.startswith("Texture"):
|
||||
unnamed.append(texture.name)
|
||||
|
||||
return unnamed
|
||||
|
||||
|
||||
def worlds():
|
||||
# returns the keys of all unnamed worlds in the project
|
||||
unnamed = []
|
||||
|
||||
for world in bpy.data.worlds:
|
||||
if re.match(r'.*\.\d\d\d$', world.name) or \
|
||||
world.name.startswith("World"):
|
||||
unnamed.append(world.name)
|
||||
|
||||
return unnamed
|
||||
@@ -0,0 +1,244 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions that detect data-blocks that have no users,
|
||||
as determined by stats.users.py
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from atomic_data_manager import config
|
||||
from atomic_data_manager.stats import users
|
||||
|
||||
|
||||
def shallow(data):
|
||||
# returns a list of keys of unused data-blocks in the data that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
unused = []
|
||||
|
||||
for datablock in data:
|
||||
|
||||
# if data-block has no users or if it has a fake user and
|
||||
# ignore fake users is enabled
|
||||
if datablock.users == 0 or (datablock.users == 1 and
|
||||
datablock.use_fake_user and
|
||||
config.include_fake_users):
|
||||
unused.append(datablock.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def collections_deep():
|
||||
# returns a full list of keys of unused collections
|
||||
|
||||
unused = []
|
||||
|
||||
for collection in bpy.data.collections:
|
||||
if not users.collection_all(collection.name):
|
||||
unused.append(collection.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def collections_shallow():
|
||||
# returns a list of keys of unused collections that may be
|
||||
# incomplete, but is significantly faster.
|
||||
|
||||
unused = []
|
||||
|
||||
for collection in bpy.data.collections:
|
||||
if not (collection.objects or collection.children):
|
||||
unused.append(collection.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def images_deep():
|
||||
# returns a full list of keys of unused images
|
||||
|
||||
unused = []
|
||||
|
||||
# a list of image keys that should not be flagged as unused
|
||||
# this list also exists in images_shallow()
|
||||
do_not_flag = ["Render Result", "Viewer Node", "D-NOISE Export"]
|
||||
|
||||
for image in bpy.data.images:
|
||||
if not users.image_all(image.name):
|
||||
|
||||
# check if image has a fake user or if ignore fake users
|
||||
# is enabled
|
||||
if not image.use_fake_user or config.include_fake_users:
|
||||
|
||||
# if image is not in our do not flag list
|
||||
if image.name not in do_not_flag:
|
||||
unused.append(image.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def images_shallow():
|
||||
# returns a list of keys of unused images that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
unused_images = shallow(bpy.data.images)
|
||||
|
||||
# a list of image keys that should not be flagged as unused
|
||||
# this list also exists in images_deep()
|
||||
do_not_flag = ["Render Result", "Viewer Node", "D-NOISE Export"]
|
||||
|
||||
# remove do not flag keys from unused images
|
||||
for key in do_not_flag:
|
||||
if key in unused_images:
|
||||
unused_images.remove(key)
|
||||
|
||||
return unused_images
|
||||
|
||||
|
||||
def lights_deep():
|
||||
# returns a list of keys of unused lights
|
||||
|
||||
unused = []
|
||||
|
||||
for light in bpy.data.lights:
|
||||
if not users.light_all(light.name):
|
||||
|
||||
# check if light has a fake user or if ignore fake users
|
||||
# is enabled
|
||||
if not light.use_fake_user or config.include_fake_users:
|
||||
unused.append(light.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def lights_shallow():
|
||||
# returns a list of keys of unused lights that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
return shallow(bpy.data.lights)
|
||||
|
||||
|
||||
def materials_deep():
|
||||
# returns a list of keys of unused materials
|
||||
|
||||
unused = []
|
||||
|
||||
for material in bpy.data.materials:
|
||||
if not users.material_all(material.name):
|
||||
|
||||
# check if material has a fake user or if ignore fake users
|
||||
# is enabled
|
||||
if not material.use_fake_user or config.include_fake_users:
|
||||
unused.append(material.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def materials_shallow():
|
||||
# returns a list of keys of unused material that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
return shallow(bpy.data.materials)
|
||||
|
||||
|
||||
def node_groups_deep():
|
||||
# returns a list of keys of unused node_groups
|
||||
|
||||
unused = []
|
||||
|
||||
for node_group in bpy.data.node_groups:
|
||||
if not users.node_group_all(node_group.name):
|
||||
|
||||
# check if node group has a fake user or if ignore fake users
|
||||
# is enabled
|
||||
if not node_group.use_fake_user or config.include_fake_users:
|
||||
unused.append(node_group.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def node_groups_shallow():
|
||||
# returns a list of keys of unused node groups that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
return shallow(bpy.data.node_groups)
|
||||
|
||||
|
||||
def particles_deep():
|
||||
# returns a list of keys of unused particle systems
|
||||
|
||||
unused = []
|
||||
|
||||
for particle in bpy.data.particles:
|
||||
if not users.particle_all(particle.name):
|
||||
|
||||
# check if particle system has a fake user or if ignore fake
|
||||
# users is enabled
|
||||
if not particle.use_fake_user or config.include_fake_users:
|
||||
unused.append(particle.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def particles_shallow():
|
||||
# returns a list of keys of unused particle systems that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
return shallow(bpy.data.particles)
|
||||
|
||||
|
||||
def textures_deep():
|
||||
# returns a list of keys of unused textures
|
||||
|
||||
unused = []
|
||||
|
||||
for texture in bpy.data.textures:
|
||||
if not users.texture_all(texture.name):
|
||||
|
||||
# check if texture has a fake user or if ignore fake users
|
||||
# is enabled
|
||||
if not texture.use_fake_user or config.include_fake_users:
|
||||
unused.append(texture.name)
|
||||
|
||||
return unused
|
||||
|
||||
|
||||
def textures_shallow():
|
||||
# returns a list of keys of unused textures that may be
|
||||
# incomplete, but is significantly faster than doing a deep search
|
||||
|
||||
return shallow(bpy.data.textures)
|
||||
|
||||
|
||||
def worlds():
|
||||
# returns a full list of keys of unused worlds
|
||||
|
||||
unused = []
|
||||
|
||||
for world in bpy.data.worlds:
|
||||
|
||||
# if data-block has no users or if it has a fake user and
|
||||
# ignore fake users is enabled
|
||||
if world.users == 0 or (world.users == 1 and
|
||||
world.use_fake_user and
|
||||
config.include_fake_users):
|
||||
unused.append(world.name)
|
||||
|
||||
return unused
|
||||
@@ -0,0 +1,786 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains functions that return the keys of data-blocks that
|
||||
use other data-blocks.
|
||||
|
||||
They are titled as such that the first part of the function name is the
|
||||
type of the data being passed in and the second part of the function name
|
||||
is the users of that type.
|
||||
|
||||
e.g. If you were searching for all of the places where an image is used in
|
||||
a material would be searching for the image_materials() function.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def collection_all(collection_key):
|
||||
# returns a list of keys of every data-block that uses this collection
|
||||
|
||||
return collection_cameras(collection_key) + \
|
||||
collection_children(collection_key) + \
|
||||
collection_lights(collection_key) + \
|
||||
collection_meshes(collection_key) + \
|
||||
collection_others(collection_key)
|
||||
|
||||
|
||||
def collection_cameras(collection_key):
|
||||
# recursively returns a list of camera object keys that are in the
|
||||
# collection and its child collections
|
||||
|
||||
users = []
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
# append all camera objects in our collection
|
||||
for obj in collection.objects:
|
||||
if obj.type == 'CAMERA':
|
||||
users.append(obj.name)
|
||||
|
||||
# list of all child collections in our collection
|
||||
children = collection_children(collection_key)
|
||||
|
||||
# append all camera objects from the child collections
|
||||
for child in children:
|
||||
for obj in bpy.data.collections[child].objects:
|
||||
if obj.type == 'CAMERA':
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def collection_children(collection_key):
|
||||
# returns a list of all child collections under the specified
|
||||
# collection using recursive functions
|
||||
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
children = collection_children_recursive(collection_key)
|
||||
children.remove(collection.name)
|
||||
|
||||
return children
|
||||
|
||||
|
||||
def collection_children_recursive(collection_key):
|
||||
# recursively returns a list of all child collections under the
|
||||
# specified collection including the collection itself
|
||||
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
# base case
|
||||
if not collection.children:
|
||||
return [collection.name]
|
||||
|
||||
# recursion case
|
||||
else:
|
||||
children = []
|
||||
for child in collection.children:
|
||||
children += collection_children(child.name)
|
||||
children.append(collection.name)
|
||||
return children
|
||||
|
||||
|
||||
def collection_lights(collection_key):
|
||||
# returns a list of light object keys that are in the collection
|
||||
|
||||
users = []
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
# append all light objects in our collection
|
||||
for obj in collection.objects:
|
||||
if obj.type == 'LIGHT':
|
||||
users.append(obj.name)
|
||||
|
||||
# list of all child collections in our collection
|
||||
children = collection_children(collection_key)
|
||||
|
||||
# append all light objects from the child collections
|
||||
for child in children:
|
||||
for obj in bpy.data.collections[child].objects:
|
||||
if obj.type == 'LIGHT':
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def collection_meshes(collection_key):
|
||||
# returns a list of mesh object keys that are in the collection
|
||||
|
||||
users = []
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
# append all mesh objects in our collection and from child
|
||||
# collections
|
||||
for obj in collection.all_objects:
|
||||
if obj.type == 'MESH':
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def collection_others(collection_key):
|
||||
# returns a list of other object keys that are in the collection
|
||||
# NOTE: excludes cameras, lights, and meshes
|
||||
|
||||
users = []
|
||||
collection = bpy.data.collections[collection_key]
|
||||
|
||||
# object types to exclude from this search
|
||||
excluded_types = ['CAMERA', 'LIGHT', 'MESH']
|
||||
|
||||
# append all other objects in our collection and from child
|
||||
# collections
|
||||
for obj in collection.all_objects:
|
||||
if obj.type not in excluded_types:
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def image_all(image_key):
|
||||
# returns a list of keys of every data-block that uses this image
|
||||
|
||||
return image_compositors(image_key) + \
|
||||
image_materials(image_key) + \
|
||||
image_node_groups(image_key) + \
|
||||
image_textures(image_key) + \
|
||||
image_worlds(image_key)
|
||||
|
||||
|
||||
def image_compositors(image_key):
|
||||
# returns a list containing "Compositor" if the image is used in
|
||||
# the scene's compositor
|
||||
|
||||
users = []
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# a list of node groups that use our image
|
||||
node_group_users = image_node_groups(image_key)
|
||||
|
||||
# if our compositor uses nodes and has a valid node tree
|
||||
if bpy.context.scene.use_nodes and bpy.context.scene.node_tree:
|
||||
|
||||
# check each node in the compositor
|
||||
for node in bpy.context.scene.node_tree.nodes:
|
||||
|
||||
# if the node is an image node with a valid image
|
||||
if hasattr(node, 'image') and node.image:
|
||||
|
||||
# if the node's image is our image
|
||||
if node.image.name == image.name:
|
||||
users.append("Compositor")
|
||||
|
||||
# if the node is a group node with a valid node tree
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if the node tree's name is in our list of node group
|
||||
# users
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append("Compositor")
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def image_materials(image_key):
|
||||
# returns a list of material keys that use the image
|
||||
|
||||
users = []
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# list of node groups that use this image
|
||||
node_group_users = image_node_groups(image_key)
|
||||
|
||||
for mat in bpy.data.materials:
|
||||
|
||||
# if material uses a valid node tree, check each node
|
||||
if mat.use_nodes and mat.node_tree:
|
||||
for node in mat.node_tree.nodes:
|
||||
|
||||
# if node is has a not none image attribute
|
||||
if hasattr(node, 'image') and node.image:
|
||||
|
||||
# if the nodes image is our image
|
||||
if node.image.name == image.name:
|
||||
users.append(mat.name)
|
||||
|
||||
# if image in node in node group in node tree
|
||||
elif node.type == 'GROUP':
|
||||
|
||||
# if node group has a valid node tree and is in our
|
||||
# list of node groups that use this image
|
||||
if node.node_tree and \
|
||||
node.node_tree.name in node_group_users:
|
||||
users.append(mat.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def image_node_groups(image_key):
|
||||
# returns a list of keys of node groups that use this image
|
||||
|
||||
users = []
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# for each node group
|
||||
for node_group in bpy.data.node_groups:
|
||||
|
||||
# if node group contains our image
|
||||
if node_group_has_image(node_group.name, image.name):
|
||||
users.append(node_group.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def image_textures(image_key):
|
||||
# returns a list of texture keys that use the image
|
||||
|
||||
users = []
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# list of node groups that use this image
|
||||
node_group_users = image_node_groups(image_key)
|
||||
|
||||
for texture in bpy.data.textures:
|
||||
|
||||
# if texture uses a valid node tree, check each node
|
||||
if texture.use_nodes and texture.node_tree:
|
||||
for node in texture.node_tree.nodes:
|
||||
|
||||
# check image nodes that use this image
|
||||
if hasattr(node, 'image') and node.image:
|
||||
if node.image.name == image.name:
|
||||
users.append(texture.name)
|
||||
|
||||
# check for node groups that use this image
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if node group is in our list of node groups that
|
||||
# use this image
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append(texture.name)
|
||||
|
||||
# otherwise check the texture's image attribute
|
||||
else:
|
||||
|
||||
# if texture uses an image
|
||||
if hasattr(texture, 'image') and texture.image:
|
||||
|
||||
# if texture image is our image
|
||||
if texture.image.name == image.name:
|
||||
users.append(texture.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def image_worlds(image_key):
|
||||
# returns a list of world keys that use the image
|
||||
|
||||
users = []
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# list of node groups that use this image
|
||||
node_group_users = image_node_groups(image_key)
|
||||
|
||||
for world in bpy.data.worlds:
|
||||
|
||||
# if world uses a valid node tree, check each node
|
||||
if world.use_nodes and world.node_tree:
|
||||
for node in world.node_tree.nodes:
|
||||
|
||||
# check image nodes
|
||||
if hasattr(node, 'image') and node.image:
|
||||
if node.image.name == image.name:
|
||||
users.append(world.name)
|
||||
|
||||
# check for node groups that use this image
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append(world.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def light_all(light_key):
|
||||
# returns a list of keys of every data-block that uses this light
|
||||
|
||||
return light_objects(light_key)
|
||||
|
||||
|
||||
def light_objects(light_key):
|
||||
# returns a list of light object keys that use the light data
|
||||
|
||||
users = []
|
||||
light = bpy.data.lights[light_key]
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
if obj.type == 'LIGHT' and obj.data:
|
||||
if obj.data.name == light.name:
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def material_all(material_key):
|
||||
# returns a list of keys of every data-block that uses this material
|
||||
|
||||
return material_objects(material_key)
|
||||
|
||||
|
||||
def material_objects(material_key):
|
||||
# returns a list of object keys that use this material
|
||||
|
||||
users = []
|
||||
material = bpy.data.materials[material_key]
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
|
||||
# if the object has the option to add materials
|
||||
if hasattr(obj, 'material_slots'):
|
||||
|
||||
# for each material slot
|
||||
for slot in obj.material_slots:
|
||||
|
||||
# if material slot has a valid material and it is our
|
||||
# material
|
||||
if slot.material and slot.material.name == material.name:
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_all(node_group_key):
|
||||
# returns a list of keys of every data-block that uses this node group
|
||||
|
||||
return node_group_compositors(node_group_key) + \
|
||||
node_group_materials(node_group_key) + \
|
||||
node_group_node_groups(node_group_key) + \
|
||||
node_group_textures(node_group_key) + \
|
||||
node_group_worlds(node_group_key)
|
||||
|
||||
|
||||
def node_group_compositors(node_group_key):
|
||||
# returns a list containing "Compositor" if the node group is used in
|
||||
# the scene's compositor
|
||||
|
||||
users = []
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# a list of node groups that use our node group
|
||||
node_group_users = node_group_node_groups(node_group_key)
|
||||
|
||||
# if our compositor uses nodes and has a valid node tree
|
||||
if bpy.context.scene.use_nodes and bpy.context.scene.node_tree:
|
||||
|
||||
# check each node in the compositor
|
||||
for node in bpy.context.scene.node_tree.nodes:
|
||||
|
||||
# if the node is a group and has a valid node tree
|
||||
if hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if the node group is our node group
|
||||
if node.node_tree.name == node_group.name:
|
||||
users.append("Compositor")
|
||||
|
||||
# if the node group is in our list of node group users
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append("Compositor")
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_materials(node_group_key):
|
||||
# returns a list of material keys that use the node group in their
|
||||
# node trees
|
||||
|
||||
users = []
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# node groups that use this node group
|
||||
node_group_users = node_group_node_groups(node_group_key)
|
||||
|
||||
for material in bpy.data.materials:
|
||||
|
||||
# if material uses nodes and has a valid node tree, check each node
|
||||
if material.use_nodes and material.node_tree:
|
||||
for node in material.node_tree.nodes:
|
||||
|
||||
# if node is a group node
|
||||
if hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if node is the node group
|
||||
if node.node_tree.name == node_group.name:
|
||||
users.append(material.name)
|
||||
|
||||
# if node is using a node group contains our node group
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append(material.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_node_groups(node_group_key):
|
||||
# returns a list of all node groups that use this node group in
|
||||
# their node tree
|
||||
|
||||
users = []
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# for each search group
|
||||
for search_group in bpy.data.node_groups:
|
||||
|
||||
# if the search group contains our node group
|
||||
if node_group_has_node_group(
|
||||
search_group.name, node_group.name):
|
||||
users.append(search_group.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_textures(node_group_key):
|
||||
# returns a list of texture keys that use this node group in their
|
||||
# node trees
|
||||
|
||||
users = []
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# list of node groups that use this node group
|
||||
node_group_users = node_group_node_groups(node_group_key)
|
||||
|
||||
for texture in bpy.data.textures:
|
||||
|
||||
# if texture uses a valid node tree, check each node
|
||||
if texture.use_nodes and texture.node_tree:
|
||||
for node in texture.node_tree.nodes:
|
||||
|
||||
# check if node is a node group and has a valid node tree
|
||||
if hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if node is our node group
|
||||
if node.node_tree.name == node_group.name:
|
||||
users.append(texture.name)
|
||||
|
||||
# if node is a node group that contains our node group
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append(texture.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_worlds(node_group_key):
|
||||
# returns a list of world keys that use the node group in their node
|
||||
# trees
|
||||
|
||||
users = []
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# node groups that use this node group
|
||||
node_group_users = node_group_node_groups(node_group_key)
|
||||
|
||||
for world in bpy.data.worlds:
|
||||
|
||||
# if world uses nodes and has a valid node tree
|
||||
if world.use_nodes and world.node_tree:
|
||||
for node in world.node_tree.nodes:
|
||||
|
||||
# if node is a node group and has a valid node tree
|
||||
if hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if this node is our node group
|
||||
if node.node_tree.name == node_group.name:
|
||||
users.append(world.name)
|
||||
|
||||
# if this node is one of the node groups that use
|
||||
# our node group
|
||||
elif node.node_tree.name in node_group_users:
|
||||
users.append(world.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def node_group_has_image(node_group_key, image_key):
|
||||
# recursively returns true if the node group contains this image
|
||||
# directly or if it contains a node group a node group that contains
|
||||
# the image indirectly
|
||||
|
||||
has_image = False
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
image = bpy.data.images[image_key]
|
||||
|
||||
# for each node in our search group
|
||||
for node in node_group.nodes:
|
||||
|
||||
# base case
|
||||
# if node has a not none image attribute
|
||||
if hasattr(node, 'image') and node.image:
|
||||
|
||||
# if the node group is our node group
|
||||
if node.image.name == image.name:
|
||||
has_image = True
|
||||
|
||||
# recurse case
|
||||
# if node is a node group and has a valid node tree
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
has_image = node_group_has_image(
|
||||
node.node_tree.name, image.name)
|
||||
|
||||
# break the loop if the image is found
|
||||
if has_image:
|
||||
break
|
||||
|
||||
return has_image
|
||||
|
||||
|
||||
def node_group_has_node_group(search_group_key, node_group_key):
|
||||
# returns true if a node group contains this node group
|
||||
|
||||
has_node_group = False
|
||||
search_group = bpy.data.node_groups[search_group_key]
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
|
||||
# for each node in our search group
|
||||
for node in search_group.nodes:
|
||||
|
||||
# if node is a node group and has a valid node tree
|
||||
if hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
if node.node_tree.name == "RG_MetallicMap":
|
||||
print(node.node_tree.name)
|
||||
print(node_group.name)
|
||||
|
||||
# base case
|
||||
# if node group is our node group
|
||||
if node.node_tree.name == node_group.name:
|
||||
has_node_group = True
|
||||
|
||||
# recurse case
|
||||
# if node group is any other node group
|
||||
else:
|
||||
has_node_group = node_group_has_node_group(
|
||||
node.node_tree.name, node_group.name)
|
||||
|
||||
# break the loop if the node group is found
|
||||
if has_node_group:
|
||||
break
|
||||
|
||||
return has_node_group
|
||||
|
||||
|
||||
def node_group_has_texture(node_group_key, texture_key):
|
||||
# returns true if a node group contains this image
|
||||
|
||||
has_texture = False
|
||||
node_group = bpy.data.node_groups[node_group_key]
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
# for each node in our search group
|
||||
for node in node_group.nodes:
|
||||
|
||||
# base case
|
||||
# if node has a not none image attribute
|
||||
if hasattr(node, 'texture') and node.texture:
|
||||
|
||||
# if the node group is our node group
|
||||
if node.texture.name == texture.name:
|
||||
has_texture = True
|
||||
|
||||
# recurse case
|
||||
# if node is a node group and has a valid node tree
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
has_texture = node_group_has_texture(
|
||||
node.node_tree.name, texture.name)
|
||||
|
||||
# break the loop if the texture is found
|
||||
if has_texture:
|
||||
break
|
||||
|
||||
return has_texture
|
||||
|
||||
|
||||
def particle_all(particle_key):
|
||||
# returns a list of keys of every data-block that uses this particle
|
||||
# system
|
||||
|
||||
return particle_objects(particle_key)
|
||||
|
||||
|
||||
def particle_objects(particle_key):
|
||||
# returns a list of object keys that use the particle system
|
||||
|
||||
users = []
|
||||
particle_system = bpy.data.particles[particle_key]
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
|
||||
# if object can have a particle system
|
||||
if hasattr(obj, 'particle_systems'):
|
||||
for particle in obj.particle_systems:
|
||||
|
||||
# if particle settings is our particle system
|
||||
if particle.settings.name == particle_system.name:
|
||||
users.append(obj.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def texture_all(texture_key):
|
||||
# returns a list of keys of every data-block that uses this texture
|
||||
|
||||
return texture_brushes(texture_key) + \
|
||||
texture_compositor(texture_key) + \
|
||||
texture_objects(texture_key) + \
|
||||
texture_node_groups(texture_key) + \
|
||||
texture_particles(texture_key)
|
||||
|
||||
|
||||
def texture_brushes(texture_key):
|
||||
# returns a list of brush keys that use the texture
|
||||
|
||||
users = []
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
for brush in bpy.data.brushes:
|
||||
|
||||
# if brush has a texture
|
||||
if brush.texture:
|
||||
|
||||
# if brush texture is our texture
|
||||
if brush.texture.name == texture.name:
|
||||
users.append(brush.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def texture_compositor(texture_key):
|
||||
# returns a list containing "Compositor" if the texture is used in
|
||||
# the scene's compositor
|
||||
|
||||
users = []
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
# a list of node groups that use our image
|
||||
node_group_users = texture_node_groups(texture_key)
|
||||
|
||||
# if our compositor uses nodes and has a valid node tree
|
||||
if bpy.context.scene.use_nodes and bpy.context.scene.node_tree:
|
||||
|
||||
# check each node in the compositor
|
||||
for node in bpy.context.scene.node_tree.nodes:
|
||||
|
||||
# if the node is an texture node with a valid texture
|
||||
if hasattr(node, 'texture') and node.texture:
|
||||
|
||||
# if the node's texture is our texture
|
||||
if node.texture.name == texture.name:
|
||||
users.append("Compositor")
|
||||
|
||||
# if the node is a group node with a valid node tree
|
||||
elif hasattr(node, 'node_tree') and node.node_tree:
|
||||
|
||||
# if the node tree's name is in our list of node group
|
||||
# users
|
||||
if node.node_tree.name in node_group_users:
|
||||
users.append("Compositor")
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def texture_objects(texture_key):
|
||||
# returns a list of object keys that use the texture in one of their
|
||||
# modifiers
|
||||
|
||||
users = []
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
# list of particle systems that use our texture
|
||||
particle_users = texture_particles(texture_key)
|
||||
|
||||
# append objects that use the texture in a modifier
|
||||
for obj in bpy.data.objects:
|
||||
|
||||
# if object can have modifiers applied to it
|
||||
if hasattr(obj, 'modifiers'):
|
||||
for modifier in obj.modifiers:
|
||||
|
||||
# if the modifier has a texture attribute that is not None
|
||||
if hasattr(modifier, 'texture') \
|
||||
and modifier.texture:
|
||||
if modifier.texture.name == texture.name:
|
||||
users.append(obj.name)
|
||||
|
||||
# if the modifier has a mask_texture attribute that is
|
||||
# not None
|
||||
elif hasattr(modifier, 'mask_texture') \
|
||||
and modifier.mask_texture:
|
||||
if modifier.mask_texture.name == texture.name:
|
||||
users.append(obj.name)
|
||||
|
||||
# append objects that use the texture in a particle system
|
||||
for particle in particle_users:
|
||||
|
||||
# append all objects that use the particle system
|
||||
users += particle_objects(particle)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def texture_node_groups(texture_key):
|
||||
# returns a list of keys of all node groups that use this texture
|
||||
|
||||
users = []
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
# for each node group
|
||||
for node_group in bpy.data.node_groups:
|
||||
|
||||
# if node group contains our texture
|
||||
if node_group_has_texture(
|
||||
node_group.name, texture.name):
|
||||
users.append(node_group.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def texture_particles(texture_key):
|
||||
# returns a list of particle system keys that use the texture in
|
||||
# their texture slots
|
||||
|
||||
users = []
|
||||
texture = bpy.data.textures[texture_key]
|
||||
|
||||
for particle in bpy.data.particles:
|
||||
|
||||
# for each texture slot in the particle system
|
||||
for texture_slot in particle.texture_slots:
|
||||
|
||||
# if texture slot has a texture that is not None
|
||||
if hasattr(texture_slot, 'texture') and texture_slot.texture:
|
||||
|
||||
# if texture in texture slot is our texture
|
||||
if texture_slot.texture.name == texture.name:
|
||||
users.append(particle.name)
|
||||
|
||||
return distinct(users)
|
||||
|
||||
|
||||
def distinct(seq):
|
||||
# returns a list of distinct elements
|
||||
|
||||
return list(set(seq))
|
||||
@@ -0,0 +1,55 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file handles the registration of the atomic_data_manager.ui package
|
||||
|
||||
"""
|
||||
|
||||
from atomic_data_manager.ui import main_panel_ui
|
||||
from atomic_data_manager.ui import stats_panel_ui
|
||||
from atomic_data_manager.ui import inspect_ui
|
||||
from atomic_data_manager.ui import missing_file_ui
|
||||
from atomic_data_manager.ui import missing_file_ui
|
||||
from atomic_data_manager.ui import pie_menu_ui
|
||||
from atomic_data_manager.ui import preferences_ui
|
||||
from atomic_data_manager.ui import support_me_ui
|
||||
|
||||
|
||||
def register():
|
||||
# register preferences first so we can access variables in config.py
|
||||
preferences_ui.register()
|
||||
|
||||
# register everything else
|
||||
main_panel_ui.register()
|
||||
stats_panel_ui.register()
|
||||
inspect_ui.register()
|
||||
missing_file_ui.register()
|
||||
pie_menu_ui.register()
|
||||
support_me_ui.register()
|
||||
|
||||
|
||||
def unregister():
|
||||
main_panel_ui.unregister()
|
||||
stats_panel_ui.unregister()
|
||||
inspect_ui.unregister()
|
||||
missing_file_ui.unregister()
|
||||
pie_menu_ui.unregister()
|
||||
preferences_ui.unregister()
|
||||
support_me_ui.unregister()
|
||||
@@ -0,0 +1,722 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the inspection user interface.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.stats import users
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# bool that triggers an inspection update if it is True when the
|
||||
# inspection's draw() method is called
|
||||
inspection_update_trigger = False
|
||||
|
||||
|
||||
def update_inspection(self, context):
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Collections UI Operator
|
||||
class ATOMIC_OT_inspect_collections(bpy.types.Operator):
|
||||
"""Inspect Collections"""
|
||||
bl_idname = "atomic.inspect_collections"
|
||||
bl_label = "Inspect Collections"
|
||||
|
||||
# user lists
|
||||
users_meshes = []
|
||||
users_lights = []
|
||||
users_cameras = []
|
||||
users_others = []
|
||||
users_children = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect collections box list
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="collections_field",
|
||||
data="collections"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if key is valid, update the user lists
|
||||
if atom.collections_field in bpy.data.collections.keys():
|
||||
self.users_meshes = \
|
||||
users.collection_meshes(atom.collections_field)
|
||||
self.users_lights = \
|
||||
users.collection_lights(atom.collections_field)
|
||||
self.users_cameras = \
|
||||
users.collection_cameras(atom.collections_field)
|
||||
self.users_others = \
|
||||
users.collection_others(atom.collections_field)
|
||||
self.users_children = \
|
||||
users.collection_children(atom.collections_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_meshes = []
|
||||
self.users_lights = []
|
||||
self.users_cameras = []
|
||||
self.users_others = []
|
||||
self.users_children = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# mesh box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Meshes",
|
||||
items=self.users_meshes,
|
||||
icon="OUTLINER_OB_MESH"
|
||||
)
|
||||
|
||||
# light box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Lights",
|
||||
items=self.users_lights,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
# camera box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Cameras",
|
||||
items=self.users_cameras,
|
||||
icon="OUTLINER_OB_CAMERA"
|
||||
)
|
||||
|
||||
# other objects box list
|
||||
ui_layouts.box_list_diverse(
|
||||
layout=layout,
|
||||
title="Other",
|
||||
items=self.users_others
|
||||
)
|
||||
|
||||
# child collections box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Child Collections",
|
||||
items=self.users_children,
|
||||
icon="OUTLINER_OB_GROUP_INSTANCE"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "COLLECTIONS"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Images UI Operator
|
||||
class ATOMIC_OT_inspect_images(bpy.types.Operator):
|
||||
"""Inspect Images"""
|
||||
bl_idname = "atomic.inspect_images"
|
||||
bl_label = "Inspect Images"
|
||||
|
||||
# user lists
|
||||
users_compositors = []
|
||||
users_materials = []
|
||||
users_node_groups = []
|
||||
users_textures = []
|
||||
users_worlds = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect images header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="images_field",
|
||||
data="images"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if key is valid, update the user lists
|
||||
if atom.images_field in bpy.data.images.keys():
|
||||
self.users_compositors = \
|
||||
users.image_compositors(atom.images_field)
|
||||
self.users_materials = \
|
||||
users.image_materials(atom.images_field)
|
||||
self.users_node_groups = \
|
||||
users.image_node_groups(atom.images_field)
|
||||
self.users_textures = \
|
||||
users.image_textures(atom.images_field)
|
||||
self.users_worlds = \
|
||||
users.image_worlds(atom.images_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_compositors = []
|
||||
self.users_materials = []
|
||||
self.users_node_groups = []
|
||||
self.users_textures = []
|
||||
self.users_worlds = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# compositors box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Compositors",
|
||||
items=self.users_compositors,
|
||||
icon="NODE_COMPOSITING"
|
||||
)
|
||||
|
||||
# materials box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=self.users_materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
# node groups box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=self.users_node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
# textures box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=self.users_textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
# worlds box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=self.users_worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "IMAGES"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
# Atomic Data Manager Inspect Lights UI Operator
|
||||
class ATOMIC_OT_inspect_lights(bpy.types.Operator):
|
||||
"""Inspect Lights"""
|
||||
bl_idname = "atomic.inspect_lights"
|
||||
bl_label = "Inspect Lights"
|
||||
|
||||
# user lists
|
||||
users_objects = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect lights header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="lights_field",
|
||||
data="lights"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
# if key is valid, update the user lists
|
||||
if atom.lights_field in bpy.data.lights.keys():
|
||||
self.users_objects = users.light_objects(atom.lights_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_objects = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# light objects box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Light Objects",
|
||||
items=self.users_objects,
|
||||
icon="OUTLINER_OB_LIGHT"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "LIGHTS"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Materials UI Operator
|
||||
class ATOMIC_OT_inspect_materials(bpy.types.Operator):
|
||||
"""Inspect Materials"""
|
||||
bl_idname = "atomic.inspect_materials"
|
||||
bl_label = "Inspect Materials"
|
||||
|
||||
# user lists
|
||||
users_objects = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect materials header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="materials_field",
|
||||
data="materials"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if key is valid, update the user lists
|
||||
if atom.materials_field in bpy.data.materials.keys():
|
||||
self.users_objects = \
|
||||
users.material_objects(atom.materials_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_objects = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# objects box list
|
||||
ui_layouts.box_list_diverse(
|
||||
layout=layout,
|
||||
title="Objects",
|
||||
items=self.users_objects
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "MATERIALS"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Node Groups UI Operator
|
||||
class ATOMIC_OT_inspect_node_groups(bpy.types.Operator):
|
||||
"""Inspect Node Groups"""
|
||||
bl_idname = "atomic.inspect_node_groups"
|
||||
bl_label = "Inspect Node Groups"
|
||||
|
||||
# user lists
|
||||
users_compositors = []
|
||||
users_materials = []
|
||||
users_node_groups = []
|
||||
users_textures = []
|
||||
users_worlds = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect node groups header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="node_groups_field",
|
||||
data="node_groups"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if key is valid, update the user lists
|
||||
if atom.node_groups_field in bpy.data.node_groups.keys():
|
||||
|
||||
self.users_compositors = \
|
||||
users.node_group_compositors(atom.node_groups_field)
|
||||
self.users_materials = \
|
||||
users.node_group_materials(atom.node_groups_field)
|
||||
self.users_node_groups = \
|
||||
users.node_group_node_groups(atom.node_groups_field)
|
||||
self.users_textures = \
|
||||
users.node_group_textures(atom.node_groups_field)
|
||||
self.users_worlds = \
|
||||
users.node_group_worlds(atom.node_groups_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_compositors = []
|
||||
self.users_materials = []
|
||||
self.users_node_groups = []
|
||||
self.users_textures = []
|
||||
self.users_worlds = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# compositors box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Compositors",
|
||||
items=self.users_compositors,
|
||||
icon="NODE_COMPOSITING"
|
||||
)
|
||||
|
||||
# materials box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Materials",
|
||||
items=self.users_materials,
|
||||
icon="MATERIAL"
|
||||
)
|
||||
|
||||
# node groups box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Node Groups",
|
||||
items=self.users_node_groups,
|
||||
icon="NODETREE"
|
||||
)
|
||||
|
||||
# textures box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Textures",
|
||||
items=self.users_textures,
|
||||
icon="TEXTURE"
|
||||
)
|
||||
|
||||
# world box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds",
|
||||
items=self.users_worlds,
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "NODE_GROUPS"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Particles UI Operator
|
||||
class ATOMIC_OT_inspect_particles(bpy.types.Operator):
|
||||
"""Inspect Particle Systems"""
|
||||
bl_idname = "atomic.inspect_particles"
|
||||
bl_label = "Inspect Particles"
|
||||
|
||||
# user lists
|
||||
users_objects = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect particles header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="particles_field",
|
||||
data="particles"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if key is valid, update the user lists
|
||||
if atom.particles_field in bpy.data.particles.keys():
|
||||
|
||||
self.users_objects = \
|
||||
users.particle_objects(atom.particles_field)
|
||||
|
||||
# if key is invalid, empty the user lists
|
||||
else:
|
||||
self.users_objects = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# objects box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Objects",
|
||||
items=self.users_objects,
|
||||
icon="OUTLINER_OB_MESH"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "PARTICLES"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Textures UI Operator
|
||||
class ATOMIC_OT_inspect_textures(bpy.types.Operator):
|
||||
"""Inspect Textures"""
|
||||
bl_idname = "atomic.inspect_textures"
|
||||
bl_label = "Inspect Textures"
|
||||
|
||||
# user lists
|
||||
users_compositors = []
|
||||
users_brushes = []
|
||||
users_particles = []
|
||||
users_objects = []
|
||||
|
||||
def draw(self, context):
|
||||
global inspection_update_trigger
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
layout = self.layout
|
||||
|
||||
# inspect textures header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="textures_field",
|
||||
data="textures"
|
||||
)
|
||||
|
||||
# inspection update code
|
||||
if inspection_update_trigger:
|
||||
|
||||
# if the key is valid, update the user lists
|
||||
if atom.textures_field in bpy.data.textures.keys():
|
||||
|
||||
self.users_compositors = \
|
||||
users.texture_compositor(atom.textures_field)
|
||||
self.users_brushes = \
|
||||
users.texture_brushes(atom.textures_field)
|
||||
self.users_objects = \
|
||||
users.texture_objects(atom.textures_field)
|
||||
self.users_particles = \
|
||||
users.texture_particles(atom.textures_field)
|
||||
|
||||
# if the key is invalid, set empty the user lists
|
||||
else:
|
||||
self.users_compositors = []
|
||||
self.users_brushes = []
|
||||
self.users_particles = []
|
||||
self.users_objects = []
|
||||
|
||||
inspection_update_trigger = False
|
||||
|
||||
# brushes box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Brushes",
|
||||
items=self.users_brushes,
|
||||
icon="BRUSH_DATA"
|
||||
)
|
||||
|
||||
# compositors box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Compositors",
|
||||
items=self.users_compositors,
|
||||
icon="NODE_COMPOSITING"
|
||||
)
|
||||
|
||||
# particles box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Particles",
|
||||
items=self.users_particles,
|
||||
icon="PARTICLES"
|
||||
)
|
||||
|
||||
# objects box list
|
||||
ui_layouts.box_list_diverse(
|
||||
layout=layout,
|
||||
title="Objects",
|
||||
items=self.users_objects,
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "TEXTURES"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Worlds UI Operator
|
||||
class ATOMIC_OT_inspect_worlds(bpy.types.Operator):
|
||||
"""Inspect Worlds"""
|
||||
bl_idname = "atomic.inspect_worlds"
|
||||
bl_label = "Inspect Worlds"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
# inspect worlds header
|
||||
ui_layouts.inspect_header(
|
||||
layout=layout,
|
||||
atom_prop="worlds_field",
|
||||
data="worlds"
|
||||
)
|
||||
|
||||
# worlds box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Worlds in Scene",
|
||||
items=bpy.data.worlds.keys(),
|
||||
icon="WORLD"
|
||||
)
|
||||
|
||||
row = layout.row() # extra row for spacing
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
# update inspection context
|
||||
atom = bpy.context.scene.atomic
|
||||
atom.active_inspection = "WORLDS"
|
||||
|
||||
# trigger update on invoke
|
||||
global inspection_update_trigger
|
||||
inspection_update_trigger = True
|
||||
|
||||
# invoke inspect dialog
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_OT_inspect_collections,
|
||||
ATOMIC_OT_inspect_images,
|
||||
ATOMIC_OT_inspect_lights,
|
||||
ATOMIC_OT_inspect_materials,
|
||||
ATOMIC_OT_inspect_node_groups,
|
||||
ATOMIC_OT_inspect_particles,
|
||||
ATOMIC_OT_inspect_textures,
|
||||
ATOMIC_OT_inspect_worlds
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
@@ -0,0 +1,245 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the primary Atomic Data Manager panel that will
|
||||
appear in the Scene tab of the Properties panel.
|
||||
|
||||
This panel contains the Nuke/Clean/Undo buttons as well as the data
|
||||
category toggles and the category selection tools.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.stats import count
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# Atomic Data Manager Main Panel
|
||||
class ATOMIC_PT_main_panel(bpy.types.Panel):
|
||||
"""The main Atomic Data Manager panel"""
|
||||
bl_label = "Atomic Data Manager"
|
||||
bl_space_type = "PROPERTIES"
|
||||
bl_region_type = "WINDOW"
|
||||
bl_context = "scene"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
atom = bpy.context.scene.atomic
|
||||
category_props = [
|
||||
atom.collections,
|
||||
atom.images,
|
||||
atom.lights,
|
||||
atom.materials,
|
||||
atom.node_groups,
|
||||
atom.particles,
|
||||
atom.textures,
|
||||
atom.worlds
|
||||
]
|
||||
|
||||
# nuke and clean buttons
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 2.0
|
||||
row.operator("atomic.nuke", text="Nuke", icon="GHOST_ENABLED")
|
||||
row.operator("atomic.clean", text="Clean", icon="PARTICLEMODE")
|
||||
row.operator("atomic.undo", text="Undo", icon="LOOP_BACK")
|
||||
|
||||
row = layout.row()
|
||||
|
||||
# category toggles
|
||||
split = layout.split(align=False)
|
||||
|
||||
# left column
|
||||
col = split.column(align=True)
|
||||
|
||||
# collections buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"collections",
|
||||
text="Collections",
|
||||
icon='GROUP',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_collections",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# lights buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"lights",
|
||||
text="Lights",
|
||||
icon='LIGHT',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_lights",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# node groups buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"node_groups",
|
||||
text="Node Groups",
|
||||
icon='NODETREE',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_node_groups",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# textures button
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"textures",
|
||||
text="Textures",
|
||||
icon='TEXTURE',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_textures",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# right column
|
||||
col = split.column(align=True)
|
||||
|
||||
# images buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"images",
|
||||
text="Images",
|
||||
toggle=True,
|
||||
icon='IMAGE_DATA'
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_images",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# materials buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"materials",
|
||||
text="Materials",
|
||||
icon='MATERIAL',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_materials",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# particles buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"particles",
|
||||
text="Particles",
|
||||
icon='PARTICLES',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_particles",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# worlds buttons
|
||||
splitcol = col.split(factor=0.8, align=True)
|
||||
splitcol.prop(
|
||||
atom,
|
||||
"worlds",
|
||||
text="Worlds",
|
||||
icon='WORLD',
|
||||
toggle=True
|
||||
)
|
||||
|
||||
splitcol.operator(
|
||||
"atomic.inspect_worlds",
|
||||
icon='VIEWZOOM',
|
||||
text=""
|
||||
)
|
||||
|
||||
# selection operators
|
||||
row = layout.row(align=True)
|
||||
|
||||
row.operator(
|
||||
"atomic.smart_select",
|
||||
text='Smart Select',
|
||||
icon='ZOOM_SELECTED'
|
||||
)
|
||||
|
||||
if all(prop is True for prop in category_props):
|
||||
row.operator(
|
||||
"atomic.deselect_all",
|
||||
text="Deselect All",
|
||||
icon='RESTRICT_SELECT_ON'
|
||||
)
|
||||
|
||||
else:
|
||||
row.operator(
|
||||
"atomic.select_all",
|
||||
text="Select All",
|
||||
icon='RESTRICT_SELECT_OFF'
|
||||
)
|
||||
|
||||
|
||||
reg_list = [ATOMIC_PT_main_panel]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
@@ -0,0 +1,195 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the user interface for the missing file dialog that
|
||||
pops up when missing files are detected on file load.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from bpy.app.handlers import persistent
|
||||
from atomic_data_manager import config
|
||||
from atomic_data_manager.stats import missing
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# Atomic Data Manager Detect Missing Files Popup
|
||||
class ATOMIC_OT_detect_missing(bpy.types.Operator):
|
||||
"""Detect missing files in this project"""
|
||||
bl_idname = "atomic.detect_missing"
|
||||
bl_label = "Missing File Detection"
|
||||
|
||||
# missing file lists
|
||||
missing_images = []
|
||||
missing_libraries = []
|
||||
|
||||
# missing file recovery option enum property
|
||||
recovery_option: bpy.props.EnumProperty(
|
||||
items=[
|
||||
(
|
||||
'IGNORE',
|
||||
'Ignore Missing Files',
|
||||
'Ignore the missing files and leave them offline'
|
||||
),
|
||||
(
|
||||
'RELOAD',
|
||||
'Reload Missing Files',
|
||||
'Reload the missing files from their existing file paths'
|
||||
),
|
||||
(
|
||||
'REMOVE',
|
||||
'Remove Missing Files',
|
||||
'Remove the missing files from the project'
|
||||
),
|
||||
(
|
||||
'SEARCH',
|
||||
'Search for Missing Files (under development)',
|
||||
'Search for the missing files in a directory'
|
||||
),
|
||||
(
|
||||
'REPLACE',
|
||||
'Specify Replacement Files (under development)',
|
||||
'Replace missing files with new files'
|
||||
),
|
||||
],
|
||||
default='IGNORE'
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
# missing files interface if missing files are found
|
||||
if self.missing_images or self.missing_libraries:
|
||||
|
||||
# header warning
|
||||
row = layout.row()
|
||||
row.label(
|
||||
text="Atomic has detected one or more missing files in "
|
||||
"your project!"
|
||||
)
|
||||
|
||||
# missing images box list
|
||||
if self.missing_images:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Images",
|
||||
items=self.missing_images,
|
||||
icon="IMAGE_DATA",
|
||||
columns=3
|
||||
)
|
||||
|
||||
# missing libraries box list
|
||||
if self.missing_libraries:
|
||||
ui_layouts.box_list(
|
||||
layout=layout,
|
||||
title="Libraries",
|
||||
items=self.missing_libraries,
|
||||
icon="LIBRARY_DATA_DIRECT",
|
||||
columns=3
|
||||
)
|
||||
|
||||
row = layout.separator() # extra space
|
||||
|
||||
# recovery option selection
|
||||
row = layout.row()
|
||||
row.label(text="What would you like to do?")
|
||||
|
||||
row = layout.row()
|
||||
row.prop(self, 'recovery_option', text="")
|
||||
|
||||
# missing files interface if no missing files are found
|
||||
else:
|
||||
row = layout.row()
|
||||
row.label(text="No missing files were found!")
|
||||
|
||||
# empty box list
|
||||
ui_layouts.box_list(
|
||||
layout=layout
|
||||
)
|
||||
|
||||
row = layout.separator() # extra space
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
# ignore missing files will take no action
|
||||
|
||||
# reload missing files
|
||||
if self.recovery_option == 'RELOAD':
|
||||
bpy.ops.atomic.reload_missing('INVOKE_DEFAULT')
|
||||
|
||||
# remove missing files
|
||||
elif self.recovery_option == 'REMOVE':
|
||||
bpy.ops.atomic.remove_missing('INVOKE_DEFAULT')
|
||||
|
||||
# search for missing files
|
||||
elif self.recovery_option == 'SEARCH':
|
||||
bpy.ops.atomic.search_missing('INVOKE_DEFAULT')
|
||||
|
||||
# replace missing files
|
||||
elif self.recovery_option == 'REPLACE':
|
||||
bpy.ops.atomic.replace_missing('INVOKE_DEFAULT')
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
|
||||
# update missing file lists
|
||||
self.missing_images = missing.images()
|
||||
self.missing_libraries = missing.libraries()
|
||||
|
||||
wm = context.window_manager
|
||||
|
||||
# invoke large dialog if there are missing files
|
||||
if self.missing_images or self.missing_libraries:
|
||||
return wm.invoke_props_dialog(self, width=500)
|
||||
|
||||
# invoke small dialog if there are no missing files
|
||||
else:
|
||||
return wm.invoke_popup(self, width=300)
|
||||
|
||||
|
||||
@persistent
|
||||
def autodetect_missing_files(dummy=None):
|
||||
# invokes the detect missing popup when missing files are detected upon
|
||||
# loading a new Blender project
|
||||
if config.enable_missing_file_warning and \
|
||||
(missing.images() or missing.libraries()):
|
||||
bpy.ops.atomic.detect_missing('INVOKE_DEFAULT')
|
||||
|
||||
|
||||
reg_list = [ATOMIC_OT_detect_missing]
|
||||
|
||||
|
||||
def register():
|
||||
for item in reg_list:
|
||||
register_class(item)
|
||||
|
||||
# run missing file auto-detection after loading a Blender file
|
||||
bpy.app.handlers.load_post.append(autodetect_missing_files)
|
||||
|
||||
|
||||
def unregister():
|
||||
for item in reg_list:
|
||||
unregister_class(item)
|
||||
|
||||
# stop running missing file auto-detection after loading a Blender file
|
||||
bpy.app.handlers.load_post.remove(autodetect_missing_files)
|
||||
@@ -0,0 +1,200 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains Atomic's pie menu UI and its pie menu keymap
|
||||
registration.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
|
||||
|
||||
# Atomic Data Manager Main Pie Menu
|
||||
class ATOMIC_MT_main_pie(bpy.types.Menu):
|
||||
bl_idname = "ATOMIC_MT_main_pie"
|
||||
bl_label = "Atomic Data Manager"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
pie = layout.menu_pie()
|
||||
|
||||
# nuke all operator
|
||||
pie.operator(
|
||||
"atomic.nuke_all",
|
||||
text="Nuke All",
|
||||
icon="GHOST_ENABLED"
|
||||
)
|
||||
|
||||
# clean all operator
|
||||
pie.operator(
|
||||
"atomic.clean_all",
|
||||
text="Clean All",
|
||||
icon="PARTICLEMODE"
|
||||
)
|
||||
|
||||
# undo operator
|
||||
pie.operator(
|
||||
"atomic.detect_missing",
|
||||
text="Detect Missing Files",
|
||||
icon="SHADERFX"
|
||||
)
|
||||
|
||||
# inspect category operator
|
||||
pie.operator(
|
||||
"wm.call_menu_pie",
|
||||
text="Inspect",
|
||||
icon="VIEWZOOM"
|
||||
).name = "ATOMIC_MT_inspect_pie"
|
||||
|
||||
# nuke category operator
|
||||
pie.operator(
|
||||
"wm.call_menu_pie",
|
||||
text="Nuke",
|
||||
icon="GHOST_ENABLED"
|
||||
).name = "ATOMIC_MT_nuke_pie"
|
||||
|
||||
# clean category operator
|
||||
pie.operator(
|
||||
"wm.call_menu_pie",
|
||||
text="Clean",
|
||||
icon="PARTICLEMODE"
|
||||
).name = "ATOMIC_MT_clean_pie"
|
||||
|
||||
|
||||
# Atomic Data Manager Nuke Pie Menu
|
||||
class ATOMIC_MT_nuke_pie(bpy.types.Menu):
|
||||
bl_idname = "ATOMIC_MT_nuke_pie"
|
||||
bl_label = "Atomic Nuke"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
pie = layout.menu_pie()
|
||||
|
||||
# nuke node groups operator
|
||||
pie.operator("atomic.nuke_node_groups", icon="NODETREE")
|
||||
|
||||
# nuke materials operator
|
||||
pie.operator("atomic.nuke_materials", icon="MATERIAL")
|
||||
|
||||
# nuke worlds operator
|
||||
pie.operator("atomic.nuke_worlds", icon="WORLD")
|
||||
|
||||
# nuke collections operator
|
||||
pie.operator("atomic.nuke_collections", icon="GROUP")
|
||||
|
||||
# nuke lights operator
|
||||
pie.operator("atomic.nuke_lights", icon="LIGHT")
|
||||
|
||||
# nuke images operator
|
||||
pie.operator("atomic.nuke_images", icon="IMAGE_DATA")
|
||||
|
||||
# nuke textures operator
|
||||
pie.operator("atomic.nuke_textures", icon="TEXTURE")
|
||||
|
||||
# nuke particles operator
|
||||
pie.operator("atomic.nuke_particles", icon="PARTICLES")
|
||||
|
||||
|
||||
# Atomic Data Manager Clean Pie Menu
|
||||
class ATOMIC_MT_clean_pie(bpy.types.Menu):
|
||||
bl_idname = "ATOMIC_MT_clean_pie"
|
||||
bl_label = "Atomic Clean"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
pie = layout.menu_pie()
|
||||
|
||||
# clean node groups operator
|
||||
pie.operator("atomic.clean_node_groups", icon="NODETREE")
|
||||
|
||||
# clean materials operator
|
||||
pie.operator("atomic.clean_materials", icon="MATERIAL")
|
||||
|
||||
# clean worlds operator
|
||||
pie.operator("atomic.clean_worlds", icon="WORLD")
|
||||
|
||||
# clean collections operator
|
||||
pie.operator("atomic.clean_collections", icon="GROUP")
|
||||
|
||||
# clean lights operator
|
||||
pie.operator("atomic.clean_lights", icon="LIGHT")
|
||||
|
||||
# clean images operator
|
||||
pie.operator("atomic.clean_images", icon="IMAGE_DATA")
|
||||
|
||||
# clean textures operator
|
||||
pie.operator("atomic.clean_textures", icon="TEXTURE")
|
||||
|
||||
# clean materials operator
|
||||
pie.operator("atomic.clean_particles", icon="PARTICLES")
|
||||
|
||||
|
||||
# Atomic Data Manager Inspect Pie Menu
|
||||
class ATOMIC_MT_inspect_pie(bpy.types.Menu):
|
||||
bl_idname = "ATOMIC_MT_inspect_pie"
|
||||
bl_label = "Atomic Inspect"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
pie = layout.menu_pie()
|
||||
|
||||
# inspect node groups operator
|
||||
pie.operator("atomic.inspect_node_groups", icon="NODETREE")
|
||||
|
||||
# inspect materials operator
|
||||
pie.operator("atomic.inspect_materials", icon="MATERIAL")
|
||||
|
||||
# inspect worlds operator
|
||||
pie.operator("atomic.inspect_worlds", icon="WORLD")
|
||||
|
||||
# inspect groups operator
|
||||
pie.operator("atomic.inspect_collections", icon="GROUP")
|
||||
|
||||
# inspect lights operator
|
||||
pie.operator("atomic.inspect_lights", icon="LIGHT")
|
||||
|
||||
# inspect images operator
|
||||
pie.operator("atomic.inspect_images", icon="IMAGE_DATA")
|
||||
|
||||
# inspect textures operator
|
||||
pie.operator("atomic.inspect_textures", icon="TEXTURE")
|
||||
|
||||
# inspect particles operator
|
||||
pie.operator("atomic.inspect_particles", icon="PARTICLES")
|
||||
|
||||
|
||||
reg_list = [
|
||||
ATOMIC_MT_main_pie,
|
||||
ATOMIC_MT_nuke_pie,
|
||||
ATOMIC_MT_clean_pie,
|
||||
ATOMIC_MT_inspect_pie
|
||||
]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
@@ -0,0 +1,350 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the Atomic preferences UI, preferences properties, and
|
||||
some functions for syncing the preference properties with external factors.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager import config
|
||||
from atomic_data_manager.updater import addon_updater_ops
|
||||
|
||||
|
||||
def set_enable_support_me_popup(value):
|
||||
# sets the value of the enable_support_me_popup boolean property
|
||||
|
||||
bpy.context.preferences.addons["atomic_data_manager"]\
|
||||
.preferences.enable_support_me_popup = value
|
||||
copy_prefs_to_config(None, None)
|
||||
bpy.ops.wm.save_userpref()
|
||||
|
||||
|
||||
def set_last_popup_day(day):
|
||||
# sets the value of the last_popup_day float property
|
||||
|
||||
bpy.context.preferences.addons["atomic_data_manager"]\
|
||||
.preferences.last_popup_day = day
|
||||
copy_prefs_to_config(None, None)
|
||||
|
||||
|
||||
def copy_prefs_to_config(self, context):
|
||||
# copies the values of Atomic's preferences to the variables in
|
||||
# config.py for global use
|
||||
|
||||
preferences = bpy.context.preferences
|
||||
|
||||
atomic_preferences = preferences.addons['atomic_data_manager']\
|
||||
.preferences
|
||||
|
||||
# visible atomic preferences
|
||||
config.enable_missing_file_warning = \
|
||||
atomic_preferences.enable_missing_file_warning
|
||||
|
||||
config.enable_pie_menu_ui = \
|
||||
atomic_preferences.enable_pie_menu_ui
|
||||
|
||||
config.enable_support_me_popup = \
|
||||
atomic_preferences.enable_support_me_popup
|
||||
|
||||
config.include_fake_users = \
|
||||
atomic_preferences.include_fake_users
|
||||
|
||||
# hidden atomic preferences
|
||||
config.pie_menu_type = \
|
||||
atomic_preferences.pie_menu_type
|
||||
|
||||
config.pie_menu_alt = \
|
||||
atomic_preferences.pie_menu_alt
|
||||
|
||||
config.pie_menu_any = \
|
||||
atomic_preferences.pie_menu_any
|
||||
|
||||
config.pie_menu_ctrl = \
|
||||
atomic_preferences.pie_menu_ctrl
|
||||
|
||||
config.pie_menu_oskey = \
|
||||
atomic_preferences.pie_menu_oskey
|
||||
|
||||
config.pie_menu_shift = \
|
||||
atomic_preferences.pie_menu_shift
|
||||
|
||||
config.last_popup_day = \
|
||||
atomic_preferences.last_popup_day
|
||||
|
||||
|
||||
def update_pie_menu_hotkeys(self, context):
|
||||
preferences = bpy.context.preferences
|
||||
atomic_preferences = preferences.addons['atomic_data_manager'] \
|
||||
.preferences
|
||||
|
||||
# add the hotkeys if the preference is enabled
|
||||
if atomic_preferences.enable_pie_menu_ui:
|
||||
add_pie_menu_hotkeys()
|
||||
|
||||
# remove the hotkeys otherwise
|
||||
else:
|
||||
remove_pie_menu_hotkeys()
|
||||
|
||||
|
||||
def add_pie_menu_hotkeys():
|
||||
# adds the pie menu hotkeys to blender's addon keymaps
|
||||
|
||||
global keymaps
|
||||
keyconfigs = bpy.context.window_manager.keyconfigs.addon
|
||||
|
||||
# check to see if a window keymap already exists
|
||||
if "Window" in keyconfigs.keymaps.keys():
|
||||
km = keyconfigs.keymaps['Window']
|
||||
|
||||
# if not, crate a new one
|
||||
else:
|
||||
km = keyconfigs.keymaps.new(
|
||||
name="Window",
|
||||
space_type='EMPTY',
|
||||
region_type='WINDOW'
|
||||
)
|
||||
|
||||
# add a new keymap item to that keymap
|
||||
kmi = km.keymap_items.new(
|
||||
idname="atomic.invoke_pie_menu_ui",
|
||||
type=config.pie_menu_type,
|
||||
value="PRESS",
|
||||
alt=config.pie_menu_alt,
|
||||
any=config.pie_menu_any,
|
||||
ctrl=config.pie_menu_ctrl,
|
||||
oskey=config.pie_menu_oskey,
|
||||
shift=config.pie_menu_shift,
|
||||
)
|
||||
|
||||
# # point the keymap item to our pie menu
|
||||
# kmi.properties.name = "ATOMIC_MT_main_pie"
|
||||
keymaps.append((km, kmi))
|
||||
|
||||
|
||||
def remove_pie_menu_hotkeys():
|
||||
# removes the pie menu hotkeys from blender's addon keymaps if they
|
||||
# exist there
|
||||
|
||||
global keymaps
|
||||
|
||||
# remove each hotkey in our keymaps list if it exists in blenders
|
||||
# addon keymaps
|
||||
for km, kmi in keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
|
||||
# clear our keymaps list
|
||||
keymaps.clear()
|
||||
|
||||
|
||||
# Atomic Data Manager Preference Panel UI
|
||||
class ATOMIC_PT_preferences_panel(bpy.types.AddonPreferences):
|
||||
bl_idname = "atomic_data_manager"
|
||||
|
||||
# visible atomic preferences
|
||||
enable_missing_file_warning: bpy.props.BoolProperty(
|
||||
description="Display a warning on startup if Atomic detects "
|
||||
"missing files in your project",
|
||||
default=True
|
||||
)
|
||||
|
||||
enable_support_me_popup: bpy.props.BoolProperty(
|
||||
description="Occasionally display a popup asking if you would "
|
||||
"like to support Remington Creative",
|
||||
default=True
|
||||
)
|
||||
|
||||
include_fake_users: bpy.props.BoolProperty(
|
||||
description="Include data-blocks with only fake users in unused "
|
||||
"data detection",
|
||||
default=False
|
||||
)
|
||||
|
||||
enable_pie_menu_ui: bpy.props.BoolProperty(
|
||||
description="Enable the Atomic pie menu UI, so you can clean "
|
||||
"your project from anywhere.",
|
||||
default=True,
|
||||
update=update_pie_menu_hotkeys
|
||||
)
|
||||
|
||||
# hidden atomic preferences
|
||||
pie_menu_type: bpy.props.StringProperty(
|
||||
default="D"
|
||||
)
|
||||
|
||||
pie_menu_alt: bpy.props.BoolProperty(
|
||||
default=False
|
||||
)
|
||||
|
||||
pie_menu_any: bpy.props.BoolProperty(
|
||||
default=False
|
||||
)
|
||||
|
||||
pie_menu_ctrl: bpy.props.BoolProperty(
|
||||
default=False
|
||||
)
|
||||
|
||||
pie_menu_oskey: bpy.props.BoolProperty(
|
||||
default=False
|
||||
)
|
||||
|
||||
pie_menu_shift: bpy.props.BoolProperty(
|
||||
default=False
|
||||
)
|
||||
|
||||
last_popup_day: bpy.props.FloatProperty(
|
||||
default=0
|
||||
)
|
||||
|
||||
# add-on updater properties
|
||||
auto_check_update: bpy.props.BoolProperty(
|
||||
name="Auto-check for Update",
|
||||
description="If enabled, auto-check for updates using an interval",
|
||||
default=True,
|
||||
)
|
||||
|
||||
updater_intrval_months: bpy.props.IntProperty(
|
||||
name='Months',
|
||||
description="Number of months between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=6
|
||||
)
|
||||
updater_intrval_days: bpy.props.IntProperty(
|
||||
name='Days',
|
||||
description="Number of days between checking for updates",
|
||||
default=7,
|
||||
min=0,
|
||||
)
|
||||
updater_intrval_hours: bpy.props.IntProperty(
|
||||
name='Hours',
|
||||
description="Number of hours between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=23
|
||||
)
|
||||
updater_intrval_minutes: bpy.props.IntProperty(
|
||||
name='Minutes',
|
||||
description="Number of minutes between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=59
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
split = layout.split()
|
||||
|
||||
# left column
|
||||
col = split.column()
|
||||
|
||||
# enable missing file warning toggle
|
||||
col.prop(
|
||||
self,
|
||||
"enable_missing_file_warning",
|
||||
text="Show Missing File Warning"
|
||||
)
|
||||
|
||||
# enable support me popup toggle
|
||||
col.prop(
|
||||
self,
|
||||
"enable_support_me_popup",
|
||||
text="Show \"Support Me\" Popup"
|
||||
)
|
||||
|
||||
# right column
|
||||
col = split.column()
|
||||
|
||||
# ignore fake users toggle
|
||||
col.prop(
|
||||
self,
|
||||
"include_fake_users",
|
||||
text="Include Fake Users"
|
||||
)
|
||||
|
||||
# pie menu settings
|
||||
pie_split = col.split(factor=0.55) # nice
|
||||
|
||||
# enable pie menu ui toggle
|
||||
pie_split.prop(
|
||||
self,
|
||||
"enable_pie_menu_ui",
|
||||
text="Enable Pie Menu"
|
||||
)
|
||||
|
||||
# put the property in a row so it can be disabled
|
||||
pie_row = pie_split.row()
|
||||
pie_row.enabled = self.enable_pie_menu_ui
|
||||
|
||||
if pie_row.enabled:
|
||||
# keymap item that contains our pie menu hotkey
|
||||
# note: keymap item index hardcoded with an index -- may be
|
||||
# dangerous if more keymap items are added
|
||||
kmi = bpy.context.window_manager.keyconfigs.addon.keymaps[
|
||||
'Window'].keymap_items[0]
|
||||
|
||||
# hotkey property
|
||||
pie_row.prop(
|
||||
kmi,
|
||||
"type",
|
||||
text="",
|
||||
full_event=True
|
||||
)
|
||||
|
||||
# update hotkey preferences
|
||||
self.pie_menu_type = kmi.type
|
||||
self.pie_menu_any = kmi.any
|
||||
self.pie_menu_alt = kmi.alt
|
||||
self.pie_menu_ctrl = kmi.ctrl
|
||||
self.pie_menu_oskey = kmi.oskey
|
||||
self.pie_menu_shift = kmi.shift
|
||||
|
||||
separator = layout.row() # extra space
|
||||
|
||||
# add-on updater box
|
||||
addon_updater_ops.update_settings_ui(self, context)
|
||||
|
||||
# update config with any new preferences
|
||||
copy_prefs_to_config(None, None)
|
||||
|
||||
|
||||
reg_list = [ATOMIC_PT_preferences_panel]
|
||||
keymaps = []
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
# make sure global preferences are updated on registration
|
||||
copy_prefs_to_config(None, None)
|
||||
|
||||
# update keymaps
|
||||
add_pie_menu_hotkeys()
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
|
||||
remove_pie_menu_hotkeys()
|
||||
@@ -0,0 +1,376 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the user interface for Atomic's statistics subpanel.
|
||||
|
||||
The statistics panel is nested in the main Atomic Data Manager panel. This
|
||||
panel contains statistics about the Blender file and each data category in
|
||||
it.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from atomic_data_manager.stats import count
|
||||
from atomic_data_manager.stats import misc
|
||||
from atomic_data_manager.ui.utils import ui_layouts
|
||||
|
||||
|
||||
# Atomic Data Manager Statistics SubPanel
|
||||
class ATOMIC_PT_stats_panel(bpy.types.Panel):
|
||||
"""The Atomic Data Manager \"Stats for Nerds\" panel"""
|
||||
bl_idname = "ATOMIC_PT_stats_panel"
|
||||
bl_label = "Stats for Nerds"
|
||||
bl_space_type = "PROPERTIES"
|
||||
bl_region_type = "WINDOW"
|
||||
bl_parent_id = "ATOMIC_PT_main_panel"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
# categories selector / header
|
||||
row = layout.row()
|
||||
row.label(text="Categories:")
|
||||
row.prop(atom, "stats_mode", expand=True, icon_only=True)
|
||||
|
||||
# statistics box
|
||||
box = layout.box()
|
||||
|
||||
# overview statistics
|
||||
if atom.stats_mode == 'OVERVIEW':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Overview", icon='FILE')
|
||||
|
||||
# blender project file size statistic
|
||||
row = box.row()
|
||||
row.label(text="Blend File Size: " + misc.blend_size())
|
||||
|
||||
# cateogry statistics
|
||||
split = box.split()
|
||||
|
||||
# left column
|
||||
col = split.column()
|
||||
|
||||
# left column category labels
|
||||
col.label(text="Collections")
|
||||
col.label(text="Lights")
|
||||
col.label(text="Node Groups")
|
||||
col.label(text="Textures")
|
||||
|
||||
col = split.column()
|
||||
|
||||
# collection count
|
||||
col.label(text=str(count.collections()))
|
||||
|
||||
# light count
|
||||
col.label(text=str(count.lights()))
|
||||
|
||||
# node group count
|
||||
col.label(text=str(count.node_groups()))
|
||||
|
||||
# texture count
|
||||
col.label(text=str(count.textures()))
|
||||
|
||||
# right column
|
||||
col = split.column()
|
||||
|
||||
# right column category labels
|
||||
col.label(text="Images")
|
||||
col.label(text="Materials")
|
||||
col.label(text="Particles")
|
||||
col.label(text="Worlds")
|
||||
|
||||
col = split.column()
|
||||
|
||||
# image count
|
||||
col.label(text=str(count.images()))
|
||||
|
||||
# material count
|
||||
col.label(text=str(count.materials()))
|
||||
|
||||
# particle system count
|
||||
col.label(text=str(count.particles()))
|
||||
|
||||
# world count
|
||||
col.label(text=str(count.worlds()))
|
||||
|
||||
# collection statistics
|
||||
elif atom.stats_mode == 'COLLECTIONS':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Collections", icon='GROUP')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.collections())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.collections_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.collections_unnamed())
|
||||
)
|
||||
|
||||
# image statistics
|
||||
elif atom.stats_mode == 'IMAGES':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Images", icon='IMAGE_DATA')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and missing count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.images())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Missing: {0}".format(count.images_missing())
|
||||
)
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.images_unused())
|
||||
)
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.images_unnamed())
|
||||
)
|
||||
|
||||
# light statistics
|
||||
elif atom.stats_mode == 'LIGHTS':
|
||||
row = box.row()
|
||||
row.label(text="Lights", icon='LIGHT')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.lights())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.lights_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.lights_unnamed())
|
||||
)
|
||||
|
||||
# material statistics
|
||||
elif atom.stats_mode == 'MATERIALS':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Materials", icon='MATERIAL')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.materials())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.materials_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.materials_unnamed())
|
||||
)
|
||||
|
||||
# object statistics
|
||||
elif atom.stats_mode == 'OBJECTS':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Objects", icon='OBJECT_DATA')
|
||||
|
||||
# total count
|
||||
split = box.split()
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.objects())
|
||||
)
|
||||
|
||||
# unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.objects_unnamed())
|
||||
)
|
||||
|
||||
# node group statistics
|
||||
elif atom.stats_mode == 'NODE_GROUPS':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Node Groups", icon='NODETREE')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.node_groups())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.node_groups_unused())
|
||||
)
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.node_groups_unnamed())
|
||||
)
|
||||
|
||||
# particle statistics
|
||||
elif atom.stats_mode == 'PARTICLES':
|
||||
|
||||
# category header label
|
||||
row = box.row()
|
||||
row.label(text="Particle Systems", icon='PARTICLES')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.particles())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.particles_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.particles_unnamed())
|
||||
)
|
||||
|
||||
# texture statistics
|
||||
elif atom.stats_mode == 'TEXTURES':
|
||||
row = box.row()
|
||||
row.label(text="Textures", icon='TEXTURE')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.textures())
|
||||
)
|
||||
|
||||
# col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.textures_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.textures_unnamed())
|
||||
)
|
||||
|
||||
# world statistics
|
||||
elif atom.stats_mode == 'WORLDS':
|
||||
row = box.row()
|
||||
row.label(text="Worlds", icon='WORLD')
|
||||
|
||||
split = box.split()
|
||||
|
||||
# total and placeholder count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Total: {0}".format(count.worlds())
|
||||
)
|
||||
|
||||
# # col.label(text="Placeholder") # TODO: remove placeholder
|
||||
|
||||
# unused and unnamed count
|
||||
col = split.column()
|
||||
|
||||
col.label(
|
||||
text="Unused: {0}".format(count.worlds_unused())
|
||||
)
|
||||
|
||||
col.label(
|
||||
text="Unnamed: {0}".format(count.worlds_unnamed())
|
||||
)
|
||||
|
||||
|
||||
reg_list = [ATOMIC_PT_stats_panel]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
@@ -0,0 +1,128 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains the user interface and some helper functions for the
|
||||
support Remington Creative popup.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
import time
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
from bpy.app.handlers import persistent
|
||||
from atomic_data_manager import config
|
||||
from atomic_data_manager.ui import preferences_ui
|
||||
|
||||
|
||||
def get_current_day():
|
||||
# returns the current day since the start of the computer clock
|
||||
seconds_per_day = 86400
|
||||
return int(time.time() / seconds_per_day)
|
||||
|
||||
|
||||
def update_enable_show_support_me_popup(self, context):
|
||||
# copy the inverse of the stop show support popup property to Atomic's
|
||||
# enable support me popup preference
|
||||
preferences_ui.set_enable_support_me_popup(
|
||||
not self.stop_showing_support_popup)
|
||||
|
||||
|
||||
@persistent
|
||||
def show_support_me_popup(dummy=None):
|
||||
# shows the support me popup if the 5 day interval has expired and the
|
||||
# enable support me popup preference is enabled
|
||||
|
||||
popup_interval = 5 # days
|
||||
|
||||
current_day = get_current_day()
|
||||
next_day = config.last_popup_day + popup_interval
|
||||
|
||||
if config.enable_support_me_popup and current_day >= next_day:
|
||||
preferences_ui.set_last_popup_day(current_day)
|
||||
bpy.ops.atomic.show_support_me('INVOKE_DEFAULT')
|
||||
|
||||
|
||||
# Atomic Data Manager Support Me Popup Operator
|
||||
class ATOMIC_OT_support_me_popup(bpy.types.Operator):
|
||||
"""Displays the Atomic \"Support Me\" popup"""
|
||||
bl_idname = "atomic.show_support_me"
|
||||
bl_label = "Like Atomic Data Manager?"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
stop_showing_support_popup: bpy.props.BoolProperty(
|
||||
default=False,
|
||||
update=update_enable_show_support_me_popup
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
# call to action label
|
||||
col = layout.column(align=True)
|
||||
col.label(
|
||||
text="Consider supporting our free software development!"
|
||||
)
|
||||
|
||||
separator = layout.separator() # extra space
|
||||
|
||||
# never show again toggle
|
||||
row = layout.row()
|
||||
row.prop(
|
||||
self, "stop_showing_support_popup", text="Never Show Again"
|
||||
)
|
||||
|
||||
# support remington creative button
|
||||
row = layout.row()
|
||||
row.scale_y = 2
|
||||
row.operator(
|
||||
"atomic.open_support_me",
|
||||
text="Support Remington Creative",
|
||||
icon="FUND"
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self)
|
||||
|
||||
|
||||
reg_list = [ATOMIC_OT_support_me_popup]
|
||||
|
||||
|
||||
def register():
|
||||
for cls in reg_list:
|
||||
register_class(cls)
|
||||
|
||||
bpy.app.handlers.load_post.append(show_support_me_popup)
|
||||
|
||||
# reset day counter if it equals zero of if it is in the future
|
||||
if config.last_popup_day == 0 \
|
||||
or config.last_popup_day > get_current_day():
|
||||
preferences_ui.set_last_popup_day(get_current_day())
|
||||
|
||||
|
||||
def unregister():
|
||||
for cls in reg_list:
|
||||
unregister_class(cls)
|
||||
|
||||
bpy.app.handlers.load_post.remove(show_support_me_popup)
|
||||
@@ -0,0 +1,224 @@
|
||||
"""
|
||||
Copyright (C) 2019 Remington Creative
|
||||
|
||||
This file is part of Atomic Data Manager.
|
||||
|
||||
Atomic Data Manager is free software: you can redistribute
|
||||
it and/or modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
Atomic Data Manager is distributed in the hope that it will
|
||||
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with Atomic Data Manager. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
This file contains basic UI layouts for the Atomic add-on that can be
|
||||
used throughout the interface.
|
||||
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def box_list(layout, title=None, items=None, columns=2, icon=None):
|
||||
# a title label followed by a box that contains a two column list of
|
||||
# items, each of which is preceded by a uniform icon that does not
|
||||
# change depending on the objects type
|
||||
|
||||
# box list title
|
||||
row = layout.row() # extra row for additional spacing
|
||||
|
||||
if title is not None:
|
||||
row = layout.row()
|
||||
row.label(text=title)
|
||||
|
||||
box = layout.box()
|
||||
|
||||
# if the list has elements
|
||||
if items is not None and len(items) != 0:
|
||||
|
||||
# display the list
|
||||
flow = box.column_flow(columns=columns)
|
||||
for item in items:
|
||||
if icon is not None:
|
||||
flow.label(text=item, icon=icon)
|
||||
else:
|
||||
flow.label(text=item)
|
||||
|
||||
# if the list has no elements
|
||||
else:
|
||||
|
||||
# display the none label
|
||||
row = box.row()
|
||||
row.enabled = False
|
||||
row.label(text="none")
|
||||
|
||||
|
||||
def box_list_diverse(layout, title, items, columns=2):
|
||||
# a title label followed by a box that contains a two column list of
|
||||
# items, each of which is preceded by an icon that changes depending
|
||||
# on the type of object that is being listed
|
||||
|
||||
# box list title
|
||||
row = layout.row() # extra row for additional spacing
|
||||
row = layout.row()
|
||||
row.label(text=title)
|
||||
box = layout.box()
|
||||
|
||||
# if the list has elements
|
||||
if len(items) != 0:
|
||||
|
||||
# display the list
|
||||
flow = box.column_flow(columns=columns)
|
||||
objects = bpy.data.objects
|
||||
for item in items:
|
||||
if objects[item].type == 'ARMATURE':
|
||||
flow.label(text=item, icon="OUTLINER_OB_ARMATURE")
|
||||
|
||||
elif objects[item].type == 'CAMERA':
|
||||
flow.label(text=item, icon="OUTLINER_OB_CAMERA")
|
||||
|
||||
elif objects[item].type == 'CURVE':
|
||||
flow.label(text=item, icon="OUTLINER_OB_CURVE")
|
||||
|
||||
elif objects[item].type == 'EMPTY':
|
||||
flow.label(text=item, icon="OUTLINER_OB_EMPTY")
|
||||
|
||||
elif objects[item].type == 'FONT':
|
||||
flow.label(text=item, icon="OUTLINER_OB_FONT")
|
||||
|
||||
elif objects[item].type == 'GPENCIL':
|
||||
flow.label(text=item, icon="OUTLINER_OB_GREASEPENCIL")
|
||||
|
||||
elif objects[item].type == 'LATTICE':
|
||||
flow.label(text=item, icon="OUTLINER_OB_LATTICE")
|
||||
|
||||
elif objects[item].type == 'LIGHT':
|
||||
flow.label(text=item, icon="OUTLINER_OB_LIGHT")
|
||||
|
||||
elif objects[item].type == 'LIGHT_PROBE':
|
||||
flow.label(text=item, icon="OUTLINER_OB_LIGHTPROBE")
|
||||
|
||||
elif objects[item].type == 'MESH':
|
||||
flow.label(text=item, icon="OUTLINER_OB_MESH")
|
||||
|
||||
elif objects[item].type == 'META':
|
||||
flow.label(text=item, icon="OUTLINER_OB_META")
|
||||
|
||||
elif objects[item].type == 'SPEAKER':
|
||||
flow.label(text=item, icon="OUTLINER_OB_SPEAKER")
|
||||
|
||||
elif objects[item].type == 'SURFACE':
|
||||
flow.label(text=item, icon="OUTLINER_OB_SURFACE")
|
||||
|
||||
# if the object doesn't fit any of the previous types
|
||||
else:
|
||||
flow.label(text=item, icon="QUESTION")
|
||||
|
||||
# if the list has no elements
|
||||
else:
|
||||
|
||||
# display the none label
|
||||
row = box.row()
|
||||
row.enabled = False
|
||||
row.label(text="none")
|
||||
|
||||
|
||||
def inspect_header(layout, atom_prop, data):
|
||||
# a single column containing a search property and basic data
|
||||
# manipulation functions that appears at the top of all inspect data
|
||||
# set dialogs
|
||||
|
||||
atom = bpy.context.scene.atomic
|
||||
|
||||
# exterior box and prop search for data-blocks
|
||||
col = layout.column(align=True)
|
||||
box = col.box()
|
||||
row = box.row()
|
||||
split = row.split()
|
||||
split.prop_search(atom, atom_prop, bpy.data, data, text="")
|
||||
|
||||
# convert the data set string into an actual data set reference
|
||||
data = getattr(bpy.data, data)
|
||||
|
||||
# get the string value of the string property
|
||||
text_field = getattr(atom, atom_prop)
|
||||
|
||||
# determine whether or not the text entered in the string property
|
||||
# is a valid key
|
||||
is_valid_key = text_field in data.keys()
|
||||
|
||||
# determine whether or not the piece of data is using a fake user
|
||||
has_fake_user = is_valid_key and data[text_field].use_fake_user
|
||||
|
||||
# buttons that follow the prop search
|
||||
split = row.split()
|
||||
row = split.row(align=True)
|
||||
|
||||
# disable the buttons if the key in the search property is invalid
|
||||
row.enabled = is_valid_key
|
||||
|
||||
# toggle fake user button (do not show for collections)
|
||||
# icon and depression changes depending on whether or not the object
|
||||
# is using a fake user
|
||||
if data != bpy.data.collections:
|
||||
|
||||
# has fake user
|
||||
if has_fake_user:
|
||||
row.operator(
|
||||
"atomic.toggle_fake_user",
|
||||
text="",
|
||||
icon="FAKE_USER_ON",
|
||||
depress=True
|
||||
)
|
||||
|
||||
# does not have fake user
|
||||
else:
|
||||
row.operator(
|
||||
"atomic.toggle_fake_user",
|
||||
text="",
|
||||
icon="FAKE_USER_OFF",
|
||||
depress=False
|
||||
)
|
||||
|
||||
# duplicate button
|
||||
row.operator(
|
||||
"atomic.inspection_duplicate",
|
||||
text="",
|
||||
icon="DUPLICATE"
|
||||
)
|
||||
|
||||
# replace button (do not show for collections)
|
||||
if data != bpy.data.collections:
|
||||
row.operator(
|
||||
"atomic.replace",
|
||||
text="",
|
||||
icon="UV_SYNC_SELECT"
|
||||
)
|
||||
|
||||
# rename button
|
||||
row.operator(
|
||||
"atomic.rename",
|
||||
text="",
|
||||
icon="GREASEPENCIL"
|
||||
)
|
||||
|
||||
# delete button
|
||||
row.operator(
|
||||
"atomic.inspection_delete",
|
||||
text="",
|
||||
icon="TRASH"
|
||||
)
|
||||
|
||||
|
||||
def number_suffix(text, number):
|
||||
# returns the text properly formatted as a suffix
|
||||
# e.g. passing in "hello" and "100" will result in "hello (100)"
|
||||
|
||||
return text + " ({0})".format(number) if int(number) != 0 else text
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"last_check": "2025-03-04 11:17:59.498811",
|
||||
"backup_date": "",
|
||||
"update_ready": false,
|
||||
"ignore": false,
|
||||
"just_restored": false,
|
||||
"just_updated": false,
|
||||
"version_text": {}
|
||||
}
|
||||
Reference in New Issue
Block a user