2025-07-01
This commit is contained in:
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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bl_info = {
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"name": "Animation Layers",
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"author": "Tal Hershkovich",
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"version" : (2, 1, 8, 8),
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"blender" : (3, 2, 0),
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"location": "View3D - Properties - Animation Panel",
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"description": "Simplifying the NLA editor into an animation layers UI and workflow",
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#"warning": "New Branch of Animation Layers, Do not use below Blender v3.2",
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"wiki_url": "",
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"category": "Animation"}
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if "bpy" in locals():
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import importlib
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if "bake_ops" in locals():
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importlib.reload(bake_ops)
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if "anim_layers" in locals():
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importlib.reload(anim_layers)
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if "subscriptions" in locals():
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importlib.reload(subscriptions)
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if "multikey" in locals():
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importlib.reload(multikey)
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if "addon_updater_ops" in locals():
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importlib.reload(addon_updater_ops)
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import bpy
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from . import addon_updater_ops
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from . import anim_layers
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from . import bake_ops
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from . import subscriptions
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from . import multikey
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from bpy.utils import register_class
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from bpy.utils import unregister_class
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class AnimLayersSceneSettings(bpy.types.PropertyGroup):
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bake_range_type: bpy.props.EnumProperty(name = 'Bake Range', description="Use either scene, actions length or custom frame range", default = 'SCENE', update = bake_ops.bake_range_type,
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items = [('SCENE', 'Scene Range', 'Bake to the scene range'), ('KEYFRAMES', 'Keyframes Range', 'Bake all the keyframes in the layers'), ('CUSTOM', 'Custom', 'Enter a custom frame range')], override = {'LIBRARY_OVERRIDABLE'})
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bake_range: bpy.props.IntVectorProperty(name='Frame Range', description='Bake to a custom frame range', size = 2)
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handles_type: bpy.props.EnumProperty(name="Handle Types", description="Select handle type before recalculating the handle values", override = {'LIBRARY_OVERRIDABLE'}, default = 'FREE',
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items = [
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('PRESERVE', 'Preserve', 'Preserves previous Bezier handlers types before recalculation', 0),
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( 'FREE', 'Free', 'Bezier handlers get Free handle types before recalculation', 1),
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('ALIGNED', 'Aligned', 'Bezier handlers get Aligned handle types before recalculation', 2),
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('VECTOR','Vector', 'Bezier handlers get Vector handle types', 3),
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('AUTO', 'Auto', 'Bezier handlers get Auto handle types before recalculation',4),
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('AUTO_CLAMPED', 'Auto Clamped', 'Bezier handlers get Free handle types before recalculation', 5)
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]
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)
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viewlayer_objects: bpy.props.IntProperty(name='View Layer Objects', description='checking if objects were turned on or off from the view Layers', default=0)
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class AnimLayersSettings(bpy.types.PropertyGroup):
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turn_on: bpy.props.BoolProperty(name="Turn Animation Layers On", description="Turn on and start Animation Layers", default=False, options={'HIDDEN'}, update = anim_layers.turn_animlayers_on, override = {'LIBRARY_OVERRIDABLE'})
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layer_index: bpy.props.IntProperty(update = anim_layers.update_layer_index, options={'LIBRARY_EDITABLE'}, default = 0, override = {'LIBRARY_OVERRIDABLE'})
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linked: bpy.props.BoolProperty(name="Linked", description="Duplicate a layer with a linked action", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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#Bake settings
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smartbake: bpy.props.BoolProperty(name="Smart Bake", description="Stay with the same amount of keyframes after merging and baking", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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onlyselected: bpy.props.BoolProperty(name="Only selected Bones", description="Bake only selected Armature controls", default=True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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clearconstraints: bpy.props.BoolProperty(name="Clear constraints", description="Clear constraints during bake", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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mergefcurves: bpy.props.BoolProperty(name="Merge Cyclic & Fcurve modifiers", description="Include Fcurve modifiers in the bake", default = True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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view_all_keyframes: bpy.props.BoolProperty(name="View", description="View keyframes from multiple layers, use lock and mute to exclude layers", default=False, update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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edit_all_keyframes: bpy.props.BoolProperty(name="Edit", description="Edit keyframes from multiple layers", default=False, update = anim_layers.unlock_edit_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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only_selected_bones: bpy.props.BoolProperty(name="Only Selected Bones", description="Edit and view only selected bones", default=True, update = anim_layers.only_selected_bones, override = {'LIBRARY_OVERRIDABLE'})
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view_all_type: bpy.props.EnumProperty(name="Type", description="Select visibiltiy type of keyframes", update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'}, default = '2',
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items = [
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('0', 'Breakdown', 'select Breakdown visibility'),
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('1', 'Jitter', 'select Jitter visibility'),
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('2', 'Moving Hold', 'select Moving Hold visibility'),
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('3', 'Extreme', 'select Extreme visibility'),
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('4', 'Keyframe', 'select Keyframe visibility')
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]
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)
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baketype : bpy.props.EnumProperty(name = '', description="Type of Bake", items = [('AL', 'Anim Layers','Use Animation Layers Bake',0), ('NLA', 'NLA Bake', 'Use Blender internal NLA Bake',1)], override = {'LIBRARY_OVERRIDABLE'})
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direction: bpy.props.EnumProperty(name = '', description="Select direction of merge", items = [('UP', 'Up','Merge upwards','TRIA_UP',1), ('DOWN', 'Down', 'Merge downwards','TRIA_DOWN',0), ('ALL', 'All', 'Merge all layers')], override = {'LIBRARY_OVERRIDABLE'})
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operator : bpy.props.EnumProperty(name = '', description="Type of bake", items = [('NEW', 'New Baked Layer','Bake into a New Layer','NLA',1), ('MERGE', 'Merge', 'Merge Layers','NLA_PUSHDOWN',0)], override = {'LIBRARY_OVERRIDABLE'})
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blend_type : bpy.props.EnumProperty(name = 'Blend Type', description="Blend Type",
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items = [('REPLACE', 'Replace', 'Use as a Base Layer'), ('ADD', 'Add', 'Use as an Additive Layer'), ('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')], update = anim_layers.blend_type_update , override = {'LIBRARY_OVERRIDABLE'})
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data_type : bpy.props.EnumProperty(name = 'Data Type', description="Select type of action data", default = 'OBJECT', update = anim_layers.data_type_update,
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items = [('KEY', 'Shapekey', 'Switch to shapekey animation layers'), ('OBJECT', 'Object', 'Switch to object animation')], override = {'LIBRARY_OVERRIDABLE'})#, update = anim_layers.blend_type_update
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auto_rename: bpy.props.BoolProperty(name="Auto Rename Layer", description="Rename layer to match to selected action", default = True, update = anim_layers.auto_rename, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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auto_blend: bpy.props.BoolProperty(name="Auto Blend", description="Apply blend type automatically based on scale and rotation values", default = False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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fcurves: bpy.props.IntProperty(name='fcurves', description='helper to check if fcurves are changed', default=0, override = {'LIBRARY_OVERRIDABLE'})
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upper_stack : bpy.props.BoolProperty(name="Upper Stack Evaluation", description="Checks if tweak mode uses upper stack", default=False, override = {'LIBRARY_OVERRIDABLE'})
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viewlayer : bpy.props.BoolProperty(name="View Layer Exclusion", description="Check if the object was added or removed from the view layer", default=True, override = {'LIBRARY_OVERRIDABLE'})
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#tools
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inbetweener : bpy.props.FloatProperty(name='Inbetween Keyframe', description="Adds an inbetween Keyframe between the Layer's neighbor keyframes", soft_min = 0, soft_max = 1, default=0.5, options = set(), override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.add_inbetween_key)
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share_layer_keys: bpy.props.EnumProperty(name = 'Share Layer Keys', description="Share keyframes positions between layers", items = anim_layers.share_layerkeys_items, override = {'LIBRARY_OVERRIDABLE'})
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class AnimLayersItems(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(name="AnimLayer", override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_name_update)
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mute: bpy.props.BoolProperty(name="Mute", description="Mute Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_mute)
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lock: bpy.props.BoolProperty(name="Lock", description="Lock Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_lock)
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solo: bpy.props.BoolProperty(name="Solo", description="Solo Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_solo)
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influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update, override = {'LIBRARY_OVERRIDABLE'})
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influence_mute: bpy.props.BoolProperty(name="Animated Influence", description="Turn Animated influence On/Off", default=False, options={'HIDDEN'}, update = anim_layers.influence_mute_update, override = {'LIBRARY_OVERRIDABLE'})
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#action_list: bpy.props.EnumProperty(name = 'Actions', description = "Select action", update = anim_layers.load_action, items = anim_layers.action_items, override = {'LIBRARY_OVERRIDABLE'})
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action: bpy.props.PointerProperty(name = 'action', description = "Select action", type=bpy.types.Action, update = anim_layers.load_action, override = {'LIBRARY_OVERRIDABLE'})
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action_range: bpy.props.FloatVectorProperty(name='action range', description="used to check if layer needs to update frame range", override = {'LIBRARY_OVERRIDABLE'}, size = 2)
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frame_range: bpy.props.BoolProperty(name="Custom Frame Range", description="Use a custom frame range per layer instead of the scene frame range", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_range)
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frame_start: bpy.props.FloatProperty(name='Action Start Frame', description="First frame of the layer's action",min = 0, default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_start)
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frame_end: bpy.props.FloatProperty(name='Action End Frame', description="End frame of the layer's action", default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_end)
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speed: bpy.props.FloatProperty(name='Speed of the action', description="Speed of the action strip", default = 1, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_speed)
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offset: bpy.props.FloatProperty(name='Offset when the action starts', description="Offseting the whole layer animation", default = 0, precision = 2, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_offset)
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repeat: bpy.props.FloatProperty(name="Repeat", description="Repeat the action", min = 0.1, default = 1, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_repeat)
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class AnimLayersObjects(bpy.types.PropertyGroup):
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object: bpy.props.PointerProperty(name = "object", description = "objects with animation layers turned on", type=bpy.types.Object, override = {'LIBRARY_OVERRIDABLE'})
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# Add-ons Preferences Update Panel
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# Define Panel classes for updating
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panels = (anim_layers.ANIMLAYERS_PT_List, anim_layers.ANIMLAYERS_PT_Ops, anim_layers.ANIMLAYERS_PT_Tools, anim_layers.ANIMLAYERS_PT_Settings) #anim_layers.ANIMLAYERS_PT_Panel, anim_layers.ANIMLAYERS_PT_Multikey,
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def update_panel(self, context):
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message = "AnimationLayers: Updating Panel locations has failed"
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try:
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for panel in panels:
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if "bl_rna" in panel.__dict__:
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bpy.utils.unregister_class(panel)
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for panel in panels:
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#print (panel.bl_category)
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panel.bl_category = context.preferences.addons[__name__].preferences.category
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bpy.utils.register_class(panel)
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except Exception as e:
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print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e))
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pass
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@addon_updater_ops.make_annotations
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class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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# this must match the addon name, use '__package__'
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# when defining this in a submodule of a python package.
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bl_idname = __package__
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auto_rename: bpy.props.BoolProperty(name="Sync Layer/Action Names", description="Rename layer to match to selected action", default = True)
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blend_type : bpy.props.EnumProperty(name = 'Default Blend Type', description="Default Blend Type when adding layers", default = 'COMBINE',
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items = [('COMBINE', 'Combine', 'Use Combine as the default blend type'), ('ADD', 'Add', 'Use Add as the default blend type'), ('REPLACE', 'Replace', 'Use Replace as the default blend type'),
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('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')])
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frame_range_settings : bpy.props.EnumProperty(name = 'Frame Range Settings', description="Use Either Anim Layers Custom Frame Range Settings or NLA Settings", default = 'ANIMLAYERS',
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items = [('ANIMLAYERS', 'Anim Layers Settings', 'Use Anim Layers properties to adjust custom frame range'),
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('NLA', 'NLA Settings', 'Use the nla properties to adjust custom frame range')])
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#Property for ClearActiveAction
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proceed: bpy.props.EnumProperty(name="Choose how to proceed", description="Select an option how to proceed with Anim Layers", override = {'LIBRARY_OVERRIDABLE'},
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items = [
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('REMOVE_LAYERS', 'Remove old layers and continue with the current action', 'Remove previous Layers and continue with current action in the base layer', 0),
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( 'REMOVE_ACTION', 'Remove current action and reload older Layers', 'Remove current action and continue with the previous layers', 1),
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('ADD_ACTION', 'Add the current action as a new Layer', 'Keep previous Anim Layers and Add the active action as a new layer', 2),])
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category: bpy.props.StringProperty(
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name="Tab Category",
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description="Choose a name for the category of the panel",
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default="Animation",
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update=update_panel
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)
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# addon updater preferences from `__init__`, be sure to copy all of them
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auto_check_update: bpy.props.BoolProperty(
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name = "Auto-check for Update",
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description = "If enabled, auto-check for updates using an interval",
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default = False,
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)
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updater_interval_months: bpy.props.IntProperty(
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name='Months',
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description = "Number of months between checking for updates",
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default=0,
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min=0
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)
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updater_interval_days: bpy.props.IntProperty(
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name='Days',
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description = "Number of days between checking for updates",
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default=7,
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min=0,
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)
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updater_interval_hours: bpy.props.IntProperty(
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name='Hours',
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description = "Number of hours between checking for updates",
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default=0,
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min=0,
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max=23
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)
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updater_interval_minutes: bpy.props.IntProperty(
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name='Minutes',
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description = "Number of minutes between checking for updates",
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default=0,
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min=0,
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max=59
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)
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def draw(self, context):
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layout = self.layout
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addon_updater_ops.update_settings_ui(self, context)
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col = layout.column()
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col.label(text="Tab Category:")
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col.prop(self, "category", text="")
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col.separator(factor = 1)
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col = col.box()
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col.label(text="Defaults:")
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#row = layout.row()
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split = col.split(factor=0.5, align = True)
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split.prop(self, "auto_rename")
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#row.prop(self, "blend_type")
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#split = row.split(factor=0.7, align = True)
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split.label(text="Default Blend Type: ")
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split.prop(self,'blend_type', text = '')
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row = col.row()
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row.label(text = "Custom Frame Range Settings")
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row.prop(self, "frame_range_settings", text = '')
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#row = layout.row(align = True)
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#col = layout.row(bpy.context.scene.als,'blend_type', text = '')
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classes = (AnimLayersSettings, AnimLayersSceneSettings, AnimLayersItems, AnimLayersObjects)
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addon_keymaps = []
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def register():
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addon_updater_ops.register(bl_info)
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register_class(AnimLayersAddonPreferences)
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addon_updater_ops.make_annotations(AnimLayersAddonPreferences) # to avoid blender 2.8 warnings
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if bpy.app.version < (3, 2, 0):
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return
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bake_ops.register()
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anim_layers.register()
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multikey.register()
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for cls in classes:
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register_class(cls)
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bpy.types.Object.als = bpy.props.PointerProperty(type = AnimLayersSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
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bpy.types.Scene.als = bpy.props.PointerProperty(type = AnimLayersSceneSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
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bpy.types.Object.Anim_Layers = bpy.props.CollectionProperty(type = AnimLayersItems, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
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||||
bpy.types.Scene.AL_objects = bpy.props.CollectionProperty(type = AnimLayersObjects, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
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update_panel(None, bpy.context)
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#update_tweak_keymap()
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#Make sure TAB hotkey in the NLA goes into full stack mode
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wm = bpy.context.window_manager
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kc = wm.keyconfigs.addon
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km = kc.keymaps.new(name= 'NLA Generic', space_type= 'NLA_EDITOR')
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if 'nla.tweakmode_enter' not in km.keymap_items:
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kmi = km.keymap_items.new('nla.tweakmode_enter', type= 'TAB', value= 'PRESS')
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kmi.properties.use_upper_stack_evaluation = True
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addon_keymaps.append((km, kmi))
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def unregister():
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||||
addon_updater_ops.unregister()
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||||
unregister_class(AnimLayersAddonPreferences)
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||||
if bpy.app.version < (3, 2, 0):
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||||
return
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||||
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||||
for cls in classes:
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||||
unregister_class(cls)
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||||
bake_ops.unregister()
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||||
anim_layers.unregister()
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||||
multikey.unregister()
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||||
del bpy.types.Object.als
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||||
del bpy.types.Object.Anim_Layers
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||||
del bpy.types.Scene.AL_objects
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||||
#removing keymaps
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||||
for km, kmi in addon_keymaps:
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||||
km.keymap_items.remove(kmi)
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||||
addon_keymaps.clear()
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||||
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||||
if __name__ == "__main__":
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||||
register()
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||||
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{
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||||
"last_check": "2025-05-28 13:56:15.908215",
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||||
"backup_date": "",
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||||
"update_ready": false,
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||||
"ignore": false,
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||||
"just_restored": false,
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||||
"just_updated": false,
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||||
"version_text": {}
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||||
}
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||||
@@ -0,0 +1,311 @@
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||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# ***** END GPL LICENCE BLOCK *****
|
||||
|
||||
bl_info = {
|
||||
"name": "Animation Layers",
|
||||
"author": "Tal Hershkovich",
|
||||
"version" : (2, 1, 9, 7),
|
||||
"blender" : (3, 2, 0),
|
||||
"location": "View3D - Properties - Animation Panel",
|
||||
"description": "Simplifying the NLA editor into an animation layers UI and workflow",
|
||||
"wiki_url": "",
|
||||
"category": "Animation"}
|
||||
|
||||
if "bpy" in locals():
|
||||
import importlib
|
||||
if "bake_ops" in locals():
|
||||
importlib.reload(bake_ops)
|
||||
if "anim_layers" in locals():
|
||||
print('reloading anim layers')
|
||||
importlib.reload(anim_layers)
|
||||
if "subscriptions" in locals():
|
||||
importlib.reload(subscriptions)
|
||||
if "multikey" in locals():
|
||||
importlib.reload(multikey)
|
||||
if "addon_updater_ops" in locals():
|
||||
importlib.reload(addon_updater_ops)
|
||||
|
||||
import bpy
|
||||
from . import addon_updater_ops
|
||||
from . import anim_layers
|
||||
from . import bake_ops
|
||||
from . import subscriptions
|
||||
from . import multikey
|
||||
from bpy.utils import register_class
|
||||
from bpy.utils import unregister_class
|
||||
|
||||
class AnimLayersSceneSettings(bpy.types.PropertyGroup):
|
||||
bake_range_type: bpy.props.EnumProperty(name = 'Bake Range', description="Use either scene, actions length or custom frame range", default = 'SCENE', update = bake_ops.bake_range_type,
|
||||
items = [('SCENE', 'Scene Range', 'Bake to the scene range'), ('KEYFRAMES', 'Keyframes Range', 'Bake all the keyframes in the layers'), ('CUSTOM', 'Custom', 'Enter a custom frame range')], override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
bake_range: bpy.props.IntVectorProperty(name='Frame Range', description='Bake to a custom frame range', size = 2)
|
||||
handles_type: bpy.props.EnumProperty(name="Handle Types", description="Select handle type before recalculating the handle values", override = {'LIBRARY_OVERRIDABLE'}, default = 'FREE',
|
||||
items = [
|
||||
('PRESERVE', 'Preserve', 'Preserves previous Bezier handlers types before recalculation', 0),
|
||||
( 'FREE', 'Free', 'Bezier handlers get Free handle types before recalculation', 1),
|
||||
('ALIGNED', 'Aligned', 'Bezier handlers get Aligned handle types before recalculation', 2),
|
||||
('VECTOR','Vector', 'Bezier handlers get Vector handle types', 3),
|
||||
('AUTO', 'Auto', 'Bezier handlers get Auto handle types before recalculation',4),
|
||||
('AUTO_CLAMPED', 'Auto Clamped', 'Bezier handlers get Free handle types before recalculation', 5)
|
||||
]
|
||||
)
|
||||
|
||||
class AnimLayersSettings(bpy.types.PropertyGroup):
|
||||
turn_on: bpy.props.BoolProperty(name="Turn Animation Layers On", description="Turn on and start Animation Layers", default=False, options={'HIDDEN'}, update = anim_layers.turn_animlayers_on, override = {'LIBRARY_OVERRIDABLE'})
|
||||
layer_index: bpy.props.IntProperty(update = anim_layers.update_layer_index, options={'LIBRARY_EDITABLE'}, default = 0, override = {'LIBRARY_OVERRIDABLE'})
|
||||
linked: bpy.props.BoolProperty(name="Linked", description="Duplicate a layer with a linked action", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
#Bake settings
|
||||
smartbake: bpy.props.BoolProperty(name="Smart Bake", description="Stay with the same amount of keyframes after merging and baking", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
onlyselected: bpy.props.BoolProperty(name="Only selected Bones", description="Bake only selected Armature controls", default=True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
clearconstraints: bpy.props.BoolProperty(name="Clear constraints", description="Clear constraints during bake", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mergefcurves: bpy.props.BoolProperty(name="Merge Cyclic & Fcurve modifiers", description="Include Fcurve modifiers in the bake", default = True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
view_all_keyframes: bpy.props.BoolProperty(name="View", description="View keyframes from multiple layers, use lock and mute to exclude layers", default=False, update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'})
|
||||
edit_all_keyframes: bpy.props.BoolProperty(name="Edit", description="Edit keyframes from multiple layers", default=False, update = anim_layers.unlock_edit_keyframes, override = {'LIBRARY_OVERRIDABLE'})
|
||||
only_selected_bones: bpy.props.BoolProperty(name="Only Selected Bones", description="Edit and view only selected bones", default=True, update = anim_layers.only_selected_bones, override = {'LIBRARY_OVERRIDABLE'})
|
||||
view_all_type: bpy.props.EnumProperty(name="Type", description="Select visibiltiy type of keyframes", update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'}, default = '2',
|
||||
items = [
|
||||
('0', 'Breakdown', 'select Breakdown visibility'),
|
||||
('1', 'Jitter', 'select Jitter visibility'),
|
||||
('2', 'Moving Hold', 'select Moving Hold visibility'),
|
||||
('3', 'Extreme', 'select Extreme visibility'),
|
||||
('4', 'Keyframe', 'select Keyframe visibility')
|
||||
]
|
||||
)
|
||||
baketype : bpy.props.EnumProperty(name = '', description="Type of Bake", items = [('AL', 'Anim Layers','Use Animation Layers Bake',0), ('NLA', 'NLA Bake', 'Use Blender internal NLA Bake',1)], override = {'LIBRARY_OVERRIDABLE'})
|
||||
direction: bpy.props.EnumProperty(name = '', description="Select direction of merge", items = [('UP', 'Up','Merge upwards','TRIA_UP',1), ('DOWN', 'Down', 'Merge downwards','TRIA_DOWN',0), ('ALL', 'All', 'Merge all layers')], override = {'LIBRARY_OVERRIDABLE'})
|
||||
operator : bpy.props.EnumProperty(name = '', description="Type of bake", items = [('NEW', 'New Baked Layer','Bake into a New Layer','NLA',1), ('MERGE', 'Merge', 'Merge Layers','NLA_PUSHDOWN',0)], override = {'LIBRARY_OVERRIDABLE'})
|
||||
blend_type : bpy.props.EnumProperty(name = 'Blend Type', description="Blend Type",
|
||||
items = [('REPLACE', 'Replace', 'Use as a Base Layer'), ('ADD', 'Add', 'Use as an Additive Layer'), ('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')], update = anim_layers.blend_type_update , override = {'LIBRARY_OVERRIDABLE'})
|
||||
data_type : bpy.props.EnumProperty(name = 'Data Type', description="Select type of action data", default = 'OBJECT', update = anim_layers.data_type_update,
|
||||
items = [('KEY', 'Shapekey', 'Switch to shapekey animation layers'), ('OBJECT', 'Object', 'Switch to object animation')], override = {'LIBRARY_OVERRIDABLE'})#, update = anim_layers.blend_type_update
|
||||
auto_rename: bpy.props.BoolProperty(name="Auto Rename Layer", description="Rename layer to match to selected action", default = True, update = anim_layers.auto_rename, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
auto_blend: bpy.props.BoolProperty(name="Auto Blend", description="Apply blend type automatically based on scale and rotation values", default = False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
fcurves: bpy.props.IntProperty(name='fcurves', description='helper to check if fcurves are changed', default=0, override = {'LIBRARY_OVERRIDABLE'})
|
||||
upper_stack : bpy.props.BoolProperty(name="Upper Stack Evaluation", description="Checks if tweak mode uses upper stack", default=False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
#Tools
|
||||
inbetweener : bpy.props.FloatProperty(name='Inbetween Keyframe', description="Adds an inbetween Keyframe between the Layer's neighbor keyframes", soft_min = 0, soft_max = 1, default=0.5, options = set(), override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.add_inbetween_key)
|
||||
share_layer_keys: bpy.props.EnumProperty(name = 'Share Layer Keys', description="Share keyframes positions between layers", items = anim_layers.share_layerkeys_items, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
class AnimLayersItems(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(name="AnimLayer", override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_name_update)
|
||||
mute: bpy.props.BoolProperty(name="Mute", description="Mute Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_mute)
|
||||
lock: bpy.props.BoolProperty(name="Lock", description="Lock Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_lock)
|
||||
solo: bpy.props.BoolProperty(name="Solo", description="Solo Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_solo)
|
||||
influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update, override = {'LIBRARY_OVERRIDABLE'})
|
||||
influence_mute: bpy.props.BoolProperty(name="Animated Influence", description="Turn Animated influence On/Off", default=False, options={'HIDDEN'}, update = anim_layers.influence_mute_update, override = {'LIBRARY_OVERRIDABLE'})
|
||||
#action_list: bpy.props.EnumProperty(name = 'Actions', description = "Select action", update = anim_layers.load_action, items = anim_layers.action_items, override = {'LIBRARY_OVERRIDABLE'})
|
||||
action: bpy.props.PointerProperty(name = 'action', description = "Select action", type=bpy.types.Action, update = anim_layers.load_action, override = {'LIBRARY_OVERRIDABLE'})
|
||||
action_range: bpy.props.FloatVectorProperty(name='action range', description="used to check if layer needs to update frame range", override = {'LIBRARY_OVERRIDABLE'}, size = 2)
|
||||
frame_range: bpy.props.BoolProperty(name="Custom Frame Range", description="Use a custom frame range per layer instead of the scene frame range", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_range)
|
||||
frame_start: bpy.props.FloatProperty(name='Action Start Frame', description="First frame of the layer's action",min = 0, default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_start)
|
||||
frame_end: bpy.props.FloatProperty(name='Action End Frame', description="End frame of the layer's action", default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_end)
|
||||
speed: bpy.props.FloatProperty(name='Speed of the action', description="Speed of the action strip", default = 1, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_speed)
|
||||
offset: bpy.props.FloatProperty(name='Offset when the action starts', description="Offseting the whole layer animation", default = 0, precision = 2, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_offset)
|
||||
repeat: bpy.props.FloatProperty(name="Repeat", description="Repeat the action", min = 0.1, default = 1, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_repeat)
|
||||
|
||||
|
||||
class AnimLayersObjects(bpy.types.PropertyGroup):
|
||||
|
||||
object: bpy.props.PointerProperty(name = "object", description = "objects with animation layers turned on", type=bpy.types.Object, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
|
||||
# Add-ons Preferences Update Panel
|
||||
# Define Panel classes for updating
|
||||
panels = anim_layers.panel_classes
|
||||
def update_panel(self, context):
|
||||
anim_layers.unregister_panels()
|
||||
anim_layers.register_panels()
|
||||
|
||||
message = "AnimationLayers: Updating Panel locations has failed"
|
||||
try:
|
||||
for panel in panels:
|
||||
if "bl_rna" in panel.__dict__:
|
||||
bpy.utils.unregister_class(panel)
|
||||
|
||||
for panel in panels:
|
||||
#print (panel.bl_category)
|
||||
panel.bl_category = context.preferences.addons[__name__].preferences.category
|
||||
bpy.utils.register_class(panel)
|
||||
|
||||
except Exception as e:
|
||||
print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e))
|
||||
pass
|
||||
|
||||
@addon_updater_ops.make_annotations
|
||||
class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
|
||||
# this must match the addon name, use '__package__'
|
||||
# when defining this in a submodule of a python package.
|
||||
bl_idname = __package__
|
||||
|
||||
auto_rename: bpy.props.BoolProperty(name="Sync Layer/Action Names", description="Rename layer to match to selected action", default = True)
|
||||
blend_type : bpy.props.EnumProperty(name = 'Default Blend Type', description="Default Blend Type when adding layers", default = 'COMBINE',
|
||||
items = [('COMBINE', 'Combine', 'Use Combine as the default blend type'), ('ADD', 'Add', 'Use Add as the default blend type'), ('REPLACE', 'Replace', 'Use Replace as the default blend type'),
|
||||
('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')])
|
||||
|
||||
frame_range_settings : bpy.props.EnumProperty(name = 'Frame Range Settings', description="Use Either Anim Layers Custom Frame Range Settings or NLA Settings", default = 'ANIMLAYERS',
|
||||
items = [('ANIMLAYERS', 'Anim Layers Settings', 'Use Anim Layers properties to adjust custom frame range'),
|
||||
('NLA', 'NLA Settings', 'Use the nla properties to adjust custom frame range')])
|
||||
|
||||
#Property for ClearActiveAction
|
||||
proceed: bpy.props.EnumProperty(name="Choose how to proceed", description="Select an option how to proceed with Anim Layers", override = {'LIBRARY_OVERRIDABLE'},
|
||||
items = [
|
||||
('REMOVE_LAYERS', 'Remove old layers and continue with the current action', 'Remove previous Layers and continue with current action in the base layer', 0),
|
||||
( 'REMOVE_ACTION', 'Remove current action and reload older Layers', 'Remove current action and continue with the previous layers', 1),
|
||||
('ADD_ACTION', 'Add the current action as a new Layer', 'Keep previous Anim Layers and Add the active action as a new layer', 2),])
|
||||
|
||||
enabled_editors: bpy.props.EnumProperty(
|
||||
name="Enabled Editors",
|
||||
description="Select which editors should show animation layers panels",
|
||||
items=[('VIEW_3D', "3D View", ""), ('GRAPH_EDITOR', "Graph Editor", ""), ('DOPESHEET_EDITOR', "Dope Sheet", ""),('NLA_EDITOR', "NLA Editor", ""),],
|
||||
options={'ENUM_FLAG'},
|
||||
default={'VIEW_3D', 'NLA_EDITOR'},
|
||||
update=update_panel
|
||||
)
|
||||
|
||||
category: bpy.props.StringProperty(
|
||||
name="Tab Category",
|
||||
description="Choose a name for the category of the panel",
|
||||
default="Animation",
|
||||
update=update_panel
|
||||
)
|
||||
|
||||
# addon updater preferences from `__init__`, be sure to copy all of them
|
||||
auto_check_update: bpy.props.BoolProperty(
|
||||
name = "Auto-check for Update",
|
||||
description = "If enabled, auto-check for updates using an interval",
|
||||
default = False,
|
||||
)
|
||||
|
||||
updater_interval_months: bpy.props.IntProperty(
|
||||
name='Months',
|
||||
description = "Number of months between checking for updates",
|
||||
default=0,
|
||||
min=0
|
||||
)
|
||||
updater_interval_days: bpy.props.IntProperty(
|
||||
name='Days',
|
||||
description = "Number of days between checking for updates",
|
||||
default=7,
|
||||
min=0,
|
||||
|
||||
)
|
||||
updater_interval_hours: bpy.props.IntProperty(
|
||||
name='Hours',
|
||||
description = "Number of hours between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=23
|
||||
)
|
||||
updater_interval_minutes: bpy.props.IntProperty(
|
||||
name='Minutes',
|
||||
description = "Number of minutes between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=59
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
addon_updater_ops.update_settings_ui(self, context)
|
||||
|
||||
col = layout.column()
|
||||
|
||||
col.label(text="Tab Category:")
|
||||
col.prop(self, "category", text="")
|
||||
row = layout.row()
|
||||
row.prop(self, "enabled_editors")
|
||||
col = layout.column()
|
||||
col.separator(factor = 1)
|
||||
col = col.box()
|
||||
col.label(text="Defaults:")
|
||||
#row = layout.row()
|
||||
split = col.split(factor=0.5, align = True)
|
||||
split.prop(self, "auto_rename")
|
||||
#row.prop(self, "blend_type")
|
||||
#split = row.split(factor=0.7, align = True)
|
||||
|
||||
split.label(text="Default Blend Type: ")
|
||||
split.prop(self,'blend_type', text = '')
|
||||
|
||||
row = col.row()
|
||||
row.label(text = "Custom Frame Range Settings")
|
||||
row.prop(self, "frame_range_settings", text = '')
|
||||
#row = layout.row(align = True)
|
||||
#col = layout.row(bpy.context.scene.als,'blend_type', text = '')
|
||||
|
||||
classes = (AnimLayersSettings, AnimLayersSceneSettings, AnimLayersItems, AnimLayersObjects)
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
def register():
|
||||
addon_updater_ops.register(bl_info)
|
||||
register_class(AnimLayersAddonPreferences)
|
||||
addon_updater_ops.make_annotations(AnimLayersAddonPreferences) # to avoid blender 2.8 warnings
|
||||
if bpy.app.version < (3, 2, 0):
|
||||
return
|
||||
|
||||
bake_ops.register()
|
||||
anim_layers.register()
|
||||
multikey.register()
|
||||
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
bpy.types.Object.als = bpy.props.PointerProperty(type = AnimLayersSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
bpy.types.Scene.als = bpy.props.PointerProperty(type = AnimLayersSceneSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
bpy.types.Object.Anim_Layers = bpy.props.CollectionProperty(type = AnimLayersItems, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
|
||||
bpy.types.Scene.AL_objects = bpy.props.CollectionProperty(type = AnimLayersObjects, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
|
||||
|
||||
update_panel(None, bpy.context)
|
||||
#update_tweak_keymap()
|
||||
|
||||
#Make sure TAB hotkey in the NLA goes into full stack mode
|
||||
wm = bpy.context.window_manager
|
||||
kc = wm.keyconfigs.addon
|
||||
km = kc.keymaps.new(name= 'NLA Generic', space_type= 'NLA_EDITOR')
|
||||
if 'nla.tweakmode_enter' not in km.keymap_items:
|
||||
kmi = km.keymap_items.new('nla.tweakmode_enter', type= 'TAB', value= 'PRESS')
|
||||
kmi.properties.use_upper_stack_evaluation = True
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
|
||||
def unregister():
|
||||
addon_updater_ops.unregister()
|
||||
unregister_class(AnimLayersAddonPreferences)
|
||||
if bpy.app.version < (3, 2, 0):
|
||||
return
|
||||
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
bake_ops.unregister()
|
||||
anim_layers.unregister()
|
||||
multikey.unregister()
|
||||
del bpy.types.Object.als
|
||||
del bpy.types.Object.Anim_Layers
|
||||
del bpy.types.Scene.AL_objects
|
||||
#removing keymaps
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
File diff suppressed because it is too large
Load Diff
+1560
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+17
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"last_check": "2025-06-04 16:35:52.082677",
|
||||
"backup_date": "May-6-2025",
|
||||
"update_ready": true,
|
||||
"ignore": false,
|
||||
"just_restored": false,
|
||||
"just_updated": false,
|
||||
"version_text": {
|
||||
"link": "https://gitlab.com/api/v4/projects/22294607/repository/archive.zip?sha=d8a2bbe2878233bf807b592e59fd534918d2dabf",
|
||||
"version": [
|
||||
2,
|
||||
1,
|
||||
9,
|
||||
8
|
||||
]
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,510 @@
|
||||
# if "bpy" in locals():
|
||||
# import importlib
|
||||
# if "multikey" in locals():
|
||||
# importlib.reload()
|
||||
|
||||
import bpy
|
||||
import random
|
||||
import numpy as np
|
||||
from mathutils import Quaternion
|
||||
from . import bake_ops
|
||||
from . import anim_layers
|
||||
|
||||
def attr_default(obj, fcu_key):
|
||||
#check if the fcurve source belongs to a bone or obj
|
||||
if fcu_key[0][:10] == 'pose.bones':
|
||||
transform = fcu_key[0].split('.')[-1]
|
||||
attr = fcu_key[0].split('"')[-2]
|
||||
bone = fcu_key[0].split('"')[1]
|
||||
source = obj.pose.bones[bone]
|
||||
|
||||
#in case of shapekey animation
|
||||
elif fcu_key[0][:10] == 'key_blocks':
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
shapekey = obj.data.shape_keys.key_blocks[attr]
|
||||
return 0 if shapekey.slider_min <= 0 else shapekey.slider_min
|
||||
#in case of transforms in object mode
|
||||
else:# fcu_key[0] in transform_types:
|
||||
source = obj
|
||||
transform = fcu_key[0]
|
||||
|
||||
#check when it's transform property of Blender
|
||||
if transform in source.bl_rna.properties.keys():
|
||||
if hasattr(source.bl_rna.properties[transform], 'default_array'):
|
||||
if len(source.bl_rna.properties[transform].default_array) > fcu_key[1]:
|
||||
attrvalue = source.bl_rna.properties[transform].default_array[fcu_key[1]]
|
||||
return attrvalue
|
||||
|
||||
#in case of property on object
|
||||
elif fcu_key[0].split('"')[1] in obj.keys():
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
|
||||
if 'attr' not in locals():
|
||||
return 0
|
||||
|
||||
#since blender 3 access to custom property settings changed
|
||||
if attr in source:
|
||||
id_attr = source.id_properties_ui(attr).as_dict()
|
||||
attrvalue = id_attr['default']
|
||||
return attrvalue
|
||||
|
||||
return 0
|
||||
|
||||
def store_handles(key):
|
||||
#storing the distance between the handles bezier to the key value
|
||||
handle_r = key.handle_right[1] - key.co[1]
|
||||
handle_l = key.handle_left[1] - key.co[1]
|
||||
|
||||
return handle_r, handle_l
|
||||
|
||||
def apply_handles(key, handle_r, handle_l):
|
||||
key.handle_right[1] = key.co[1] + handle_r
|
||||
key.handle_left[1] = key.co[1] + handle_l
|
||||
|
||||
def filter_properties(obj, fcu):
|
||||
'Filter the W X Y Z attributes of the transform properties'
|
||||
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
#check if the fcurve data path ends with any of the transformations
|
||||
if not any(fcu.data_path.endswith(transform) for transform in transformations):
|
||||
return True
|
||||
transform = fcu.data_path.split('"].')[1] if obj.mode == 'POSE' else fcu.data_path
|
||||
index = fcu.array_index
|
||||
if 'rotation' in transform:
|
||||
if transform == 'rotation_euler':
|
||||
index -= 1
|
||||
transform = 'rotation'
|
||||
transform = 'filter_' + transform
|
||||
#in case of channels like bbone_scalein that are no included then return
|
||||
if not hasattr(bpy.context.scene.multikey, transform):
|
||||
return True
|
||||
attr = getattr(bpy.context.scene.multikey, transform)
|
||||
return True if attr[index] else False
|
||||
|
||||
def add_value(key, value):
|
||||
if key.select_control_point:
|
||||
#store handle values in relative to the keyframe value
|
||||
handle_r, handle_l = store_handles(key)
|
||||
|
||||
key.co[1] += value
|
||||
apply_handles(key, handle_r, handle_l)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
def add_diff(obj, fcurves, path, current_value, eval_array):
|
||||
'''Get the difference value and add it to all selected keyframes'''
|
||||
array_value = current_value - eval_array
|
||||
|
||||
if not any(array_value):
|
||||
return
|
||||
for i, value in enumerate(array_value):
|
||||
fcu = fcurves.find(path, index = i)
|
||||
if fcu is None or not filter_properties(obj, fcu):
|
||||
continue
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value)
|
||||
fcu.update()
|
||||
|
||||
class ScaleValuesOp(bpy.types.Operator):
|
||||
"""Modal operator used while scale value is running before release"""
|
||||
bl_idname = "anim.multikey_scale_value"
|
||||
bl_label = "Scale Values"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
#reset the values for dragging
|
||||
self.stop = False
|
||||
scene = context.scene
|
||||
global is_dragging
|
||||
is_dragging = True
|
||||
|
||||
self.avg_value = dict()
|
||||
#dictionary of the keyframes and their original INITIAL values
|
||||
self.keyframes_values = dict()
|
||||
self.keyframes_handle_right = dict()
|
||||
self.keyframes_handle_left = dict()
|
||||
|
||||
#the average value for each fcurve
|
||||
self.keyframes_avg_value = dict()
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
#avg and value list per fcurve
|
||||
avg_value = []
|
||||
value_list = []
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
value_list.append(key.co[1])
|
||||
self.keyframes_values.update({key : key.co[1]})
|
||||
self.keyframes_handle_right.update({key : key.handle_right[1]})
|
||||
self.keyframes_handle_left.update({key : key.handle_left[1]})
|
||||
|
||||
if len(value_list)>1:
|
||||
#the average value with the scale property added to it
|
||||
avg_value = sum(value_list) / len(value_list)
|
||||
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
self.keyframes_avg_value.update({key : avg_value})
|
||||
|
||||
if not self.keyframes_avg_value:
|
||||
if 'is_dragging' in globals():
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
return('CANCELLED')
|
||||
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def modal(self, context, event):
|
||||
|
||||
global is_dragging
|
||||
|
||||
try:
|
||||
scene = context.scene
|
||||
scale = scene.multikey.scale
|
||||
#Quit the modal operator when the slider is released
|
||||
if self.stop:
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
#modal is being cancelled because of undo issue with the modal running through the property
|
||||
return {'FINISHED'}
|
||||
if event.value == 'RELEASE': # Stop the modal on next frame. Don't block the event since we want to exit the field dragging
|
||||
self.stop = True
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
for key, key_value in self.keyframes_values.items():
|
||||
if not key.select_control_point:
|
||||
continue
|
||||
if key not in self.keyframes_avg_value:
|
||||
continue
|
||||
avg_value = self.keyframes_avg_value[key]
|
||||
handle_right_value = self.keyframes_handle_right[key]
|
||||
handle_left_value = self.keyframes_handle_left[key]
|
||||
|
||||
#add the value of the distance from the average * scale factor
|
||||
key.co[1] = avg_value + ((key_value - avg_value)*scale)
|
||||
key.handle_right[1] = avg_value + ((handle_right_value - avg_value)*scale)
|
||||
key.handle_left[1] = avg_value + ((handle_left_value - avg_value)*scale)
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
except Exception as e:
|
||||
# Log the error
|
||||
print("Error:", e)
|
||||
self['scale'] = 1
|
||||
self.stop = True
|
||||
del is_dragging
|
||||
return {'CANCELLED'}
|
||||
|
||||
def scale_value(self, context):
|
||||
|
||||
if 'is_dragging' in globals():
|
||||
if is_dragging:
|
||||
return
|
||||
|
||||
obj = context.object
|
||||
|
||||
if obj is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
|
||||
if action is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
|
||||
if context.mode == 'POSE' and not context.selected_pose_bones:
|
||||
self['scale'] = 1
|
||||
return
|
||||
bpy.ops.anim.multikey_scale_value('INVOKE_DEFAULT')
|
||||
|
||||
def random_value(self, context):
|
||||
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
# if obj.mode == 'POSE':
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
value_list = []
|
||||
threshold = bpy.context.scene.multikey.randomness
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point == True:
|
||||
value_list.append(key.co[1])
|
||||
|
||||
if len(value_list) > 0:
|
||||
value = max(value_list)- min(value_list)
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value * random.uniform(-threshold, threshold))
|
||||
fcu.update()
|
||||
|
||||
self['randomness'] = 0.1
|
||||
|
||||
def evaluate_combine(data_path, added_array, eval_array, array_default, influence):
|
||||
|
||||
if 'scale' in data_path:
|
||||
eval_array = eval_array * (added_array / array_default) ** influence
|
||||
elif 'rotation_quaternion' in data_path:
|
||||
#multiply first the influence with the w separatly
|
||||
added_array[0] = added_array[0] + (1- added_array[0])*(1 - influence)
|
||||
added_array[1:] *= influence
|
||||
eval_array = np.array(Quaternion(eval_array) @ Quaternion(added_array))# ** influence
|
||||
#if it's a custom property
|
||||
elif 'rotation_euler' not in data_path and 'location' not in data_path:
|
||||
eval_array = eval_array + (added_array - array_default) * influence
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_array(fcurves, fcu_path, frame, array_default = [0, 0, 0]):
|
||||
'''Create an array from all the indexes'''
|
||||
|
||||
array_len = len(array_default)
|
||||
|
||||
# fcu_array = array_default if array_len == 4 else [0, 0, 0]
|
||||
fcu_array = []
|
||||
#get the missing arrays in case quaternion is not complete
|
||||
missing_arrays = []
|
||||
for i in range(array_len):
|
||||
fcu = fcurves.find(fcu_path, index = i)
|
||||
if fcu is None:
|
||||
missing_arrays.append(i)
|
||||
continue
|
||||
|
||||
fcu_array.append(fcu.evaluate(frame))
|
||||
|
||||
#In case it's a quaternion and missing attributes, then adding from default value
|
||||
if fcu_array and array_len == 4 and missing_arrays:
|
||||
for i in missing_arrays:
|
||||
fcu_array.insert(i, array_default[i])
|
||||
|
||||
if not len(fcu_array):
|
||||
return None
|
||||
return np.array(fcu_array)
|
||||
|
||||
def evaluate_layers(context, obj, anim_data, fcu, array_default):
|
||||
'''Calculate the evaluation of all the layers when using the nla'''
|
||||
|
||||
if not hasattr(anim_data, 'nla_tracks') or not anim_data.use_nla:
|
||||
return None
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return None
|
||||
frame = context.scene.frame_current
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_path = fcu.data_path
|
||||
|
||||
eval_array = array_default
|
||||
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
for strip in track.strips:
|
||||
if not strip.frame_start < frame < strip.frame_end:
|
||||
continue
|
||||
action = strip.action
|
||||
if action is None:
|
||||
continue
|
||||
blend_type = strip.blend_type
|
||||
|
||||
#get the influence value either from the attribute or the fcurve. function coming from bake
|
||||
influence = strip.influence
|
||||
if len(strip.fcurves):
|
||||
if not strip.fcurves[0].mute and len(strip.fcurves[0].keyframe_points):
|
||||
influence = strip.fcurves[0].evaluate(frame)
|
||||
|
||||
#evaluate the frame according to the strip settings
|
||||
frame_eval = frame
|
||||
#change the frame if the strip is on hold
|
||||
if frame < strip.frame_start:
|
||||
if strip.extrapolation == 'HOLD':
|
||||
frame_eval = strip.frame_start
|
||||
elif frame >= strip.frame_end:
|
||||
if strip.extrapolation == 'HOLD' or strip.extrapolation == 'HOLD_FORWARD':
|
||||
frame_eval = strip.frame_end
|
||||
|
||||
last_frame = strip.frame_start + (strip.frame_end - strip.frame_start) / strip.repeat
|
||||
|
||||
if strip.repeat > 1 and (frame) >= last_frame:
|
||||
action_range = (strip.action_frame_end * strip.scale - strip.action_frame_start * strip.scale)
|
||||
frame_eval = (((frame_eval - strip.frame_start) % (action_range)) + strip.frame_start)
|
||||
|
||||
if strip.use_reverse:
|
||||
frame_eval = last_frame - (frame_eval - strip.frame_start)
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
frame_eval = strip.frame_start * 1/strip.scale + (frame_eval - strip.frame_start) * 1/strip.scale - offset * 1/strip.scale
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame_eval, influence, array_default, blend_type, blend_types)
|
||||
|
||||
#Adding an extra layer from the action outside and on top of the nla
|
||||
tweak_mode = anim_data.use_tweak_mode
|
||||
if tweak_mode:
|
||||
anim_data.use_tweak_mode = False
|
||||
action = anim_data.action
|
||||
if action:
|
||||
influence = anim_data.action_influence
|
||||
blend_type = anim_data.action_blend_type
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence, array_default, blend_type, blend_types)
|
||||
anim_data.use_tweak_mode = tweak_mode
|
||||
|
||||
return eval_array
|
||||
|
||||
|
||||
def evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence,
|
||||
array_default, blend_type, blend_types):
|
||||
'''Calculate the value based on the blend type'''
|
||||
|
||||
fcu_array = evaluate_array(fcurves, fcu_path, frame, array_default)
|
||||
if fcu_array is None:# or len(fcu_array) != len(eval_array):
|
||||
return eval_array
|
||||
###EVALUATION###
|
||||
if blend_type =='COMBINE':
|
||||
if 'location' in fcu_path or 'rotation_euler' in fcu_path:
|
||||
blend_type = 'ADD'
|
||||
if blend_type =='REPLACE':
|
||||
eval_array = eval_array * (1 - influence) + fcu_array * influence
|
||||
elif blend_type =='COMBINE':
|
||||
eval_array = evaluate_combine(fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
else:
|
||||
eval_array = eval('eval_array' + blend_types[blend_type] + 'fcu_array' + '*' + str(influence))
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_value(self, context):
|
||||
for obj in context.selected_objects:
|
||||
|
||||
anim_data = obj.animation_data
|
||||
if anim_data is None:
|
||||
return
|
||||
if anim_data.action is None:
|
||||
return
|
||||
|
||||
action = obj.animation_data.action
|
||||
fcu_paths = []
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
if obj.mode == 'POSE':
|
||||
bonelist = context.selected_pose_bones if obj.als.onlyselected else obj.pose.bones
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
if fcu in fcu_paths:
|
||||
continue
|
||||
if obj.mode == 'POSE':
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
for bone in bonelist:
|
||||
#find the fcurve of the bone
|
||||
if fcu.data_path.rfind(bone.name) != 12 or fcu.data_path[12 + len(bone.name)] != '"':
|
||||
continue
|
||||
path_split = fcu.data_path.split('"].')
|
||||
|
||||
if len(path_split) <= 1:
|
||||
continue
|
||||
else:
|
||||
transform = fcu.data_path.split('"].')[1]
|
||||
if transform not in transformations:
|
||||
continue
|
||||
|
||||
current_value = getattr(obj.pose.bones[bone.name], transform)
|
||||
else:
|
||||
transform = fcu.data_path
|
||||
current_value = getattr(obj, transform)
|
||||
|
||||
array_default = np.array(bake_ops.attr_default(obj, (fcu.data_path, fcu.array_index)))
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, array_default)
|
||||
if eval_array is None:
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_array(fcurves, fcu.data_path, context.scene.frame_current, array_default)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
add_diff(obj, fcurves, fcu.data_path, np.array(current_value), eval_array)
|
||||
|
||||
class MULTIKEY_OT_Multikey(bpy.types.Operator):
|
||||
"""Edit all selected keyframes"""
|
||||
bl_label = "Edit Selected Keyframes"
|
||||
bl_idname = "fcurves.multikey"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
# bl_description = ('Select keyframes, move your bone or objecet and press the operator. Does not work with Autokey')
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.active_object and context.active_object.animation_data and bpy.context.scene.tool_settings.use_keyframe_insert_auto == False
|
||||
|
||||
def execute(self, context):
|
||||
evaluate_value(self, context)
|
||||
return {'FINISHED'}
|
||||
|
||||
class MultikeyProperties(bpy.types.PropertyGroup):
|
||||
|
||||
#selectedbones: bpy.props.BoolProperty(name="Affect only selected bones", description="Affect only selected bones", default=True, options={'HIDDEN'})
|
||||
#handletype: bpy.props.BoolProperty(name="Keep handle types", description="Keep handle types", default=False, options={'HIDDEN'})
|
||||
scale: bpy.props.FloatProperty(name="Scale Values Factor", description="Scale percentage from the average value", default=1.0, soft_max = 10, soft_min = -10, step=0.1, precision = 3, update = scale_value)
|
||||
randomness: bpy.props.FloatProperty(name="Randomness", description="Random Threshold of keyframes", default=0.1, min=0.0, max = 1.0, update = random_value)
|
||||
# is_dragging: bpy.props.BoolProperty(default = False)
|
||||
|
||||
#filters
|
||||
filter_location: bpy.props.BoolVectorProperty(name="Location", description="Filter Location properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
filter_rotation: bpy.props.BoolVectorProperty(name="Rotation", description="Filter Rotation properties", default=(True, True, True, True), size = 4, options={'HIDDEN'})
|
||||
filter_scale: bpy.props.BoolVectorProperty(name="Scale", description="Filter Scale properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
|
||||
class FilterProperties(bpy.types.Operator):
|
||||
"""Filter Location Rotation and Scale Properties"""
|
||||
bl_idname = "fcurves.filter"
|
||||
bl_label = "Filter Properties W X Y Z"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self, width = 200)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
row.label(text = 'Location')
|
||||
row.prop(context.scene.multikey, 'filter_location', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Rotation')
|
||||
row.prop(context.scene.multikey, 'filter_rotation', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Scale')
|
||||
row.prop(context.scene.multikey, 'filter_scale', text = '')
|
||||
|
||||
def execute(self, context):
|
||||
return {'CANCELLED'}
|
||||
|
||||
classes = (MultikeyProperties, FilterProperties, MULTIKEY_OT_Multikey, ScaleValuesOp)
|
||||
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
bpy.types.Scene.multikey = bpy.props.PointerProperty(type = MultikeyProperties, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
del bpy.types.Scene.multikey
|
||||
@@ -0,0 +1,649 @@
|
||||
import bpy
|
||||
|
||||
from . import anim_layers
|
||||
from . import bake_ops
|
||||
|
||||
def subscriptions_remove(handler = True):
|
||||
#clear all handlers and subsciptions
|
||||
bpy.msgbus.clear_by_owner(bpy.context.scene)
|
||||
|
||||
global influence_keys, selected_bones
|
||||
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
if 'selected_bones' in globals():
|
||||
del selected_bones
|
||||
|
||||
if not handler:
|
||||
return
|
||||
if check_handler in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.remove(check_handler)
|
||||
if animlayers_frame in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.remove(animlayers_frame)
|
||||
|
||||
def subscriptions_add(scene, handler = True):
|
||||
bpy.msgbus.clear_by_owner(scene)
|
||||
|
||||
subscribe_to_frame_end(scene)
|
||||
subscribe_to_track_name(scene)
|
||||
subscribe_to_action_name(scene)
|
||||
subscribe_to_strip_settings(scene)
|
||||
subscribe_to_influence(scene)
|
||||
|
||||
if not handler:
|
||||
return
|
||||
|
||||
if check_handler not in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.append(check_handler)
|
||||
if animlayers_frame not in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.append(animlayers_frame)
|
||||
|
||||
def animlayers_frame(self, context):
|
||||
scene = bpy.context.scene
|
||||
current = scene.frame_current_final
|
||||
|
||||
#Make sure the animation is playing and not just running a motion path
|
||||
if not bpy.context.screen.is_animation_playing:
|
||||
return
|
||||
|
||||
#Checking if preview range was turned on or off, when using hotkey P it doesn't recognize
|
||||
#only during the frame handler
|
||||
if scene.get('framerange_preview') != scene.use_preview_range:
|
||||
scene['framerange_preview'] = scene.use_preview_range
|
||||
frameend_update_callback()
|
||||
return
|
||||
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
reset_subscription = False
|
||||
if 'outofrange' not in globals():
|
||||
global outofrange
|
||||
outofrange = False if 0 <= current <= frame_end else True
|
||||
# print('out of range ', outofrange )
|
||||
|
||||
if 0 <= current <= frame_end:
|
||||
if outofrange:
|
||||
frameend_update_callback()
|
||||
outofrange = False
|
||||
return
|
||||
outofrange = True
|
||||
# if current <= frame_end:
|
||||
# return
|
||||
#iterate only through objects with anim layers turned on
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
|
||||
#checks if the layer has a custom frame range
|
||||
layer = obj.Anim_Layers[i]
|
||||
if layer.frame_range:
|
||||
continue
|
||||
if not reset_subscription:
|
||||
subscriptions_remove(handler = False)
|
||||
reset_subscription = True
|
||||
strip = track.strips[0]
|
||||
if current < 0:
|
||||
# anim_layers.strip_action_recalc(layer, track.strips[0])
|
||||
strip.frame_start_ui = current
|
||||
anim_layers.update_action_frame_range(current, frame_end, layer, strip)
|
||||
# track.strips[0].action_frame_start = current * 1/layer.speed - layer.offset * 1/layer.speed
|
||||
strip.frame_end_ui = frame_end
|
||||
|
||||
elif current > frame_end:
|
||||
if strip.frame_start < 0:
|
||||
strip.frame_start_ui = 0
|
||||
anim_layers.update_action_frame_range(0, frame_end, layer, strip)
|
||||
# print('animlayers_frame ', current)
|
||||
strip.frame_end_ui = current + 10
|
||||
|
||||
if reset_subscription:
|
||||
subscriptions_add(scene, handler = False)
|
||||
|
||||
|
||||
def check_handler(self, context):
|
||||
'''A main function that performs a series of checks using a handler'''
|
||||
scene = bpy.context.scene
|
||||
#if there are no objects included in animation layers then return
|
||||
if not len(scene.AL_objects):
|
||||
return
|
||||
|
||||
obj = bpy.context.object
|
||||
|
||||
#if the object was removed from the scene, then remove it from anim layers object list
|
||||
if obj is None:
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
if scene.AL_objects[i].object not in scene.objects.values():
|
||||
scene.AL_objects.remove(i)
|
||||
else:
|
||||
i += 1
|
||||
return
|
||||
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not anim_data.use_nla:
|
||||
obj.als.turn_on = False
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
if not hasattr(anim_data, 'nla_tracks') or not obj.als.turn_on: #obj.select_get() == False or
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
active_action_update(obj, anim_data, nla_tracks)
|
||||
#check if a keyframe was removed
|
||||
if bpy.context.active_operator is not None:
|
||||
if bpy.context.active_operator.name in ['Transform', 'Delete Keyframes'] and obj.als.edit_all_keyframes:
|
||||
anim_layers.edit_all_keyframes()
|
||||
|
||||
if bpy.context.active_operator.name == 'Enter Tweak Mode':
|
||||
if not bpy.context.active_operator.properties['use_upper_stack_evaluation']:
|
||||
obj.als.upper_stack = False
|
||||
|
||||
if bpy.context.active_operator.name == 'Move Channels':
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
|
||||
|
||||
# check if track and layers are synchronized
|
||||
if track_layer_synchronization(obj, nla_tracks):
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
|
||||
track = nla_tracks[obj.als.layer_index]
|
||||
always_sync_range(track, layer)
|
||||
# sync_strip_range(track, layer)
|
||||
|
||||
if anim_data.use_tweak_mode and layer.lock:
|
||||
layer['lock'] = False
|
||||
elif not anim_data.use_tweak_mode and not layer.lock:
|
||||
layer['lock'] = True
|
||||
|
||||
influence_sync(obj, nla_tracks)
|
||||
|
||||
# continue if locked
|
||||
if layer.lock:
|
||||
return
|
||||
|
||||
if obj.als.view_all_keyframes:
|
||||
anim_layers.hide_view_all_keyframes(obj, anim_data)
|
||||
check_selected_bones(obj)
|
||||
|
||||
influence_check(nla_tracks[obj.als.layer_index])
|
||||
|
||||
def track_layer_synchronization(obj, nla_tracks):
|
||||
'''check if track and layers are synchronized'''
|
||||
|
||||
if len(nla_tracks) == len(obj.Anim_Layers):
|
||||
return False
|
||||
|
||||
new_layers_names = set(track.name for track in nla_tracks).difference(set(layer.name for layer in obj.Anim_Layers))
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
if obj.als.layer_index > len(obj.Anim_Layers)-1:
|
||||
obj.als.layer_index = len(obj.Anim_Layers)-1
|
||||
|
||||
#update new layer with strip settings
|
||||
frame_start, frame_end = bake_ops.frame_start_end(bpy.context.scene)
|
||||
|
||||
for layer_name in new_layers_names:
|
||||
if len(nla_tracks[layer_name].strips) != 1:
|
||||
continue
|
||||
strip = get_strip_in_meta(nla_tracks[layer_name].strips[0])
|
||||
layer = obj.Anim_Layers[layer_name]
|
||||
if (strip.frame_start, strip.frame_end) != (frame_start, frame_end):
|
||||
layer['frame_range'] = True
|
||||
update_strip_layer_settings(strip, layer)
|
||||
layer['action'] = strip.action
|
||||
return True
|
||||
|
||||
def active_action_update(obj, anim_data, nla_tracks):
|
||||
'''updating the active action into the selected layer'''
|
||||
if obj.Anim_Layers[obj.als.layer_index].lock:
|
||||
if anim_data.action != None:
|
||||
subscriptions_remove()
|
||||
anim_data.use_tweak_mode = False
|
||||
anim_data.action = None
|
||||
subscriptions_add(bpy.context.scene)
|
||||
return
|
||||
if anim_data.action == nla_tracks[obj.als.layer_index].strips[0].action:
|
||||
return
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
if not anim_data.action or anim_data.is_property_readonly('action'):
|
||||
return
|
||||
subscriptions_remove()
|
||||
action = anim_data.action
|
||||
anim_data.action = None
|
||||
obj.Anim_Layers[obj.als.layer_index].action = action
|
||||
subscriptions_add(bpy.context.scene)
|
||||
|
||||
def get_strip_in_meta(strip):
|
||||
'''check if it's meta strip then access the last strip inside meta hierarchy'''
|
||||
while len(strip.strips):
|
||||
strip = strip.strips[0]
|
||||
return strip
|
||||
|
||||
def sync_strip_range():
|
||||
|
||||
scene = bpy.context.scene
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
|
||||
frame_start = scene.frame_current_final if scene.frame_current_final < 0 else 0.0
|
||||
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
continue
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
continue
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
if obj.Anim_Layers[i]['frame_range']:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
strip_frame_start = strip.frame_start
|
||||
strip_frame_end = strip.frame_end
|
||||
|
||||
if (strip_frame_start, round(strip_frame_end, 2)) != (frame_start, float(frame_end)):
|
||||
obj.Anim_Layers[i]['frame_range'] = True
|
||||
|
||||
def always_sync_range(track, layer):
|
||||
'''sync frame range when always sync turned on'''
|
||||
if not len(track.strips):
|
||||
return
|
||||
if not layer.frame_range:
|
||||
if track.strips[0].use_sync_length:
|
||||
track.strips[0].use_sync_length = False
|
||||
return
|
||||
if not track.strips[0].use_sync_length:
|
||||
if tuple(layer.action_range) != (0.0, 0.0): #reset action range when turned off
|
||||
layer.action_range = (0.0, 0.0)
|
||||
return
|
||||
strip = track.strips[0]
|
||||
if tuple(layer.action_range) == tuple((strip.action.frame_range[0], strip.action.frame_range[1])):
|
||||
return
|
||||
anim_layers.sync_frame_range(bpy.context)
|
||||
layer.action_range = strip.action.frame_range
|
||||
|
||||
def influence_sync(obj, nla_tracks):
|
||||
|
||||
#Tracks that dont have keyframes are locked
|
||||
for i, track in enumerate(nla_tracks):
|
||||
|
||||
if obj.Anim_Layers[i].lock:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves[0].keyframe_points):
|
||||
#apply the influence property to the temp property when keyframes are removed (but its still locked)
|
||||
if not track.strips[0].fcurves[0].lock:
|
||||
obj.Anim_Layers[i].influence = track.strips[0].influence
|
||||
track.strips[0].fcurves[0].lock = True
|
||||
|
||||
if obj.animation_data is None:
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
if action is None:
|
||||
return
|
||||
#if a keyframe was found in the temporary property then add it to the
|
||||
data_path = 'Anim_Layers[' + str(obj.als.layer_index) + '].influence'
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
fcu_influence = fcurves.find(data_path)
|
||||
if fcu_influence is None:
|
||||
return
|
||||
if not len(fcu_influence.keyframe_points):
|
||||
return
|
||||
#remove the temporary influence
|
||||
fcurves.remove(fcu_influence)
|
||||
#if the action was created just for the influence because of empty object data type then remove the action
|
||||
if action.name == obj.name + 'Action' and not len(obj.animation_data.nla_tracks) and not len(fcurves):
|
||||
bpy.data.actions.remove(action)
|
||||
if obj.Anim_Layers[obj.als.layer_index].influence_mute:
|
||||
return
|
||||
strip = nla_tracks[obj.als.layer_index].strips[0]
|
||||
strip.fcurves[0].lock = False
|
||||
strip.keyframe_insert('influence')
|
||||
strip.fcurves[0].update()
|
||||
|
||||
|
||||
def influence_check(selected_track):
|
||||
'''update influence when a keyframe was added without autokey'''
|
||||
#skip the next steps if a strip is missing or tracks were removed from the nla tracks
|
||||
if len(selected_track.strips) != 1:# or obj.als.layer_index > len(nla_tracks)-2:
|
||||
return
|
||||
if not len(selected_track.strips[0].fcurves):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
|
||||
if selected_track.strips[0].fcurves[0].mute or not len(selected_track.strips[0].fcurves[0].keyframe_points) or bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
return #when the fcurve doesnt have keyframes, or when autokey is turned on, then return
|
||||
|
||||
#update if the influence keyframes are changed. influence_keys are first added in influence_update_callback
|
||||
if 'influence_keys' not in globals():
|
||||
return
|
||||
if influence_keys != [tuple(key.co) for key in selected_track.strips[0].fcurves[0].keyframe_points]:
|
||||
selected_track.strips[0].fcurves[0].update()
|
||||
del influence_keys
|
||||
|
||||
|
||||
def check_selected_bones(obj):
|
||||
'''running in the handler and checking if the selected bones were changed during view multiply layer keyframes'''
|
||||
if not obj.als.only_selected_bones:
|
||||
return
|
||||
global selected_bones
|
||||
try:
|
||||
selected_bones
|
||||
except NameError:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
return
|
||||
else:
|
||||
if selected_bones != bpy.context.selected_pose_bones:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
obj.als.view_all_keyframes = True
|
||||
|
||||
########################### MSGBUS SUBSCRIPTIONS #############################
|
||||
|
||||
#Callback function for Scene frame end
|
||||
def frameend_update_callback():
|
||||
'''End the strips at the end of the scene or scene preview'''
|
||||
scene = bpy.context.scene
|
||||
if not scene.AL_objects:
|
||||
return
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
frame_start = scene.frame_current_final if scene.frame_current_final < 0 else 0
|
||||
|
||||
# subscriptions_remove(handler = False)
|
||||
for AL_item in scene.AL_objects:
|
||||
obj = AL_item.object
|
||||
if obj is None or obj not in scene.objects.values():
|
||||
continue
|
||||
#anim_data = anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
continue
|
||||
if len(anim_data.nla_tracks) != len(obj.Anim_Layers):
|
||||
continue
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if layer.frame_range:
|
||||
continue
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
|
||||
strip.frame_start = frame_start
|
||||
anim_layers.update_action_frame_range(frame_start, frame_end, layer, strip)
|
||||
strip.scale = layer.speed
|
||||
strip.frame_end = frame_end
|
||||
|
||||
# subscriptions_add(scene, handler = False)
|
||||
|
||||
#Subscribe to the scene frame_end
|
||||
def subscribe_to_frame_end(scene):
|
||||
'''subscribe_to_frame_end and frame preview end'''
|
||||
subscribe_end = scene.path_resolve("frame_end", False)
|
||||
subscribe_preview_end = scene.path_resolve("frame_preview_end", False)
|
||||
subscribe_use_preview = scene.path_resolve("use_preview_range", False)
|
||||
|
||||
for subscribe in [subscribe_end, subscribe_preview_end, subscribe_use_preview]:
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe,
|
||||
owner=scene,
|
||||
args=(),
|
||||
notify=frameend_update_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe)
|
||||
|
||||
# def action_framestart_update_callback(*args):
|
||||
# ''' update the strip start with the action start'''
|
||||
|
||||
|
||||
def track_update_callback():
|
||||
'''update layers with the tracks name'''
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
current_anim_data = anim_layers.anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):# or len(nla_tracks[:-1]) != len(obj.Anim_Layers):
|
||||
return
|
||||
override_tracks = anim_layers.check_override_tracks(obj, anim_data)
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if anim_data != current_anim_data:
|
||||
continue
|
||||
#make sure there are no duplicated names
|
||||
if track.name != obj.Anim_Layers[i].name:
|
||||
#If its an override track, then make sure the reference object name is also synchronized
|
||||
if obj.Anim_Layers[i].name in override_tracks:
|
||||
override_tracks[obj.Anim_Layers[i].name].name = track.name
|
||||
obj.Anim_Layers[i].name = track.name
|
||||
if len(track.strips) == 1:
|
||||
track.strips[0].name = track.name
|
||||
|
||||
def subscribe_to_track_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_track = (bpy.types.NlaTrack, 'name')
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_track,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=track_update_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe_track)
|
||||
|
||||
def action_name_callback():
|
||||
'''update layers with the tracks name'''
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
#anim_datas = anim_layers.anim_datas_append(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
action = nla_tracks[obj.als.layer_index].strips[0].action
|
||||
if action is None:
|
||||
return
|
||||
if not obj.als.auto_rename or layer.name == action.name:
|
||||
return
|
||||
layer.name = action.name
|
||||
|
||||
def subscribe_to_action_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_action = (bpy.types.Action, 'name')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_action,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=action_name_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe_action)
|
||||
|
||||
def influence_update_callback(*args):
|
||||
'''update influence'''
|
||||
# global initial_call
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
#checking if the object has nla tracks, when I used undo it was still calling the property on an object with no nla tracks
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
|
||||
track = anim_data.nla_tracks[obj.als.layer_index]
|
||||
if len(track.strips) != 1:
|
||||
return
|
||||
|
||||
if track.strips[0].fcurves[0].mute or track.strips[0].fcurves[0].lock:
|
||||
return
|
||||
|
||||
# print('influence_update_callback')
|
||||
#if the influence property and fcurve value are not the same then store the keyframes to check in the handler for a change
|
||||
if track.strips[0].influence == track.strips[0].fcurves[0].evaluate(bpy.context.scene.frame_current):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
influence_keys = [tuple(key.co) for key in track.strips[0].fcurves[0].keyframe_points]
|
||||
|
||||
if bpy.context.scene.tool_settings.use_keyframe_insert_auto and len(track.strips[0].fcurves[0].keyframe_points):
|
||||
track.strips[0].keyframe_insert('influence')
|
||||
track.strips[0].fcurves[0].update()
|
||||
return
|
||||
|
||||
|
||||
def subscribe_to_influence(scene):
|
||||
'''Subscribe to the influence of the track'''
|
||||
subscribe_influence = (bpy.types.NlaStrip, 'influence')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_influence,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(scene,),
|
||||
# Callback function for property update
|
||||
notify=influence_update_callback,)
|
||||
|
||||
|
||||
def subscribe_to_strip_settings(scene):
|
||||
'''Subscribe to the strip settings of the track'''
|
||||
|
||||
frame_start = (bpy.types.NlaStrip, 'frame_start')
|
||||
frame_end = (bpy.types.NlaStrip, 'frame_end')
|
||||
action_frame_start = (bpy.types.NlaStrip, 'action_frame_start')
|
||||
action_frame_end = (bpy.types.NlaStrip, 'action_frame_end')
|
||||
scale = (bpy.types.NlaStrip, 'scale')
|
||||
repeat = (bpy.types.NlaStrip, 'repeat')
|
||||
|
||||
attributes = [frame_start, frame_end, action_frame_start, action_frame_end, scale, repeat, frame_start, frame_end]
|
||||
|
||||
if bpy.app.version > (3, 2, 0):
|
||||
#this properties exist only after Blender 3.2
|
||||
frame_start_ui = (bpy.types.NlaStrip, 'frame_start_ui')
|
||||
frame_end_ui = (bpy.types.NlaStrip, 'frame_end_ui')
|
||||
attributes += [frame_start_ui, frame_end_ui]
|
||||
|
||||
for key in attributes:
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=key,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=strip_settings_callback,)
|
||||
|
||||
|
||||
def update_strip_layer_settings(strip, layer):
|
||||
layer['speed'] = strip.scale
|
||||
|
||||
# start_offset = strip.action.frame_range[0] - strip.frame_start
|
||||
# offset = (strip.action_frame_start - strip.frame_start - start_offset) * strip.scale + start_offset
|
||||
# offset = (strip.action_frame_start - strip.frame_start) * strip.scale
|
||||
if strip.repeat <= 1:
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
else:
|
||||
#During repeat the offset is based on the distance from the action first keyframe
|
||||
offset = strip.frame_start - strip.action.frame_range[0]
|
||||
|
||||
layer['offset'] = round(offset, 3)
|
||||
|
||||
#If custom frame range is turned off return to not lose frame range values
|
||||
if not layer.frame_range:
|
||||
return
|
||||
layer['frame_end'] = strip.frame_end
|
||||
layer['frame_start'] = strip.frame_start
|
||||
layer['repeat'] = strip.repeat
|
||||
|
||||
|
||||
def strip_settings_callback():
|
||||
'''subscribe_to_strip_settings callback'''
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
sync_strip_range()
|
||||
if not len(anim_data.nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
|
||||
update_strip_layer_settings(strip, layer)
|
||||
anim_layers.redraw_areas([ 'VIEW_3D'])
|
||||
BIN
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,410 @@
|
||||
# if "bpy" in locals():
|
||||
# import importlib
|
||||
# if "multikey" in locals():
|
||||
# importlib.reload()
|
||||
|
||||
import bpy
|
||||
import random
|
||||
import numpy as np
|
||||
from mathutils import Quaternion
|
||||
from . import bake_ops
|
||||
from . import anim_layers
|
||||
|
||||
def store_handles(key):
|
||||
#storing the distance between the handles bezier to the key value
|
||||
handle_r = key.handle_right[1] - key.co[1]
|
||||
handle_l = key.handle_left[1] - key.co[1]
|
||||
|
||||
return handle_r, handle_l
|
||||
|
||||
def apply_handles(key, handle_r, handle_l):
|
||||
key.handle_right[1] = key.co[1] + handle_r
|
||||
key.handle_left[1] = key.co[1] + handle_l
|
||||
|
||||
def filter_properties(obj, fcu):
|
||||
'Filter the W X Y Z attributes of the transform properties'
|
||||
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
#check if the fcurve data path ends with any of the transformations
|
||||
if not any(fcu.data_path.endswith(transform) for transform in transformations):
|
||||
return True
|
||||
transform = fcu.data_path.split('"].')[1] if obj.mode == 'POSE' else fcu.data_path
|
||||
index = fcu.array_index
|
||||
if 'rotation' in transform:
|
||||
if transform == 'rotation_euler':
|
||||
index -= 1
|
||||
transform = 'rotation'
|
||||
transform = 'filter_' + transform
|
||||
#in case of channels like bbone_scalein that are no included then return
|
||||
if not hasattr(bpy.context.scene.multikey, transform):
|
||||
return True
|
||||
attr = getattr(bpy.context.scene.multikey, transform)
|
||||
return True if attr[index] else False
|
||||
|
||||
def add_value(key, value):
|
||||
if key.select_control_point:
|
||||
#store handle values in relative to the keyframe value
|
||||
handle_r, handle_l = store_handles(key)
|
||||
|
||||
key.co[1] += value
|
||||
apply_handles(key, handle_r, handle_l)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
def add_diff(obj, fcurves, path, current_value, eval_array):
|
||||
array_value = current_value - eval_array
|
||||
if not any(array_value):
|
||||
return
|
||||
for i, value in enumerate(array_value):
|
||||
fcu = fcurves.find(path, index = i)
|
||||
if fcu is None or not filter_properties(obj, fcu):
|
||||
continue
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value)
|
||||
fcu.update()
|
||||
|
||||
class ScaleValuesOp(bpy.types.Operator):
|
||||
"""Modal operator used while scale value is running before release"""
|
||||
bl_idname = "anim.multikey_scale_value"
|
||||
bl_label = "Scale Values"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
#reset the values for dragging
|
||||
self.stop = False
|
||||
scene = context.scene
|
||||
scene.multikey['is_dragging'] = True
|
||||
self.avg_value = dict()
|
||||
#dictionary of the keyframes and their original INITIAL values
|
||||
self.keyframes_values = dict()
|
||||
self.keyframes_handle_right = dict()
|
||||
self.keyframes_handle_left = dict()
|
||||
|
||||
#the average value for each fcurve
|
||||
self.keyframes_avg_value = dict()
|
||||
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
for fcu in action.fcurves:
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
#avg and value list per fcurve
|
||||
avg_value = []
|
||||
value_list = []
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
value_list.append(key.co[1])
|
||||
self.keyframes_values.update({key : key.co[1]})
|
||||
self.keyframes_handle_right.update({key : key.handle_right[1]})
|
||||
self.keyframes_handle_left.update({key : key.handle_left[1]})
|
||||
|
||||
if len(value_list)>1:
|
||||
#the average value with the scale property added to it
|
||||
avg_value = sum(value_list) / len(value_list)
|
||||
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
self.keyframes_avg_value.update({key : avg_value})
|
||||
|
||||
if not self.keyframes_avg_value:
|
||||
return('CANCELLED')
|
||||
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def modal(self, context, event):
|
||||
|
||||
scene = context.scene
|
||||
scale = scene.multikey.scale
|
||||
|
||||
#Quit the modal operator when the slider is released
|
||||
if self.stop:
|
||||
scene.multikey['is_dragging'] = False
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
#modal is being cancelled because of undo issue with the modal running through the property
|
||||
return {'FINISHED'}
|
||||
|
||||
if event.value == 'RELEASE': # Stop the modal on next frame. Don't block the event since we want to exit the field dragging
|
||||
self.stop = True
|
||||
|
||||
for key, key_value in self.keyframes_values.items():
|
||||
if not key.select_control_point:
|
||||
continue
|
||||
if key not in self.keyframes_avg_value:
|
||||
continue
|
||||
avg_value = self.keyframes_avg_value[key]
|
||||
handle_right_value = self.keyframes_handle_right[key]
|
||||
handle_left_value = self.keyframes_handle_left[key]
|
||||
|
||||
#add the value of the distance from the average * scale factor
|
||||
key.co[1] = avg_value + ((key_value - avg_value)*scale)
|
||||
key.handle_right[1] = avg_value + ((handle_right_value - avg_value)*scale)
|
||||
key.handle_left[1] = avg_value + ((handle_left_value - avg_value)*scale)
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
def scale_value(self, context):
|
||||
|
||||
scene = context.scene
|
||||
if scene.multikey.is_dragging:
|
||||
return
|
||||
obj = context.object
|
||||
|
||||
if obj is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
|
||||
if action is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
|
||||
if context.mode == 'POSE' and not context.selected_pose_bones:
|
||||
self['scale'] = 1
|
||||
return
|
||||
|
||||
bpy.ops.anim.multikey_scale_value('INVOKE_DEFAULT')
|
||||
|
||||
def random_value(self, context):
|
||||
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
for fcu in action.fcurves:
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
value_list = []
|
||||
threshold = bpy.context.scene.multikey.randomness
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point == True:
|
||||
value_list.append(key.co[1])
|
||||
|
||||
if len(value_list) > 0:
|
||||
value = max(value_list)- min(value_list)
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value * random.uniform(-threshold, threshold))
|
||||
fcu.update()
|
||||
|
||||
self['randomness'] = 0.1
|
||||
|
||||
def evaluate_array(action, fcu_path, frame, array_len):
|
||||
'''Create an array from all the indexes'''
|
||||
|
||||
fcu_array = []
|
||||
for i in range(array_len):
|
||||
fcu = action.fcurves.find(fcu_path, index = i)
|
||||
if fcu is None:
|
||||
continue
|
||||
fcu_array.append(fcu.evaluate(frame))
|
||||
if not len(fcu_array):
|
||||
return None
|
||||
return np.array(fcu_array)
|
||||
|
||||
def evaluate_layers(context, obj, anim_data, fcu, array_len):
|
||||
'''Calculate the evaluation of all the layers when using the nla'''
|
||||
|
||||
if not hasattr(anim_data, 'nla_tracks') or not anim_data.use_nla:
|
||||
return None
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return None
|
||||
frame = context.scene.frame_current
|
||||
#blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_path = fcu.data_path
|
||||
|
||||
#array_default = np.array([bake_ops.attr_default(obj, (fcu_path, i)) for i in range(4) if anim_data.action.fcurves.find(fcu_path, index = i) is not None])
|
||||
array_default = np.array(bake_ops.attr_default(obj, (fcu_path, fcu.array_index)))
|
||||
eval_array = array_default
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
for strip in track.strips:
|
||||
if not strip.frame_start < frame < strip.frame_end:
|
||||
continue
|
||||
action = strip.action
|
||||
if action is None:
|
||||
continue
|
||||
blend_type = strip.blend_type
|
||||
|
||||
#get the influence value either from the attribute or the fcurve. function coming from bake
|
||||
influence = strip.influence
|
||||
if len(strip.fcurves):
|
||||
if not strip.fcurves[0].mute and len(strip.fcurves[0].keyframe_points):
|
||||
influence = strip.fcurves[0].evaluate(frame)
|
||||
|
||||
#evaluate the frame according to the strip settings
|
||||
frame_eval = frame
|
||||
#change the frame if the strip is on hold
|
||||
if frame < strip.frame_start:
|
||||
if strip.extrapolation == 'HOLD':
|
||||
frame_eval = strip.frame_start
|
||||
elif frame >= strip.frame_end:
|
||||
if strip.extrapolation == 'HOLD' or strip.extrapolation == 'HOLD_FORWARD':
|
||||
frame_eval = strip.frame_end
|
||||
|
||||
last_frame = strip.frame_start + (strip.frame_end - strip.frame_start) / strip.repeat
|
||||
|
||||
if strip.repeat > 1 and (frame) >= last_frame:
|
||||
action_range = (strip.action_frame_end * strip.scale - strip.action_frame_start * strip.scale)
|
||||
frame_eval = (((frame_eval - strip.frame_start) % (action_range)) + strip.frame_start)
|
||||
|
||||
if strip.use_reverse:
|
||||
frame_eval = last_frame - (frame_eval - strip.frame_start)
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
frame_eval = strip.frame_start * 1/strip.scale + (frame_eval - strip.frame_start) * 1/strip.scale - offset * 1/strip.scale
|
||||
|
||||
fcu_array = evaluate_array(action, fcu_path, frame_eval, array_len)
|
||||
if fcu_array is None:
|
||||
continue
|
||||
|
||||
###EVALUATION###
|
||||
eval_array = evaluation(blend_type, fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
|
||||
#If there is an action on top of the nla tracks (not using anim layers) add it to the evaluation
|
||||
if anim_data.action is not None and not anim_data.use_tweak_mode:
|
||||
fcu_array = evaluate_array(anim_data.action, fcu_path, frame, array_len)
|
||||
if fcu_array is not None:
|
||||
eval_array = evaluation(anim_data.action_blend_type, fcu_path, fcu_array, eval_array, array_default, anim_data.action_influence)
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluation(blend_type, fcu_path, fcu_array, eval_array, array_default, influence):
|
||||
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
# fcu_array = evaluate_array(action, fcu_path, frame_eval, array_len)
|
||||
# if fcu_array is None:
|
||||
# continue
|
||||
###EVALUATION###
|
||||
if blend_type =='COMBINE':
|
||||
if 'location' in fcu_path or 'rotation_euler' in fcu_path:
|
||||
blend_type = 'ADD'
|
||||
|
||||
if blend_type =='REPLACE':
|
||||
eval_array = eval_array * (1 - influence) + fcu_array * influence
|
||||
elif blend_type =='COMBINE':
|
||||
eval_array = bake_ops.evaluate_combine(fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
else:
|
||||
eval_array = eval('eval_array' + blend_types[blend_type] + 'fcu_array' + '*' + str(influence))
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_value(self, context):
|
||||
for obj in context.selected_objects:
|
||||
|
||||
anim_data = obj.animation_data
|
||||
if anim_data is None:
|
||||
return
|
||||
if anim_data.action is None:
|
||||
return
|
||||
|
||||
action = obj.animation_data.action
|
||||
fcu_paths = []
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
if obj.mode == 'POSE':
|
||||
bonelist = context.selected_pose_bones if obj.als.onlyselected else obj.pose.bones
|
||||
|
||||
for fcu in action.fcurves:
|
||||
if fcu in fcu_paths:
|
||||
continue
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
|
||||
for bone in bonelist:
|
||||
#find the fcurve of the bone
|
||||
if fcu.data_path.rfind(bone.name) != 12 or fcu.data_path[12 + len(bone.name)] != '"':
|
||||
continue
|
||||
# transform = fcu.data_path[15 + len(bone.name):]
|
||||
transform = fcu.data_path.split('"].')[1]
|
||||
if transform not in transformations:
|
||||
continue
|
||||
current_value = getattr(obj.pose.bones[bone.name], transform)
|
||||
else:
|
||||
transform = fcu.data_path
|
||||
current_value = getattr(obj, transform)
|
||||
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, len(current_value))
|
||||
if eval_array is None:
|
||||
eval_array = evaluate_array(action, fcu.data_path, context.scene.frame_current, len(current_value))
|
||||
#calculate the difference between current value and the fcurve value
|
||||
add_diff(obj, action.fcurves, fcu.data_path, np.array(current_value), eval_array)
|
||||
|
||||
class MULTIKEY_OT_Multikey(bpy.types.Operator):
|
||||
"""Edit all selected keyframes"""
|
||||
bl_label = "Edit Selected Keyframes"
|
||||
bl_idname = "fcurves.multikey"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
# bl_description = ('Select keyframes, move your bone or objecet and press the operator. Does not work with Autokey')
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.active_object and context.active_object.animation_data and bpy.context.scene.tool_settings.use_keyframe_insert_auto == False
|
||||
|
||||
def execute(self, context):
|
||||
evaluate_value(self, context)
|
||||
return {'FINISHED'}
|
||||
|
||||
class MultikeyProperties(bpy.types.PropertyGroup):
|
||||
|
||||
#selectedbones: bpy.props.BoolProperty(name="Affect only selected bones", description="Affect only selected bones", default=True, options={'HIDDEN'})
|
||||
#handletype: bpy.props.BoolProperty(name="Keep handle types", description="Keep handle types", default=False, options={'HIDDEN'})
|
||||
scale: bpy.props.FloatProperty(name="Scale Values Factor", description="Scale percentage from the average value", default=1.0, soft_max = 10, soft_min = -10, step=0.1, precision = 3, update = scale_value)
|
||||
randomness: bpy.props.FloatProperty(name="Randomness", description="Random Threshold of keyframes", default=0.1, min=0.0, max = 1.0, update = random_value)
|
||||
is_dragging: bpy.props.BoolProperty(default = False)
|
||||
|
||||
#filters
|
||||
filter_location: bpy.props.BoolVectorProperty(name="Location", description="Filter Location properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
filter_rotation: bpy.props.BoolVectorProperty(name="Rotation", description="Filter Rotation properties", default=(True, True, True, True), size = 4, options={'HIDDEN'})
|
||||
filter_scale: bpy.props.BoolVectorProperty(name="Scale", description="Filter Scale properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
|
||||
class FilterProperties(bpy.types.Operator):
|
||||
"""Filter Location Rotation and Scale Properties"""
|
||||
bl_idname = "fcurves.filter"
|
||||
bl_label = "Filter Properties W X Y Z"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self, width = 200)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
row.label(text = 'Location')
|
||||
row.prop(context.scene.multikey, 'filter_location', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Rotation')
|
||||
row.prop(context.scene.multikey, 'filter_rotation', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Scale')
|
||||
row.prop(context.scene.multikey, 'filter_scale', text = '')
|
||||
|
||||
def execute(self, context):
|
||||
return {'CANCELLED'}
|
||||
|
||||
classes = (MultikeyProperties, FilterProperties, MULTIKEY_OT_Multikey, ScaleValuesOp)
|
||||
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
bpy.types.Scene.multikey = bpy.props.PointerProperty(type = MultikeyProperties, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
del bpy.types.Scene.multikey
|
||||
@@ -0,0 +1,634 @@
|
||||
import bpy
|
||||
|
||||
from . import anim_layers
|
||||
from . import bake_ops
|
||||
|
||||
def subscriptions_remove(handler = True):
|
||||
#clear all handlers and subsciptions
|
||||
bpy.msgbus.clear_by_owner(bpy.context.scene)
|
||||
if not handler:
|
||||
return
|
||||
if check_handler in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.remove(check_handler)
|
||||
if animlayers_frame in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.remove(animlayers_frame)
|
||||
|
||||
def subscriptions_add(scene, handler = True):
|
||||
bpy.msgbus.clear_by_owner(scene)
|
||||
global initial_call
|
||||
|
||||
initial_call = True
|
||||
subscribe_to_frame_end(scene)
|
||||
subscribe_to_track_name(scene)
|
||||
subscribe_to_action_name(scene)
|
||||
subscribe_to_strip_settings(scene)
|
||||
subscribe_to_influence(scene)
|
||||
|
||||
#If I call initial call from here it calls before running the previous functions
|
||||
#initial_call = False
|
||||
|
||||
if not handler:
|
||||
return
|
||||
|
||||
if check_handler not in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.append(check_handler)
|
||||
if animlayers_frame not in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.append(animlayers_frame)
|
||||
|
||||
def animlayers_frame(self, context):
|
||||
scene = bpy.context.scene
|
||||
current = scene.frame_current_final
|
||||
|
||||
#Checking if preview range was turned on or off, when using hotkey P it doesn't recognize
|
||||
#only during the frame handler
|
||||
if scene.get('framerange_preview') != scene.use_preview_range:
|
||||
scene['framerange_preview'] = scene.use_preview_range
|
||||
frameend_update_callback()
|
||||
return
|
||||
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
reset_subscription = False
|
||||
if 'outofrange' not in globals():
|
||||
global outofrange
|
||||
outofrange = False if frame_start <= current <= frame_end else True
|
||||
|
||||
if frame_start <= current <= frame_end:
|
||||
if outofrange:
|
||||
frameend_update_callback()
|
||||
outofrange = False
|
||||
return
|
||||
outofrange = True
|
||||
if current <= frame_end:
|
||||
return
|
||||
#iterate only through objects with anim layers turned on
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
|
||||
#checks if the layer has a custom frame range
|
||||
if obj.Anim_Layers[i].frame_range:
|
||||
continue
|
||||
if not reset_subscription:
|
||||
subscriptions_remove(handler = False)
|
||||
reset_subscription = True
|
||||
|
||||
track.strips[0].frame_end_ui = current + 10
|
||||
|
||||
if reset_subscription:
|
||||
subscriptions_add(scene, handler = False)
|
||||
sync_strip_range()
|
||||
|
||||
def objects_viewlayer(scene):
|
||||
'''in case of an object excluded or included in the nla, update it because of an nla bug'''
|
||||
if len(bpy.context.view_layer.objects) == scene.als.viewlayer_objects:
|
||||
return
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
obj = scene.AL_objects[i].object
|
||||
if obj is None:
|
||||
scene.AL_objects.remove(i)
|
||||
continue
|
||||
i += 1
|
||||
if obj.als.viewlayer and obj not in bpy.context.view_layer.objects.values():
|
||||
obj.als.viewlayer = False
|
||||
if not obj.als.viewlayer and obj in bpy.context.view_layer.objects.values():
|
||||
#anim_data = anim_layers.anim_data_type(obj)
|
||||
obj.als.upper_stack = False
|
||||
obj.als.viewlayer = True
|
||||
obj.als.layer_index = obj.als.layer_index
|
||||
#anim_layers.tweak_mode_upper_stack(bpy.context, anim_data)
|
||||
scene.als.viewlayer_objects = len(bpy.context.view_layer.objects)
|
||||
|
||||
def check_handler(self, context):
|
||||
'''A main function that performs a series of checks using a handler'''
|
||||
scene = bpy.context.scene
|
||||
#if there are no objects included in animation layers then return
|
||||
if not len(scene.AL_objects):
|
||||
return
|
||||
|
||||
objects_viewlayer(scene)
|
||||
|
||||
obj = bpy.context.object
|
||||
|
||||
#if the object was removed from the scene, then remove it from anim layers object list
|
||||
if obj is None:
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
if scene.AL_objects[i].object not in scene.objects.values():
|
||||
scene.AL_objects.remove(i)
|
||||
else:
|
||||
i += 1
|
||||
return
|
||||
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not anim_data.use_nla:
|
||||
obj.als.turn_on = False
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
if not hasattr(anim_data, 'nla_tracks') or not obj.als.turn_on: #obj.select_get() == False or
|
||||
return
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
active_action_update(obj, anim_data, nla_tracks)
|
||||
#check if a keyframe was removed
|
||||
if bpy.context.active_operator is not None:
|
||||
if bpy.context.active_operator.name in ['Transform', 'Delete Keyframes'] and obj.als.edit_all_keyframes:
|
||||
anim_layers.edit_all_keyframes()
|
||||
|
||||
if bpy.context.active_operator.name == 'Enter Tweak Mode':
|
||||
if not bpy.context.active_operator.properties['use_upper_stack_evaluation']:
|
||||
obj.als.upper_stack = False
|
||||
|
||||
if bpy.context.active_operator.name == 'Move Channels':
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
|
||||
# check if track and layers are synchronized
|
||||
if len(nla_tracks) != len(obj.Anim_Layers):
|
||||
new_layers_names = set(track.name for track in nla_tracks).difference(set(layer.name for layer in obj.Anim_Layers))
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
if obj.als.layer_index > len(obj.Anim_Layers)-1:
|
||||
obj.als.layer_index = len(obj.Anim_Layers)-1
|
||||
|
||||
#update new layer with strip settings
|
||||
frame_start, frame_end = bake_ops.frame_start_end(bpy.context.scene)
|
||||
|
||||
for layer_name in new_layers_names:
|
||||
if len(nla_tracks[layer_name].strips) != 1:
|
||||
continue
|
||||
strip = get_strip_in_meta(nla_tracks[layer_name].strips[0])
|
||||
layer = obj.Anim_Layers[layer_name]
|
||||
if (strip.frame_start, strip.frame_end) != (frame_start, frame_end):
|
||||
layer['frame_range'] = True
|
||||
update_strip_layer_settings(strip, layer)
|
||||
layer['action'] = strip.action
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
|
||||
track = nla_tracks[obj.als.layer_index]
|
||||
always_sync_range(track, layer)
|
||||
# sync_strip_range(track, layer)
|
||||
|
||||
if anim_data.use_tweak_mode and layer.lock:
|
||||
layer['lock'] = False
|
||||
elif not anim_data.use_tweak_mode and not layer.lock:
|
||||
layer['lock'] = True
|
||||
|
||||
influence_sync(obj, nla_tracks)
|
||||
|
||||
# continue if locked
|
||||
if layer.lock:
|
||||
return
|
||||
|
||||
if obj.als.view_all_keyframes:
|
||||
anim_layers.hide_view_all_keyframes(obj, anim_data)
|
||||
check_selected_bones(obj)
|
||||
|
||||
influence_check(nla_tracks[obj.als.layer_index])
|
||||
|
||||
def active_action_update(obj, anim_data, nla_tracks):
|
||||
'''updating the active action into the selected layer'''
|
||||
if obj.Anim_Layers[obj.als.layer_index].lock:
|
||||
if anim_data.action != None:
|
||||
subscriptions_remove()
|
||||
anim_data.use_tweak_mode = False
|
||||
anim_data.action = None
|
||||
subscriptions_add(bpy.context.scene)
|
||||
return
|
||||
if anim_data.action == nla_tracks[obj.als.layer_index].strips[0].action:
|
||||
return
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
if not anim_data.action or anim_data.is_property_readonly('action'):
|
||||
return
|
||||
subscriptions_remove()
|
||||
action = anim_data.action
|
||||
anim_data.action = None
|
||||
obj.Anim_Layers[obj.als.layer_index].action = action
|
||||
subscriptions_add(bpy.context.scene)
|
||||
|
||||
def get_strip_in_meta(strip):
|
||||
'''check if it's meta strip then access the last strip inside meta hierarchy'''
|
||||
while len(strip.strips):
|
||||
strip = strip.strips[0]
|
||||
return strip
|
||||
|
||||
def sync_strip_range():
|
||||
|
||||
scene = bpy.context.scene
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
continue
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
continue
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
if obj.Anim_Layers[i]['frame_range']:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
strip_frame_start = strip.frame_start
|
||||
strip_frame_end = strip.frame_end
|
||||
|
||||
if (strip_frame_start, round(strip_frame_end)) != (0.0, float(frame_end)):
|
||||
obj.Anim_Layers[i]['frame_range'] = True
|
||||
|
||||
def always_sync_range(track, layer):
|
||||
'''sync frame range when always sync turned on'''
|
||||
if not len(track.strips):
|
||||
return
|
||||
if not layer.frame_range:
|
||||
if track.strips[0].use_sync_length:
|
||||
track.strips[0].use_sync_length = False
|
||||
return
|
||||
if not track.strips[0].use_sync_length:
|
||||
if tuple(layer.action_range) != (0.0, 0.0): #reset action range when turned off
|
||||
layer.action_range = (0.0, 0.0)
|
||||
return
|
||||
strip = track.strips[0]
|
||||
if tuple(layer.action_range) == tuple((strip.action.frame_range[0], strip.action.frame_range[1])):
|
||||
return
|
||||
anim_layers.sync_frame_range(bpy.context)
|
||||
layer.action_range = strip.action.frame_range
|
||||
|
||||
def influence_sync(obj, nla_tracks):
|
||||
|
||||
#Tracks that dont have keyframes are locked
|
||||
for i, track in enumerate(nla_tracks):
|
||||
|
||||
if obj.Anim_Layers[i].lock:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves[0].keyframe_points):
|
||||
#apply the influence property to the temp property when keyframes are removed (but its still locked)
|
||||
if not track.strips[0].fcurves[0].lock:
|
||||
obj.Anim_Layers[i].influence = track.strips[0].influence
|
||||
track.strips[0].fcurves[0].lock = True
|
||||
|
||||
if obj.animation_data is None:
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
if action is None:
|
||||
return
|
||||
#if a keyframe was found in the temporary property then add it to the
|
||||
data_path = 'Anim_Layers[' + str(obj.als.layer_index) + '].influence'
|
||||
fcu_influence = action.fcurves.find(data_path)
|
||||
if fcu_influence is None:
|
||||
return
|
||||
if not len(fcu_influence.keyframe_points):
|
||||
return
|
||||
#remove the temporary influence
|
||||
action.fcurves.remove(fcu_influence)
|
||||
#if the action was created just for the influence because of empty object data type then remove the action
|
||||
if action.name == obj.name + 'Action' and not len(obj.animation_data.nla_tracks) and not len(action.fcurves):
|
||||
bpy.data.actions.remove(action)
|
||||
if obj.Anim_Layers[obj.als.layer_index].influence_mute:
|
||||
return
|
||||
strip = nla_tracks[obj.als.layer_index].strips[0]
|
||||
strip.fcurves[0].lock = False
|
||||
strip.keyframe_insert('influence')
|
||||
strip.fcurves[0].update()
|
||||
|
||||
|
||||
def influence_check(selected_track):
|
||||
'''update influence when a keyframe was added without autokey'''
|
||||
#skip the next steps if a strip is missing or tracks were removed from the nla tracks
|
||||
if len(selected_track.strips) != 1:# or obj.als.layer_index > len(nla_tracks)-2:
|
||||
return
|
||||
if not len(selected_track.strips[0].fcurves):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
|
||||
if selected_track.strips[0].fcurves[0].mute or not len(selected_track.strips[0].fcurves[0].keyframe_points) or bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
return #when the fcurve doesnt have keyframes, or when autokey is turned on, then return
|
||||
|
||||
#update if the influence keyframes are changed. influence_keys are first added in influence_update_callback
|
||||
if 'influence_keys' not in globals():
|
||||
return
|
||||
if influence_keys != [tuple(key.co) for key in selected_track.strips[0].fcurves[0].keyframe_points]:
|
||||
selected_track.strips[0].fcurves[0].update()
|
||||
del influence_keys
|
||||
|
||||
|
||||
def check_selected_bones(obj):
|
||||
'''running in the handler and checking if the selected bones were changed during view multiply layer keyframes'''
|
||||
if not obj.als.only_selected_bones:
|
||||
return
|
||||
global selected_bones
|
||||
try:
|
||||
selected_bones
|
||||
except NameError:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
return
|
||||
else:
|
||||
if selected_bones != bpy.context.selected_pose_bones:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
obj.als.view_all_keyframes = True
|
||||
|
||||
########################### MSGBUS SUBSCRIPTIONS #############################
|
||||
|
||||
#Callback function for Scene frame end
|
||||
def frameend_update_callback():
|
||||
'''End the strips at the end of the scene or scene preview'''
|
||||
|
||||
scene = bpy.context.scene
|
||||
if not scene.AL_objects:
|
||||
return
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
#return
|
||||
|
||||
for AL_item in scene.AL_objects:
|
||||
obj = AL_item.object
|
||||
if obj is None or obj not in scene.objects.values():
|
||||
continue
|
||||
#anim_data = anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
continue
|
||||
if len(anim_data.nla_tracks) != len(obj.Anim_Layers):
|
||||
continue
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if layer.frame_range:
|
||||
continue
|
||||
if len(track.strips) == 1:
|
||||
|
||||
track.strips[0].action_frame_start = 0 - layer.offset * 1/layer.speed
|
||||
track.strips[0].action_frame_end = frame_end * 1/layer.speed - layer.offset * 1/layer.speed
|
||||
track.strips[0].frame_start = 0
|
||||
track.strips[0].frame_end = frame_end
|
||||
track.strips[0].scale = layer.speed
|
||||
|
||||
#Subscribe to the scene frame_end
|
||||
def subscribe_to_frame_end(scene):
|
||||
'''subscribe_to_frame_end and frame preview end'''
|
||||
subscribe_end = scene.path_resolve("frame_end", False)
|
||||
subscribe_preview_end = scene.path_resolve("frame_preview_end", False)
|
||||
subscribe_use_preview = scene.path_resolve("use_preview_range", False)
|
||||
|
||||
for subscribe in [subscribe_end, subscribe_preview_end, subscribe_use_preview]:
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe,
|
||||
owner=scene,
|
||||
args=(),
|
||||
notify=frameend_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe)
|
||||
|
||||
# def action_framestart_update_callback(*args):
|
||||
# ''' update the strip start with the action start'''
|
||||
|
||||
|
||||
def track_update_callback():
|
||||
'''update layers with the tracks name'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
current_anim_data = anim_layers.anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):# or len(nla_tracks[:-1]) != len(obj.Anim_Layers):
|
||||
return
|
||||
override_tracks = anim_layers.check_override_tracks(obj, anim_data)
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if anim_data != current_anim_data:
|
||||
continue
|
||||
#make sure there are no duplicated names
|
||||
if track.name != obj.Anim_Layers[i].name:
|
||||
#If its an override track, then make sure the reference object name is also synchronized
|
||||
if obj.Anim_Layers[i].name in override_tracks:
|
||||
override_tracks[obj.Anim_Layers[i].name].name = track.name
|
||||
obj.Anim_Layers[i].name = track.name
|
||||
if len(track.strips) == 1:
|
||||
track.strips[0].name = track.name
|
||||
|
||||
def subscribe_to_track_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_track = (bpy.types.NlaTrack, 'name')
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_track,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=track_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_track)
|
||||
|
||||
def action_name_callback():
|
||||
'''update layers with the tracks name'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
#anim_datas = anim_layers.anim_datas_append(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
action = nla_tracks[obj.als.layer_index].strips[0].action
|
||||
if action is None:
|
||||
return
|
||||
if not obj.als.auto_rename or layer.name == action.name:
|
||||
return
|
||||
layer.name = action.name
|
||||
|
||||
def subscribe_to_action_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_action = (bpy.types.Action, 'name')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_action,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=action_name_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_action)
|
||||
|
||||
def influence_update_callback(*args):
|
||||
'''update influence'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
initial_call = False
|
||||
return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
#checking if the object has nla tracks, when I used undo it was still calling the property on an object with no nla tracks
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
|
||||
track = anim_data.nla_tracks[obj.als.layer_index]
|
||||
if len(track.strips) != 1:
|
||||
return
|
||||
|
||||
if track.strips[0].fcurves[0].mute or track.strips[0].fcurves[0].lock:
|
||||
return
|
||||
|
||||
if bpy.context.scene.tool_settings.use_keyframe_insert_auto and len(track.strips[0].fcurves[0].keyframe_points):
|
||||
track.strips[0].keyframe_insert('influence')
|
||||
track.strips[0].fcurves[0].update()
|
||||
return
|
||||
|
||||
#if the influence property and fcurve value are not the same then store the keyframes to check in the handler for a change
|
||||
if track.strips[0].influence != track.strips[0].fcurves[0].evaluate(bpy.context.scene.frame_current):
|
||||
global influence_keys
|
||||
influence_keys = [tuple(key.co) for key in track.strips[0].fcurves[0].keyframe_points]
|
||||
|
||||
def subscribe_to_influence(scene):
|
||||
'''Subscribe to the influence of the track'''
|
||||
subscribe_influence = (bpy.types.NlaStrip, 'influence')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_influence,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(scene,),
|
||||
# Callback function for property update
|
||||
notify=influence_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_influence)
|
||||
|
||||
def subscribe_to_strip_settings(scene):
|
||||
'''Subscribe to the strip settings of the track'''
|
||||
|
||||
frame_start = (bpy.types.NlaStrip, 'frame_start')
|
||||
frame_end = (bpy.types.NlaStrip, 'frame_end')
|
||||
action_frame_start = (bpy.types.NlaStrip, 'action_frame_start')
|
||||
action_frame_end = (bpy.types.NlaStrip, 'action_frame_end')
|
||||
scale = (bpy.types.NlaStrip, 'scale')
|
||||
repeat = (bpy.types.NlaStrip, 'repeat')
|
||||
|
||||
attributes = [frame_start, frame_end, action_frame_start, action_frame_end, scale, repeat, frame_start, frame_end]
|
||||
|
||||
if bpy.app.version > (3, 2, 0):
|
||||
#this properties exist only after Blender 3.2
|
||||
frame_start_ui = (bpy.types.NlaStrip, 'frame_start_ui')
|
||||
frame_end_ui = (bpy.types.NlaStrip, 'frame_end_ui')
|
||||
attributes += [frame_start_ui, frame_end_ui]
|
||||
|
||||
for key in attributes:
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=key,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=strip_settings_callback,)
|
||||
|
||||
#bpy.msgbus.publish_rna(key=frame_start)
|
||||
|
||||
def update_strip_layer_settings(strip, layer):
|
||||
layer['speed'] = strip.scale
|
||||
|
||||
start_offset = strip.action.frame_range[0] - strip.frame_start
|
||||
offset = (strip.action_frame_start - strip.frame_start - start_offset) * strip.scale + start_offset
|
||||
layer['offset'] = round(-offset, 3)
|
||||
|
||||
#If custom frame range is turned off return to not lose frame range values
|
||||
if not layer.frame_range:
|
||||
return
|
||||
layer['frame_end'] = strip.frame_end
|
||||
layer['frame_start'] = strip.frame_start
|
||||
layer['repeat'] = strip.repeat
|
||||
|
||||
|
||||
def strip_settings_callback():
|
||||
'''subscribe_to_strip_settings callback'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
sync_strip_range()
|
||||
if not len(anim_data.nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
update_strip_layer_settings(strip, layer)
|
||||
anim_layers.redraw_areas([ 'VIEW_3D'])
|
||||
Reference in New Issue
Block a user