2025-07-01
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schema_version = "1.0.0"
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id = "auto_rig_pro"
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version = "3.73.41"
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name = "Auto-Rig Pro"
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tagline = "Automatic rig generation based on reference bones and various tools"
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maintainer = "Artell <elartblender@gmail.com>"
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type = "add-on"
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website = "https://www.lucky3d.fr/auto-rig-pro/doc/"
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tags = ["Rigging", "Animation"]
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blender_version_min = "2.8.0"
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# No upper version breakage for now
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# blender_version_max = "5.1.0"
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# https://docs.blender.org/manual/en/dev/advanced/extensions/licenses.html
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license = [
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"SPDX:GPL-2.0-or-later", "Royalty Free", "CC0"
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]
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copyright = [
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"2016-2024 Lucas Veber",
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]
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# Optional: bundle 3rd party Python modules.
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# https://docs.blender.org/manual/en/dev/advanced/extensions/python_wheels.html
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# wheels = [
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# "./wheels/hexdump-3.3-py3-none-any.whl",
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# "./wheels/jsmin-3.0.1-py3-none-any.whl",
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# ]
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# # If using network, remember to also check `bpy.app.online_access`
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# # https://docs.blender.org/manual/en/dev/advanced/extensions/addons.html#internet-access
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# #
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[permissions]
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network = "To look for updates."
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files = "To save and write rig preset files on disk, export FBX, GLTF files"
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clipboard = "Copy and paste bone transforms"
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# Optional: build settings.
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# https://docs.blender.org/manual/en/dev/advanced/extensions/command_line_arguments.html#command-line-args-extension-build
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# [build]
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# paths_exclude_pattern = [
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# "__pycache__/",
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# "/.git/",
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# "/*.zip",
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# ]
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