2026-02-16
This commit is contained in:
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"""Preferences for AMZN Character Tools."""
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import bpy
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from bpy.types import AddonPreferences
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from bpy.props import StringProperty
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class AMZN_AddonPreferences(AddonPreferences):
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"""Addon preferences for AMZN Character Tools."""
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# bl_idname will be set in __init__.py during registration
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# This ensures it uses the correct root package name
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bl_idname = "" # Set dynamically
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amzn_bsdf_materials_path: StringProperty(
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name="BSDF Materials Library",
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description="Path to MATERIALS_BSDF_pallette_v1.0.blend",
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subtype='FILE_PATH',
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default=r"A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\MATERIALS_BSDF_pallette_v1.0.blend",
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)
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amzn_device_path: StringProperty(
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name="Device Library",
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description="Path to device_v2.blend",
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subtype='FILE_PATH',
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default=r"A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\device_v2.blend",
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)
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amzn_scanner_assets_path: StringProperty(
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name="Scanner Assets Library",
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description="Path to amazon-3Dworld-assets_v4.0.blend",
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subtype='FILE_PATH',
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default=r"A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\amazon-3Dworld-assets_v4.0.blend",
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)
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amzn_hardhat_asset_path: StringProperty(
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name="Hard Hat Asset Library",
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description="Path to amazon-asset_Hard-Hat_v1.1.blend",
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subtype='FILE_PATH',
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default=r"A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\amazon-asset_Hard-Hat_v1.1.blend",
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)
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def draw(self, context):
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"""Draw the preferences UI."""
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layout = self.layout
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layout.label(text="Blend File Paths:")
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layout.separator()
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# BSDF Materials path
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row = layout.row()
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row.prop(self, "amzn_bsdf_materials_path")
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# Device path
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row = layout.row()
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row.prop(self, "amzn_device_path")
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# Scanner assets path
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row = layout.row()
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row.prop(self, "amzn_scanner_assets_path")
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# Hard hat asset path
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row = layout.row()
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row.prop(self, "amzn_hardhat_asset_path")
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