2026-02-16
This commit is contained in:
@@ -0,0 +1,96 @@
|
||||
## [v0.0.7] - 2026-02-12
|
||||
|
||||
### Fixed
|
||||
- Pack: enable autopack before pack_all; force-load images and run pack_all twice; pack remaining images so textures are embedded (fixes "Failed to create GPU texture from Blender image" when rendering headless).
|
||||
- Remap: print actual paths in warnings (not placeholders); normalized path lookup and reverse copy_map so library blend image paths resolve.
|
||||
- pack_linked: catch PermissionError on library path checks so inaccessible (e.g. NAS) libs don’t abort; remove missing/inaccessible library refs from blend before save.
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.6] - 2026-01-27
|
||||
|
||||
### Fixed
|
||||
- Config import in `utils.compat`: use `from .. import config` (config is at addon root)
|
||||
- Output panel: no longer write to scene in draw(); Blender 5.0 forbids ID writes in draw; operators already fall back to prefs when output_path empty
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.5] - 2026-01-30
|
||||
|
||||
### Added
|
||||
- Project size limit (GB) in Output panel: per-pack int (0 = no limit, default 2), max 32-bit int
|
||||
|
||||
### Fixed
|
||||
- USD/cache file paths remapped: `bpy.data.cache_files[].filepath` remapped to packed location; .usd/.usdc/.usda added to copy_map
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.4] - 2026-01-27
|
||||
|
||||
### Added
|
||||
- ZIP pack: option to exclude video and audio files from archive
|
||||
- Default output path in preferences
|
||||
- NLA enable for animation layers (moved to UI panel; only runs on objects with anim layers)
|
||||
|
||||
### Fixed
|
||||
- Physics/point cache included in ZIP pack (robocopy fallback when Python copy fails on network paths)
|
||||
- Cache truncated to frame range (Blender bphys `name_frame_index` naming; safeguard if no files match)
|
||||
- External cache paths remapped to relative (cache dirs in copy_map; prefix matching in remap script)
|
||||
- Frame range applied only to top-level target blend, not dependent blends
|
||||
- Recursion issue in all three pack ops; send-current-blend path handling
|
||||
- Removed packed-suffix behavior
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.3] - 2026-01-22
|
||||
|
||||
### Changed
|
||||
- **Removed all website functionality** per SheepIt developer request
|
||||
- Operators now save packed files to user-specified locations instead of uploading
|
||||
- All authentication and website interaction code has been removed
|
||||
- Users must manually upload and configure projects on the SheepIt website
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.2] - 2026-01-22
|
||||
|
||||
### Fixed
|
||||
- Fixed Blender extension policy violations related to `batter.asset_usage` module import
|
||||
- Removed `sys.path` manipulation to comply with Blender extension policies
|
||||
- Changed from top-level module import to submodule import (registered as `ops._asset_usage`)
|
||||
- Fixed `dataclasses` `__module__` resolution issue when loading modules via `importlib`
|
||||
|
||||
### Internal
|
||||
- Refactored `batter.asset_usage` import to use `importlib` without violating extension policies
|
||||
- Module now properly registered in `sys.modules` as a submodule before execution
|
||||
|
||||
---
|
||||
|
||||
## [v0.0.1] - 2026-01-21
|
||||
|
||||
### Features
|
||||
- Initial release of SheepIt Project Submitter
|
||||
- Three submission workflows:
|
||||
- Submit Current: Direct submission of current blend file
|
||||
- Submit as ZIP: Automatic asset packing with ZIP archive creation
|
||||
- Submit as Packed Blend: Automatic asset packing directly into blend file
|
||||
- Frame range configuration (full range or custom)
|
||||
- Automatic asset packing for linked blend files, textures, images, and videos
|
||||
- Cache truncation to match selected frame range
|
||||
- Real-time progress tracking with cancellable operations
|
||||
- File size validation (2GB limit) with optimization suggestions
|
||||
- Automatic path remapping for all asset types
|
||||
- Missing file detection and reporting
|
||||
- Oversized file detection (>2GB linked files)
|
||||
- Automatic backup file cleanup (`.blend1` through `.blend32`)
|
||||
- Compressed blend file saves
|
||||
- Username/password authentication
|
||||
- Browser redirect to project configuration page after submission
|
||||
- Works with unsaved blend files (operates on in-memory state)
|
||||
|
||||
### Internal
|
||||
- Based on asset usage detection from Batter project
|
||||
- Modal operator architecture for responsive UI
|
||||
- Incremental packing system for large projects
|
||||
- Subprocess-based asset processing for stability
|
||||
- Comprehensive error handling and user feedback
|
||||
Reference in New Issue
Block a user