2026-02-16

This commit is contained in:
2026-03-17 15:25:32 -06:00
parent d5dd373de0
commit 60100fbab2
560 changed files with 33397 additions and 20776 deletions
@@ -26,61 +26,131 @@ import bpy
from ...stats import unused
def collections():
def collections(cached_list=None):
# removes all unused collections from the project
for collection_key in unused.collections_deep():
bpy.data.collections.remove(bpy.data.collections[collection_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
collection_keys = cached_list
else:
collection_keys = unused.collections_deep()
for collection_key in collection_keys:
if collection_key in bpy.data.collections:
bpy.data.collections.remove(bpy.data.collections[collection_key])
def images():
def images(cached_list=None):
# removes all unused images from the project
for image_key in unused.images_deep():
bpy.data.images.remove(bpy.data.images[image_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
image_keys = cached_list
else:
image_keys = unused.images_deep()
for image_key in image_keys:
if image_key in bpy.data.images:
bpy.data.images.remove(bpy.data.images[image_key])
def lights():
def lights(cached_list=None):
# removes all unused lights from the project
for light_key in unused.lights_deep():
bpy.data.lights.remove(bpy.data.lights[light_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
light_keys = cached_list
else:
light_keys = unused.lights_deep()
for light_key in light_keys:
if light_key in bpy.data.lights:
bpy.data.lights.remove(bpy.data.lights[light_key])
def materials():
def materials(cached_list=None):
# removes all unused materials from the project
for light_key in unused.materials_deep():
bpy.data.materials.remove(bpy.data.materials[light_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
material_keys = cached_list
else:
material_keys = unused.materials_deep()
for material_key in material_keys:
if material_key in bpy.data.materials:
bpy.data.materials.remove(bpy.data.materials[material_key])
def node_groups():
def node_groups(cached_list=None):
# removes all unused node groups from the project
for node_group_key in unused.node_groups_deep():
bpy.data.node_groups.remove(bpy.data.node_groups[node_group_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
node_group_keys = cached_list
else:
node_group_keys = unused.node_groups_deep()
for node_group_key in node_group_keys:
if node_group_key in bpy.data.node_groups:
bpy.data.node_groups.remove(bpy.data.node_groups[node_group_key])
def particles():
def particles(cached_list=None):
# removes all unused particle systems from the project
for particle_key in unused.particles_deep():
bpy.data.particles.remove(bpy.data.particles[particle_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
particle_keys = cached_list
else:
particle_keys = unused.particles_deep()
for particle_key in particle_keys:
if particle_key in bpy.data.particles:
bpy.data.particles.remove(bpy.data.particles[particle_key])
def textures():
def textures(cached_list=None):
# removes all unused textures from the project
for texture_key in unused.textures_deep():
bpy.data.textures.remove(bpy.data.textures[texture_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
texture_keys = cached_list
else:
texture_keys = unused.textures_deep()
for texture_key in texture_keys:
if texture_key in bpy.data.textures:
bpy.data.textures.remove(bpy.data.textures[texture_key])
def worlds():
def worlds(cached_list=None):
# removes all unused worlds from the project
for world_key in unused.worlds():
bpy.data.worlds.remove(bpy.data.worlds[world_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
world_keys = cached_list
else:
world_keys = unused.worlds()
for world_key in world_keys:
if world_key in bpy.data.worlds:
bpy.data.worlds.remove(bpy.data.worlds[world_key])
def objects():
def objects(cached_list=None):
# removes all unused objects from the project
for object_key in unused.objects_deep():
bpy.data.objects.remove(bpy.data.objects[object_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
object_keys = cached_list
else:
object_keys = unused.objects_deep()
for object_key in object_keys:
if object_key in bpy.data.objects:
bpy.data.objects.remove(bpy.data.objects[object_key])
def armatures():
def armatures(cached_list=None):
# removes all unused armatures from the project
for armature_key in unused.armatures_deep():
bpy.data.armatures.remove(bpy.data.armatures[armature_key])
# If cached_list is provided, use it instead of recalculating
if cached_list is not None:
armature_keys = cached_list
else:
armature_keys = unused.armatures_deep()
for armature_key in armature_keys:
if armature_key in bpy.data.armatures:
bpy.data.armatures.remove(bpy.data.armatures[armature_key])