2026-02-16
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This add-on makes Blender's autosaves a bit more powerful and reliable.
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[Incremental Auto-Save](https://extensions.blender.org/add-ons/incremental-auto-save/) makes Blender's autosaves more configurable and reliable.
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I specifically created this add-on to be able to share my user preferences across multiple computers. Normally, when you specify an autosave path in your Blender preferences, and that path does not exist, autosaves will simply not work at all. Also, Blender's autosaves overwrite each other, so you only have one backup per file, making shorter autosave intervals risky, since you might want to go back more than a few minutes in your saves.
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### Features:
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- Incremental autosave: Automatically save in configurable time intervals, without each autosave overwriting the previous one.
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- Incremental auto-save: Automatically save in configurable time intervals, without each autosave overwriting the previous one.
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- Customizable configuration: Set the maximum number of saves per file and the interval between saves according to your preferences.
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- Autosave on file switch: Automatically save the current file when opening another, ensuring your progress is always backed up.
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- Autosave for unsaved files: Automatically save files that have not been saved before, giving them the name "Unnamed.blend".
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- Support multiple computers: Specify a list of file paths, where the first valid one will be used for saving backups. Useful when you share your user preferences across multiple computers.
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- Invalid path fallback: If no valid specified file is found, create backups next to the current .blend, or the OS temp folder.
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- Save next to .blend: Instead of a global auto-save directory, your autosaves can go to an "Autosave" folder next to your .blend.
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- Invalid path fallback: If none of the given paths are valid, create backups next to the current .blend, or the OS temp folder.
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- Save modified images: For texture painting workflows, this will auto-save your images as well as the .blend file.
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- Save Mesh/Sculpt: If you spend a long time in Edit/Sculpt mode and Blender crashes, you will lose your work, because the mesh data is not written back into the object until you go to Object Mode. The add-on will periodically enter object mode for you, without interrupting any Sculpt/Paint/Transform operations.
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It goes without saying that this add-on can introduce periodic lag. This is simply the price of saving data to a disk. A slow disk or a large file will exacerbate this, and all you can do is adjust your save interval according to what you can put up with.
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