2026-03-17
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## [v0.0.8] - 2026-03-16
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### Fixed
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- Texture copy: dedupe assets by resolved path and use normalized copy_map keys to prevent mixed UNC/drive paths causing missing textures.
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- Pack as Blend: report "Blend file saved" instead of "ZIP file saved".
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- Pack linked: remove missing libraries before pack_libraries() to prevent failures when external blends are unavailable.
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---
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## [v0.0.7] - 2026-02-12
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### Fixed
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- Pack: enable autopack before pack_all; force-load images and run pack_all twice; pack remaining images so textures are embedded (fixes "Failed to create GPU texture from Blender image" when rendering headless).
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- Remap: print actual paths in warnings (not placeholders); normalized path lookup and reverse copy_map so library blend image paths resolve.
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- pack_linked: catch PermissionError on library path checks so inaccessible (e.g. NAS) libs don’t abort; remove missing/inaccessible library refs from blend before save.
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- pack_linked: catch PermissionError on library path checks so inaccessible (e.g. NAS) libs don't abort; remove missing/inaccessible library refs from blend before save.
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---
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@@ -93,4 +102,4 @@
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- Modal operator architecture for responsive UI
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- Incremental packing system for large projects
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- Subprocess-based asset processing for stability
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- Comprehensive error handling and user feedback
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- Comprehensive error handling and user feedback
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