2025-12-01
This commit is contained in:
@@ -20,11 +20,10 @@
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bl_info = {
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"name": "Animation Layers",
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"author": "Tal Hershkovich",
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"version" : (2, 1, 8, 8),
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"version" : (2, 3, 4),
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"blender" : (3, 2, 0),
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"location": "View3D - Properties - Animation Panel",
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"description": "Simplifying the NLA editor into an animation layers UI and workflow",
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#"warning": "New Branch of Animation Layers, Do not use below Blender v3.2",
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"wiki_url": "",
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"category": "Animation"}
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@@ -66,7 +65,11 @@ class AnimLayersSceneSettings(bpy.types.PropertyGroup):
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]
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)
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viewlayer_objects: bpy.props.IntProperty(name='View Layer Objects', description='checking if objects were turned on or off from the view Layers', default=0)
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influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update)
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influence_settings: bpy.props.BoolProperty(name="Influence Settings", description="Opens Influence settings menu", default=False)
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influence_global: bpy.props.BoolProperty(name="Influence Global/Local", description="Influence options affect current layer or all layers", default=False)
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edit_all_layers_op: bpy.props.BoolProperty(name="Edit All Layers Check Property", description="Operator to check if edit all layers is running", default=False)
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class AnimLayersSettings(bpy.types.PropertyGroup):
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turn_on: bpy.props.BoolProperty(name="Turn Animation Layers On", description="Turn on and start Animation Layers", default=False, options={'HIDDEN'}, update = anim_layers.turn_animlayers_on, override = {'LIBRARY_OVERRIDABLE'})
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@@ -75,7 +78,7 @@ class AnimLayersSettings(bpy.types.PropertyGroup):
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#Bake settings
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smartbake: bpy.props.BoolProperty(name="Smart Bake", description="Stay with the same amount of keyframes after merging and baking", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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onlyselected: bpy.props.BoolProperty(name="Only selected Bones", description="Bake only selected Armature controls", default=True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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onlyselected: bpy.props.BoolProperty(name="Only selected Bones", description="Bake only selected Armature controls", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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clearconstraints: bpy.props.BoolProperty(name="Clear constraints", description="Clear constraints during bake", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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mergefcurves: bpy.props.BoolProperty(name="Merge Cyclic & Fcurve modifiers", description="Include Fcurve modifiers in the bake", default = True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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@@ -102,22 +105,27 @@ class AnimLayersSettings(bpy.types.PropertyGroup):
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auto_blend: bpy.props.BoolProperty(name="Auto Blend", description="Apply blend type automatically based on scale and rotation values", default = False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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fcurves: bpy.props.IntProperty(name='fcurves', description='helper to check if fcurves are changed', default=0, override = {'LIBRARY_OVERRIDABLE'})
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upper_stack : bpy.props.BoolProperty(name="Upper Stack Evaluation", description="Checks if tweak mode uses upper stack", default=False, override = {'LIBRARY_OVERRIDABLE'})
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viewlayer : bpy.props.BoolProperty(name="View Layer Exclusion", description="Check if the object was added or removed from the view layer", default=True, override = {'LIBRARY_OVERRIDABLE'})
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#tools
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#Tools
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inbetweener : bpy.props.FloatProperty(name='Inbetween Keyframe', description="Adds an inbetween Keyframe between the Layer's neighbor keyframes", soft_min = 0, soft_max = 1, default=0.5, options = set(), override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.add_inbetween_key)
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share_layer_keys: bpy.props.EnumProperty(name = 'Share Layer Keys', description="Share keyframes positions between layers", items = anim_layers.share_layerkeys_items, override = {'LIBRARY_OVERRIDABLE'})
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influence_hide: bpy.props.BoolProperty(name="Hide Influence", description="Hide Influence Fcurves", default=False, update = anim_layers.influence_hide_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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influence_lock: bpy.props.BoolProperty(name="Lock Influence", description="Lock Influence Fcurves", default=False, update = anim_layers.influence_lock_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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influence_mute: bpy.props.BoolProperty(name="Mute Influence", description="Mute Influence Fcurves", default=False, update = anim_layers.influence_mute_fcurves, override = {'LIBRARY_OVERRIDABLE'})
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class AnimLayersItems(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(name="AnimLayer", override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_name_update)
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mute: bpy.props.BoolProperty(name="Mute", description="Mute Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_mute)
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lock: bpy.props.BoolProperty(name="Lock", description="Lock Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_lock)
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solo: bpy.props.BoolProperty(name="Solo", description="Solo Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_solo)
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influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update, override = {'LIBRARY_OVERRIDABLE'})
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influence_mute: bpy.props.BoolProperty(name="Animated Influence", description="Turn Animated influence On/Off", default=False, options={'HIDDEN'}, update = anim_layers.influence_mute_update, override = {'LIBRARY_OVERRIDABLE'})
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#action_list: bpy.props.EnumProperty(name = 'Actions', description = "Select action", update = anim_layers.load_action, items = anim_layers.action_items, override = {'LIBRARY_OVERRIDABLE'})
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influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update) #
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action: bpy.props.PointerProperty(name = 'action', description = "Select action", type=bpy.types.Action, update = anim_layers.load_action, override = {'LIBRARY_OVERRIDABLE'})
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action_range: bpy.props.FloatVectorProperty(name='action range', description="used to check if layer needs to update frame range", override = {'LIBRARY_OVERRIDABLE'}, size = 2)
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frame_range: bpy.props.BoolProperty(name="Custom Frame Range", description="Use a custom frame range per layer instead of the scene frame range", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_range)
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custom_frame_range: bpy.props.BoolProperty(name="Custom Frame Range", description="Use a custom frame range per layer instead of the scene frame range", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_range)
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frame_start: bpy.props.FloatProperty(name='Action Start Frame', description="First frame of the layer's action",min = 0, default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_start)
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frame_end: bpy.props.FloatProperty(name='Action End Frame', description="End frame of the layer's action", default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_end)
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speed: bpy.props.FloatProperty(name='Speed of the action', description="Speed of the action strip", default = 1, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_speed)
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@@ -129,12 +137,15 @@ class AnimLayersObjects(bpy.types.PropertyGroup):
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object: bpy.props.PointerProperty(name = "object", description = "objects with animation layers turned on", type=bpy.types.Object, override = {'LIBRARY_OVERRIDABLE'})
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# Add-ons Preferences Update Panel
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# Define Panel classes for updating
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panels = (anim_layers.ANIMLAYERS_PT_List, anim_layers.ANIMLAYERS_PT_Ops, anim_layers.ANIMLAYERS_PT_Tools, anim_layers.ANIMLAYERS_PT_Settings) #anim_layers.ANIMLAYERS_PT_Panel, anim_layers.ANIMLAYERS_PT_Multikey,
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panels = anim_layers.panel_classes
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def update_panel(self, context):
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anim_layers.unregister_panels()
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anim_layers.register_panels()
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message = "AnimationLayers: Updating Panel locations has failed"
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try:
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for panel in panels:
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@@ -165,6 +176,8 @@ class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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items = [('ANIMLAYERS', 'Anim Layers Settings', 'Use Anim Layers properties to adjust custom frame range'),
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('NLA', 'NLA Settings', 'Use the nla properties to adjust custom frame range')])
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lock_nlatracks: bpy.props.BoolProperty(name="Automatically lock the nla tracks for safety measures", description="Automatically lock nla tracks when creating layers for safety", default = True)
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#Property for ClearActiveAction
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proceed: bpy.props.EnumProperty(name="Choose how to proceed", description="Select an option how to proceed with Anim Layers", override = {'LIBRARY_OVERRIDABLE'},
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items = [
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@@ -172,6 +185,15 @@ class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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( 'REMOVE_ACTION', 'Remove current action and reload older Layers', 'Remove current action and continue with the previous layers', 1),
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('ADD_ACTION', 'Add the current action as a new Layer', 'Keep previous Anim Layers and Add the active action as a new layer', 2),])
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enabled_editors: bpy.props.EnumProperty(
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name="Enabled Editors",
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description="Select which editors should show animation layers panels",
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items=[('VIEW_3D', "3D View", ""), ('GRAPH_EDITOR', "Graph Editor", ""), ('DOPESHEET_EDITOR', "Dope Sheet", ""),('NLA_EDITOR', "NLA Editor", ""),],
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options={'ENUM_FLAG'},
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default={'VIEW_3D', 'NLA_EDITOR', 'DOPESHEET_EDITOR', 'GRAPH_EDITOR'},
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update=update_panel
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)
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category: bpy.props.StringProperty(
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name="Tab Category",
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description="Choose a name for the category of the panel",
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@@ -183,7 +205,7 @@ class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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auto_check_update: bpy.props.BoolProperty(
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name = "Auto-check for Update",
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description = "If enabled, auto-check for updates using an interval",
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default = False,
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default = True,
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)
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updater_interval_months: bpy.props.IntProperty(
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@@ -222,14 +244,14 @@ class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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col.label(text="Tab Category:")
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col.prop(self, "category", text="")
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row = layout.row()
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row.prop(self, "enabled_editors")
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col = layout.column()
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col.separator(factor = 1)
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col = col.box()
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col.label(text="Defaults:")
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#row = layout.row()
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split = col.split(factor=0.5, align = True)
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split.prop(self, "auto_rename")
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#row.prop(self, "blend_type")
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#split = row.split(factor=0.7, align = True)
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split.label(text="Default Blend Type: ")
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split.prop(self,'blend_type', text = '')
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@@ -237,11 +259,12 @@ class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
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row = col.row()
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row.label(text = "Custom Frame Range Settings")
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row.prop(self, "frame_range_settings", text = '')
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#row = layout.row(align = True)
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#col = layout.row(bpy.context.scene.als,'blend_type', text = '')
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col.prop(self, "lock_nlatracks")
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classes = (AnimLayersSettings, AnimLayersSceneSettings, AnimLayersItems, AnimLayersObjects)
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addon_keymaps = []
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def register():
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@@ -1374,9 +1374,9 @@ def register(bl_info):
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# **WARNING** Depending on the engine, this token can act like a password!!
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# Only provide a token if the project is *non-public*, see readme for
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# other considerations and suggestions from a security standpoint
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# updater.private_token = "kgsE5RsxTzDvQRs9P_Yg" # "tokenstring"
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updater.private_token = "glpat-K6GjFFka_J6o3GTbe3JK"
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# "tokenstring" Need read api and read repo permission
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# updater.private_token = "glpat-K6GjFFka_J6o3GTbe3JK"
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updater.private_token = "glpat-js__ikigVSQ_tKWgjVn1"
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# choose your own username, must match website (not needed for GitLab)
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updater.user = ""
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@@ -1508,7 +1508,7 @@ def register(bl_info):
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# max install (<) will install strictly anything lower
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# updater.version_max_update = (9,9,9)
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updater.version_max_update = (2,1,8,7) # set to None if not wanting to set max
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updater.version_max_update = None # set to None if not wanting to set max
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# Function defined above, customize as appropriate per repository
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updater.skip_tag = skip_tag_function # min and max used in this function
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File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1,5 +1,5 @@
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{
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"last_check": "2025-05-28 13:56:15.908215",
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"last_check": "2025-11-26 10:56:41.294043",
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"backup_date": "",
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"update_ready": false,
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"ignore": false,
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@@ -1,311 +0,0 @@
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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bl_info = {
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"name": "Animation Layers",
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"author": "Tal Hershkovich",
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"version" : (2, 1, 9, 7),
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"blender" : (3, 2, 0),
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"location": "View3D - Properties - Animation Panel",
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"description": "Simplifying the NLA editor into an animation layers UI and workflow",
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"wiki_url": "",
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"category": "Animation"}
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if "bpy" in locals():
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import importlib
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if "bake_ops" in locals():
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importlib.reload(bake_ops)
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if "anim_layers" in locals():
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print('reloading anim layers')
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importlib.reload(anim_layers)
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if "subscriptions" in locals():
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importlib.reload(subscriptions)
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if "multikey" in locals():
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importlib.reload(multikey)
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if "addon_updater_ops" in locals():
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importlib.reload(addon_updater_ops)
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import bpy
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from . import addon_updater_ops
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from . import anim_layers
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from . import bake_ops
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from . import subscriptions
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from . import multikey
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from bpy.utils import register_class
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from bpy.utils import unregister_class
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class AnimLayersSceneSettings(bpy.types.PropertyGroup):
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bake_range_type: bpy.props.EnumProperty(name = 'Bake Range', description="Use either scene, actions length or custom frame range", default = 'SCENE', update = bake_ops.bake_range_type,
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items = [('SCENE', 'Scene Range', 'Bake to the scene range'), ('KEYFRAMES', 'Keyframes Range', 'Bake all the keyframes in the layers'), ('CUSTOM', 'Custom', 'Enter a custom frame range')], override = {'LIBRARY_OVERRIDABLE'})
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bake_range: bpy.props.IntVectorProperty(name='Frame Range', description='Bake to a custom frame range', size = 2)
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handles_type: bpy.props.EnumProperty(name="Handle Types", description="Select handle type before recalculating the handle values", override = {'LIBRARY_OVERRIDABLE'}, default = 'FREE',
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items = [
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('PRESERVE', 'Preserve', 'Preserves previous Bezier handlers types before recalculation', 0),
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( 'FREE', 'Free', 'Bezier handlers get Free handle types before recalculation', 1),
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('ALIGNED', 'Aligned', 'Bezier handlers get Aligned handle types before recalculation', 2),
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('VECTOR','Vector', 'Bezier handlers get Vector handle types', 3),
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('AUTO', 'Auto', 'Bezier handlers get Auto handle types before recalculation',4),
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('AUTO_CLAMPED', 'Auto Clamped', 'Bezier handlers get Free handle types before recalculation', 5)
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]
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)
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class AnimLayersSettings(bpy.types.PropertyGroup):
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turn_on: bpy.props.BoolProperty(name="Turn Animation Layers On", description="Turn on and start Animation Layers", default=False, options={'HIDDEN'}, update = anim_layers.turn_animlayers_on, override = {'LIBRARY_OVERRIDABLE'})
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layer_index: bpy.props.IntProperty(update = anim_layers.update_layer_index, options={'LIBRARY_EDITABLE'}, default = 0, override = {'LIBRARY_OVERRIDABLE'})
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linked: bpy.props.BoolProperty(name="Linked", description="Duplicate a layer with a linked action", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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#Bake settings
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smartbake: bpy.props.BoolProperty(name="Smart Bake", description="Stay with the same amount of keyframes after merging and baking", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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onlyselected: bpy.props.BoolProperty(name="Only selected Bones", description="Bake only selected Armature controls", default=True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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clearconstraints: bpy.props.BoolProperty(name="Clear constraints", description="Clear constraints during bake", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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mergefcurves: bpy.props.BoolProperty(name="Merge Cyclic & Fcurve modifiers", description="Include Fcurve modifiers in the bake", default = True, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
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view_all_keyframes: bpy.props.BoolProperty(name="View", description="View keyframes from multiple layers, use lock and mute to exclude layers", default=False, update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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edit_all_keyframes: bpy.props.BoolProperty(name="Edit", description="Edit keyframes from multiple layers", default=False, update = anim_layers.unlock_edit_keyframes, override = {'LIBRARY_OVERRIDABLE'})
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only_selected_bones: bpy.props.BoolProperty(name="Only Selected Bones", description="Edit and view only selected bones", default=True, update = anim_layers.only_selected_bones, override = {'LIBRARY_OVERRIDABLE'})
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view_all_type: bpy.props.EnumProperty(name="Type", description="Select visibiltiy type of keyframes", update = anim_layers.view_all_keyframes, override = {'LIBRARY_OVERRIDABLE'}, default = '2',
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items = [
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('0', 'Breakdown', 'select Breakdown visibility'),
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('1', 'Jitter', 'select Jitter visibility'),
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('2', 'Moving Hold', 'select Moving Hold visibility'),
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('3', 'Extreme', 'select Extreme visibility'),
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('4', 'Keyframe', 'select Keyframe visibility')
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]
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)
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baketype : bpy.props.EnumProperty(name = '', description="Type of Bake", items = [('AL', 'Anim Layers','Use Animation Layers Bake',0), ('NLA', 'NLA Bake', 'Use Blender internal NLA Bake',1)], override = {'LIBRARY_OVERRIDABLE'})
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direction: bpy.props.EnumProperty(name = '', description="Select direction of merge", items = [('UP', 'Up','Merge upwards','TRIA_UP',1), ('DOWN', 'Down', 'Merge downwards','TRIA_DOWN',0), ('ALL', 'All', 'Merge all layers')], override = {'LIBRARY_OVERRIDABLE'})
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operator : bpy.props.EnumProperty(name = '', description="Type of bake", items = [('NEW', 'New Baked Layer','Bake into a New Layer','NLA',1), ('MERGE', 'Merge', 'Merge Layers','NLA_PUSHDOWN',0)], override = {'LIBRARY_OVERRIDABLE'})
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blend_type : bpy.props.EnumProperty(name = 'Blend Type', description="Blend Type",
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items = [('REPLACE', 'Replace', 'Use as a Base Layer'), ('ADD', 'Add', 'Use as an Additive Layer'), ('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')], update = anim_layers.blend_type_update , override = {'LIBRARY_OVERRIDABLE'})
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data_type : bpy.props.EnumProperty(name = 'Data Type', description="Select type of action data", default = 'OBJECT', update = anim_layers.data_type_update,
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items = [('KEY', 'Shapekey', 'Switch to shapekey animation layers'), ('OBJECT', 'Object', 'Switch to object animation')], override = {'LIBRARY_OVERRIDABLE'})#, update = anim_layers.blend_type_update
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auto_rename: bpy.props.BoolProperty(name="Auto Rename Layer", description="Rename layer to match to selected action", default = True, update = anim_layers.auto_rename, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
auto_blend: bpy.props.BoolProperty(name="Auto Blend", description="Apply blend type automatically based on scale and rotation values", default = False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
fcurves: bpy.props.IntProperty(name='fcurves', description='helper to check if fcurves are changed', default=0, override = {'LIBRARY_OVERRIDABLE'})
|
||||
upper_stack : bpy.props.BoolProperty(name="Upper Stack Evaluation", description="Checks if tweak mode uses upper stack", default=False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
#Tools
|
||||
inbetweener : bpy.props.FloatProperty(name='Inbetween Keyframe', description="Adds an inbetween Keyframe between the Layer's neighbor keyframes", soft_min = 0, soft_max = 1, default=0.5, options = set(), override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.add_inbetween_key)
|
||||
share_layer_keys: bpy.props.EnumProperty(name = 'Share Layer Keys', description="Share keyframes positions between layers", items = anim_layers.share_layerkeys_items, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
class AnimLayersItems(bpy.types.PropertyGroup):
|
||||
name: bpy.props.StringProperty(name="AnimLayer", override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_name_update)
|
||||
mute: bpy.props.BoolProperty(name="Mute", description="Mute Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_mute)
|
||||
lock: bpy.props.BoolProperty(name="Lock", description="Lock Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_lock)
|
||||
solo: bpy.props.BoolProperty(name="Solo", description="Solo Animation Layer", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_solo)
|
||||
influence: bpy.props.FloatProperty(name="Layer Influence", description="Layer Influence", min = 0.0, options={'ANIMATABLE'}, max = 1.0, default = 1.0, precision = 3, update = anim_layers.influence_update, override = {'LIBRARY_OVERRIDABLE'})
|
||||
influence_mute: bpy.props.BoolProperty(name="Animated Influence", description="Turn Animated influence On/Off", default=False, options={'HIDDEN'}, update = anim_layers.influence_mute_update, override = {'LIBRARY_OVERRIDABLE'})
|
||||
#action_list: bpy.props.EnumProperty(name = 'Actions', description = "Select action", update = anim_layers.load_action, items = anim_layers.action_items, override = {'LIBRARY_OVERRIDABLE'})
|
||||
action: bpy.props.PointerProperty(name = 'action', description = "Select action", type=bpy.types.Action, update = anim_layers.load_action, override = {'LIBRARY_OVERRIDABLE'})
|
||||
action_range: bpy.props.FloatVectorProperty(name='action range', description="used to check if layer needs to update frame range", override = {'LIBRARY_OVERRIDABLE'}, size = 2)
|
||||
frame_range: bpy.props.BoolProperty(name="Custom Frame Range", description="Use a custom frame range per layer instead of the scene frame range", default=False, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_range)
|
||||
frame_start: bpy.props.FloatProperty(name='Action Start Frame', description="First frame of the layer's action",min = 0, default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_start)
|
||||
frame_end: bpy.props.FloatProperty(name='Action End Frame', description="End frame of the layer's action", default=0, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_frame_end)
|
||||
speed: bpy.props.FloatProperty(name='Speed of the action', description="Speed of the action strip", default = 1, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_speed)
|
||||
offset: bpy.props.FloatProperty(name='Offset when the action starts', description="Offseting the whole layer animation", default = 0, precision = 2, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_offset)
|
||||
repeat: bpy.props.FloatProperty(name="Repeat", description="Repeat the action", min = 0.1, default = 1, options={'HIDDEN'}, override = {'LIBRARY_OVERRIDABLE'}, update = anim_layers.layer_repeat)
|
||||
|
||||
|
||||
class AnimLayersObjects(bpy.types.PropertyGroup):
|
||||
|
||||
object: bpy.props.PointerProperty(name = "object", description = "objects with animation layers turned on", type=bpy.types.Object, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
|
||||
# Add-ons Preferences Update Panel
|
||||
# Define Panel classes for updating
|
||||
panels = anim_layers.panel_classes
|
||||
def update_panel(self, context):
|
||||
anim_layers.unregister_panels()
|
||||
anim_layers.register_panels()
|
||||
|
||||
message = "AnimationLayers: Updating Panel locations has failed"
|
||||
try:
|
||||
for panel in panels:
|
||||
if "bl_rna" in panel.__dict__:
|
||||
bpy.utils.unregister_class(panel)
|
||||
|
||||
for panel in panels:
|
||||
#print (panel.bl_category)
|
||||
panel.bl_category = context.preferences.addons[__name__].preferences.category
|
||||
bpy.utils.register_class(panel)
|
||||
|
||||
except Exception as e:
|
||||
print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e))
|
||||
pass
|
||||
|
||||
@addon_updater_ops.make_annotations
|
||||
class AnimLayersAddonPreferences(bpy.types.AddonPreferences):
|
||||
# this must match the addon name, use '__package__'
|
||||
# when defining this in a submodule of a python package.
|
||||
bl_idname = __package__
|
||||
|
||||
auto_rename: bpy.props.BoolProperty(name="Sync Layer/Action Names", description="Rename layer to match to selected action", default = True)
|
||||
blend_type : bpy.props.EnumProperty(name = 'Default Blend Type', description="Default Blend Type when adding layers", default = 'COMBINE',
|
||||
items = [('COMBINE', 'Combine', 'Use Combine as the default blend type'), ('ADD', 'Add', 'Use Add as the default blend type'), ('REPLACE', 'Replace', 'Use Replace as the default blend type'),
|
||||
('SUBTRACT', 'Subtract', 'Use as an Subtract Layer')])
|
||||
|
||||
frame_range_settings : bpy.props.EnumProperty(name = 'Frame Range Settings', description="Use Either Anim Layers Custom Frame Range Settings or NLA Settings", default = 'ANIMLAYERS',
|
||||
items = [('ANIMLAYERS', 'Anim Layers Settings', 'Use Anim Layers properties to adjust custom frame range'),
|
||||
('NLA', 'NLA Settings', 'Use the nla properties to adjust custom frame range')])
|
||||
|
||||
#Property for ClearActiveAction
|
||||
proceed: bpy.props.EnumProperty(name="Choose how to proceed", description="Select an option how to proceed with Anim Layers", override = {'LIBRARY_OVERRIDABLE'},
|
||||
items = [
|
||||
('REMOVE_LAYERS', 'Remove old layers and continue with the current action', 'Remove previous Layers and continue with current action in the base layer', 0),
|
||||
( 'REMOVE_ACTION', 'Remove current action and reload older Layers', 'Remove current action and continue with the previous layers', 1),
|
||||
('ADD_ACTION', 'Add the current action as a new Layer', 'Keep previous Anim Layers and Add the active action as a new layer', 2),])
|
||||
|
||||
enabled_editors: bpy.props.EnumProperty(
|
||||
name="Enabled Editors",
|
||||
description="Select which editors should show animation layers panels",
|
||||
items=[('VIEW_3D', "3D View", ""), ('GRAPH_EDITOR', "Graph Editor", ""), ('DOPESHEET_EDITOR', "Dope Sheet", ""),('NLA_EDITOR', "NLA Editor", ""),],
|
||||
options={'ENUM_FLAG'},
|
||||
default={'VIEW_3D', 'NLA_EDITOR'},
|
||||
update=update_panel
|
||||
)
|
||||
|
||||
category: bpy.props.StringProperty(
|
||||
name="Tab Category",
|
||||
description="Choose a name for the category of the panel",
|
||||
default="Animation",
|
||||
update=update_panel
|
||||
)
|
||||
|
||||
# addon updater preferences from `__init__`, be sure to copy all of them
|
||||
auto_check_update: bpy.props.BoolProperty(
|
||||
name = "Auto-check for Update",
|
||||
description = "If enabled, auto-check for updates using an interval",
|
||||
default = False,
|
||||
)
|
||||
|
||||
updater_interval_months: bpy.props.IntProperty(
|
||||
name='Months',
|
||||
description = "Number of months between checking for updates",
|
||||
default=0,
|
||||
min=0
|
||||
)
|
||||
updater_interval_days: bpy.props.IntProperty(
|
||||
name='Days',
|
||||
description = "Number of days between checking for updates",
|
||||
default=7,
|
||||
min=0,
|
||||
|
||||
)
|
||||
updater_interval_hours: bpy.props.IntProperty(
|
||||
name='Hours',
|
||||
description = "Number of hours between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=23
|
||||
)
|
||||
updater_interval_minutes: bpy.props.IntProperty(
|
||||
name='Minutes',
|
||||
description = "Number of minutes between checking for updates",
|
||||
default=0,
|
||||
min=0,
|
||||
max=59
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
addon_updater_ops.update_settings_ui(self, context)
|
||||
|
||||
col = layout.column()
|
||||
|
||||
col.label(text="Tab Category:")
|
||||
col.prop(self, "category", text="")
|
||||
row = layout.row()
|
||||
row.prop(self, "enabled_editors")
|
||||
col = layout.column()
|
||||
col.separator(factor = 1)
|
||||
col = col.box()
|
||||
col.label(text="Defaults:")
|
||||
#row = layout.row()
|
||||
split = col.split(factor=0.5, align = True)
|
||||
split.prop(self, "auto_rename")
|
||||
#row.prop(self, "blend_type")
|
||||
#split = row.split(factor=0.7, align = True)
|
||||
|
||||
split.label(text="Default Blend Type: ")
|
||||
split.prop(self,'blend_type', text = '')
|
||||
|
||||
row = col.row()
|
||||
row.label(text = "Custom Frame Range Settings")
|
||||
row.prop(self, "frame_range_settings", text = '')
|
||||
#row = layout.row(align = True)
|
||||
#col = layout.row(bpy.context.scene.als,'blend_type', text = '')
|
||||
|
||||
classes = (AnimLayersSettings, AnimLayersSceneSettings, AnimLayersItems, AnimLayersObjects)
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
def register():
|
||||
addon_updater_ops.register(bl_info)
|
||||
register_class(AnimLayersAddonPreferences)
|
||||
addon_updater_ops.make_annotations(AnimLayersAddonPreferences) # to avoid blender 2.8 warnings
|
||||
if bpy.app.version < (3, 2, 0):
|
||||
return
|
||||
|
||||
bake_ops.register()
|
||||
anim_layers.register()
|
||||
multikey.register()
|
||||
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
bpy.types.Object.als = bpy.props.PointerProperty(type = AnimLayersSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
bpy.types.Scene.als = bpy.props.PointerProperty(type = AnimLayersSceneSettings, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
bpy.types.Object.Anim_Layers = bpy.props.CollectionProperty(type = AnimLayersItems, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
|
||||
bpy.types.Scene.AL_objects = bpy.props.CollectionProperty(type = AnimLayersObjects, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE', 'USE_INSERTION'})
|
||||
|
||||
update_panel(None, bpy.context)
|
||||
#update_tweak_keymap()
|
||||
|
||||
#Make sure TAB hotkey in the NLA goes into full stack mode
|
||||
wm = bpy.context.window_manager
|
||||
kc = wm.keyconfigs.addon
|
||||
km = kc.keymaps.new(name= 'NLA Generic', space_type= 'NLA_EDITOR')
|
||||
if 'nla.tweakmode_enter' not in km.keymap_items:
|
||||
kmi = km.keymap_items.new('nla.tweakmode_enter', type= 'TAB', value= 'PRESS')
|
||||
kmi.properties.use_upper_stack_evaluation = True
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
|
||||
def unregister():
|
||||
addon_updater_ops.unregister()
|
||||
unregister_class(AnimLayersAddonPreferences)
|
||||
if bpy.app.version < (3, 2, 0):
|
||||
return
|
||||
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
bake_ops.unregister()
|
||||
anim_layers.unregister()
|
||||
multikey.unregister()
|
||||
del bpy.types.Object.als
|
||||
del bpy.types.Object.Anim_Layers
|
||||
del bpy.types.Scene.AL_objects
|
||||
#removing keymaps
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
File diff suppressed because it is too large
Load Diff
-1560
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
-17
@@ -1,17 +0,0 @@
|
||||
{
|
||||
"last_check": "2025-06-04 16:35:52.082677",
|
||||
"backup_date": "May-6-2025",
|
||||
"update_ready": true,
|
||||
"ignore": false,
|
||||
"just_restored": false,
|
||||
"just_updated": false,
|
||||
"version_text": {
|
||||
"link": "https://gitlab.com/api/v4/projects/22294607/repository/archive.zip?sha=d8a2bbe2878233bf807b592e59fd534918d2dabf",
|
||||
"version": [
|
||||
2,
|
||||
1,
|
||||
9,
|
||||
8
|
||||
]
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,510 +0,0 @@
|
||||
# if "bpy" in locals():
|
||||
# import importlib
|
||||
# if "multikey" in locals():
|
||||
# importlib.reload()
|
||||
|
||||
import bpy
|
||||
import random
|
||||
import numpy as np
|
||||
from mathutils import Quaternion
|
||||
from . import bake_ops
|
||||
from . import anim_layers
|
||||
|
||||
def attr_default(obj, fcu_key):
|
||||
#check if the fcurve source belongs to a bone or obj
|
||||
if fcu_key[0][:10] == 'pose.bones':
|
||||
transform = fcu_key[0].split('.')[-1]
|
||||
attr = fcu_key[0].split('"')[-2]
|
||||
bone = fcu_key[0].split('"')[1]
|
||||
source = obj.pose.bones[bone]
|
||||
|
||||
#in case of shapekey animation
|
||||
elif fcu_key[0][:10] == 'key_blocks':
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
shapekey = obj.data.shape_keys.key_blocks[attr]
|
||||
return 0 if shapekey.slider_min <= 0 else shapekey.slider_min
|
||||
#in case of transforms in object mode
|
||||
else:# fcu_key[0] in transform_types:
|
||||
source = obj
|
||||
transform = fcu_key[0]
|
||||
|
||||
#check when it's transform property of Blender
|
||||
if transform in source.bl_rna.properties.keys():
|
||||
if hasattr(source.bl_rna.properties[transform], 'default_array'):
|
||||
if len(source.bl_rna.properties[transform].default_array) > fcu_key[1]:
|
||||
attrvalue = source.bl_rna.properties[transform].default_array[fcu_key[1]]
|
||||
return attrvalue
|
||||
|
||||
#in case of property on object
|
||||
elif fcu_key[0].split('"')[1] in obj.keys():
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
|
||||
if 'attr' not in locals():
|
||||
return 0
|
||||
|
||||
#since blender 3 access to custom property settings changed
|
||||
if attr in source:
|
||||
id_attr = source.id_properties_ui(attr).as_dict()
|
||||
attrvalue = id_attr['default']
|
||||
return attrvalue
|
||||
|
||||
return 0
|
||||
|
||||
def store_handles(key):
|
||||
#storing the distance between the handles bezier to the key value
|
||||
handle_r = key.handle_right[1] - key.co[1]
|
||||
handle_l = key.handle_left[1] - key.co[1]
|
||||
|
||||
return handle_r, handle_l
|
||||
|
||||
def apply_handles(key, handle_r, handle_l):
|
||||
key.handle_right[1] = key.co[1] + handle_r
|
||||
key.handle_left[1] = key.co[1] + handle_l
|
||||
|
||||
def filter_properties(obj, fcu):
|
||||
'Filter the W X Y Z attributes of the transform properties'
|
||||
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
#check if the fcurve data path ends with any of the transformations
|
||||
if not any(fcu.data_path.endswith(transform) for transform in transformations):
|
||||
return True
|
||||
transform = fcu.data_path.split('"].')[1] if obj.mode == 'POSE' else fcu.data_path
|
||||
index = fcu.array_index
|
||||
if 'rotation' in transform:
|
||||
if transform == 'rotation_euler':
|
||||
index -= 1
|
||||
transform = 'rotation'
|
||||
transform = 'filter_' + transform
|
||||
#in case of channels like bbone_scalein that are no included then return
|
||||
if not hasattr(bpy.context.scene.multikey, transform):
|
||||
return True
|
||||
attr = getattr(bpy.context.scene.multikey, transform)
|
||||
return True if attr[index] else False
|
||||
|
||||
def add_value(key, value):
|
||||
if key.select_control_point:
|
||||
#store handle values in relative to the keyframe value
|
||||
handle_r, handle_l = store_handles(key)
|
||||
|
||||
key.co[1] += value
|
||||
apply_handles(key, handle_r, handle_l)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
def add_diff(obj, fcurves, path, current_value, eval_array):
|
||||
'''Get the difference value and add it to all selected keyframes'''
|
||||
array_value = current_value - eval_array
|
||||
|
||||
if not any(array_value):
|
||||
return
|
||||
for i, value in enumerate(array_value):
|
||||
fcu = fcurves.find(path, index = i)
|
||||
if fcu is None or not filter_properties(obj, fcu):
|
||||
continue
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value)
|
||||
fcu.update()
|
||||
|
||||
class ScaleValuesOp(bpy.types.Operator):
|
||||
"""Modal operator used while scale value is running before release"""
|
||||
bl_idname = "anim.multikey_scale_value"
|
||||
bl_label = "Scale Values"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
#reset the values for dragging
|
||||
self.stop = False
|
||||
scene = context.scene
|
||||
global is_dragging
|
||||
is_dragging = True
|
||||
|
||||
self.avg_value = dict()
|
||||
#dictionary of the keyframes and their original INITIAL values
|
||||
self.keyframes_values = dict()
|
||||
self.keyframes_handle_right = dict()
|
||||
self.keyframes_handle_left = dict()
|
||||
|
||||
#the average value for each fcurve
|
||||
self.keyframes_avg_value = dict()
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
#avg and value list per fcurve
|
||||
avg_value = []
|
||||
value_list = []
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
value_list.append(key.co[1])
|
||||
self.keyframes_values.update({key : key.co[1]})
|
||||
self.keyframes_handle_right.update({key : key.handle_right[1]})
|
||||
self.keyframes_handle_left.update({key : key.handle_left[1]})
|
||||
|
||||
if len(value_list)>1:
|
||||
#the average value with the scale property added to it
|
||||
avg_value = sum(value_list) / len(value_list)
|
||||
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point:
|
||||
self.keyframes_avg_value.update({key : avg_value})
|
||||
|
||||
if not self.keyframes_avg_value:
|
||||
if 'is_dragging' in globals():
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
return('CANCELLED')
|
||||
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def modal(self, context, event):
|
||||
|
||||
global is_dragging
|
||||
|
||||
try:
|
||||
scene = context.scene
|
||||
scale = scene.multikey.scale
|
||||
#Quit the modal operator when the slider is released
|
||||
if self.stop:
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
#modal is being cancelled because of undo issue with the modal running through the property
|
||||
return {'FINISHED'}
|
||||
if event.value == 'RELEASE': # Stop the modal on next frame. Don't block the event since we want to exit the field dragging
|
||||
self.stop = True
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
for key, key_value in self.keyframes_values.items():
|
||||
if not key.select_control_point:
|
||||
continue
|
||||
if key not in self.keyframes_avg_value:
|
||||
continue
|
||||
avg_value = self.keyframes_avg_value[key]
|
||||
handle_right_value = self.keyframes_handle_right[key]
|
||||
handle_left_value = self.keyframes_handle_left[key]
|
||||
|
||||
#add the value of the distance from the average * scale factor
|
||||
key.co[1] = avg_value + ((key_value - avg_value)*scale)
|
||||
key.handle_right[1] = avg_value + ((handle_right_value - avg_value)*scale)
|
||||
key.handle_left[1] = avg_value + ((handle_left_value - avg_value)*scale)
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
except Exception as e:
|
||||
# Log the error
|
||||
print("Error:", e)
|
||||
self['scale'] = 1
|
||||
self.stop = True
|
||||
del is_dragging
|
||||
return {'CANCELLED'}
|
||||
|
||||
def scale_value(self, context):
|
||||
|
||||
if 'is_dragging' in globals():
|
||||
if is_dragging:
|
||||
return
|
||||
|
||||
obj = context.object
|
||||
|
||||
if obj is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
|
||||
if action is None:
|
||||
self['scale'] = 1
|
||||
return
|
||||
|
||||
if context.mode == 'POSE' and not context.selected_pose_bones:
|
||||
self['scale'] = 1
|
||||
return
|
||||
bpy.ops.anim.multikey_scale_value('INVOKE_DEFAULT')
|
||||
|
||||
def random_value(self, context):
|
||||
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
# if obj.mode == 'POSE':
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
value_list = []
|
||||
threshold = bpy.context.scene.multikey.randomness
|
||||
for key in fcu.keyframe_points:
|
||||
if key.select_control_point == True:
|
||||
value_list.append(key.co[1])
|
||||
|
||||
if len(value_list) > 0:
|
||||
value = max(value_list)- min(value_list)
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value * random.uniform(-threshold, threshold))
|
||||
fcu.update()
|
||||
|
||||
self['randomness'] = 0.1
|
||||
|
||||
def evaluate_combine(data_path, added_array, eval_array, array_default, influence):
|
||||
|
||||
if 'scale' in data_path:
|
||||
eval_array = eval_array * (added_array / array_default) ** influence
|
||||
elif 'rotation_quaternion' in data_path:
|
||||
#multiply first the influence with the w separatly
|
||||
added_array[0] = added_array[0] + (1- added_array[0])*(1 - influence)
|
||||
added_array[1:] *= influence
|
||||
eval_array = np.array(Quaternion(eval_array) @ Quaternion(added_array))# ** influence
|
||||
#if it's a custom property
|
||||
elif 'rotation_euler' not in data_path and 'location' not in data_path:
|
||||
eval_array = eval_array + (added_array - array_default) * influence
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_array(fcurves, fcu_path, frame, array_default = [0, 0, 0]):
|
||||
'''Create an array from all the indexes'''
|
||||
|
||||
array_len = len(array_default)
|
||||
|
||||
# fcu_array = array_default if array_len == 4 else [0, 0, 0]
|
||||
fcu_array = []
|
||||
#get the missing arrays in case quaternion is not complete
|
||||
missing_arrays = []
|
||||
for i in range(array_len):
|
||||
fcu = fcurves.find(fcu_path, index = i)
|
||||
if fcu is None:
|
||||
missing_arrays.append(i)
|
||||
continue
|
||||
|
||||
fcu_array.append(fcu.evaluate(frame))
|
||||
|
||||
#In case it's a quaternion and missing attributes, then adding from default value
|
||||
if fcu_array and array_len == 4 and missing_arrays:
|
||||
for i in missing_arrays:
|
||||
fcu_array.insert(i, array_default[i])
|
||||
|
||||
if not len(fcu_array):
|
||||
return None
|
||||
return np.array(fcu_array)
|
||||
|
||||
def evaluate_layers(context, obj, anim_data, fcu, array_default):
|
||||
'''Calculate the evaluation of all the layers when using the nla'''
|
||||
|
||||
if not hasattr(anim_data, 'nla_tracks') or not anim_data.use_nla:
|
||||
return None
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return None
|
||||
frame = context.scene.frame_current
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_path = fcu.data_path
|
||||
|
||||
eval_array = array_default
|
||||
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
for strip in track.strips:
|
||||
if not strip.frame_start < frame < strip.frame_end:
|
||||
continue
|
||||
action = strip.action
|
||||
if action is None:
|
||||
continue
|
||||
blend_type = strip.blend_type
|
||||
|
||||
#get the influence value either from the attribute or the fcurve. function coming from bake
|
||||
influence = strip.influence
|
||||
if len(strip.fcurves):
|
||||
if not strip.fcurves[0].mute and len(strip.fcurves[0].keyframe_points):
|
||||
influence = strip.fcurves[0].evaluate(frame)
|
||||
|
||||
#evaluate the frame according to the strip settings
|
||||
frame_eval = frame
|
||||
#change the frame if the strip is on hold
|
||||
if frame < strip.frame_start:
|
||||
if strip.extrapolation == 'HOLD':
|
||||
frame_eval = strip.frame_start
|
||||
elif frame >= strip.frame_end:
|
||||
if strip.extrapolation == 'HOLD' or strip.extrapolation == 'HOLD_FORWARD':
|
||||
frame_eval = strip.frame_end
|
||||
|
||||
last_frame = strip.frame_start + (strip.frame_end - strip.frame_start) / strip.repeat
|
||||
|
||||
if strip.repeat > 1 and (frame) >= last_frame:
|
||||
action_range = (strip.action_frame_end * strip.scale - strip.action_frame_start * strip.scale)
|
||||
frame_eval = (((frame_eval - strip.frame_start) % (action_range)) + strip.frame_start)
|
||||
|
||||
if strip.use_reverse:
|
||||
frame_eval = last_frame - (frame_eval - strip.frame_start)
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
frame_eval = strip.frame_start * 1/strip.scale + (frame_eval - strip.frame_start) * 1/strip.scale - offset * 1/strip.scale
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame_eval, influence, array_default, blend_type, blend_types)
|
||||
|
||||
#Adding an extra layer from the action outside and on top of the nla
|
||||
tweak_mode = anim_data.use_tweak_mode
|
||||
if tweak_mode:
|
||||
anim_data.use_tweak_mode = False
|
||||
action = anim_data.action
|
||||
if action:
|
||||
influence = anim_data.action_influence
|
||||
blend_type = anim_data.action_blend_type
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence, array_default, blend_type, blend_types)
|
||||
anim_data.use_tweak_mode = tweak_mode
|
||||
|
||||
return eval_array
|
||||
|
||||
|
||||
def evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence,
|
||||
array_default, blend_type, blend_types):
|
||||
'''Calculate the value based on the blend type'''
|
||||
|
||||
fcu_array = evaluate_array(fcurves, fcu_path, frame, array_default)
|
||||
if fcu_array is None:# or len(fcu_array) != len(eval_array):
|
||||
return eval_array
|
||||
###EVALUATION###
|
||||
if blend_type =='COMBINE':
|
||||
if 'location' in fcu_path or 'rotation_euler' in fcu_path:
|
||||
blend_type = 'ADD'
|
||||
if blend_type =='REPLACE':
|
||||
eval_array = eval_array * (1 - influence) + fcu_array * influence
|
||||
elif blend_type =='COMBINE':
|
||||
eval_array = evaluate_combine(fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
else:
|
||||
eval_array = eval('eval_array' + blend_types[blend_type] + 'fcu_array' + '*' + str(influence))
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_value(self, context):
|
||||
for obj in context.selected_objects:
|
||||
|
||||
anim_data = obj.animation_data
|
||||
if anim_data is None:
|
||||
return
|
||||
if anim_data.action is None:
|
||||
return
|
||||
|
||||
action = obj.animation_data.action
|
||||
fcu_paths = []
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
if obj.mode == 'POSE':
|
||||
bonelist = context.selected_pose_bones if obj.als.onlyselected else obj.pose.bones
|
||||
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
if fcu in fcu_paths:
|
||||
continue
|
||||
if obj.mode == 'POSE':
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
for bone in bonelist:
|
||||
#find the fcurve of the bone
|
||||
if fcu.data_path.rfind(bone.name) != 12 or fcu.data_path[12 + len(bone.name)] != '"':
|
||||
continue
|
||||
path_split = fcu.data_path.split('"].')
|
||||
|
||||
if len(path_split) <= 1:
|
||||
continue
|
||||
else:
|
||||
transform = fcu.data_path.split('"].')[1]
|
||||
if transform not in transformations:
|
||||
continue
|
||||
|
||||
current_value = getattr(obj.pose.bones[bone.name], transform)
|
||||
else:
|
||||
transform = fcu.data_path
|
||||
current_value = getattr(obj, transform)
|
||||
|
||||
array_default = np.array(bake_ops.attr_default(obj, (fcu.data_path, fcu.array_index)))
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, array_default)
|
||||
if eval_array is None:
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
eval_array = evaluate_array(fcurves, fcu.data_path, context.scene.frame_current, array_default)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
add_diff(obj, fcurves, fcu.data_path, np.array(current_value), eval_array)
|
||||
|
||||
class MULTIKEY_OT_Multikey(bpy.types.Operator):
|
||||
"""Edit all selected keyframes"""
|
||||
bl_label = "Edit Selected Keyframes"
|
||||
bl_idname = "fcurves.multikey"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
# bl_description = ('Select keyframes, move your bone or objecet and press the operator. Does not work with Autokey')
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.active_object and context.active_object.animation_data and bpy.context.scene.tool_settings.use_keyframe_insert_auto == False
|
||||
|
||||
def execute(self, context):
|
||||
evaluate_value(self, context)
|
||||
return {'FINISHED'}
|
||||
|
||||
class MultikeyProperties(bpy.types.PropertyGroup):
|
||||
|
||||
#selectedbones: bpy.props.BoolProperty(name="Affect only selected bones", description="Affect only selected bones", default=True, options={'HIDDEN'})
|
||||
#handletype: bpy.props.BoolProperty(name="Keep handle types", description="Keep handle types", default=False, options={'HIDDEN'})
|
||||
scale: bpy.props.FloatProperty(name="Scale Values Factor", description="Scale percentage from the average value", default=1.0, soft_max = 10, soft_min = -10, step=0.1, precision = 3, update = scale_value)
|
||||
randomness: bpy.props.FloatProperty(name="Randomness", description="Random Threshold of keyframes", default=0.1, min=0.0, max = 1.0, update = random_value)
|
||||
# is_dragging: bpy.props.BoolProperty(default = False)
|
||||
|
||||
#filters
|
||||
filter_location: bpy.props.BoolVectorProperty(name="Location", description="Filter Location properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
filter_rotation: bpy.props.BoolVectorProperty(name="Rotation", description="Filter Rotation properties", default=(True, True, True, True), size = 4, options={'HIDDEN'})
|
||||
filter_scale: bpy.props.BoolVectorProperty(name="Scale", description="Filter Scale properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
|
||||
class FilterProperties(bpy.types.Operator):
|
||||
"""Filter Location Rotation and Scale Properties"""
|
||||
bl_idname = "fcurves.filter"
|
||||
bl_label = "Filter Properties W X Y Z"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
wm = context.window_manager
|
||||
return wm.invoke_props_dialog(self, width = 200)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
row = layout.row()
|
||||
row.label(text = 'Location')
|
||||
row.prop(context.scene.multikey, 'filter_location', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Rotation')
|
||||
row.prop(context.scene.multikey, 'filter_rotation', text = '')
|
||||
row = layout.row()
|
||||
row.label(text = 'Scale')
|
||||
row.prop(context.scene.multikey, 'filter_scale', text = '')
|
||||
|
||||
def execute(self, context):
|
||||
return {'CANCELLED'}
|
||||
|
||||
classes = (MultikeyProperties, FilterProperties, MULTIKEY_OT_Multikey, ScaleValuesOp)
|
||||
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
bpy.types.Scene.multikey = bpy.props.PointerProperty(type = MultikeyProperties, options={'LIBRARY_EDITABLE'}, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
del bpy.types.Scene.multikey
|
||||
@@ -1,649 +0,0 @@
|
||||
import bpy
|
||||
|
||||
from . import anim_layers
|
||||
from . import bake_ops
|
||||
|
||||
def subscriptions_remove(handler = True):
|
||||
#clear all handlers and subsciptions
|
||||
bpy.msgbus.clear_by_owner(bpy.context.scene)
|
||||
|
||||
global influence_keys, selected_bones
|
||||
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
if 'selected_bones' in globals():
|
||||
del selected_bones
|
||||
|
||||
if not handler:
|
||||
return
|
||||
if check_handler in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.remove(check_handler)
|
||||
if animlayers_frame in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.remove(animlayers_frame)
|
||||
|
||||
def subscriptions_add(scene, handler = True):
|
||||
bpy.msgbus.clear_by_owner(scene)
|
||||
|
||||
subscribe_to_frame_end(scene)
|
||||
subscribe_to_track_name(scene)
|
||||
subscribe_to_action_name(scene)
|
||||
subscribe_to_strip_settings(scene)
|
||||
subscribe_to_influence(scene)
|
||||
|
||||
if not handler:
|
||||
return
|
||||
|
||||
if check_handler not in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.append(check_handler)
|
||||
if animlayers_frame not in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.append(animlayers_frame)
|
||||
|
||||
def animlayers_frame(self, context):
|
||||
scene = bpy.context.scene
|
||||
current = scene.frame_current_final
|
||||
|
||||
#Make sure the animation is playing and not just running a motion path
|
||||
if not bpy.context.screen.is_animation_playing:
|
||||
return
|
||||
|
||||
#Checking if preview range was turned on or off, when using hotkey P it doesn't recognize
|
||||
#only during the frame handler
|
||||
if scene.get('framerange_preview') != scene.use_preview_range:
|
||||
scene['framerange_preview'] = scene.use_preview_range
|
||||
frameend_update_callback()
|
||||
return
|
||||
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
reset_subscription = False
|
||||
if 'outofrange' not in globals():
|
||||
global outofrange
|
||||
outofrange = False if 0 <= current <= frame_end else True
|
||||
# print('out of range ', outofrange )
|
||||
|
||||
if 0 <= current <= frame_end:
|
||||
if outofrange:
|
||||
frameend_update_callback()
|
||||
outofrange = False
|
||||
return
|
||||
outofrange = True
|
||||
# if current <= frame_end:
|
||||
# return
|
||||
#iterate only through objects with anim layers turned on
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
|
||||
#checks if the layer has a custom frame range
|
||||
layer = obj.Anim_Layers[i]
|
||||
if layer.frame_range:
|
||||
continue
|
||||
if not reset_subscription:
|
||||
subscriptions_remove(handler = False)
|
||||
reset_subscription = True
|
||||
strip = track.strips[0]
|
||||
if current < 0:
|
||||
# anim_layers.strip_action_recalc(layer, track.strips[0])
|
||||
strip.frame_start_ui = current
|
||||
anim_layers.update_action_frame_range(current, frame_end, layer, strip)
|
||||
# track.strips[0].action_frame_start = current * 1/layer.speed - layer.offset * 1/layer.speed
|
||||
strip.frame_end_ui = frame_end
|
||||
|
||||
elif current > frame_end:
|
||||
if strip.frame_start < 0:
|
||||
strip.frame_start_ui = 0
|
||||
anim_layers.update_action_frame_range(0, frame_end, layer, strip)
|
||||
# print('animlayers_frame ', current)
|
||||
strip.frame_end_ui = current + 10
|
||||
|
||||
if reset_subscription:
|
||||
subscriptions_add(scene, handler = False)
|
||||
|
||||
|
||||
def check_handler(self, context):
|
||||
'''A main function that performs a series of checks using a handler'''
|
||||
scene = bpy.context.scene
|
||||
#if there are no objects included in animation layers then return
|
||||
if not len(scene.AL_objects):
|
||||
return
|
||||
|
||||
obj = bpy.context.object
|
||||
|
||||
#if the object was removed from the scene, then remove it from anim layers object list
|
||||
if obj is None:
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
if scene.AL_objects[i].object not in scene.objects.values():
|
||||
scene.AL_objects.remove(i)
|
||||
else:
|
||||
i += 1
|
||||
return
|
||||
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not anim_data.use_nla:
|
||||
obj.als.turn_on = False
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
if not hasattr(anim_data, 'nla_tracks') or not obj.als.turn_on: #obj.select_get() == False or
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
active_action_update(obj, anim_data, nla_tracks)
|
||||
#check if a keyframe was removed
|
||||
if bpy.context.active_operator is not None:
|
||||
if bpy.context.active_operator.name in ['Transform', 'Delete Keyframes'] and obj.als.edit_all_keyframes:
|
||||
anim_layers.edit_all_keyframes()
|
||||
|
||||
if bpy.context.active_operator.name == 'Enter Tweak Mode':
|
||||
if not bpy.context.active_operator.properties['use_upper_stack_evaluation']:
|
||||
obj.als.upper_stack = False
|
||||
|
||||
if bpy.context.active_operator.name == 'Move Channels':
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
|
||||
|
||||
# check if track and layers are synchronized
|
||||
if track_layer_synchronization(obj, nla_tracks):
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
|
||||
track = nla_tracks[obj.als.layer_index]
|
||||
always_sync_range(track, layer)
|
||||
# sync_strip_range(track, layer)
|
||||
|
||||
if anim_data.use_tweak_mode and layer.lock:
|
||||
layer['lock'] = False
|
||||
elif not anim_data.use_tweak_mode and not layer.lock:
|
||||
layer['lock'] = True
|
||||
|
||||
influence_sync(obj, nla_tracks)
|
||||
|
||||
# continue if locked
|
||||
if layer.lock:
|
||||
return
|
||||
|
||||
if obj.als.view_all_keyframes:
|
||||
anim_layers.hide_view_all_keyframes(obj, anim_data)
|
||||
check_selected_bones(obj)
|
||||
|
||||
influence_check(nla_tracks[obj.als.layer_index])
|
||||
|
||||
def track_layer_synchronization(obj, nla_tracks):
|
||||
'''check if track and layers are synchronized'''
|
||||
|
||||
if len(nla_tracks) == len(obj.Anim_Layers):
|
||||
return False
|
||||
|
||||
new_layers_names = set(track.name for track in nla_tracks).difference(set(layer.name for layer in obj.Anim_Layers))
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
if obj.als.layer_index > len(obj.Anim_Layers)-1:
|
||||
obj.als.layer_index = len(obj.Anim_Layers)-1
|
||||
|
||||
#update new layer with strip settings
|
||||
frame_start, frame_end = bake_ops.frame_start_end(bpy.context.scene)
|
||||
|
||||
for layer_name in new_layers_names:
|
||||
if len(nla_tracks[layer_name].strips) != 1:
|
||||
continue
|
||||
strip = get_strip_in_meta(nla_tracks[layer_name].strips[0])
|
||||
layer = obj.Anim_Layers[layer_name]
|
||||
if (strip.frame_start, strip.frame_end) != (frame_start, frame_end):
|
||||
layer['frame_range'] = True
|
||||
update_strip_layer_settings(strip, layer)
|
||||
layer['action'] = strip.action
|
||||
return True
|
||||
|
||||
def active_action_update(obj, anim_data, nla_tracks):
|
||||
'''updating the active action into the selected layer'''
|
||||
if obj.Anim_Layers[obj.als.layer_index].lock:
|
||||
if anim_data.action != None:
|
||||
subscriptions_remove()
|
||||
anim_data.use_tweak_mode = False
|
||||
anim_data.action = None
|
||||
subscriptions_add(bpy.context.scene)
|
||||
return
|
||||
if anim_data.action == nla_tracks[obj.als.layer_index].strips[0].action:
|
||||
return
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
if not anim_data.action or anim_data.is_property_readonly('action'):
|
||||
return
|
||||
subscriptions_remove()
|
||||
action = anim_data.action
|
||||
anim_data.action = None
|
||||
obj.Anim_Layers[obj.als.layer_index].action = action
|
||||
subscriptions_add(bpy.context.scene)
|
||||
|
||||
def get_strip_in_meta(strip):
|
||||
'''check if it's meta strip then access the last strip inside meta hierarchy'''
|
||||
while len(strip.strips):
|
||||
strip = strip.strips[0]
|
||||
return strip
|
||||
|
||||
def sync_strip_range():
|
||||
|
||||
scene = bpy.context.scene
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
|
||||
frame_start = scene.frame_current_final if scene.frame_current_final < 0 else 0.0
|
||||
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
continue
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
continue
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
if obj.Anim_Layers[i]['frame_range']:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
strip_frame_start = strip.frame_start
|
||||
strip_frame_end = strip.frame_end
|
||||
|
||||
if (strip_frame_start, round(strip_frame_end, 2)) != (frame_start, float(frame_end)):
|
||||
obj.Anim_Layers[i]['frame_range'] = True
|
||||
|
||||
def always_sync_range(track, layer):
|
||||
'''sync frame range when always sync turned on'''
|
||||
if not len(track.strips):
|
||||
return
|
||||
if not layer.frame_range:
|
||||
if track.strips[0].use_sync_length:
|
||||
track.strips[0].use_sync_length = False
|
||||
return
|
||||
if not track.strips[0].use_sync_length:
|
||||
if tuple(layer.action_range) != (0.0, 0.0): #reset action range when turned off
|
||||
layer.action_range = (0.0, 0.0)
|
||||
return
|
||||
strip = track.strips[0]
|
||||
if tuple(layer.action_range) == tuple((strip.action.frame_range[0], strip.action.frame_range[1])):
|
||||
return
|
||||
anim_layers.sync_frame_range(bpy.context)
|
||||
layer.action_range = strip.action.frame_range
|
||||
|
||||
def influence_sync(obj, nla_tracks):
|
||||
|
||||
#Tracks that dont have keyframes are locked
|
||||
for i, track in enumerate(nla_tracks):
|
||||
|
||||
if obj.Anim_Layers[i].lock:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves):
|
||||
continue
|
||||
if not len(track.strips[0].fcurves[0].keyframe_points):
|
||||
#apply the influence property to the temp property when keyframes are removed (but its still locked)
|
||||
if not track.strips[0].fcurves[0].lock:
|
||||
obj.Anim_Layers[i].influence = track.strips[0].influence
|
||||
track.strips[0].fcurves[0].lock = True
|
||||
|
||||
if obj.animation_data is None:
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
if action is None:
|
||||
return
|
||||
#if a keyframe was found in the temporary property then add it to the
|
||||
data_path = 'Anim_Layers[' + str(obj.als.layer_index) + '].influence'
|
||||
fcurves = anim_layers.get_fcurves_channelbag(obj, action)
|
||||
fcu_influence = fcurves.find(data_path)
|
||||
if fcu_influence is None:
|
||||
return
|
||||
if not len(fcu_influence.keyframe_points):
|
||||
return
|
||||
#remove the temporary influence
|
||||
fcurves.remove(fcu_influence)
|
||||
#if the action was created just for the influence because of empty object data type then remove the action
|
||||
if action.name == obj.name + 'Action' and not len(obj.animation_data.nla_tracks) and not len(fcurves):
|
||||
bpy.data.actions.remove(action)
|
||||
if obj.Anim_Layers[obj.als.layer_index].influence_mute:
|
||||
return
|
||||
strip = nla_tracks[obj.als.layer_index].strips[0]
|
||||
strip.fcurves[0].lock = False
|
||||
strip.keyframe_insert('influence')
|
||||
strip.fcurves[0].update()
|
||||
|
||||
|
||||
def influence_check(selected_track):
|
||||
'''update influence when a keyframe was added without autokey'''
|
||||
#skip the next steps if a strip is missing or tracks were removed from the nla tracks
|
||||
if len(selected_track.strips) != 1:# or obj.als.layer_index > len(nla_tracks)-2:
|
||||
return
|
||||
if not len(selected_track.strips[0].fcurves):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
|
||||
if selected_track.strips[0].fcurves[0].mute or not len(selected_track.strips[0].fcurves[0].keyframe_points) or bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
return #when the fcurve doesnt have keyframes, or when autokey is turned on, then return
|
||||
|
||||
#update if the influence keyframes are changed. influence_keys are first added in influence_update_callback
|
||||
if 'influence_keys' not in globals():
|
||||
return
|
||||
if influence_keys != [tuple(key.co) for key in selected_track.strips[0].fcurves[0].keyframe_points]:
|
||||
selected_track.strips[0].fcurves[0].update()
|
||||
del influence_keys
|
||||
|
||||
|
||||
def check_selected_bones(obj):
|
||||
'''running in the handler and checking if the selected bones were changed during view multiply layer keyframes'''
|
||||
if not obj.als.only_selected_bones:
|
||||
return
|
||||
global selected_bones
|
||||
try:
|
||||
selected_bones
|
||||
except NameError:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
return
|
||||
else:
|
||||
if selected_bones != bpy.context.selected_pose_bones:
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
obj.als.view_all_keyframes = True
|
||||
|
||||
########################### MSGBUS SUBSCRIPTIONS #############################
|
||||
|
||||
#Callback function for Scene frame end
|
||||
def frameend_update_callback():
|
||||
'''End the strips at the end of the scene or scene preview'''
|
||||
scene = bpy.context.scene
|
||||
if not scene.AL_objects:
|
||||
return
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
frame_start = scene.frame_current_final if scene.frame_current_final < 0 else 0
|
||||
|
||||
# subscriptions_remove(handler = False)
|
||||
for AL_item in scene.AL_objects:
|
||||
obj = AL_item.object
|
||||
if obj is None or obj not in scene.objects.values():
|
||||
continue
|
||||
#anim_data = anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
continue
|
||||
if len(anim_data.nla_tracks) != len(obj.Anim_Layers):
|
||||
continue
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if layer.frame_range:
|
||||
continue
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
|
||||
strip.frame_start = frame_start
|
||||
anim_layers.update_action_frame_range(frame_start, frame_end, layer, strip)
|
||||
strip.scale = layer.speed
|
||||
strip.frame_end = frame_end
|
||||
|
||||
# subscriptions_add(scene, handler = False)
|
||||
|
||||
#Subscribe to the scene frame_end
|
||||
def subscribe_to_frame_end(scene):
|
||||
'''subscribe_to_frame_end and frame preview end'''
|
||||
subscribe_end = scene.path_resolve("frame_end", False)
|
||||
subscribe_preview_end = scene.path_resolve("frame_preview_end", False)
|
||||
subscribe_use_preview = scene.path_resolve("use_preview_range", False)
|
||||
|
||||
for subscribe in [subscribe_end, subscribe_preview_end, subscribe_use_preview]:
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe,
|
||||
owner=scene,
|
||||
args=(),
|
||||
notify=frameend_update_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe)
|
||||
|
||||
# def action_framestart_update_callback(*args):
|
||||
# ''' update the strip start with the action start'''
|
||||
|
||||
|
||||
def track_update_callback():
|
||||
'''update layers with the tracks name'''
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
current_anim_data = anim_layers.anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
for anim_data in anim_datas:
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):# or len(nla_tracks[:-1]) != len(obj.Anim_Layers):
|
||||
return
|
||||
override_tracks = anim_layers.check_override_tracks(obj, anim_data)
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if anim_data != current_anim_data:
|
||||
continue
|
||||
#make sure there are no duplicated names
|
||||
if track.name != obj.Anim_Layers[i].name:
|
||||
#If its an override track, then make sure the reference object name is also synchronized
|
||||
if obj.Anim_Layers[i].name in override_tracks:
|
||||
override_tracks[obj.Anim_Layers[i].name].name = track.name
|
||||
obj.Anim_Layers[i].name = track.name
|
||||
if len(track.strips) == 1:
|
||||
track.strips[0].name = track.name
|
||||
|
||||
def subscribe_to_track_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_track = (bpy.types.NlaTrack, 'name')
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_track,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=track_update_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe_track)
|
||||
|
||||
def action_name_callback():
|
||||
'''update layers with the tracks name'''
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
#anim_datas = anim_layers.anim_datas_append(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
nla_tracks = anim_data.nla_tracks
|
||||
if not len(nla_tracks):
|
||||
return
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
if not len(nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
action = nla_tracks[obj.als.layer_index].strips[0].action
|
||||
if action is None:
|
||||
return
|
||||
if not obj.als.auto_rename or layer.name == action.name:
|
||||
return
|
||||
layer.name = action.name
|
||||
|
||||
def subscribe_to_action_name(scene):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
subscribe_action = (bpy.types.Action, 'name')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_action,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=action_name_callback,)
|
||||
|
||||
# bpy.msgbus.publish_rna(key=subscribe_action)
|
||||
|
||||
def influence_update_callback(*args):
|
||||
'''update influence'''
|
||||
# global initial_call
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
#checking if the object has nla tracks, when I used undo it was still calling the property on an object with no nla tracks
|
||||
if obj is None:
|
||||
return
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
|
||||
track = anim_data.nla_tracks[obj.als.layer_index]
|
||||
if len(track.strips) != 1:
|
||||
return
|
||||
|
||||
if track.strips[0].fcurves[0].mute or track.strips[0].fcurves[0].lock:
|
||||
return
|
||||
|
||||
# print('influence_update_callback')
|
||||
#if the influence property and fcurve value are not the same then store the keyframes to check in the handler for a change
|
||||
if track.strips[0].influence == track.strips[0].fcurves[0].evaluate(bpy.context.scene.frame_current):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
influence_keys = [tuple(key.co) for key in track.strips[0].fcurves[0].keyframe_points]
|
||||
|
||||
if bpy.context.scene.tool_settings.use_keyframe_insert_auto and len(track.strips[0].fcurves[0].keyframe_points):
|
||||
track.strips[0].keyframe_insert('influence')
|
||||
track.strips[0].fcurves[0].update()
|
||||
return
|
||||
|
||||
|
||||
def subscribe_to_influence(scene):
|
||||
'''Subscribe to the influence of the track'''
|
||||
subscribe_influence = (bpy.types.NlaStrip, 'influence')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_influence,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(scene,),
|
||||
# Callback function for property update
|
||||
notify=influence_update_callback,)
|
||||
|
||||
|
||||
def subscribe_to_strip_settings(scene):
|
||||
'''Subscribe to the strip settings of the track'''
|
||||
|
||||
frame_start = (bpy.types.NlaStrip, 'frame_start')
|
||||
frame_end = (bpy.types.NlaStrip, 'frame_end')
|
||||
action_frame_start = (bpy.types.NlaStrip, 'action_frame_start')
|
||||
action_frame_end = (bpy.types.NlaStrip, 'action_frame_end')
|
||||
scale = (bpy.types.NlaStrip, 'scale')
|
||||
repeat = (bpy.types.NlaStrip, 'repeat')
|
||||
|
||||
attributes = [frame_start, frame_end, action_frame_start, action_frame_end, scale, repeat, frame_start, frame_end]
|
||||
|
||||
if bpy.app.version > (3, 2, 0):
|
||||
#this properties exist only after Blender 3.2
|
||||
frame_start_ui = (bpy.types.NlaStrip, 'frame_start_ui')
|
||||
frame_end_ui = (bpy.types.NlaStrip, 'frame_end_ui')
|
||||
attributes += [frame_start_ui, frame_end_ui]
|
||||
|
||||
for key in attributes:
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=key,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=strip_settings_callback,)
|
||||
|
||||
|
||||
def update_strip_layer_settings(strip, layer):
|
||||
layer['speed'] = strip.scale
|
||||
|
||||
# start_offset = strip.action.frame_range[0] - strip.frame_start
|
||||
# offset = (strip.action_frame_start - strip.frame_start - start_offset) * strip.scale + start_offset
|
||||
# offset = (strip.action_frame_start - strip.frame_start) * strip.scale
|
||||
if strip.repeat <= 1:
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
else:
|
||||
#During repeat the offset is based on the distance from the action first keyframe
|
||||
offset = strip.frame_start - strip.action.frame_range[0]
|
||||
|
||||
layer['offset'] = round(offset, 3)
|
||||
|
||||
#If custom frame range is turned off return to not lose frame range values
|
||||
if not layer.frame_range:
|
||||
return
|
||||
layer['frame_end'] = strip.frame_end
|
||||
layer['frame_start'] = strip.frame_start
|
||||
layer['repeat'] = strip.repeat
|
||||
|
||||
|
||||
def strip_settings_callback():
|
||||
'''subscribe_to_strip_settings callback'''
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
sync_strip_range()
|
||||
if not len(anim_data.nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
|
||||
update_strip_layer_settings(strip, layer)
|
||||
anim_layers.redraw_areas([ 'VIEW_3D'])
|
||||
BIN
Binary file not shown.
@@ -3,7 +3,7 @@ from . import anim_layers
|
||||
from . import subscriptions
|
||||
from mathutils import Vector, Quaternion
|
||||
import numpy as np
|
||||
#import time
|
||||
# import time
|
||||
|
||||
def frame_start_end(scene):
|
||||
if scene.use_preview_range:
|
||||
@@ -12,7 +12,7 @@ def frame_start_end(scene):
|
||||
else:
|
||||
frame_start = scene.frame_start
|
||||
frame_end = scene.frame_end
|
||||
return frame_start, frame_end
|
||||
return float(frame_start), float(frame_end)
|
||||
|
||||
def smart_start_end(smartkeys, frame_start, frame_end):
|
||||
'''add the first and last frame of the scene if necessery'''
|
||||
@@ -65,11 +65,11 @@ def smart_repeat(smartkeys, fcu, strip):
|
||||
#duplicate the keys on the cycle after
|
||||
keyframes_dup = []
|
||||
|
||||
|
||||
for i in range(1, int(strip.repeat)):
|
||||
for key in smartkeys[1:]:
|
||||
keydup = smartkey(key)
|
||||
keydup.frame += fcu_range*(i)
|
||||
keydup.frame += round(fcu_range*(i), 2)
|
||||
|
||||
#duplicate the tangents tuple values
|
||||
if hasattr(key, 'handle_left'):
|
||||
keydup.handle_left = Vector([key.handle_left[0] + fcu_range*(i+1), key.handle_left[1]])
|
||||
@@ -104,7 +104,6 @@ def smart_cycle(smartkeys, fcu, frame_start, frame_end):
|
||||
cycle_end_dup = int((mod.frame_end - fcu.range()[1])/fcu_range)+2
|
||||
|
||||
#copy the the right handle of the first keyframe to the last, and the left handle from the last keyframe to the first
|
||||
|
||||
smartkeys[-1].handle_right_type = smartkeys[0].handle_left_type
|
||||
smartkeys[0].handle_left_type = smartkeys[-1].handle_right_type
|
||||
# if smartkeys[-1].interpolation == 'BEZIER':
|
||||
@@ -113,13 +112,13 @@ def smart_cycle(smartkeys, fcu, frame_start, frame_end):
|
||||
# if smartkeys[0].interpolation == 'BEZIER':
|
||||
if hasattr(smartkeys[0], 'handle_left'):
|
||||
smartkeys[0].handle_left = [smartkeys[-1].handle_left[0] - fcu_range, smartkeys[0].handle_left[1]]
|
||||
|
||||
#duplicate the keys on the cycle after
|
||||
keyframes_dup = []
|
||||
for key in smartkeys[1:]:
|
||||
for i in range(cycle_end_dup):
|
||||
keydup = smartkey(key)
|
||||
keydup.frame += float(fcu_range*(i+1))
|
||||
keydup.frame += float(round(fcu_range, 2)*(i+1))
|
||||
|
||||
if hasattr(keydup, 'handle_left'):
|
||||
#duplicate the tangents tuple values
|
||||
keydup.handle_left = Vector([key.handle_left[0] + fcu_range*(i+1), key.handle_left[1]])
|
||||
@@ -127,8 +126,8 @@ def smart_cycle(smartkeys, fcu, frame_start, frame_end):
|
||||
#if it's the last keyframe then the right handle get the value from the first keyframes
|
||||
keydup.handle_right = Vector([key.handle_right[0] + fcu_range*(i+1), key.handle_right[1]])
|
||||
if keydup not in keyframes_dup:
|
||||
keydup.frame = round(keydup.frame, 2)
|
||||
keyframes_dup.append(keydup)
|
||||
|
||||
#if it's an iternal cycle then duplicate the keyframes before the cycle keyframes
|
||||
if not mod.cycles_before and mod.mode_before != 'None':
|
||||
cycle_start_dup = int((fcu.range()[0] - frame_start) /fcu_range)+2
|
||||
@@ -138,37 +137,52 @@ def smart_cycle(smartkeys, fcu, frame_start, frame_end):
|
||||
cycle_start_dup = mod.cycles_before
|
||||
if mod.use_restricted_range and mod.frame_start > (fcu.range()[0] + fcu_range * cycle_start_dup):
|
||||
cycle_start_dup = int((fcu.range()[0]-mod.frame_start)/fcu_range)+2
|
||||
|
||||
#duplicate the keys on the cycle before
|
||||
for key in smartkeys[:-1]:
|
||||
for i in range(cycle_start_dup):
|
||||
keydup = smartkey(key)
|
||||
keydup.frame -= float(fcu_range*(i+1))
|
||||
keydup.frame -= fcu_range*(i+1)
|
||||
if hasattr(keydup, 'handle_left'):
|
||||
#duplicate the tangents
|
||||
keydup.handle_left = [key.handle_left[0] - fcu_range*(i+1), key.handle_left[1]]
|
||||
if hasattr(keydup, 'handle_right'):
|
||||
keydup.handle_right = [key.handle_right[0] - fcu_range*(i+1), key.handle_right[1]]
|
||||
#if frame_end > key.frame > frame_start:
|
||||
|
||||
if keydup not in keyframes_dup:
|
||||
keydup.frame = round(keydup.frame, 2)
|
||||
keyframes_dup.append(keydup)
|
||||
#merge the keyframes from the cycle with the or iginal keyframes
|
||||
smartkeys.extend(keyframes_dup)
|
||||
smartkeys = list(set(smartkeys))
|
||||
smartkeys.sort()
|
||||
|
||||
|
||||
if mod.use_restricted_range:
|
||||
smartkeys = smart_start_end(smartkeys, mod.frame_start, mod.frame_end)
|
||||
smartkeys = smart_start_end(smartkeys, mod.frame_start+1, mod.frame_end-1)
|
||||
|
||||
return smartkeys
|
||||
|
||||
|
||||
def smart_bake(context):
|
||||
#record all the keyframes into smartkeys
|
||||
obj = context.object
|
||||
frame_start, frame_end = context.scene.als.bake_range
|
||||
fcu_smartkeys = {}
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
|
||||
# Initialize the progress bar
|
||||
wm = context.window_manager
|
||||
total_iterations = 0
|
||||
for track in anim_data.nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
if len(track.strips) != 1 or track.strips[0].action is None:
|
||||
continue
|
||||
fcurves = anim_layers.get_fcurves(obj, track.strips[0].action)
|
||||
total_iterations += len(fcurves)
|
||||
|
||||
wm.progress_begin(0, total_iterations)
|
||||
processed = 0
|
||||
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if track.mute:
|
||||
continue
|
||||
@@ -181,7 +195,8 @@ def smart_bake(context):
|
||||
for strip_fcu in strip.fcurves:
|
||||
strip_keyframes = [keyframe for keyframe in strip_fcu.keyframe_points if len(strip_fcu.keyframe_points) and not strip_fcu.mute]
|
||||
|
||||
for fcu in strip.action.fcurves:
|
||||
fcurves = anim_layers.get_fcurves(obj, strip.action)
|
||||
for fcu in fcurves:
|
||||
if not fcu.is_valid or fcu.mute or selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
smartkeys = []
|
||||
@@ -192,9 +207,12 @@ def smart_bake(context):
|
||||
if strip.blend_type in {'COMBINE', 'REPLACE'}:
|
||||
keyframe.handle_left = Vector(key.handle_left)
|
||||
keyframe.handle_right = Vector(key.handle_right)
|
||||
|
||||
keyframe.handle_left[0] = strip_start * layer.speed + (keyframe.handle_left[0] - strip_start) * layer.speed + layer.offset
|
||||
keyframe.handle_right[0] = strip_start * layer.speed + (keyframe.handle_right[0] - strip_start) * layer.speed + layer.offset
|
||||
|
||||
#keyframe.frame += layer.offset
|
||||
keyframe.frame = strip_start * layer.speed + (keyframe.frame - strip_start) * layer.speed + layer.offset
|
||||
keyframe.frame = strip_start * layer.speed + (keyframe.frame - strip_start) * layer.speed + layer.offset# * layer.speed
|
||||
keyframe.frame = round(keyframe.frame, 2)
|
||||
if keyframe not in smartkeys:
|
||||
smartkeys.append(keyframe)
|
||||
|
||||
@@ -210,37 +228,44 @@ def smart_bake(context):
|
||||
smartkeys.sort()
|
||||
if len(fcu.modifiers) and obj.als.mergefcurves:
|
||||
smartkeys = smart_cycle(smartkeys, fcu, frame_start, frame_end)
|
||||
|
||||
|
||||
#apply strip action settings
|
||||
last_frame = (strip.frame_end - strip.frame_start) / strip.repeat + strip.frame_start
|
||||
if strip.use_reverse:
|
||||
for key in smartkeys:
|
||||
key.frame = last_frame - (key.frame - strip.frame_start)
|
||||
key.frame = last_frame - (key.frame - strip.frame_start)
|
||||
if strip.repeat > 1:
|
||||
smartkeys = smart_start_end(smartkeys, last_frame , last_frame+1) #strip.frame_start
|
||||
smartkeys = remove_outofrange_keys(smartkeys, strip.frame_start, last_frame+1) #+ layer.offset
|
||||
smartkeys = smart_repeat(smartkeys, fcu, strip)
|
||||
|
||||
if layer.frame_range:
|
||||
if layer.custom_frame_range:
|
||||
smartkeys = smart_start_end(smartkeys, strip.frame_start, strip.frame_end)
|
||||
smartkeys = remove_outofrange_keys(smartkeys, strip.frame_start, strip.frame_end)
|
||||
|
||||
#if the strip is cutting with a different strip, then add keyframes in the cut
|
||||
for layercut in obj.Anim_Layers:
|
||||
if layercut.mute or not layercut.frame_range or layercut == layer:
|
||||
if layercut.mute or not layercut.custom_frame_range or layercut == layer:
|
||||
continue
|
||||
if strip_start < layercut.frame_start < strip_end:
|
||||
smartkeys = smart_start_end(smartkeys, (layercut.frame_start-1), strip.frame_end-1)
|
||||
if strip_start < layercut.frame_end < strip_end:
|
||||
smartkeys = smart_start_end(smartkeys, (layercut.frame_end+1), strip.frame_end-1)
|
||||
|
||||
|
||||
#if the list of keyframes exists in a different track list then add them
|
||||
if (fcu.data_path, fcu.array_index) in fcu_smartkeys:
|
||||
smartkeys = list(set(fcu_smartkeys[(fcu.data_path, fcu.array_index)]+smartkeys))
|
||||
#Merge all duplicated keyframes
|
||||
smartkeys = list(set(smartkeys))
|
||||
|
||||
smartkeys.sort()
|
||||
|
||||
fcu_smartkeys.update({(fcu.data_path, fcu.array_index):smartkeys})
|
||||
|
||||
processed += 1
|
||||
wm.progress_update(processed)
|
||||
|
||||
wm.progress_end()
|
||||
|
||||
#add inbetweens
|
||||
for fcu, smartkeys in fcu_smartkeys.items():
|
||||
if not smartkeys:
|
||||
@@ -267,11 +292,13 @@ def add_inbetween(smartkeys):
|
||||
|
||||
key2 = smartkey()
|
||||
key2.frame = smartkeys[i].frame + (smartkeys[i+1].frame - smartkeys[i].frame)*2/3
|
||||
key1.frame = round(key1.frame, 2)
|
||||
key2.frame = round(key2.frame, 2)
|
||||
|
||||
key2.inbetween = True
|
||||
smartkeys.insert(i+1, key1)
|
||||
smartkeys.insert(i+2, key2)
|
||||
i += 3
|
||||
|
||||
return smartkeys
|
||||
|
||||
class smartkey:
|
||||
@@ -345,7 +372,8 @@ def mute_modifiers(obj, nla_tracks):
|
||||
for track in nla_tracks:
|
||||
if len(track.strips) != 1 or track.strips[0].action is None:
|
||||
continue
|
||||
for fcu in track.strips[0].action.fcurves:
|
||||
fcurves = anim_layers.get_fcurves(obj, track.strips[0].action)
|
||||
for fcu in fcurves:
|
||||
if selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
if fcu.extrapolation == 'LINEAR':
|
||||
@@ -370,7 +398,8 @@ def unmute_modifiers(obj, nla_tracks, modifier_rec):
|
||||
for track in nla_tracks:
|
||||
if track.strips[0].action is None:
|
||||
continue
|
||||
for fcu in track.strips[0].action.fcurves:
|
||||
fcurves = anim_layers.get_fcurves(obj, track.strips[0].action)
|
||||
for fcu in fcurves:
|
||||
if not fcu.is_valid or selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
if not len(fcu.modifiers):
|
||||
@@ -398,7 +427,7 @@ def select_keyframed_bones(self, context, obj):
|
||||
bpy.ops.object.posemode_toggle()
|
||||
bpy.ops.pose.select_all(action='DESELECT')
|
||||
for i in range(0, obj.als.layer_index+1):
|
||||
obj.als.layer_index = i
|
||||
obj.als['layer_index'] = i
|
||||
anim_layers.select_layer_bones(self, context)
|
||||
|
||||
def mute_constraints(obj):
|
||||
@@ -422,14 +451,15 @@ def smartbake_apply(obj, nla_tracks, fcu_keys, extrapolations):
|
||||
# return
|
||||
|
||||
# action_range = strip.frame_end - strip.frame_start
|
||||
for fcu in strip.action.fcurves:
|
||||
fcurves = anim_layers.get_fcurves(obj, strip.action)
|
||||
for fcu in fcurves:
|
||||
if not fcu.is_valid:
|
||||
continue
|
||||
if selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
fcu_key = (fcu.data_path, fcu.array_index)
|
||||
if fcu_key not in fcu_keys.keys():
|
||||
strip.action.fcurves.remove(fcu)
|
||||
fcurves.remove(fcu)
|
||||
continue
|
||||
#get all the frames of the smart keys
|
||||
smartkeys = fcu_keys[fcu_key]
|
||||
@@ -453,34 +483,6 @@ def smartbake_apply(obj, nla_tracks, fcu_keys, extrapolations):
|
||||
fcu.keyframe_points[-1].co = (smart_key.frame, value)
|
||||
fcu.update()
|
||||
|
||||
#remove unnecessery keyframes
|
||||
# for i in range(int(strip.action.frame_range[0]),int(strip.action.frame_range[1]+1)):
|
||||
# if i in smart_frames:
|
||||
# #get the index of the smart key based on the smart frames + interpolations
|
||||
# smart_index = (smart_frames.index(i)+1)*3-3
|
||||
|
||||
# #if key was founded add the interpolation and handles
|
||||
# for key in fcu.keyframe_points:
|
||||
# if key.co[0] != i:
|
||||
# continue
|
||||
# key.co[1] = round(key.co[1], 4)
|
||||
# key.interpolation = smartkeys[smart_index].interpolation
|
||||
# # key.handle_left_type = smartkeys[smart_index].handle_left_type
|
||||
# # key.handle_right_type = smartkeys[smart_index].handle_right_type
|
||||
# key.handle_left_type = 'AUTO_CLAMPED' if smartkeys[smart_index].handle_left_type != 'VECTOR' else 'VECTOR'
|
||||
# key.handle_right_type = 'AUTO_CLAMPED' if smartkeys[smart_index].handle_right_type != 'VECTOR' else 'VECTOR'
|
||||
# break
|
||||
#delete the keys that are not in the list
|
||||
# else:
|
||||
# if fcu.data_path.split(".")[-1] in transform_types:
|
||||
# print('fcu.id_data', fcu.id_data, obj.animation_data.action)
|
||||
# fcu.keyframe_delete(fcu.data_path.split(".")[-1] ,index = fcu_key[1], frame = i)
|
||||
# else:
|
||||
# try:
|
||||
# fcu.keyframe_delete(fcu.data_path.split(".")[-1], frame = i)
|
||||
# except TypeError:
|
||||
# pass
|
||||
|
||||
i = 0
|
||||
while i < len(fcu.keyframe_points):
|
||||
key = fcu.keyframe_points[i]
|
||||
@@ -518,7 +520,7 @@ def armature_restore(obj, b_layers, layers_rec, constraint_rec):
|
||||
def attr_default(obj, fcu_key):
|
||||
'''Returns the default value or default array value in a list'''
|
||||
#check if the fcurve source belongs to a bone or obj
|
||||
if fcu_key[0][:10] == 'pose.bones':
|
||||
if fcu_key[0][:10] == 'pose.bones':
|
||||
transform = fcu_key[0].split('.')[-1]
|
||||
attr = fcu_key[0].split('"')[-2]
|
||||
bone = fcu_key[0].split('"')[1]
|
||||
@@ -557,7 +559,7 @@ def attr_default(obj, fcu_key):
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
|
||||
if 'attr' not in locals():
|
||||
print(fcu_key[0], 'has no attributes returning 0')
|
||||
# print(fcu_key[0], 'has no attributes returning 0')
|
||||
return [0]
|
||||
|
||||
#since blender 3 access to custom property settings changed
|
||||
@@ -571,6 +573,7 @@ def attr_default(obj, fcu_key):
|
||||
return [0]
|
||||
|
||||
def selected_bones_filter(obj, fcu_data_path):
|
||||
'''using obj.als.onlyselected property for the bake'''
|
||||
if not obj.als.onlyselected:
|
||||
return False
|
||||
if obj.mode != 'POSE':
|
||||
@@ -597,7 +600,6 @@ def evaluate_combine(data_path, added_array, eval_array, array_default, influenc
|
||||
return eval_array
|
||||
|
||||
def frame_evaluation(frame, strip):
|
||||
|
||||
frame_eval = frame
|
||||
#change the frame if the strip is on hold
|
||||
if frame < strip.frame_start:
|
||||
@@ -620,6 +622,17 @@ def frame_evaluation(frame, strip):
|
||||
|
||||
return frame_eval
|
||||
|
||||
def clean_no_user_slots(action):
|
||||
'''Remove all the slots that are connected to the action and object but not part of the action slot'''
|
||||
if not hasattr(action, 'slots'):
|
||||
return
|
||||
for slot in action.slots:
|
||||
if slot is None:
|
||||
continue
|
||||
if len(slot.users()):
|
||||
continue
|
||||
|
||||
action.slots.remove(slot)
|
||||
|
||||
def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, actioncopy, baked_layer = None):
|
||||
|
||||
@@ -627,19 +640,37 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
if obj is None:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
baked_action = anim_data.action
|
||||
if obj.als.operator == 'MERGE' and not additive and anim_data.action is not None: #and obj.als.onlyselected
|
||||
# baked_action = anim_data.action
|
||||
track = nla_tracks[obj.als.layer_index]
|
||||
baked_action = track.strips[0].action
|
||||
clean_no_user_slots(baked_action)
|
||||
#create the baked fcurve
|
||||
baked_channelbag = anim_layers.get_channelbag(obj, baked_action)
|
||||
baked_fcurves = baked_channelbag.fcurves
|
||||
|
||||
if obj.als.operator == 'MERGE':# and not additive: # and anim_data.action is not None: #and obj.als.onlyselected
|
||||
#overwrite action
|
||||
anim_data.use_tweak_mode = False
|
||||
|
||||
#create a duplicate of the action on the merged layer to have a clean action in order to not write over the calculation
|
||||
action_copy = bpy.data.actions[baked_action.name].copy()
|
||||
nla_tracks[obj.als.layer_index].strips[0].action = action_copy
|
||||
|
||||
baked_action.id_root = obj.als.data_type
|
||||
track.strips[0].action = action_copy
|
||||
|
||||
|
||||
if hasattr(baked_action, 'id_root'):
|
||||
baked_action.id_root = obj.als.data_type
|
||||
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_paths = []
|
||||
|
||||
|
||||
# Initialize the progress bar
|
||||
wm = bpy.context.window_manager
|
||||
fcu_set = {fcu_key[0] for fcu_key in fcu_keys.keys()}
|
||||
total_iterations = len(fcu_set)
|
||||
wm.progress_begin(0, total_iterations) # (start, end range)
|
||||
processed = 0
|
||||
|
||||
for fcu_key in fcu_keys.keys():
|
||||
if fcu_key[0] in fcu_paths:
|
||||
continue
|
||||
@@ -674,18 +705,30 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
if not len(track.strips):
|
||||
continue
|
||||
if track.strips[0].action is None:
|
||||
continue
|
||||
# if track == baked_layer:
|
||||
# continue
|
||||
#finding the channel group of array
|
||||
fcu = track.strips[0].action.fcurves.find(fcu_key[0], index = i)
|
||||
channelbag = anim_layers.get_channelbag(obj, track.strips[0].action)
|
||||
if channelbag is None:
|
||||
continue
|
||||
|
||||
fcurves = channelbag.fcurves
|
||||
fcu = fcurves.find(fcu_key[0], index = i)
|
||||
# print(f'track {track.name} fcurves {len(fcurves)}')
|
||||
if fcu is None:
|
||||
# print('fcu is none', fcu_key[0], track.name)
|
||||
continue
|
||||
group = fcu.group if fcu.group is not None else None
|
||||
|
||||
if group is not None:
|
||||
if group.name in baked_action.groups:
|
||||
group = baked_action.groups[group.name]
|
||||
if group.name in baked_channelbag.groups:
|
||||
group = baked_channelbag.groups[group.name]
|
||||
else:
|
||||
group = baked_action.groups.new(group.name)
|
||||
group = baked_channelbag.groups.new(group.name)
|
||||
|
||||
#copy and append Modifiers into mod_list. Mute them if turned on
|
||||
if len(fcu.modifiers) and not obj.als.mergefcurves:
|
||||
@@ -697,20 +740,22 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
# modifier_rec.append(mod)
|
||||
mod.mute = True
|
||||
extrapolation = True if fcu.extrapolation == 'LINEAR' else False
|
||||
|
||||
#### Creating or overwritting (during merge) the new baked fcurves####
|
||||
|
||||
baked_fcu = ensure_fcurves_bversion(baked_fcurves, fcu_key[0], i)
|
||||
|
||||
#create the baked fcurve
|
||||
baked_fcu = baked_action.fcurves.find(fcu_key[0], index = i)
|
||||
if baked_fcu is not None:
|
||||
baked_action.fcurves.remove(baked_fcu)
|
||||
baked_fcu = baked_action.fcurves.new(fcu_key[0], index = i)
|
||||
baked_fcu.color_mode = 'AUTO_RGB'
|
||||
|
||||
if group is not None:
|
||||
if baked_fcu.group != group:
|
||||
baked_fcu.group = group
|
||||
|
||||
if extrapolation:
|
||||
baked_fcu.extrapolation = 'LINEAR'
|
||||
|
||||
baked_fcus.append(baked_fcu)
|
||||
|
||||
|
||||
#select smart bake frame range or every frame in the range
|
||||
if obj.als.smartbake:
|
||||
#merge all the smartframe arrays
|
||||
@@ -726,9 +771,15 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
|
||||
#ITERATE through all the layers to evaluate
|
||||
for track in nla_tracks:
|
||||
if not len(track.strips):
|
||||
continue
|
||||
|
||||
if track.mute or track == baked_layer or track.strips[0].action is None:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
fcurves = anim_layers.get_fcurves(obj, strip.action)
|
||||
if not len(fcurves):
|
||||
continue
|
||||
if (frame < strip.frame_start or frame > strip.frame_end) and strip.extrapolation == 'NOTHING':
|
||||
layers_count += 1
|
||||
continue
|
||||
@@ -750,11 +801,14 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
added_array = []
|
||||
missing = 0
|
||||
for i in range(array_length):
|
||||
fcu = strip.action.fcurves.find(fcu_key[0], index = i)
|
||||
|
||||
fcu = fcurves.find(fcu_key[0], index = i)
|
||||
#if the fcurve is not found then get the default value
|
||||
if fcu is None:
|
||||
missing += 1
|
||||
value = array_default[i] if blend_type in ('REPLACE', 'COMBINE') else 0
|
||||
#getting the previous value if the fcurve is missing instead of just default
|
||||
#the other option would be to use an array for the influence as well
|
||||
value = eval_array[i] if blend_type in ('REPLACE', 'COMBINE') else 0
|
||||
else:
|
||||
value = fcu.evaluate(frame_eval)
|
||||
added_array.append(value)
|
||||
@@ -773,7 +827,6 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
eval_array = evaluate_combine(fcu_key[0], added_array, eval_array, array_default, influence)
|
||||
else:
|
||||
eval_array = eval('eval_array' + blend_types[blend_type] +' added_array' + '*' + str(influence))
|
||||
#extrapolation = True if fcu.extrapolation == 'LINEAR' else False
|
||||
layers_count += 1
|
||||
|
||||
if not eval_array.size:
|
||||
@@ -792,18 +845,11 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
smartkey.value = eval_array[i]
|
||||
if smartkey.inbetween:
|
||||
continue
|
||||
|
||||
# if hasattr(smartkey, 'handle_left') and not additive:
|
||||
# if not smartkey.handle_left[1]:
|
||||
# smartkey.handle_left[1] = array_default[i]
|
||||
# if hasattr(smartkey, 'handle_right') and not additive:
|
||||
# if not smartkey.handle_right[1]:
|
||||
# smartkey.handle_right[1] = array_default[i]
|
||||
|
||||
baked_fcu.keyframe_points.add(1)
|
||||
keyframe = baked_fcu.keyframe_points[-1]
|
||||
keyframe.co = (frame, eval_array[i])
|
||||
|
||||
|
||||
for baked_fcu in baked_fcus:
|
||||
if not len(baked_fcu.keyframe_points):
|
||||
continue
|
||||
@@ -818,12 +864,32 @@ def AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, step, action
|
||||
#paste the modifiers to the new baked fcurve
|
||||
if i in mod_list and not len(baked_fcu.modifiers):
|
||||
anim_layers.paste_modifiers(baked_fcu, mod_list[i])
|
||||
|
||||
|
||||
processed += 1
|
||||
wm.progress_update(processed)
|
||||
wm.progress_end()
|
||||
|
||||
if not actioncopy and obj.als.operator == 'MERGE':
|
||||
bpy.data.actions.remove(action_copy)
|
||||
|
||||
return baked_action
|
||||
|
||||
def ensure_fcurves_bversion(fcurves, data_path, i):
|
||||
'''Either use ensure in Blender 5.0 and above or use find and new in older version'''
|
||||
|
||||
if hasattr(fcurves, 'ensure'):
|
||||
baked_fcu = fcurves.ensure(data_path, index = i)
|
||||
else:
|
||||
baked_fcu = fcurves.find(data_path, index = i)
|
||||
if baked_fcu is None:
|
||||
baked_fcu = fcurves.new(data_path, index = i)
|
||||
|
||||
|
||||
if len(baked_fcu.keyframe_points):
|
||||
baked_fcu.keyframe_points.clear()
|
||||
|
||||
return baked_fcu
|
||||
|
||||
def non_recalc_handle_type(baked_keys):
|
||||
|
||||
handles_type = bpy.context.scene.als.handles_type
|
||||
@@ -849,7 +915,9 @@ def add_interpolations(baked_fcu, smartkeys, layers_count = 0):
|
||||
P2index = 2
|
||||
if len(baked_keys) != len(keys):
|
||||
print('unequal length of keys ',baked_fcu.data_path, len(baked_keys), len(keys))
|
||||
print('set difference ', set([key.frame for key in keys]).difference(set([round(key.co[0], 2) for key in baked_keys])))
|
||||
print('keys ', [key.frame for key in keys])
|
||||
print('baked keys ', [round(key.co[0], 2) for key in baked_keys])
|
||||
print('set difference ', set([key.frame for key in keys]).difference(set([key.co[0] for key in baked_keys])))
|
||||
|
||||
baked_keys[0].handle_left_type = 'VECTOR'
|
||||
baked_keys[-1].handle_right_type = 'VECTOR'
|
||||
@@ -876,7 +944,6 @@ def add_interpolations(baked_fcu, smartkeys, layers_count = 0):
|
||||
skip = True
|
||||
|
||||
if not smartkeys[P1index].inbetween :
|
||||
# print(baked_fcu.data_path, baked_keys[i].co[0], 'not with inbetween', P1index, P2index, i)
|
||||
P1index += 1
|
||||
P2index += 1
|
||||
continue
|
||||
@@ -911,11 +978,10 @@ def add_interpolations(baked_fcu, smartkeys, layers_count = 0):
|
||||
#iterate through the inbetween smartkeys
|
||||
P1index += 3
|
||||
P2index += 3
|
||||
|
||||
# baked_fcu.update()
|
||||
|
||||
#add in-betweener
|
||||
|
||||
|
||||
def apply_handle_types(baked_keys, smartkeys, i):
|
||||
|
||||
handles_type = bpy.context.scene.als.handles_type
|
||||
@@ -933,35 +999,40 @@ def apply_handle_types(baked_keys, smartkeys, i):
|
||||
|
||||
def bake_range_type(self, context):
|
||||
if self.bake_range_type == 'SCENE':
|
||||
self.bake_range = frame_start_end(bpy.context.scene)
|
||||
frame_start, frame_end = frame_start_end(context.scene)
|
||||
self.bake_range = (int(frame_start), int(frame_end))
|
||||
|
||||
if self.bake_range_type == 'KEYFRAMES':
|
||||
obj = context.object
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
frame_end = []
|
||||
frame_start = []
|
||||
posebones = context.selected_pose_bones
|
||||
#if baking only selected bones then find the longest fcurves for the range
|
||||
if obj.als.onlyselected:
|
||||
posebones = context.selected_pose_bones
|
||||
if obj.als.onlyselected and posebones:
|
||||
bonespath = [bone.path_from_id() for bone in posebones]
|
||||
#get the frame range from
|
||||
if not bonespath:
|
||||
return
|
||||
for track in obj.animation_data.nla_tracks:
|
||||
if not len(track.strips):
|
||||
continue
|
||||
action = track.strips[0].action
|
||||
for fcu in action.fcurves:
|
||||
for track in anim_data.nla_tracks:
|
||||
if not len(track.strips):
|
||||
continue
|
||||
action = track.strips[0].action
|
||||
if obj.als.onlyselected and posebones:
|
||||
# Get fcurve range from the selected objects
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
for fcu in fcurves:
|
||||
#check if the fcurve is in the selected bones
|
||||
if any(path in fcu.data_path for path in bonespath):
|
||||
frame_start.append(fcu.range()[0])
|
||||
frame_end.append(fcu.range()[1])
|
||||
else:
|
||||
for track in obj.animation_data.nla_tracks:
|
||||
if not len(track.strips):
|
||||
continue
|
||||
else:
|
||||
# Get the action range
|
||||
action = track.strips[0].action
|
||||
frame_start.append(action.frame_range[0])
|
||||
frame_end.append(action.frame_range[1])
|
||||
|
||||
# Checking for the longest action in all the actions
|
||||
if frame_start:
|
||||
self.bake_range = (int(min(frame_start)), int(max(frame_end)))
|
||||
|
||||
@@ -1042,10 +1113,23 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
obj.als.smartbake = False
|
||||
|
||||
subscriptions.subscriptions_remove()
|
||||
#start = time.time()
|
||||
# start = time.time()
|
||||
#define the start and end frame of the bake, according to scene or preview length
|
||||
frame_start, frame_end = context.scene.als.bake_range
|
||||
|
||||
# Incase the strips are shorter then the keyframe range (because scene is shorter)
|
||||
# Then updating the strips length
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if layer.custom_frame_range:
|
||||
continue
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
strip.frame_start =frame_start
|
||||
anim_layers.update_action_frame_range(frame_start, frame_end, layer, strip)
|
||||
strip.scale = layer.speed
|
||||
strip.frame_end = frame_end
|
||||
|
||||
obj.als.view_all_keyframes = False
|
||||
if context.scene.frame_current > frame_end:
|
||||
context.scene.frame_current = frame_end
|
||||
@@ -1054,8 +1138,9 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
blendings = [track.strips[0].blend_type for track in nla_tracks[layer_index:] if len(track.strips) == 1]
|
||||
|
||||
#define if the new baked layer is going to be additive or replace
|
||||
additive = False
|
||||
if obj.als.direction == 'UP' and 'REPLACE' not in blendings and obj.als.baketype == 'AL':
|
||||
additive = False
|
||||
|
||||
if obj.als.direction == 'UP' and 'REPLACE' not in blendings and obj.als.baketype == 'AL' and layer_index:
|
||||
if 'COMBINE' in blendings:
|
||||
blend = 'COMBINE'
|
||||
else:
|
||||
@@ -1063,15 +1148,19 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
additive = True
|
||||
else:
|
||||
blend = 'REPLACE'
|
||||
|
||||
|
||||
mute_rec = mute_unbaked_layers(layer_index, nla_tracks, additive)
|
||||
|
||||
fcu_keys = smart_bake(context)
|
||||
|
||||
|
||||
if obj.als.operator == 'MERGE':
|
||||
if obj.als.direction == 'DOWN':
|
||||
obj.als.layer_index = 0
|
||||
baked_layer = None
|
||||
action = anim_data.nla_tracks[obj.als.layer_index].strips[0].action
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
action = strip.action
|
||||
if hasattr(strip, 'action_slot'):
|
||||
action_slot = strip.action_slot
|
||||
if action is not None: action_name = action.name
|
||||
|
||||
#if baking to a new layer then setup the new index and layer
|
||||
@@ -1109,7 +1198,8 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
for col in obj.data.collections:
|
||||
layers_rec.update({col : col.is_visible})
|
||||
col.is_visible = True
|
||||
|
||||
# Select the bones from all the layers
|
||||
self.shift = True
|
||||
select_keyframed_bones(self, context, obj)
|
||||
|
||||
constraint_rec = mute_constraints(obj)
|
||||
@@ -1123,7 +1213,7 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
if not obj.select_get():
|
||||
obj.select_set(True)
|
||||
bpy.ops.nla.bake(frame_start = frame_start, frame_end = frame_end, only_selected = True, visual_keying=True, clear_constraints=obj.als.clearconstraints, bake_types = bake_type, step = self.step)
|
||||
anim_data.action.fcurves.update()
|
||||
# anim_data.action.fcurves.update()
|
||||
strip = track.strips[0]
|
||||
old_action = strip.action
|
||||
|
||||
@@ -1133,7 +1223,6 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
track.strips.remove(strip)
|
||||
strip = track.strips.new(track.name, 0, action)
|
||||
anim_layers.tweak_mode_upper_stack(context, obj, anim_data, enter = False)
|
||||
#strip.action = anim_data.action
|
||||
|
||||
if obj.als.smartbake:
|
||||
smartbake_apply(obj, nla_tracks, fcu_keys, extrapolations)
|
||||
@@ -1141,35 +1230,39 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
armature_restore(obj, b_layers, layers_rec, constraint_rec)
|
||||
unmute_modifiers(obj, nla_tracks, modifier_rec)
|
||||
|
||||
anim_data.action = None
|
||||
# anim_data.action = None
|
||||
#bpy.data.actions.remove(old_action)
|
||||
if self.actioncopy:
|
||||
old_action.name = action_name + '_old'
|
||||
else:
|
||||
bpy.data.actions.remove(old_action)
|
||||
strip.action.name = action_name
|
||||
# strip.action.name = action_name
|
||||
if blendings.count('COMBINE') == len(blendings) and len(blendings) and obj.als.direction == 'UP':
|
||||
track.strips[0].blend_type = 'COMBINE'
|
||||
|
||||
|
||||
else: #use anim layers bake
|
||||
#print(frame_start, frame_end)
|
||||
action = AL_bake(frame_start, frame_end, nla_tracks, fcu_keys, additive, self.step, self.actioncopy, baked_layer)
|
||||
#action = AL_bake(self, frame_start, frame_end, nla_tracks, fcu_keys, additive, baked_layer)
|
||||
anim_layers.tweak_mode_upper_stack(context, obj, anim_data, enter = False)
|
||||
track.strips.remove(track.strips[0])
|
||||
strip = track.strips.new(track.name, 0, action)
|
||||
strip.blend_type = blend
|
||||
#track.strips[0].action = action
|
||||
|
||||
#removing layers after merge
|
||||
if obj.als.operator == 'MERGE':
|
||||
if hasattr(strip, 'action_slot'):
|
||||
if action_slot in strip.action.slots.values():
|
||||
strip.action_slot = action_slot
|
||||
else:
|
||||
# During NLA Bake slot doesn't exist need to find a new on
|
||||
strip.action_slot = anim_layers.get_obj_slot(obj, action)
|
||||
|
||||
#reset layer settings
|
||||
baked_layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
baked_layer.repeat, baked_layer.speed, baked_layer.offset = 1, 1, 0
|
||||
strip.use_sync_length = False
|
||||
if baked_layer.frame_range:
|
||||
baked_layer.frame_range = False
|
||||
if baked_layer.custom_frame_range:
|
||||
baked_layer.custom_frame_range = False
|
||||
baked_layer.frame_start = frame_start
|
||||
baked_layer.frame_end = frame_end
|
||||
|
||||
@@ -1210,7 +1303,6 @@ class MergeAnimLayerDown(bpy.types.Operator):
|
||||
track.mute = True
|
||||
else:
|
||||
track.mute = False
|
||||
|
||||
action.use_fake_user = True
|
||||
anim_layers.register_layers(obj, nla_tracks)
|
||||
|
||||
|
||||
@@ -10,6 +10,46 @@ from mathutils import Quaternion
|
||||
from . import bake_ops
|
||||
from . import anim_layers
|
||||
|
||||
def attr_default(obj, fcu_key):
|
||||
#check if the fcurve source belongs to a bone or obj
|
||||
if fcu_key[0][:10] == 'pose.bones':
|
||||
transform = fcu_key[0].split('.')[-1]
|
||||
attr = fcu_key[0].split('"')[-2]
|
||||
bone = fcu_key[0].split('"')[1]
|
||||
source = obj.pose.bones[bone]
|
||||
|
||||
#in case of shapekey animation
|
||||
elif fcu_key[0][:10] == 'key_blocks':
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
shapekey = obj.data.shape_keys.key_blocks[attr]
|
||||
return 0 if shapekey.slider_min <= 0 else shapekey.slider_min
|
||||
#in case of transforms in object mode
|
||||
else:# fcu_key[0] in transform_types:
|
||||
source = obj
|
||||
transform = fcu_key[0]
|
||||
|
||||
#check when it's transform property of Blender
|
||||
if transform in source.bl_rna.properties.keys():
|
||||
if hasattr(source.bl_rna.properties[transform], 'default_array'):
|
||||
if len(source.bl_rna.properties[transform].default_array) > fcu_key[1]:
|
||||
attrvalue = source.bl_rna.properties[transform].default_array[fcu_key[1]]
|
||||
return attrvalue
|
||||
|
||||
#in case of property on object
|
||||
elif fcu_key[0].split('"')[1] in obj.keys():
|
||||
attr = fcu_key[0].split('"')[1]
|
||||
|
||||
if 'attr' not in locals():
|
||||
return 0
|
||||
|
||||
#since blender 3 access to custom property settings changed
|
||||
if attr in source:
|
||||
id_attr = source.id_properties_ui(attr).as_dict()
|
||||
attrvalue = id_attr['default']
|
||||
return attrvalue
|
||||
|
||||
return 0
|
||||
|
||||
def store_handles(key):
|
||||
#storing the distance between the handles bezier to the key value
|
||||
handle_r = key.handle_right[1] - key.co[1]
|
||||
@@ -50,10 +90,17 @@ def add_value(key, value):
|
||||
apply_handles(key, handle_r, handle_l)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
def add_diff(obj, fcurves, path, current_value, eval_array):
|
||||
def add_diff(obj, fcurves, path, current_value, eval_array):
|
||||
'''Get the difference value and add it to all selected keyframes'''
|
||||
|
||||
if eval_array is None:
|
||||
return
|
||||
|
||||
array_value = current_value - eval_array
|
||||
|
||||
if not any(array_value):
|
||||
return
|
||||
|
||||
for i, value in enumerate(array_value):
|
||||
fcu = fcurves.find(path, index = i)
|
||||
if fcu is None or not filter_properties(obj, fcu):
|
||||
@@ -72,7 +119,9 @@ class ScaleValuesOp(bpy.types.Operator):
|
||||
#reset the values for dragging
|
||||
self.stop = False
|
||||
scene = context.scene
|
||||
scene.multikey['is_dragging'] = True
|
||||
global is_dragging
|
||||
is_dragging = True
|
||||
|
||||
self.avg_value = dict()
|
||||
#dictionary of the keyframes and their original INITIAL values
|
||||
self.keyframes_values = dict()
|
||||
@@ -81,15 +130,16 @@ class ScaleValuesOp(bpy.types.Operator):
|
||||
|
||||
#the average value for each fcurve
|
||||
self.keyframes_avg_value = dict()
|
||||
|
||||
|
||||
for obj in context.selected_objects:
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
for fcu in action.fcurves:
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
for fcu in fcurves:
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
|
||||
@@ -112,6 +162,10 @@ class ScaleValuesOp(bpy.types.Operator):
|
||||
self.keyframes_avg_value.update({key : avg_value})
|
||||
|
||||
if not self.keyframes_avg_value:
|
||||
if 'is_dragging' in globals():
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
return('CANCELLED')
|
||||
|
||||
context.window_manager.modal_handler_add(self)
|
||||
@@ -119,41 +173,52 @@ class ScaleValuesOp(bpy.types.Operator):
|
||||
|
||||
def modal(self, context, event):
|
||||
|
||||
scene = context.scene
|
||||
scale = scene.multikey.scale
|
||||
global is_dragging
|
||||
|
||||
try:
|
||||
scene = context.scene
|
||||
scale = scene.multikey.scale
|
||||
#Quit the modal operator when the slider is released
|
||||
if self.stop:
|
||||
del is_dragging
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
#modal is being cancelled because of undo issue with the modal running through the property
|
||||
return {'FINISHED'}
|
||||
if event.value == 'RELEASE': # Stop the modal on next frame. Don't block the event since we want to exit the field dragging
|
||||
self.stop = True
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
for key, key_value in self.keyframes_values.items():
|
||||
if not key.select_control_point:
|
||||
continue
|
||||
if key not in self.keyframes_avg_value:
|
||||
continue
|
||||
avg_value = self.keyframes_avg_value[key]
|
||||
handle_right_value = self.keyframes_handle_right[key]
|
||||
handle_left_value = self.keyframes_handle_left[key]
|
||||
|
||||
#add the value of the distance from the average * scale factor
|
||||
key.co[1] = avg_value + ((key_value - avg_value)*scale)
|
||||
key.handle_right[1] = avg_value + ((handle_right_value - avg_value)*scale)
|
||||
key.handle_left[1] = avg_value + ((handle_left_value - avg_value)*scale)
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
#Quit the modal operator when the slider is released
|
||||
if self.stop:
|
||||
scene.multikey['is_dragging'] = False
|
||||
scene.multikey['scale'] = 1
|
||||
anim_layers.redraw_areas(['VIEW_3D'])
|
||||
#modal is being cancelled because of undo issue with the modal running through the property
|
||||
return {'FINISHED'}
|
||||
|
||||
if event.value == 'RELEASE': # Stop the modal on next frame. Don't block the event since we want to exit the field dragging
|
||||
except Exception as e:
|
||||
# Log the error
|
||||
print("Error:", e)
|
||||
self['scale'] = 1
|
||||
self.stop = True
|
||||
|
||||
for key, key_value in self.keyframes_values.items():
|
||||
if not key.select_control_point:
|
||||
continue
|
||||
if key not in self.keyframes_avg_value:
|
||||
continue
|
||||
avg_value = self.keyframes_avg_value[key]
|
||||
handle_right_value = self.keyframes_handle_right[key]
|
||||
handle_left_value = self.keyframes_handle_left[key]
|
||||
|
||||
#add the value of the distance from the average * scale factor
|
||||
key.co[1] = avg_value + ((key_value - avg_value)*scale)
|
||||
key.handle_right[1] = avg_value + ((handle_right_value - avg_value)*scale)
|
||||
key.handle_left[1] = avg_value + ((handle_left_value - avg_value)*scale)
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
del is_dragging
|
||||
return {'CANCELLED'}
|
||||
|
||||
def scale_value(self, context):
|
||||
|
||||
if 'is_dragging' in globals():
|
||||
if is_dragging:
|
||||
return
|
||||
|
||||
scene = context.scene
|
||||
if scene.multikey.is_dragging:
|
||||
return
|
||||
obj = context.object
|
||||
|
||||
if obj is None:
|
||||
@@ -168,7 +233,6 @@ def scale_value(self, context):
|
||||
if context.mode == 'POSE' and not context.selected_pose_bones:
|
||||
self['scale'] = 1
|
||||
return
|
||||
|
||||
bpy.ops.anim.multikey_scale_value('INVOKE_DEFAULT')
|
||||
|
||||
def random_value(self, context):
|
||||
@@ -177,10 +241,11 @@ def random_value(self, context):
|
||||
if obj.animation_data.action is None:
|
||||
continue
|
||||
action = obj.animation_data.action
|
||||
for fcu in action.fcurves:
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
continue
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
for fcu in fcurves:
|
||||
# if obj.mode == 'POSE':
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
value_list = []
|
||||
@@ -197,20 +262,42 @@ def random_value(self, context):
|
||||
|
||||
self['randomness'] = 0.1
|
||||
|
||||
def evaluate_array(action, fcu_path, frame, array_len):
|
||||
def evaluate_combine(data_path, added_array, eval_array, array_default, influence):
|
||||
|
||||
if 'scale' in data_path:
|
||||
eval_array = eval_array * (added_array / array_default) ** influence
|
||||
elif 'rotation_quaternion' in data_path:
|
||||
#multiply first the influence with the w separatly
|
||||
added_array[0] = added_array[0] + (1- added_array[0])*(1 - influence)
|
||||
added_array[1:] *= influence
|
||||
eval_array = np.array(Quaternion(eval_array) @ Quaternion(added_array))# ** influence
|
||||
#if it's a custom property
|
||||
elif 'rotation_euler' not in data_path and 'location' not in data_path:
|
||||
eval_array = eval_array + (added_array - array_default) * influence
|
||||
|
||||
return eval_array
|
||||
|
||||
def evaluate_array(fcurves, fcu_path, frame, array_default = [0, 0, 0]):
|
||||
'''Create an array from all the indexes'''
|
||||
|
||||
fcu_array = []
|
||||
array_len = len(array_default)
|
||||
|
||||
#assigning the default array in case
|
||||
fcu_array = array_default.copy()
|
||||
#get the missing arrays in case quaternion is not complete
|
||||
for i in range(array_len):
|
||||
fcu = action.fcurves.find(fcu_path, index = i)
|
||||
fcu = fcurves.find(fcu_path, index = i)
|
||||
if fcu is None:
|
||||
continue
|
||||
fcu_array.append(fcu.evaluate(frame))
|
||||
if not len(fcu_array):
|
||||
return None
|
||||
fcu_array[i] = fcu.evaluate(frame)
|
||||
|
||||
# if (fcu_array == array_default).all():
|
||||
# # print('295 return none')
|
||||
# return None
|
||||
|
||||
return np.array(fcu_array)
|
||||
|
||||
def evaluate_layers(context, obj, anim_data, fcu, array_len):
|
||||
def evaluate_layers(context, obj, anim_data, fcu, array_default):
|
||||
'''Calculate the evaluation of all the layers when using the nla'''
|
||||
|
||||
if not hasattr(anim_data, 'nla_tracks') or not anim_data.use_nla:
|
||||
@@ -219,12 +306,11 @@ def evaluate_layers(context, obj, anim_data, fcu, array_len):
|
||||
if not len(nla_tracks):
|
||||
return None
|
||||
frame = context.scene.frame_current
|
||||
#blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_path = fcu.data_path
|
||||
|
||||
#array_default = np.array([bake_ops.attr_default(obj, (fcu_path, i)) for i in range(4) if anim_data.action.fcurves.find(fcu_path, index = i) is not None])
|
||||
array_default = np.array(bake_ops.attr_default(obj, (fcu_path, fcu.array_index)))
|
||||
eval_array = array_default
|
||||
eval_array = array_default.copy()
|
||||
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
continue
|
||||
@@ -264,43 +350,49 @@ def evaluate_layers(context, obj, anim_data, fcu, array_len):
|
||||
frame_eval = last_frame - (frame_eval - strip.frame_start)
|
||||
offset = (strip.frame_start * 1/strip.scale - strip.action_frame_start) * strip.scale
|
||||
frame_eval = strip.frame_start * 1/strip.scale + (frame_eval - strip.frame_start) * 1/strip.scale - offset * 1/strip.scale
|
||||
|
||||
fcu_array = evaluate_array(action, fcu_path, frame_eval, array_len)
|
||||
if fcu_array is None:
|
||||
continue
|
||||
|
||||
###EVALUATION###
|
||||
eval_array = evaluation(blend_type, fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame_eval, influence, array_default, blend_type, blend_types)
|
||||
|
||||
#If there is an action on top of the nla tracks (not using anim layers) add it to the evaluation
|
||||
if anim_data.action is not None and not anim_data.use_tweak_mode:
|
||||
fcu_array = evaluate_array(anim_data.action, fcu_path, frame, array_len)
|
||||
if fcu_array is not None:
|
||||
eval_array = evaluation(anim_data.action_blend_type, fcu_path, fcu_array, eval_array, array_default, anim_data.action_influence)
|
||||
|
||||
return eval_array
|
||||
#Adding an extra layer from the action outside and on top of the nla
|
||||
tweak_mode = anim_data.use_tweak_mode
|
||||
if tweak_mode:
|
||||
anim_data.use_tweak_mode = False
|
||||
|
||||
def evaluation(blend_type, fcu_path, fcu_array, eval_array, array_default, influence):
|
||||
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
# fcu_array = evaluate_array(action, fcu_path, frame_eval, array_len)
|
||||
# if fcu_array is None:
|
||||
# continue
|
||||
action = anim_data.action
|
||||
if action:
|
||||
influence = anim_data.action_influence
|
||||
blend_type = anim_data.action_blend_type
|
||||
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
eval_array = evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence, array_default, blend_type, blend_types)
|
||||
anim_data.use_tweak_mode = tweak_mode
|
||||
|
||||
return eval_array
|
||||
|
||||
|
||||
def evaluate_blend_type(fcurves, eval_array, fcu_path, frame, influence,
|
||||
array_default, blend_type, blend_types):
|
||||
'''Calculate the value based on the blend type'''
|
||||
|
||||
fcu_array = evaluate_array(fcurves, fcu_path, frame, array_default)
|
||||
if fcu_array is None:
|
||||
return eval_array
|
||||
###EVALUATION###
|
||||
if blend_type =='COMBINE':
|
||||
if 'location' in fcu_path or 'rotation_euler' in fcu_path:
|
||||
blend_type = 'ADD'
|
||||
|
||||
|
||||
if blend_type =='REPLACE':
|
||||
eval_array = eval_array * (1 - influence) + fcu_array * influence
|
||||
elif blend_type =='COMBINE':
|
||||
eval_array = bake_ops.evaluate_combine(fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
eval_array = evaluate_combine(fcu_path, fcu_array, eval_array, array_default, influence)
|
||||
else:
|
||||
eval_array = eval('eval_array' + blend_types[blend_type] + 'fcu_array' + '*' + str(influence))
|
||||
|
||||
|
||||
return eval_array
|
||||
|
||||
|
||||
def evaluate_value(self, context):
|
||||
|
||||
for obj in context.selected_objects:
|
||||
|
||||
anim_data = obj.animation_data
|
||||
@@ -310,36 +402,51 @@ def evaluate_value(self, context):
|
||||
return
|
||||
|
||||
action = obj.animation_data.action
|
||||
fcu_paths = []
|
||||
# fcu_paths = []
|
||||
transformations = ["rotation_quaternion","rotation_euler", "location", "scale"]
|
||||
if obj.mode == 'POSE':
|
||||
bonelist = context.selected_pose_bones if obj.als.onlyselected else obj.pose.bones
|
||||
|
||||
for fcu in action.fcurves:
|
||||
if fcu in fcu_paths:
|
||||
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
for fcu in fcurves:
|
||||
# if fcu in fcu_paths:
|
||||
# continue
|
||||
current_value = None
|
||||
if not filter_properties(obj, fcu):
|
||||
continue
|
||||
if obj.mode == 'POSE':
|
||||
if bake_ops.selected_bones_filter(obj, fcu.data_path):
|
||||
if anim_layers.selected_bones_filter(obj, fcu):
|
||||
continue
|
||||
|
||||
|
||||
for bone in bonelist:
|
||||
#find the fcurve of the bone
|
||||
if fcu.data_path.rfind(bone.name) != 12 or fcu.data_path[12 + len(bone.name)] != '"':
|
||||
continue
|
||||
# transform = fcu.data_path[15 + len(bone.name):]
|
||||
transform = fcu.data_path.split('"].')[1]
|
||||
path_split = fcu.data_path.split('"].')
|
||||
|
||||
if len(path_split) <= 1:
|
||||
continue
|
||||
else:
|
||||
transform = fcu.data_path.split('"].')[1]
|
||||
if transform not in transformations:
|
||||
continue
|
||||
|
||||
current_value = getattr(obj.pose.bones[bone.name], transform)
|
||||
else:
|
||||
transform = fcu.data_path
|
||||
current_value = getattr(obj, transform)
|
||||
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, len(current_value))
|
||||
#In case it was completly filtered out and not current value available
|
||||
if not current_value:
|
||||
continue
|
||||
|
||||
array_default = np.array(bake_ops.attr_default(obj, (fcu.data_path, fcu.array_index)))
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, array_default)
|
||||
if eval_array is None:
|
||||
eval_array = evaluate_array(action, fcu.data_path, context.scene.frame_current, len(current_value))
|
||||
fcurves = anim_layers.get_fcurves(obj, action)
|
||||
eval_array = evaluate_array(fcurves, fcu.data_path, context.scene.frame_current, array_default)
|
||||
|
||||
#calculate the difference between current value and the fcurve value
|
||||
add_diff(obj, action.fcurves, fcu.data_path, np.array(current_value), eval_array)
|
||||
add_diff(obj, fcurves, fcu.data_path, np.array(current_value), eval_array)
|
||||
|
||||
class MULTIKEY_OT_Multikey(bpy.types.Operator):
|
||||
"""Edit all selected keyframes"""
|
||||
@@ -362,7 +469,7 @@ class MultikeyProperties(bpy.types.PropertyGroup):
|
||||
#handletype: bpy.props.BoolProperty(name="Keep handle types", description="Keep handle types", default=False, options={'HIDDEN'})
|
||||
scale: bpy.props.FloatProperty(name="Scale Values Factor", description="Scale percentage from the average value", default=1.0, soft_max = 10, soft_min = -10, step=0.1, precision = 3, update = scale_value)
|
||||
randomness: bpy.props.FloatProperty(name="Randomness", description="Random Threshold of keyframes", default=0.1, min=0.0, max = 1.0, update = random_value)
|
||||
is_dragging: bpy.props.BoolProperty(default = False)
|
||||
# is_dragging: bpy.props.BoolProperty(default = False)
|
||||
|
||||
#filters
|
||||
filter_location: bpy.props.BoolVectorProperty(name="Location", description="Filter Location properties", default=(True, True, True), size = 3, options={'HIDDEN'})
|
||||
|
||||
@@ -2,10 +2,26 @@ import bpy
|
||||
|
||||
from . import anim_layers
|
||||
from . import bake_ops
|
||||
import numpy as np
|
||||
import time
|
||||
import inspect
|
||||
|
||||
def subscriptions_remove(handler = True):
|
||||
#clear all handlers and subsciptions
|
||||
bpy.msgbus.clear_by_owner(bpy.context.scene)
|
||||
# if scene is None : scene = bpy.context.scene
|
||||
|
||||
global subscriptions_owner
|
||||
if 'subscriptions_owner' in globals():
|
||||
bpy.msgbus.clear_by_owner(subscriptions_owner)
|
||||
del subscriptions_owner
|
||||
|
||||
global influence_keys, selected_bones
|
||||
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
if 'selected_bones' in globals():
|
||||
del selected_bones
|
||||
|
||||
if not handler:
|
||||
return
|
||||
if check_handler in bpy.app.handlers.depsgraph_update_pre:
|
||||
@@ -14,31 +30,43 @@ def subscriptions_remove(handler = True):
|
||||
bpy.app.handlers.frame_change_post.remove(animlayers_frame)
|
||||
|
||||
def subscriptions_add(scene, handler = True):
|
||||
bpy.msgbus.clear_by_owner(scene)
|
||||
global initial_call
|
||||
|
||||
initial_call = True
|
||||
subscribe_to_frame_end(scene)
|
||||
subscribe_to_track_name(scene)
|
||||
subscribe_to_action_name(scene)
|
||||
subscribe_to_strip_settings(scene)
|
||||
subscribe_to_influence(scene)
|
||||
global func_running
|
||||
|
||||
#If I call initial call from here it calls before running the previous functions
|
||||
#initial_call = False
|
||||
func_running = False
|
||||
global subscriptions_owner
|
||||
if 'subscriptions_owner' in globals():
|
||||
bpy.msgbus.clear_by_owner(subscriptions_owner)
|
||||
|
||||
subscriptions_owner = object()
|
||||
|
||||
#Checking if frame range preview was turned on when pressing P
|
||||
|
||||
subscribe_to_preview_frame_end(scene)
|
||||
subscribe_to_track_name(subscriptions_owner)
|
||||
subscribe_to_action_name(subscriptions_owner)
|
||||
subscribe_to_strip_settings(subscriptions_owner)
|
||||
subscribe_to_influence(subscriptions_owner)
|
||||
if bpy.app.version >= (4, 4, 0):
|
||||
subscribe_to_action_slot(scene)
|
||||
|
||||
if not handler:
|
||||
return
|
||||
|
||||
|
||||
if check_handler not in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.append(check_handler)
|
||||
if animlayers_frame not in bpy.app.handlers.frame_change_post:
|
||||
bpy.app.handlers.frame_change_post.append(animlayers_frame)
|
||||
|
||||
def animlayers_frame(self, context):
|
||||
scene = bpy.context.scene
|
||||
current = scene.frame_current_final
|
||||
def animlayers_frame(scene, context):
|
||||
|
||||
current = scene.frame_current_final
|
||||
check_scene()
|
||||
#During Particles bake screen attribute is empty
|
||||
if bpy.context.screen is None:
|
||||
return
|
||||
#Make sure the animation is playing and not just running a motion path
|
||||
if not bpy.context.screen.is_animation_playing:
|
||||
return
|
||||
#Checking if preview range was turned on or off, when using hotkey P it doesn't recognize
|
||||
#only during the frame handler
|
||||
if scene.get('framerange_preview') != scene.use_preview_range:
|
||||
@@ -47,22 +75,28 @@ def animlayers_frame(self, context):
|
||||
return
|
||||
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
# frame_start, frame_end = get_frame_range(scene)
|
||||
reset_subscription = False
|
||||
if 'outofrange' not in globals():
|
||||
global outofrange
|
||||
outofrange = False if frame_start <= current <= frame_end else True
|
||||
|
||||
if frame_start <= current <= frame_end:
|
||||
outofrange = False if 0 <= current < frame_end else True
|
||||
|
||||
if 0 <= current < frame_end:
|
||||
if outofrange:
|
||||
frameend_update_callback()
|
||||
outofrange = False
|
||||
return
|
||||
|
||||
outofrange = True
|
||||
if current <= frame_end:
|
||||
return
|
||||
|
||||
#In case of running into empty objects then clean AL_objects
|
||||
clean_AL_objects = False
|
||||
#iterate only through objects with anim layers turned on
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
if obj is None:
|
||||
clean_AL_objects = True
|
||||
continue
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
@@ -74,63 +108,57 @@ def animlayers_frame(self, context):
|
||||
continue
|
||||
|
||||
#checks if the layer has a custom frame range
|
||||
if obj.Anim_Layers[i].frame_range:
|
||||
layer = obj.Anim_Layers[i]
|
||||
if layer.custom_frame_range:
|
||||
continue
|
||||
if not reset_subscription:
|
||||
subscriptions_remove(handler = False)
|
||||
reset_subscription = True
|
||||
|
||||
track.strips[0].frame_end_ui = current + 10
|
||||
strip = track.strips[0]
|
||||
|
||||
if current < 0:
|
||||
# anim_layers.strip_action_recalc(layer, track.strips[0])
|
||||
strip.frame_start = current
|
||||
# track.strips[0].action_frame_start = current * 1/layer.speed - layer.offset * 1/layer.speed
|
||||
anim_layers.update_action_frame_range(current, frame_end, layer, strip)
|
||||
strip.frame_end = frame_end + 10.0
|
||||
|
||||
elif current >= frame_end:
|
||||
if strip.frame_start < 0:
|
||||
strip.frame_start = 0
|
||||
anim_layers.update_action_frame_range(0, frame_end, layer, strip)
|
||||
anim_layers.update_action_frame_range(strip.frame_start, current + 10.0, layer, strip)
|
||||
strip.frame_end = current + 10.0
|
||||
|
||||
if clean_AL_objects:
|
||||
anim_layers.clean_AL_objects(scene)
|
||||
|
||||
if reset_subscription:
|
||||
subscriptions_add(scene, handler = False)
|
||||
sync_strip_range()
|
||||
|
||||
def objects_viewlayer(scene):
|
||||
'''in case of an object excluded or included in the nla, update it because of an nla bug'''
|
||||
if len(bpy.context.view_layer.objects) == scene.als.viewlayer_objects:
|
||||
return
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
obj = scene.AL_objects[i].object
|
||||
if obj is None:
|
||||
scene.AL_objects.remove(i)
|
||||
continue
|
||||
i += 1
|
||||
if obj.als.viewlayer and obj not in bpy.context.view_layer.objects.values():
|
||||
obj.als.viewlayer = False
|
||||
if not obj.als.viewlayer and obj in bpy.context.view_layer.objects.values():
|
||||
#anim_data = anim_layers.anim_data_type(obj)
|
||||
obj.als.upper_stack = False
|
||||
obj.als.viewlayer = True
|
||||
obj.als.layer_index = obj.als.layer_index
|
||||
#anim_layers.tweak_mode_upper_stack(bpy.context, anim_data)
|
||||
scene.als.viewlayer_objects = len(bpy.context.view_layer.objects)
|
||||
|
||||
def check_handler(self, context):
|
||||
|
||||
def check_handler(scene):
|
||||
'''A main function that performs a series of checks using a handler'''
|
||||
scene = bpy.context.scene
|
||||
# scene = bpy.context.scene
|
||||
#Timer for handler
|
||||
# if 'last_check_time' not in globals():
|
||||
# global last_check_time
|
||||
# last_check_time = 0
|
||||
# current_time = time.time()
|
||||
# if current_time - last_check_time < 0.01:
|
||||
# return
|
||||
# last_check_time = current_time
|
||||
|
||||
#if there are no objects included in animation layers then return
|
||||
if not len(scene.AL_objects):
|
||||
return
|
||||
|
||||
objects_viewlayer(scene)
|
||||
|
||||
obj = bpy.context.object
|
||||
|
||||
#if the object was removed from the scene, then remove it from anim layers object list
|
||||
if obj is None:
|
||||
i = 0
|
||||
while i < len(scene.AL_objects):
|
||||
if scene.AL_objects[i].object not in scene.objects.values():
|
||||
scene.AL_objects.remove(i)
|
||||
else:
|
||||
i += 1
|
||||
anim_layers.clean_AL_objects(scene)
|
||||
return
|
||||
|
||||
if not obj.als.turn_on:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if not anim_data.use_nla:
|
||||
@@ -146,8 +174,6 @@ def check_handler(self, context):
|
||||
active_action_update(obj, anim_data, nla_tracks)
|
||||
#check if a keyframe was removed
|
||||
if bpy.context.active_operator is not None:
|
||||
if bpy.context.active_operator.name in ['Transform', 'Delete Keyframes'] and obj.als.edit_all_keyframes:
|
||||
anim_layers.edit_all_keyframes()
|
||||
|
||||
if bpy.context.active_operator.name == 'Enter Tweak Mode':
|
||||
if not bpy.context.active_operator.properties['use_upper_stack_evaluation']:
|
||||
@@ -155,51 +181,76 @@ def check_handler(self, context):
|
||||
|
||||
if bpy.context.active_operator.name == 'Move Channels':
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
|
||||
# check if track and layers are synchronized
|
||||
if len(nla_tracks) != len(obj.Anim_Layers):
|
||||
new_layers_names = set(track.name for track in nla_tracks).difference(set(layer.name for layer in obj.Anim_Layers))
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
if obj.als.layer_index > len(obj.Anim_Layers)-1:
|
||||
obj.als.layer_index = len(obj.Anim_Layers)-1
|
||||
|
||||
#update new layer with strip settings
|
||||
frame_start, frame_end = bake_ops.frame_start_end(bpy.context.scene)
|
||||
|
||||
for layer_name in new_layers_names:
|
||||
if len(nla_tracks[layer_name].strips) != 1:
|
||||
continue
|
||||
strip = get_strip_in_meta(nla_tracks[layer_name].strips[0])
|
||||
layer = obj.Anim_Layers[layer_name]
|
||||
if (strip.frame_start, strip.frame_end) != (frame_start, frame_end):
|
||||
layer['frame_range'] = True
|
||||
update_strip_layer_settings(strip, layer)
|
||||
layer['action'] = strip.action
|
||||
# Making sure that scene.als.edit_all_layers_op is not somehow turned on
|
||||
if not any(item.object.als.edit_all_keyframes for item in scene.AL_objects) and scene.als.edit_all_layers_op:
|
||||
scene.als.edit_all_layers_op = False
|
||||
|
||||
# check if track and layers are synchronized
|
||||
if track_layer_synchronization(obj, nla_tracks):
|
||||
return
|
||||
|
||||
anim_layers.add_obj_to_animlayers(obj, [item.object for item in scene.AL_objects])
|
||||
|
||||
track = nla_tracks[obj.als.layer_index]
|
||||
|
||||
sync_frame_range(scene, track, layer)
|
||||
# sync_strip_range(scene)
|
||||
always_sync_range(track, layer)
|
||||
# sync_strip_range(track, layer)
|
||||
|
||||
if anim_data.use_tweak_mode and layer.lock:
|
||||
layer['lock'] = False
|
||||
elif not anim_data.use_tweak_mode and not layer.lock:
|
||||
layer['lock'] = True
|
||||
|
||||
influence_sync(obj, nla_tracks)
|
||||
|
||||
influence_sync(scene, obj, nla_tracks)
|
||||
|
||||
# continue if locked
|
||||
if layer.lock:
|
||||
return
|
||||
|
||||
#In case a keyframe was added and a new action slot was added to anim_data
|
||||
#Check that it's synchornized with the strip action slot
|
||||
strip = track.strips[0]
|
||||
if hasattr(strip, 'action_slot') and strip.action:
|
||||
if strip.action_slot != anim_data.action_slot:
|
||||
strip.action_slot = anim_data.action_slot
|
||||
|
||||
if obj.als.view_all_keyframes:
|
||||
anim_layers.hide_view_all_keyframes(obj, anim_data)
|
||||
check_selected_bones(obj)
|
||||
|
||||
influence_check(nla_tracks[obj.als.layer_index])
|
||||
|
||||
def track_layer_synchronization(obj, nla_tracks):
|
||||
'''check if track and layers are synchronized, running only when adding/removing tracks via the nla'''
|
||||
|
||||
if len(nla_tracks) == len(obj.Anim_Layers):
|
||||
return False
|
||||
|
||||
new_layers_names = set(track.name for track in nla_tracks).difference(set(layer.name for layer in obj.Anim_Layers))
|
||||
anim_layers.visible_layers(obj, nla_tracks)
|
||||
if obj.als.layer_index > len(obj.Anim_Layers)-1:
|
||||
obj.als.layer_index = len(obj.Anim_Layers)-1
|
||||
|
||||
#update new layer with strip settings
|
||||
frame_start, frame_end = get_frame_range(bpy.context.scene)
|
||||
|
||||
for layer_name in new_layers_names:
|
||||
if len(nla_tracks[layer_name].strips) != 1:
|
||||
continue
|
||||
strip = get_strip_in_meta(nla_tracks[layer_name].strips[0])
|
||||
layer = obj.Anim_Layers[layer_name]
|
||||
if not layer.custom_frame_range:
|
||||
continue
|
||||
if (strip.frame_start, strip.frame_end) != (frame_start, frame_end):
|
||||
subscriptions_remove()
|
||||
# print(f'strip.frame_start {strip.frame_start} strip.frame_end {strip.frame_end} frame_start {frame_start} frame_end {frame_end}')
|
||||
bpy.ops.anim.custom_frame_range_warning('INVOKE_DEFAULT')
|
||||
return
|
||||
|
||||
update_strip_layer_settings(strip, layer)
|
||||
layer['action'] = strip.action
|
||||
return True
|
||||
|
||||
def active_action_update(obj, anim_data, nla_tracks):
|
||||
'''updating the active action into the selected layer'''
|
||||
if obj.Anim_Layers[obj.als.layer_index].lock:
|
||||
@@ -227,16 +278,62 @@ def get_strip_in_meta(strip):
|
||||
strip = strip.strips[0]
|
||||
return strip
|
||||
|
||||
def sync_strip_range():
|
||||
|
||||
scene = bpy.context.scene
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
def sync_frame_range(scene, track, layer):
|
||||
'''Nla strips are not updating with msgbus when changing frame range in the ui
|
||||
so it checks again during check handler if the frame range is changed and syncs it'''
|
||||
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
if bpy.context.screen.is_animation_playing:
|
||||
return
|
||||
# scene = bpy.context.scene
|
||||
if not len(track.strips):
|
||||
return
|
||||
|
||||
strip = track.strips[0]
|
||||
|
||||
#In case of Custom frame range
|
||||
if layer['custom_frame_range']:
|
||||
if (strip.frame_start, strip.frame_end) != (layer.frame_start, layer.frame_end):
|
||||
update_strip_layer_settings(strip, layer)
|
||||
|
||||
else:
|
||||
#In case of None custom frame range, make the strips adjust to scene frame range
|
||||
frame_start, frame_end = get_frame_range(scene)
|
||||
|
||||
#defining global frame range to check if it was changed in the handler,
|
||||
# msgbus subsciption is not updated before
|
||||
if 'frame_range' not in globals():
|
||||
global frame_range
|
||||
frame_range = (frame_start, frame_end)
|
||||
|
||||
if frame_range != (frame_start, frame_end):
|
||||
frame_range = (frame_start, frame_end)
|
||||
frameend_update_callback()
|
||||
return
|
||||
|
||||
#Turn on custom frame range if the current strip is not following the scene frame range
|
||||
if (round(strip.frame_start, 2), round(strip.frame_end, 2)) != (round(frame_start, 2), round(frame_end, 2)):
|
||||
subscriptions_remove()
|
||||
# print('315 custom frame range')
|
||||
bpy.ops.anim.custom_frame_range_warning('INVOKE_DEFAULT')
|
||||
return
|
||||
|
||||
def sync_strip_range(scene):
|
||||
'''Checking all the strips if a value was changed in the nla (not including UI changes)
|
||||
Similiar to sync custom frame range but iterating through all the layers
|
||||
Currently disabled'''
|
||||
|
||||
frame_start, frame_end = get_frame_range(scene)
|
||||
if 'frame_range' not in globals():
|
||||
global frame_range
|
||||
frame_range = (frame_start, frame_end)
|
||||
|
||||
clean_AL_objects = False
|
||||
objects = [obj.object for obj in scene.AL_objects]
|
||||
for obj in objects:
|
||||
if obj is None:
|
||||
#Turn on to clean AL_objects
|
||||
clean_AL_objects = True
|
||||
continue
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
continue
|
||||
@@ -246,20 +343,31 @@ def sync_strip_range():
|
||||
for i, track in enumerate(nla_tracks):
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
if obj.Anim_Layers[i]['frame_range']:
|
||||
layer = obj.Anim_Layers[i]
|
||||
if layer['custom_frame_range']:
|
||||
if (strip.frame_start, strip.frame_end) != (layer.frame_start, layer.frame_end):
|
||||
update_strip_layer_settings(strip, layer)
|
||||
continue
|
||||
|
||||
strip = track.strips[0]
|
||||
strip_frame_start = strip.frame_start
|
||||
strip_frame_end = strip.frame_end
|
||||
|
||||
if (strip_frame_start, round(strip_frame_end)) != (0.0, float(frame_end)):
|
||||
obj.Anim_Layers[i]['frame_range'] = True
|
||||
|
||||
if (strip_frame_start, round(strip_frame_end, 2)) != (frame_start, float(frame_end)):
|
||||
subscriptions_remove()
|
||||
# print('357 custom_frame_range_warning ')
|
||||
# print(f'strip_frame_start {strip_frame_start} strip_frame_end {round(strip_frame_end, 2)} frame_start {frame_start} frame_end {float(frame_end)}')
|
||||
bpy.ops.anim.custom_frame_range_warning('INVOKE_DEFAULT')
|
||||
return
|
||||
|
||||
if clean_AL_objects:
|
||||
anim_layers.clean_AL_objects(scene)
|
||||
|
||||
def always_sync_range(track, layer):
|
||||
'''sync frame range when always sync turned on'''
|
||||
if not len(track.strips):
|
||||
return
|
||||
if not layer.frame_range:
|
||||
if not layer.custom_frame_range:
|
||||
if track.strips[0].use_sync_length:
|
||||
track.strips[0].use_sync_length = False
|
||||
return
|
||||
@@ -273,7 +381,7 @@ def always_sync_range(track, layer):
|
||||
anim_layers.sync_frame_range(bpy.context)
|
||||
layer.action_range = strip.action.frame_range
|
||||
|
||||
def influence_sync(obj, nla_tracks):
|
||||
def influence_sync(scene, obj, nla_tracks):
|
||||
|
||||
#Tracks that dont have keyframes are locked
|
||||
for i, track in enumerate(nla_tracks):
|
||||
@@ -287,56 +395,77 @@ def influence_sync(obj, nla_tracks):
|
||||
if not len(track.strips[0].fcurves[0].keyframe_points):
|
||||
#apply the influence property to the temp property when keyframes are removed (but its still locked)
|
||||
if not track.strips[0].fcurves[0].lock:
|
||||
obj.Anim_Layers[i].influence = track.strips[0].influence
|
||||
# obj.Anim_Layers[i]['influence'] = track.strips[0].influence
|
||||
scene.als['influence'] = track.strips[0].influence
|
||||
track.strips[0].fcurves[0].lock = True
|
||||
|
||||
if obj.animation_data is None:
|
||||
if scene.animation_data is None:
|
||||
return
|
||||
action = obj.animation_data.action
|
||||
action = scene.animation_data.action
|
||||
if action is None:
|
||||
return
|
||||
#if a keyframe was found in the temporary property then add it to the
|
||||
data_path = 'Anim_Layers[' + str(obj.als.layer_index) + '].influence'
|
||||
fcu_influence = action.fcurves.find(data_path)
|
||||
# data_path = 'Anim_Layers[' + str(obj.als.layer_index) + '].influence'
|
||||
data_path = 'als.influence'
|
||||
fcurves = anim_layers.get_fcurves(scene, action, data_type = 'SCENE')
|
||||
if not len(fcurves):
|
||||
return
|
||||
# fcurves = action.fcurves
|
||||
fcu_influence = fcurves.find(data_path)
|
||||
if fcu_influence is None:
|
||||
return
|
||||
if not len(fcu_influence.keyframe_points):
|
||||
return
|
||||
#remove the temporary influence
|
||||
action.fcurves.remove(fcu_influence)
|
||||
fcurves.remove(fcu_influence)
|
||||
#if the action was created just for the influence because of empty object data type then remove the action
|
||||
if action.name == obj.name + 'Action' and not len(obj.animation_data.nla_tracks) and not len(action.fcurves):
|
||||
if action.name == scene.name + 'Action' and not len(scene.animation_data.nla_tracks) and not len(fcurves):
|
||||
bpy.data.actions.remove(action)
|
||||
if obj.Anim_Layers[obj.als.layer_index].influence_mute:
|
||||
return
|
||||
|
||||
strip = nla_tracks[obj.als.layer_index].strips[0]
|
||||
if strip.fcurves[0].mute:
|
||||
return
|
||||
strip.fcurves[0].lock = False
|
||||
|
||||
# if not strip.influence:
|
||||
# strip.influence = 0.0001
|
||||
strip.keyframe_insert('influence')
|
||||
strip.fcurves[0].update()
|
||||
|
||||
|
||||
def influence_check(selected_track):
|
||||
'''update influence when a keyframe was added without autokey'''
|
||||
#skip the next steps if a strip is missing or tracks were removed from the nla tracks
|
||||
if len(selected_track.strips) != 1:# or obj.als.layer_index > len(nla_tracks)-2:
|
||||
return
|
||||
if not len(selected_track.strips[0].fcurves):
|
||||
strip = selected_track.strips[0]
|
||||
if not len(strip.fcurves):
|
||||
return
|
||||
|
||||
global influence_keys
|
||||
|
||||
if selected_track.strips[0].fcurves[0].mute or not len(selected_track.strips[0].fcurves[0].keyframe_points) or bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
if strip.fcurves[0].mute or not len(strip.fcurves[0].keyframe_points) or bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
if 'influence_keys' in globals():
|
||||
del influence_keys
|
||||
return #when the fcurve doesnt have keyframes, or when autokey is turned on, then return
|
||||
|
||||
#update if the influence keyframes are changed. influence_keys are first added in influence_update_callback
|
||||
if 'influence_keys' not in globals():
|
||||
initialize_influence_keys(strip)
|
||||
return
|
||||
wm = bpy.context.window_manager
|
||||
if not len(wm.operators):
|
||||
return
|
||||
if "ANIM_OT_keyframe_insert" not in wm.operators[-1].bl_idname:
|
||||
return
|
||||
if influence_keys != [tuple(key.co) for key in selected_track.strips[0].fcurves[0].keyframe_points]:
|
||||
selected_track.strips[0].fcurves[0].update()
|
||||
del influence_keys
|
||||
|
||||
length = len(strip.fcurves[0].keyframe_points)*2
|
||||
keyframes = np.zeros(length)
|
||||
strip.fcurves[0].keyframe_points.foreach_get('co', keyframes)
|
||||
# Comparing only the values, because if it updates while duplicating or moving frames than it's crashing
|
||||
if np.array_equal(influence_keys, keyframes):
|
||||
return
|
||||
|
||||
selected_track.strips[0].fcurves[0].update()
|
||||
influence_keys = keyframes
|
||||
|
||||
|
||||
def check_selected_bones(obj):
|
||||
'''running in the handler and checking if the selected bones were changed during view multiply layer keyframes'''
|
||||
@@ -353,23 +482,50 @@ def check_selected_bones(obj):
|
||||
selected_bones = bpy.context.selected_pose_bones
|
||||
obj.als.view_all_keyframes = True
|
||||
|
||||
def check_scene():
|
||||
'''update strip frame end after scene change, this is part of the animlayers_frame handler'''
|
||||
if 'current_scene' not in globals():
|
||||
global current_scene
|
||||
current_scene = bpy.context.scene
|
||||
return
|
||||
if current_scene != bpy.context.scene:
|
||||
#remove old scene from subscriptions
|
||||
subscriptions_remove(handler = False)
|
||||
frameend_update_callback()
|
||||
current_scene = bpy.context.scene
|
||||
#Add the new scene to subscriptions
|
||||
subscriptions_add(current_scene, handler = False)
|
||||
|
||||
########################### MSGBUS SUBSCRIPTIONS #############################
|
||||
|
||||
#Callback function for Scene frame end
|
||||
|
||||
def get_frame_range(scene):
|
||||
'''Getting the frame range also when outside of scene frame range'''
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
|
||||
#if it's out of range add 10 frames to the current frame, else add 10 frames to the scene frame end
|
||||
frame_end = scene.frame_current_final + 10.0 if scene.frame_current_final >= frame_end else frame_end + 10.0
|
||||
|
||||
frame_start = scene.frame_current_final if scene.frame_current_final < 0 else 0.0
|
||||
|
||||
return frame_start, frame_end
|
||||
|
||||
def frameend_update_callback():
|
||||
'''End the strips at the end of the scene or scene preview'''
|
||||
|
||||
scene = bpy.context.scene
|
||||
if not scene.AL_objects:
|
||||
return
|
||||
frame_start, frame_end = bake_ops.frame_start_end(scene)
|
||||
if scene.frame_current_final > frame_end:
|
||||
frame_end = scene.frame_current_final + 10
|
||||
#return
|
||||
|
||||
|
||||
subscriptions_remove(handler = False)
|
||||
frame_start, frame_end = get_frame_range(scene)
|
||||
|
||||
clean_AL_objects = False
|
||||
#Iterating through all the tracks
|
||||
for AL_item in scene.AL_objects:
|
||||
obj = AL_item.object
|
||||
if obj is None or obj not in scene.objects.values():
|
||||
clean_AL_objects = True
|
||||
continue
|
||||
#anim_data = anim_data_type(obj)
|
||||
anim_datas = anim_layers.anim_datas_append(obj)
|
||||
@@ -380,32 +536,39 @@ def frameend_update_callback():
|
||||
if len(anim_data.nla_tracks) != len(obj.Anim_Layers):
|
||||
continue
|
||||
for layer, track in zip(obj.Anim_Layers, anim_data.nla_tracks):
|
||||
if layer.frame_range:
|
||||
if layer.custom_frame_range:
|
||||
continue
|
||||
if len(track.strips) == 1:
|
||||
|
||||
track.strips[0].action_frame_start = 0 - layer.offset * 1/layer.speed
|
||||
track.strips[0].action_frame_end = frame_end * 1/layer.speed - layer.offset * 1/layer.speed
|
||||
track.strips[0].frame_start = 0
|
||||
track.strips[0].frame_end = frame_end
|
||||
track.strips[0].scale = layer.speed
|
||||
|
||||
if len(track.strips) != 1:
|
||||
continue
|
||||
strip = track.strips[0]
|
||||
strip.frame_start = frame_start
|
||||
anim_layers.update_action_frame_range(frame_start, frame_end, layer, strip)
|
||||
strip.scale = layer.speed
|
||||
strip.frame_end = frame_end
|
||||
|
||||
if clean_AL_objects:
|
||||
anim_layers.clean_AL_objects(scene)
|
||||
subscriptions_add(scene, handler = False)
|
||||
|
||||
#Subscribe to the scene frame_end
|
||||
def subscribe_to_frame_end(scene):
|
||||
'''subscribe_to_frame_end and frame preview end'''
|
||||
subscribe_end = scene.path_resolve("frame_end", False)
|
||||
def subscribe_to_preview_frame_end(scene):
|
||||
'''subscribe_to_preview_frame_end and frame preview end'''
|
||||
global subscriptions_owner
|
||||
|
||||
# subscribe_end = scene.path_resolve("frame_end", False)
|
||||
# Subscribing to preview frame end since it's not registering in the depsgraph
|
||||
subscribe_preview_end = scene.path_resolve("frame_preview_end", False)
|
||||
subscribe_use_preview = scene.path_resolve("use_preview_range", False)
|
||||
|
||||
for subscribe in [subscribe_end, subscribe_preview_end, subscribe_use_preview]:
|
||||
# print('subscribe_to_preview_frame_end')
|
||||
for subscribe in [subscribe_preview_end, subscribe_use_preview]:
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe,
|
||||
owner=scene,
|
||||
owner=subscriptions_owner,
|
||||
args=(),
|
||||
notify=frameend_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe)
|
||||
# bpy.msgbus.publish_rna(key=subscribe)
|
||||
|
||||
# def action_framestart_update_callback(*args):
|
||||
# ''' update the strip start with the action start'''
|
||||
@@ -413,11 +576,9 @@ def subscribe_to_frame_end(scene):
|
||||
|
||||
def track_update_callback():
|
||||
'''update layers with the tracks name'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
@@ -446,7 +607,7 @@ def track_update_callback():
|
||||
if len(track.strips) == 1:
|
||||
track.strips[0].name = track.name
|
||||
|
||||
def subscribe_to_track_name(scene):
|
||||
def subscribe_to_track_name(subscriptions_owner):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
@@ -455,21 +616,19 @@ def subscribe_to_track_name(scene):
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_track,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
owner=subscriptions_owner,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=track_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_track)
|
||||
# bpy.msgbus.publish_rna(key=subscribe_track)
|
||||
|
||||
def action_name_callback():
|
||||
'''update layers with the tracks name'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
# global initial_call
|
||||
# if initial_call:
|
||||
# return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
@@ -492,7 +651,7 @@ def action_name_callback():
|
||||
return
|
||||
layer.name = action.name
|
||||
|
||||
def subscribe_to_action_name(scene):
|
||||
def subscribe_to_action_name(subscriptions_owner):
|
||||
'''Subscribe to the name of track'''
|
||||
|
||||
#subscribe_track = nla_track.path_resolve("name", False)
|
||||
@@ -500,24 +659,22 @@ def subscribe_to_action_name(scene):
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_action,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
owner=subscriptions_owner,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=action_name_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_action)
|
||||
# bpy.msgbus.publish_rna(key=subscribe_action)
|
||||
|
||||
def influence_update_callback(*args):
|
||||
def influence_update_callback():
|
||||
'''update influence'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
initial_call = False
|
||||
return
|
||||
# global initial_call
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
scene = bpy.context.scene
|
||||
#checking if the object has nla tracks, when I used undo it was still calling the property on an object with no nla tracks
|
||||
if obj is None:
|
||||
return
|
||||
@@ -528,41 +685,93 @@ def influence_update_callback(*args):
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
|
||||
track = anim_data.nla_tracks[obj.als.layer_index]
|
||||
i = obj.als.layer_index
|
||||
track = anim_data.nla_tracks[i]
|
||||
if len(track.strips) != 1:
|
||||
return
|
||||
strip = track.strips[0]
|
||||
scene.als['influence'] = strip.influence
|
||||
# obj.Anim_Layers[i]['influence'] = strip.influence
|
||||
|
||||
if track.strips[0].fcurves[0].mute or track.strips[0].fcurves[0].lock:
|
||||
if strip.fcurves[0].mute or strip.fcurves[0].lock:
|
||||
return
|
||||
|
||||
if bpy.context.scene.tool_settings.use_keyframe_insert_auto and len(track.strips[0].fcurves[0].keyframe_points):
|
||||
track.strips[0].keyframe_insert('influence')
|
||||
track.strips[0].fcurves[0].update()
|
||||
if not len(track.strips[0].fcurves[0].keyframe_points):
|
||||
return
|
||||
|
||||
# This is relevant only for autokey update
|
||||
if not bpy.context.scene.tool_settings.use_keyframe_insert_auto:
|
||||
return
|
||||
#if the influence property and fcurve value are not the same then store the keyframes to check in the handler for a change
|
||||
if track.strips[0].influence != track.strips[0].fcurves[0].evaluate(bpy.context.scene.frame_current):
|
||||
global influence_keys
|
||||
influence_keys = [tuple(key.co) for key in track.strips[0].fcurves[0].keyframe_points]
|
||||
|
||||
def subscribe_to_influence(scene):
|
||||
|
||||
if len(track.strips[0].fcurves[0].keyframe_points):
|
||||
strip.keyframe_insert('influence')
|
||||
strip.fcurves[0].update()
|
||||
return
|
||||
|
||||
def initialize_influence_keys(strip):
|
||||
'''Setting up the influence keys'''
|
||||
global influence_keys
|
||||
|
||||
length = len(strip.fcurves[0].keyframe_points)*2
|
||||
keyframes = np.zeros(length)
|
||||
strip.fcurves[0].keyframe_points.foreach_get('co', keyframes)
|
||||
influence_keys = keyframes
|
||||
|
||||
|
||||
def subscribe_to_influence(subscriptions_owner):
|
||||
'''Subscribe to the influence of the track'''
|
||||
subscribe_influence = (bpy.types.NlaStrip, 'influence')
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_influence,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
owner=subscriptions_owner,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(scene,),
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=influence_update_callback,)
|
||||
|
||||
bpy.msgbus.publish_rna(key=subscribe_influence)
|
||||
|
||||
def subscribe_to_action_slot(subscriptions_owner):
|
||||
'''Subscribe to the influence of the track'''
|
||||
subscribe_slot = (bpy.types.NlaStrip, 'action_slot')
|
||||
|
||||
def subscribe_to_strip_settings(scene):
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_slot,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=subscriptions_owner,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=slot_update_callback,)
|
||||
|
||||
def slot_update_callback():
|
||||
'''Always updating action slot in the active action when updated in the strip'''
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
if obj is None:
|
||||
return
|
||||
anim_data = anim_layers.anim_data_type(obj)
|
||||
if anim_data is None:
|
||||
return
|
||||
if anim_data.action is None:
|
||||
return
|
||||
if not len(anim_data.nla_tracks):
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
|
||||
if not len(anim_data.nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
anim_data.action_slot = strip.action_slot
|
||||
|
||||
|
||||
def subscribe_to_strip_settings(subscriptions_owner):
|
||||
'''Subscribe to the strip settings of the track'''
|
||||
|
||||
|
||||
frame_start = (bpy.types.NlaStrip, 'frame_start')
|
||||
frame_end = (bpy.types.NlaStrip, 'frame_end')
|
||||
action_frame_start = (bpy.types.NlaStrip, 'action_frame_start')
|
||||
@@ -571,8 +780,8 @@ def subscribe_to_strip_settings(scene):
|
||||
repeat = (bpy.types.NlaStrip, 'repeat')
|
||||
|
||||
attributes = [frame_start, frame_end, action_frame_start, action_frame_end, scale, repeat, frame_start, frame_end]
|
||||
|
||||
if bpy.app.version > (3, 2, 0):
|
||||
|
||||
if bpy.app.version >= (3, 3, 0):
|
||||
#this properties exist only after Blender 3.2
|
||||
frame_start_ui = (bpy.types.NlaStrip, 'frame_start_ui')
|
||||
frame_end_ui = (bpy.types.NlaStrip, 'frame_end_ui')
|
||||
@@ -582,23 +791,29 @@ def subscribe_to_strip_settings(scene):
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=key,
|
||||
# owner of msgbus subcribe (for clearing later)
|
||||
owner=scene,
|
||||
owner=subscriptions_owner,
|
||||
# Args passed to callback function (tuple)
|
||||
args=(),
|
||||
# Callback function for property update
|
||||
notify=strip_settings_callback,)
|
||||
|
||||
#bpy.msgbus.publish_rna(key=frame_start)
|
||||
|
||||
def update_strip_layer_settings(strip, layer):
|
||||
layer['speed'] = strip.scale
|
||||
if not strip.action:
|
||||
return
|
||||
|
||||
if strip.repeat <= 1:
|
||||
#Reversing the offset calculation based on the action start frame, strip start and scale
|
||||
action_start = strip.action.frame_range[0]
|
||||
offset = strip.frame_start - action_start - (strip.action_frame_start - action_start) * strip.scale
|
||||
else:
|
||||
#During repeat the offset is based on the distance from the action first keyframe
|
||||
offset = strip.frame_start - strip.action.frame_range[0]
|
||||
|
||||
start_offset = strip.action.frame_range[0] - strip.frame_start
|
||||
offset = (strip.action_frame_start - strip.frame_start - start_offset) * strip.scale + start_offset
|
||||
layer['offset'] = round(-offset, 3)
|
||||
layer['speed'] = strip.scale
|
||||
layer['offset'] = round(offset, 3)
|
||||
|
||||
#If custom frame range is turned off return to not lose frame range values
|
||||
if not layer.frame_range:
|
||||
if not layer.custom_frame_range:
|
||||
return
|
||||
layer['frame_end'] = strip.frame_end
|
||||
layer['frame_start'] = strip.frame_start
|
||||
@@ -607,11 +822,6 @@ def update_strip_layer_settings(strip, layer):
|
||||
|
||||
def strip_settings_callback():
|
||||
'''subscribe_to_strip_settings callback'''
|
||||
global initial_call
|
||||
if initial_call:
|
||||
# initial_call = False
|
||||
return
|
||||
|
||||
if not bpy.context.selected_objects:
|
||||
return
|
||||
obj = bpy.context.object
|
||||
@@ -624,11 +834,12 @@ def strip_settings_callback():
|
||||
return
|
||||
if not len(obj.Anim_Layers):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
sync_strip_range()
|
||||
|
||||
# sync_strip_range()
|
||||
if not len(anim_data.nla_tracks[obj.als.layer_index].strips):
|
||||
return
|
||||
strip = anim_data.nla_tracks[obj.als.layer_index].strips[0]
|
||||
layer = obj.Anim_Layers[obj.als.layer_index]
|
||||
|
||||
update_strip_layer_settings(strip, layer)
|
||||
anim_layers.redraw_areas([ 'VIEW_3D'])
|
||||
anim_layers.redraw_areas([ 'VIEW_3D'])
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1803,7 +1803,7 @@ def reorder_bones_matrices(bones_matrices, constrained):
|
||||
|
||||
return re_bones_matrices
|
||||
|
||||
def paste_bone_matrix(bone, matrix_copied, constrained, x_filter = True):
|
||||
def paste_bone_matrix(bone, matrix_copied, constrained, bones = {}, x_filter = True):
|
||||
#running again separatly in case the bones are in a hierarchy and influencing each other
|
||||
# for bone, matrix_copied in bones_matrices.items():
|
||||
# Determine whether to use bone.matrix or bone.matrix_world
|
||||
@@ -1818,10 +1818,14 @@ def paste_bone_matrix(bone, matrix_copied, constrained, x_filter = True):
|
||||
if x_filter : matrix_copied = filter_matrix_properties(context, getattr(bone, matrix_attr), matrix_copied)
|
||||
# bone.matrix = bone.id_data.matrix_world.inverted() @ matrix_copied
|
||||
setattr(bone, matrix_attr, matrix_copied) # bone.id_data.matrix_world.inverted() @
|
||||
|
||||
children = set(bone.children_recursive).intersection(bones)
|
||||
if children or bone in constrained:
|
||||
# print(f'found children {[child.name for child in children]} in bone {bone.name}' )
|
||||
context.view_layer.update()
|
||||
#Check if the bone has constrainsts on it that need extra iteration
|
||||
if bone not in constrained:
|
||||
# filter_matrix_properties(context, bone.matrix, matrix_copied)
|
||||
return
|
||||
context.view_layer.update()
|
||||
|
||||
matrix_copied = reverse_bone_constraints(context, bone, matrix_copied)
|
||||
if x_filter : matrix_copied = filter_matrix_properties(context, bone.matrix, matrix_copied)
|
||||
@@ -1832,8 +1836,12 @@ def paste_bone_matrix(bone, matrix_copied, constrained, x_filter = True):
|
||||
|
||||
def paste_bones_matrices(bones_matrices, constrained, x_filter = True):
|
||||
#running again separatly in case the bones are in a hierarchy and influencing each other
|
||||
pasted_bones = set()
|
||||
for bone, matrix_copied in bones_matrices.items():
|
||||
paste_bone_matrix(bone, matrix_copied, constrained, x_filter)
|
||||
#Get the rest of the bones to check if they are children of the current bone
|
||||
bones = set(bones_matrices.keys()).difference(pasted_bones)
|
||||
paste_bone_matrix(bone, matrix_copied, constrained, bones, x_filter)
|
||||
pasted_bones.add(bone)
|
||||
|
||||
class PasteRelativeMatrix(bpy.types.Operator):
|
||||
"""paste the relative matrix of the selection"""
|
||||
@@ -2522,7 +2530,15 @@ class ConvertRotationMode(bpy.types.Operator):
|
||||
# @classmethod
|
||||
# def poll(cls, context):
|
||||
# return context.object.type == 'ARMATURE'
|
||||
|
||||
def switch_rot_mode_keyframes(self, obj, posebone):
|
||||
# Switching any rotation mode keyframes to the new rotation mode value using to_rot_mode_index
|
||||
bone_path = posebone.path_from_id() + '.' if type(posebone) == bpy.types.PoseBone else ''
|
||||
fcurves = get_fcurves_channelbag(obj, obj.animation_data.action)
|
||||
fcu_rotation_mode = fcurves.find(data_path = bone_path + 'rotation_mode', index = 0)
|
||||
if fcu_rotation_mode:
|
||||
for keyframe in fcu_rotation_mode.keyframe_points:
|
||||
keyframe.co[1] = self.to_rot_mode_index
|
||||
|
||||
def execute(self, context):
|
||||
scene = context.scene
|
||||
selected_bones = context.selected_pose_bones
|
||||
@@ -2530,7 +2546,8 @@ class ConvertRotationMode(bpy.types.Operator):
|
||||
|
||||
to_rot_mode = scene.animtoolbox.rotation_mode
|
||||
to_rot_mode_fcu = rot_mode_to_channel(to_rot_mode)
|
||||
|
||||
#Getting the index of the rotation mode we want to convert to
|
||||
self.to_rot_mode_index = list(scene.animtoolbox.bl_rna.properties['rotation_mode'].enum_items.keys()).index(to_rot_mode)
|
||||
#get the keyframes from the bones
|
||||
for posebone in selected_bones:
|
||||
|
||||
@@ -2548,16 +2565,21 @@ class ConvertRotationMode(bpy.types.Operator):
|
||||
|
||||
keyframes = emp.get_bone_keyframes(posebone, transform)
|
||||
|
||||
#get all interpolations and handle types of the keyframes
|
||||
handle_types = emp.get_bone_keyframes(posebone, transform, property = 'interpolation')
|
||||
interpolations = handle_types[::3]
|
||||
handle_left_type = handle_types[1::3]
|
||||
handle_right_type = handle_types[2::3]
|
||||
|
||||
# rotation_mode_keyframes = emp.get_bone_keyframes(posebone, 'rotation_mode')
|
||||
self.switch_rot_mode_keyframes(obj, posebone)
|
||||
|
||||
inbetweens = []
|
||||
smartframes = sorted(set(map(lambda x: round(x, 2), keyframes[::2])))
|
||||
inbetweens = add_inbetweens(smartframes)
|
||||
all_frames = sorted(smartframes + inbetweens)
|
||||
#get all interpolations and handle types of the keyframes
|
||||
if len(smartframes) > 1:
|
||||
handle_types = emp.get_bone_keyframes(posebone, transform, property = 'interpolation')
|
||||
interpolations = handle_types[::3]
|
||||
handle_left_type = handle_types[1::3]
|
||||
handle_right_type = handle_types[2::3]
|
||||
|
||||
inbetweens = add_inbetweens(smartframes)
|
||||
|
||||
all_frames = sorted(smartframes + inbetweens)
|
||||
new_path = posebone.path_from_id() + '.' + to_rot_mode_fcu
|
||||
|
||||
#define array length
|
||||
@@ -2632,13 +2654,15 @@ class ConvertRotationMode(bpy.types.Operator):
|
||||
keyframe = new_fcu.keyframe_points[-1]
|
||||
|
||||
keyframe.co = (frame, fcu_keyframes[new_fcu][frame])
|
||||
keyframe.interpolation = interpolations[frame_index]
|
||||
keyframe.handle_left_type = handle_left_type[frame_index]
|
||||
keyframe.handle_right_type = handle_right_type[frame_index]
|
||||
if inbetweens:
|
||||
keyframe.interpolation = interpolations[frame_index]
|
||||
keyframe.handle_left_type = handle_left_type[frame_index]
|
||||
keyframe.handle_right_type = handle_right_type[frame_index]
|
||||
|
||||
new_fcu.update()
|
||||
|
||||
add_interpolations(new_fcurves, fcu_inbetweens)
|
||||
if inbetweens:
|
||||
add_interpolations(new_fcurves, fcu_inbetweens)
|
||||
|
||||
posebone.rotation_mode = to_rot_mode
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
bl_info = {
|
||||
"name": "AnimToolBox",
|
||||
"author": "Tal Hershkovich",
|
||||
"version" : (0, 0, 7, 3),
|
||||
"version" : (0, 0, 8),
|
||||
"blender" : (3, 2, 0),
|
||||
"location": "View3D - Properties - Animation Panel",
|
||||
"description": "A set of animation tools",
|
||||
@@ -133,15 +133,16 @@ class TempCtrlsBoneSettings(bpy.types.PropertyGroup):
|
||||
setup: bpy.props.EnumProperty(name = 'Setup Type', description="Describes what kind of setup the bone is part of", override = {'LIBRARY_OVERRIDABLE'},
|
||||
items = [('NONE', 'No Setup','No Setup Applied', 0),
|
||||
('WORLDSPACE', 'World Space Ctrl','World Space Ctrl setup', 1),
|
||||
('TEMPFK', 'Temporary FK setup','Temporary FK chain setup', 2),
|
||||
('TEMPFK_FLIP', 'Temporary flipped FK setup','Temporary flipped FK chain setup', 3),
|
||||
('TEMPIK', 'Temporary IK setup','Temporary IK setup', 4),
|
||||
('POLE', 'Temporary IK Pole setup','Temporary IK Pole', 5),
|
||||
('PARENTCTRL', 'Parent Ctrl from cursor setup','Parent Ctrl from cursor setup', 6),
|
||||
('ROOT', 'Root', 'Root Ctrl for all the setups', 7),
|
||||
('EMPTY', 'Root', 'Root Ctrl for all the setups', 8),
|
||||
('TRACK_TO', 'Track To','World Space Track to Ctrl setup', 9),
|
||||
('TRACK_TO_EMPTY', 'Track To Empty','World Space Track to Empty Ctrl setup', 10)])
|
||||
('WORLDSPACE_CURSOR', 'World Space Cursor Ctrl','World Space Cursor pivot', 2),
|
||||
('TEMPFK', 'Temporary FK setup','Temporary FK chain setup', 3),
|
||||
('TEMPFK_FLIP', 'Temporary flipped FK setup','Temporary flipped FK chain setup', 4),
|
||||
('TEMPIK', 'Temporary IK setup','Temporary IK setup', 5),
|
||||
('POLE', 'Temporary IK Pole setup','Temporary IK Pole', 6),
|
||||
('PARENTCTRL', 'Parent Ctrl from cursor setup','Parent Ctrl from cursor setup', 7),
|
||||
('ROOT', 'Root', 'Root Ctrl for all the setups', 8),
|
||||
('EMPTY', 'Root', 'Root Ctrl for all the setups', 9),
|
||||
('TRACK_TO', 'Track To','World Space Track to Ctrl setup', 10),
|
||||
('TRACK_TO_EMPTY', 'Track To Empty','World Space Track to Empty Ctrl setup', 11)])
|
||||
|
||||
#using org mostly to decide if it needs a custom shape
|
||||
org: bpy.props.EnumProperty(name = 'Org Type', description="Describes what if the function of the bone", override = {'LIBRARY_OVERRIDABLE'},
|
||||
@@ -152,21 +153,29 @@ class TempCtrlsBoneSettings(bpy.types.PropertyGroup):
|
||||
|
||||
shape: bpy.props.BoolProperty(name = "Apply shape", description = "Mark if the bone needs a shape", default = False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
class TempCtrlsOrgIds(bpy.types.PropertyGroup):
|
||||
# A collection of the org ids used in each setup. Org ID is the direct connection
|
||||
# between original bones and ctrls
|
||||
pass
|
||||
|
||||
class TempCtrlsObjectSetups(bpy.types.PropertyGroup):
|
||||
#located at obj.animtoolbox.ctrl_setups
|
||||
#name: using string of the id
|
||||
setup: bpy.props.EnumProperty(name = 'Setup Type', description="Describes what kind of setup the bone is part of",
|
||||
items = [('NONE', 'No Setup','No Setup Applied', 0),
|
||||
('WORLDSPACE', 'World Space Ctrl','World Space Ctrl setup', 1),
|
||||
('TEMPFK', 'Temporary FK setup','Temporary FK chain setup', 2),
|
||||
('TEMPFK_FLIP', 'Temporary flipped FK setup','Temporary flipped FK chain setup', 3),
|
||||
('TEMPIK', 'Temporary IK setup','Temporary IK setup', 4),
|
||||
('PARENTCTRL', 'Parent Ctrl from cursor setup','Parent Ctrl from cursor setup', 5),
|
||||
('ROOT', 'Root', 'Root Ctrl for all the setups', 6),
|
||||
('EMPTY', 'Root', 'Root Ctrl for all the setups', 8),
|
||||
('TRACK_TO', 'Track To','World Space Track to Ctrl setup', 9),
|
||||
('TRACK_TO_EMPTY', 'Track To Empty','World Space Track to Empty Ctrl setup', 10),
|
||||
])
|
||||
('WORLDSPACE_CURSOR', 'World Space Cursor Ctrl','World Space Cursor pivot', 2),
|
||||
('TEMPFK', 'Temporary FK setup','Temporary FK chain setup', 3),
|
||||
('TEMPFK_FLIP', 'Temporary flipped FK setup','Temporary flipped FK chain setup', 4),
|
||||
('TEMPIK', 'Temporary IK setup','Temporary IK setup', 5),
|
||||
('POLE', 'Temporary IK Pole setup','Temporary IK Pole', 6),
|
||||
('PARENTCTRL', 'Parent Ctrl from cursor setup','Parent Ctrl from cursor setup', 7),
|
||||
('ROOT', 'Root', 'Root Ctrl for all the setups', 8),
|
||||
('EMPTY', 'Root', 'Root Ctrl for all the setups', 9),
|
||||
('TRACK_TO', 'Track To','World Space Track to Ctrl setup', 10),
|
||||
('TRACK_TO_EMPTY', 'Track To Empty','World Space Track to Empty Ctrl setup', 11)])
|
||||
|
||||
org_ids: bpy.props.CollectionProperty(type = TempCtrlsOrgIds)
|
||||
|
||||
class MultikeyProperties(bpy.types.PropertyGroup):
|
||||
|
||||
@@ -238,37 +247,6 @@ class AnimToolBoxGlobalSettings(bpy.types.PropertyGroup):
|
||||
#Blendings
|
||||
inbetweener : bpy.props.FloatProperty(name='Inbetween Keyframe', description="Adds an inbetween Keyframe between the Layer's neighbor keyframes", soft_min = -1, soft_max = 1, default=0.0, options = set(), update = Tools.add_inbetween_key, override = {'LIBRARY_OVERRIDABLE'})
|
||||
|
||||
motion_path: bpy.props.BoolProperty(name = "Motion Path", description = "Flag when Motion Path is on", default = False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_settings: bpy.props.BoolProperty(name = "Motion Path Settings", description = "Open the settings Menu", default = False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_keyframe_scale: bpy.props.FloatProperty(name = "Scale Selecgted Keyframes Bounding Box", description = "Change the scale of the bounding box around the selected keyframes ", default = 0.1, step = 0.1, precision = 3)
|
||||
mp_color_before: bpy.props.FloatVectorProperty(name="Motion Path Before Color", subtype='COLOR', default=(1.0, 0.0, 0.0), min=0.0, max=1.0, description="Motion path color before the current frame")
|
||||
mp_color_after: bpy.props.FloatVectorProperty(name="Motion Path After Color", subtype='COLOR', default=(0.0, 1.0, 0.0), min=0.0, max=1.0, description="Motion path color before the current frame")
|
||||
mp_infront: bpy.props.BoolProperty(name = "Motion Path In Front", description = "Display motion path in front of all the objects", default = True, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_points: bpy.props.BoolProperty(name = "Motion Path Points", description = "Display motion path points", default = True, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_lines: bpy.props.BoolProperty(name = "Motion Path Lines", description = "Display motion path lines", default = True, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_handles: bpy.props.BoolProperty(name = "Motion Path Handles", description = "Display motion path handles on keyframe selection", default = True, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_display_frames: bpy.props.BoolProperty(name = "Frame Numbers", description = "Display frame numbers on all the keyframes", default = False, override = {'LIBRARY_OVERRIDABLE'})
|
||||
mp_handle_types: bpy.props.EnumProperty(name = 'Set Keyframe Handle Type', description="Set handle type for selected keyframes", default = 'AUTO', update = emp.update_handle_type_prop,
|
||||
items = [('FREE', 'Free', 'Free', 'HANDLE_FREE', 0),
|
||||
('ALIGNED','Aligned', 'Aligned', 'HANDLE_ALIGNED', 1),
|
||||
('VECTOR', 'Vector', 'Vector', 'HANDLE_VECTOR', 2),
|
||||
('AUTO','Automatic', 'Automatic', 'HANDLE_AUTO', 3),
|
||||
('AUTO_CLAMPED','Auto Clamped', 'Auto Clamped', 'HANDLE_AUTOCLAMPED', 4)])
|
||||
|
||||
mp_interpolation: bpy.props.EnumProperty(name = 'Set Interpolation', description="Set Keyframe Interpolation", default = 'BEZIER', update = emp.update_interpolation_prop,
|
||||
items = [('BEZIER', 'Bezier', 'Bezier', 'IPO_BEZIER', 0),
|
||||
('LINEAR','Linear', 'Linear', 'IPO_LINEAR', 1),
|
||||
('CONSTANT', 'Constant', 'Constant', 'IPO_CONSTANT', 2)])
|
||||
|
||||
mp_frame_range: bpy.props.EnumProperty(name = 'Frame Range', description="Type of Frame Range", default = 'SCENE', #update = emp.mp_frame_range_update,
|
||||
items = [('KEYS_ALL', 'All_Keys','Use the Scene Frame Length for the Range', 0),
|
||||
('SCENE', 'Scene','Use the Scene Frame Length for the Range', 1),
|
||||
('MANUAL', 'Manual','Custom Frame range using numerical input or the markers frame ranger', 2),
|
||||
('AROUND', 'Around Frames','Show only around the current frame', 3)])
|
||||
mp_before: bpy.props.IntProperty(name = "Before", description = "Show the frames Before the current frame", min = 0, default = 10)
|
||||
mp_after: bpy.props.IntProperty(name = "After", description = "Show the frames After the current frame", min = 0, default = 10)
|
||||
selected_keyframes: bpy.props.StringProperty(name="Selected Keyframes", description="Serialized representation of selected keyframes")
|
||||
|
||||
gizmo_size: bpy.props.IntProperty(name = "Add to Gizmo Size", description = "Addition to Gizmo Size", max = 100, min = -100, default = 10)
|
||||
|
||||
#Copy/Pase Matrix
|
||||
@@ -312,6 +290,13 @@ class AnimToolBoxPreferences(bpy.types.AddonPreferences):
|
||||
|
||||
#Editable motion path
|
||||
keyframes_range: bpy.props.IntProperty(name = "Keyframe Range", description = "The range of distance from the keyframes while hovering over them", min = 5, max = 100, default = 15)
|
||||
mp_pref: bpy.props.BoolProperty(name = "Editable Motion Path Colors Theme", description = "Set the Color them of editable motion path visualization", default = False)
|
||||
mp_keyframe_color: bpy.props.FloatVectorProperty(name="Keyframes", subtype='COLOR', default=(1.0, 1.0, 0.0, 1.0), size=4, min=0.0, max=1.0, description="Handles selection color")
|
||||
mp_handle_color: bpy.props.FloatVectorProperty(name="Handles", subtype='COLOR', default=(1.0, 0.8, 0.2, 1.0), size=4, min=0.0, max=1.0, description="Handles selection color")
|
||||
mp_remove_color: bpy.props.FloatVectorProperty(name="Remove Keyframes", subtype='COLOR', default=(0.0, 0.5, 1.0, 1.0), size=4, min=0.0, max=1.0, description="Keyframe color displayed before removing")
|
||||
mp_hover_color: bpy.props.FloatVectorProperty(name="Hover", subtype='COLOR', default=(1.0, 0.4, 0.2, 1.0), size=4, min=0.0, max=1.0, description="Color during Hovering")
|
||||
mp_handle_selection_color: bpy.props.FloatVectorProperty(name="Handles Selection", subtype='COLOR', default=(0.8, 0.65, 0.6, 0.8), size=4, min=0.0, max=1.0, description="Handles selection color")
|
||||
mp_key_selection_color: bpy.props.FloatVectorProperty(name="Keyframe Selection", subtype='COLOR', default=(0.8, 0.8, 0.6, 0.8), size=4, min=0.0, max=1.0, description="Keyframe selection color")
|
||||
|
||||
# addon updater preferences from `__init__`, be sure to copy all of them
|
||||
auto_check_update: bpy.props.BoolProperty(
|
||||
@@ -371,6 +356,22 @@ class AnimToolBoxPreferences(bpy.types.AddonPreferences):
|
||||
row.prop(self, 'clear_setup')
|
||||
row.prop(self, 'in_front')
|
||||
|
||||
layout.separator()
|
||||
box = layout.box()
|
||||
col = box.column()
|
||||
col.prop(self, 'mp_pref', icon = 'DOWNARROW_HLT', text = 'Editable Motion Path Preferences')
|
||||
if self.mp_pref:
|
||||
col.prop(self, 'keyframes_range', text = 'Keyframe Distance Range')
|
||||
col.label(text = 'Colors Theme')
|
||||
row = box.row()
|
||||
row.prop(self, 'mp_keyframe_color')
|
||||
row.prop(self, 'mp_handle_color')
|
||||
row.prop(self, 'mp_remove_color')
|
||||
row = box.row()
|
||||
row.prop(self, 'mp_hover_color')
|
||||
row.prop(self, 'mp_key_selection_color')
|
||||
row.prop(self, 'mp_handle_selection_color')
|
||||
|
||||
layout.separator()
|
||||
col = layout.column()
|
||||
col.label(text = 'Include Extras: ')
|
||||
@@ -385,12 +386,14 @@ def loadanimtoolbox_pre(self, context):
|
||||
if scene.animtoolbox.bake_frame_range:
|
||||
scene.animtoolbox.bake_frame_range = False
|
||||
|
||||
if scene.animtoolbox.motion_path:
|
||||
scene.animtoolbox.motion_path = False
|
||||
if scene.emp.motion_path:
|
||||
scene.emp.motion_path = False
|
||||
bpy.context.workspace.status_text_set(None)
|
||||
if 'mp_dh' in dns:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(dns['mp_dh'], 'WINDOW')
|
||||
bpy.app.driver_namespace.pop('mp_dh')
|
||||
|
||||
bpy.context.scene.emp.selected_keyframes = '{}'
|
||||
|
||||
if 'markers_retimer_dh' in dns:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(dns['markers_retimer_dh'], 'WINDOW')
|
||||
bpy.app.driver_namespace.pop('markers_retimer_dh')
|
||||
@@ -411,16 +414,20 @@ def loadanimtoolbox_post(self, context):
|
||||
if Display.isolate_pose_mode not in bpy.app.handlers.depsgraph_update_pre:
|
||||
bpy.app.handlers.depsgraph_update_pre.append(Display.isolate_pose_mode)
|
||||
|
||||
if scene.animtoolbox.motion_path:
|
||||
scene.animtoolbox.motion_path = False
|
||||
if scene.emp.motion_path:
|
||||
scene.emp.motion_path = False
|
||||
bpy.context.workspace.status_text_set(None)
|
||||
if 'mp_dh' in dns:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(dns['mp_dh'], 'WINDOW')
|
||||
bpy.app.driver_namespace.pop('mp_dh')
|
||||
# Reset keyframe selection for motion paths it is not used in window manager
|
||||
# Because it is used for undo
|
||||
bpy.context.scene.emp.selected_keyframes = '{}'
|
||||
|
||||
Tools.selection_order(self, context)
|
||||
|
||||
classes = (TempCtrlsItems, TempCtrlsObjectSetups, TempCtrlsSceneSettings,TempCtrlsBoneSettings, MultikeyProperties, IsolatedRigs,
|
||||
AnimToolBoxObjectSettings, AnimToolBoxUILayout, AnimToolBoxGlobalSettings) + ui.classes
|
||||
classes = (TempCtrlsItems, TempCtrlsOrgIds, TempCtrlsObjectSetups, TempCtrlsSceneSettings,TempCtrlsBoneSettings, MultikeyProperties,
|
||||
IsolatedRigs, AnimToolBoxObjectSettings, AnimToolBoxUILayout, AnimToolBoxGlobalSettings) + ui.classes
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"last_check": "2025-06-19 15:30:39.178174",
|
||||
"backup_date": "June-19-2025",
|
||||
"last_check": "2025-09-23 10:58:29.201165",
|
||||
"backup_date": "September-23-2025",
|
||||
"update_ready": false,
|
||||
"ignore": false,
|
||||
"just_restored": false,
|
||||
|
||||
@@ -2101,6 +2101,9 @@ def smartbake(context, org_action, posebones, ids):
|
||||
for fcu in fcurves:
|
||||
if path not in fcu.data_path:
|
||||
continue
|
||||
#apply the bake only to the transformation channels
|
||||
if fcu.data_path.split('"].')[-1] not in transformations:
|
||||
continue
|
||||
if Tools.filter_properties(context.scene.animtoolbox, fcu):
|
||||
continue
|
||||
if posebone.btc.setup in {'TRACK_TO', 'TRACK_TO_EMPTY'} and 'rotation' not in fcu.data_path:
|
||||
@@ -2108,6 +2111,8 @@ def smartbake(context, org_action, posebones, ids):
|
||||
if scene.btc.from_origin:
|
||||
smartfcurve = get_smartfcurve(fcu, smartfcus, posebone, fcu.data_path, fcu.array_index, scene.btc.smartbake)
|
||||
|
||||
if smartfcurve is None:
|
||||
continue
|
||||
#if it's not the original action then create a new fcurve in org_action where it's baked to and assign it to smartfcurve
|
||||
#Usefull especially when working inside a new empty layer
|
||||
if action != org_action and (fcu.data_path, fcu.array_index) not in org_action_fcus:
|
||||
@@ -2201,7 +2206,7 @@ def smartbake(context, org_action, posebones, ids):
|
||||
smartfcurve.modifiers.append(mod)
|
||||
|
||||
#Remove frames to not include in the bake, in case of custom frame range
|
||||
if frames_remove:
|
||||
if frames_remove and smartfcurve:
|
||||
smartframes = {frame for frame in smartframes if round(frame) not in frames_remove}
|
||||
smartfcurve.frames = [frame for frame in smartfcurve.frames if round(frame) not in frames_remove]
|
||||
smartfcurve.interpolations = {frame : interpolation for frame, interpolation in smartfcurve.interpolations.items() if round(frame) not in frames_remove}
|
||||
@@ -2367,6 +2372,7 @@ def remove_constraints(context, ids, controllers, controlled_objs):
|
||||
ctrls = list(controllers) + [ctrl.children[0] for ctrl in controllers if ctrl.children]
|
||||
|
||||
scene = context.scene
|
||||
|
||||
for obj in controlled_objs:
|
||||
if obj.type != 'ARMATURE':
|
||||
continue
|
||||
@@ -2378,16 +2384,17 @@ def remove_constraints(context, ids, controllers, controlled_objs):
|
||||
#check if the bone has anything assigned to it
|
||||
if not bone.btc.setup_id:
|
||||
continue
|
||||
|
||||
#reset the setup_id
|
||||
bone.btc.setup_id = 0
|
||||
bone.btc.org_id = 0
|
||||
bone.btc.org = bone.btc.setup ='NONE'
|
||||
|
||||
for con in bone.constraints:
|
||||
if not hasattr(con, 'target'):
|
||||
continue
|
||||
if con.target not in ctrls:
|
||||
continue
|
||||
|
||||
#reset the setup_id
|
||||
bone.btc.setup_id = 0
|
||||
bone.btc.org_id = 0
|
||||
bone.btc.org = bone.btc.setup ='NONE'
|
||||
con_path = con.path_from_id()
|
||||
#Removing target because of a bug in Blender 4.4, otherwise it crashes when switching mode
|
||||
con.target = None
|
||||
@@ -2481,6 +2488,13 @@ def get_controllers_controlled(context):
|
||||
controlled_objs = {item.controlled for item in scene.btc.ctrl_items if item.controlled}
|
||||
controllers = {item.controller for item in scene.btc.ctrl_items if item.controller}
|
||||
|
||||
#In case controlled objs are not found and there are still bones with ids
|
||||
#The add the object of this bones to reset them
|
||||
if not controlled_objs and context.selected_pose_bones:
|
||||
for bone in context.selected_pose_bones:
|
||||
if bone.btc.setup_id or bone.btc.org_id:
|
||||
controlled_objs.add(bone.id_data)
|
||||
|
||||
return controllers, controlled_objs
|
||||
|
||||
def unhide_org(obj):
|
||||
@@ -2652,9 +2666,9 @@ def get_bone_ids(context, id = 'setup_id'):
|
||||
|
||||
if select_filter == 'ALL':
|
||||
#get ids from All the controller rigs and bones
|
||||
# org_ids = {bone.btc.org_id for obj in scene.objects if obj.animtoolbox.controlled for bone in obj.pose.bones if bone.btc.org_id}
|
||||
for obj in scene.objects:
|
||||
if not obj.animtoolbox.controlled:
|
||||
if not obj.animtoolbox.controlled and obj not in context.selected_objects:
|
||||
#still checking selected objects in case animtoolbox.controlled is empty
|
||||
continue
|
||||
if obj.type == 'ARMATURE':
|
||||
for bone in obj.pose.bones:
|
||||
@@ -2663,11 +2677,6 @@ def get_bone_ids(context, id = 'setup_id'):
|
||||
elif obj.type == 'EMPTY' and id == 'setup_id':
|
||||
if getattr(obj.animtoolbox, id):
|
||||
ids.add(getattr(obj.animtoolbox, id))
|
||||
# ids = {getattr(bone.btc, id) for obj in scene.objects if obj.animtoolbox.controlled and obj.type == 'ARMATURE'
|
||||
# for bone in obj.pose.bones if getattr(bone.btc, id)}
|
||||
# if id == 'setup_id':
|
||||
# ids = {getattr(obj.animtoolbox, id) for obj in scene.objects
|
||||
# if obj.animtoolbox.controlled and getattr(obj.animtoolbox, id)}
|
||||
|
||||
return ids
|
||||
|
||||
@@ -2814,14 +2823,7 @@ def rebake_connection_ctrls(self, context, obj, rebake_bones, parent, root_name
|
||||
|
||||
# constraints_clear(ctrls)
|
||||
|
||||
#remove extra channels from the temporary ctrls before removing them
|
||||
action = obj.animation_data.action
|
||||
ctrl_paths = [ctrl.path_from_id() for ctrl in ctrls]
|
||||
fcurves = Tools.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
path = fcu.data_path.split('"].')[0] + ('"]')
|
||||
if path in ctrl_paths:
|
||||
fcurves.remove(fcu)
|
||||
remove_tempctrls_channels(obj, ctrls)
|
||||
|
||||
#removing the temporary ctrls
|
||||
bpy.ops.object.mode_set(mode = 'EDIT')
|
||||
@@ -2840,6 +2842,22 @@ def rebake_connection_ctrls(self, context, obj, rebake_bones, parent, root_name
|
||||
|
||||
return
|
||||
|
||||
def remove_tempctrls_channels(obj, ctrls):
|
||||
|
||||
#remove extra channels from the temporary ctrls before removing them
|
||||
if not obj.animation_data:
|
||||
return
|
||||
if not obj.animation_data.action:
|
||||
return
|
||||
|
||||
action = obj.animation_data.action
|
||||
ctrl_paths = [ctrl.path_from_id() for ctrl in ctrls]
|
||||
fcurves = Tools.get_fcurves_channelbag(obj, action)
|
||||
for fcu in fcurves:
|
||||
path = fcu.data_path.split('"].')[0] + ('"]')
|
||||
if path in ctrl_paths:
|
||||
fcurves.remove(fcu)
|
||||
|
||||
def get_rebake_bones(rig, ids):
|
||||
#get all the bones with connection (Ctrls and their children)
|
||||
rebake_bones = []
|
||||
@@ -2967,8 +2985,8 @@ class Cleanup(bpy.types.Operator):
|
||||
scene = context.scene
|
||||
|
||||
ids = get_bone_ids(context)
|
||||
|
||||
controllers, controlled_objs = get_controllers_controlled(context)
|
||||
|
||||
if not scene.btc.clean_constraints:
|
||||
return {'FINISHED'}
|
||||
#in case the controllers are empties add their ids and if the root is selected
|
||||
@@ -2977,7 +2995,6 @@ class Cleanup(bpy.types.Operator):
|
||||
continue
|
||||
ids.add(ctrl.animtoolbox.setup_id)
|
||||
controllers_remove_child(ctrl, controllers)
|
||||
|
||||
remove_constraints(context, ids, controllers, controlled_objs)
|
||||
|
||||
if not scene.btc.clean_ctrls:
|
||||
|
||||
@@ -1573,7 +1573,8 @@ class PasteMatrix(bpy.types.Operator):
|
||||
if bone.id_data.name in objs_matrix:
|
||||
if bone.name in objs_matrix[bone.id_data.name]:
|
||||
matrix_copied = objs_matrix[bone.id_data.name][bone.name]
|
||||
|
||||
|
||||
matrix_copied = obj.matrix_world.inverted() @ matrix_copied
|
||||
#Store the matrices for each bone that will use it
|
||||
matrix_copied = reverse_childof_constraint(bone, matrix_copied, constrained)
|
||||
|
||||
@@ -1662,11 +1663,11 @@ class CopyRelativeMatrix(bpy.types.Operator):
|
||||
#create a dictionary for all the realtive distance of the bones and objects
|
||||
objs_matrix_dist = dict()
|
||||
|
||||
#get the source bofne or object
|
||||
#get the source bone or object
|
||||
if context.active_pose_bone:
|
||||
source_active = context.active_pose_bone
|
||||
source_rig_name = source_active.id_data.name
|
||||
source_matrix = source_active.matrix
|
||||
source_matrix = source_active.matrix
|
||||
else:
|
||||
source_active = context.active_object
|
||||
source_matrix = source_active.matrix_world
|
||||
@@ -1681,8 +1682,14 @@ class CopyRelativeMatrix(bpy.types.Operator):
|
||||
continue
|
||||
if bone_relative == source_active:
|
||||
continue
|
||||
matrix_dist = source_matrix.inverted() @ obj.matrix_world @ bone_relative.matrix# @ obj.matrix_world
|
||||
|
||||
#Adding the offset from the armature transform both for the active and relative
|
||||
rig_offset = obj.matrix_world
|
||||
if source_active.id_data.type == 'ARMATURE':
|
||||
rig_offset = source_active.id_data.matrix_world.inverted() @ rig_offset
|
||||
|
||||
matrix_dist = source_matrix.inverted() @ rig_offset @ bone_relative.matrix
|
||||
|
||||
#store each bone matrix distance in a dictionary
|
||||
if obj.name in objs_matrix_dist:
|
||||
objs_matrix_dist[obj.name].update({bone_relative.name : matrix_dist})
|
||||
@@ -1735,41 +1742,59 @@ def reverse_childof_constraint(source, matrix_source, constrained = set()):
|
||||
offsets_lerp = []
|
||||
offset_inv = Matrix.Identity(4)
|
||||
offset_inv_lerp = Matrix.Identity(4)
|
||||
|
||||
#If the source is a bone then get the Armature matrix to add to the calculation
|
||||
if type(source) == bpy.types.PoseBone:
|
||||
obj_offset = obj.matrix_world
|
||||
else:
|
||||
obj_offset = Matrix.Identity(4)
|
||||
|
||||
#iterate and store all the inverted offsets of all the child constraints
|
||||
for con in source.constraints:
|
||||
if con.mute or not con.influence:
|
||||
continue
|
||||
if hasattr(con, 'target') and con.target is None:
|
||||
continue
|
||||
if con.type != 'CHILD_OF':
|
||||
constrained.add(source)
|
||||
continue
|
||||
parent_matrix = con.target.matrix_world
|
||||
if con.subtarget != '':
|
||||
if con.subtarget == '':
|
||||
parent_matrix = obj_offset.inverted() @ con.target.matrix_world
|
||||
#remove obj.matrix_world when connected to an object
|
||||
offset = parent_matrix @ con.inverse_matrix - Matrix.Identity(4)
|
||||
#offset for the scale with influence already included
|
||||
offset_lerp = Matrix.Identity(4).lerp(parent_matrix @ con.inverse_matrix, con.influence)
|
||||
else:
|
||||
|
||||
parent_matrix = con.target.pose.bones[con.subtarget].matrix
|
||||
offsets.append(Matrix.Identity(4) + con.influence * (parent_matrix @ con.inverse_matrix - Matrix.Identity(4)))
|
||||
offsets_lerp.append(Matrix.Identity(4).lerp(parent_matrix @ con.inverse_matrix, con.influence))
|
||||
|
||||
if con.target != obj:
|
||||
parent_matrix = obj_offset.inverted() @ con.target.matrix_world @ parent_matrix
|
||||
|
||||
#Include armature object matrix
|
||||
offset = parent_matrix @ con.inverse_matrix - Matrix.Identity(4)
|
||||
offset_lerp = Matrix.Identity(4).lerp(parent_matrix @ con.inverse_matrix, con.influence)
|
||||
|
||||
#Adding the influence to the offset
|
||||
offset = Matrix.Identity(4) + con.influence * offset
|
||||
|
||||
offset_inv = offset_inv @ offset.inverted()
|
||||
offset_inv_lerp = offset_inv_lerp @ offset_lerp.inverted()
|
||||
|
||||
offsets.append(offset)
|
||||
|
||||
if not offsets:
|
||||
return matrix_source #@ obj.matrix_world.inverted()
|
||||
return matrix_source
|
||||
|
||||
#Multiply all the child constraint inverted offsets
|
||||
for offset, offsets_lerp in zip(offsets, offsets_lerp):
|
||||
#offset_inv = offset_inv @ parent_offset_inv
|
||||
offset_inv = offset_inv @ offset.inverted()
|
||||
offset_inv_lerp = offset_inv_lerp @ offsets_lerp.inverted()
|
||||
# add object space if it's a bone
|
||||
if source != obj:
|
||||
offset_inv = offset_inv #@ obj.matrix_world.inverted()
|
||||
|
||||
#final Matrix values
|
||||
matrix_basis = offset_inv @ matrix_source
|
||||
matrix_lerp = offset_inv_lerp @ matrix_source
|
||||
matrix_lerp = offset_inv_lerp @ matrix_source
|
||||
loc, rot, scale = matrix_basis.decompose()
|
||||
loc_lerp, rot_lerp, scale_lerp = matrix_lerp.decompose()
|
||||
|
||||
matrix_basis = Matrix.LocRotScale(loc, rot_lerp, scale_lerp)
|
||||
|
||||
return matrix_basis
|
||||
return matrix_basis
|
||||
|
||||
def reorder_bones_matrices(bones_matrices, constrained):
|
||||
#Reordering the bones, so that we apply first the matrix offset to the constrained bones
|
||||
@@ -1837,9 +1862,11 @@ class PasteRelativeMatrix(bpy.types.Operator):
|
||||
if 'source_rig_name' in globals():
|
||||
if source_rig_name in bpy.data.objects:
|
||||
source_rig = bpy.data.objects[source_rig_name]
|
||||
source_obj = source_rig
|
||||
source_bone = source_rig.pose.bones[source_active_name]
|
||||
#Get the current matrix of the source bone
|
||||
matrix_source = source_bone.matrix
|
||||
|
||||
elif 'source_active_name' in globals():
|
||||
if source_active_name in bpy.data.objects:
|
||||
source_obj = bpy.data.objects[source_active_name]
|
||||
@@ -1854,10 +1881,14 @@ class PasteRelativeMatrix(bpy.types.Operator):
|
||||
#if the source object was in object mode during copy and now it's pose mode then quit
|
||||
frame_range, inbetweens = get_frame_range(context, obj)
|
||||
fcu_inbetweens = dict()
|
||||
|
||||
|
||||
for frame in sorted(frame_range+inbetweens):
|
||||
scene.frame_set(int(frame))
|
||||
if obj.mode == 'POSE':
|
||||
for bone in context.selected_pose_bones:
|
||||
if bone.id_data != obj:
|
||||
continue
|
||||
#check that the selected bone is not the source bone
|
||||
if bone == source_bone:
|
||||
continue
|
||||
@@ -1868,14 +1899,18 @@ class PasteRelativeMatrix(bpy.types.Operator):
|
||||
if bone.name in objs_matrix_dist[bone.id_data.name]:
|
||||
bone_matrix_dist = objs_matrix_dist[bone.id_data.name][bone.name]
|
||||
|
||||
matrix_new = matrix_source @ bone_matrix_dist
|
||||
#Adding the offset from the armature transform both for the active and relative
|
||||
#If it's the same Armature it will cancel each other
|
||||
rig_offset = obj.matrix_world.inverted()
|
||||
if source_rig:
|
||||
rig_offset = rig_offset @ source_rig.matrix_world
|
||||
matrix_new = rig_offset @ matrix_source @ bone_matrix_dist
|
||||
|
||||
#Store the matrices for each bone that will use it
|
||||
matrix_new = reverse_childof_constraint(bone, matrix_new, constrained)
|
||||
|
||||
bones_matrices.update({bone : matrix_new})
|
||||
|
||||
matrix_copied = reverse_childof_constraint(bone, matrix_new, constrained)
|
||||
# if bone not in constrained:
|
||||
# matrix_copied = filter_matrix_properties(context, bone.matrix, matrix_copied)
|
||||
|
||||
|
||||
#Reordering the bones, so that we apply first the matrix offset to the constrained bones
|
||||
bones_matrices = reorder_bones_matrices(bones_matrices, constrained)
|
||||
|
||||
@@ -1896,16 +1931,16 @@ class PasteRelativeMatrix(bpy.types.Operator):
|
||||
else:
|
||||
obj_matrix_dist = matrix_dist
|
||||
|
||||
matrix_new = matrix_source @ obj_matrix_dist
|
||||
matrix_copied = reverse_childof_constraint(target, matrix_new)
|
||||
matrix_new = matrix_source @ obj_matrix_dist
|
||||
matrix_new = reverse_childof_constraint(target, matrix_new)
|
||||
if target not in constrained:
|
||||
matrix_copied = filter_matrix_properties(context, target.matrix_world, matrix_copied)
|
||||
target.matrix_world = matrix_copied
|
||||
matrix_new = filter_matrix_properties(context, target.matrix_world, matrix_new)
|
||||
target.matrix_world = matrix_new
|
||||
|
||||
if target in constrained:
|
||||
context.view_layer.update()
|
||||
matrix_copied = reverse_constraint_offset(target.matrix_world, matrix_copied)
|
||||
target.matrix_world = filter_matrix_properties(context, target.matrix_world, matrix_copied)
|
||||
matrix_new = reverse_constraint_offset(target.matrix_world, matrix_new)
|
||||
target.matrix_world = filter_matrix_properties(context, target.matrix_world, matrix_new)
|
||||
|
||||
paste_keyframes_get_inbetweens(scene, target, inbetweens, frame, frame_range, fcu_inbetweens)
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
bl_info = {
|
||||
"name": "AnimToolBox",
|
||||
"author": "Tal Hershkovich",
|
||||
"version" : (0, 0, 7, 1),
|
||||
"version" : (0, 0, 7, 3),
|
||||
"blender" : (3, 2, 0),
|
||||
"location": "View3D - Properties - Animation Panel",
|
||||
"description": "A set of animation tools",
|
||||
|
||||
+4
-5
@@ -1,17 +1,16 @@
|
||||
{
|
||||
"last_check": "2025-06-19 15:30:39.178174",
|
||||
"backup_date": "",
|
||||
"last_check": "2025-09-23 10:57:14.918240",
|
||||
"backup_date": "June-19-2025",
|
||||
"update_ready": true,
|
||||
"ignore": false,
|
||||
"just_restored": false,
|
||||
"just_updated": false,
|
||||
"version_text": {
|
||||
"link": "https://gitlab.com/api/v4/projects/45739913/repository/archive.zip?sha=198933935077e89aa87550163d3747388f2552e8",
|
||||
"link": "https://gitlab.com/api/v4/projects/45739913/repository/archive.zip?sha=cb445f00491a54eb763f0d8e72eaae3e44e7d0ba",
|
||||
"version": [
|
||||
0,
|
||||
0,
|
||||
7,
|
||||
3
|
||||
8
|
||||
]
|
||||
}
|
||||
}
|
||||
BIN
Binary file not shown.
Binary file not shown.
+1149
-477
File diff suppressed because it is too large
Load Diff
@@ -46,7 +46,7 @@ def attr_default(obj, fcu_key):
|
||||
if attr not in obj.data.shape_keys.key_blocks:
|
||||
return [0]
|
||||
shapekey = obj.data.shape_keys.key_blocks[attr]
|
||||
return 0 if shapekey.slider_min <= 0 else shapekey.slider_min
|
||||
return [0] if shapekey.slider_min <= 0 else shapekey.slider_min
|
||||
#in case of transforms in object mode
|
||||
else:# fcu_key[0] in transform_types:
|
||||
source = obj
|
||||
@@ -273,6 +273,9 @@ def random_value(self, context):
|
||||
for key in fcu.keyframe_points:
|
||||
add_value(key, value * random.uniform(-threshold, threshold))
|
||||
fcu.update()
|
||||
|
||||
self['randomness'] = 0.1
|
||||
|
||||
|
||||
def evaluate_combine(data_path, added_array, eval_array, array_default, influence):
|
||||
|
||||
@@ -293,23 +296,17 @@ def evaluate_array(fcurves, fcu_path, frame, array_default = [0, 0, 0]):
|
||||
'''Create an array from all the indexes'''
|
||||
|
||||
array_len = len(array_default)
|
||||
fcu_array = []
|
||||
|
||||
#assigning the default array in case
|
||||
fcu_array = array_default.copy()
|
||||
#get the missing arrays in case quaternion is not complete
|
||||
missing_arrays = []
|
||||
for i in range(array_len):
|
||||
fcu = fcurves.find(fcu_path, index = i)
|
||||
if fcu is None:
|
||||
missing_arrays.append(i)
|
||||
continue
|
||||
fcu_array[i] = fcu.evaluate(frame)
|
||||
|
||||
fcu_array.append(fcu.evaluate(frame))
|
||||
|
||||
#In case it's a quaternion and missing attributes, then adding from default value
|
||||
if fcu_array and array_len == 4 and missing_arrays:
|
||||
for i in missing_arrays:
|
||||
fcu_array.insert(i, array_default[i])
|
||||
|
||||
if not len(fcu_array):
|
||||
if (fcu_array == array_default).all():
|
||||
return None
|
||||
return np.array(fcu_array)
|
||||
|
||||
@@ -325,7 +322,7 @@ def evaluate_layers(context, obj, anim_data, fcu, array_default):
|
||||
blend_types = {'ADD' : '+', 'SUBTRACT' : '-', 'MULTIPLY' : '*'}
|
||||
fcu_path = fcu.data_path
|
||||
|
||||
eval_array = array_default
|
||||
eval_array = array_default.copy()
|
||||
|
||||
for track in nla_tracks:
|
||||
if track.mute:
|
||||
@@ -373,6 +370,7 @@ def evaluate_layers(context, obj, anim_data, fcu, array_default):
|
||||
tweak_mode = anim_data.use_tweak_mode
|
||||
if tweak_mode:
|
||||
anim_data.use_tweak_mode = False
|
||||
|
||||
action = anim_data.action
|
||||
if action:
|
||||
influence = anim_data.action_influence
|
||||
@@ -425,6 +423,7 @@ def evaluate_value(self, context):
|
||||
for fcu in fcurves:
|
||||
if fcu in fcu_paths:
|
||||
continue
|
||||
current_value = None
|
||||
if Tools.filter_properties(context.scene.animtoolbox, fcu):
|
||||
continue
|
||||
if obj.mode == 'POSE':
|
||||
@@ -447,10 +446,11 @@ def evaluate_value(self, context):
|
||||
else:
|
||||
transform = fcu.data_path
|
||||
current_value = getattr(obj, transform)
|
||||
|
||||
#In case it was completly filtered out and not current value available
|
||||
if not current_value:
|
||||
continue
|
||||
|
||||
array_default = np.array(attr_default(obj, (fcu.data_path, fcu.array_index)))
|
||||
# array_default = np.array([attr_default(obj, (fcu.data_path, i)) for i in range(4)
|
||||
# if fcurves.find(fcu.data_path, index = i) is not None])
|
||||
eval_array = evaluate_layers(context, obj, anim_data, fcu, array_default)
|
||||
if eval_array is None:
|
||||
fcurves = Tools.get_fcurves_channelbag(obj, action)
|
||||
|
||||
@@ -63,6 +63,7 @@ class ANIMTOOLBOX_MT_Temp_Ctrls(bpy.types.Menu):
|
||||
layout = self.layout
|
||||
custom_icons = preview_collections["main"]
|
||||
layout.operator('anim.bake_to_ctrl', text="World Space Ctrls", icon = 'WORLD')
|
||||
# layout.operator('anim.worldspace_cursor', text="World Space Cursor Ctrls", icon ='ORIENTATION_CURSOR')
|
||||
layout.operator('anim.bake_to_temp_fk', text="Temp FK Ctrls", icon = 'BONE_DATA')
|
||||
layout.operator('anim.bake_to_temp_ik', text="Temp IK Ctrls", icon = 'CON_KINEMATIC')
|
||||
layout.separator()
|
||||
@@ -163,7 +164,7 @@ class ANIMTOOLBOX_MT_operators(bpy.types.Menu):
|
||||
layout.separator(factor = 0.5)
|
||||
layout.operator('anim.switch_collections_visibility', icon = 'COLLECTION_COLOR_06', text = 'Animated Collections Visibilty')
|
||||
layout.operator('anim.isolate_pose_mode', icon_value = custom_icons["isolate"].icon_id, depress = scene.animtoolbox.isolate_pose_mode)
|
||||
layout.operator('object.motion_path_operator', text = 'Editable Motion Path', depress = scene.animtoolbox.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
layout.operator('object.motion_path_operator', text = 'Editable Motion Path', depress = scene.emp.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
layout.separator()
|
||||
layout.prop(context.preferences.addons[__package__].preferences, 'quick_menu', text = 'Use Quick Icons Menu')
|
||||
# layout.prop(context.window_manager.atb_ui, 'quick_menu', text = 'Use Quick Icons Menu')
|
||||
@@ -257,7 +258,10 @@ class TEMPCTRLS_PT_Panel(ANIMTOOLBOX_PT_Panel, bpy.types.Panel):
|
||||
layout = self.layout
|
||||
box = layout.box()
|
||||
col = box.column()
|
||||
col.operator('anim.bake_to_ctrl', text="WorldSpace Ctrls", icon ='WORLD') #
|
||||
row = col.row()
|
||||
row.operator('anim.bake_to_ctrl', text="WorldSpace Ctrls", icon ='WORLD') #
|
||||
row.operator('anim.add_empty_ctrl', text="", icon ='EMPTY_AXIS')
|
||||
# col.operator('anim.worldspace_cursor', text="WorldSpace Cursor Ctrls", icon ='ORIENTATION_CURSOR')
|
||||
col.operator('anim.bake_to_temp_fk', text="Temp FK Ctrls", icon = 'BONE_DATA')
|
||||
col.operator('anim.bake_to_temp_ik', text="Temp IK Ctrls", icon = 'CON_KINEMATIC')
|
||||
|
||||
@@ -540,44 +544,65 @@ class ANIMTOOLBOX_PT_Display(ANIMTOOLBOX_PT_Panel, bpy.types.Panel):
|
||||
|
||||
box = layout.box()
|
||||
row = box.row()
|
||||
row.operator('object.motion_path_operator', text = 'Editable Motion Path', depress = scene.animtoolbox.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
row.prop(scene.animtoolbox, 'mp_settings', text = '', icon = 'SETTINGS')
|
||||
if scene.animtoolbox.mp_settings:
|
||||
row = box.row()
|
||||
row.prop(scene.animtoolbox, 'mp_color_before', text = '')
|
||||
row.prop(scene.animtoolbox, 'mp_color_after', text = '')
|
||||
row = box.row()
|
||||
row.prop(scene.animtoolbox, 'mp_keyframe_scale', text = 'Scale Keyframes Box', icon = 'CUBE')
|
||||
row = box.row()
|
||||
row.prop(scene.animtoolbox, 'mp_points', text = 'Points')
|
||||
row.prop(scene.animtoolbox, 'mp_lines', text = 'Lines')
|
||||
row = box.row()
|
||||
row.prop(scene.animtoolbox, 'mp_handles', text = 'Handles')
|
||||
row.prop(scene.animtoolbox, 'mp_infront', text = 'In Front')
|
||||
row = box.row()
|
||||
row.prop(scene.animtoolbox, 'mp_display_frames', text = 'Display Keyframe Numbers')
|
||||
row = box.row()
|
||||
row.prop(context.preferences.addons[__package__].preferences, 'keyframes_range', text = 'Keyframe Distance Range')
|
||||
if context.object is None:
|
||||
return
|
||||
|
||||
row.operator('object.motion_path_operator', text = 'Editable Motion Path', depress = scene.emp.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
emp = scene.emp
|
||||
row.prop(scene.emp, 'settings', text = '', icon = 'SETTINGS')
|
||||
if scene.emp.settings:
|
||||
|
||||
split = box.split(factor = 0.4)
|
||||
split.label(text ='Frame Range')
|
||||
# row.prop(scene.animtoolbox, 'mp_frame_range', text = '')
|
||||
|
||||
split.prop(context.scene.animtoolbox, 'mp_frame_range', text = '')
|
||||
if context.scene.animtoolbox.mp_frame_range == 'MANUAL':
|
||||
split.prop(emp, 'frame_range', text = '')
|
||||
if emp.frame_range == 'MANUAL':
|
||||
row = box.row()
|
||||
row.prop(context.scene.animtoolbox, 'bake_frame_start', text = 'Start')
|
||||
row.prop(context.scene.animtoolbox, 'bake_frame_end', text = 'End')
|
||||
row.operator("anim.markers_bakerange", icon = 'MARKER', text ='', depress = scene.animtoolbox.bake_frame_range)
|
||||
|
||||
elif context.scene.animtoolbox.mp_frame_range == 'AROUND':
|
||||
row = box.row()
|
||||
row.prop(context.scene.animtoolbox, 'mp_before', text = 'Before')
|
||||
row.prop(context.scene.animtoolbox, 'mp_after', text = 'After')
|
||||
row.prop(emp, 'frame_start', text = 'Start')
|
||||
row.prop(emp, 'frame_end', text = 'End')
|
||||
# row.operator("anim.markers_bakerange", icon = 'MARKER', text ='', depress = scene.animtoolbox.bake_frame_range)
|
||||
|
||||
elif emp.frame_range == 'AROUND':
|
||||
row = box.row()
|
||||
row.prop(emp, 'before', text = 'Before')
|
||||
row.prop(emp, 'after', text = 'After')
|
||||
|
||||
box.separator(factor = 0.1)
|
||||
col = box.column()
|
||||
col.prop(emp, 'display_size', icon = 'DOWNARROW_HLT')
|
||||
if emp.display_size:
|
||||
col.prop(emp, 'thickness', text = 'Line Thickness')
|
||||
col.prop(emp, 'keyframe_size', text = 'Keyframes Size')
|
||||
col.prop(emp, 'frame_size', text = 'Frames Size')
|
||||
|
||||
box.separator(factor = 0.1)
|
||||
row = box.row()
|
||||
row.label(text = 'Visualization Type')
|
||||
row.prop(emp, 'vis_type', text = '')
|
||||
if emp.vis_type == 'VELOCITY':
|
||||
row = box.row()
|
||||
row.prop(emp, 'velocity_factor', text = '')
|
||||
row.prop(emp, 'clamp_min', text = '')
|
||||
row.prop(emp, 'clamp_max', text = '')
|
||||
|
||||
row = box.row()
|
||||
row.prop(emp, 'color_before', text = '')
|
||||
row.prop(emp, 'color_after', text = '')
|
||||
|
||||
row = box.row()
|
||||
row.prop(emp, 'points', text = 'Points')
|
||||
row.prop(emp, 'lines', text = 'Lines')
|
||||
row = box.row()
|
||||
row.prop(emp, 'handles', text = 'Handles')
|
||||
row.prop(emp, 'infront', text = 'In Front')
|
||||
row = box.row()
|
||||
row.prop(emp, 'display_frames', text = 'Display Keyframe Numbers')
|
||||
row.separator()
|
||||
row = box.row()
|
||||
row.operator('anim.go_to_keyframe')
|
||||
# row = box.row()
|
||||
# row.prop(context.preferences.addons[__package__].preferences, 'keyframes_range', text = 'Keyframe Distance Range')
|
||||
# if context.object is None:
|
||||
# return
|
||||
# row.operator("anim.markers_bakerange", icon = 'MARKER', text ='', depress = scene.animtoolbox.bake_frame_range)
|
||||
|
||||
class RIGGERTOOLBOX_PT_Panel(ANIMTOOLBOX_PT_Panel, bpy.types.Panel):
|
||||
bl_label = "Rigger Toolbox"
|
||||
@@ -697,4 +722,4 @@ def draw_menu(self, context):
|
||||
layout.operator('anim.isolate_pose_mode', text = '', depress = scene.animtoolbox.isolate_pose_mode, icon_value = custom_icons["isolate"].icon_id)
|
||||
|
||||
layout.separator()
|
||||
layout.operator('object.motion_path_operator', text = '', depress = scene.animtoolbox.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
layout.operator('object.motion_path_operator', text = '', depress = scene.emp.motion_path, icon_value = custom_icons["mt"].icon_id)
|
||||
@@ -0,0 +1,65 @@
|
||||
import bpy
|
||||
from . import bake_utilities
|
||||
|
||||
from .. Functions import constants
|
||||
from .. Functions import visibility_functions
|
||||
|
||||
|
||||
def bake_texture(self, selected_objects, bake_settings):
|
||||
parent_operator = self
|
||||
# ----------------------- CREATE INSTANCE --------------------#
|
||||
lightmap_utilities = bake_utilities.BakeUtilities(parent_operator, selected_objects, bake_settings)
|
||||
|
||||
if not lightmap_utilities.checkPBR():
|
||||
return
|
||||
|
||||
# -----------------------SET LIGHTMAP UV--------------------#
|
||||
lightmap_utilities.set_active_uv_to_lightmap()
|
||||
|
||||
# -----------------------SETUP UV'S--------------------#
|
||||
lightmap_utilities.unwrap_selected()
|
||||
|
||||
# -----------------------SETUP ENGINE--------------------#
|
||||
lightmap_utilities.setup_engine()
|
||||
|
||||
# -----------------------SWITCH BACK TO SHOW ORG MATERIAL --------------------#
|
||||
visibility_functions.preview_bake_texture(self,context=bpy.context)
|
||||
|
||||
# ----------------------- CREATE NEW MATERIAL FOR BAKING --------------------#
|
||||
lightmap_utilities.create_bake_material("_AO")
|
||||
|
||||
# -----------------------SETUP NODES--------------------#
|
||||
lightmap_utilities.add_node_setup()
|
||||
|
||||
# ----------------------- BAKING --------------------#
|
||||
if bake_settings.lightmap_bake:
|
||||
lightmap_utilities.save_metal_value()
|
||||
lightmap_utilities.bake(constants.Bake_Passes.lightmap)
|
||||
lightmap_utilities.load_metal_value()
|
||||
lightmap_utilities.add_lightmap_flag()
|
||||
|
||||
if bake_settings.ao_bake:
|
||||
lightmap_utilities.bake(constants.Bake_Passes.ao)
|
||||
|
||||
lightmap_utilities.cleanup()
|
||||
del lightmap_utilities
|
||||
return
|
||||
|
||||
|
||||
def bake_on_plane(self,selected_objects,bake_settings):
|
||||
|
||||
parent_operator = self
|
||||
|
||||
# ----------------------- CREATE INSTANCE --------------------#
|
||||
pbr_utilities = bake_utilities.PbrBakeUtilities(parent_operator,selected_objects,bake_settings)
|
||||
|
||||
# -----------------------SETUP ENGINE--------------------#
|
||||
|
||||
pbr_utilities.setup_engine()
|
||||
|
||||
# ----------------------- BAKE --------------------#
|
||||
|
||||
pbr_utilities.bake_materials_on_object()
|
||||
del pbr_utilities
|
||||
|
||||
return
|
||||
@@ -0,0 +1,588 @@
|
||||
import bpy
|
||||
from bpy.types import ObjectShaderFx
|
||||
import mathutils
|
||||
from .. Functions import node_functions
|
||||
from .. Functions import image_functions
|
||||
from .. Functions import constants
|
||||
from .. Functions import visibility_functions
|
||||
from .. Functions import material_functions
|
||||
|
||||
blender_version = bpy.app.version
|
||||
|
||||
class BakeUtilities():
|
||||
C = bpy.context
|
||||
D = bpy.data
|
||||
O = bpy.ops
|
||||
|
||||
all_materials = None
|
||||
image_texture_nodes = None
|
||||
bake_settings = None
|
||||
bake_image = None
|
||||
render_engine = None
|
||||
selected_objects = None
|
||||
image_size = None
|
||||
parent_operator = None
|
||||
tex_node_name = None
|
||||
|
||||
def __init__(self,parent_operator,selected_objects, bake_settings):
|
||||
self.C = bpy.context
|
||||
self.D = bpy.data
|
||||
self.parent_operator = parent_operator
|
||||
self.render_engine = self.C.scene.render.engine
|
||||
self.selected_objects = selected_objects
|
||||
self.all_materials = self.D.materials
|
||||
self.selected_materials = material_functions.get_selected_materials(self.selected_objects)
|
||||
self.bake_settings = bake_settings
|
||||
self.baked_images = []
|
||||
self.image_texture_nodes = set()
|
||||
self.image_size = [int(self.C.scene.img_bake_size),
|
||||
int(self.C.scene.img_bake_size)]
|
||||
image_name = bake_settings.bake_image_name
|
||||
|
||||
self.bake_image = image_functions.create_image(image_name, self.image_size)
|
||||
|
||||
def setup_engine(self):
|
||||
# setup engine
|
||||
if self.render_engine == 'BLENDER_EEVEE':
|
||||
self.C.scene.render.engine = 'CYCLES'
|
||||
|
||||
# setup device type
|
||||
self.cycles_device_type = self.C.preferences.addons['cycles'].preferences.compute_device_type
|
||||
if self.cycles_device_type == 'OPTIX':
|
||||
self.C.preferences.addons['cycles'].preferences.compute_device_type = 'CUDA'
|
||||
|
||||
# setup samples
|
||||
if self.bake_settings.pbr_bake:
|
||||
self.C.scene.cycles.samples = self.bake_settings.pbr_samples
|
||||
if self.bake_settings.lightmap_bake:
|
||||
self.C.scene.cycles.samples = self.bake_settings.lightmap_samples
|
||||
if self.bake_settings.ao_bake:
|
||||
self.C.scene.cycles.samples = self.bake_settings.ao_samples
|
||||
|
||||
self.C.scene.render.resolution_percentage = 100
|
||||
|
||||
def set_active_uv_to_lightmap(self):
|
||||
bpy.ops.object.set_active_uv(uv_slot=2)
|
||||
|
||||
def checkPBR(self):
|
||||
for material in self.selected_materials:
|
||||
self.active_material = material
|
||||
# check if pbr node exists
|
||||
check_ok = node_functions.check_pbr(self.parent_operator,material)
|
||||
if not check_ok :
|
||||
self.parent_operator.report({'INFO'}, "Material " + material.name + " has no PBR Node !")
|
||||
return check_ok
|
||||
|
||||
def unwrap_selected(self):
|
||||
if self.bake_settings.unwrap:
|
||||
self.O.object.add_uv(uv_name=self.bake_settings.uv_name)
|
||||
|
||||
# apply scale on linked
|
||||
sel_objects = self.C.selected_objects
|
||||
scene_objects = self.D.objects
|
||||
linked_objects = set()
|
||||
|
||||
for sel_obj in sel_objects:
|
||||
for scene_obj in scene_objects:
|
||||
if sel_obj.data.original is scene_obj.data and sel_obj is not scene_obj:
|
||||
linked_objects.add(sel_obj)
|
||||
|
||||
# do not apply transform if linked objects in selection
|
||||
if not len(linked_objects)>0:
|
||||
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
|
||||
|
||||
|
||||
self.O.object.mode_set(mode='EDIT')
|
||||
self.O.mesh.reveal()
|
||||
self.O.mesh.select_all(action='SELECT')
|
||||
self.O.uv.smart_project(island_margin=self.bake_settings.unwrap_margin)
|
||||
self.O.object.mode_set(mode='OBJECT')
|
||||
|
||||
def create_bake_material(self,material_name_suffix):
|
||||
|
||||
bake_materials = []
|
||||
selected_materials = []
|
||||
for obj in self.selected_objects:
|
||||
for slot in obj.material_slots:
|
||||
selected_materials.append(slot.material)
|
||||
|
||||
# switch to ao material if we are on org and ao was already baked
|
||||
visibility_functions.switch_baked_material(True,"scene")
|
||||
|
||||
for obj in self.selected_objects:
|
||||
for slot in obj.material_slots:
|
||||
material = slot.material
|
||||
bake_material_name = material.name + material_name_suffix
|
||||
|
||||
# check if material was already baked and continue
|
||||
if material_name_suffix in material.name:
|
||||
bake_materials.append(material)
|
||||
continue
|
||||
|
||||
# if not, copy material or take one out of the previewsly filled bake list
|
||||
else :
|
||||
bake_material = list(filter(lambda material: material.name == bake_material_name, bake_materials))
|
||||
|
||||
if len(bake_material) == 0:
|
||||
bake_material = material.copy()
|
||||
bake_material.name = bake_material_name
|
||||
bake_materials.append(bake_material)
|
||||
slot.material = bake_material
|
||||
|
||||
else:
|
||||
bake_material = bake_material[0]
|
||||
slot.material = bake_material
|
||||
|
||||
index = bake_material.name.find(".")
|
||||
if index == -1:
|
||||
obj.bake_version = ""
|
||||
else:
|
||||
obj.bake_version = bake_material.name[index:]
|
||||
|
||||
material.use_fake_user = True
|
||||
|
||||
|
||||
# remove duplicate entries
|
||||
self.selected_materials = list(set(bake_materials))
|
||||
|
||||
def add_gltf_material_output_node(self, material):
|
||||
nodes = material.node_tree.nodes
|
||||
|
||||
name = "glTF Material Output"
|
||||
gltf_node_group = bpy.data.node_groups.new(name, 'ShaderNodeTree')
|
||||
gltf_node_group.inputs.new("NodeSocketFloat", "Occlusion")
|
||||
thicknessFactor = gltf_node_group.inputs.new("NodeSocketFloat", "Thickness")
|
||||
thicknessFactor.default_value = 0.0
|
||||
gltf_node_group.nodes.new('NodeGroupOutput')
|
||||
gltf_node_group_input = gltf_node_group.nodes.new('NodeGroupInput')
|
||||
specular = gltf_node_group.inputs.new("NodeSocketFloat", "Specular")
|
||||
specular.default_value = 1.0
|
||||
specularColor = gltf_node_group.inputs.new("NodeSocketColor", "Specular Color")
|
||||
specularColor.default_value = [1.0,1.0,1.0,1.0]
|
||||
gltf_node_group_input.location = -200, 0
|
||||
|
||||
|
||||
gltf_settings_node = nodes.get(name)
|
||||
if gltf_settings_node is None:
|
||||
gltf_settings_node = nodes.new('ShaderNodeGroup')
|
||||
gltf_settings_node.name = name
|
||||
gltf_settings_node.node_tree = bpy.data.node_groups[name]
|
||||
|
||||
return gltf_settings_node
|
||||
|
||||
|
||||
|
||||
|
||||
def add_gltf_settings_node(self, material):
|
||||
nodes = material.node_tree.nodes
|
||||
# create group data
|
||||
gltf_settings = bpy.data.node_groups.get('glTF Settings')
|
||||
if gltf_settings is None:
|
||||
bpy.data.node_groups.new('glTF Settings', 'ShaderNodeTree')
|
||||
|
||||
# add group to node tree
|
||||
gltf_settings_node = nodes.get('glTF Settings')
|
||||
if gltf_settings_node is None:
|
||||
gltf_settings_node = nodes.new('ShaderNodeGroup')
|
||||
gltf_settings_node.name = 'glTF Settings'
|
||||
gltf_settings_node.node_tree = bpy.data.node_groups['glTF Settings']
|
||||
|
||||
# create group inputs
|
||||
if gltf_settings_node.inputs.get('Occlusion') is None:
|
||||
gltf_settings_node.inputs.new('NodeSocketFloat','Occlusion')
|
||||
|
||||
return gltf_settings_node
|
||||
|
||||
def add_image_texture_node(self, material):
|
||||
nodes = material.node_tree.nodes
|
||||
|
||||
# add image texture
|
||||
if self.bake_settings.lightmap_bake:
|
||||
self.tex_node_name = self.bake_settings.texture_node_lightmap
|
||||
|
||||
if self.bake_settings.ao_bake:
|
||||
self.tex_node_name = self.bake_settings.texture_node_ao
|
||||
|
||||
image_texture_node = node_functions.add_node(material, constants.Shader_Node_Types.image_texture, self.tex_node_name)
|
||||
image_texture_node.image = self.bake_image
|
||||
self.bake_image.colorspace_settings.name = "Linear FilmLight E-Gamut"
|
||||
nodes.active = image_texture_node
|
||||
|
||||
# save texture nodes and pbr nodes for later
|
||||
self.image_texture_nodes.add(image_texture_node)
|
||||
|
||||
return image_texture_node
|
||||
|
||||
def save_metal_value(self):
|
||||
for material in self.selected_materials:
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
|
||||
# save metal value
|
||||
metallic_value = pbr_node.inputs["Metallic"].default_value
|
||||
pbr_node["original_metallic"] = metallic_value
|
||||
pbr_node.inputs["Metallic"].default_value = 0
|
||||
|
||||
# save metal image
|
||||
if pbr_node.inputs["Metallic"].is_linked:
|
||||
|
||||
# get metal image node, save it in pbr node and remove connection
|
||||
metal_image_node_socket = pbr_node.inputs["Metallic"].links[0].from_socket
|
||||
self.metal_image_node_output = metal_image_node_socket
|
||||
node_functions.remove_link(material,metal_image_node_socket,pbr_node.inputs["Metallic"])
|
||||
|
||||
def load_metal_value(self):
|
||||
for material in self.selected_materials:
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
pbr_node.inputs["Metallic"].default_value = pbr_node["original_metallic"]
|
||||
|
||||
# reconnect metal image
|
||||
if hasattr(self,"metal_image_node_output"):
|
||||
node_functions.make_link(material,self.metal_image_node_output,pbr_node.inputs["Metallic"])
|
||||
|
||||
def add_uv_node(self,material):
|
||||
|
||||
uv_node = node_functions.add_node(material, constants.Shader_Node_Types.uv, "Second_UV")
|
||||
uv_node.uv_map = self.bake_settings.uv_name
|
||||
return uv_node
|
||||
|
||||
def position_gltf_setup_nodes(self,material,uv_node,image_texture_node,gltf_settings_node):
|
||||
nodes = material.node_tree.nodes
|
||||
# uv node
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
pos_offset = mathutils.Vector((-900, 400))
|
||||
loc = pbr_node.location + pos_offset
|
||||
uv_node.location = loc
|
||||
|
||||
# image texture
|
||||
loc = loc + mathutils.Vector((300, 0))
|
||||
image_texture_node.location = loc
|
||||
|
||||
# ao node
|
||||
loc = loc + mathutils.Vector((300, 0))
|
||||
gltf_settings_node.location = loc
|
||||
|
||||
nodes.active = image_texture_node
|
||||
|
||||
def add_node_setup(self):
|
||||
for material in self.selected_materials:
|
||||
# AO
|
||||
if self.bake_settings.ao_bake:
|
||||
uv_node = self.add_uv_node(material)
|
||||
image_texture_node = self.add_image_texture_node(material)
|
||||
|
||||
if blender_version <= (3, 3):
|
||||
gltf_settings_node = self.add_gltf_settings_node(material)
|
||||
else:
|
||||
gltf_settings_node = self.add_gltf_material_output_node(material)
|
||||
|
||||
|
||||
# position
|
||||
self.position_gltf_setup_nodes(material,uv_node,image_texture_node,gltf_settings_node)
|
||||
|
||||
# linking
|
||||
node_functions.make_link(material, uv_node.outputs["UV"],image_texture_node.inputs['Vector'])
|
||||
node_functions.make_link(material, image_texture_node.outputs['Color'], gltf_settings_node.inputs['Occlusion'])
|
||||
|
||||
# LIGHTMAP
|
||||
if self.bake_settings.lightmap_bake:
|
||||
image_texture_node = self.add_image_texture_node(material)
|
||||
uv_node = self.add_uv_node(material)
|
||||
# position
|
||||
image_texture_node.location = mathutils.Vector((-500, 200))
|
||||
uv_node.location = mathutils.Vector((-700, 200))
|
||||
|
||||
# linking
|
||||
node_functions.make_link(material, uv_node.outputs["UV"],image_texture_node.inputs['Vector'])
|
||||
|
||||
def bake(self,bake_type):
|
||||
channels_to_bake = bake_type
|
||||
self.baked_images = []
|
||||
denoise = self.bake_settings.denoise
|
||||
|
||||
# no denoise
|
||||
if not denoise:
|
||||
channel = bake_type[0]
|
||||
image = self.bake_images(self.bake_image,channel,denoise)
|
||||
image_functions.save_image(image,False)
|
||||
return
|
||||
|
||||
# bake channels for denoise
|
||||
for channel in channels_to_bake:
|
||||
image_name = self.bake_image.name + "_" + channel
|
||||
image = image_functions.create_image(image_name,self.bake_image.size)
|
||||
self.change_image_in_nodes(image)
|
||||
baked_channel_image = self.bake_images(image,channel,denoise)
|
||||
image_functions.save_image(image,True)
|
||||
self.baked_images.append(baked_channel_image)
|
||||
|
||||
self.denoise()
|
||||
|
||||
def change_image_in_nodes(self,image):
|
||||
for image_texture_node in self.image_texture_nodes:
|
||||
if image_texture_node.name == self.tex_node_name:
|
||||
image_texture_node.image = image
|
||||
|
||||
def bake_images(self, image, channel,denoise):
|
||||
if channel == "NRM":
|
||||
print("Baking Normal Pass")
|
||||
self.C.scene.cycles.samples = 1
|
||||
self.O.object.bake(type="NORMAL", use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
|
||||
if channel == "COLOR":
|
||||
print("Baking Color Pass")
|
||||
self.C.scene.cycles.samples = 1
|
||||
self.O.object.bake(type="DIFFUSE", pass_filter={'COLOR'}, use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
|
||||
if channel == "AO":
|
||||
if not denoise:
|
||||
self.O.object.bake('INVOKE_DEFAULT',type="AO", use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
else:
|
||||
self.O.object.bake(type="AO", use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
|
||||
if channel == "NOISY":
|
||||
print("Baking Diffuse Pass")
|
||||
if not denoise:
|
||||
self.O.object.bake('INVOKE_DEFAULT',type="DIFFUSE", pass_filter={'DIRECT', 'INDIRECT'}, use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
else:
|
||||
self.O.object.bake(type="DIFFUSE", pass_filter={'DIRECT', 'INDIRECT'}, use_clear=self.bake_settings.bake_image_clear, margin=self.bake_settings.bake_margin)
|
||||
|
||||
return image
|
||||
|
||||
def denoise(self):
|
||||
# denoise
|
||||
if self.bake_settings.lightmap_bake:
|
||||
denoised_image_path = node_functions.comp_ai_denoise(self.baked_images[0],self.baked_images[1],self.baked_images[2])
|
||||
|
||||
self.bake_image.filepath = denoised_image_path
|
||||
self.bake_image.source = "FILE"
|
||||
|
||||
self.change_image_in_nodes(self.bake_image)
|
||||
|
||||
# blur
|
||||
if self.bake_settings.ao_bake and self.bake_settings.denoise:
|
||||
blur_image_path = node_functions.blur_bake_image(self.baked_images[0],self.baked_images[1])
|
||||
self.bake_image.filepath = blur_image_path
|
||||
self.bake_image.source = "FILE"
|
||||
self.change_image_in_nodes(self.bake_image)
|
||||
|
||||
def add_lightmap_flag(self):
|
||||
for obj in self.selected_objects:
|
||||
obj.hasLightmap = True
|
||||
|
||||
def cleanup(self):
|
||||
# set back engine
|
||||
# self.C.scene.render.engine = self.render_engine
|
||||
self.C.preferences.addons['cycles'].preferences.compute_device_type = self.cycles_device_type
|
||||
|
||||
# cleanup images
|
||||
if self.bake_settings.cleanup_textures:
|
||||
for img in self.D.images:
|
||||
if self.bake_image.name in img.name and ("_COLOR" in img.name or "_NRM" in img.name or "_NOISY" in img.name) :
|
||||
self.D.images.remove(img)
|
||||
|
||||
# show image
|
||||
visibility_functions.show_image_in_image_editor(self.bake_image)
|
||||
|
||||
|
||||
class PbrBakeUtilities(BakeUtilities):
|
||||
active_material = None
|
||||
parent_operator = None
|
||||
|
||||
def __init__(self,parent_operator,selected_objects, bake_settings):
|
||||
super().__init__(parent_operator,selected_objects,bake_settings)
|
||||
self.selected_materials = material_functions.get_selected_materials(selected_objects)
|
||||
self.parent_operator = parent_operator
|
||||
|
||||
def ready_for_bake(self,material):
|
||||
|
||||
# check if not baked material
|
||||
if "_Bake" in material.name:
|
||||
print("Skipping cause already baked : " + material.name)
|
||||
return False
|
||||
|
||||
print("\n Checking " + material.name + "\n")
|
||||
|
||||
# check if renderer not set to optix
|
||||
self.setup_engine()
|
||||
|
||||
# check if selected to active is on
|
||||
bpy.context.scene.render.bake.use_selected_to_active = False
|
||||
|
||||
# check if pbr node exists
|
||||
check_ok = node_functions.check_pbr(self.parent_operator,material) and node_functions.check_is_org_material(self.parent_operator,material)
|
||||
if not check_ok :
|
||||
self.parent_operator.report({'INFO'}, "Material " + material.name + " has no PBR Node !")
|
||||
return False
|
||||
|
||||
# copy texture nodes if they are linked multiple times
|
||||
nodes = material.node_tree.nodes
|
||||
image_textrure_nodes = node_functions.get_nodes_by_type(nodes,constants.Node_Types.image_texture)
|
||||
for image_texture_node in image_textrure_nodes:
|
||||
node_functions.remove_double_linking(material,image_texture_node)
|
||||
return True
|
||||
|
||||
|
||||
|
||||
def bake_materials_on_object(self):
|
||||
for material in self.selected_materials:
|
||||
self.active_material = material
|
||||
if not (self.ready_for_bake(material)):
|
||||
continue
|
||||
self.add_bake_plane()
|
||||
self.bake_pbr()
|
||||
self.create_pbr_bake_material("_Bake")
|
||||
self.create_nodes_after_pbr_bake()
|
||||
self.cleanup_nodes()
|
||||
|
||||
visibility_functions.switch_baked_material(True,"visible")
|
||||
|
||||
def add_bake_plane(self):
|
||||
material = self.active_material
|
||||
bake_plane = self.D.objects.get(material.name + "_Bake")
|
||||
|
||||
if bake_plane is not None:
|
||||
self.parent_operator.report({'INFO'}, 'Delete Bake Plane')
|
||||
return
|
||||
|
||||
self.O.mesh.primitive_plane_add(size=2, location=(2, 0, 0))
|
||||
bake_plane = self.C.object
|
||||
bake_plane.name = material.name + "_Bake"
|
||||
bake_plane.data.materials.append(material)
|
||||
|
||||
|
||||
def bake_pbr(self):
|
||||
material = self.active_material
|
||||
material.use_fake_user = True
|
||||
|
||||
nodes = material.node_tree.nodes
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
pbr_inputs = node_functions.get_pbr_inputs(pbr_node)
|
||||
image_texture_node = None
|
||||
|
||||
# mute texture mapping
|
||||
if self.bake_settings.mute_texture_nodes:
|
||||
node_functions.mute_all_texture_mappings(material, True)
|
||||
|
||||
for pbr_input in pbr_inputs.values():
|
||||
|
||||
# -----------------------TESTING--------------------#
|
||||
# skip if input has no connection
|
||||
if not pbr_input.is_linked:
|
||||
continue
|
||||
|
||||
# -----------------------IMAGE --------------------#
|
||||
|
||||
image_name = material.name + "_" + pbr_input.name
|
||||
|
||||
# find image
|
||||
bake_image = self.D.images.get(image_name)
|
||||
|
||||
# remove image
|
||||
if bake_image is not None:
|
||||
self.D.images.remove(bake_image)
|
||||
|
||||
bake_image = self.D.images.new(image_name, width=self.image_size[0], height=self.image_size[1])
|
||||
bake_image.name = image_name
|
||||
|
||||
image_texture_node = node_functions.add_node(material,constants.Shader_Node_Types.image_texture,"PBR Bake")
|
||||
|
||||
image_texture_node.image = bake_image
|
||||
nodes.active = image_texture_node
|
||||
|
||||
# -----------------------SET COLOR SPACE--------------------#
|
||||
if pbr_input is not pbr_inputs["base_color_input"]:
|
||||
bake_image.colorspace_settings.name = "Non-Color"
|
||||
|
||||
# -----------------------BAKING--------------------#
|
||||
if pbr_input is pbr_inputs["normal_input"]:
|
||||
node_functions.link_pbr_to_output(material, pbr_node)
|
||||
self.O.object.bake(type="NORMAL", use_clear=True)
|
||||
else:
|
||||
node_functions.emission_setup(material, pbr_input.links[0].from_socket)
|
||||
self.O.object.bake(type="EMIT", use_clear=True)
|
||||
|
||||
# unmute texture mappings
|
||||
node_functions.mute_all_texture_mappings(material, False)
|
||||
|
||||
# delete plane
|
||||
self.O.object.delete()
|
||||
|
||||
# cleanup nodes
|
||||
node_functions.remove_node(material,"Emission Bake")
|
||||
node_functions.remove_node(material,"PBR Bake")
|
||||
node_functions.reconnect_PBR(material, pbr_node)
|
||||
|
||||
def create_pbr_bake_material(self,material_name_suffix):
|
||||
|
||||
# -----------------------CREATE MATERIAL--------------------#
|
||||
org_material = self.active_material
|
||||
bake_material_name = org_material.name + material_name_suffix
|
||||
bake_material = bpy.data.materials.get(bake_material_name)
|
||||
|
||||
if bake_material is not None:
|
||||
bpy.data.materials.remove(bake_material)
|
||||
|
||||
# and create new from org. material
|
||||
bake_material = org_material.copy()
|
||||
bake_material.name = bake_material_name
|
||||
self.bake_material = bake_material
|
||||
|
||||
def create_nodes_after_pbr_bake(self):
|
||||
# -----------------------SETUP VARS--------------------#
|
||||
org_material = self.active_material
|
||||
bake_material = self.bake_material
|
||||
nodes = bake_material.node_tree.nodes
|
||||
pbr_node = node_functions.get_pbr_node(bake_material)
|
||||
pbr_inputs = node_functions.get_pbr_inputs(pbr_node)
|
||||
|
||||
for pbr_input in pbr_inputs.values():
|
||||
|
||||
if not pbr_input.is_linked:
|
||||
continue
|
||||
|
||||
# -----------------------REPLACE IMAGE TEXTURES--------------------#
|
||||
first_node_after_input = pbr_input.links[0].from_node
|
||||
tex_node = node_functions.get_node_by_type_recusivly(bake_material,first_node_after_input,constants.Node_Types.image_texture,True)
|
||||
|
||||
bake_image_name = org_material.name + "_" + pbr_input.name
|
||||
bake_image = self.D.images.get(bake_image_name)
|
||||
|
||||
# if no texture node found (baking procedural textures) add new one
|
||||
if tex_node is None:
|
||||
tex_node = node_functions.add_node(bake_material,constants.Shader_Node_Types.image_texture,bake_image_name)
|
||||
|
||||
# keep org image if nothing changed
|
||||
if bake_image is None:
|
||||
org_image = self.D.images.get(tex_node.image.org_image_name)
|
||||
tex_node.image = org_image
|
||||
else:
|
||||
image_functions.save_image(bake_image)
|
||||
tex_node.image = bake_image
|
||||
|
||||
# -----------------------LINKING--------------------#
|
||||
if pbr_input is pbr_inputs["normal_input"]:
|
||||
normal_node = first_node_after_input
|
||||
normal_node.inputs["Strength"].default_value = 1
|
||||
|
||||
|
||||
if normal_node.type == constants.Node_Types.bump_map:
|
||||
bump_node = normal_node
|
||||
normal_node = node_functions.add_node(bake_material,constants.Shader_Node_Types.normal,"Normal from Bump")
|
||||
normal_node.location = bump_node.location
|
||||
nodes.remove(bump_node)
|
||||
|
||||
node_functions.make_link(bake_material, tex_node.outputs[0], normal_node.inputs["Color"])
|
||||
node_functions.make_link(bake_material, normal_node.outputs["Normal"], pbr_input)
|
||||
else:
|
||||
node_functions.make_link(bake_material,tex_node.outputs[0], pbr_input)
|
||||
|
||||
# -----------------------SET COLOR SPACE--------------------#
|
||||
if pbr_input is not pbr_inputs["base_color_input"]:
|
||||
tex_node.image.colorspace_settings.name = "Non-Color"
|
||||
|
||||
self.active_material = bake_material
|
||||
return bake_material
|
||||
|
||||
def cleanup_nodes(self):
|
||||
bake_material = self.active_material
|
||||
node_functions.remove_unused_nodes(bake_material)
|
||||
@@ -0,0 +1 @@
|
||||
lorenz.wieseke.glbtexturetools
|
||||
@@ -0,0 +1,13 @@
|
||||
def Diff(li1, li2):
|
||||
return (list(set(li1) - set(li2)))
|
||||
|
||||
def Intersection(li1, li2):
|
||||
set1 = set(li1)
|
||||
set2 = set(li2)
|
||||
return list(set.intersection(set1,set2))
|
||||
|
||||
def flatten(t):
|
||||
return [item for sublist in t for item in sublist]
|
||||
|
||||
def remove_duplicate(l):
|
||||
return list(dict.fromkeys(l))
|
||||
@@ -0,0 +1,39 @@
|
||||
import os
|
||||
import bpy
|
||||
class Node_Types:
|
||||
image_texture = 'TEX_IMAGE'
|
||||
pbr_node = 'BSDF_PRINCIPLED'
|
||||
mapping = 'MAPPING'
|
||||
normal_map = 'NORMAL_MAP'
|
||||
bump_map = 'BUMP'
|
||||
material_output = 'OUTPUT_MATERIAL'
|
||||
|
||||
class Shader_Node_Types:
|
||||
emission = "ShaderNodeEmission"
|
||||
image_texture = "ShaderNodeTexImage"
|
||||
mapping = "ShaderNodeMapping"
|
||||
normal = "ShaderNodeNormalMap"
|
||||
ao = "ShaderNodeAmbientOcclusion"
|
||||
uv = "ShaderNodeUVMap"
|
||||
comp_image_node = 'CompositorNodeImage'
|
||||
mix ="ShaderNodeMixRGB"
|
||||
|
||||
|
||||
class Bake_Passes:
|
||||
pbr = ["EMISSION"]
|
||||
lightmap = ["NOISY", "NRM", "COLOR"]
|
||||
ao = ["AO","COLOR"]
|
||||
|
||||
class Material_Suffix:
|
||||
bake_type_mat_suffix = {
|
||||
"pbr" : "_Bake",
|
||||
"ao" : "_AO",
|
||||
"lightmap" : "_AO"
|
||||
}
|
||||
class Path_List:
|
||||
def get_project_dir():
|
||||
return os.path.dirname(bpy.data.filepath)
|
||||
|
||||
def get_textures_dir():
|
||||
return os.path.join(os.path.dirname(bpy.data.filepath),'textures','GLBTexTool')
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
import bpy
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
|
||||
def update_pbr_button(self,context):
|
||||
self["lightmap_bake"] = False
|
||||
self["ao_bake"] = False
|
||||
|
||||
def update_lightmap_button(self,context):
|
||||
self["pbr_bake"] = False
|
||||
self["ao_bake"] = False
|
||||
update_active_element_in_bake_list()
|
||||
|
||||
def update_ao_button(self,context):
|
||||
self["lightmap_bake"] = False
|
||||
self["pbr_bake"] = False
|
||||
update_active_element_in_bake_list()
|
||||
|
||||
|
||||
# ----------------------- UPDATE BAKE IMAGE NAME / ENUM--------------------#
|
||||
|
||||
last_selection = []
|
||||
|
||||
@persistent
|
||||
def update_on_selection(scene):
|
||||
C = bpy.context
|
||||
global last_selection
|
||||
object = getattr(C,"object",None)
|
||||
if object is None:
|
||||
return
|
||||
|
||||
if C.selected_objects != last_selection:
|
||||
last_selection = C.selected_objects
|
||||
update_active_element_in_bake_list()
|
||||
|
||||
def update_bake_list(bake_settings,context):
|
||||
|
||||
bake_textures_set = set()
|
||||
|
||||
for obj in bpy.data.objects:
|
||||
if bake_settings.lightmap_bake:
|
||||
if obj.get("lightmap_name"):
|
||||
bake_textures_set.add((obj.lightmap_name, obj.lightmap_name, "Baked Texture Name"))
|
||||
if bake_settings.ao_bake:
|
||||
if obj.get("ao_map_name"):
|
||||
bake_textures_set.add((obj.ao_map_name, obj.ao_map_name, "Baked Texture Name"))
|
||||
|
||||
if len(bake_textures_set) == 0:
|
||||
bake_textures_set.add(("-- Baking Groups --","-- Baking Groups --","No Lightmap baked yet"))
|
||||
|
||||
return list(bake_textures_set)
|
||||
|
||||
|
||||
def update_active_element_in_bake_list():
|
||||
C = bpy.context
|
||||
active_object = C.active_object
|
||||
bake_settings = C.scene.bake_settings
|
||||
new_bake_image_name = ""
|
||||
|
||||
if bake_settings.lightmap_bake:
|
||||
new_bake_image_name = active_object.get("lightmap_name")
|
||||
if new_bake_image_name is None:
|
||||
new_bake_image_name = "Lightmap " + active_object.name
|
||||
if bake_settings.ao_bake:
|
||||
new_bake_image_name = active_object.get("ao_map_name")
|
||||
if new_bake_image_name is None:
|
||||
new_bake_image_name = "AO " + active_object.name
|
||||
|
||||
enum_items = bake_settings.get_baked_lightmaps()
|
||||
keys = [key[0] for key in enum_items]
|
||||
if new_bake_image_name in keys:
|
||||
bake_settings.bake_image_name = new_bake_image_name
|
||||
bake_settings.baking_groups = new_bake_image_name
|
||||
else:
|
||||
if active_object.type == "MESH":
|
||||
bake_settings.bake_image_name = new_bake_image_name
|
||||
|
||||
|
||||
def headline(layout,*valueList):
|
||||
box = layout.box()
|
||||
row = box.row()
|
||||
|
||||
split = row.split()
|
||||
for pair in valueList:
|
||||
split = split.split(factor=pair[0])
|
||||
split.label(text=pair[1])
|
||||
|
||||
@persistent
|
||||
def init_values(self,context):
|
||||
bpy.context.scene.world.light_settings.distance = 1
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
import bpy
|
||||
import os
|
||||
from . import node_functions
|
||||
from . import constants
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
@persistent
|
||||
def save_images(self,context):
|
||||
images = bpy.data.images
|
||||
for img in images:
|
||||
if img.is_dirty:
|
||||
print(img.name)
|
||||
save_image(img) # img.save()
|
||||
|
||||
|
||||
def get_all_images_in_ui_list():
|
||||
|
||||
images_in_scene = bpy.data.images
|
||||
image_name_list = bpy.types.GTT_TEX_UL_List.image_name_list
|
||||
images_found = []
|
||||
|
||||
if len(image_name_list) > 0:
|
||||
images_found = [img for img in images_in_scene for name_list_entry in image_name_list if img.name == name_list_entry]
|
||||
|
||||
return images_found
|
||||
|
||||
|
||||
def save_image(image,save_internally=False):
|
||||
|
||||
if save_internally:
|
||||
image.pack()
|
||||
else:
|
||||
filePath = bpy.data.filepath
|
||||
path = os.path.dirname(filePath)
|
||||
|
||||
if not os.path.exists(path + "/textures"):
|
||||
os.mkdir(path + "/textures")
|
||||
|
||||
if not os.path.exists(path + "/textures/GLBTexTool"):
|
||||
os.mkdir(path + "/textures/GLBTexTool")
|
||||
|
||||
if not os.path.exists(path + "/textures/GLBTexTool/" + str(image.size[0])):
|
||||
os.mkdir(path + "/textures/GLBTexTool/" + str(image.size[0]))
|
||||
|
||||
# file format
|
||||
image.file_format = bpy.context.scene.img_file_format
|
||||
|
||||
# change path
|
||||
savepath = path + "\\textures\\GLBTexTool\\" + str(image.size[0]) + "\\" + image.name + "." + image.file_format
|
||||
# image.use_fake_user = True
|
||||
image.filepath_raw = savepath
|
||||
image.save()
|
||||
|
||||
|
||||
|
||||
def create_image(image_name, image_size):
|
||||
D = bpy.data
|
||||
# find image
|
||||
image = D.images.get(image_name)
|
||||
|
||||
if image:
|
||||
old_size = list(image.size)
|
||||
new_size = list(image_size)
|
||||
|
||||
if old_size != new_size:
|
||||
D.images.remove(image)
|
||||
image = None
|
||||
|
||||
# image = D.images.get(image_name)
|
||||
|
||||
if image is None:
|
||||
image = D.images.new(
|
||||
image_name, width=image_size[0], height=image_size[1])
|
||||
image.name = image_name
|
||||
|
||||
return image
|
||||
|
||||
def get_file_size(filepath):
|
||||
size = "Unpack Files"
|
||||
try:
|
||||
path = bpy.path.abspath(filepath)
|
||||
size = os.path.getsize(path)
|
||||
size /= 1024
|
||||
except:
|
||||
return ("Unpack")
|
||||
# print("error getting file path for " + filepath)
|
||||
|
||||
return (size)
|
||||
|
||||
def scale_image(image, new_size):
|
||||
if (image.org_filepath != ''):
|
||||
image.filepath = image.org_filepath
|
||||
|
||||
image.org_filepath = image.filepath
|
||||
|
||||
if new_size[0] > image.size[0] or new_size[1] > image.size[1]:
|
||||
new_size[0] = image.size[0]
|
||||
new_size[1] = image.size[1]
|
||||
|
||||
# set image back to original if size is 0, else scale it
|
||||
if new_size[0] == 0:
|
||||
image.filepath_raw = image.org_filepath
|
||||
else:
|
||||
image.scale(new_size[0], new_size[1])
|
||||
save_image(image)
|
||||
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
import bpy
|
||||
def get_all_visible_materials():
|
||||
objects=[ob for ob in bpy.context.view_layer.objects if ob.visible_get()]
|
||||
slot_array = [object.material_slots for object in objects]
|
||||
vis_mat = set()
|
||||
for slots in slot_array:
|
||||
for slot in slots:
|
||||
vis_mat.add(slot.material)
|
||||
|
||||
# to remove None values in list
|
||||
vis_mat = list(filter(None, vis_mat))
|
||||
return vis_mat
|
||||
|
||||
def get_selected_materials(selected_objects):
|
||||
selected_materials = set()
|
||||
slots_array = [obj.material_slots for obj in selected_objects]
|
||||
for slots in slots_array:
|
||||
for slot in slots:
|
||||
selected_materials.add(slot.material)
|
||||
return selected_materials
|
||||
|
||||
def clean_empty_materials():
|
||||
for obj in bpy.data.objects:
|
||||
for slot in obj.material_slots:
|
||||
mat = slot.material
|
||||
if mat is None:
|
||||
print("Removed Empty Materials from " + obj.name)
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
obj.select_set(True)
|
||||
bpy.ops.object.material_slot_remove()
|
||||
|
||||
def clean_no_user_materials():
|
||||
for material in bpy.data.materials:
|
||||
if not material.users:
|
||||
bpy.data.materials.remove(material)
|
||||
|
||||
def use_nodes():
|
||||
for material in bpy.data.materials:
|
||||
if not material.use_nodes:
|
||||
material.use_nodes = True
|
||||
@@ -0,0 +1,390 @@
|
||||
import bpy.ops as O
|
||||
import bpy
|
||||
import os
|
||||
from .. Functions import constants
|
||||
import mathutils
|
||||
|
||||
|
||||
# -----------------------COMPOSITING--------------------#
|
||||
def blur_bake_image(noisy_image,color_image):
|
||||
|
||||
# switch on nodes and get reference
|
||||
if not bpy.context.scene.use_nodes:
|
||||
bpy.context.scene.use_nodes = True
|
||||
|
||||
tree = bpy.context.scene.node_tree
|
||||
|
||||
# add cam if not in scene
|
||||
cam = bpy.context.scene.camera
|
||||
if not cam:
|
||||
bpy.ops.object.camera_add()
|
||||
|
||||
# bake image
|
||||
image_node = tree.nodes.new(type='CompositorNodeImage')
|
||||
image_node.image = noisy_image
|
||||
image_node.location = 0, 0
|
||||
|
||||
# color image
|
||||
color_image_node = tree.nodes.new(type='CompositorNodeImage')
|
||||
color_image_node.image = color_image
|
||||
color_image_node.location = 0, 300
|
||||
|
||||
# create blur node
|
||||
blur_node = tree.nodes.new(type='CompositorNodeBilateralblur')
|
||||
blur_node.location = 300, 0
|
||||
|
||||
# create output node
|
||||
comp_node = tree.nodes.new('CompositorNodeComposite')
|
||||
comp_node.location = 600, 0
|
||||
|
||||
# link nodes
|
||||
links = tree.links
|
||||
links.new(image_node.outputs[0], blur_node.inputs[0])
|
||||
links.new(color_image_node.outputs[0], blur_node.inputs[1])
|
||||
links.new(blur_node.outputs[0], comp_node.inputs[0])
|
||||
|
||||
# set output resolution to image res
|
||||
bpy.context.scene.render.resolution_x = noisy_image.size[0]
|
||||
bpy.context.scene.render.resolution_y = noisy_image.size[1]
|
||||
|
||||
|
||||
# set output path
|
||||
scene = bpy.context.scene
|
||||
outputImagePath = constants.Path_List.get_textures_dir()
|
||||
|
||||
# set image format and quality
|
||||
scene.render.image_settings.file_format = bpy.context.scene.img_file_format
|
||||
scene.render.image_settings.quality = 100
|
||||
|
||||
scene.render.filepath = os.path.join(outputImagePath,noisy_image.name + "_Denoise_AO")
|
||||
bpy.ops.render.render(write_still=True)
|
||||
|
||||
if bpy.context.scene.img_file_format == 'JPEG':
|
||||
file_extention = '.jpg'
|
||||
elif bpy.context.scene.img_file_format == 'PNG':
|
||||
file_extention = '.png'
|
||||
elif bpy.context.scene.img_file_format == 'HDR':
|
||||
file_extention = '.hdr'
|
||||
|
||||
# cleanup
|
||||
comp_nodes = [image_node,color_image_node,blur_node,comp_node]
|
||||
for node in comp_nodes:
|
||||
tree.nodes.remove(node)
|
||||
|
||||
return scene.render.filepath + file_extention
|
||||
|
||||
def comp_ai_denoise(noisy_image, nrm_image, color_image):
|
||||
|
||||
# switch on nodes and get reference
|
||||
if not bpy.context.scene.use_nodes:
|
||||
bpy.context.scene.use_nodes = True
|
||||
|
||||
tree = bpy.context.scene.node_tree
|
||||
|
||||
# add cam if not in scene
|
||||
cam = bpy.context.scene.camera
|
||||
if not cam:
|
||||
bpy.ops.object.camera_add()
|
||||
|
||||
# bake image
|
||||
image_node = tree.nodes.new(type='CompositorNodeImage')
|
||||
image_node.image = noisy_image
|
||||
image_node.location = 0, 0
|
||||
|
||||
# nrm image
|
||||
nrm_image_node = tree.nodes.new(type='CompositorNodeImage')
|
||||
nrm_image_node.image = nrm_image
|
||||
nrm_image_node.location = 0, 300
|
||||
|
||||
# color image
|
||||
color_image_node = tree.nodes.new(type='CompositorNodeImage')
|
||||
color_image_node.image = color_image
|
||||
color_image_node.location = 0, 600
|
||||
|
||||
# create denoise node
|
||||
denoise_node = tree.nodes.new(type='CompositorNodeDenoise')
|
||||
denoise_node.location = 300, 0
|
||||
|
||||
# create output node
|
||||
comp_node = tree.nodes.new('CompositorNodeComposite')
|
||||
comp_node.location = 600, 0
|
||||
|
||||
# link nodes
|
||||
links = tree.links
|
||||
links.new(image_node.outputs[0], denoise_node.inputs[0])
|
||||
links.new(nrm_image_node.outputs[0], denoise_node.inputs[1])
|
||||
links.new(color_image_node.outputs[0], denoise_node.inputs[2])
|
||||
links.new(denoise_node.outputs[0], comp_node.inputs[0])
|
||||
|
||||
# set output resolution to image res
|
||||
bpy.context.scene.render.resolution_x = noisy_image.size[0]
|
||||
bpy.context.scene.render.resolution_y = noisy_image.size[1]
|
||||
|
||||
# set output path
|
||||
scene = bpy.context.scene
|
||||
outputImagePath = constants.Path_List.get_textures_dir()
|
||||
|
||||
# set image format and quality
|
||||
scene.render.image_settings.file_format = bpy.context.scene.img_file_format
|
||||
scene.render.image_settings.quality = 100
|
||||
|
||||
scene.render.filepath = os.path.join(outputImagePath,noisy_image.name + "_Denoise_LM")
|
||||
print("Starting Denoise")
|
||||
bpy.ops.render.render(write_still=True)
|
||||
|
||||
if bpy.context.scene.img_file_format == 'JPEG':
|
||||
file_extention = '.jpg'
|
||||
elif bpy.context.scene.img_file_format == 'PNG':
|
||||
file_extention = '.png'
|
||||
elif bpy.context.scene.img_file_format == 'HDR':
|
||||
file_extention = '.hdr'
|
||||
|
||||
# cleanup
|
||||
comp_nodes = [image_node, nrm_image_node,color_image_node, denoise_node, comp_node]
|
||||
for node in comp_nodes:
|
||||
tree.nodes.remove(node)
|
||||
|
||||
return scene.render.filepath + file_extention
|
||||
|
||||
|
||||
# -----------------------CHECKING --------------------#
|
||||
|
||||
|
||||
def check_pbr(self, material):
|
||||
check_ok = True
|
||||
|
||||
if material is None:
|
||||
return False
|
||||
|
||||
if material.node_tree is None:
|
||||
return False
|
||||
|
||||
if material.node_tree.nodes is None:
|
||||
return False
|
||||
|
||||
# get pbr shader
|
||||
nodes = material.node_tree.nodes
|
||||
pbr_node_type = constants.Node_Types.pbr_node
|
||||
pbr_nodes = get_nodes_by_type(nodes, pbr_node_type)
|
||||
|
||||
# check only one pbr node
|
||||
if len(pbr_nodes) == 0:
|
||||
self.report({'INFO'}, 'No PBR Shader Found')
|
||||
check_ok = False
|
||||
|
||||
if len(pbr_nodes) > 1:
|
||||
self.report(
|
||||
{'INFO'}, 'More than one PBR Node found ! Clean before Baking.')
|
||||
check_ok = False
|
||||
|
||||
return check_ok
|
||||
|
||||
|
||||
def check_is_org_material(self, material):
|
||||
check_ok = True
|
||||
if "_Bake" in material.name:
|
||||
self.report({'INFO'}, 'Change back to org. Material')
|
||||
check_ok = False
|
||||
|
||||
return check_ok
|
||||
|
||||
|
||||
# -----------------------NODES --------------------#
|
||||
|
||||
|
||||
def get_pbr_inputs(pbr_node):
|
||||
|
||||
base_color_input = pbr_node.inputs["Base Color"]
|
||||
metallic_input = pbr_node.inputs["Metallic"]
|
||||
specular_input = pbr_node.inputs["Specular Tint"]
|
||||
roughness_input = pbr_node.inputs["Roughness"]
|
||||
normal_input = pbr_node.inputs["Normal"]
|
||||
emission_input = pbr_node.inputs["Emission Color"]
|
||||
alpha_input = pbr_node.inputs["Alpha"]
|
||||
|
||||
pbr_inputs = {"base_color_input": base_color_input, "metallic_input": metallic_input,
|
||||
"specular_input": specular_input, "roughness_input": roughness_input,
|
||||
"normal_input": normal_input, "emission_input": emission_input,"alpha_input":alpha_input}
|
||||
return pbr_inputs
|
||||
|
||||
|
||||
def get_nodes_by_type(nodes, node_type):
|
||||
nodes_found = [n for n in nodes if n.type == node_type]
|
||||
return nodes_found
|
||||
|
||||
|
||||
def get_node_by_type_recusivly(material, note_to_start, node_type, del_nodes_inbetween=False):
|
||||
nodes = material.node_tree.nodes
|
||||
if note_to_start.type == node_type:
|
||||
return note_to_start
|
||||
|
||||
for input in note_to_start.inputs:
|
||||
for link in input.links:
|
||||
current_node = link.from_node
|
||||
if (del_nodes_inbetween and note_to_start.type != constants.Node_Types.normal_map and note_to_start.type != constants.Node_Types.bump_map):
|
||||
nodes.remove(note_to_start)
|
||||
return get_node_by_type_recusivly(material, current_node, node_type, del_nodes_inbetween)
|
||||
|
||||
|
||||
def get_node_by_name_recusivly(node, idname):
|
||||
if node.bl_idname == idname:
|
||||
return node
|
||||
|
||||
for input in node.inputs:
|
||||
for link in input.links:
|
||||
current_node = link.from_node
|
||||
return get_node_by_name_recusivly(current_node, idname)
|
||||
|
||||
|
||||
def get_pbr_node(material):
|
||||
nodes = material.node_tree.nodes
|
||||
pbr_node = get_nodes_by_type(nodes, constants.Node_Types.pbr_node)
|
||||
if len(pbr_node) > 0:
|
||||
return pbr_node[0]
|
||||
|
||||
|
||||
def make_link(material, socket1, socket2):
|
||||
links = material.node_tree.links
|
||||
links.new(socket1, socket2)
|
||||
|
||||
|
||||
def remove_link(material, socket1, socket2):
|
||||
|
||||
node_tree = material.node_tree
|
||||
links = node_tree.links
|
||||
|
||||
for l in socket1.links:
|
||||
if l.to_socket == socket2:
|
||||
links.remove(l)
|
||||
|
||||
|
||||
def add_in_gamme_node(material, pbrInput):
|
||||
nodeToPrincipledOutput = pbrInput.links[0].from_socket
|
||||
|
||||
gammaNode = material.node_tree.nodes.new("ShaderNodeGamma")
|
||||
gammaNode.inputs[1].default_value = 2.2
|
||||
gammaNode.name = "Gamma Bake"
|
||||
|
||||
# link in gamma
|
||||
make_link(material, nodeToPrincipledOutput, gammaNode.inputs["Color"])
|
||||
make_link(material, gammaNode.outputs["Color"], pbrInput)
|
||||
|
||||
|
||||
def remove_gamma_node(material, pbrInput):
|
||||
nodes = material.node_tree.nodes
|
||||
gammaNode = nodes.get("Gamma Bake")
|
||||
nodeToPrincipledOutput = gammaNode.inputs[0].links[0].from_socket
|
||||
|
||||
make_link(material, nodeToPrincipledOutput, pbrInput)
|
||||
material.node_tree.nodes.remove(gammaNode)
|
||||
|
||||
|
||||
def emission_setup(material, node_output):
|
||||
nodes = material.node_tree.nodes
|
||||
emission_node = add_node(
|
||||
material, constants.Shader_Node_Types.emission, "Emission Bake")
|
||||
|
||||
# link emission to whatever goes into current pbrInput
|
||||
emission_input = emission_node.inputs[0]
|
||||
make_link(material, node_output, emission_input)
|
||||
|
||||
# link emission to materialOutput
|
||||
surface_input = get_nodes_by_type(nodes,constants.Node_Types.material_output)[0].inputs[0]
|
||||
emission_output = emission_node.outputs[0]
|
||||
make_link(material, emission_output, surface_input)
|
||||
|
||||
|
||||
def link_pbr_to_output(material, pbr_node):
|
||||
nodes = material.node_tree.nodes
|
||||
surface_input = get_nodes_by_type(nodes,constants.Node_Types.material_output)[0].inputs[0]
|
||||
make_link(material, pbr_node.outputs[0], surface_input)
|
||||
|
||||
def reconnect_PBR(material, pbrNode):
|
||||
nodes = material.node_tree.nodes
|
||||
pbr_output = pbrNode.outputs[0]
|
||||
surface_input = get_nodes_by_type(
|
||||
nodes, constants.Node_Types.material_output)[0].inputs[0]
|
||||
make_link(material, pbr_output, surface_input)
|
||||
|
||||
|
||||
def mute_all_texture_mappings(material, do_mute):
|
||||
nodes = material.node_tree.nodes
|
||||
for node in nodes:
|
||||
if node.bl_idname == "ShaderNodeMapping":
|
||||
node.mute = do_mute
|
||||
|
||||
|
||||
def add_node(material, shader_node_type, node_name):
|
||||
nodes = material.node_tree.nodes
|
||||
new_node = nodes.get(node_name)
|
||||
if new_node is None:
|
||||
new_node = nodes.new(shader_node_type)
|
||||
new_node.name = node_name
|
||||
new_node.label = node_name
|
||||
return new_node
|
||||
|
||||
|
||||
def remove_node(material, node_name):
|
||||
nodes = material.node_tree.nodes
|
||||
node = nodes.get(node_name)
|
||||
if node is not None:
|
||||
nodes.remove(node)
|
||||
|
||||
def remove_reconnect_node(material, node_name):
|
||||
nodes = material.node_tree.nodes
|
||||
node = nodes.get(node_name)
|
||||
input_node = node.inputs["Color1"].links[0].from_node
|
||||
output_node = node.outputs["Color"].links[0].to_node
|
||||
|
||||
if node is not None:
|
||||
make_link(material,input_node.outputs["Color"],output_node.inputs["Base Color"])
|
||||
nodes.remove(node)
|
||||
|
||||
def remove_unused_nodes(material):
|
||||
nodes = material.node_tree.nodes
|
||||
all_nodes = set(nodes)
|
||||
connected_nodes = set()
|
||||
material_output = nodes.get("Material Output")
|
||||
|
||||
get_all_connected_nodes(material_output, connected_nodes)
|
||||
|
||||
unconnected_nodes = all_nodes - connected_nodes
|
||||
|
||||
for node in unconnected_nodes:
|
||||
nodes.remove(node)
|
||||
|
||||
|
||||
def remove_double_linking(material,texture_node):
|
||||
color_output = texture_node.outputs["Color"]
|
||||
links_count = len(color_output.links)
|
||||
org_vector_input = texture_node.inputs["Vector"]
|
||||
position_y = texture_node.location.y
|
||||
|
||||
if links_count > 1:
|
||||
for link in color_output.links:
|
||||
|
||||
new_texture_node = add_node(material,constants.Shader_Node_Types.image_texture,texture_node.name + "_Copy" + str(link))
|
||||
new_texture_node.image = texture_node.image
|
||||
new_texture_node.location = texture_node.location
|
||||
position_y -= 250
|
||||
new_texture_node.location.y = position_y
|
||||
|
||||
# relink tex node output
|
||||
make_link(material,new_texture_node.outputs["Color"],link.to_socket)
|
||||
|
||||
# remap texture mapping
|
||||
if len(org_vector_input.links) != 0:
|
||||
new_vector_input = new_texture_node.inputs["Vector"]
|
||||
tex_transform_socket = org_vector_input.links[0].from_socket
|
||||
make_link(material,tex_transform_socket,new_vector_input)
|
||||
|
||||
|
||||
|
||||
def get_all_connected_nodes(node, connected_nodes):
|
||||
|
||||
connected_nodes.add(node)
|
||||
|
||||
for input in node.inputs:
|
||||
for link in input.links:
|
||||
current_node = link.from_node
|
||||
get_all_connected_nodes(current_node, connected_nodes)
|
||||
@@ -0,0 +1,36 @@
|
||||
import bpy
|
||||
from .. Functions import node_functions
|
||||
|
||||
def apply_transform_on_linked():
|
||||
bpy.ops.object.select_linked(type='OBDATA')
|
||||
bpy.ops.object.make_single_user(type='SELECTED_OBJECTS', object=True, obdata=True, material=False, animation=False)
|
||||
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
|
||||
bpy.ops.object.make_links_data(type='OBDATA')
|
||||
|
||||
def select_object(self, obj):
|
||||
C = bpy.context
|
||||
O = bpy.ops
|
||||
try:
|
||||
O.object.select_all(action='DESELECT')
|
||||
C.view_layer.objects.active = obj
|
||||
obj.select_set(True)
|
||||
except:
|
||||
self.report({'INFO'}, "Object not in View Layer")
|
||||
|
||||
def select_obj_by_mat(mat,self=None):
|
||||
D = bpy.data
|
||||
result = []
|
||||
for obj in D.objects:
|
||||
if obj.type == "MESH":
|
||||
object_materials = [slot.material for slot in obj.material_slots]
|
||||
if mat in object_materials:
|
||||
result.append(obj)
|
||||
if (self):
|
||||
select_object(self, obj)
|
||||
|
||||
return result
|
||||
|
||||
# TODO - save objects in array, unlink objects, apply scale and link them back
|
||||
def apply_scale_on_multiuser():
|
||||
O = bpy.ops
|
||||
O.object.transform_apply(location=False, rotation=False, scale=True)
|
||||
@@ -0,0 +1,200 @@
|
||||
import bpy
|
||||
from bpy import context
|
||||
from . import node_functions
|
||||
from . import material_functions
|
||||
from . import object_functions
|
||||
from . import constants
|
||||
from . import basic_functions
|
||||
import mathutils
|
||||
|
||||
|
||||
def update_selected_image(self, context):
|
||||
sel_texture = bpy.data.images[self.texture_index]
|
||||
show_image_in_image_editor(sel_texture)
|
||||
|
||||
|
||||
def show_image_in_image_editor(image):
|
||||
for area in bpy.context.screen.areas:
|
||||
if area.type == 'IMAGE_EDITOR':
|
||||
area.spaces.active.image = image
|
||||
|
||||
|
||||
def switch_baked_material(show_bake_material,affect):
|
||||
|
||||
current_bake_type = bpy.context.scene.bake_settings.get_current_bake_type()
|
||||
material_name_suffix = constants.Material_Suffix.bake_type_mat_suffix[current_bake_type]
|
||||
|
||||
# on what object to work
|
||||
if affect == 'active':
|
||||
objects = [bpy.context.active_object]
|
||||
elif affect == 'selected':
|
||||
objects = bpy.context.selected_editable_objects
|
||||
elif affect == 'visible':
|
||||
objects = [ob for ob in bpy.context.view_layer.objects if ob.visible_get()]
|
||||
elif affect == 'scene':
|
||||
objects = bpy.context.scene.objects
|
||||
elif affect == 'linked':
|
||||
objects = []
|
||||
selected_objects = bpy.context.selected_editable_objects
|
||||
selected_materials = material_functions.get_selected_materials(selected_objects)
|
||||
|
||||
for material in selected_materials:
|
||||
objs = object_functions.select_obj_by_mat(material)
|
||||
objects.append(objs)
|
||||
objects = basic_functions.flatten(objects)
|
||||
objects = basic_functions.remove_duplicate(objects)
|
||||
|
||||
|
||||
all_mats = bpy.data.materials
|
||||
baked_mats = [mat for mat in all_mats if material_name_suffix in mat.name]
|
||||
|
||||
|
||||
for obj in objects:
|
||||
# if current_bake_type != "pbr":
|
||||
# baked_ao_flag = getattr(obj,"ao_map_name") != '' or getattr(obj,"lightmap_name") != ''
|
||||
# if not baked_ao_flag:
|
||||
# continue
|
||||
|
||||
for slot in obj.material_slots:
|
||||
if show_bake_material:
|
||||
for baked_mat in baked_mats:
|
||||
try:
|
||||
if baked_mat.name == slot.material.name + material_name_suffix + obj.bake_version:
|
||||
slot.material = baked_mat
|
||||
except:
|
||||
pass
|
||||
|
||||
else:
|
||||
if (material_name_suffix in slot.material.name):
|
||||
bake_material = slot.material
|
||||
index = bake_material.name.find(material_name_suffix)
|
||||
org_mat = all_mats.get(bake_material.name[0:index])
|
||||
if org_mat is not None:
|
||||
slot.material = org_mat
|
||||
|
||||
def preview_bake_texture(self,context):
|
||||
context = bpy.context
|
||||
bake_settings = context.scene.bake_settings
|
||||
preview_bake_texture = context.scene.texture_settings.preview_bake_texture
|
||||
vis_mats = material_functions.get_all_visible_materials()
|
||||
for mat in vis_mats:
|
||||
if not mat.node_tree:
|
||||
continue
|
||||
|
||||
nodes = mat.node_tree.nodes
|
||||
bake_texture_node = None
|
||||
if bake_settings.lightmap_bake:
|
||||
bake_texture_node = nodes.get(bake_settings.texture_node_lightmap)
|
||||
|
||||
elif bake_settings.ao_bake:
|
||||
bake_texture_node = nodes.get(bake_settings.texture_node_ao)
|
||||
|
||||
|
||||
if bake_texture_node is not None:
|
||||
if preview_bake_texture:
|
||||
node_functions.emission_setup(mat, bake_texture_node.outputs["Color"])
|
||||
else:
|
||||
pbr_node = node_functions.get_nodes_by_type(nodes, constants.Node_Types.pbr_node)
|
||||
if len(pbr_node) == 0:
|
||||
return
|
||||
|
||||
pbr_node = pbr_node[0]
|
||||
node_functions.remove_node(mat, "Emission Bake")
|
||||
node_functions.reconnect_PBR(mat, pbr_node)
|
||||
|
||||
|
||||
def preview_lightmap(self, context):
|
||||
preview_lightmap = context.scene.texture_settings.preview_lightmap
|
||||
vis_mats = material_functions.get_all_visible_materials()
|
||||
for material in vis_mats:
|
||||
if not material.node_tree:
|
||||
continue
|
||||
|
||||
nodes = material.node_tree.nodes
|
||||
|
||||
lightmap_node = nodes.get("Lightmap")
|
||||
if lightmap_node is None:
|
||||
continue
|
||||
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
if pbr_node is None:
|
||||
print("\n " + material.name + " has no PBR Node \n")
|
||||
continue
|
||||
base_color_input = node_functions.get_pbr_inputs(pbr_node)["base_color_input"]
|
||||
emission_input = node_functions.get_pbr_inputs(pbr_node)["emission_input"]
|
||||
|
||||
lightmap_output = lightmap_node.outputs["Color"]
|
||||
|
||||
if preview_lightmap:
|
||||
|
||||
# add mix node
|
||||
mix_node_name = "Mulitply Lightmap"
|
||||
mix_node = node_functions.add_node(material,constants.Shader_Node_Types.mix, mix_node_name)
|
||||
mix_node.blend_type = 'MULTIPLY'
|
||||
mix_node.inputs[0].default_value = 1 # set factor to 1
|
||||
pos_offset = mathutils.Vector((-200, 200))
|
||||
mix_node.location = pbr_node.location + pos_offset
|
||||
|
||||
mix_node_input1 = mix_node.inputs["Color1"]
|
||||
mix_node_input2 = mix_node.inputs["Color2"]
|
||||
mix_node_output = mix_node.outputs["Color"]
|
||||
|
||||
# image texture in base color
|
||||
if base_color_input.is_linked:
|
||||
node_before_base_color = base_color_input.links[0].from_node
|
||||
if not node_before_base_color.name == mix_node_name:
|
||||
node_functions.make_link(material, node_before_base_color.outputs["Color"], mix_node_input1)
|
||||
node_functions.make_link(material, lightmap_output, mix_node_input2)
|
||||
node_functions.make_link(material, mix_node_output, base_color_input)
|
||||
else :
|
||||
mix_node_input1.default_value = base_color_input.default_value
|
||||
node_functions.make_link(material, lightmap_output, mix_node_input2)
|
||||
node_functions.make_link(material, mix_node_output, base_color_input)
|
||||
|
||||
node_functions.remove_link(material,lightmap_output,emission_input)
|
||||
|
||||
if not preview_lightmap:
|
||||
|
||||
# remove mix and reconnect base color
|
||||
|
||||
mix_node = nodes.get("Mulitply Lightmap")
|
||||
|
||||
if mix_node is not None:
|
||||
color_input_connections = len(mix_node.inputs["Color1"].links)
|
||||
|
||||
if (color_input_connections == 0):
|
||||
node_functions.remove_node(material,mix_node.name)
|
||||
else:
|
||||
node_functions.remove_reconnect_node(material,mix_node.name)
|
||||
|
||||
node_functions.link_pbr_to_output(material,pbr_node)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def lightmap_to_emission(self, context, connect):
|
||||
|
||||
vis_mats = material_functions.get_all_visible_materials()
|
||||
for material in vis_mats:
|
||||
if not material.node_tree:
|
||||
continue
|
||||
|
||||
nodes = material.node_tree.nodes
|
||||
|
||||
pbr_node = node_functions.get_pbr_node(material)
|
||||
lightmap_node = nodes.get("Lightmap")
|
||||
|
||||
if lightmap_node is None:
|
||||
continue
|
||||
|
||||
emission_input = node_functions.get_pbr_inputs(pbr_node)["emission_input"]
|
||||
lightmap_output = lightmap_node.outputs["Color"]
|
||||
|
||||
if connect:
|
||||
node_functions.make_link(material, lightmap_output, emission_input)
|
||||
else:
|
||||
node_functions.remove_link(material,lightmap_output,emission_input)
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
import bpy
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
# keymap
|
||||
def register():
|
||||
|
||||
kcfg = bpy.context.window_manager.keyconfigs.addon
|
||||
if kcfg:
|
||||
km = kcfg.keymaps.new(name='3D View', space_type='VIEW_3D')
|
||||
|
||||
kmi = km.keymap_items.new("scene.node_to_texture_operator", 'B', 'PRESS', shift=True, ctrl=True)
|
||||
|
||||
addon_keymaps.append((km, kmi))
|
||||
def unregister():
|
||||
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 Lorenz Wieseke
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -0,0 +1,68 @@
|
||||
import bpy
|
||||
from ..Bake import bake_manager
|
||||
from .. Functions import gui_functions
|
||||
|
||||
|
||||
class GTT_BakeOperator(bpy.types.Operator):
|
||||
"""Bake all attached Textures"""
|
||||
bl_idname = "object.gtt_bake_operator"
|
||||
bl_label = "Simple Object Operator"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if len(context.selected_objects) < 1:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
|
||||
def deselect_everything_but_mesh(self,selected_objects):
|
||||
for obj in selected_objects:
|
||||
if obj.type != 'MESH':
|
||||
obj.select_set(False)
|
||||
|
||||
|
||||
def execute(self,context):
|
||||
|
||||
# ----------------------- VAR --------------------#
|
||||
selected_objects = context.selected_objects
|
||||
bake_settings = context.scene.bake_settings
|
||||
texture_settings = context.scene.texture_settings
|
||||
self.deselect_everything_but_mesh(selected_objects)
|
||||
|
||||
# ----------------------- CHECK SELECTION --------------------#
|
||||
for obj in selected_objects:
|
||||
if obj.type != 'MESH':
|
||||
obj.select_set(False)
|
||||
|
||||
if len(obj.material_slots) == 0:
|
||||
self.report({'INFO'}, 'No Material on ' + obj.name)
|
||||
|
||||
context.view_layer.objects.active = context.selected_objects[0]
|
||||
# ----------------------- SET VISIBLITY TO MATERIAL --------------------#
|
||||
texture_settings.preview_bake_texture = False
|
||||
|
||||
# ----------------------- LIGHTMAP / AO --------------------#
|
||||
if bake_settings.lightmap_bake or bake_settings.ao_bake:
|
||||
bake_manager.bake_texture(self,selected_objects,bake_settings)
|
||||
|
||||
if bake_settings.show_texture_after_bake and bake_settings.denoise:
|
||||
texture_settings.preview_bake_texture = True
|
||||
|
||||
for obj in selected_objects:
|
||||
if bake_settings.ao_bake:
|
||||
obj.ao_map_name = bake_settings.bake_image_name
|
||||
if bake_settings.lightmap_bake:
|
||||
obj.lightmap_name = bake_settings.bake_image_name
|
||||
|
||||
gui_functions.update_active_element_in_bake_list()
|
||||
|
||||
# ----------------------- PBR Texture --------------------#
|
||||
if bake_settings.pbr_bake:
|
||||
bake_manager.bake_on_plane(self,selected_objects,bake_settings)
|
||||
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
|
||||
from bpy.ops import OBJECT_OT_bake as op
|
||||
|
||||
def callback(ret):
|
||||
print('Callback triggered: {} !!'.format(ret))
|
||||
|
||||
|
||||
def modal_wrap(modal_func, callback):
|
||||
def wrap(self, context, event):
|
||||
ret, = retset = modal_func(self, context, event)
|
||||
if ret in {'CANCELLED'}: # my plugin emits the CANCELED event on finish - yours might do FINISH or FINISHED, you might have to look it up in the source code, __init__.py , there look at the modal() function for things like return {'FINISHED'} or function calls that return things alike.
|
||||
print(f"{self.bl_idname} returned {ret}")
|
||||
callback(ret)
|
||||
return retset
|
||||
return wrap
|
||||
|
||||
# op._modal_org = op.modal
|
||||
op.modal = modal_wrap(op.modal, callback)
|
||||
|
||||
@@ -0,0 +1,465 @@
|
||||
import os
|
||||
import subprocess
|
||||
import bpy
|
||||
|
||||
|
||||
from ..Functions import (basic_functions, constants,
|
||||
image_functions, material_functions, node_functions,
|
||||
visibility_functions,object_functions)
|
||||
|
||||
|
||||
class GTT_VerifyMaterialsOperator(bpy.types.Operator):
|
||||
"""Check for each visbile material if it has a PBR Shader so the GLTF Export works fine"""
|
||||
bl_idname = "object.verify_materials"
|
||||
bl_label = "Verify Materials"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
vis_mats = material_functions.get_all_visible_materials()
|
||||
|
||||
for mat in vis_mats:
|
||||
check_ok = node_functions.check_pbr(self,mat)
|
||||
if not check_ok:
|
||||
self.report({'INFO'}, "No PBR Shader in " + mat.name)
|
||||
|
||||
objects_in_scene = bpy.data.objects
|
||||
for obj in objects_in_scene:
|
||||
for slot in obj.material_slots:
|
||||
if slot.material is None:
|
||||
self.report({'INFO'}, "Empty Material Slot on " + obj.name)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
|
||||
# ----------------------- LIGHTAP OPERATORS--------------------#
|
||||
class GTT_SelectLightmapObjectsOperator(bpy.types.Operator):
|
||||
"""Select all Objects in the list that have the according lightmap attached to them. Makes it easy to rebake multiple Objects"""
|
||||
bl_idname = "object.select_lightmap_objects"
|
||||
bl_label = "Select Lightmap Objects"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if context.scene.bake_settings.baking_groups == '-- Baking Groups --':
|
||||
return False
|
||||
return True
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
C = context
|
||||
O = bpy.ops
|
||||
|
||||
bake_settings = C.scene.bake_settings
|
||||
active_lightmap = bake_settings.baking_groups
|
||||
objects = [ob for ob in bpy.context.view_layer.objects if ob.visible_get()]
|
||||
|
||||
O.object.select_all(action='DESELECT')
|
||||
for obj in objects:
|
||||
if obj.lightmap_name == active_lightmap or obj.ao_map_name == active_lightmap:
|
||||
C.view_layer.objects.active = obj
|
||||
obj.select_set(True)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
# ----------------------- TEXTURE OPERATORS--------------------#
|
||||
|
||||
class GTT_GetMaterialByTextureOperator(bpy.types.Operator):
|
||||
bl_idname = "scene.select_mat_by_tex"
|
||||
bl_label = "Select Material By Texture"
|
||||
bl_description = "Selecting all materials in scene that use the selected texture"
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
bpy.types.Scene.materials_found = []
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
D = bpy.data
|
||||
images = D.images
|
||||
|
||||
display = True
|
||||
|
||||
# image to index not found
|
||||
try:
|
||||
sel_image_texture = images[context.scene.texture_settings.texture_index]
|
||||
if sel_image_texture.name in ('Viewer Node', 'Render Result'):
|
||||
display = False
|
||||
except:
|
||||
display = False
|
||||
return display
|
||||
|
||||
|
||||
def execute(self, context):
|
||||
D = bpy.data
|
||||
|
||||
images = D.images
|
||||
sel_image_texture = images[context.scene.texture_settings.texture_index]
|
||||
materials = D.materials
|
||||
|
||||
# to print materials with current image texture
|
||||
materials_found = context.scene.materials_found
|
||||
materials_found.clear()
|
||||
|
||||
for mat in materials:
|
||||
if hasattr(mat,"node_tree"):
|
||||
if hasattr(mat.node_tree,"nodes"):
|
||||
nodes = mat.node_tree.nodes
|
||||
tex_node_type = constants.Node_Types.image_texture
|
||||
tex_nodes = node_functions.get_nodes_by_type(nodes,tex_node_type)
|
||||
|
||||
# if texture node in current node tree
|
||||
if len(tex_nodes) > 0:
|
||||
images = [node.image for node in tex_nodes]
|
||||
if sel_image_texture in images:
|
||||
materials_found.append(mat.name)
|
||||
object_functions.select_obj_by_mat(mat,self)
|
||||
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
class GTT_ScaleImageOperator(bpy.types.Operator):
|
||||
"""Scale all Images on selected Material to specific resolution"""
|
||||
bl_idname = "image.scale_image"
|
||||
bl_label = "Scale Images"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
D = bpy.data
|
||||
images = D.images
|
||||
|
||||
display = True
|
||||
|
||||
# if operate on all textures is checked we don't need to get the index
|
||||
if context.scene.texture_settings.operate_on_all_textures:
|
||||
return True
|
||||
|
||||
# image to index not found
|
||||
try:
|
||||
sel_image_texture = images[context.scene.texture_settings.texture_index]
|
||||
if sel_image_texture.name in ('Viewer Node','Render Result'):
|
||||
display = False
|
||||
except:
|
||||
display = False
|
||||
return display
|
||||
|
||||
def invoke(self,context,event):
|
||||
D = bpy.data
|
||||
|
||||
texture_settings = context.scene.texture_settings
|
||||
image_size = [int(context.scene.img_bake_size),int(context.scene.img_bake_size)]
|
||||
|
||||
images_in_scene = D.images
|
||||
all_images = image_functions.get_all_images_in_ui_list()
|
||||
|
||||
if texture_settings.operate_on_all_textures:
|
||||
for img in all_images:
|
||||
image_functions.scale_image(img,image_size)
|
||||
else:
|
||||
sel_image_texture = images_in_scene[texture_settings.texture_index]
|
||||
image_functions.scale_image(sel_image_texture,image_size)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def modal(self, context, event):
|
||||
if event.type in {'RIGHTMOUSE', 'ESC'}:
|
||||
return {'CANCELLED'}
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
# ----------------------- VIEW OPERATORS--------------------#
|
||||
|
||||
class GTT_SwitchBakeMaterialOperator(bpy.types.Operator):
|
||||
"""Switch to baked material"""
|
||||
bl_idname = "object.switch_bake_mat_operator"
|
||||
bl_label = "Baked Material"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
show_bake_material = True
|
||||
visibility_functions.switch_baked_material(show_bake_material,context.scene.affect)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_SwitchOrgMaterialOperator(bpy.types.Operator):
|
||||
"""Switch from baked to original material"""
|
||||
bl_idname = "object.switch_org_mat_operator"
|
||||
bl_label = "Org. Material"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
show_bake_material = False
|
||||
visibility_functions.switch_baked_material(show_bake_material,context.scene.affect)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_PreviewBakeTextureOperator(bpy.types.Operator):
|
||||
"""Connect baked texture to emission to see result"""
|
||||
bl_idname = "object.preview_bake_texture"
|
||||
bl_label = "Preview Bake Texture"
|
||||
|
||||
connect : bpy.props.BoolProperty()
|
||||
def execute(self, context):
|
||||
context.scene.texture_settings.preview_bake_texture = self.connect
|
||||
visibility_functions.preview_bake_texture(self,context)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
|
||||
class GTT_LightmapEmissionOperator(bpy.types.Operator):
|
||||
"""Connect baked Lightmap to Emission input of Principled Shader"""
|
||||
bl_idname = "object.lightmap_to_emission"
|
||||
bl_label = "Lightmap to Emission"
|
||||
|
||||
connect : bpy.props.BoolProperty()
|
||||
def execute(self, context):
|
||||
|
||||
visibility_functions.lightmap_to_emission(self,context,self.connect)
|
||||
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_PreviewLightmap(bpy.types.Operator):
|
||||
"""Connect baked Lightmap to Base Color input of Principled Shader"""
|
||||
bl_idname = "object.preview_lightmap"
|
||||
bl_label = "Lightmap to Base Color"
|
||||
|
||||
connect : bpy.props.BoolProperty()
|
||||
def execute(self, context):
|
||||
context.scene.texture_settings.preview_lightmap = self.connect
|
||||
visibility_functions.preview_lightmap(self,context)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# ----------------------- UV OPERATORS--------------------#
|
||||
|
||||
class GTT_AddUVOperator(bpy.types.Operator):
|
||||
"""Add uv layer with layer name entered above"""
|
||||
bl_idname = "object.add_uv"
|
||||
bl_label = "Add UV to all selected objects"
|
||||
|
||||
uv_name:bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
sel_objects = context.selected_objects
|
||||
|
||||
for obj in sel_objects:
|
||||
if obj.type != "MESH":
|
||||
continue
|
||||
uv_layers = obj.data.uv_layers
|
||||
if self.uv_name in uv_layers:
|
||||
print("UV Name already take, choose another one")
|
||||
continue
|
||||
uv_layers.new(name=self.uv_name)
|
||||
uv_layers.get(self.uv_name).active = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_RemoveUVOperator(bpy.types.Operator):
|
||||
"""Delete all uv layers found in uv_slot entered above"""
|
||||
bl_idname = "object.remove_uv"
|
||||
bl_label = "Remove UV"
|
||||
|
||||
uv_slot: bpy.props.IntProperty()
|
||||
|
||||
|
||||
def execute(self, context):
|
||||
sel_objects = context.selected_objects
|
||||
self.uv_slot -= 1
|
||||
|
||||
for obj in sel_objects:
|
||||
if obj.type != "MESH":
|
||||
continue
|
||||
uv_layers = obj.data.uv_layers
|
||||
|
||||
if len(uv_layers) > self.uv_slot:
|
||||
uv_layers.remove(uv_layers[self.uv_slot])
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_SetActiveUVOperator(bpy.types.Operator):
|
||||
"""Set the acive uv to the slot entered above"""
|
||||
bl_idname = "object.set_active_uv"
|
||||
bl_label = "Set Active UV"
|
||||
|
||||
uv_slot:bpy.props.IntProperty()
|
||||
|
||||
def execute(self, context):
|
||||
sel_objects = context.selected_objects
|
||||
self.uv_slot -= 1
|
||||
|
||||
for obj in sel_objects:
|
||||
if obj.type != "MESH":
|
||||
continue
|
||||
uv_layers = obj.data.uv_layers
|
||||
|
||||
if len(uv_layers) > self.uv_slot:
|
||||
uv_layers.active_index = self.uv_slot
|
||||
|
||||
return {'FINISHED'}
|
||||
# ----------------------- CLEAN OPERATORS--------------------#
|
||||
|
||||
# class CleanBakesOperator(bpy.types.Operator):
|
||||
class GTT_RemoveLightmapOperator(bpy.types.Operator):
|
||||
"""Remove Lightmap and UV Node"""
|
||||
bl_idname = "material.clean_lightmap"
|
||||
bl_label = "Clean Lightmap"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
selected_objects = context.selected_objects
|
||||
bake_settings = context.scene.bake_settings
|
||||
all_materials = set()
|
||||
slots_array = [obj.material_slots for obj in selected_objects]
|
||||
for slots in slots_array:
|
||||
for slot in slots:
|
||||
all_materials.add(slot.material)
|
||||
|
||||
for mat in all_materials:
|
||||
if mat is None:
|
||||
continue
|
||||
node_functions.remove_node(mat,bake_settings.texture_node_lightmap)
|
||||
node_functions.remove_node(mat,"Mulitply Lightmap")
|
||||
node_functions.remove_node(mat,"Second_UV")
|
||||
|
||||
#remove lightmap flag
|
||||
for obj in selected_objects:
|
||||
obj.hasLightmap = False
|
||||
if obj.get('lightmap_name') is not None :
|
||||
del obj["lightmap_name"]
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_RemoveAOOperator(bpy.types.Operator):
|
||||
"""Remove AO Node and clear baking flags on object"""
|
||||
bl_idname = "material.clean_ao_map"
|
||||
bl_label = "Clean AO map"
|
||||
|
||||
def execute(self, context):
|
||||
# visibility_functions.switch_baked_material(False,"scene")
|
||||
bpy.ops.material.clean_materials()
|
||||
|
||||
bake_settings = context.scene.bake_settings
|
||||
selected_objects = context.selected_objects
|
||||
all_materials = set()
|
||||
slots_array = [obj.material_slots for obj in selected_objects]
|
||||
for slots in slots_array:
|
||||
for slot in slots:
|
||||
all_materials.add(slot.material)
|
||||
|
||||
for mat in all_materials:
|
||||
if mat is None:
|
||||
continue
|
||||
|
||||
node_functions.remove_node(mat,bake_settings.texture_node_ao)
|
||||
node_functions.remove_node(mat,"glTF Settings")
|
||||
|
||||
#remove flag
|
||||
for obj in selected_objects:
|
||||
if obj.get('ao_map_name') is not None :
|
||||
del obj["ao_map_name"]
|
||||
if obj.get('bake_version') is not None :
|
||||
del obj["bake_version"]
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_CleanTexturesOperator(bpy.types.Operator):
|
||||
"""Remove unreferenced images"""
|
||||
bl_idname = "image.clean_textures"
|
||||
bl_label = "Clean Textures"
|
||||
|
||||
def execute(self, context):
|
||||
for image in bpy.data.images:
|
||||
if not image.users or list(image.size) == [0,0]:
|
||||
bpy.data.images.remove(image)
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_CleanMaterialsOperator(bpy.types.Operator):
|
||||
"""Clean materials with no users and remove empty material slots"""
|
||||
bl_idname = "material.clean_materials"
|
||||
bl_label = "Clean Materials"
|
||||
|
||||
def execute(self, context):
|
||||
material_functions.clean_empty_materials()
|
||||
material_functions.clean_no_user_materials()
|
||||
material_functions.use_nodes()
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
class GTT_CleanUnusedImagesOperator(bpy.types.Operator):
|
||||
"""Clean all images from Hard Disk that are not used in scene"""
|
||||
bl_idname = "scene.clean_unused_images"
|
||||
bl_label = "Clean Images"
|
||||
bl_options = {"REGISTER"}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return True
|
||||
|
||||
def execute(self, context):
|
||||
images_in_folder = []
|
||||
images_in_blender = bpy.data.images
|
||||
image_paths_in_blender = []
|
||||
|
||||
filePath = bpy.data.filepath
|
||||
path = os.path.dirname(filePath) + "\\textures"
|
||||
|
||||
# find images on hard drive
|
||||
if os.path.exists(path):
|
||||
for path, subdirs, files in os.walk(path):
|
||||
for name in files:
|
||||
images_in_folder.append(path+"\\"+name)
|
||||
|
||||
for img in images_in_blender:
|
||||
image_paths_in_blender.append(img.filepath)
|
||||
|
||||
images_intersection = basic_functions.Intersection(image_paths_in_blender,images_in_folder)
|
||||
images_to_clean = basic_functions.Diff(images_in_folder,images_intersection)
|
||||
|
||||
print("Deleting files :")
|
||||
for img in images_to_clean:
|
||||
os.remove(img)
|
||||
print(img)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# ----------------------- FILE OPERATORS--------------------#
|
||||
|
||||
class GTT_OpenTexturesFolderOperator(bpy.types.Operator):
|
||||
"""Open Texture folder if it exists, bake or scale texture to create texture folder"""
|
||||
bl_idname = "scene.open_textures_folder"
|
||||
bl_label = "Open Folder"
|
||||
|
||||
texture_path="\\textures\\"
|
||||
|
||||
@classmethod
|
||||
def poll(self, context):
|
||||
filePath = bpy.data.filepath
|
||||
path = os.path.dirname(filePath)
|
||||
if os.path.exists(path + self.texture_path):
|
||||
return True
|
||||
return False
|
||||
|
||||
def execute(self, context):
|
||||
filepath = bpy.data.filepath
|
||||
directory = os.path.dirname(filepath) + self.texture_path
|
||||
|
||||
if filepath != "":
|
||||
subprocess.call("explorer " + directory, shell=True)
|
||||
else:
|
||||
self.report({'INFO'}, 'You need to save Blend file first !')
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
class GOVIE_Open_Link_Operator(bpy.types.Operator):
|
||||
bl_idname = "scene.open_link"
|
||||
bl_label = "Open Website"
|
||||
bl_description = "Go to GOVIE Website"
|
||||
|
||||
url : bpy.props.StringProperty(name="url")
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return True
|
||||
def execute(self, context):
|
||||
bpy.ops.wm.url_open(url=self.url)
|
||||
return {"FINISHED"}
|
||||
@@ -0,0 +1,260 @@
|
||||
import bpy
|
||||
from .. Functions import gui_functions
|
||||
# from .. Update import addon_updater_ops
|
||||
|
||||
|
||||
class GTT_ResolutionPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_resolution_panel"
|
||||
bl_label = "Global Settings"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = 'GLB Texture Tools'
|
||||
# bl_parent_id = "TEXTURETOOLS_PT_parent_panel"
|
||||
bl_order = 0
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
box = layout.box()
|
||||
column = box.column()
|
||||
column.prop(scene, "img_bake_size")
|
||||
column.prop(scene,"img_file_format")
|
||||
column.prop(scene,"affect")
|
||||
column.prop(scene.cycles,"device")
|
||||
|
||||
class GTT_BakeTexturePanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_bake_panel"
|
||||
bl_label = "Baking"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = 'GLB Texture Tools'
|
||||
bl_order = 1
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
data = bpy.data
|
||||
bake_settings = bpy.context.scene.bake_settings
|
||||
|
||||
row = layout.row()
|
||||
row.prop(bake_settings, 'open_bake_settings_menu', text="Bake Settings", icon = 'TRIA_DOWN' if bake_settings.open_bake_settings_menu else 'TRIA_RIGHT' )
|
||||
|
||||
if bake_settings.open_bake_settings_menu:
|
||||
|
||||
box = layout.box()
|
||||
|
||||
col = box.column(align = True)
|
||||
row = col.row(align = True)
|
||||
row.prop(scene.bake_settings, 'pbr_bake', text="PBR",toggle = True)
|
||||
row.prop(scene.bake_settings, 'pbr_samples', text="Samples",toggle = True)
|
||||
|
||||
row = col.row(align = True)
|
||||
row.prop(scene.bake_settings, 'ao_bake', text="AO",toggle = True)
|
||||
row.prop(scene.bake_settings, 'ao_samples', text="Samples")
|
||||
|
||||
row = col.row(align = True)
|
||||
row.prop(scene.bake_settings, 'lightmap_bake', text="Lightmap",toggle = True)
|
||||
row.prop(scene.bake_settings, 'lightmap_samples', text="Samples")
|
||||
|
||||
|
||||
if bake_settings.pbr_bake:
|
||||
row = box.row()
|
||||
# col = row.collumn()
|
||||
row.prop(scene.bake_settings, 'mute_texture_nodes', text="Mute Texture Mapping")
|
||||
# row.prop(scene.bake_settings, 'bake_image_clear', text="Clear Bake Image")
|
||||
|
||||
|
||||
if bake_settings.lightmap_bake or bake_settings.ao_bake:
|
||||
|
||||
row = box.row()
|
||||
row.prop(scene.bake_settings, 'bake_image_name', text="")
|
||||
row = box.row()
|
||||
row.prop(scene.bake_settings, 'baking_groups',text="")
|
||||
row.operator("object.select_lightmap_objects",text="",icon="RESTRICT_SELECT_OFF")
|
||||
|
||||
if bake_settings.lightmap_bake:
|
||||
try:
|
||||
box.prop(scene.world.node_tree.nodes["Background"].inputs[1],'default_value',text="World Influence")
|
||||
except:
|
||||
pass
|
||||
|
||||
if bake_settings.ao_bake:
|
||||
box.prop(scene.world.light_settings,"distance",text="AO Distance")
|
||||
|
||||
box.prop(scene.bake_settings, 'unwrap_margin', text="UV Margin")
|
||||
box.prop(scene.bake_settings, 'bake_margin', text="Bake Margin")
|
||||
|
||||
split = box.split()
|
||||
col = split.column(align=True)
|
||||
col.prop(scene.bake_settings, 'unwrap', text="Unwrap")
|
||||
col.prop(scene.bake_settings, 'bake_image_clear', text="Clear Bake Image")
|
||||
|
||||
col = split.column(align=True)
|
||||
col.prop(scene.bake_settings, 'denoise', text="Denoise")
|
||||
if bake_settings.denoise:
|
||||
col.prop(scene.bake_settings, 'show_texture_after_bake', text="Show Texture after Bake")
|
||||
|
||||
# LIGHTMAPPED OBJECT LIST
|
||||
# row = layout.row()
|
||||
# row.prop(scene.bake_settings, 'open_object_bake_list_menu', text="Lightmapped Objects", icon = 'TRIA_DOWN' if bake_settings.open_object_bake_list_menu else 'TRIA_RIGHT' )
|
||||
|
||||
# BAKE LIST
|
||||
if bake_settings.open_object_bake_list_menu:
|
||||
layout.template_list("GTT_BAKE_IMAGE_UL_List", "", data, "objects", scene.bake_settings, "bake_object_index")
|
||||
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.scale_y = 2.0
|
||||
row.operator("object.gtt_bake_operator",text="Bake Textures")
|
||||
row.operator("scene.open_textures_folder",icon='FILEBROWSER')
|
||||
|
||||
class GTT_VisibilityPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_visibility_panel"
|
||||
bl_label = "Visibility"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = 'GLB Texture Tools'
|
||||
bl_order = 2
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
col = layout.column()
|
||||
row = col.row()
|
||||
row.operator("object.switch_org_mat_operator",icon = 'NODE_MATERIAL', text="Show Original Material")
|
||||
row.operator("object.switch_bake_mat_operator",icon = 'MATERIAL', text="Show Baked Material")
|
||||
|
||||
# row = col.row(align=True)
|
||||
layout.prop(scene.texture_settings,"preview_lightmap",text="Show without Lightmap" if scene.texture_settings.preview_lightmap else "Preview Lightmap on Material", icon="SHADING_RENDERED" if scene.texture_settings.preview_bake_texture else "NODE_MATERIAL")
|
||||
layout.prop(scene.texture_settings,"preview_bake_texture", text="Show Material" if scene.texture_settings.preview_bake_texture else "Preview Baked Texture", icon="SHADING_RENDERED" if scene.texture_settings.preview_bake_texture else "NODE_MATERIAL")
|
||||
|
||||
|
||||
class GTT_CleanupPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_cleanup_panel"
|
||||
bl_label = "Cleanup"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = 'GLB Texture Tools'
|
||||
bl_order = 3
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
row = layout.row()
|
||||
row.operator("image.clean_textures",text="Clean Textures",icon = 'OUTLINER_OB_IMAGE')
|
||||
row.operator("material.clean_materials",text="Clean Materials",icon = 'NODE_MATERIAL')
|
||||
|
||||
row = layout.row()
|
||||
row.operator("material.clean_lightmap",text="Clean Lightmap",icon = 'MOD_UVPROJECT')
|
||||
row.operator("material.clean_ao_map",text="Clean AO Map",icon = 'TRASH')
|
||||
|
||||
row = layout.row()
|
||||
# row.operator("scene.clean_unused_images",text="Clean Unused Images",icon = 'TRASH')
|
||||
|
||||
|
||||
class GTT_TextureSelectionPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_tex_selection_panel"
|
||||
bl_label = "Texture"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = 'GLB Texture Tools'
|
||||
# bl_parent_id = "TEXTURETOOLS_PT_parent_panel"
|
||||
bl_order = 4
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
data = bpy.data
|
||||
|
||||
texture_settings = bpy.context.scene.texture_settings
|
||||
|
||||
# UI LIST
|
||||
gui_functions.headline(layout,(0.6,"IMAGE NAME"),(0.5,"SIZE"),(1,"KB"))
|
||||
layout.template_list("GTT_TEX_UL_List", "", data, "images", scene.texture_settings, "texture_index")
|
||||
|
||||
row = layout.row()
|
||||
row.prop(texture_settings, 'open_texture_settings_menu', text="Texture Settings", icon = 'TRIA_DOWN' if texture_settings.open_texture_settings_menu else 'TRIA_RIGHT' )
|
||||
|
||||
if texture_settings.open_texture_settings_menu:
|
||||
|
||||
box = layout.box()
|
||||
|
||||
box.prop(scene.texture_settings, 'show_all_textures', text="Show all Textures")
|
||||
box.prop(scene.texture_settings, 'show_per_material', text="Show Textures per Material")
|
||||
box.prop(scene.texture_settings, 'operate_on_all_textures', text="Operate on all Textures in List")
|
||||
box.label(text="If scaled images don't get saved/exported, try unpacking before scaling !")
|
||||
row = box.row()
|
||||
row.operator("file.unpack_all",text="Unpack")
|
||||
row.operator("file.pack_all",text="Pack")
|
||||
|
||||
# Select Material by Texture
|
||||
row = layout.row()
|
||||
row.prop(scene.texture_settings,"open_sel_mat_menu",text="Select Material by Texture", icon = 'TRIA_DOWN' if scene.texture_settings.open_sel_mat_menu else 'TRIA_RIGHT' )
|
||||
|
||||
if scene.texture_settings.open_sel_mat_menu:
|
||||
box = layout.box()
|
||||
col = box.column(align = True)
|
||||
col.operator("scene.select_mat_by_tex",text="Select Material",icon='RESTRICT_SELECT_OFF')
|
||||
col = box.column(align = True)
|
||||
if len(scene.materials_found) > 0:
|
||||
col.label(text="Texture found in Material :")
|
||||
for mat in scene.materials_found:
|
||||
col.label(text=mat)
|
||||
else:
|
||||
col.label(text="Texture not used")
|
||||
|
||||
# Scale and Clean
|
||||
row = layout.row()
|
||||
row.scale_y = 2.0
|
||||
row.operator("image.scale_image",text="Scale Image",icon= 'FULLSCREEN_EXIT')
|
||||
|
||||
class GTT_UVPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_UV_panel"
|
||||
bl_label = "UV"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = "GLB Texture Tools"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
bl_order = 5
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
uv_settings = context.scene.uv_settings
|
||||
box = layout.box()
|
||||
|
||||
row = box.row()
|
||||
row.prop(uv_settings,"uv_name", text="UV Name")
|
||||
row.prop(uv_settings,"uv_slot", text="UV Slot")
|
||||
row = box.row()
|
||||
row.operator("object.add_uv",text="Add UV",icon = 'ADD').uv_name = uv_settings.uv_name
|
||||
row.operator("object.remove_uv",text="Remove UV",icon = 'REMOVE').uv_slot = uv_settings.uv_slot
|
||||
row.operator("object.set_active_uv",text="Set Active",icon = 'RESTRICT_SELECT_OFF').uv_slot = uv_settings.uv_slot
|
||||
|
||||
|
||||
class GTT_HelpPanel(bpy.types.Panel):
|
||||
bl_idname = "GLBTEXTOOLS_PT_help_panel"
|
||||
bl_label = "Help"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = "GLB Texture Tools"
|
||||
bl_order = 6
|
||||
|
||||
def draw(self,context):
|
||||
|
||||
layout = self.layout
|
||||
lang = bpy.app.translations.locale
|
||||
if lang == 'en_US':
|
||||
layout.label(text="Find out how to use this addon")
|
||||
layout.operator("scene.open_link",text="Add-on Documentation",icon='HELP').url = "https://govie.de/en/tutorials-blender/?utm_source=blender-add-on&utm_medium=button#glb_texture_tools"
|
||||
if lang == 'de_DE':
|
||||
layout.label(text="Hilfe zur Bedienung des Add-ons")
|
||||
layout.operator("scene.open_link",text="Add-on Documentation",icon='HELP').url = "https://govie.de/tutorials-blender/?utm_source=blender-add-on&utm_medium=button#glb_texture_tools"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
import bpy
|
||||
from .. Functions import node_functions
|
||||
from .. Functions import image_functions
|
||||
from .. Functions import constants
|
||||
|
||||
class GTT_TEX_UL_List(bpy.types.UIList):
|
||||
image_name_list = set()
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index, flt_flag):
|
||||
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
||||
row = layout.row()
|
||||
|
||||
split = row.split(factor=0.6)
|
||||
split.label(text=str(item.users) + " " +item.name)
|
||||
|
||||
split = split.split(factor=0.5)
|
||||
split.label(text=str(item.size[0]))
|
||||
|
||||
split = split.split(factor=1)
|
||||
|
||||
filepath = item.filepath
|
||||
if filepath != '':
|
||||
filesize = image_functions.get_file_size(filepath)
|
||||
split.label(text=str(filesize).split('.')[0])
|
||||
else:
|
||||
split.label(text="file not saved")
|
||||
|
||||
def filter_items(self, context, data, propname):
|
||||
texture_settings = context.scene.texture_settings
|
||||
selected_objects = context.selected_objects
|
||||
|
||||
all_materials = set()
|
||||
all_image_names = [image.name for image in data.images]
|
||||
|
||||
slots_array = [obj.material_slots for obj in selected_objects]
|
||||
for slots in slots_array:
|
||||
for slot in slots:
|
||||
all_materials.add(slot.material)
|
||||
|
||||
# Default return values.
|
||||
flt_flags = []
|
||||
flt_neworder = []
|
||||
images = []
|
||||
|
||||
if texture_settings.show_all_textures:
|
||||
images = [image.name for image in data.images if image.name not in ('Viewer Node','Render Result')]
|
||||
if texture_settings.show_per_material:
|
||||
mat = context.active_object.active_material
|
||||
nodes = mat.node_tree.nodes
|
||||
tex_nodes = node_functions.get_nodes_by_type(nodes,constants.Node_Types.image_texture)
|
||||
[images.append(node.image.name) for node in tex_nodes]
|
||||
else:
|
||||
for mat in all_materials:
|
||||
if mat is None:
|
||||
continue
|
||||
nodes = mat.node_tree.nodes
|
||||
tex_nodes = node_functions.get_nodes_by_type(nodes,constants.Node_Types.image_texture)
|
||||
[images.append(node.image.name) for node in tex_nodes]
|
||||
|
||||
# save filtered list to texture settings / ui_list_itmes
|
||||
self.image_name_list.clear()
|
||||
for img in images:
|
||||
self.image_name_list.add(img)
|
||||
flt_flags = [self.bitflag_filter_item if name in images else 0 for name in all_image_names]
|
||||
|
||||
return flt_flags, flt_neworder
|
||||
|
||||
|
||||
|
||||
class GTT_BAKE_IMAGE_UL_List(bpy.types.UIList):
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index, flt_flag):
|
||||
|
||||
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
||||
row = layout.row()
|
||||
row.label(text=item.name)
|
||||
|
||||
def filter_items(self, context, data, propname):
|
||||
bake_settings = context.scene.bake_settings
|
||||
objects = data.objects
|
||||
|
||||
# Default return values.
|
||||
flt_flags = []
|
||||
flt_neworder = []
|
||||
|
||||
flt_flags = [self.bitflag_filter_item if obj.lightmap_name == bake_settings.baking_groups and obj.hasLightmap else 0 for obj in objects]
|
||||
|
||||
return flt_flags, flt_neworder
|
||||
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
import bpy
|
||||
from bpy import context
|
||||
from bpy.props import *
|
||||
from .. Functions import gui_functions
|
||||
from .. Functions import visibility_functions
|
||||
|
||||
|
||||
bpy.types.Scene.img_bake_size = EnumProperty(
|
||||
name='Image Size',
|
||||
description='Set resolution for baking and scaling images. This effects PBR, AO and Lightmap baking as well as scaling imges. As of scaling images, choose ORIGINAL to switch back to your image before scaling.',
|
||||
default='1024',
|
||||
items=[
|
||||
('128', '128', 'Set image size to 128'),
|
||||
('256', '256', 'Set image size to 256'),
|
||||
('512', '512', 'Set image size to 512'),
|
||||
('1024', '1024', 'Set image size to 1024'),
|
||||
('2048', '2048', 'Set image size to 2048'),
|
||||
('4096', '4096', 'Set image size to 4096'),
|
||||
('8184', '8184', 'Set image size to 8184'),
|
||||
('0', 'Original', 'Set image back to original file'),
|
||||
])
|
||||
|
||||
bpy.types.Scene.img_file_format = EnumProperty(
|
||||
name='File Format',
|
||||
description='Set file format for output image',
|
||||
default='JPEG',
|
||||
items=[
|
||||
('JPEG', 'JPEG', 'JPG is a lossy format with no additional alpha channel, use for color maps'),
|
||||
('PNG', 'PNG', 'PNG is lossless and has option for alpha channel, use for normal maps'),
|
||||
('HDR', 'HDR', 'HDR is a 32 bit format, use if you need more details or see color banding'),
|
||||
])
|
||||
|
||||
bpy.types.Scene.affect = EnumProperty(
|
||||
name='Affect',
|
||||
description='Define if operator should run on active material, all materials on selected object, all materials on visible objects or all materials in scene.',
|
||||
default='linked',
|
||||
items=[
|
||||
('active', 'ACTIVE', 'Change only active materials'),
|
||||
('selected', 'SELECTED', 'Change all selected materials'),
|
||||
('linked', 'LINKED MATERIALS', 'Change all materials on selected objects and all objects that share these materials'),
|
||||
('visible', 'VISIBLE', 'Change all visible materials'),
|
||||
('scene', 'SCENE', 'Change all materials in scene'),
|
||||
])
|
||||
|
||||
|
||||
|
||||
class GTT_UV_Settings(bpy.types.PropertyGroup):
|
||||
uv_slot: IntProperty(default=1)
|
||||
uv_name: StringProperty(default="AO")
|
||||
|
||||
bpy.utils.register_class(GTT_UV_Settings)
|
||||
bpy.types.Scene.uv_settings = PointerProperty(type=GTT_UV_Settings)
|
||||
|
||||
class GTT_Cleanup_Settings(bpy.types.PropertyGroup):
|
||||
clean_texture: BoolProperty(default=True)
|
||||
clean_material: BoolProperty(default=True)
|
||||
clean_bake: BoolProperty(default=False)
|
||||
clean_node_tree: BoolProperty(default=False)
|
||||
|
||||
bpy.utils.register_class(GTT_Cleanup_Settings)
|
||||
bpy.types.Scene.cleanup_settings = PointerProperty(type=GTT_Cleanup_Settings)
|
||||
|
||||
|
||||
class GTT_Bake_Settings(bpy.types.PropertyGroup):
|
||||
open_bake_settings_menu: BoolProperty(default = False)
|
||||
open_object_bake_list_menu: BoolProperty(default = False)
|
||||
|
||||
# Type of bake
|
||||
pbr_bake: BoolProperty(default = True,update=gui_functions.update_pbr_button)
|
||||
pbr_samples: IntProperty(name = "Samples for PBR bake", default = 1)
|
||||
|
||||
ao_bake: BoolProperty(default = False,update=gui_functions.update_ao_button)
|
||||
ao_samples: IntProperty(name = "Samples for AO bake", default = 2)
|
||||
|
||||
lightmap_bake: BoolProperty(default = False,update=gui_functions.update_lightmap_button)
|
||||
lightmap_samples: IntProperty(name = "Samples for Lightmap bake", default = 10)
|
||||
|
||||
baking_groups: EnumProperty(
|
||||
name='Baked Textures',
|
||||
description='Groups of objects that share the same baking maps. Click on cursor on the right to select all objectes in that group.',
|
||||
items=gui_functions.update_bake_list
|
||||
)
|
||||
|
||||
def get_current_bake_type(self):
|
||||
if self.pbr_bake:
|
||||
current_bake_type = "pbr"
|
||||
if self.ao_bake:
|
||||
current_bake_type = "ao"
|
||||
if self.lightmap_bake:
|
||||
current_bake_type = "lightmap"
|
||||
|
||||
return current_bake_type
|
||||
|
||||
def get_baked_lightmaps(context):
|
||||
return gui_functions.update_bake_list(context,context)
|
||||
|
||||
# render_pass : EnumProperty(name='Render Pass',description='Define Render Pass',items=[("Combined","Combined","Bake all passes in this singel Combined Pass"),("Lightmap","Lightmap","Lightmap")])
|
||||
|
||||
# Checkbox settings
|
||||
bake_image_name: StringProperty(default="Lightmap")
|
||||
bake_image_clear: BoolProperty(default= True)
|
||||
mute_texture_nodes: BoolProperty(default = True)
|
||||
bake_margin:IntProperty(default=2)
|
||||
unwrap_margin:FloatProperty(default=0.002)
|
||||
unwrap: BoolProperty(default= True)
|
||||
denoise: BoolProperty(default=False)
|
||||
show_texture_after_bake: BoolProperty(default=True)
|
||||
bake_object_index:IntProperty(name = "Index for baked Objects", default = 0)
|
||||
|
||||
uv_name="Lightmap"
|
||||
texture_node_lightmap="Lightmap"
|
||||
texture_node_ao="AO"
|
||||
cleanup_textures=False
|
||||
|
||||
bpy.utils.register_class(GTT_Bake_Settings)
|
||||
bpy.types.Scene.bake_settings = PointerProperty(type=GTT_Bake_Settings)
|
||||
class GTT_Texture_Settings(bpy.types.PropertyGroup):
|
||||
open_texture_settings_menu:BoolProperty(default=False)
|
||||
open_sel_mat_menu:BoolProperty(default=False)
|
||||
show_all_textures:BoolProperty(default=False)
|
||||
show_per_material:BoolProperty(default=False)
|
||||
operate_on_all_textures:BoolProperty(default=False)
|
||||
|
||||
preview_bake_texture:BoolProperty(default=False,update=visibility_functions.preview_bake_texture)
|
||||
preview_lightmap:BoolProperty(default=False,update=visibility_functions.preview_lightmap)
|
||||
texture_index:IntProperty(name = "Index for Texture List", default=0, update=visibility_functions.update_selected_image)
|
||||
|
||||
bpy.utils.register_class(GTT_Texture_Settings)
|
||||
bpy.types.Scene.texture_settings = PointerProperty(type=GTT_Texture_Settings)
|
||||
|
||||
# HELP PANEL PROPERTIES
|
||||
def run_help_operator(self,context):
|
||||
bpy.ops.scene.help('INVOKE_DEFAULT')
|
||||
|
||||
bpy.types.Scene.help_tex_tools = BoolProperty(default=False,update=run_help_operator)
|
||||
|
||||
# MATERIAL PROPERTIES
|
||||
bpy.types.Material.bake_material_name = StringProperty()
|
||||
|
||||
|
||||
# IMAGE PROPERTIES
|
||||
bpy.types.Image.org_filepath = StringProperty()
|
||||
bpy.types.Image.org_image_name = StringProperty()
|
||||
|
||||
# OBJECT PROPERTIES
|
||||
bpy.types.Object.hasLightmap = BoolProperty()
|
||||
bpy.types.Object.lightmap_name = StringProperty()
|
||||
bpy.types.Object.ao_map_name = StringProperty()
|
||||
bpy.types.Object.bake_version = StringProperty()
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
Documentation can be found here and a help
|
||||
|
||||
https://docs.google.com/document/d/1w1h3ySyZG4taG01RbbDsPODsUP06cRCggxQKCt32QTk/edit
|
||||
@@ -0,0 +1,34 @@
|
||||
import bpy
|
||||
from . import functions
|
||||
from .. Functions import material_functions
|
||||
|
||||
|
||||
def Diff(li1, li2):
|
||||
return (list(set(li1) - set(li2)))
|
||||
|
||||
|
||||
def compareImages(images):
|
||||
firstImg = images[0]
|
||||
firstImgPixels = firstImg.pixels
|
||||
|
||||
for img in images[1:]:
|
||||
currentImgPixels = img.pixels
|
||||
diff = Diff(firstImgPixels, currentImgPixels)
|
||||
if len(diff) == 0:
|
||||
print(firstImg.name + " and " + img.name + " map !")
|
||||
|
||||
return compareImages(images[1:])
|
||||
|
||||
|
||||
class CleanDupliTexturesOperator(bpy.types.Operator):
|
||||
"""By checking the incoming links in the PBR Shader, new Textures are generated that will include all the node transformations."""
|
||||
bl_idname = "object.clean_dupli_textures"
|
||||
bl_label = "Delete Texture Duplicates"
|
||||
|
||||
def execute(self, context):
|
||||
|
||||
# images = bpy.data.images
|
||||
# compareImages(images)
|
||||
material_functions.clean_empty_materials(self)
|
||||
|
||||
return {'FINISHED'}
|
||||
@@ -0,0 +1,50 @@
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
bl_info = {
|
||||
"name": "GLBTextureTools",
|
||||
"author": "Lorenz Wieseke",
|
||||
"description": "",
|
||||
"blender": (4, 0, 0),
|
||||
"version": (0,1,5),
|
||||
"location": "3DView > Properties (N -KEY) > GLB Texture Tools",
|
||||
"warning": "",
|
||||
"wiki_url": "https://govie-editor.de/help/glb-texture-tools/",
|
||||
"tracker_url": "https://github.com/LorenzWieseke/GLBTextureTools/issues",
|
||||
"category": "Generic"
|
||||
}
|
||||
|
||||
import bpy
|
||||
from .Functions import gui_functions
|
||||
from .Functions import image_functions
|
||||
|
||||
|
||||
from . import auto_load
|
||||
|
||||
auto_load.init()
|
||||
classes = auto_load.init()
|
||||
|
||||
def register():
|
||||
auto_load.register()
|
||||
bpy.app.handlers.depsgraph_update_post.clear()
|
||||
bpy.app.handlers.depsgraph_update_post.append(gui_functions.update_on_selection)
|
||||
bpy.app.handlers.load_post.append(gui_functions.init_values)
|
||||
bpy.app.handlers.save_pre.append(image_functions.save_images)
|
||||
|
||||
def unregister():
|
||||
auto_load.unregister()
|
||||
bpy.app.handlers.depsgraph_update_post.clear()
|
||||
bpy.app.handlers.load_post.clear()
|
||||
bpy.app.handlers.save_pre.clear()
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
theme: jekyll-theme-cayman
|
||||
@@ -0,0 +1,157 @@
|
||||
import os
|
||||
import bpy
|
||||
import sys
|
||||
import typing
|
||||
import inspect
|
||||
import pkgutil
|
||||
import importlib
|
||||
from pathlib import Path
|
||||
|
||||
__all__ = (
|
||||
"init",
|
||||
"register",
|
||||
"unregister",
|
||||
)
|
||||
|
||||
blender_version = bpy.app.version
|
||||
|
||||
modules = None
|
||||
ordered_classes = None
|
||||
|
||||
def init():
|
||||
global modules
|
||||
global ordered_classes
|
||||
|
||||
modules = get_all_submodules(Path(__file__).parent)
|
||||
ordered_classes = get_ordered_classes_to_register(modules)
|
||||
|
||||
def register():
|
||||
for cls in ordered_classes:
|
||||
bpy.utils.register_class(cls)
|
||||
|
||||
for module in modules:
|
||||
if module.__name__ == __name__:
|
||||
continue
|
||||
if hasattr(module, "register"):
|
||||
module.register()
|
||||
|
||||
def unregister():
|
||||
for cls in reversed(ordered_classes):
|
||||
bpy.utils.unregister_class(cls)
|
||||
|
||||
for module in modules:
|
||||
if module.__name__ == __name__:
|
||||
continue
|
||||
if hasattr(module, "unregister"):
|
||||
module.unregister()
|
||||
|
||||
|
||||
# Import modules
|
||||
#################################################
|
||||
|
||||
def get_all_submodules(directory):
|
||||
return list(iter_submodules(directory, directory.name))
|
||||
|
||||
def iter_submodules(path, package_name):
|
||||
for name in sorted(iter_submodule_names(path)):
|
||||
yield importlib.import_module("." + name, package_name)
|
||||
|
||||
def iter_submodule_names(path, root=""):
|
||||
for _, module_name, is_package in pkgutil.iter_modules([str(path)]):
|
||||
if is_package:
|
||||
sub_path = path / module_name
|
||||
sub_root = root + module_name + "."
|
||||
yield from iter_submodule_names(sub_path, sub_root)
|
||||
else:
|
||||
yield root + module_name
|
||||
|
||||
|
||||
# Find classes to register
|
||||
#################################################
|
||||
|
||||
def get_ordered_classes_to_register(modules):
|
||||
return toposort(get_register_deps_dict(modules))
|
||||
|
||||
def get_register_deps_dict(modules):
|
||||
my_classes = set(iter_my_classes(modules))
|
||||
my_classes_by_idname = {cls.bl_idname : cls for cls in my_classes if hasattr(cls, "bl_idname")}
|
||||
|
||||
deps_dict = {}
|
||||
for cls in my_classes:
|
||||
deps_dict[cls] = set(iter_my_register_deps(cls, my_classes, my_classes_by_idname))
|
||||
return deps_dict
|
||||
|
||||
def iter_my_register_deps(cls, my_classes, my_classes_by_idname):
|
||||
yield from iter_my_deps_from_annotations(cls, my_classes)
|
||||
yield from iter_my_deps_from_parent_id(cls, my_classes_by_idname)
|
||||
|
||||
def iter_my_deps_from_annotations(cls, my_classes):
|
||||
for value in typing.get_type_hints(cls, {}, {}).values():
|
||||
dependency = get_dependency_from_annotation(value)
|
||||
if dependency is not None:
|
||||
if dependency in my_classes:
|
||||
yield dependency
|
||||
|
||||
def get_dependency_from_annotation(value):
|
||||
if blender_version >= (2, 93):
|
||||
if isinstance(value, bpy.props._PropertyDeferred):
|
||||
return value.keywords.get("type")
|
||||
else:
|
||||
if isinstance(value, tuple) and len(value) == 2:
|
||||
if value[0] in (bpy.props.PointerProperty, bpy.props.CollectionProperty):
|
||||
return value[1]["type"]
|
||||
return None
|
||||
|
||||
def iter_my_deps_from_parent_id(cls, my_classes_by_idname):
|
||||
if bpy.types.Panel in cls.__bases__:
|
||||
parent_idname = getattr(cls, "bl_parent_id", None)
|
||||
if parent_idname is not None:
|
||||
parent_cls = my_classes_by_idname.get(parent_idname)
|
||||
if parent_cls is not None:
|
||||
yield parent_cls
|
||||
|
||||
def iter_my_classes(modules):
|
||||
base_types = get_register_base_types()
|
||||
for cls in get_classes_in_modules(modules):
|
||||
if any(base in base_types for base in cls.__bases__):
|
||||
if not getattr(cls, "is_registered", False):
|
||||
yield cls
|
||||
|
||||
def get_classes_in_modules(modules):
|
||||
classes = set()
|
||||
for module in modules:
|
||||
for cls in iter_classes_in_module(module):
|
||||
classes.add(cls)
|
||||
return classes
|
||||
|
||||
def iter_classes_in_module(module):
|
||||
for value in module.__dict__.values():
|
||||
if inspect.isclass(value):
|
||||
yield value
|
||||
|
||||
def get_register_base_types():
|
||||
return set(getattr(bpy.types, name) for name in [
|
||||
"Panel", "Operator", "PropertyGroup",
|
||||
"AddonPreferences", "Header", "Menu",
|
||||
"Node", "NodeSocket", "NodeTree",
|
||||
"UIList", "RenderEngine",
|
||||
"Gizmo", "GizmoGroup",
|
||||
])
|
||||
|
||||
|
||||
# Find order to register to solve dependencies
|
||||
#################################################
|
||||
|
||||
def toposort(deps_dict):
|
||||
sorted_list = []
|
||||
sorted_values = set()
|
||||
while len(deps_dict) > 0:
|
||||
unsorted = []
|
||||
for value, deps in deps_dict.items():
|
||||
if len(deps) == 0:
|
||||
sorted_list.append(value)
|
||||
sorted_values.add(value)
|
||||
else:
|
||||
unsorted.append(value)
|
||||
deps_dict = {value : deps_dict[value] - sorted_values for value in unsorted}
|
||||
return sorted_list
|
||||
@@ -0,0 +1,6 @@
|
||||
use uv-packmaster if installed
|
||||
change camera size back to what is was
|
||||
reconstruct node tree in compositor
|
||||
pbr texture bake -> add same uv to bake plane to be able to bake procedural textures or ! add uv automaticly
|
||||
|
||||
|
||||
@@ -1,210 +0,0 @@
|
||||
bl_info = {
|
||||
"name": "Lip Sync",
|
||||
"description": "A tool for generating lip-sync animations using poses from the Asset Browser.",
|
||||
"author": "Blackout Creatively",
|
||||
"version": (1, 0, 3),
|
||||
"blender": (4, 3, 0),
|
||||
"location": "View3D > Tool > My Lipsync",
|
||||
"category": "Animation",
|
||||
}
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
class LipSyncProperties(bpy.types.PropertyGroup):
|
||||
"""Properties for Lip Sync Tool"""
|
||||
|
||||
prefix: bpy.props.StringProperty(name="Pose Prefix", default="") # Prefix for pose names
|
||||
|
||||
pose_0: bpy.props.StringProperty(name="Rest", default="Rest")
|
||||
pose_1: bpy.props.StringProperty(name="Aa", default="Aa")
|
||||
pose_2: bpy.props.StringProperty(name="D", default="D")
|
||||
pose_3: bpy.props.StringProperty(name="Ee", default="Ee")
|
||||
pose_4: bpy.props.StringProperty(name="F", default="F")
|
||||
pose_5: bpy.props.StringProperty(name="L", default="L")
|
||||
pose_6: bpy.props.StringProperty(name="M", default="M")
|
||||
pose_7: bpy.props.StringProperty(name="Oh", default="Oh")
|
||||
pose_8: bpy.props.StringProperty(name="R", default="R")
|
||||
pose_9: bpy.props.StringProperty(name="S", default="S")
|
||||
pose_10: bpy.props.StringProperty(name="Uh", default="Uh")
|
||||
pose_11: bpy.props.StringProperty(name="W-Oo", default="W-Oo")
|
||||
|
||||
holdPoseOffset: bpy.props.IntProperty(name="Hold Pose Frame Offset", default=2)
|
||||
|
||||
|
||||
class LipSyncPluginOperator(bpy.types.Operator):
|
||||
"""Lip Sync Animation Plugin"""
|
||||
bl_idname = "object.lip_sync_plugin"
|
||||
bl_label = "Lip Sync Animation"
|
||||
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def execute(self, context):
|
||||
props = context.scene.lip_sync_properties
|
||||
prefix = props.prefix.strip() # Get prefix, if any
|
||||
|
||||
value_to_string = {
|
||||
0: f"{prefix}{props.pose_0}",
|
||||
1: f"{prefix}{props.pose_1}",
|
||||
2: f"{prefix}{props.pose_2}",
|
||||
3: f"{prefix}{props.pose_3}",
|
||||
4: f"{prefix}{props.pose_4}",
|
||||
5: f"{prefix}{props.pose_5}",
|
||||
6: f"{prefix}{props.pose_6}",
|
||||
7: f"{prefix}{props.pose_7}",
|
||||
8: f"{prefix}{props.pose_8}",
|
||||
9: f"{prefix}{props.pose_9}",
|
||||
10: f"{prefix}{props.pose_10}",
|
||||
11: f"{prefix}{props.pose_11}",
|
||||
}
|
||||
|
||||
hold_offset = props.holdPoseOffset
|
||||
|
||||
try:
|
||||
with open(self.filepath, 'r') as file:
|
||||
lines = file.readlines()
|
||||
except Exception as e:
|
||||
self.report({'ERROR'}, f"Failed to read file: {e}")
|
||||
return {'CANCELLED'}
|
||||
|
||||
action_name = "Lip Sync"
|
||||
action = bpy.data.actions.get(action_name)
|
||||
if not action:
|
||||
action = bpy.data.actions.new(name=action_name)
|
||||
|
||||
obj = context.object
|
||||
if not obj or obj.type != 'ARMATURE':
|
||||
self.report({'ERROR'}, "No armature selected.")
|
||||
return {'CANCELLED'}
|
||||
|
||||
obj.animation_data_create()
|
||||
obj.animation_data.action = action
|
||||
|
||||
bpy.ops.object.mode_set(mode='POSE')
|
||||
|
||||
keyframe_data = []
|
||||
|
||||
for line in lines:
|
||||
try:
|
||||
parts = line.strip().split('\t')
|
||||
if len(parts) != 2:
|
||||
self.report({'WARNING'}, f"Skipping malformed line: '{line.strip()}'")
|
||||
continue
|
||||
|
||||
time = round(float(parts[0]))
|
||||
int_value = int(parts[1])
|
||||
|
||||
pose_name = value_to_string.get(int_value, None)
|
||||
if pose_name is None:
|
||||
self.report({'WARNING'}, f"Integer value {int_value} is not mapped. Skipping.")
|
||||
continue
|
||||
|
||||
keyframe_data.append((time, pose_name))
|
||||
except Exception as e:
|
||||
self.report({'WARNING'}, f"Error processing line '{line.strip()}': {e}")
|
||||
continue
|
||||
|
||||
keyframe_data.sort()
|
||||
|
||||
selected_bones = [bone.name for bone in obj.pose.bones if bone.bone.select]
|
||||
|
||||
for i, (time, pose_name) in enumerate(keyframe_data):
|
||||
# Apply the pose
|
||||
context.scene.frame_set(time)
|
||||
pose_asset = next(
|
||||
(action for action in bpy.data.actions if action.asset_data and action.name == pose_name),
|
||||
None
|
||||
)
|
||||
if not pose_asset:
|
||||
self.report({'WARNING'}, f"Pose '{pose_name}' not found in the asset library. Skipping.")
|
||||
continue
|
||||
|
||||
for fcurve in pose_asset.fcurves:
|
||||
data_path = fcurve.data_path
|
||||
bone_name = data_path.split('"')[1] if '"' in data_path else None
|
||||
if not bone_name or bone_name not in selected_bones:
|
||||
continue
|
||||
|
||||
pose_bone = obj.pose.bones.get(bone_name)
|
||||
if not pose_bone:
|
||||
continue
|
||||
|
||||
for keyframe in fcurve.keyframe_points:
|
||||
frame, value = keyframe.co
|
||||
if "location" in data_path:
|
||||
pose_bone.location[fcurve.array_index] = value
|
||||
elif "rotation_quaternion" in data_path:
|
||||
pose_bone.rotation_quaternion[fcurve.array_index] = value
|
||||
elif "scale" in data_path:
|
||||
pose_bone.scale[fcurve.array_index] = value
|
||||
|
||||
for bone_name in selected_bones:
|
||||
bone = obj.pose.bones.get(bone_name)
|
||||
if bone:
|
||||
bone.keyframe_insert(data_path="location", frame=time)
|
||||
bone.keyframe_insert(data_path="rotation_quaternion", frame=time)
|
||||
bone.keyframe_insert(data_path="scale", frame=time)
|
||||
|
||||
# Duplicate the pose if the gap between keyframes is too large and holdPoseOffset > 0
|
||||
if hold_offset > 0 and i < len(keyframe_data) - 1:
|
||||
next_time, _ = keyframe_data[i + 1]
|
||||
if next_time - time > hold_offset + 1:
|
||||
hold_time = next_time - hold_offset
|
||||
context.scene.frame_set(hold_time)
|
||||
|
||||
for bone_name in selected_bones:
|
||||
bone = obj.pose.bones.get(bone_name)
|
||||
if bone:
|
||||
bone.keyframe_insert(data_path="location", frame=hold_time)
|
||||
bone.keyframe_insert(data_path="rotation_quaternion", frame=hold_time)
|
||||
bone.keyframe_insert(data_path="scale", frame=hold_time)
|
||||
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
|
||||
self.report({'INFO'}, "Lip Sync animation created successfully.")
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
|
||||
class LipSyncPluginPanel(bpy.types.Panel):
|
||||
"""Creates a Panel in the Tool shelf"""
|
||||
bl_label = "Lip Sync Tool"
|
||||
bl_idname = "OBJECT_PT_lip_sync_tool"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Lipsync"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
props = context.scene.lip_sync_properties
|
||||
|
||||
layout.label(text="Pose Prefix:")
|
||||
layout.prop(props, "prefix")
|
||||
|
||||
layout.label(text="Pose Mappings:")
|
||||
for i in range(12):
|
||||
layout.prop(props, f"pose_{i}")
|
||||
|
||||
layout.prop(props, "holdPoseOffset")
|
||||
layout.operator(LipSyncPluginOperator.bl_idname, text="Run Lip Sync Tool")
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(LipSyncProperties)
|
||||
bpy.types.Scene.lip_sync_properties = bpy.props.PointerProperty(type=LipSyncProperties)
|
||||
bpy.utils.register_class(LipSyncPluginOperator)
|
||||
bpy.utils.register_class(LipSyncPluginPanel)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(LipSyncPluginPanel)
|
||||
bpy.utils.unregister_class(LipSyncPluginOperator)
|
||||
del bpy.types.Scene.lip_sync_properties
|
||||
bpy.utils.unregister_class(LipSyncProperties)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
@@ -1,66 +0,0 @@
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
from .model.node_relax_props import NodeRelaxProps
|
||||
from .operators.node_relax_arrange import NodeRelaxArrange
|
||||
from .operators.node_relax_brush import NodeRelaxBrush
|
||||
from .panels.node_relax_arrange import NodeRelaxArrangePanel
|
||||
from .panels.node_relax_brush import NodeRelaxBrushPanel
|
||||
|
||||
bl_info = {
|
||||
"name": "Node Relax",
|
||||
"author": "Shahzod Boyhonov (Specoolar)",
|
||||
"description": "Tool for arranging nodes easier",
|
||||
"blender": (2, 92, 0),
|
||||
"version": (1, 0, 0),
|
||||
"location": "Node Editor > Properties > Node Relax. Shortcut: Shift R",
|
||||
"category": "Node",
|
||||
}
|
||||
|
||||
import bpy
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
def register():
|
||||
wm = bpy.context.window_manager
|
||||
kc = wm.keyconfigs.addon
|
||||
if kc:
|
||||
km = kc.keymaps.new(name='Node Editor', space_type='NODE_EDITOR')
|
||||
kmi = km.keymap_items.new("node_relax.brush", 'R', 'PRESS', shift=True)
|
||||
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
bpy.utils.register_class(NodeRelaxBrush)
|
||||
bpy.utils.register_class(NodeRelaxBrushPanel)
|
||||
bpy.utils.register_class(NodeRelaxArrange)
|
||||
bpy.utils.register_class(NodeRelaxArrangePanel)
|
||||
bpy.utils.register_class(NodeRelaxProps)
|
||||
|
||||
bpy.types.Scene.NodeRelax_props = bpy.props.PointerProperty(type=NodeRelaxProps)
|
||||
|
||||
|
||||
def unregister():
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
bpy.utils.unregister_class(NodeRelaxBrush)
|
||||
bpy.utils.unregister_class(NodeRelaxBrushPanel)
|
||||
bpy.utils.unregister_class(NodeRelaxArrange)
|
||||
bpy.utils.unregister_class(NodeRelaxArrangePanel)
|
||||
bpy.utils.unregister_class(NodeRelaxProps)
|
||||
del bpy.types.Scene.NodeRelax_props
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
@@ -0,0 +1,66 @@
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
from .model.node_relax_props import NodeRelaxProps
|
||||
from .operators.node_relax_arrange import NodeRelaxArrange
|
||||
from .operators.node_relax_brush import NodeRelaxBrush
|
||||
from .panels.node_relax_arrange import NodeRelaxArrangePanel
|
||||
from .panels.node_relax_brush import NodeRelaxBrushPanel
|
||||
|
||||
bl_info = {
|
||||
"name": "Node Relax",
|
||||
"author": "Shahzod Boyhonov (Specoolar)",
|
||||
"description": "Tool for arranging nodes easier",
|
||||
"blender": (4, 4, 0),
|
||||
"version": (1, 1, 0),
|
||||
"location": "Node Editor > Properties > Node Relax. Shortcut: Shift R",
|
||||
"category": "Node",
|
||||
}
|
||||
|
||||
import bpy
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
def register():
|
||||
wm = bpy.context.window_manager
|
||||
kc = wm.keyconfigs.addon
|
||||
if kc:
|
||||
km = kc.keymaps.new(name='Node Editor', space_type='NODE_EDITOR')
|
||||
kmi = km.keymap_items.new("node_relax.brush", 'R', 'PRESS', shift=True)
|
||||
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
bpy.utils.register_class(NodeRelaxBrush)
|
||||
bpy.utils.register_class(NodeRelaxBrushPanel)
|
||||
bpy.utils.register_class(NodeRelaxArrange)
|
||||
bpy.utils.register_class(NodeRelaxArrangePanel)
|
||||
bpy.utils.register_class(NodeRelaxProps)
|
||||
|
||||
bpy.types.Scene.NodeRelax_props = bpy.props.PointerProperty(type=NodeRelaxProps)
|
||||
|
||||
|
||||
def unregister():
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
bpy.utils.unregister_class(NodeRelaxBrush)
|
||||
bpy.utils.unregister_class(NodeRelaxBrushPanel)
|
||||
bpy.utils.unregister_class(NodeRelaxArrange)
|
||||
bpy.utils.unregister_class(NodeRelaxArrangePanel)
|
||||
bpy.utils.unregister_class(NodeRelaxProps)
|
||||
del bpy.types.Scene.NodeRelax_props
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
+10
-12
@@ -39,17 +39,6 @@ class NodeRelaxBrush(bpy.types.Operator):
|
||||
|
||||
bl_options = {"UNDO", "REGISTER"}
|
||||
|
||||
def __init__(self):
|
||||
self.radius = 100
|
||||
self.lmb = False
|
||||
self.delta = mathutils.Vector((0, 0))
|
||||
self.cursor_pos = mathutils.Vector((0, 0))
|
||||
self.cursor_prev_pos = mathutils.Vector((0, 0))
|
||||
self.slide_vec = mathutils.Vector((0, 0))
|
||||
self. drag_mode = False
|
||||
self.is_dragging = False
|
||||
self.dragging_node = None
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
space = context.space_data
|
||||
@@ -188,11 +177,20 @@ class NodeRelaxBrush(bpy.types.Operator):
|
||||
return {'CANCELLED'}
|
||||
|
||||
self.tree = context.space_data.edit_tree
|
||||
# Initialize runtime state here (avoid __init__ for Blender RNA types)
|
||||
self.radius = 100
|
||||
self.lmb = False
|
||||
self.delta = mathutils.Vector((0, 0))
|
||||
self.cursor_pos = mathutils.Vector((0, 0))
|
||||
self.cursor_prev_pos = mathutils.Vector((0, 0))
|
||||
self.slide_vec = mathutils.Vector((0, 0))
|
||||
self.drag_mode = False
|
||||
self.is_dragging = False
|
||||
self.dragging_node = None
|
||||
context.window_manager.modal_handler_add(self)
|
||||
st = bpy.types.SpaceNodeEditor
|
||||
self.draw_handler = st.draw_handler_add(draw_callback, (self,), 'WINDOW', 'POST_VIEW')
|
||||
|
||||
self.lmb = False
|
||||
props.IsRunning = True
|
||||
self.update_cursor_pos(context, event)
|
||||
self.update_radius(context, props.BrushSize)
|
||||
@@ -1 +0,0 @@
|
||||
This file indicates that CG Cookie built this version of RetopoFlow for release on GitHub.
|
||||
@@ -1,103 +0,0 @@
|
||||
# RetopoFlow
|
||||
|
||||
RetopoFlow is a suite of fun, sketch-based retopology tools for Blender from [Orange Turbine](https://orangeturbine.com) that generate geometry which snap to your high poly objects as you draw on the surface.
|
||||
|
||||
This documentation covers the installation and usage of all tools included in the add-on.
|
||||
|
||||
You can read about the features and purchase a copy on [our website](https://orangeturbine.com/downloads/retopoflow) or the [Blender Market](https://blendermarket.com/products/retopoflow/).
|
||||
|
||||

|
||||
|
||||
If you’re brand new to RetopoFlow, check the [Quick Start page](https://docs.retopoflow.com/quick_start.html).
|
||||
Otherwise, jump right over to the [Table of Contents](https://docs.retopoflow.com/table_of_contents.html).
|
||||
|
||||
|
||||
## Requirements
|
||||
|
||||
Below is a table showing which versions of RetopoFlow and Blender are compatible.
|
||||
|
||||
| RetopoFlow | Blender |
|
||||
| ---------- | -------------- |
|
||||
| 3.4.0 | 3.6 or later |
|
||||
| 3.3.0 | 2.93--3.5 |
|
||||
| 3.2.4 | 2.8x--2.9x |
|
||||
| 2.0.3 | 2.79 or before |
|
||||
|
||||
All versions of RetopoFlow will work on any operating system the Blender supports.
|
||||
|
||||
|
||||
## Downloading
|
||||
|
||||
Future updates to RetopoFlow are funded by Blender Market purchases, and we provide top priority support through the Blender Market.
|
||||
However, we also made RetopoFlow accessible on RetopoFlow's [GitHub Page](https://github.com/CGCookie/retopoflow), especially for students, teachers, and those using RetopoFlow for educational purposes.
|
||||
|
||||
You may download RetopoFlow from your [account dashboard](https://blendermarket.com/account/orders) on the Blender Market once you have already purchased it or from RetopoFlow's [GitHub Releases Page](https://github.com/CGCookie/retopoflow/releases).
|
||||
For the more techie crowd, you can also symlink a clone of the GitHub repo to your add-ons folder.
|
||||
|
||||
Important: Blender has issues with the zip files that GitHub automatically packages with the green `Code` button on the main GitHub page.
|
||||
Do _not_ use the zip files created by GitHub.
|
||||
Instead, use the officially packaged versions that we provide through the Blender Market or the GitHub Releases Page.
|
||||
|
||||
The code for RetopoFlow is open source under the [GPL 3.0](https://www.gnu.org/licenses/gpl-3.0.en.html) license.
|
||||
The non-code assets in this repository are not.
|
||||
|
||||
|
||||
## Installing
|
||||
|
||||
The easiest way to install RetopoFlow is to do so directly within Blender.
|
||||
You can do this by going to Edit > Preferences > Add-ons > Install.
|
||||
This will open a File Browser in Blender, allowing to you navigate to and select the zip file you downloaded.
|
||||
Press Install from file.
|
||||
|
||||
_If your browser auto-extracted the downloaded zip file, then you will need to re-compress the **RetopoFlow** folder before installing, or use Save As to save the zip file without extracting the contents._
|
||||
|
||||
Once installed, Blender should automatically filter the list of add-ons to show only RetopoFlow.
|
||||
You can then enable the add-on by clicking the checkbox next to `3D View: RetopoFlow`.
|
||||
|
||||

|
||||
|
||||
If you have any issues with installing, please try the following steps:
|
||||
|
||||
1. Download the latest version of RetopoFlow for your version of Blender (see Requirements section above).
|
||||
2. Open Blender
|
||||
3. Head to Edit > Preferences > Add-ons and search for RetopoFlow
|
||||
4. Expand by clicking the triangle, and then press Remove
|
||||
5. Close Blender to completely clear out the previous version
|
||||
6. Open Blender and head to preferences again
|
||||
7. Click Install
|
||||
8. Navigate to your RetopoFlow zip file (please do not unzip)
|
||||
9. Click Install Add-on
|
||||
10. Enable RetopoFlow
|
||||
|
||||
|
||||
## Updating
|
||||
|
||||
RetopoFlow 3 comes with a built-in updater.
|
||||
Once you've installed it the first time, simply check for updates using the RetopoFlow menu.
|
||||
If you need to update the add-on manually for any reason, please be sure to uninstall the old version and restart Blender before installing the new version.
|
||||
|
||||
The RetopoFlow updater will keep all of your previous settings intact.
|
||||
If you need to update manually for whatever reason, you can also keep your preferences by copying the `RetopoFlow_keymaps.json` and `RetopoFlow_options.json` files from the previous version's folder before installation and pasting them into the new version's folder after installation.
|
||||
|
||||
See the [Updater page](https://docs.retopoflow.com/addon_updater.html) for more details.
|
||||
|
||||
|
||||
## Getting Support
|
||||
|
||||
Here are ways to get help with a problem or a question that the [documentation](https://docs.retopoflow.com) isn't answering:
|
||||
|
||||
- Get high priority support from Orange Turbine by sending a message from your [Blender Market inbox](https://blendermarket.com/inbox) once you've purchased a copy.
|
||||
- Create a new [issue](https://github.com/CGCookie/retopoflow/issues/new/choose) on RetopoFlow's [GitHub page](https://github.com/CGCookie/retopoflow).
|
||||
- Reach out to us via email at [retopoflow@cgcookie.com](mailto:retopoflow@cgcookie.com).
|
||||
|
||||
Please provide as much information and detail as possible, such as steps to reproduce the issue, what behavior you expected to see vs what you actually saw, screenshots, and so on.
|
||||
See [Debugging](https://docs.retopoflow.com/debugging.html) for details on getting as much useful information as possible.
|
||||
Also, if possible, please consider sending us the `.blend` file.
|
||||
|
||||
|
||||
## Contributing
|
||||
|
||||
Pull requests are welcome!
|
||||
If you'd like to contribute to the project then simply fork the repo, work on your changes, and then submit a pull request.
|
||||
We are quite strict on what we allow in, but all suggestions are welcome.
|
||||
If you're unsure what to contribute, then look at the [open issues](https://github.com/CGCookie/retopoflow/issues) for the current to-dos.
|
||||
@@ -1,20 +0,0 @@
|
||||
Copyright (C) 2023 Orange Turbine
|
||||
http://orangeturbine.com
|
||||
retopoflow@cgcookie.com
|
||||
|
||||
Created by Dr. Jonathan Denning, Patrick Moore, Jonathan Williamson, and Jonathan Lampel
|
||||
|
||||
All code included in this repository is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
All non-code assets, unless otherwise stated, are property of CG Cookie Inc and may not be distributed with the source code unless granted permission by Orange Turbine.
|
||||
@@ -1,9 +0,0 @@
|
||||
{
|
||||
"escape to quit": true,
|
||||
"expand advanced panel": true,
|
||||
"last auto save path": "C:\\Users\\drago\\OneDrive\\Desktop\\BondingArtifact\\assets\\ArtifactObsidian\\Obsidian2_retopo\\Obsidian2_051_RetopoFlow_AutoSave.blend",
|
||||
"rf version": "3.4.3",
|
||||
"starting tool": "Tweak",
|
||||
"version update": false,
|
||||
"welcome": false
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson, and Patrick Moore
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
|
||||
# initialize deep debugging as early as possible
|
||||
from .addon_common.terminal.deepdebug import DeepDebug
|
||||
DeepDebug.init(
|
||||
fn_debug='RetopoFlow_debug.txt',
|
||||
clear=True, # clear deep debugging file every Blender session
|
||||
enable_only_once=True, # only allow this feature to be enabled for one session
|
||||
)
|
||||
|
||||
|
||||
|
||||
#################################################################################################################################
|
||||
# NOTE: the following lines are automatically updated based on hive.json
|
||||
# if "warning" is present (not commented out), a warning icon will show in add-ons list
|
||||
bl_info = {
|
||||
"name": "RetopoFlow",
|
||||
"description": "A suite of retopology tools for Blender through a unified retopology mode",
|
||||
"author": "Jonathan Denning, Jonathan Lampel, Jonathan Williamson, Patrick Moore, Patrick Crawford, Christopher Gearhart",
|
||||
"blender": (3, 6, 0),
|
||||
"version": (3, 4, 3),
|
||||
"doc_url": "https://docs.retopoflow.com",
|
||||
"tracker_url": "https://github.com/CGCookie/retopoflow/issues",
|
||||
"location": "View 3D > Header",
|
||||
"category": "3D View",}
|
||||
|
||||
# update bl_info above based on hive data
|
||||
from .addon_common.hive.hive import Hive
|
||||
Hive.update_bl_info(bl_info, __file__)
|
||||
|
||||
|
||||
import bpy
|
||||
def register(): pass
|
||||
def unregister(): pass
|
||||
|
||||
|
||||
from .addon_common.terminal import term_printer
|
||||
if bpy.app.background:
|
||||
term_printer.boxed(
|
||||
f'Blender is running in background',
|
||||
f'Skipping any further initialization',
|
||||
title='RetopoFlow', margin=' ', sides='double', color='black', highlight='blue',
|
||||
)
|
||||
|
||||
elif bpy.app.version < Hive.get_version('blender hard minimum version'):
|
||||
term_printer.boxed(
|
||||
f'Blender version does not meet hard requirements',
|
||||
f'Minimum Blender Version: {Hive.get("blender hard minimum version")}',
|
||||
f'Skipping any further initialization',
|
||||
title='RetopoFlow', margin=' ', sides='double', color='black', highlight='red',
|
||||
)
|
||||
|
||||
else:
|
||||
from .retopoflow import blenderregister
|
||||
def register(): blenderregister.register(bl_info)
|
||||
def unregister(): blenderregister.unregister(bl_info)
|
||||
|
||||
|
||||
@@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -1,11 +0,0 @@
|
||||
# addon_common
|
||||
|
||||
This repo contains the CookieCutter Blender add-on framework.
|
||||
|
||||
## Example Add-on
|
||||
|
||||
As an example add-on, see the [ExtruCut](https://github.com/CGCookie/ExtruCut) project.
|
||||
|
||||
## resources
|
||||
|
||||
- Blender Conference 2018 workshop [slides](https://gfx.cse.taylor.edu/courses/bcon18/index.md.html?scale) and [presentation](https://www.youtube.com/watch?v=YSHdSNhMO1c)
|
||||
@@ -1,62 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson, Patrick Moore
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
__all__ = [
|
||||
'bezier',
|
||||
'blender',
|
||||
'blender_preferences',
|
||||
'bmesh_render',
|
||||
'boundvar',
|
||||
'colors',
|
||||
'debug',
|
||||
'decorators',
|
||||
'drawing',
|
||||
'fontmanager',
|
||||
'fsm',
|
||||
'globals',
|
||||
'hasher',
|
||||
'irc',
|
||||
'logger',
|
||||
'markdown',
|
||||
'maths',
|
||||
'metaclasses',
|
||||
'parse',
|
||||
'profiler',
|
||||
'shaders',
|
||||
'ui_core',
|
||||
'ui_document',
|
||||
'ui_styling',
|
||||
'ui_core_utilities',
|
||||
'updater_core',
|
||||
'updater_ops',
|
||||
'useractions',
|
||||
'utils',
|
||||
]
|
||||
|
||||
|
||||
import bpy
|
||||
if bpy.app.version >= (3, 2, 0):
|
||||
# import the following only to populate the globals
|
||||
from . import debug as _
|
||||
from . import drawing as _
|
||||
from . import logger as _
|
||||
from . import profiler as _
|
||||
from . import ui_core as _
|
||||
@@ -1,636 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import math
|
||||
|
||||
from mathutils import Vector, Matrix
|
||||
|
||||
from .maths import Point, Vec
|
||||
from .utils import iter_running_sum
|
||||
|
||||
|
||||
def compute_quadratic_weights(t):
|
||||
t0, t1 = t, (1-t)
|
||||
return (t1**2, 2*t0*t1, t0**2)
|
||||
|
||||
|
||||
def compute_cubic_weights(t):
|
||||
t0, t1 = t, (1-t)
|
||||
return (t1**3, 3*t0*t1**2, 3*t0**2*t1, t0**3)
|
||||
|
||||
|
||||
def interpolate_cubic(v0, v1, v2, v3, t):
|
||||
b0, b1, b2, b3 = compute_cubic_weights(t)
|
||||
return v0*b0 + v1*b1 + v2*b2 + v3*b3
|
||||
|
||||
|
||||
def compute_cubic_error(v0, v1, v2, v3, l_v, l_t):
|
||||
return math.sqrt(sum(
|
||||
(interpolate_cubic(v0, v1, v2, v3, t) - v)**2
|
||||
for v, t in zip(l_v, l_t)
|
||||
))
|
||||
|
||||
|
||||
def fit_cubicbezier(l_v, l_t):
|
||||
#########################################################
|
||||
# http://nbviewer.ipython.org/gist/anonymous/5688579
|
||||
|
||||
# make the summation functions for A (16 of them)
|
||||
A_fns = [
|
||||
lambda l_t: sum([2*t**0*(t-1)**6 for t in l_t]),
|
||||
lambda l_t: sum([-6*t**1*(t-1)**5 for t in l_t]),
|
||||
lambda l_t: sum([6*t**2*(t-1)**4 for t in l_t]),
|
||||
lambda l_t: sum([-2*t**3*(t-1)**3 for t in l_t]),
|
||||
|
||||
lambda l_t: sum([-6*t**1*(t-1)**5 for t in l_t]),
|
||||
lambda l_t: sum([18*t**2*(t-1)**4 for t in l_t]),
|
||||
lambda l_t: sum([-18*t**3*(t-1)**3 for t in l_t]),
|
||||
lambda l_t: sum([6*t**4*(t-1)**2 for t in l_t]),
|
||||
|
||||
lambda l_t: sum([6*t**2*(t-1)**4 for t in l_t]),
|
||||
lambda l_t: sum([-18*t**3*(t-1)**3 for t in l_t]),
|
||||
lambda l_t: sum([18*t**4*(t-1)**2 for t in l_t]),
|
||||
lambda l_t: sum([-6*t**5*(t-1)**1 for t in l_t]),
|
||||
|
||||
lambda l_t: sum([-2*t**3*(t-1)**3 for t in l_t]),
|
||||
lambda l_t: sum([6*t**4*(t-1)**2 for t in l_t]),
|
||||
lambda l_t: sum([-6*t**5*(t-1)**1 for t in l_t]),
|
||||
lambda l_t: sum([2*t**6*(t-1)**0 for t in l_t])
|
||||
]
|
||||
|
||||
# make the summation functions for b (4 of them)
|
||||
b_fns = [
|
||||
lambda l_t, l_v: sum(v * (-2 * (t**0) * ((t-1)**3))
|
||||
for t, v in zip(l_t, l_v)),
|
||||
lambda l_t, l_v: sum(v * (6 * (t**1) * ((t-1)**2))
|
||||
for t, v in zip(l_t, l_v)),
|
||||
lambda l_t, l_v: sum(v * (-6 * (t**2) * ((t-1)**1))
|
||||
for t, v in zip(l_t, l_v)),
|
||||
lambda l_t, l_v: sum(v * (2 * (t**3) * ((t-1)**0))
|
||||
for t, v in zip(l_t, l_v)),
|
||||
]
|
||||
|
||||
# compute the data we will put into matrix A
|
||||
A_values = [fn(l_t) for fn in A_fns]
|
||||
# fill the A matrix with data
|
||||
A_matrix = Matrix(tuple(zip(*[iter(A_values)]*4)))
|
||||
try:
|
||||
A_inv = A_matrix.inverted()
|
||||
except:
|
||||
return (float('inf'), l_v[0], l_v[0], l_v[0], l_v[0])
|
||||
|
||||
# compute the data we will put into the b vector
|
||||
b_values = [fn(l_t, l_v) for fn in b_fns]
|
||||
# fill the b vector with data
|
||||
b_vector = Vector(b_values)
|
||||
|
||||
# solve for the unknowns in vector x
|
||||
v0, v1, v2, v3 = A_inv @ b_vector
|
||||
|
||||
err = compute_cubic_error(v0, v1, v2, v3, l_v, l_t) #/ len(l_v)
|
||||
|
||||
return (err, v0, v1, v2, v3)
|
||||
|
||||
|
||||
def fit_cubicbezier_spline(
|
||||
l_co, error_scale, depth=0,
|
||||
t0=0, t3=-1, allow_split=True, force_split=False,
|
||||
min_count_split=15, max_depth_split=4,
|
||||
):
|
||||
'''
|
||||
fits cubic bezier to given points
|
||||
returns list of tuples of (t0,t3,p0,p1,p2,p3)
|
||||
that best fits the given points l_co
|
||||
where t0 and t3 are the passed-in t0 and t3
|
||||
and p0,p1,p2,p3 are the control points of bezier
|
||||
'''
|
||||
count = len(l_co)
|
||||
if t3 == -1:
|
||||
t3 = count-1
|
||||
assert count > 2, "Need at least 2 points to fit cubic bezier"
|
||||
if count == 2:
|
||||
# special case: line
|
||||
p0, p3 = l_co[0], l_co[-1]
|
||||
diff = p3 - p0
|
||||
return [(t0, t3, p0, p0+diff*0.33, p0+diff*0.66, p3)]
|
||||
if count == 3:
|
||||
new_co = [
|
||||
l_co[0],
|
||||
Point.average(l_co[:2]),
|
||||
l_co[1],
|
||||
Point.average(l_co[1:]),
|
||||
l_co[2]
|
||||
]
|
||||
return fit_cubicbezier_spline(
|
||||
new_co, error_scale,
|
||||
depth=depth,
|
||||
t0=t0, t3=t3,
|
||||
allow_split=allow_split, force_split=force_split
|
||||
)
|
||||
l_d = [0] + [(v0-v1).length for v0, v1 in zip(l_co[:-1], l_co[1:])]
|
||||
l_ad = [s for d, s in iter_running_sum(l_d)]
|
||||
dist = sum(l_d)
|
||||
if dist <= 0:
|
||||
# print(spc + 'fit_cubicbezier_spline: returning []')
|
||||
return [] # [(t0,t3,l_co[0],l_co[0],l_co[0],l_co[0])]
|
||||
l_t = [ad/dist for ad in l_ad]
|
||||
|
||||
ex, x0, x1, x2, x3 = fit_cubicbezier([co[0] for co in l_co], l_t)
|
||||
ey, y0, y1, y2, y3 = fit_cubicbezier([co[1] for co in l_co], l_t)
|
||||
ez, z0, z1, z2, z3 = fit_cubicbezier([co[2] for co in l_co], l_t)
|
||||
tot_error = ex+ey+ez
|
||||
#print(f'error={tot_error} max={error_scale} force={force_split} allow={allow_split}') #, l=4)
|
||||
|
||||
if not force_split:
|
||||
do_not_split = tot_error < error_scale
|
||||
do_not_split |= depth == max_depth_split
|
||||
do_not_split |= len(l_co) <= min_count_split
|
||||
do_not_split |= not allow_split
|
||||
if do_not_split:
|
||||
p0, p1 = Point((x0, y0, z0)), Point((x1, y1, z1))
|
||||
p2, p3 = Point((x2, y2, z2)), Point((x3, y3, z3))
|
||||
return [(t0, t3, p0, p1, p2, p3)]
|
||||
|
||||
# too much error in fit. split sequence in two, and fit each sub-sequence
|
||||
|
||||
# find a good split point
|
||||
ind_split = -1
|
||||
mindot = 1.0
|
||||
for ind in range(5, len(l_co)-5):
|
||||
if l_t[ind] < 0.4:
|
||||
continue
|
||||
if l_t[ind] > 0.6:
|
||||
break
|
||||
# if l_ad[ind] < 0.1: continue
|
||||
# if l_ad[ind] > dist-0.1: break
|
||||
|
||||
v0 = l_co[ind-4]
|
||||
v1 = l_co[ind+0]
|
||||
v2 = l_co[ind+4]
|
||||
d0 = (v1-v0).normalized()
|
||||
d1 = (v2-v1).normalized()
|
||||
dot01 = d0.dot(d1)
|
||||
if ind_split == -1 or dot01 < mindot:
|
||||
ind_split = ind
|
||||
mindot = dot01
|
||||
|
||||
if ind_split == -1:
|
||||
# did not find a good splitting point!
|
||||
p0, p1, p2, p3 = Point((x0, y0, z0)), Point(
|
||||
(x1, y1, z1)), Point((x2, y2, z2)), Point((x3, y3, z3))
|
||||
#p0,p3 = Point(l_co[0]),Point(l_co[-1])
|
||||
return [(t0, t3, p0, p1, p2, p3)]
|
||||
|
||||
#print(spc + 'splitting at %d' % ind_split)
|
||||
|
||||
l_co0, l_co1 = l_co[:ind_split+1], l_co[ind_split:] # share split point
|
||||
tsplit = ind_split # / (len(l_co)-1)
|
||||
bezier0 = fit_cubicbezier_spline(
|
||||
l_co0, error_scale, depth=depth+1, t0=t0, t3=tsplit)
|
||||
bezier1 = fit_cubicbezier_spline(
|
||||
l_co1, error_scale, depth=depth+1, t0=tsplit, t3=t3)
|
||||
return bezier0 + bezier1
|
||||
|
||||
|
||||
class CubicBezier:
|
||||
split_default = 100
|
||||
segments_default = 100
|
||||
|
||||
@staticmethod
|
||||
def create_from_points(pts_list):
|
||||
'''
|
||||
Estimates best spline to fit given points
|
||||
'''
|
||||
count = len(pts_list)
|
||||
if count == 0:
|
||||
assert False
|
||||
if count == 1:
|
||||
assert False
|
||||
if count == 2:
|
||||
p0, p3 = pts_list
|
||||
diff = p3-p0
|
||||
p1, p2 = p0+diff*0.33, p0+diff*0.66
|
||||
return CubicBezier(p0, p1, p2, p3)
|
||||
if count == 3:
|
||||
p0, p03, p3 = pts_list
|
||||
d003, d303 = (p03-p0), (p03-p3)
|
||||
p1, p2 = p0+d003*0.5, p3+d303*0.5
|
||||
return CubicBezier(p0, p1, p2, p3)
|
||||
l_d = [0] + [(p0-p1).length for p0,
|
||||
p1 in zip(pts_list[:-1], pts_list[1:])]
|
||||
l_ad = [s for d, s in iter_running_sum(l_d)]
|
||||
dist = sum(l_d)
|
||||
if dist <= 0:
|
||||
p0 = pts_list[0]
|
||||
return CubicBezier(p0, p0, p0, p0)
|
||||
l_t = [ad/dist for ad in l_ad]
|
||||
|
||||
ex, x0, x1, x2, x3 = fit_cubicbezier([pt[0] for pt in pts_list], l_t)
|
||||
ey, y0, y1, y2, y3 = fit_cubicbezier([pt[1] for pt in pts_list], l_t)
|
||||
ez, z0, z1, z2, z3 = fit_cubicbezier([pt[2] for pt in pts_list], l_t)
|
||||
p0 = Point((x0, y0, z0))
|
||||
p1 = Point((x1, y1, z1))
|
||||
p2 = Point((x2, y2, z2))
|
||||
p3 = Point((x3, y3, z3))
|
||||
return CubicBezier(p0, p1, p2, p3)
|
||||
|
||||
def __init__(self, p0, p1, p2, p3):
|
||||
self.p0, self.p1, self.p2, self.p3 = p0, p1, p2, p3
|
||||
self.tessellation = []
|
||||
|
||||
def __iter__(self): return iter([self.p0, self.p1, self.p2, self.p3])
|
||||
|
||||
def points(self): return (self.p0, self.p1, self.p2, self.p3)
|
||||
|
||||
def copy(self):
|
||||
''' shallow copy '''
|
||||
return CubicBezier(self.p0, self.p1, self.p2, self.p3)
|
||||
|
||||
def eval(self, t):
|
||||
p0, p1, p2, p3 = self.p0, self.p1, self.p2, self.p3
|
||||
b0, b1, b2, b3 = compute_cubic_weights(t)
|
||||
return Point.weighted_average([
|
||||
(b0, p0), (b1, p1), (b2, p2), (b3, p3)
|
||||
])
|
||||
|
||||
def eval_derivative(self, t):
|
||||
p0, p1, p2, p3 = self.p0, self.p1, self.p2, self.p3
|
||||
q0, q1, q2 = 3*(p1-p0), 3*(p2-p1), 3*(p3-p2)
|
||||
b0, b1, b2 = compute_quadratic_weights(t)
|
||||
return q0*b0 + q1*b1 + q2*b2
|
||||
|
||||
def subdivide(self, iters=1):
|
||||
if iters == 0:
|
||||
return [self]
|
||||
# de casteljau subdivide
|
||||
p0, p1, p2, p3 = self.p0, self.p1, self.p2, self.p3
|
||||
q0, q1, q2 = (p0+p1)/2, (p1+p2)/2, (p2+p3)/2
|
||||
r0, r1 = (q0+q1)/2, (q1+q2)/2
|
||||
s = (r0+r1)/2
|
||||
cb0, cb1 = CubicBezier(p0, q0, r0, s), CubicBezier(s, r1, q2, p3)
|
||||
if iters == 1:
|
||||
return [cb0, cb1]
|
||||
return cb0.subdivide(iters=iters-1) + cb1.subdivide(iters=iters-1)
|
||||
|
||||
def compute_linearity(self, fn_dist):
|
||||
'''
|
||||
Estimating measure of linearity as ratio of distances
|
||||
of curve mid-point and mid-point of end control points
|
||||
over half the distance between end control points
|
||||
p1 _
|
||||
/ ﹨
|
||||
| ﹨
|
||||
p0 * ﹨ * p3
|
||||
﹨_/
|
||||
p2
|
||||
'''
|
||||
p0, p1, p2, p3 = Vector(self.p0), Vector(
|
||||
self.p1), Vector(self.p2), Vector(self.p3)
|
||||
q0, q1, q2 = (p0+p1)/2, (p1+p2)/2, (p2+p3)/2
|
||||
r0, r1 = (q0+q1)/2, (q1+q2)/2
|
||||
s = (r0+r1)/2
|
||||
m = (p0+p3)/2
|
||||
d03 = fn_dist(p0, p3)
|
||||
dsm = fn_dist(s, m)
|
||||
return 2 * dsm / d03
|
||||
|
||||
def subdivide_linesegments(self, fn_dist, max_linearity=None):
|
||||
if self.compute_linearity(fn_dist) < (max_linearity or 0.1):
|
||||
return [self]
|
||||
# de casteljau subdivide:
|
||||
p0, p1, p2, p3 = Vector(self.p0), Vector(
|
||||
self.p1), Vector(self.p2), Vector(self.p3)
|
||||
q0, q1, q2 = (p0+p1)/2, (p1+p2)/2, (p2+p3)/2
|
||||
r0, r1 = (q0+q1)/2, (q1+q2)/2
|
||||
s = (r0+r1)/2
|
||||
cbs = CubicBezier(p0, q0, r0, s), CubicBezier(s, r1, q2, p3)
|
||||
segs0, segs1 = [cb.subdivide_linesegments(
|
||||
fn_dist, max_linearity=max_linearity) for cb in cbs]
|
||||
return segs0 + segs1
|
||||
|
||||
def length(self, fn_dist, max_linearity=None):
|
||||
l = self.subdivide_linesegments(fn_dist, max_linearity=max_linearity)
|
||||
return sum(fn_dist(cb.p0, cb.p3) for cb in l)
|
||||
|
||||
def approximate_length_uniform(self, fn_dist, split=None):
|
||||
split = split or self.split_default
|
||||
p = self.p0
|
||||
d = 0
|
||||
for i in range(split):
|
||||
q = self.eval((i+1) / split)
|
||||
d += fn_dist(p, q)
|
||||
p = q
|
||||
return d
|
||||
|
||||
def approximate_t_at_interval_uniform(self, interval, fn_dist, split=None):
|
||||
split = split or self.split_default
|
||||
p = self.p0
|
||||
d = 0
|
||||
for i in range(split):
|
||||
percent = (i+1) / split
|
||||
q = self.eval(percent)
|
||||
d += fn_dist(p, q)
|
||||
if interval <= d:
|
||||
return percent
|
||||
p = q
|
||||
return 1
|
||||
|
||||
def approximate_ts_at_intervals_uniform(
|
||||
self, intervals, fn_dist, split=None
|
||||
):
|
||||
a = self.approximate_t_at_interval_uniform
|
||||
|
||||
def approx(i): return a(i, fn_dist, split=None)
|
||||
return [approx(interval) for interval in intervals]
|
||||
|
||||
def get_tessellate_uniform(self, fn_dist, split=None):
|
||||
split = split or self.split_default
|
||||
ts = [i/(split-1) for i in range(split)]
|
||||
ps = [self.eval(t) for t in ts]
|
||||
ds = [0] + [fn_dist(p, q) for p, q in zip(ps[:-1], ps[1:])]
|
||||
return [(t, p, d) for t, p, d in zip(ts, ps, ds)]
|
||||
|
||||
def tessellate_uniform_points(self, segments=None):
|
||||
segments = segments or self.segments_default
|
||||
ts = [i/(segments-1) for i in range(segments)]
|
||||
ps = [self.eval(t) for t in ts]
|
||||
return ps
|
||||
|
||||
#########################################
|
||||
# #
|
||||
# the following code **requires** that #
|
||||
# self.tessellate_uniform() is called #
|
||||
# beforehand! #
|
||||
# #
|
||||
#########################################
|
||||
|
||||
def tessellate_uniform(self, fn_dist, split=None):
|
||||
self.tessellation = self.get_tessellate_uniform(fn_dist, split=split)
|
||||
|
||||
def approximate_t_at_point_tessellation(self, point, fn_dist):
|
||||
bd, bt = None, None
|
||||
for t, q, _ in self.tessellation:
|
||||
d = fn_dist(point, q)
|
||||
if bd is None or d < bd:
|
||||
bd, bt = d, t
|
||||
return bt
|
||||
|
||||
def approximate_totlength_tessellation(self):
|
||||
return sum(self.approximate_lengths_tessellation())
|
||||
|
||||
def approximate_lengths_tessellation(self):
|
||||
return [d for _, _, d in self.tessellation]
|
||||
|
||||
|
||||
class CubicBezierSpline:
|
||||
|
||||
@staticmethod
|
||||
def create_from_points(pts_list, max_error, **kwargs):
|
||||
'''
|
||||
Estimates best spline to fit given points
|
||||
'''
|
||||
cbs = []
|
||||
inds = []
|
||||
for pts in pts_list:
|
||||
cbs_pts = fit_cubicbezier_spline(pts, max_error, **kwargs)
|
||||
cbs += [CubicBezier(p0, p1, p2, p3) for _, _, p0, p1, p2, p3 in cbs_pts]
|
||||
inds += [(ind0, ind1) for ind0, ind1, _, _, _, _ in cbs_pts]
|
||||
return CubicBezierSpline(cbs=cbs, inds=inds)
|
||||
|
||||
def __init__(self, cbs=None, inds=None):
|
||||
if cbs is None:
|
||||
cbs = []
|
||||
if inds is None:
|
||||
inds = []
|
||||
if type(cbs) is CubicBezierSpline:
|
||||
cbs = [cb.copy() for cb in cbs.cbs]
|
||||
assert type(cbs) is list, "expected list"
|
||||
self.cbs = cbs
|
||||
self.inds = inds
|
||||
self.tessellation = []
|
||||
|
||||
def copy(self):
|
||||
return CubicBezierSpline(
|
||||
cbs=[cb.copy() for cb in self.cbs],
|
||||
inds=list(self.inds)
|
||||
)
|
||||
|
||||
def __add__(self, other):
|
||||
t = type(other)
|
||||
if t is CubicBezierSpline:
|
||||
return CubicBezierSpline(
|
||||
self.cbs + other.cbs,
|
||||
self.inds + other.inds
|
||||
)
|
||||
if t is CubicBezier:
|
||||
return CubicBezierSpline(self.cbs + [other])
|
||||
if t is list:
|
||||
return CubicBezierSpline(self.cbs + other)
|
||||
assert False, "unhandled type: %s (%s)" % (str(other), str(t))
|
||||
|
||||
def __iadd__(self, other):
|
||||
t = type(other)
|
||||
if t is CubicBezierSpline:
|
||||
self.cbs += other.cbs
|
||||
self.inds += other.inds
|
||||
elif t is CubicBezier:
|
||||
self.cbs += [other]
|
||||
self.inds = []
|
||||
elif t is list:
|
||||
self.cbs += other
|
||||
self.inds = []
|
||||
else:
|
||||
assert False, "unhandled type: %s (%s)" % (str(other), str(t))
|
||||
|
||||
def __len__(self): return len(self.cbs)
|
||||
|
||||
def __iter__(self): return self.cbs.__iter__()
|
||||
|
||||
def __getitem__(self, idx): return self.cbs[idx]
|
||||
|
||||
def eval(self, t):
|
||||
if t < 0.0:
|
||||
t = 0
|
||||
idx = 0
|
||||
elif t >= len(self):
|
||||
t = 1
|
||||
idx = len(self)-1
|
||||
else:
|
||||
idx = int(t)
|
||||
t = t - idx
|
||||
return self.cbs[idx].eval(t)
|
||||
|
||||
def eval_derivative(self, t):
|
||||
if t < 0.0:
|
||||
t = 0
|
||||
idx = 0
|
||||
elif t >= len(self):
|
||||
t = 1
|
||||
idx = len(self)-1
|
||||
else:
|
||||
idx = int(t)
|
||||
t = t - idx
|
||||
return self.cbs[idx].eval_derivative(t)
|
||||
|
||||
def approximate_totlength_uniform(self, fn_dist, split=None):
|
||||
return sum(self.approximate_lengths_uniform(fn_dist, split=split))
|
||||
|
||||
def approximate_lengths_uniform(self, fn_dist, split=None):
|
||||
return [
|
||||
cb.approximate_length_uniform(fn_dist, split=split)
|
||||
for cb in self.cbs
|
||||
]
|
||||
|
||||
def approximate_ts_at_intervals_uniform(
|
||||
self, intervals, fn_dist, split=None
|
||||
):
|
||||
lengths = self.approximate_lengths_uniform(fn_dist, split=split)
|
||||
totlength = sum(lengths)
|
||||
ts = []
|
||||
for interval in intervals:
|
||||
if interval < 0:
|
||||
ts.append(0)
|
||||
continue
|
||||
if interval >= totlength:
|
||||
ts.append(len(self.cbs))
|
||||
continue
|
||||
for i, length in enumerate(lengths):
|
||||
if interval <= length:
|
||||
t = self.cbs[i].approximate_t_at_interval_uniform(
|
||||
interval, fn_dist, split=split)
|
||||
ts.append(i + t)
|
||||
break
|
||||
interval -= length
|
||||
else:
|
||||
assert False
|
||||
return ts
|
||||
|
||||
def subdivide_linesegments(self, fn_dist, max_linearity=None):
|
||||
return CubicBezierSpline(cbi
|
||||
for cb in self.cbs
|
||||
for cbi in cb.subdivide_linesegments(
|
||||
fn_dist,
|
||||
max_linearity=max_linearity
|
||||
))
|
||||
|
||||
#########################################
|
||||
# #
|
||||
# the following code **requires** that #
|
||||
# self.tessellate_uniform() is called #
|
||||
# beforehand! #
|
||||
# #
|
||||
#########################################
|
||||
|
||||
def tessellate_uniform(self, fn_dist, split=None):
|
||||
self.tessellation.clear()
|
||||
for i, cb in enumerate(self.cbs):
|
||||
cb_tess = cb.get_tessellate_uniform(fn_dist, split=split)
|
||||
self.tessellation.append(cb_tess)
|
||||
|
||||
def approximate_totlength_tessellation(self):
|
||||
return sum(self.approximate_lengths_tessellation())
|
||||
|
||||
def approximate_lengths_tessellation(self):
|
||||
return [sum(d for _, _, d in cb_tess) for cb_tess in self.tessellation]
|
||||
|
||||
def approximate_ts_at_intervals_tessellation(self, intervals):
|
||||
lengths = self.approximate_lengths_tessellation()
|
||||
totlength = sum(lengths)
|
||||
ts = []
|
||||
for interval in intervals:
|
||||
if interval < 0:
|
||||
ts.append(0)
|
||||
continue
|
||||
if interval >= totlength:
|
||||
ts.append(len(self.cbs))
|
||||
continue
|
||||
for i, length in enumerate(lengths):
|
||||
if interval > length:
|
||||
interval -= length
|
||||
continue
|
||||
cb_tess = self.tessellation[i]
|
||||
for t, p, d in cb_tess:
|
||||
if interval > d:
|
||||
interval -= d
|
||||
continue
|
||||
ts.append(i+t)
|
||||
break
|
||||
else:
|
||||
assert False
|
||||
break
|
||||
else:
|
||||
assert False
|
||||
return ts
|
||||
|
||||
def approximate_ts_at_points_tessellation(self, points, fn_dist):
|
||||
ts = []
|
||||
for p in points:
|
||||
bd, bt = None, None
|
||||
for i, cb_tess in enumerate(self.tessellation):
|
||||
for t, q, _ in cb_tess:
|
||||
d = fn_dist(p, q)
|
||||
if bd is None or d < bd:
|
||||
bd, bt = d, i+t
|
||||
ts.append(bt)
|
||||
return ts
|
||||
|
||||
def approximate_t_at_point_tessellation(self, point, fn_dist):
|
||||
bd, bt = None, None
|
||||
for i, cb_tess in enumerate(self.tessellation):
|
||||
for t, q, _ in cb_tess:
|
||||
d = fn_dist(point, q)
|
||||
if bd is None or d < bd:
|
||||
bd, bt = d, i+t
|
||||
return bt
|
||||
|
||||
|
||||
class GenVector(list):
|
||||
'''
|
||||
Generalized Vector, allows for some simple ordered items to be linearly combined
|
||||
which is useful for interpolating arbitrary points of Bezier Spline.
|
||||
'''
|
||||
|
||||
def __mul__(self, scalar: float): # ->GVector:
|
||||
for idx in range(len(self)):
|
||||
self[idx] *= scalar
|
||||
return self
|
||||
|
||||
def __rmul__(self, scalar: float): # ->GVector:
|
||||
return self.__mul__(scalar)
|
||||
|
||||
def __add__(self, other: list): # ->GVector:
|
||||
for idx in range(len(self)):
|
||||
self[idx] += other[idx]
|
||||
return self
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
# run tests
|
||||
|
||||
print('-'*50)
|
||||
l = GenVector([Vector((1, 2, 3)), 23])
|
||||
print(l)
|
||||
print(l * 2)
|
||||
print(4 * l)
|
||||
|
||||
l2 = GenVector([Vector((0, 0, 1)), 10])
|
||||
print(l + l2)
|
||||
print(2 * l + l2 * 4)
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,90 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import bpy
|
||||
|
||||
from .globals import Globals
|
||||
|
||||
class Cursors:
|
||||
# https://docs.blender.org/api/current/bpy.types.Window.html#bpy.types.Window.cursor_set
|
||||
_cursors = {
|
||||
|
||||
# blender cursors
|
||||
'DEFAULT': 'DEFAULT',
|
||||
'NONE': 'NONE',
|
||||
'WAIT': 'WAIT',
|
||||
'CROSSHAIR': 'CROSSHAIR',
|
||||
'MOVE_X': 'MOVE_X',
|
||||
'MOVE_Y': 'MOVE_Y',
|
||||
'KNIFE': 'KNIFE',
|
||||
'TEXT': 'TEXT',
|
||||
'PAINT_BRUSH': 'PAINT_BRUSH',
|
||||
'HAND': 'HAND',
|
||||
'SCROLL_X': 'SCROLL_X',
|
||||
'SCROLL_Y': 'SCROLL_Y',
|
||||
'EYEDROPPER': 'EYEDROPPER',
|
||||
|
||||
# lower case version of blender cursors
|
||||
'default': 'DEFAULT',
|
||||
'none': 'NONE',
|
||||
'wait': 'WAIT',
|
||||
'crosshair': 'CROSSHAIR',
|
||||
'move_x': 'MOVE_X',
|
||||
'move_y': 'MOVE_Y',
|
||||
'knife': 'KNIFE',
|
||||
'text': 'TEXT',
|
||||
'paint_brush': 'PAINT_BRUSH',
|
||||
'hand': 'HAND',
|
||||
'scroll_x': 'SCROLL_X',
|
||||
'scroll_y': 'SCROLL_Y',
|
||||
'eyedropper': 'EYEDROPPER',
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def __getattr__(cursor):
|
||||
assert cursor in Cursors._cursors
|
||||
return Cursors._cursors.get(cursor, 'DEFAULT')
|
||||
|
||||
@staticmethod
|
||||
def set(cursor):
|
||||
# print('Cursors.set', cursor)
|
||||
cursor = Cursors._cursors.get(cursor, 'DEFAULT')
|
||||
for wm in bpy.data.window_managers:
|
||||
for win in wm.windows:
|
||||
win.cursor_modal_set(cursor)
|
||||
|
||||
@staticmethod
|
||||
def restore():
|
||||
for wm in bpy.data.window_managers:
|
||||
for win in wm.windows:
|
||||
win.cursor_modal_restore()
|
||||
|
||||
@property
|
||||
@staticmethod
|
||||
def cursor(): return 'DEFAULT' # TODO: how to get??
|
||||
@cursor.setter
|
||||
@staticmethod
|
||||
def cursor(cursor): Cursors.set(cursor)
|
||||
|
||||
@staticmethod
|
||||
def warp(x, y): bpy.context.window.cursor_warp(x, y)
|
||||
|
||||
Globals.set(Cursors())
|
||||
@@ -1,61 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def get_preferences(ctx=None):
|
||||
return (ctx if ctx else bpy.context).preferences
|
||||
|
||||
|
||||
def mouse_doubleclick():
|
||||
# time/delay (in seconds) for a double click
|
||||
return bpy.context.preferences.inputs.mouse_double_click_time / 1000
|
||||
|
||||
def mouse_drag():
|
||||
# number of pixels to drag before tweak/drag event is triggered
|
||||
return bpy.context.preferences.inputs.drag_threshold_mouse
|
||||
|
||||
def mouse_move():
|
||||
# number of pixels to move before the cursor is considered to have moved
|
||||
# (used for cycling selected items on successive clicks)
|
||||
return bpy.context.preferences.inputs.move_threshold
|
||||
|
||||
def mouse_select():
|
||||
# returns 'LEFT' if LMB is used for selection or 'RIGHT' if RMB is used for selection
|
||||
|
||||
user_keyconfigs = bpy.context.window_manager.keyconfigs.user
|
||||
map_select_type = {'LEFTMOUSE': 'LEFT', 'RIGHTMOUSE': 'RIGHT'}
|
||||
|
||||
try:
|
||||
select_type = user_keyconfigs.keymaps['3D View'].keymap_items['view3d.select'].type
|
||||
return map_select_type[select_type]
|
||||
except Exception as e:
|
||||
if hasattr(mouse_select, 'reported'): return # already reported
|
||||
mouse_select.reported = True
|
||||
print('Addon Common: Exception caught in mouse_select')
|
||||
print('NOTE: only reporting this once')
|
||||
print(f'Exception: {e}')
|
||||
|
||||
return 'LEFT' # fallback to 'LEFT'
|
||||
|
||||
|
||||
|
||||
@@ -1,326 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson, and Patrick Moore
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
|
||||
'''
|
||||
notes: something is really wrong here to have such poor performance
|
||||
|
||||
Below are some related, interesting links
|
||||
|
||||
- https://machinesdontcare.wordpress.com/2008/02/02/glsl-discard-z-fighting-supersampling/
|
||||
- https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/BestPracticesforShaders/BestPracticesforShaders.html
|
||||
- https://stackoverflow.com/questions/16415037/opengl-core-profile-incredible-slowdown-on-os-x
|
||||
'''
|
||||
|
||||
|
||||
import os
|
||||
import re
|
||||
import math
|
||||
import ctypes
|
||||
import random
|
||||
import traceback
|
||||
|
||||
import gpu
|
||||
import bpy
|
||||
from bpy_extras.view3d_utils import region_2d_to_origin_3d
|
||||
from mathutils import Vector, Matrix, Quaternion
|
||||
from mathutils.bvhtree import BVHTree
|
||||
|
||||
from . import gpustate
|
||||
from .debug import dprint
|
||||
from .decorators import blender_version_wrapper, add_cache, only_in_blender_version
|
||||
from .drawing import Drawing
|
||||
from .maths import (Point, Direction, Frame, XForm, invert_matrix, matrix_normal)
|
||||
from .profiler import profiler
|
||||
from .utils import shorten_floats
|
||||
|
||||
|
||||
|
||||
|
||||
def glSetDefaultOptions():
|
||||
gpustate.blend('ALPHA')
|
||||
gpustate.depth_test('LESS_EQUAL')
|
||||
|
||||
|
||||
def glSetMirror(symmetry=None, view=None, effect=0.0, frame: Frame=None):
|
||||
mirroring = (0, 0, 0)
|
||||
if symmetry and frame:
|
||||
mx = 1.0 if 'x' in symmetry else 0.0
|
||||
my = 1.0 if 'y' in symmetry else 0.0
|
||||
mz = 1.0 if 'z' in symmetry else 0.0
|
||||
mirroring = (mx, my, mz)
|
||||
bmeshShader.assign('mirror_o', frame.o)
|
||||
bmeshShader.assign('mirror_x', frame.x)
|
||||
bmeshShader.assign('mirror_y', frame.y)
|
||||
bmeshShader.assign('mirror_z', frame.z)
|
||||
bmeshShader.assign('mirror_view', {'Edge': 1, 'Face': 2}.get(view, 0))
|
||||
bmeshShader.assign('mirror_effect', effect)
|
||||
bmeshShader.assign('mirroring', mirroring)
|
||||
|
||||
def triangulateFace(verts):
|
||||
l = len(verts)
|
||||
if l < 3: return
|
||||
if l == 3:
|
||||
yield verts
|
||||
return
|
||||
if l == 4:
|
||||
v0,v1,v2,v3 = verts
|
||||
yield (v0,v1,v2)
|
||||
yield (v0,v2,v3)
|
||||
return
|
||||
iv = iter(verts)
|
||||
v0, v2 = next(iv), next(iv)
|
||||
for v3 in iv:
|
||||
v1, v2 = v2, v3
|
||||
yield (v0, v1, v2)
|
||||
|
||||
#############################################################################################################
|
||||
#############################################################################################################
|
||||
#############################################################################################################
|
||||
|
||||
import gpu
|
||||
from gpu_extras.batch import batch_for_shader
|
||||
|
||||
if not bpy.app.background:
|
||||
Drawing.glCheckError(f'Pre-compile check: bmesh render shader')
|
||||
verts_vs, verts_fs = gpustate.shader_parse_file('bmesh_render_verts.glsl', includeVersion=False)
|
||||
verts_shader, verts_ubos = gpustate.gpu_shader('bmesh render: verts', verts_vs, verts_fs)
|
||||
edges_vs, edges_fs = gpustate.shader_parse_file('bmesh_render_edges.glsl', includeVersion=False)
|
||||
edges_shader, edges_ubos = gpustate.gpu_shader('bmesh render: edges', edges_vs, edges_fs)
|
||||
faces_vs, faces_fs = gpustate.shader_parse_file('bmesh_render_faces.glsl', includeVersion=False)
|
||||
faces_shader, faces_ubos = gpustate.gpu_shader('bmesh render: faces', faces_vs, faces_fs)
|
||||
Drawing.glCheckError(f'Compiled bmesh render shader')
|
||||
|
||||
|
||||
class BufferedRender_Batch:
|
||||
_quarantine = {}
|
||||
|
||||
POINTS = 1
|
||||
LINES = 2
|
||||
TRIANGLES = 3
|
||||
|
||||
def __init__(self, drawtype):
|
||||
global faces_shader, edges_shader, verts_shader
|
||||
self.count = 0
|
||||
self.drawtype = drawtype
|
||||
self.shader, self.shader_ubos, self.shader_type, self.drawtype_name, self.gl_count, self.options_prefix = {
|
||||
self.POINTS: (verts_shader, verts_ubos, 'POINTS', 'points', 1, 'point'),
|
||||
self.LINES: (edges_shader, edges_ubos, 'LINES', 'lines', 2, 'line'),
|
||||
self.TRIANGLES: (faces_shader, faces_ubos, 'TRIS', 'triangles', 3, 'poly'),
|
||||
}[self.drawtype]
|
||||
self.batch = None
|
||||
self._quarantine.setdefault(self.shader, set())
|
||||
|
||||
def buffer(self, pos, norm, sel, warn, pin, seam):
|
||||
if self.shader == None: return
|
||||
if self.shader_type == 'POINTS':
|
||||
data = {
|
||||
# repeat each value 6 times
|
||||
'vert_pos': [p for p in pos for __ in range(6)],
|
||||
'vert_norm': [n for n in norm for __ in range(6)],
|
||||
'selected': [s for s in sel for __ in range(6)],
|
||||
'warning': [w for w in warn for __ in range(6)],
|
||||
'pinned': [p for p in pin for __ in range(6)],
|
||||
'seam': [p for p in seam for __ in range(6)],
|
||||
'vert_offset': [o for _ in pos for o in [(0,0), (1,0), (0,1), (0,1), (1,0), (1,1)]],
|
||||
}
|
||||
elif self.shader_type == 'LINES':
|
||||
data = {
|
||||
# repeat each value 6 times
|
||||
'vert_pos0': [p0 for p0 in pos [0::2] for __ in range(6)],
|
||||
'vert_pos1': [p1 for p1 in pos [1::2] for __ in range(6)],
|
||||
'vert_norm': [n for n in norm[0::2] for __ in range(6)],
|
||||
'selected': [s for s in sel [0::2] for __ in range(6)],
|
||||
'warning': [w for w in warn[0::2] for __ in range(6)],
|
||||
'pinned': [p for p in pin [0::2] for __ in range(6)],
|
||||
'seam': [s for s in seam[0::2] for __ in range(6)],
|
||||
'vert_offset': [o for _ in pos[0::2] for o in [(0,0), (0,1), (1,1), (0,0), (1,1), (1,0)]],
|
||||
}
|
||||
elif self.shader_type == 'TRIS':
|
||||
data = {
|
||||
'vert_pos': pos,
|
||||
'vert_norm': norm,
|
||||
'selected': sel,
|
||||
'pinned': pin,
|
||||
# 'seam': seam,
|
||||
}
|
||||
else: assert False, f'BufferedRender_Batch.buffer: Unhandled type: {self.shader_type}'
|
||||
self.batch = batch_for_shader(self.shader, 'TRIS', data)
|
||||
self.count = len(pos)
|
||||
|
||||
def set_options(self, prefix, opts):
|
||||
if not opts: return
|
||||
|
||||
prefix = f'{prefix} ' if prefix else ''
|
||||
|
||||
def set_if_set(opt, cb):
|
||||
opt = f'{prefix}{opt}'
|
||||
if opt not in opts: return
|
||||
cb(opts[opt])
|
||||
Drawing.glCheckError(f'setting {opt} to {opts[opt]}')
|
||||
|
||||
Drawing.glCheckError('BufferedRender_Batch.set_options: start')
|
||||
dpi_mult = opts.get('dpi mult', 1.0)
|
||||
set_if_set('color', lambda v: self.set_shader_option('color_normal', v))
|
||||
set_if_set('color selected', lambda v: self.set_shader_option('color_selected', v))
|
||||
set_if_set('color warning', lambda v: self.set_shader_option('color_warning', v))
|
||||
set_if_set('color pinned', lambda v: self.set_shader_option('color_pinned', v))
|
||||
set_if_set('color seam', lambda v: self.set_shader_option('color_seam', v))
|
||||
set_if_set('hidden', lambda v: self.set_shader_option('hidden', (v, 0, 0, 0)))
|
||||
set_if_set('offset', lambda v: self.set_shader_option('offset', (v, 0, 0, 0)))
|
||||
set_if_set('dotoffset', lambda v: self.set_shader_option('dotoffset', (v, 0, 0, 0)))
|
||||
if self.shader_type == 'POINTS':
|
||||
set_if_set('size', lambda v: self.set_shader_option('radius', (v*dpi_mult, 0, 0, 0)))
|
||||
elif self.shader_type == 'LINES':
|
||||
set_if_set('width', lambda v: self.set_shader_option('radius', (v*dpi_mult, 2*dpi_mult, 0, 0)))
|
||||
|
||||
def _draw(self, sx, sy, sz):
|
||||
self.set_shader_option('vert_scale', (sx, sy, sz, 0))
|
||||
self.shader_ubos.update_shader()
|
||||
self.batch.draw(self.shader)
|
||||
|
||||
def is_quarantined(self, k):
|
||||
return k in self._quarantine[self.shader]
|
||||
def quarantine(self, k):
|
||||
# dprint(f'BufferedRender_Batch: quarantining {k} for {self.shader}')
|
||||
pass
|
||||
self._quarantine[self.shader].add(k)
|
||||
def set_shader_option(self, k, v):
|
||||
if self.is_quarantined(k): return
|
||||
try: self.shader_ubos.options.assign(k, v)
|
||||
except Exception as e: self.quarantine(k)
|
||||
|
||||
def draw(self, opts):
|
||||
if self.shader == None or self.count == 0: return
|
||||
if self.drawtype == self.LINES and opts.get('line width', 1.0) <= 0: return
|
||||
if self.drawtype == self.POINTS and opts.get('point size', 1.0) <= 0: return
|
||||
|
||||
ctx = bpy.context
|
||||
area, spc, r3d = ctx.area, ctx.space_data, ctx.space_data.region_3d
|
||||
rgn = ctx.region
|
||||
|
||||
if 'blend' in opts: gpustate.blend(opts['blend'])
|
||||
if 'depth test' in opts: gpustate.depth_test(opts['depth test'])
|
||||
if 'depth mask' in opts: gpustate.depth_mask(opts['depth mask'])
|
||||
|
||||
self.shader.bind()
|
||||
|
||||
# set defaults
|
||||
self.set_shader_option('color_normal', (1.0, 1.0, 1.0, 0.5))
|
||||
self.set_shader_option('color_selected', (0.5, 1.0, 0.5, 0.5))
|
||||
self.set_shader_option('color_warning', (1.0, 0.5, 0.0, 0.5))
|
||||
self.set_shader_option('color_pinned', (1.0, 0.0, 0.5, 0.5))
|
||||
self.set_shader_option('color_seam', (1.0, 0.0, 0.5, 0.5))
|
||||
self.set_shader_option('hidden', (0.9, 0, 0, 0))
|
||||
self.set_shader_option('offset', (0.0, 0, 0, 0))
|
||||
self.set_shader_option('dotoffset', (0.0, 0, 0, 0))
|
||||
self.set_shader_option('vert_scale', (1.0, 1.0, 1.0))
|
||||
self.set_shader_option('radius', (1.0, 0, 0, 0))
|
||||
|
||||
use0 = [
|
||||
1.0 if (not opts.get('no selection', False)) else 0.0,
|
||||
1.0 if (not opts.get('no warning', False)) else 0.0,
|
||||
1.0 if (not opts.get('no pinned', False)) else 0.0,
|
||||
1.0 if (not opts.get('no seam', False)) else 0.0,
|
||||
]
|
||||
use1 = [
|
||||
1.0 if (self.drawtype == self.POINTS) else 0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
]
|
||||
self.set_shader_option('use_settings0', use0)
|
||||
self.set_shader_option('use_settings1', use1)
|
||||
|
||||
self.set_shader_option('matrix_m', opts['matrix model'])
|
||||
self.set_shader_option('matrix_mn', opts['matrix normal'])
|
||||
self.set_shader_option('matrix_t', opts['matrix target'])
|
||||
self.set_shader_option('matrix_ti', opts['matrix target inverse'])
|
||||
self.set_shader_option('matrix_v', opts['matrix view'])
|
||||
self.set_shader_option('matrix_vn', opts['matrix view normal'])
|
||||
self.set_shader_option('matrix_p', opts['matrix projection'])
|
||||
|
||||
mx, my, mz = opts.get('mirror x', False), opts.get('mirror y', False), opts.get('mirror z', False)
|
||||
symmetry = opts.get('symmetry', None)
|
||||
symmetry_frame = opts.get('symmetry frame', None)
|
||||
symmetry_view = opts.get('symmetry view', None)
|
||||
symmetry_effect = opts.get('symmetry effect', 0.0)
|
||||
mirroring = (0, 0, 0, 0)
|
||||
if symmetry and symmetry_frame:
|
||||
mirroring = (
|
||||
1 if 'x' in symmetry else 0,
|
||||
1 if 'y' in symmetry else 0,
|
||||
1 if 'z' in symmetry else 0,
|
||||
)
|
||||
self.set_shader_option('mirror_o', symmetry_frame.o)
|
||||
self.set_shader_option('mirror_x', symmetry_frame.x)
|
||||
self.set_shader_option('mirror_y', symmetry_frame.y)
|
||||
self.set_shader_option('mirror_z', symmetry_frame.z)
|
||||
mirror_settings = [
|
||||
{'Edge': 1.0, 'Face': 2.0}.get(symmetry_view, 0.0),
|
||||
symmetry_effect,
|
||||
0.0,
|
||||
0.0,
|
||||
]
|
||||
self.set_shader_option('mirror_settings', mirror_settings)
|
||||
self.set_shader_option('mirroring', mirroring)
|
||||
|
||||
view_settings0 = [
|
||||
r3d.view_distance,
|
||||
0.0 if (r3d.view_perspective == 'ORTHO') else 1.0,
|
||||
opts.get('focus mult', 1.0),
|
||||
opts.get('alpha backface', 0.5),
|
||||
]
|
||||
view_settings1 = [
|
||||
1.0 if opts.get('cull backfaces', False) else 0.0,
|
||||
opts['unit scaling factor'],
|
||||
opts.get('normal offset', 0.0) if symmetry_view is None else 0.05,
|
||||
1.0 if opts.get('constrain offset', True) else 0.0,
|
||||
]
|
||||
view_settings2 = [
|
||||
0.99 if symmetry_view is None else 1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
]
|
||||
self.set_shader_option('view_settings0', view_settings0)
|
||||
self.set_shader_option('view_settings1', view_settings1)
|
||||
self.set_shader_option('view_settings2', view_settings2)
|
||||
self.set_shader_option('view_position', region_2d_to_origin_3d(rgn, r3d, (area.width/2, area.height/2)))
|
||||
|
||||
self.set_shader_option('clip', (spc.clip_start, spc.clip_end, 0.0, 0.0))
|
||||
self.set_shader_option('screen_size', (area.width, area.height, 0.0, 0.0))
|
||||
|
||||
self.set_options(self.options_prefix, opts)
|
||||
self._draw(1, 1, 1)
|
||||
|
||||
if opts['draw mirrored'] and (mx or my or mz):
|
||||
self.set_options(f'{self.options_prefix} mirror', opts)
|
||||
if mx: self._draw(-1, 1, 1)
|
||||
if my: self._draw( 1, -1, 1)
|
||||
if mz: self._draw( 1, 1, -1)
|
||||
if mx and my: self._draw(-1, -1, 1)
|
||||
if mx and mz: self._draw(-1, 1, -1)
|
||||
if my and mz: self._draw( 1, -1, -1)
|
||||
if mx and my and mz: self._draw(-1, -1, -1)
|
||||
|
||||
gpu.shader.unbind()
|
||||
|
||||
@@ -1,250 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import re
|
||||
import copy
|
||||
import math
|
||||
import inspect
|
||||
|
||||
class IgnoreChange(Exception): pass
|
||||
|
||||
class BoundVar:
|
||||
def __init__(self, value_str, *, on_change=None, frame_depth=1, frames_deep=1, f_globals=None, f_locals=None, callbacks=None, validators=None, disabled=False, pre_wrap=None, post_wrap=None, wrap=None):
|
||||
assert type(value_str) is str, f'BoundVar: constructor needs value as string, but received {value_str} instead!'
|
||||
if f_globals is None or f_locals is None:
|
||||
frame = inspect.currentframe()
|
||||
ff_globals, ff_locals = {}, {}
|
||||
for i in range(frame_depth + frames_deep):
|
||||
if i >= frame_depth:
|
||||
ff_globals = frame.f_globals | ff_globals
|
||||
ff_locals = frame.f_locals | ff_locals
|
||||
frame = frame.f_back
|
||||
self._f_globals = f_globals or ff_globals
|
||||
self._f_locals = dict(f_locals or ff_locals)
|
||||
else:
|
||||
self._f_globals = f_globals
|
||||
self._f_locals = dict(f_locals)
|
||||
try:
|
||||
exec(value_str, self._f_globals, self._f_locals)
|
||||
except Exception as e:
|
||||
print(f'Caught exception when trying to bind to variable')
|
||||
print(f'exception: {e}')
|
||||
print(f'globals: {self._f_globals}')
|
||||
print(f'locals: {self._f_locals}')
|
||||
assert False, f'BoundVar: value string ("{value_str}") must be a valid variable!'
|
||||
self._f_locals.update({'boundvar_interface': self._boundvar_interface})
|
||||
self._value_str = value_str
|
||||
self._callbacks = callbacks or []
|
||||
self._validators = validators or []
|
||||
self._disabled = disabled
|
||||
self._pre_wrap = wrap if wrap is not None else pre_wrap if pre_wrap is not None else ''
|
||||
self._post_wrap = wrap if wrap is not None else post_wrap if post_wrap is not None else ''
|
||||
if on_change: self.on_change(on_change)
|
||||
|
||||
def clone_with_overrides(self, **overrides):
|
||||
# perform SHALLOW copy (shared attribs, such as _callbacks!) and override attribs as given
|
||||
other = copy.copy(self)
|
||||
for k, v in overiddes.iteritems():
|
||||
try:
|
||||
setattr(other, k, v)
|
||||
except AttributeError:
|
||||
setattr(other, f'_{k}', v)
|
||||
return other
|
||||
|
||||
def _boundvar_interface(self, v): self._v = v
|
||||
def _call_callbacks(self):
|
||||
for cb in self._callbacks: cb()
|
||||
|
||||
def __str__(self): return str(self.value)
|
||||
|
||||
def get(self):
|
||||
return self.value
|
||||
def set(self, value):
|
||||
self.value = value
|
||||
|
||||
@property
|
||||
def disabled(self):
|
||||
return self._disabled
|
||||
@disabled.setter
|
||||
def disabled(self, v):
|
||||
self._disabled = bool(v)
|
||||
self._call_callbacks()
|
||||
|
||||
def get_value(self):
|
||||
exec(f'boundvar_interface({self._value_str})', self._f_globals, self._f_locals)
|
||||
return self._v
|
||||
def set_value(self, value):
|
||||
try:
|
||||
for validator in self._validators: value = validator(value)
|
||||
except IgnoreChange:
|
||||
return
|
||||
if self.value == value: return
|
||||
exec(f'{self._value_str} = {self._pre_wrap}{value}{self._post_wrap}', self._f_globals, self._f_locals)
|
||||
self._call_callbacks()
|
||||
|
||||
@property
|
||||
def value(self): return self.get_value()
|
||||
@value.setter
|
||||
def value(self, value): self.set_value(value)
|
||||
@property
|
||||
def value_as_str(self): return str(self)
|
||||
|
||||
@property
|
||||
def is_bounded(self): return False
|
||||
|
||||
def on_change(self, fn): self._callbacks.append(fn)
|
||||
|
||||
def add_validator(self, fn): self._validators.append(fn)
|
||||
|
||||
|
||||
class BoundString(BoundVar):
|
||||
def __init__(self, value_str, *, frame_depth=2, **kwargs):
|
||||
super().__init__(value_str, frame_depth=frame_depth, wrap='"', **kwargs)
|
||||
|
||||
class BoundStringToBool(BoundVar):
|
||||
def __init__(self, value_str, true_str, *, frame_depth=2, **kwargs):
|
||||
self._true_str = true_str
|
||||
super().__init__(value_str, frame_depth=frame_depth, wrap='"', **kwargs)
|
||||
|
||||
@property
|
||||
def value(self):
|
||||
return self.get_value() == self._true_str
|
||||
@value.setter
|
||||
def value(self, v):
|
||||
if bool(v): self.set_value(self._true_str)
|
||||
@property
|
||||
def checked(self):
|
||||
return self.get_value() == self._true_str
|
||||
@checked.setter
|
||||
def checked(self, v):
|
||||
# sets to a true str iff v is True
|
||||
# assuming that some other BoundStringToBool will get set to True
|
||||
if bool(v): self.value = self._true_str
|
||||
|
||||
|
||||
class BoundBool(BoundVar):
|
||||
def __init__(self, value_str, *, frame_depth=2, **kwargs):
|
||||
super().__init__(value_str, frame_depth=frame_depth, **kwargs)
|
||||
@property
|
||||
def checked(self): return self.get_value()
|
||||
@checked.setter
|
||||
def checked(self,v): self.set_value(v)
|
||||
|
||||
|
||||
class BoundInt(BoundVar):
|
||||
def __init__(self, value_str, *, min_value=None, max_value=None, step_size=None, frame_depth=2, **kwargs):
|
||||
super().__init__(value_str, frame_depth=frame_depth, **kwargs)
|
||||
self._min_value = min_value
|
||||
self._max_value = max_value
|
||||
self._step_size = step_size or 0
|
||||
self.add_validator(self.int_validator)
|
||||
|
||||
@property
|
||||
def min_value(self): return self._min_value
|
||||
|
||||
@property
|
||||
def max_value(self): return self._max_value
|
||||
|
||||
@property
|
||||
def step_size(self): return self._step_size
|
||||
|
||||
@property
|
||||
def is_bounded(self):
|
||||
return self._min_value is not None and self._max_value is not None
|
||||
|
||||
@property
|
||||
def bounded_ratio(self):
|
||||
assert self.is_bounded, f'Cannot compute bounded_ratio of unbounded BoundInt'
|
||||
return (self.value - self.min_value) / (self.max_value - self.min_value)
|
||||
|
||||
def int_validator(self, value):
|
||||
try:
|
||||
t = type(value)
|
||||
if t is str: nv = int(re.sub(r'[^\d.-]', '', value))
|
||||
elif t is int: nv = value
|
||||
elif t is float: nv = int(value)
|
||||
else: assert False, 'Unhandled type of value: %s (%s)' % (str(value), str(t))
|
||||
if self._min_value is not None: nv = max(nv, self._min_value)
|
||||
if self._max_value is not None: nv = min(nv, self._max_value)
|
||||
if self._step_size and self._min_value is not None:
|
||||
nv = math.floor((nv - self._min_value) / self._step_size) * self._step_size + self._min_value
|
||||
return nv
|
||||
except ValueError as e:
|
||||
raise IgnoreChange()
|
||||
except Exception:
|
||||
# ignoring all exceptions?
|
||||
raise IgnoreChange()
|
||||
|
||||
def add_delta(self, scale):
|
||||
self.value += self.step_size * scale
|
||||
|
||||
|
||||
class BoundFloat(BoundVar):
|
||||
def __init__(self, value_str, *, min_value=None, max_value=None, step_size=None, frame_depth=2, format_str=None, **kwargs):
|
||||
super().__init__(value_str, frame_depth=frame_depth, **kwargs)
|
||||
self._min_value = min_value
|
||||
self._max_value = max_value
|
||||
self._step_size = step_size or 0
|
||||
self.add_validator(self.float_validator)
|
||||
self._format_str = '%0.5f' if format_str is None else format_str
|
||||
|
||||
def __str__(self):
|
||||
return self._format_str % self.value
|
||||
|
||||
@property
|
||||
def min_value(self): return self._min_value
|
||||
|
||||
@property
|
||||
def max_value(self): return self._max_value
|
||||
|
||||
@property
|
||||
def step_size(self): return self._step_size
|
||||
|
||||
@property
|
||||
def is_bounded(self):
|
||||
return self._min_value is not None and self._max_value is not None
|
||||
|
||||
@property
|
||||
def bounded_ratio(self):
|
||||
assert self.is_bounded, f'Cannot compute bounded_ratio of unbounded BoundFloat'
|
||||
return (self.value - self.min_value) / (self.max_value - self.min_value)
|
||||
|
||||
def float_validator(self, value):
|
||||
try:
|
||||
t = type(value)
|
||||
if t is str: nv = float(re.sub(r'[^\d.-]', '', value))
|
||||
elif t is int: nv = float(value)
|
||||
elif t is float: nv = value
|
||||
else: assert False, 'Unhandled type of value: %s (%s)' % (str(value), str(t))
|
||||
if self._min_value is not None: nv = max(nv, self._min_value)
|
||||
if self._max_value is not None: nv = min(nv, self._max_value)
|
||||
if self._step_size and self._min_value is not None:
|
||||
nv = math.floor((nv - self._min_value) / self._step_size) * self._step_size + self._min_value
|
||||
return nv
|
||||
except ValueError as e:
|
||||
raise IgnoreChange()
|
||||
except Exception:
|
||||
# ignoring all exceptions?
|
||||
raise IgnoreChange()
|
||||
|
||||
def add_delta(self, scale):
|
||||
self.value += self.step_size * scale
|
||||
|
||||
@@ -1,181 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
|
||||
#####################################################################################
|
||||
# below are various token converters
|
||||
|
||||
# dictionary to convert color name to color values, either (R,G,B) or (R,G,B,a)
|
||||
# https://www.quackit.com/css/css_color_codes.cfm
|
||||
|
||||
colorname_to_color = {
|
||||
'transparent': (0, 0, 0, 0),
|
||||
|
||||
# https://www.quackit.com/css/css_color_codes.cfm
|
||||
'indianred': (205,92,92),
|
||||
'lightcoral': (240,128,128),
|
||||
'salmon': (250,128,114),
|
||||
'darksalmon': (233,150,122),
|
||||
'lightsalmon': (255,160,122),
|
||||
'crimson': (220,20,60),
|
||||
'red': (255,0,0),
|
||||
'firebrick': (178,34,34),
|
||||
'darkred': (139,0,0),
|
||||
'pink': (255,192,203),
|
||||
'lightpink': (255,182,193),
|
||||
'hotpink': (255,105,180),
|
||||
'deeppink': (255,20,147),
|
||||
'mediumvioletred': (199,21,133),
|
||||
'palevioletred': (219,112,147),
|
||||
'coral': (255,127,80),
|
||||
'tomato': (255,99,71),
|
||||
'orangered': (255,69,0),
|
||||
'darkorange': (255,140,0),
|
||||
'orange': (255,165,0),
|
||||
'gold': (255,215,0),
|
||||
'yellow': (255,255,0),
|
||||
'lightyellow': (255,255,224),
|
||||
'lemonchiffon': (255,250,205),
|
||||
'lightgoldenrodyellow': (250,250,210),
|
||||
'papayawhip': (255,239,213),
|
||||
'moccasin': (255,228,181),
|
||||
'peachpuff': (255,218,185),
|
||||
'palegoldenrod': (238,232,170),
|
||||
'khaki': (240,230,140),
|
||||
'darkkhaki': (189,183,107),
|
||||
'lavender': (230,230,250),
|
||||
'thistle': (216,191,216),
|
||||
'plum': (221,160,221),
|
||||
'violet': (238,130,238),
|
||||
'orchid': (218,112,214),
|
||||
'fuchsia': (255,0,255),
|
||||
'magenta': (255,0,255),
|
||||
'mediumorchid': (186,85,211),
|
||||
'mediumpurple': (147,112,219),
|
||||
'blueviolet': (138,43,226),
|
||||
'darkviolet': (148,0,211),
|
||||
'darkorchid': (153,50,204),
|
||||
'darkmagenta': (139,0,139),
|
||||
'purple': (128,0,128),
|
||||
'rebeccapurple': (102,51,153),
|
||||
'indigo': (75,0,130),
|
||||
'mediumslateblue': (123,104,238),
|
||||
'slateblue': (106,90,205),
|
||||
'darkslateblue': (72,61,139),
|
||||
'greenyellow': (173,255,47),
|
||||
'chartreuse': (127,255,0),
|
||||
'lawngreen': (124,252,0),
|
||||
'lime': (0,255,0),
|
||||
'limegreen': (50,205,50),
|
||||
'palegreen': (152,251,152),
|
||||
'lightgreen': (144,238,144),
|
||||
'mediumspringgreen': (0,250,154),
|
||||
'springgreen': (0,255,127),
|
||||
'mediumseagreen': (60,179,113),
|
||||
'seagreen': (46,139,87),
|
||||
'forestgreen': (34,139,34),
|
||||
'green': (0,128,0),
|
||||
'darkgreen': (0,100,0),
|
||||
'yellowgreen': (154,205,50),
|
||||
'olivedrab': (107,142,35),
|
||||
'olive': (128,128,0),
|
||||
'darkolivegreen': (85,107,47),
|
||||
'mediumaquamarine': (102,205,170),
|
||||
'darkseagreen': (143,188,143),
|
||||
'lightseagreen': (32,178,170),
|
||||
'darkcyan': (0,139,139),
|
||||
'teal': (0,128,128),
|
||||
'aqua': (0,255,255),
|
||||
'cyan': (0,255,255),
|
||||
'lightcyan': (224,255,255),
|
||||
'paleturquoise': (175,238,238),
|
||||
'aquamarine': (127,255,212),
|
||||
'turquoise': (64,224,208),
|
||||
'mediumturquoise': (72,209,204),
|
||||
'darkturquoise': (0,206,209),
|
||||
'cadetblue': (95,158,160),
|
||||
'steelblue': (70,130,180),
|
||||
'lightsteelblue': (176,196,222),
|
||||
'powderblue': (176,224,230),
|
||||
'lightblue': (173,216,230),
|
||||
'skyblue': (135,206,235),
|
||||
'lightskyblue': (135,206,250),
|
||||
'deepskyblue': (0,191,255),
|
||||
'dodgerblue': (30,144,255),
|
||||
'cornflowerblue': (100,149,237),
|
||||
'royalblue': (65,105,225),
|
||||
'blue': (0,0,255),
|
||||
'mediumblue': (0,0,205),
|
||||
'darkblue': (0,0,139),
|
||||
'navy': (0,0,128),
|
||||
'midnightblue': (25,25,112),
|
||||
'cornsilk': (255,248,220),
|
||||
'blanchedalmond': (255,235,205),
|
||||
'bisque': (255,228,196),
|
||||
'navajowhite': (255,222,173),
|
||||
'wheat': (245,222,179),
|
||||
'burlywood': (222,184,135),
|
||||
'tan': (210,180,140),
|
||||
'rosybrown': (188,143,143),
|
||||
'sandybrown': (244,164,96),
|
||||
'goldenrod': (218,165,32),
|
||||
'darkgoldenrod': (184,134,11),
|
||||
'peru': (205,133,63),
|
||||
'chocolate': (210,105,30),
|
||||
'saddlebrown': (139,69,19),
|
||||
'sienna': (160,82,45),
|
||||
'brown': (165,42,42),
|
||||
'maroon': (128,0,0),
|
||||
'white': (255,255,255),
|
||||
'snow': (255,250,250),
|
||||
'honeydew': (240,255,240),
|
||||
'mintcream': (245,255,250),
|
||||
'azure': (240,255,255),
|
||||
'aliceblue': (240,248,255),
|
||||
'ghostwhite': (248,248,255),
|
||||
'whitesmoke': (245,245,245),
|
||||
'seashell': (255,245,238),
|
||||
'beige': (245,245,220),
|
||||
'oldlace': (253,245,230),
|
||||
'floralwhite': (255,250,240),
|
||||
'ivory': (255,255,240),
|
||||
'antiquewhite': (250,235,215),
|
||||
'linen': (250,240,230),
|
||||
'lavenderblush': (255,240,245),
|
||||
'mistyrose': (255,228,225),
|
||||
'gainsboro': (220,220,220),
|
||||
'lightgray': (211,211,211),
|
||||
'lightgrey': (211,211,211),
|
||||
'silver': (192,192,192),
|
||||
'darkgray': (169,169,169),
|
||||
'darkgrey': (169,169,169),
|
||||
'gray': (128,128,128),
|
||||
'grey': (128,128,128),
|
||||
'dimgray': (105,105,105),
|
||||
'dimgrey': (105,105,105),
|
||||
'lightslategray': (119,136,153),
|
||||
'lightslategrey': (119,136,153),
|
||||
'slategray': (112,128,144),
|
||||
'slategrey': (112,128,144),
|
||||
'darkslategray': (47,79,79),
|
||||
'darkslategrey': (47,79,79),
|
||||
'black': (0,0,0),
|
||||
}
|
||||
@@ -1,940 +0,0 @@
|
||||
/*
|
||||
|
||||
https://en.wikipedia.org/wiki/Flat_design#/media/File:Flat_widgets.png
|
||||
https://bulma.io/documentation/elements/button/
|
||||
|
||||
*/
|
||||
|
||||
* {
|
||||
margin: 2px 2px;
|
||||
padding: 4px 8px;
|
||||
|
||||
width: auto;
|
||||
height: auto;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
max-width: auto;
|
||||
max-height: auto;
|
||||
|
||||
background-color: transparent;
|
||||
|
||||
border-width: 1px;
|
||||
border-color: rgba(0, 0, 0, 0.75);
|
||||
border-radius: 4px;
|
||||
|
||||
overflow: hidden;
|
||||
font: normal normal 12pt sans-serif;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body {
|
||||
position: fixed;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 4px rgba(0,0,0,0.25);
|
||||
border-radius: 8px;
|
||||
cursor: default;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
text::text {
|
||||
display: inline;
|
||||
background: transparent;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
button {
|
||||
white-space: normal;
|
||||
cursor: default;
|
||||
display: inline;
|
||||
border-width: 0px;
|
||||
border-radius: 4px;
|
||||
border-color: white rgb(96,96,96) rgb(32,32,32) rgb(224,224,224);
|
||||
background: rgba(160,160,160, 0.50);
|
||||
color: black;
|
||||
}
|
||||
button:focus {
|
||||
/*background: yellow;*/
|
||||
/*background: lightcyan;*/
|
||||
background: rgba(160,160,160, 1.00);
|
||||
}
|
||||
button:active {
|
||||
/*background: rgb(192,128,128);*/
|
||||
background: hsla(210, 100%, 45%, 1.0);
|
||||
}
|
||||
button:hover {
|
||||
background: rgba(160, 160, 160, 1.00); /* hsla(200, 100%, 62.5%, 1.0); /* rgb(64,192,255); */
|
||||
}
|
||||
button:active:hover {
|
||||
background: hsla(210, 60%, 35%, 1.0);
|
||||
}
|
||||
button:disabled {
|
||||
background-color: rgb(128,128,128);
|
||||
color: rgb(192,192,192);
|
||||
/*border-width: 1px;*/
|
||||
border-color: rgb(96,96,96);
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
p {
|
||||
display: block;
|
||||
width: 100%;
|
||||
/*margin: 2px 0px;*/
|
||||
padding: 2px;
|
||||
border-width: 0px;
|
||||
color: white;
|
||||
}
|
||||
|
||||
p span {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border-width: 0;
|
||||
}
|
||||
|
||||
code {
|
||||
font-family: monospace;
|
||||
white-space: pre;
|
||||
}
|
||||
|
||||
pre {
|
||||
width: 100%;
|
||||
display: block;
|
||||
font-family: monospace;
|
||||
background-color: rgba(128, 128, 128, 0.5);
|
||||
font-size: 10pt;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
textarea {
|
||||
display: block;
|
||||
width: 100%;
|
||||
/*margin: 2px 0px;*/
|
||||
padding: 4px;
|
||||
background-color: rgba(255,255,255,0.9);
|
||||
border: 1px black;
|
||||
border-radius: 4px;
|
||||
color: black;
|
||||
cursor: text;
|
||||
}
|
||||
|
||||
div {
|
||||
background-color: rgba(0,0,0,0.25);
|
||||
display: block;
|
||||
width: 100%;
|
||||
margin: 2px 0px;
|
||||
padding: 2px;
|
||||
}
|
||||
|
||||
br {
|
||||
display: block;
|
||||
width: 0px;
|
||||
height: 0px;
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
img {
|
||||
/*max-width: 100%;*/
|
||||
object-fit: contain;
|
||||
border-width: 1px;
|
||||
border-color: rgba(0,0,0,0.25);
|
||||
background-color: hsla(200, 100%, 62.5%, 0.0); /* rgba(255,0,0,0); */
|
||||
padding: 2px;
|
||||
}
|
||||
|
||||
span {
|
||||
color: white;
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
/* make sure we handle cases correctly! */
|
||||
input {
|
||||
background: pink;
|
||||
}
|
||||
|
||||
|
||||
ul {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
ul > li {
|
||||
position: relative;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
padding: 0px 0px 0px 12px;
|
||||
display: block;
|
||||
overflow: visible;
|
||||
}
|
||||
ul > li::marker {
|
||||
position: absolute;
|
||||
left: -8px;
|
||||
margin: 5px 5px 0px 5px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
width: 15px;
|
||||
height: 10px;
|
||||
background-image: url('radio.png');
|
||||
}
|
||||
|
||||
ol {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
ol > li {
|
||||
position: relative;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
padding: 0px 0px 0px 12px;
|
||||
display: block;
|
||||
overflow: visible;
|
||||
}
|
||||
ol > li::marker {
|
||||
color: white;
|
||||
position: absolute;
|
||||
/*left: -8px;*/
|
||||
left: 0px;
|
||||
/*margin: 5px 5px 0px 5px;*/
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
width: 15px;
|
||||
/*height: 10px;*/
|
||||
/*background-image: url('radio.png');*/
|
||||
}
|
||||
|
||||
|
||||
dialog {
|
||||
position: fixed;
|
||||
border-radius: 4px;
|
||||
border: 1px black;
|
||||
background: rgba(32, 32, 32, 0.75);
|
||||
/*overflow-x: scroll;*/
|
||||
overflow-y: scroll;
|
||||
color: white;
|
||||
width: 500px;
|
||||
/*max-width: 750px;*/
|
||||
min-width: 200px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
dialog.framed {
|
||||
border: 2px rgba(0,0,0,0.75);
|
||||
border-radius: 5px;
|
||||
overflow: hidden;
|
||||
padding: 0px;
|
||||
margin: 5px;
|
||||
}
|
||||
|
||||
dialog div.contents {
|
||||
overflow-y: scroll;
|
||||
}
|
||||
|
||||
div.dialog-header {
|
||||
background: hsla(200, 0%, 25%, 0.75); /* hsla(0, 0%, 25%, 0.75); */
|
||||
margin: 0px;
|
||||
padding: 2px;
|
||||
border: 1px rgba(0,0,0,0.25) rgba(0,0,0,0.25) rgba(0,0,0,1) rgba(0,0,0,0.25);
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
dialog.framed.moveable div.dialog-header {
|
||||
cursor: grab;
|
||||
}
|
||||
dialog.framed.moveable div.dialog-header:hover {
|
||||
background-color: hsla(200, 25%, 40%, 0.75); /* hsla(0,0%,40%,0.75);*/
|
||||
}
|
||||
dialog.framed.moveable div.dialog-header:active {
|
||||
background-color: hsla(200, 100%, 60%, 0.75); /*hsla(0,0%,40%,0.5);*/
|
||||
}
|
||||
|
||||
span.dialog-title {
|
||||
margin: 0px;
|
||||
border: 0px white;
|
||||
padding: 2px;
|
||||
color: white;
|
||||
/*font-weight: bold;*/
|
||||
white-space: pre;
|
||||
cursor: grab;
|
||||
text-shadow: 2px 2px rgba(0,0,0,0.25);
|
||||
}
|
||||
|
||||
button.dialog-close {
|
||||
margin: 0px;
|
||||
padding: 2px;
|
||||
border: 0px;
|
||||
display: inline;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
background: url('close.png');
|
||||
}
|
||||
|
||||
dialog.framed > div.inside {
|
||||
margin: 0px;
|
||||
border-width: 1px;
|
||||
border-radius: 0px;
|
||||
border-color: rgba(0,0,0,1.0) rgba(0,0,0,0.25) rgba(0,0,0,0.25) rgba(0,0,0,0.25);
|
||||
padding: 5px 2px 2px 2px;
|
||||
}
|
||||
|
||||
div.dialog-footer {
|
||||
position: absolute;
|
||||
left: auto;
|
||||
right: 50px;
|
||||
top: -200px;
|
||||
width: 100%;
|
||||
/*bottom: 0px;*/
|
||||
background: hsla(200, 0%, 25%, 0.75); /* hsla(0, 0%, 25%, 0.75); */
|
||||
margin: 0px;
|
||||
padding: 2px;
|
||||
border: 1px rgba(0,0,0,1) rgba(0,0,0,0.25) rgba(0,0,0,0.25) rgba(0,0,0,0.25);
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
div.dialog-footer > * {
|
||||
margin: 0px;
|
||||
border: 0px white;
|
||||
padding: 2px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*******************/
|
||||
/* TABLES */
|
||||
|
||||
table {
|
||||
width: 100%;
|
||||
display: table;
|
||||
background: rgba(0,0,0,0.2);
|
||||
border: 1px rgba(0,0,0,1);
|
||||
margin: 0px 10px;
|
||||
padding: 4px;
|
||||
}
|
||||
tr {
|
||||
width: 100%;
|
||||
display: table-row;
|
||||
margin: 0px 0px;
|
||||
border: 0px;
|
||||
padding: 0px 2px;
|
||||
}
|
||||
th {
|
||||
display: table-cell;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 2px;
|
||||
}
|
||||
td {
|
||||
display: table-cell;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 2px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*******************/
|
||||
/* MARKDOWN */
|
||||
|
||||
|
||||
article.mdown {
|
||||
margin: 2px;
|
||||
border: 1px rgba(0,0,0,0.5);
|
||||
padding: 4px 4px 4px 4px;
|
||||
/*padding: 4px 4px 16px 4px;*/
|
||||
background: rgba(48,48,48,0.75);
|
||||
}
|
||||
|
||||
article.mdown div {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
article.mdown span {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
article.mdown h1 {
|
||||
width: 100%;
|
||||
margin: 0px 4px 4px 4px;
|
||||
padding: 4px 4px 4px 12px;
|
||||
border: 0px;
|
||||
font-size: 24;
|
||||
font-weight: bold;
|
||||
text-shadow: 2px 2px rgba(0,0,0,0.5);
|
||||
}
|
||||
|
||||
article.mdown h2 {
|
||||
width: 100%;
|
||||
margin: 8px 4px 4px 4px;
|
||||
padding: 4px 4px 4px 12px;
|
||||
border: 1px transparent;
|
||||
border-bottom-color: rgba(255, 255, 255, 0.25);
|
||||
border-radius: 0px;
|
||||
font-size: 18;
|
||||
font-weight: bold;
|
||||
text-shadow: 2px 2px rgba(0,0,0,0.5);
|
||||
}
|
||||
|
||||
article.mdown h3 {
|
||||
width: 100%;
|
||||
margin: 8px 16px 4px 16px;
|
||||
padding: 4px 4px 4px 12px;
|
||||
border: 1px transparent;
|
||||
border-bottom-color: rgba(255, 255, 255, 0.125);
|
||||
border-radius: 0px;
|
||||
font-size: 15;
|
||||
font-weight: bold;
|
||||
text-shadow: 2px 2px rgba(0,0,0,0.5);
|
||||
}
|
||||
|
||||
article.mdown img {
|
||||
display: block;
|
||||
width: 100%;
|
||||
border: 1px rgba(0, 0, 0, 0.50);
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
article.mdown p { }
|
||||
|
||||
article.mdown i {
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
border: 0px;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
article.mdown b {
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
border: 0px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
article.mdown pre {
|
||||
font-family: monospace;
|
||||
white-space: pre;
|
||||
margin: 0px;
|
||||
padding: 0px 4px;
|
||||
background-color: rgba(255, 255, 255, 0.25);
|
||||
}
|
||||
|
||||
article.mdown code {
|
||||
font-family: monospace;
|
||||
white-space: pre;
|
||||
margin: 0px;
|
||||
padding: 0px 4px;
|
||||
background-color: rgba(255, 255, 255, 0.25);
|
||||
}
|
||||
|
||||
|
||||
/*article.mdown ul {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
article.mdown ul > li {
|
||||
/*margin: 8px 0px;* /
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
padding: 0px 0px 0px 8px;
|
||||
display: block;
|
||||
}
|
||||
article.mdown ul > li > img.dot {
|
||||
display: inline;
|
||||
margin: 5px 10px 0px 5px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
width: 20px;
|
||||
height: 10px;
|
||||
}
|
||||
article.mdown ul > li > span.text {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: inline;
|
||||
}*/
|
||||
|
||||
|
||||
/*article.mdown ol {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
article.mdown ol > li {
|
||||
/*margin: 8px 0px;* /
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
padding: 0px 0px 0px 8px;
|
||||
display: block;
|
||||
}
|
||||
article.mdown ol > li > span.number {
|
||||
display: inline;
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
width: 20px;
|
||||
/*height: 10px;* /
|
||||
}
|
||||
article.mdown ol > li > span.text {
|
||||
margin: 0px 0px 0px 8px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: inline;
|
||||
}
|
||||
*/
|
||||
|
||||
/* background-color: hsla(200, 25%, 25%, 0.75); */
|
||||
/* background-color: hsla(200, 25%, 40%, 0.75); */
|
||||
/* background-color: hsla(200, 25%, 60%, 0.75); */
|
||||
|
||||
article.mdown a {
|
||||
padding: 0px -1px 0px 0px;
|
||||
margin: 0px;
|
||||
background-color: transparent; /* hsla(200, 25%, 25%, 0.75); */
|
||||
border: 1px transparent; /* hsla(200, 25%, 25%, 0.75); */
|
||||
border-radius: 0px;
|
||||
border-bottom-color: rgba(255,255,255,0.5);
|
||||
cursor: pointer;
|
||||
}
|
||||
article.mdown a:hover {
|
||||
background-color: hsla(200, 25%, 40%, 0.75);
|
||||
border: 1px hsla(200, 25%, 40%, 0.75);
|
||||
border-bottom-color: rgba(255,255,255,0.5);
|
||||
}
|
||||
|
||||
article.mdown img.inline {
|
||||
display: inline;
|
||||
border: 0px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/**********************/
|
||||
/* CHECKBOX INPUT */
|
||||
|
||||
input[type="checkbox"] {
|
||||
background-color: transparent;
|
||||
border-width: 0px;
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
input[type="checkbox"] > img.checkbox {
|
||||
display: inline;
|
||||
margin: 0;
|
||||
padding: 4px;
|
||||
margin-right: 5px;
|
||||
border-width: 0px;
|
||||
width: 29px;
|
||||
height: 24px;
|
||||
background-color: rgba(160, 160, 160, 0.50); /* hsla(200, 0%, 62.5%, 1.0);*/
|
||||
background-image: none;
|
||||
}
|
||||
input[type="checkbox"]:hover > img.checkbox {
|
||||
background-color: rgba(160, 160, 160, 1.00); /* hsla(200, 0%, 75%, 1.0); */
|
||||
}
|
||||
input[type="checkbox"]:checked > img.checkbox {
|
||||
background-color: hsla(200, 100%, 62.5%, 1.0);
|
||||
background-image: url('checkmark.png');
|
||||
}
|
||||
input[type="checkbox"]:active > img.checkbox {
|
||||
background-color: hsla(200, 100%, 75%, 1.0);
|
||||
}
|
||||
|
||||
input[type="checkbox"] > label {
|
||||
color: rgba(255, 255, 255, 0.50);
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
padding-top: 3px;
|
||||
padding-right: 10px;
|
||||
border-width: 0px;
|
||||
}
|
||||
input[type="checkbox"]:hover > label {
|
||||
color: rgba(255, 255, 255, 1.00);
|
||||
}
|
||||
input[type="checkbox"]:checked > label {
|
||||
color: rgba(255, 255, 255, 1.00);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*******************/
|
||||
/* RADIO INPUT */
|
||||
|
||||
input[type="radio"] {
|
||||
background-color: transparent;
|
||||
border-width: 0px;
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
input[type="radio"] > img.radio {
|
||||
margin: 0;
|
||||
padding: 4px;
|
||||
margin-right: 5px;
|
||||
border: 0px;
|
||||
border-radius: 12px;
|
||||
width: 29px;
|
||||
height: 24px;
|
||||
background-color: rgba(160, 160, 160, 0.50); /* hsla(200, 0%, 62.5%, 1.0);*/
|
||||
background-image: none;
|
||||
}
|
||||
input[type="radio"]:hover > img.radio {
|
||||
background-color: rgba(160, 160, 160, 1.00); /* hsla(200, 0%, 75%, 1.0); */
|
||||
}
|
||||
input[type="radio"]:active > img.radio {
|
||||
background-color: hsla(200, 100%, 75%, 1.0);
|
||||
}
|
||||
input[type="radio"]:checked > img.radio {
|
||||
background: hsla(200, 100%, 62.5%, 1.0) url('radio.png');
|
||||
}
|
||||
|
||||
input[type="radio"] > label {
|
||||
color: rgba(255, 255, 255, 0.50);
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
padding-top: 3px;
|
||||
padding-right: 10px;
|
||||
border-width: 0px;
|
||||
}
|
||||
input[type="radio"]:hover > label {
|
||||
color: rgba(255, 255, 255, 1.00);
|
||||
}
|
||||
input[type="radio"]:checked > label {
|
||||
color: rgba(255, 255, 255, 1.00);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**************************/
|
||||
/* COLLAPSIBLE COLLECTION */
|
||||
|
||||
/*div.collapsible > input.header {
|
||||
display: block;
|
||||
width: 100%;
|
||||
}
|
||||
div.collapsible > input.header > img {
|
||||
background: transparent url('collapse_open.png');
|
||||
}
|
||||
div.collapsible > input.header:checked > img {
|
||||
background: transparent url('collapse_close.png');
|
||||
}
|
||||
div.collapsible > div.inside {
|
||||
display: block;
|
||||
margin-top: 2px;
|
||||
margin-left: 16px;
|
||||
}
|
||||
div.collapsible > div.inside.collapsed {
|
||||
display: none;
|
||||
}*/
|
||||
|
||||
|
||||
details > div.header {
|
||||
display: block;
|
||||
width: 100%;
|
||||
}
|
||||
details > div.header > img.marker {
|
||||
background: transparent url('collapse_close.png');
|
||||
}
|
||||
details[open] > div.header > img.marker {
|
||||
background: transparent url('collapse_open.png');
|
||||
}
|
||||
details > div.inside {
|
||||
display: none;
|
||||
}
|
||||
details[open] > div.inside {
|
||||
display: block;
|
||||
margin-top: 2px;
|
||||
margin-left: 16px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/**********************/
|
||||
/* TEXT INPUT */
|
||||
|
||||
/*
|
||||
div.inputtext-container
|
||||
input.inputtext-input
|
||||
span.inputtext-cursor
|
||||
*/
|
||||
|
||||
/*.inputtext-container {
|
||||
margin: 0px;
|
||||
/*position: relative;* /
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
width: 100%;
|
||||
min-height: 28px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
background: rgba(160,160,160, 0.50);
|
||||
/*background-color: rgba(255,255,255,0.5);* /
|
||||
border-width: 1px;
|
||||
border-radius: 4px;
|
||||
border-color: black;
|
||||
}
|
||||
*.inputtext-container:hover {
|
||||
background-color: rgba(160,160,160,1.00);
|
||||
}*/
|
||||
|
||||
/**.inputtext-container > */
|
||||
*.inputtext-input {
|
||||
position: relative; /* necessary for cursor! */
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
background-color: transparent;
|
||||
white-space: pre;
|
||||
display: block;
|
||||
width: 100%;
|
||||
min-height: 26px;
|
||||
margin: 0px;
|
||||
padding: 3px;
|
||||
border-width: 2px;
|
||||
border-color: transparent;
|
||||
color: black;
|
||||
overflow-x: scroll;
|
||||
cursor: text;
|
||||
}
|
||||
/**.inputtext-container > */
|
||||
*.inputtext-input:focus {
|
||||
background-color: rgba(255, 255, 255, 1.0);
|
||||
border-color: hsla(200, 100%, 62.5%, 1.0);
|
||||
}
|
||||
|
||||
/**.inputtext-cursor {
|
||||
position: absolute;
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
border-width: 0px;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
display: none;
|
||||
color: hsla(200, 100%, 12.5%, 1.0); /* l=62.5% * /
|
||||
}*/
|
||||
|
||||
/*input[type="text"]:focus *.inputtext-cursor {
|
||||
display: span;
|
||||
background: pink;
|
||||
}*/
|
||||
|
||||
input[type="text"] {
|
||||
position: relative; /* necessary for cursor! */
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
background-color: transparent;
|
||||
white-space: pre;
|
||||
display: block;
|
||||
width: 100%;
|
||||
min-height: 26px;
|
||||
margin: 0px;
|
||||
padding: 3px;
|
||||
border: 2px transparent;
|
||||
color: black;
|
||||
overflow-x: scroll;
|
||||
cursor: text;
|
||||
}
|
||||
input[type="text"]:focus {
|
||||
background-color: rgba(255, 255, 255, 1.0);
|
||||
border-color: hsla(200, 100%, 62.5%, 1.0);
|
||||
}
|
||||
|
||||
input[type="text"]::marker {
|
||||
position: absolute;
|
||||
margin: -1px 0px 0px 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
background: transparent;
|
||||
color: white;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
content: "|";
|
||||
}
|
||||
|
||||
|
||||
input[type="number"] {
|
||||
position: relative; /* necessary for cursor! */
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
background-color: transparent;
|
||||
white-space: pre;
|
||||
display: block;
|
||||
width: 100%;
|
||||
min-height: 26px;
|
||||
margin: 0px;
|
||||
padding: 3px;
|
||||
border: 2px transparent;
|
||||
color: black;
|
||||
overflow-x: scroll;
|
||||
cursor: text;
|
||||
}
|
||||
input[type="number"]:focus {
|
||||
background-color: rgba(255, 255, 255, 1.0);
|
||||
border-color: hsla(200, 100%, 62.5%, 1.0);
|
||||
}
|
||||
|
||||
input[type="number"]::marker {
|
||||
position: absolute;
|
||||
margin: -1px 0px 0px 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
background: transparent;
|
||||
color: white;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
content: "|";
|
||||
}
|
||||
|
||||
|
||||
/***********************/
|
||||
/* LABELED TEXT INPUT */
|
||||
|
||||
/*
|
||||
div.labeledinputtext-container
|
||||
div.labeledinputtext-label-container
|
||||
label.labeledinputtext-label
|
||||
div.labeledinputtext-input-container
|
||||
div.inputtext-container
|
||||
input.inputtext-input
|
||||
span.inputtext-cursor
|
||||
*/
|
||||
|
||||
*.labeledinputtext-container {
|
||||
margin: 2px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
width: 100%;
|
||||
background: transparent;
|
||||
}
|
||||
*.labeledinputtext-container > *.labeledinputtext-label-container {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 4px 4px 0px 0px;
|
||||
display: inline;
|
||||
width: 50%;
|
||||
background: transparent;
|
||||
}
|
||||
*.labeledinputtext-container > *.labeledinputtext-label-container > *.labeledinputtext-label {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
width: 100%;
|
||||
background: transparent;
|
||||
}
|
||||
*.labeledinputtext-container > *.labeledinputtext-input-container {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: inline;
|
||||
width: 50%;
|
||||
}
|
||||
*.labeledinputtext-container > *.labeledinputtext-input-container > *.inputtext-container {
|
||||
margin: 0px;
|
||||
border: 0px;
|
||||
padding: 0px;
|
||||
display: block;
|
||||
width: 100%;
|
||||
/*max-height: 22px;*/
|
||||
height: 26px;
|
||||
}
|
||||
*.labeledinputtext-container > *.labeledinputtext-input-container > *.inputtext-container > *.inputtext-input {
|
||||
margin: 0px;
|
||||
white-space: pre;
|
||||
}
|
||||
|
||||
|
||||
/*************************/
|
||||
/* INPUT RANGE */
|
||||
|
||||
input[type="range"] {
|
||||
position: relative;
|
||||
display: block;
|
||||
margin: 0px 0px 0px 0px;
|
||||
padding: 0px 8px 0px 0px;
|
||||
border: 0px;
|
||||
width: 100%;
|
||||
height: 22px;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
input[type="range"] > * {
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
input[type="range"] > *.inputrange-left {
|
||||
display: inline;
|
||||
position: absolute;
|
||||
top: -4px;
|
||||
height: 8px;
|
||||
border: 1px white;
|
||||
background-color: rgba(0, 0, 255, 1);
|
||||
}
|
||||
input[type="range"] > *.inputrange-right {
|
||||
display: inline;
|
||||
position: absolute;
|
||||
top: -4px;
|
||||
height: 8px;
|
||||
border: 1px white;
|
||||
background-color: rgba(255, 0, 255, 1);
|
||||
}
|
||||
|
||||
input[type="range"] > *.inputrange-handle {
|
||||
display: inline;
|
||||
position: absolute;
|
||||
left: 0px;
|
||||
top: 0px;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
border: 1px black;
|
||||
background-color: rgba(128, 128, 128, 1);
|
||||
}
|
||||
input[type="range"]:hover > *.inputrange-handle {
|
||||
background-color: rgba(192, 192, 192, 1);
|
||||
}
|
||||
input[type="range"]:active > *.inputrange-handle {
|
||||
background-color: rgba(255, 255, 255, 1);
|
||||
}
|
||||
|
||||
|
||||
dialog.tooltip {
|
||||
z-index: 100000;
|
||||
position: fixed;
|
||||
/*display: block;*/
|
||||
border: 1px black;
|
||||
background: hsla(200, 25%, 25%, 0.95); /*rgba(32,32,32,0.8);*/
|
||||
color: white;
|
||||
margin: 2px;
|
||||
padding: 4px;
|
||||
width: auto;
|
||||
min-width: 0px;
|
||||
max-width: 300px;
|
||||
}
|
||||
@@ -1,260 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2014 Plasmasolutions
|
||||
software@plasmasolutions.de
|
||||
|
||||
Created by Thomas Beck
|
||||
Donated to CGCookie and the world
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
'''
|
||||
Note: not all of the following code was provided by Plasmasolutions
|
||||
TODO: split into separate files?
|
||||
'''
|
||||
|
||||
import os
|
||||
import sys
|
||||
import time
|
||||
import inspect
|
||||
import itertools
|
||||
import linecache
|
||||
import traceback
|
||||
from math import floor
|
||||
from hashlib import md5
|
||||
from datetime import datetime
|
||||
from functools import wraps
|
||||
|
||||
from .blender import show_blender_popup
|
||||
from .functools import find_fns
|
||||
from .globals import Globals
|
||||
from .hasher import Hasher
|
||||
|
||||
|
||||
class Debugger:
|
||||
_error_level = 1
|
||||
_exception_count = 0
|
||||
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
@staticmethod
|
||||
def set_error_level(l):
|
||||
Debugger._error_level = max(0, min(5, int(l)))
|
||||
|
||||
@staticmethod
|
||||
def get_error_level():
|
||||
return Debugger._error_level
|
||||
|
||||
@staticmethod
|
||||
def dprint(*objects, sep=' ', end='\n', file=sys.stdout, flush=True, l=2):
|
||||
if Debugger._error_level < l: return
|
||||
sobjects = sep.join(str(o) for o in objects)
|
||||
print(
|
||||
f'DEBUG({l}): {sobjects}',
|
||||
end=end, file=file, flush=flush
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def dcallstack(l=2):
|
||||
''' print out the calling stack, skipping the first (call to dcallstack) '''
|
||||
Debugger.dprint('Call Stack Dump:', l=l)
|
||||
for i, entry in enumerate(inspect.stack()):
|
||||
if i > 0:
|
||||
Debugger.dprint(' %s' % str(entry), l=l)
|
||||
|
||||
@staticmethod
|
||||
def call_stack():
|
||||
return traceback.format_stack()
|
||||
|
||||
|
||||
# http://stackoverflow.com/questions/14519177/python-exception-handling-line-number
|
||||
@staticmethod
|
||||
def get_exception_info_and_hash():
|
||||
'''
|
||||
this function is a duplicate of the one above, but this will attempt
|
||||
to create a hash to make searching for duplicate bugs on github easier (?)
|
||||
'''
|
||||
|
||||
exc_type, exc_obj, tb = sys.exc_info()
|
||||
pathabs, pathdir = os.path.abspath, os.path.dirname
|
||||
pathjoin, pathsplit = os.path.join, os.path.split
|
||||
base_path = pathabs(pathjoin(pathdir(__file__), '..'))
|
||||
|
||||
hasher = Hasher()
|
||||
errormsg = ['EXCEPTION (%s): %s' % (exc_type, exc_obj)]
|
||||
hasher.add(errormsg[0])
|
||||
# errormsg += ['Base: %s' % base_path]
|
||||
|
||||
etb = traceback.extract_tb(tb)
|
||||
pfilename = None
|
||||
for i,entry in enumerate(reversed(etb)):
|
||||
filename,lineno,funcname,line = entry
|
||||
if pfilename is None:
|
||||
# only hash in details of where the exception occurred
|
||||
hasher.add(os.path.split(filename)[1])
|
||||
# hasher.add(lineno)
|
||||
hasher.add(funcname)
|
||||
hasher.add(line.strip())
|
||||
if filename != pfilename:
|
||||
pfilename = filename
|
||||
if filename.startswith(base_path):
|
||||
filename = '.../%s' % filename[len(base_path)+1:]
|
||||
errormsg += [' %s' % (filename, )]
|
||||
errormsg += ['%03d %04d:%s() %s' % (i, lineno, funcname, line.strip())]
|
||||
|
||||
return ('\n'.join(errormsg), hasher.get_hash())
|
||||
|
||||
@staticmethod
|
||||
def print_exception():
|
||||
Debugger._exception_count += 1
|
||||
errormsg, errorhash = Debugger.get_exception_info_and_hash()
|
||||
message = []
|
||||
message += ['Exception Info']
|
||||
message += ['- Time: %s' % datetime.today().isoformat(' ')]
|
||||
message += ['- Count: %d' % Debugger._exception_count]
|
||||
message += ['- Hash: %s' % str(errorhash)]
|
||||
message += ['- Info:']
|
||||
message += [' - %s' % s for s in errormsg.splitlines()]
|
||||
message = '\n'.join(message)
|
||||
print('%s\n%s\n%s' % ('_' * 100, message, '^' * 100))
|
||||
logger = Globals.logger
|
||||
if logger: logger.add(message) # write error to log text object
|
||||
# if Debugger._exception_count < 10:
|
||||
# show_blender_popup(
|
||||
# message,
|
||||
# title='Exception Info',
|
||||
# icon='ERROR',
|
||||
# wrap=240
|
||||
# )
|
||||
return message
|
||||
|
||||
# @staticmethod
|
||||
# def print_exception2():
|
||||
# exc_type, exc_value, exc_traceback = sys.exc_info()
|
||||
# print("*** print_tb:")
|
||||
# traceback.print_tb(exc_traceback, limit=1, file=sys.stdout)
|
||||
# print("*** print_exception:")
|
||||
# traceback.print_exception(exc_type, exc_value, exc_traceback,
|
||||
# limit=2, file=sys.stdout)
|
||||
# print("*** print_exc:")
|
||||
# traceback.print_exc()
|
||||
# print("*** format_exc, first and last line:")
|
||||
# formatted_lines = traceback.format_exc().splitlines()
|
||||
# print(formatted_lines[0])
|
||||
# print(formatted_lines[-1])
|
||||
# print("*** format_exception:")
|
||||
# print(repr(traceback.format_exception(exc_type, exc_value,exc_traceback)))
|
||||
# print("*** extract_tb:")
|
||||
# print(repr(traceback.extract_tb(exc_traceback)))
|
||||
# print("*** format_tb:")
|
||||
# print(repr(traceback.format_tb(exc_traceback)))
|
||||
# if exc_traceback:
|
||||
# print("*** tb_lineno:", exc_traceback.tb_lineno)
|
||||
|
||||
start_time = time.time()
|
||||
last_time = time.time()
|
||||
@staticmethod
|
||||
def tprint(*args):
|
||||
t = time.time()
|
||||
td = t - Debugger.last_time
|
||||
lbar = min(25, floor(td*20))
|
||||
bar = '%s%s' % ('X' * lbar, '_' * (25-lbar))
|
||||
print(bar, '%8.4f' % td, *args)
|
||||
sys.stdout.flush()
|
||||
Debugger.last_time = t
|
||||
|
||||
|
||||
class ExceptionHandler:
|
||||
_universal = []
|
||||
|
||||
@staticmethod
|
||||
def on_exception(fn):
|
||||
fn._exceptionhandler_on_exception = True
|
||||
return fn
|
||||
|
||||
def __init__(self, obj=None, *, universal=False):
|
||||
# print(f'ExceptionHandler.__init__({self})')
|
||||
self._single = []
|
||||
self._um = []
|
||||
self._universal_only = universal
|
||||
self.collect_callbacks(obj)
|
||||
|
||||
def __del__(self):
|
||||
# print(f'ExceptionHandler.__del__({self})')
|
||||
for fn in getattr(self, '_um', []):
|
||||
self.remove_universal_callback(fn)
|
||||
|
||||
def collect_callbacks(self, obj):
|
||||
if not obj: return
|
||||
for (_, fn) in find_fns(obj, '_exceptionhandler_on_exception'):
|
||||
self.add_callback(fn)
|
||||
|
||||
@staticmethod
|
||||
def add_universal_callback(fn):
|
||||
ExceptionHandler._universal += [fn]
|
||||
|
||||
@staticmethod
|
||||
def remove_universal_callback(fn):
|
||||
if fn not in ExceptionHandler._universal: return
|
||||
ExceptionHandler._universal.remove(fn)
|
||||
|
||||
@staticmethod
|
||||
def clear_universal_callbacks():
|
||||
ExceptionHandler._universal = []
|
||||
|
||||
def add_callback(self, fn, universal=None):
|
||||
# print(f'ExceptionHandler.add_callback({self}, {fn}, {universal})')
|
||||
if getattr(fn, '_exceptionhandler_collected', False): return
|
||||
fn._exceptionhandler_collected = True
|
||||
if universal is None and self._universal_only: universal = True
|
||||
if universal:
|
||||
self._universal += [fn]
|
||||
self._um += [fn]
|
||||
else:
|
||||
self._single += [fn]
|
||||
|
||||
def wrap(self, def_val, only=Exception):
|
||||
def wrapper(fn):
|
||||
def wrapped(*args, **kwargs):
|
||||
ret = def_val
|
||||
try:
|
||||
ret = fn(*args, **kwargs)
|
||||
except only as e:
|
||||
self.handle_exception(e)
|
||||
return ret
|
||||
return wrapped
|
||||
return wrapper
|
||||
|
||||
def handle_exception(self, e):
|
||||
# print(f'ExceptionHandler: calling back these fns')
|
||||
# for fn in itertools.chain(self._universal, self._single):
|
||||
# print(f' {fn}')
|
||||
for fn in itertools.chain(self._universal, self._single):
|
||||
try:
|
||||
fn(e)
|
||||
except Exception as e2:
|
||||
print(f'ExceptionHandler: Caught exception while calling back exception callbacks: {fn.__name__}')
|
||||
print(f' original: {e}')
|
||||
print(f' additional: {e2}')
|
||||
debugger.print_exception()
|
||||
|
||||
|
||||
debugger = Debugger()
|
||||
dprint = debugger.dprint
|
||||
tprint = debugger.tprint
|
||||
exceptionhandler = ExceptionHandler(universal=True)
|
||||
Globals.set(debugger)
|
||||
Globals.dprint = dprint
|
||||
Globals.exceptionhandler = exceptionhandler
|
||||
@@ -1,419 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import os
|
||||
import re
|
||||
import json
|
||||
import time
|
||||
import inspect
|
||||
from functools import wraps
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def run(*args, **kwargs):
|
||||
if len(args) == 1 and not kwargs and inspect.isfunction(args[0]):
|
||||
# call right away
|
||||
return args[0]()
|
||||
def wrapper(fn):
|
||||
return fn(*args, **kwargs)
|
||||
return wrapper
|
||||
|
||||
|
||||
debug_run_test_calls = False
|
||||
def debug_test_call(*args, **kwargs):
|
||||
def wrapper(fn):
|
||||
if debug_run_test_calls:
|
||||
ret = str(fn(*args,*kwargs))
|
||||
print('TEST: %s()' % fn.__name__)
|
||||
if args:
|
||||
print(' arg:', args)
|
||||
if kwargs:
|
||||
print(' kwa:', kwargs)
|
||||
print(' ret:', ret)
|
||||
return fn
|
||||
return wrapper
|
||||
|
||||
|
||||
def ignore_exceptions(*exceptions, default=None, warn=False):
|
||||
def wrap(fn):
|
||||
@wraps(fn)
|
||||
def run_with_ignore_exceptions(*args, **kwargs):
|
||||
ret = default
|
||||
try:
|
||||
ret = fn(*args, **kwargs)
|
||||
except Exception as e:
|
||||
if not any(isinstance(e, ex) for ex in exceptions):
|
||||
# this exception should not be ignored
|
||||
raise e
|
||||
# ignoring thrown exception!
|
||||
if warn:
|
||||
print(f'Addon Common: ignoring exception')
|
||||
print(f' Function: {fn.__name__}')
|
||||
print(f' Exception: {e}')
|
||||
return ret
|
||||
return run_with_ignore_exceptions
|
||||
return wrap
|
||||
|
||||
|
||||
def stats_wrapper(fn):
|
||||
return fn
|
||||
|
||||
if not hasattr(stats_report, 'stats'):
|
||||
stats_report.stats = dict()
|
||||
frame = inspect.currentframe().f_back
|
||||
f_locals = frame.f_locals
|
||||
|
||||
filename = os.path.basename(frame.f_code.co_filename)
|
||||
clsname = f_locals['__qualname__'] if '__qualname__' in f_locals else ''
|
||||
linenum = frame.f_lineno
|
||||
fnname = fn.__name__
|
||||
key = '%s%s (%s:%d)' % (
|
||||
clsname + ('.' if clsname else ''),
|
||||
fnname, filename, linenum
|
||||
)
|
||||
stats = stats_report.stats
|
||||
stats[key] = {
|
||||
'filename': filename,
|
||||
'clsname': clsname,
|
||||
'linenum': linenum,
|
||||
'fileline': '%s:%d' % (filename, linenum),
|
||||
'fnname': fnname,
|
||||
'count': 0,
|
||||
'total time': 0,
|
||||
'average time': 0,
|
||||
}
|
||||
|
||||
def wrapped(*args, **kwargs):
|
||||
time_beg = time.time()
|
||||
ret = fn(*args, **kwargs)
|
||||
time_end = time.time()
|
||||
time_delta = time_end - time_beg
|
||||
d = stats[key]
|
||||
d['count'] += 1
|
||||
d['total time'] += time_delta
|
||||
d['average time'] = d['total time'] / d['count']
|
||||
return ret
|
||||
return wrapped
|
||||
|
||||
|
||||
def stats_report():
|
||||
return
|
||||
|
||||
stats = stats_report.stats if hasattr(stats_report, 'stats') else dict()
|
||||
l = max(len(k) for k in stats)
|
||||
|
||||
def fmt(s):
|
||||
return s + ' ' * (l - len(s))
|
||||
|
||||
print()
|
||||
print('Call Statistics Report')
|
||||
|
||||
cols = [
|
||||
('class', 'clsname', '%s'),
|
||||
('func', 'fnname', '%s'),
|
||||
('location', 'fileline', '%s'),
|
||||
# ('line','linenum','% 10d'),
|
||||
('count', 'count', '% 8d'),
|
||||
('total (sec)', 'total time', '% 10.4f'),
|
||||
('avg (sec)', 'average time', '% 10.6f'),
|
||||
]
|
||||
data = [stats[k] for k in sorted(stats)]
|
||||
data = [[h] + [f % row[c] for row in data] for (h, c, f) in cols]
|
||||
colwidths = [max(len(d) for d in col) for col in data]
|
||||
totwidth = sum(colwidths) + len(colwidths) - 1
|
||||
|
||||
def rpad(s, l):
|
||||
return '%s%s' % (s, ' ' * (l - len(s)))
|
||||
|
||||
def printrow(i_row):
|
||||
row = [col[i_row] for col in data]
|
||||
print(' '.join(rpad(d, w) for (d, w) in zip(row, colwidths)))
|
||||
|
||||
printrow(0)
|
||||
print('-' * totwidth)
|
||||
for i in range(1, len(data[0])):
|
||||
printrow(i)
|
||||
|
||||
|
||||
|
||||
def add_cache(attr, default):
|
||||
def wrapper(fn):
|
||||
setattr(fn, attr, default)
|
||||
return fn
|
||||
return wrapper
|
||||
|
||||
|
||||
class LimitRecursion:
|
||||
def __init__(self, count, def_ret):
|
||||
self.count = count
|
||||
self.def_ret = def_ret
|
||||
self.calls = 0
|
||||
|
||||
def __call__(self, fn):
|
||||
def wrapped(*args, **kwargs):
|
||||
ret = self.def_ret
|
||||
if self.calls < self.count:
|
||||
try:
|
||||
self.calls += 1
|
||||
ret = fn(*args, **kwargs)
|
||||
finally:
|
||||
self.calls -= 1
|
||||
return ret
|
||||
return wrapped
|
||||
|
||||
|
||||
@add_cache('data', {'nested':0, 'last':None})
|
||||
def timed_call(label):
|
||||
def wrapper(fn):
|
||||
def wrapped(*args, **kwargs):
|
||||
data = timed_call.data
|
||||
if data['last']: print(data['last'])
|
||||
data['last'] = f'''{" " * data['nested']}Timing {label}'''
|
||||
data['nested'] += 1
|
||||
time_beg = time.time()
|
||||
ret = fn(*args, **kwargs)
|
||||
time_end = time.time()
|
||||
time_delta = time_end - time_beg
|
||||
if data['last']:
|
||||
print(f'''{data['last']}: {time_delta:0.4f}s''')
|
||||
data['last'] = None
|
||||
else:
|
||||
print(f'''{" " * data['nested']}{time_delta:0.4f}s''')
|
||||
data['nested'] -= 1
|
||||
return ret
|
||||
return wrapped
|
||||
return wrapper
|
||||
|
||||
|
||||
# corrected bug in previous version of blender_version fn wrapper
|
||||
# https://github.com/CGCookie/retopoflow/commit/135746c7b4ee0052ad0c1842084b9ab983726b33#diff-d4260a97dcac93f76328dfaeb5c87688
|
||||
def blender_version_wrapper(op, ver):
|
||||
self = blender_version_wrapper
|
||||
if not hasattr(self, 'fns'):
|
||||
major, minor, rev = bpy.app.version
|
||||
self.blenderver = '%d.%02d' % (major, minor)
|
||||
self.fns = fns = {}
|
||||
self.ops = {
|
||||
'<': lambda v: self.blenderver < v,
|
||||
'>': lambda v: self.blenderver > v,
|
||||
'<=': lambda v: self.blenderver <= v,
|
||||
'==': lambda v: self.blenderver == v,
|
||||
'>=': lambda v: self.blenderver >= v,
|
||||
'!=': lambda v: self.blenderver != v,
|
||||
}
|
||||
|
||||
update_fn = self.ops[op](ver)
|
||||
def wrapit(fn):
|
||||
nonlocal self, update_fn
|
||||
fn_name = fn.__name__
|
||||
fns = self.fns
|
||||
error_msg = "Could not find appropriate function named %s for version Blender %s" % (fn_name, self.blenderver)
|
||||
|
||||
if update_fn: fns[fn_name] = fn
|
||||
|
||||
def callit(*args, **kwargs):
|
||||
nonlocal fns, fn_name, error_msg
|
||||
fn = fns.get(fn_name, None)
|
||||
assert fn, error_msg
|
||||
ret = fn(*args, **kwargs)
|
||||
return ret
|
||||
|
||||
return callit
|
||||
return wrapit
|
||||
|
||||
def only_in_blender_version(*args, ignore_others=False, ignore_return=None):
|
||||
self = only_in_blender_version
|
||||
if not hasattr(self, 'fns'):
|
||||
major, minor, rev = bpy.app.version
|
||||
self.blenderver = f'{major}.{minor:02d}'
|
||||
self.fns = {}
|
||||
self.ignores = {}
|
||||
self.ops = {
|
||||
'<': lambda v: self.blenderver < v,
|
||||
'>': lambda v: self.blenderver > v,
|
||||
'<=': lambda v: self.blenderver <= v,
|
||||
'==': lambda v: self.blenderver == v,
|
||||
'>=': lambda v: self.blenderver >= v,
|
||||
'!=': lambda v: self.blenderver != v,
|
||||
}
|
||||
self.re_blender_version = re.compile(r'^(?P<comparison><|<=|==|!=|>=|>) *(?P<version>\d\.\d+)$')
|
||||
|
||||
def ver(mver):
|
||||
major, minor = map(int, mver.split('.'))
|
||||
return f'{major}.{minor:02d}'
|
||||
|
||||
matches = [self.re_blender_version.match(arg) for arg in args]
|
||||
assert all(match is not None for match in matches), f'At least one arg did not match version comparison: {args}'
|
||||
results = [self.ops[match.group('comparison')](ver(match.group('version'))) for match in matches]
|
||||
version_matches = all(results)
|
||||
|
||||
def wrapit(fn):
|
||||
fn_name = fn.__name__
|
||||
|
||||
if version_matches:
|
||||
assert fn_name not in self.fns, f'Multiple functions {fn_name} match the Blender version {self.blenderver}'
|
||||
self.fns[fn_name] = fn
|
||||
|
||||
if ignore_others and fn_name not in self.ignores:
|
||||
self.ignores[fn_name] = ignore_return
|
||||
|
||||
@wraps(fn)
|
||||
def callit(*args, **kwargs):
|
||||
fn = self.fns.get(fn_name, None)
|
||||
if fn_name not in self.ignores:
|
||||
assert fn, f'Could not find appropriate function named {fn_name} for version Blender version {self.blenderver}'
|
||||
elif fn is None:
|
||||
return self.ignores[fn_name]
|
||||
return fn(*args, **kwargs)
|
||||
|
||||
return callit
|
||||
return wrapit
|
||||
|
||||
def warn_once(warning):
|
||||
def wrapper(fn):
|
||||
nonlocal warning
|
||||
@wraps(fn)
|
||||
def wrapped(*args, **kwargs):
|
||||
nonlocal warning
|
||||
if warning:
|
||||
print(warning)
|
||||
warning = None
|
||||
return fn(*args, **kwargs)
|
||||
return wrapped
|
||||
return wrapper
|
||||
|
||||
|
||||
class PersistentOptions:
|
||||
class WrappedDict:
|
||||
def __init__(self, cls, filename, version, defaults, update_external):
|
||||
self._dirty = False
|
||||
self._last_save = time.time()
|
||||
self._write_delay = 2.0
|
||||
self._defaults = defaults
|
||||
self._update_external = update_external
|
||||
self._defaults['persistent options version'] = version
|
||||
self._dict = {}
|
||||
if filename:
|
||||
src = inspect.getsourcefile(cls)
|
||||
path = os.path.split(os.path.abspath(src))[0]
|
||||
self._fndb = os.path.join(path, filename)
|
||||
else:
|
||||
self._fndb = None
|
||||
self.read()
|
||||
if self._dict.get('persistent options version', None) != version:
|
||||
self.reset()
|
||||
self.update_external()
|
||||
def update_external(self):
|
||||
upd = self._update_external
|
||||
if upd:
|
||||
upd()
|
||||
def dirty(self):
|
||||
self._dirty = True
|
||||
self.update_external()
|
||||
def clean(self, force=False):
|
||||
if not force:
|
||||
if not self._dirty:
|
||||
return
|
||||
if time.time() < self._last_save + self._write_delay:
|
||||
return
|
||||
if self._fndb:
|
||||
json.dump(self._dict, open(self._fndb, 'wt'), indent=2, sort_keys=True)
|
||||
self._dirty = False
|
||||
self._last_save = time.time()
|
||||
def read(self):
|
||||
self._dict = {}
|
||||
if self._fndb and os.path.exists(self._fndb):
|
||||
try:
|
||||
self._dict = json.load(open(self._fndb, 'rt'))
|
||||
except Exception as e:
|
||||
print('Exception caught while trying to read options from "%s"' % self._fndb)
|
||||
print(str(e))
|
||||
for k in set(self._dict.keys()) - set(self._defaults.keys()):
|
||||
print('Deleting extraneous key "%s" from options' % k)
|
||||
del self._dict[k]
|
||||
self.update_external()
|
||||
self._dirty = False
|
||||
def keys(self):
|
||||
return self._defaults.keys()
|
||||
def reset(self):
|
||||
keys = list(self._dict.keys())
|
||||
for k in keys:
|
||||
del self._dict[k]
|
||||
self._dict['persistent options version'] = self['persistent options version']
|
||||
self.dirty()
|
||||
self.clean()
|
||||
def __getitem__(self, key):
|
||||
return self._dict[key] if key in self._dict else self._defaults[key]
|
||||
def __setitem__(self, key, val):
|
||||
assert key in self._defaults, 'Attempting to write "%s":"%s" to options, but key does not exist in defaults' % (str(key), str(val))
|
||||
if self[key] == val: return
|
||||
self._dict[key] = val
|
||||
self.dirty()
|
||||
self.clean()
|
||||
def gettersetter(self, key, fn_get_wrap=None, fn_set_wrap=None):
|
||||
if not fn_get_wrap: fn_get_wrap = lambda v: v
|
||||
if not fn_set_wrap: fn_set_wrap = lambda v: v
|
||||
oself = self
|
||||
class GetSet:
|
||||
def get(self):
|
||||
return fn_get_wrap(oself[key])
|
||||
def set(self, v):
|
||||
v = fn_set_wrap(v)
|
||||
if oself[key] != v:
|
||||
oself[key] = v
|
||||
return GetSet()
|
||||
|
||||
def __init__(self, filename=None, version=None):
|
||||
self._filename = filename
|
||||
self._version = version
|
||||
self._db = None
|
||||
|
||||
def __call__(self, cls):
|
||||
upd = getattr(cls, 'update', None)
|
||||
if upd:
|
||||
u = upd
|
||||
def wrap():
|
||||
def upd_wrap(*args, **kwargs):
|
||||
u(None)
|
||||
return upd_wrap
|
||||
upd = wrap()
|
||||
self._db = PersistentOptions.WrappedDict(cls, self._filename, self._version, cls.defaults, upd)
|
||||
db = self._db
|
||||
class WrappedClass:
|
||||
def __init__(self, *args, **kwargs):
|
||||
self._db = db
|
||||
self._def = cls.defaults
|
||||
def __getitem__(self, key):
|
||||
return self._db[key]
|
||||
def __setitem__(self, key, val):
|
||||
self._db[key] = val
|
||||
def keys(self):
|
||||
return self._db.keys()
|
||||
def reset(self):
|
||||
self._db.reset()
|
||||
def clean(self):
|
||||
self._db.clean()
|
||||
def gettersetter(self, key, fn_get_wrap=None, fn_set_wrap=None):
|
||||
return self._db.gettersetter(key, fn_get_wrap=fn_get_wrap, fn_set_wrap=fn_set_wrap)
|
||||
return WrappedClass
|
||||
|
||||
|
||||
@@ -1,913 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import os
|
||||
import re
|
||||
import math
|
||||
import time
|
||||
import ctypes
|
||||
import random
|
||||
from typing import List
|
||||
import traceback
|
||||
import functools
|
||||
import contextlib
|
||||
import urllib.request
|
||||
from functools import wraps
|
||||
from itertools import chain
|
||||
|
||||
import bpy
|
||||
import gpu
|
||||
from bpy.types import BoolProperty
|
||||
from mathutils import Matrix, Vector
|
||||
from bpy_extras.view3d_utils import location_3d_to_region_2d, region_2d_to_vector_3d
|
||||
from bpy_extras.view3d_utils import region_2d_to_location_3d, region_2d_to_origin_3d
|
||||
|
||||
from .blender import bversion, get_path_from_addon_root, get_path_from_addon_common
|
||||
from .blender_cursors import Cursors
|
||||
from .blender_preferences import get_preferences
|
||||
from .debug import dprint, debugger
|
||||
from .decorators import blender_version_wrapper, add_cache, only_in_blender_version
|
||||
from .fontmanager import FontManager as fm
|
||||
from .functools import find_fns
|
||||
from .globals import Globals
|
||||
from .hasher import Hasher
|
||||
from .maths import Point2D, Vec2D, Point, Ray, Direction, mid, Color, Normal, Frame
|
||||
from .profiler import profiler
|
||||
from .utils import iter_pairs
|
||||
from . import gpustate
|
||||
|
||||
|
||||
class Drawing:
|
||||
_instance = None
|
||||
_dpi_mult = 1
|
||||
_custom_dpi_mult = 1
|
||||
_prefs = get_preferences()
|
||||
_error_check = True
|
||||
_error_count = 0
|
||||
_error_limit = 10 # after this many check errors, no more will be reported to console
|
||||
|
||||
@staticmethod
|
||||
def get_custom_dpi_mult():
|
||||
return Drawing._custom_dpi_mult
|
||||
@staticmethod
|
||||
def set_custom_dpi_mult(v):
|
||||
Drawing._custom_dpi_mult = v
|
||||
Drawing.update_dpi()
|
||||
|
||||
@staticmethod
|
||||
def update_dpi():
|
||||
# print(f'view.ui_scale={Drawing._prefs.view.ui_scale}, system.ui_scale={Drawing._prefs.system.ui_scale}, system.dpi={Drawing._prefs.system.dpi}')
|
||||
Drawing._dpi_mult = (
|
||||
1.0
|
||||
* Drawing._custom_dpi_mult
|
||||
# * Drawing._prefs.view.ui_scale
|
||||
* max(0.25, Drawing._prefs.system.ui_scale) # math.floor(Drawing._prefs.system.ui_scale))
|
||||
# * (72.0 / Drawing._prefs.system.dpi)
|
||||
# * Drawing._prefs.system.pixel_size
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def initialize():
|
||||
Drawing.update_dpi()
|
||||
if Globals.is_set('drawing'): return
|
||||
Drawing._creating = True
|
||||
Globals.set(Drawing())
|
||||
del Drawing._creating
|
||||
Drawing._instance = Globals.drawing
|
||||
|
||||
def __init__(self):
|
||||
assert hasattr(self, '_creating'), "Do not instantiate directly. Use Drawing.get_instance()"
|
||||
|
||||
self.area,self.space,self.rgn,self.r3d,self.window = None,None,None,None,None
|
||||
# self.font_id = 0
|
||||
self.last_font_key = None
|
||||
self.fontid = 0
|
||||
self.fontsize = None
|
||||
self.fontsize_scaled = None
|
||||
self.line_cache = {}
|
||||
self.size_cache = {}
|
||||
self.set_font_size(12)
|
||||
self._pixel_matrix = None
|
||||
|
||||
def set_region(self, area, space, rgn, r3d, window):
|
||||
self.area = area
|
||||
self.space = space
|
||||
self.rgn = rgn
|
||||
self.r3d = r3d
|
||||
self.window = window
|
||||
|
||||
@staticmethod
|
||||
def set_cursor(cursor): Cursors.set(cursor)
|
||||
|
||||
def scale(self, s): return s * self._dpi_mult if s is not None else None
|
||||
def unscale(self, s): return s / self._dpi_mult if s is not None else None
|
||||
def get_dpi_mult(self): return self._dpi_mult
|
||||
def get_pixel_size(self): return self._pixel_size
|
||||
def line_width(self, width): gpustate.line_width(max(1, self.scale(width)))
|
||||
def point_size(self, size): gpustate.point_size(max(1, self.scale(size)))
|
||||
|
||||
def set_font_color(self, fontid, color):
|
||||
fm.color(color, fontid=fontid)
|
||||
|
||||
def set_font_size(self, fontsize, fontid=None, force=False):
|
||||
if fontid is None: fontid = fm._last_fontid
|
||||
else: fontid = fm.load(fontid)
|
||||
fontsize_prev = self.fontsize
|
||||
fontsize, fontsize_scaled = int(fontsize), int(int(fontsize) * self._dpi_mult)
|
||||
cache_key = (fontid, fontsize_scaled)
|
||||
if self.last_font_key == cache_key and not force: return fontsize_prev
|
||||
fm.size(fontsize_scaled, fontid=fontid)
|
||||
if cache_key not in self.line_cache:
|
||||
# cache away useful details about font (line height, line base)
|
||||
# dprint('Caching new scaled font size:', cache_key)
|
||||
pass
|
||||
all_chars = ''.join([
|
||||
'abcdefghijklmnopqrstuvwxyz',
|
||||
'ABCDEFGHIJKLMNOPQRSTUVWXYZ',
|
||||
'0123456789',
|
||||
'!@#$%%^&*()`~[}{]/?=+\\|-_\'",<.>',
|
||||
'ΑαΒβΓγΔδΕεΖζΗηΘθΙιΚκΛλΜμΝνΞξΟοΠπΡρΣσςΤτΥυΦφΧχΨψΩω',
|
||||
])
|
||||
all_caps = all_chars.upper()
|
||||
self.line_cache[cache_key] = {
|
||||
'line height': math.ceil(fm.dimensions(all_chars, fontid=fontid)[1] + self.scale(4)),
|
||||
'line base': math.ceil(fm.dimensions(all_caps, fontid=fontid)[1]),
|
||||
}
|
||||
info = self.line_cache[cache_key]
|
||||
self.line_height = info['line height']
|
||||
self.line_base = info['line base']
|
||||
self.fontid = fontid
|
||||
self.fontsize = fontsize
|
||||
self.fontsize_scaled = fontsize_scaled
|
||||
self.last_font_key = cache_key
|
||||
|
||||
return fontsize_prev
|
||||
|
||||
def get_text_size_info(self, text, item, fontsize=None, fontid=None):
|
||||
if fontsize or fontid: size_prev = self.set_font_size(fontsize, fontid=fontid)
|
||||
|
||||
if text is None: text, lines = '', []
|
||||
elif type(text) is list: text, lines = '\n'.join(text), text
|
||||
else: text, lines = text, text.splitlines()
|
||||
|
||||
fontid = fm.load(fontid)
|
||||
key = (text, self.fontsize_scaled, fontid)
|
||||
# key = (text, self.fontsize_scaled, self.font_id)
|
||||
if key not in self.size_cache:
|
||||
d = {}
|
||||
if not text:
|
||||
d['width'] = 0
|
||||
d['height'] = 0
|
||||
d['line height'] = self.line_height
|
||||
else:
|
||||
get_width = lambda t: math.ceil(fm.dimensions(t, fontid=fontid)[0])
|
||||
get_height = lambda t: math.ceil(fm.dimensions(t, fontid=fontid)[1])
|
||||
d['width'] = max(get_width(l) for l in lines)
|
||||
d['height'] = get_height(text)
|
||||
d['line height'] = self.line_height * len(lines)
|
||||
self.size_cache[key] = d
|
||||
if False:
|
||||
print('')
|
||||
print('--------------------------------------')
|
||||
print('> computed new size')
|
||||
print('> key: %s' % str(key))
|
||||
print('> size: %s' % str(d))
|
||||
print('--------------------------------------')
|
||||
print('')
|
||||
if fontsize: self.set_font_size(size_prev, fontid=fontid)
|
||||
return self.size_cache[key][item]
|
||||
|
||||
def get_text_width(self, text, fontsize=None, fontid=None):
|
||||
return self.get_text_size_info(text, 'width', fontsize=fontsize, fontid=fontid)
|
||||
def get_text_height(self, text, fontsize=None, fontid=None):
|
||||
return self.get_text_size_info(text, 'height', fontsize=fontsize, fontid=fontid)
|
||||
def get_line_height(self, text=None, fontsize=None, fontid=None):
|
||||
return self.get_text_size_info(text, 'line height', fontsize=fontsize, fontid=fontid)
|
||||
|
||||
def set_clipping(self, xmin, ymin, xmax, ymax, fontid=None):
|
||||
fm.clipping((xmin, ymin), (xmax, ymax), fontid=fontid)
|
||||
# blf.clipping(self.font_id, xmin, ymin, xmax, ymax)
|
||||
self.enable_clipping()
|
||||
def enable_clipping(self, fontid=None):
|
||||
fm.enable_clipping(fontid=fontid)
|
||||
# blf.enable(self.font_id, blf.CLIPPING)
|
||||
def disable_clipping(self, fontid=None):
|
||||
fm.disable_clipping(fontid=fontid)
|
||||
# blf.disable(self.font_id, blf.CLIPPING)
|
||||
|
||||
def text_color_set(self, color, fontid):
|
||||
if color is not None: fm.color(color, fontid=fontid)
|
||||
|
||||
def text_draw2D(self, text, pos:Point2D, *, color=None, dropshadow=None, fontsize=None, fontid=None, lineheight=True):
|
||||
if fontsize: size_prev = self.set_font_size(fontsize, fontid=fontid)
|
||||
|
||||
lines = str(text).splitlines()
|
||||
l,t = round(pos[0]),round(pos[1])
|
||||
lh,lb = self.line_height,self.line_base
|
||||
|
||||
if dropshadow:
|
||||
self.text_draw2D(text, (l+1,t-1), color=dropshadow, fontsize=fontsize, fontid=fontid, lineheight=lineheight)
|
||||
|
||||
gpustate.blend('ALPHA')
|
||||
self.text_color_set(color, fontid)
|
||||
for line in lines:
|
||||
fm.draw(line, xyz=(l, t - lb, 0), fontid=fontid)
|
||||
t -= lh if lineheight else self.get_text_height(line)
|
||||
|
||||
if fontsize: self.set_font_size(size_prev, fontid=fontid)
|
||||
|
||||
def text_draw2D_simple(self, text, pos:Point2D):
|
||||
l,t = round(pos[0]),round(pos[1])
|
||||
lb = self.line_base
|
||||
fm.draw_simple(text, xyz=(l, t - lb, 0))
|
||||
|
||||
|
||||
def get_mvp_matrix(self, view3D=True):
|
||||
'''
|
||||
if view3D == True: returns MVP for 3D view
|
||||
else: returns MVP for pixel view
|
||||
TODO: compute separate M,V,P matrices
|
||||
'''
|
||||
if not self.r3d: return None
|
||||
if view3D:
|
||||
# 3D view
|
||||
return self.r3d.perspective_matrix
|
||||
else:
|
||||
# pixel view
|
||||
return self.get_pixel_matrix()
|
||||
|
||||
mat_model = Matrix()
|
||||
mat_view = Matrix()
|
||||
mat_proj = Matrix()
|
||||
|
||||
view_loc = self.r3d.view_location # vec
|
||||
view_rot = self.r3d.view_rotation # quat
|
||||
view_per = self.r3d.view_perspective # 'PERSP' or 'ORTHO'
|
||||
|
||||
return mat_model,mat_view,mat_proj
|
||||
|
||||
def get_pixel_matrix_list(self):
|
||||
if not self.r3d: return None
|
||||
x,y = self.rgn.x,self.rgn.y
|
||||
w,h = self.rgn.width,self.rgn.height
|
||||
ww,wh = self.window.width,self.window.height
|
||||
return [[2/w,0,0,-1], [0,2/h,0,-1], [0,0,1,0], [0,0,0,1]]
|
||||
|
||||
def load_pixel_matrix(self, m):
|
||||
self._pixel_matrix = m
|
||||
|
||||
@add_cache('_cache', {'w':-1, 'h':-1, 'm':None})
|
||||
def get_pixel_matrix(self):
|
||||
'''
|
||||
returns MVP for pixel view
|
||||
TODO: compute separate M,V,P matrices
|
||||
'''
|
||||
if not self.r3d: return None
|
||||
if self._pixel_matrix: return self._pixel_matrix
|
||||
w,h = self.rgn.width,self.rgn.height
|
||||
cache = self.get_pixel_matrix._cache
|
||||
if cache['w'] != w or cache['h'] != h:
|
||||
mx, my, mw, mh = -1, -1, 2 / w, 2 / h
|
||||
cache['w'],cache['h'] = w,h
|
||||
cache['m'] = Matrix([
|
||||
[ mw, 0, 0, mx],
|
||||
[ 0, mh, 0, my],
|
||||
[ 0, 0, 1, 0],
|
||||
[ 0, 0, 0, 1]
|
||||
])
|
||||
return cache['m']
|
||||
|
||||
def get_view_matrix_list(self):
|
||||
return list(self.get_view_matrix()) if self.r3d else None
|
||||
|
||||
def get_view_matrix(self):
|
||||
return self.r3d.perspective_matrix if self.r3d else None
|
||||
|
||||
def get_view_version(self):
|
||||
if not self.r3d: return None
|
||||
return Hasher(self.r3d.view_matrix, self.space.lens, self.r3d.view_distance)
|
||||
|
||||
@staticmethod
|
||||
def glCheckError(title, **kwargs):
|
||||
return gpustate.get_glerror(title, **kwargs)
|
||||
|
||||
@staticmethod
|
||||
@contextlib.contextmanager
|
||||
def glCheckError_wrap(title, *, stop_on_error=False):
|
||||
if Drawing.glCheckError(f'addon common: pre {title}') and stop_on_error: return True
|
||||
yield None
|
||||
if Drawing.glCheckError(f'addon common: post {title}') and stop_on_error: return True
|
||||
return False
|
||||
|
||||
def get_view_origin(self, *, orthographic_distance=1000):
|
||||
focus = self.r3d.view_location
|
||||
rot = self.r3d.view_rotation
|
||||
dist = self.r3d.view_distance if self.r3d.is_perspective else orthographic_distance
|
||||
return focus + (rot @ Vector((0, 0, dist)))
|
||||
|
||||
# # the following fails in weird ways when in orthographic projection
|
||||
# center = Point2D((self.area.width / 2, self.area.height / 2))
|
||||
# return Point(region_2d_to_origin_3d(self.rgn, self.r3d, center))
|
||||
|
||||
def Point2D_to_Ray(self, p2d):
|
||||
o = Point(region_2d_to_origin_3d(self.rgn, self.r3d, p2d))
|
||||
d = Direction(region_2d_to_vector_3d(self.rgn, self.r3d, p2d))
|
||||
return Ray(o, d)
|
||||
|
||||
def Point_to_Point2D(self, p3d):
|
||||
return Point2D(location_3d_to_region_2d(self.rgn, self.r3d, p3d))
|
||||
|
||||
@blender_version_wrapper('>=', '2.80')
|
||||
def draw2D_point(self, pt:Point2D, color:Color, *, radius=1, border=0, borderColor=None):
|
||||
radius = self.scale(radius)
|
||||
border = self.scale(border)
|
||||
if borderColor is None: borderColor = (0,0,0,0)
|
||||
shader_2D_point.bind()
|
||||
ubos_2D_point.options.screensize = (self.area.width, self.area.height, 0, 0)
|
||||
ubos_2D_point.options.mvpmatrix = self.get_pixel_matrix()
|
||||
ubos_2D_point.options.radius_border = (radius, border, 0, 0)
|
||||
ubos_2D_point.options.color = color
|
||||
ubos_2D_point.options.colorBorder = borderColor
|
||||
ubos_2D_point.options.center = (*pt, 0, 1)
|
||||
ubos_2D_point.update_shader()
|
||||
batch_2D_point.draw(shader_2D_point)
|
||||
gpu.shader.unbind()
|
||||
|
||||
@blender_version_wrapper('>=', '2.80')
|
||||
def draw2D_points(self, pts:[Point2D], color:Color, *, radius=1, border=0, borderColor=None):
|
||||
radius = self.scale(radius)
|
||||
border = self.scale(border)
|
||||
if borderColor is None: borderColor = (0,0,0,0)
|
||||
shader_2D_point.bind()
|
||||
ubos_2D_point.options.screensize = (self.area.width, self.area.height, 0, 0)
|
||||
ubos_2D_point.options.mvpmatrix = self.get_pixel_matrix()
|
||||
ubos_2D_point.options.radius_border = (radius, border, 0, 0)
|
||||
ubos_2D_point.options.color = color
|
||||
ubos_2D_point.options.colorBorder = borderColor
|
||||
for pt in pts:
|
||||
ubos_2D_point.options.center = (*pt, 0, 1)
|
||||
ubos_2D_point.update_shader()
|
||||
batch_2D_point.draw(shader_2D_point)
|
||||
gpu.shader.unbind()
|
||||
|
||||
# draw line segment in screen space
|
||||
def draw2D_line(self, p0:Point2D, p1:Point2D, color0:Color, *, color1=None, width=1, stipple=None, offset=0):
|
||||
if color1 is None: color1 = (color0[0],color0[1],color0[2],0)
|
||||
width = self.scale(width)
|
||||
stipple = [self.scale(v) for v in stipple] if stipple else [1.0, 0.0]
|
||||
offset = self.scale(offset)
|
||||
shader_2D_lineseg.bind()
|
||||
ubos_2D_lineseg.options.MVPMatrix = self.get_pixel_matrix()
|
||||
ubos_2D_lineseg.options.screensize = (self.area.width, self.area.height, 0, 0)
|
||||
ubos_2D_lineseg.options.pos0 = (*p0, 0, 1)
|
||||
ubos_2D_lineseg.options.color0 = color0
|
||||
ubos_2D_lineseg.options.pos1 = (*p1, 0, 1)
|
||||
ubos_2D_lineseg.options.color1 = color1
|
||||
ubos_2D_lineseg.options.stipple_width = (stipple[0], stipple[1], offset, width)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
gpu.shader.unbind()
|
||||
|
||||
def draw2D_lines(self, points, color0:Color, *, color1=None, width=1, stipple=None, offset=0):
|
||||
self.glCheckError('starting draw2D_lines')
|
||||
if color1 is None: color1 = (color0[0],color0[1],color0[2],0)
|
||||
width = self.scale(width)
|
||||
stipple = [self.scale(v) for v in stipple] if stipple else [1.0, 0.0]
|
||||
offset = self.scale(offset)
|
||||
shader_2D_lineseg.bind()
|
||||
ubos_2D_lineseg.options.MVPMatrix = self.get_pixel_matrix()
|
||||
ubos_2D_lineseg.options.screensize = (self.area.width, self.area.height, 0, 0)
|
||||
ubos_2D_lineseg.options.color0 = color0
|
||||
ubos_2D_lineseg.options.color1 = color1
|
||||
ubos_2D_lineseg.options.stipple_width = (stipple[0], stipple[1], offset, width)
|
||||
for i in range(len(points)//2):
|
||||
p0,p1 = points[i*2:i*2+2]
|
||||
if p0 is None or p1 is None: continue
|
||||
ubos_2D_lineseg.options.pos0 = (*p0, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*p1, 0, 1)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
gpu.shader.unbind()
|
||||
self.glCheckError('done with draw2D_lines')
|
||||
|
||||
def draw3D_lines(self, points, color0:Color, *, color1=None, width=1, stipple=None, offset=0):
|
||||
self.glCheckError('starting draw3D_lines')
|
||||
if color1 is None: color1 = (color0[0],color0[1],color0[2],0)
|
||||
width = self.scale(width)
|
||||
stipple = [self.scale(v) for v in stipple] if stipple else [1.0, 0.0]
|
||||
offset = self.scale(offset)
|
||||
shader_2D_lineseg.bind()
|
||||
ubos_2D_lineseg.options.screensize = (self.area.width, self.area.height)
|
||||
ubos_2D_lineseg.options.color0 = color0
|
||||
ubos_2D_lineseg.options.color1 = color1
|
||||
ubos_2D_lineseg.options.stipple_width = (stipple[0], stipple[1], offset, width)
|
||||
ubos_2D_lineseg.options.MVPMatrix = self.get_view_matrix()
|
||||
for i in range(len(points)//2):
|
||||
p0,p1 = points[i*2:i*2+2]
|
||||
if p0 is None or p1 is None: continue
|
||||
ubos_2D_lineseg.options.pos0 = (*p0, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*p1, 0, 1)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
gpu.shader.unbind()
|
||||
self.glCheckError('done with draw3D_lines')
|
||||
|
||||
def draw2D_linestrip(self, points, color0:Color, *, color1=None, width=1, stipple=None, offset=0):
|
||||
if color1 is None: color1 = (color0[0],color0[1],color0[2],0)
|
||||
width = self.scale(width)
|
||||
stipple = [self.scale(v) for v in stipple] if stipple else [1.0, 0.0]
|
||||
offset = self.scale(offset)
|
||||
shader_2D_lineseg.bind()
|
||||
ubos_2D_lineseg.options.MVPMatrix = self.get_pixel_matrix()
|
||||
ubos_2D_lineseg.options.screensize = (self.area.width, self.area.height)
|
||||
ubos_2D_lineseg.options.color0 = color0
|
||||
ubos_2D_lineseg.options.color1 = color1
|
||||
for p0,p1 in iter_pairs(points, False):
|
||||
ubos_2D_lineseg.options.pos0 = (*p0, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*p1, 0, 1)
|
||||
ubos_2D_lineseg.options.stipple_width = (stipple[0], stipple[1], offset, width)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
offset += (p1 - p0).length
|
||||
gpu.shader.unbind()
|
||||
|
||||
# draw circle in screen space
|
||||
def draw2D_circle(self, center:Point2D, radius:float, color0:Color, *, color1=None, width=1, stipple=None, offset=0):
|
||||
if color1 is None: color1 = (color0[0],color0[1],color0[2],0)
|
||||
radius = self.scale(radius)
|
||||
width = self.scale(width)
|
||||
stipple = [self.scale(v) for v in stipple] if stipple else [1,0]
|
||||
offset = self.scale(offset)
|
||||
shader_2D_circle.bind()
|
||||
ubos_2D_circle.options.MVPMatrix = self.get_pixel_matrix()
|
||||
ubos_2D_circle.options.screensize = (self.area.width, self.area.height, 0.0, 0.0)
|
||||
ubos_2D_circle.options.center = (center.x, center.y, 0.0, 0.0)
|
||||
ubos_2D_circle.options.color0 = color0
|
||||
ubos_2D_circle.options.color1 = color1
|
||||
ubos_2D_circle.options.radius_width = (radius, width, 0.0, 0.0)
|
||||
ubos_2D_circle.options.stipple_data = (*stipple, offset, 0.0)
|
||||
ubos_2D_circle.update_shader()
|
||||
batch_2D_circle.draw(shader_2D_circle)
|
||||
gpu.shader.unbind()
|
||||
|
||||
def draw3D_circle(self, center:Point, radius:float, color:Color, *, width=1, n:Normal=None, x:Direction=None, y:Direction=None, depth_near=0, depth_far=1):
|
||||
assert n is not None or x is not None or y is not None, 'Must specify at least one of n,x,y'
|
||||
f = Frame(o=center, x=x, y=y, z=n)
|
||||
radius = self.scale(radius)
|
||||
width = self.scale(width)
|
||||
shader_3D_circle.bind()
|
||||
ubos_3D_circle.options.MVPMatrix = self.get_view_matrix()
|
||||
ubos_3D_circle.options.screensize = (self.area.width, self.area.height, 0.0, 0.0)
|
||||
ubos_3D_circle.options.center = f.o
|
||||
ubos_3D_circle.options.color = color
|
||||
ubos_3D_circle.options.plane_x = f.x
|
||||
ubos_3D_circle.options.plane_y = f.y
|
||||
ubos_3D_circle.options.settings = (radius, width, depth_near, depth_far)
|
||||
ubos_3D_circle.update_shader()
|
||||
batch_3D_circle.draw(shader_3D_circle)
|
||||
gpu.shader.unbind()
|
||||
|
||||
def draw3D_triangles(self, points:[Point], colors:[Color]):
|
||||
self.glCheckError('starting draw3D_triangles')
|
||||
shader_3D_triangle.bind()
|
||||
ubos_3D_triangle.options.MVPMatrix = self.get_view_matrix()
|
||||
for i in range(0, len(points), 3):
|
||||
p0,p1,p2 = points[i:i+3]
|
||||
c0,c1,c2 = colors[i:i+3]
|
||||
if p0 is None or p1 is None or p2 is None: continue
|
||||
if c0 is None or c1 is None or c2 is None: continue
|
||||
ubos_3D_triangle.options.pos0 = p0
|
||||
ubos_3D_triangle.options.color0 = c0
|
||||
ubos_3D_triangle.options.pos1 = p1
|
||||
ubos_3D_triangle.options.color1 = c1
|
||||
ubos_3D_triangle.options.pos2 = p2
|
||||
ubos_3D_triangle.options.color2 = c2
|
||||
ubos_3D_triangle.update_shader()
|
||||
batch_3D_triangle.draw(shader_3D_triangle)
|
||||
gpu.shader.unbind()
|
||||
self.glCheckError('done with draw3D_triangles')
|
||||
|
||||
@contextlib.contextmanager
|
||||
def draw(self, draw_type:"CC_DRAW"):
|
||||
assert getattr(self, '_draw', None) is None, 'Cannot nest Drawing.draw calls'
|
||||
self._draw = draw_type
|
||||
self.glCheckError('starting draw')
|
||||
try:
|
||||
draw_type.begin()
|
||||
yield draw_type
|
||||
draw_type.end()
|
||||
except Exception as e:
|
||||
print('Exception caught while in Drawing.draw with %s' % str(draw_type))
|
||||
debugger.print_exception()
|
||||
self.glCheckError('done with draw')
|
||||
self._draw = None
|
||||
|
||||
if not bpy.app.background:
|
||||
Drawing.glCheckError(f'pre-init check: Drawing')
|
||||
Drawing.initialize()
|
||||
Drawing.glCheckError(f'post-init check: Drawing')
|
||||
|
||||
|
||||
|
||||
|
||||
if not bpy.app.background and bpy.app.version >= (3, 2, 0):
|
||||
import gpu
|
||||
from gpu_extras.batch import batch_for_shader
|
||||
|
||||
# https://docs.blender.org/api/blender2.8/gpu.html#triangle-with-custom-shader
|
||||
|
||||
def create_shader(fn_glsl):
|
||||
path_glsl = get_path_from_addon_common('common', 'shaders', fn_glsl)
|
||||
txt = open(path_glsl, 'rt').read()
|
||||
vert_source, frag_source = gpustate.shader_parse_string(txt)
|
||||
try:
|
||||
Drawing.glCheckError(f'pre-compile check: {fn_glsl}')
|
||||
ret = gpustate.gpu_shader(f'drawing {fn_glsl}', vert_source, frag_source)
|
||||
Drawing.glCheckError(f'post-compile check: {fn_glsl}')
|
||||
return ret
|
||||
except Exception as e:
|
||||
print('ERROR WHILE COMPILING SHADER %s' % fn_glsl)
|
||||
assert False
|
||||
|
||||
Drawing.glCheckError(f'Pre-compile check: point, lineseg, circle, triangle shaders')
|
||||
|
||||
# 2D point
|
||||
shader_2D_point, ubos_2D_point = create_shader('point_2D.glsl')
|
||||
batch_2D_point = batch_for_shader(shader_2D_point, 'TRIS', {"pos": [(0,0), (1,0), (1,1), (0,0), (1,1), (0,1)]})
|
||||
|
||||
# 2D line segment
|
||||
shader_2D_lineseg, ubos_2D_lineseg = create_shader('lineseg_2D.glsl')
|
||||
batch_2D_lineseg = batch_for_shader(shader_2D_lineseg, 'TRIS', {"pos": [(0,0), (1,0), (1,1), (0,0), (1,1), (0,1)]})
|
||||
|
||||
# 2D circle
|
||||
shader_2D_circle, ubos_2D_circle = create_shader('circle_2D.glsl')
|
||||
# create batch to draw large triangle that covers entire clip space (-1,-1)--(+1,+1)
|
||||
cnt = 100
|
||||
pts = [
|
||||
p for i0 in range(cnt)
|
||||
for p in [
|
||||
((i0+0)/cnt,0), ((i0+1)/cnt,0), ((i0+1)/cnt,1),
|
||||
((i0+0)/cnt,0), ((i0+1)/cnt,1), ((i0+0)/cnt,1),
|
||||
]
|
||||
]
|
||||
batch_2D_circle = batch_for_shader(shader_2D_circle, 'TRIS', {"pos": pts})
|
||||
|
||||
# 3D circle
|
||||
shader_3D_circle, ubos_3D_circle = create_shader('circle_3D.glsl')
|
||||
# create batch to draw large triangle that covers entire clip space (-1,-1)--(+1,+1)
|
||||
cnt = 100
|
||||
pts = [
|
||||
p for i0 in range(cnt)
|
||||
for p in [
|
||||
((i0+0)/cnt,0), ((i0+1)/cnt,0), ((i0+1)/cnt,1),
|
||||
((i0+0)/cnt,0), ((i0+1)/cnt,1), ((i0+0)/cnt,1),
|
||||
]
|
||||
]
|
||||
batch_3D_circle = batch_for_shader(shader_3D_circle, 'TRIS', {"pos": pts})
|
||||
|
||||
# 3D triangle
|
||||
shader_3D_triangle, ubos_3D_triangle = create_shader('triangle_3D.glsl')
|
||||
batch_3D_triangle = batch_for_shader(shader_3D_triangle, 'TRIS', {'pos': [(1,0), (0,1), (0,0)]})
|
||||
|
||||
# 3D triangle
|
||||
shader_2D_triangle, ubos_2D_triangle = create_shader('triangle_2D.glsl')
|
||||
batch_2D_triangle = batch_for_shader(shader_2D_triangle, 'TRIS', {'pos': [(1,0), (0,1), (0,0)]})
|
||||
|
||||
Drawing.glCheckError(f'Compiled point, lineseg, circle shaders')
|
||||
|
||||
|
||||
######################################################################################################
|
||||
# The following classes mimic the immediate mode for (old-school way of) drawing geometry
|
||||
# glBegin(GL_TRIANGLES)
|
||||
# glColor3f(p)
|
||||
# glVertex3f(p)
|
||||
# glEnd()
|
||||
|
||||
class CC_DRAW:
|
||||
_point_size:float = 1
|
||||
_line_width:float = 1
|
||||
_border_width:float = 0
|
||||
_border_color:Color = Color((0, 0, 0, 0))
|
||||
_stipple_pattern:List[float] = [1,0]
|
||||
_stipple_offset:float = 0
|
||||
_stipple_color:Color = Color((0, 0, 0, 0))
|
||||
|
||||
_default_color = Color((1, 1, 1, 1))
|
||||
_default_point_size = 1
|
||||
_default_line_width = 1
|
||||
_default_border_width = 0
|
||||
_default_border_color = Color((0, 0, 0, 0))
|
||||
_default_stipple_pattern = [1,0]
|
||||
_default_stipple_color = Color((0, 0, 0, 0))
|
||||
|
||||
@classmethod
|
||||
def reset(cls):
|
||||
s = Drawing._instance.scale
|
||||
CC_DRAW._point_size = s(CC_DRAW._default_point_size)
|
||||
CC_DRAW._line_width = s(CC_DRAW._default_line_width)
|
||||
CC_DRAW._border_width = s(CC_DRAW._default_border_width)
|
||||
CC_DRAW._border_color = CC_DRAW._default_border_color
|
||||
CC_DRAW._stipple_offset = 0
|
||||
CC_DRAW._stipple_pattern = [s(v) for v in CC_DRAW._default_stipple_pattern]
|
||||
CC_DRAW._stipple_color = CC_DRAW._default_stipple_color
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def update(cls): pass
|
||||
|
||||
@classmethod
|
||||
def point_size(cls, size):
|
||||
s = Drawing._instance.scale
|
||||
CC_DRAW._point_size = s(size)
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def line_width(cls, width):
|
||||
s = Drawing._instance.scale
|
||||
CC_DRAW._line_width = s(width)
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def border(cls, *, width=None, color=None):
|
||||
s = Drawing._instance.scale
|
||||
if width is not None:
|
||||
CC_DRAW._border_width = s(width)
|
||||
if color is not None:
|
||||
CC_DRAW._border_color = color
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def stipple(cls, *, pattern=None, offset=None, color=None):
|
||||
s = Drawing._instance.scale
|
||||
if pattern is not None:
|
||||
CC_DRAW._stipple_pattern = [s(v) for v in pattern]
|
||||
if offset is not None:
|
||||
CC_DRAW._stipple_offset = s(offset)
|
||||
if color is not None:
|
||||
CC_DRAW._stipple_color = color
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def end(cls):
|
||||
gpu.shader.unbind()
|
||||
|
||||
if not bpy.app.background:
|
||||
CC_DRAW.reset()
|
||||
|
||||
|
||||
class CC_2D_POINTS(CC_DRAW):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
shader_2D_point.bind()
|
||||
ubos_2D_point.options.mvpmatrix = Drawing._instance.get_pixel_matrix()
|
||||
ubos_2D_point.options.screensize = (Drawing._instance.area.width, Drawing._instance.area.height, 0, 0)
|
||||
ubos_2D_point.options.color = cls._default_color
|
||||
cls.update()
|
||||
|
||||
@classmethod
|
||||
def update(cls):
|
||||
ubos_2D_point.options.radius_border = (cls._point_size, cls._border_width, 0, 0)
|
||||
ubos_2D_point.options.colorBorder = cls._border_color
|
||||
|
||||
@classmethod
|
||||
def color(cls, c:Color):
|
||||
ubos_2D_point.options.color = c
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if p:
|
||||
ubos_2D_point.options.center = (*p, 0, 1)
|
||||
ubos_2D_point.options.update_shader()
|
||||
batch_2D_point.draw(shader_2D_point)
|
||||
|
||||
|
||||
class CC_2D_LINES(CC_DRAW):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
shader_2D_lineseg.bind()
|
||||
mvpmatrix = Drawing._instance.get_pixel_matrix()
|
||||
ubos_2D_lineseg.options.MVPMatrix = mvpmatrix
|
||||
ubos_2D_lineseg.options.screensize = (Drawing._instance.area.width, Drawing._instance.area.height, 0, 0)
|
||||
ubos_2D_lineseg.options.color0 = cls._default_color
|
||||
cls.stipple(offset=0)
|
||||
cls._c = 0
|
||||
cls._last_p = None
|
||||
|
||||
@classmethod
|
||||
def update(cls):
|
||||
ubos_2D_lineseg.options.color1 = cls._stipple_color
|
||||
ubos_2D_lineseg.options.stipple_width = (cls._stipple_pattern[0], cls._stipple_pattern[1], cls._stipple_offset, cls._line_width)
|
||||
|
||||
@classmethod
|
||||
def color(cls, c:Color):
|
||||
ubos_2D_lineseg.options.color0 = c
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if p: ubos_2D_lineseg.options.assign(f'pos{cls._c}', (*p, 0, 1))
|
||||
cls._c = (cls._c + 1) % 2
|
||||
if cls._c == 0 and cls._last_p and p:
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
cls._last_p = p
|
||||
|
||||
class CC_2D_LINE_STRIP(CC_2D_LINES):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
super().begin()
|
||||
cls._last_p = None
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if cls._last_p is None:
|
||||
cls._last_p = p
|
||||
else:
|
||||
if cls._last_p and p:
|
||||
ubos_2D_lineseg.options.pos0 = (*cls._last_p, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*p, 0, 1)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
cls._last_p = p
|
||||
|
||||
class CC_2D_LINE_LOOP(CC_2D_LINES):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
super().begin()
|
||||
cls._first_p = None
|
||||
cls._last_p = None
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if cls._first_p is None:
|
||||
cls._first_p = cls._last_p = p
|
||||
else:
|
||||
if cls._last_p and p:
|
||||
ubos_2D_lineseg.options.pos0 = (*cls._last_p, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*p, 0, 1)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
cls._last_p = p
|
||||
|
||||
@classmethod
|
||||
def end(cls):
|
||||
if cls._last_p and cls._first_p:
|
||||
ubos_2D_lineseg.options.pos0 = (*cls._last_p, 0, 1)
|
||||
ubos_2D_lineseg.options.pos1 = (*cls._first_p, 0, 1)
|
||||
ubos_2D_lineseg.update_shader()
|
||||
batch_2D_lineseg.draw(shader_2D_lineseg)
|
||||
super().end()
|
||||
|
||||
|
||||
class CC_2D_TRIANGLES(CC_DRAW):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
shader_2D_triangle.bind()
|
||||
#shader_2D_triangle.uniform_float('screensize', (Drawing._instance.area.width, Drawing._instance.area.height))
|
||||
ubos_2D_triangle.options.MVPMatrix = Drawing._instance.get_pixel_matrix()
|
||||
cls._c = 0
|
||||
cls._last_color = None
|
||||
cls._last_p0 = None
|
||||
cls._last_p1 = None
|
||||
|
||||
@classmethod
|
||||
def color(cls, c:Color):
|
||||
if c is None: return
|
||||
ubos_2D_triangle.options.assign(f'color{cls._c}', c)
|
||||
cls._last_color = c
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if p: ubos_2D_triangle.options.assign(f'pos{cls._c}', (*p, 0, 1))
|
||||
cls._c = (cls._c + 1) % 3
|
||||
if cls._c == 0 and p and cls._last_p0 and cls._last_p1:
|
||||
ubos_2D_triangle.update_shader()
|
||||
batch_2D_triangle.draw(shader_2D_triangle)
|
||||
cls.color(cls._last_color)
|
||||
cls._last_p1 = cls._last_p0
|
||||
cls._last_p0 = p
|
||||
|
||||
class CC_2D_TRIANGLE_FAN(CC_DRAW):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
shader_2D_triangle.bind()
|
||||
ubos_2D_triangle.options.MVPMatrix = Drawing._instance.get_pixel_matrix()
|
||||
cls._c = 0
|
||||
cls._last_color = None
|
||||
cls._first_p = None
|
||||
cls._last_p = None
|
||||
cls._is_first = True
|
||||
|
||||
@classmethod
|
||||
def color(cls, c:Color):
|
||||
if c is None: return
|
||||
ubos_2D_triangle.options.assign(f'color{cls._c}', c)
|
||||
cls._last_color = c
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point2D):
|
||||
if p: ubos_2D_triangle.options.assign(f'pos{cls._c}', (*p, 0, 1))
|
||||
cls._c += 1
|
||||
if cls._c == 3:
|
||||
if p and cls._first_p and cls._last_p:
|
||||
ubos_2D_triangle.update_shader()
|
||||
batch_2D_triangle.draw(shader_2D_triangle)
|
||||
cls._c = 1
|
||||
cls.color(cls._last_color)
|
||||
if cls._is_first:
|
||||
cls._first_p = p
|
||||
cls._is_first = False
|
||||
else: cls._last_p = p
|
||||
|
||||
class CC_3D_TRIANGLES(CC_DRAW):
|
||||
@classmethod
|
||||
def begin(cls):
|
||||
shader_3D_triangle.bind()
|
||||
ubos_3D_triangle.options.MVPMatrix = Drawing._instance.get_view_matrix()
|
||||
cls._c = 0
|
||||
cls._last_color = None
|
||||
cls._last_p0 = None
|
||||
cls._last_p1 = None
|
||||
|
||||
@classmethod
|
||||
def color(cls, c:Color):
|
||||
if c is None: return
|
||||
ubos_3D_triangle.options.assign(f'color{cls._c}', c)
|
||||
cls._last_color = c
|
||||
|
||||
@classmethod
|
||||
def vertex(cls, p:Point):
|
||||
if p: ubos_3D_triangle.options.assign(f'pos{cls._c}', p)
|
||||
cls._c = (cls._c + 1) % 3
|
||||
if cls._c == 0 and p and cls._last_p0 and cls._last_p1:
|
||||
ubos_3D_triangle.update_shader()
|
||||
batch_3D_triangle.draw(shader_3D_triangle)
|
||||
cls.color(cls._last_color)
|
||||
cls._last_p1 = cls._last_p0
|
||||
cls._last_p0 = p
|
||||
|
||||
|
||||
class DrawCallbacks:
|
||||
@staticmethod
|
||||
def on_draw(mode):
|
||||
def wrapper(fn):
|
||||
nonlocal mode
|
||||
assert mode in {'predraw', 'pre3d', 'post3d', 'post2d'}, f'DrawCallbacks: unexpected draw mode {mode} for {fn}'
|
||||
@wraps(fn)
|
||||
def wrapped(*args, **kwargs):
|
||||
try:
|
||||
return fn(*args, **kwargs)
|
||||
except Exception as e:
|
||||
print(f'DrawCallbacks: caught exception in on_draw with {fn}')
|
||||
debugger.print_exception()
|
||||
print(e)
|
||||
return
|
||||
setattr(wrapped, f'_on_{mode}', True)
|
||||
return wrapped
|
||||
return wrapper
|
||||
|
||||
@staticmethod
|
||||
def on_predraw():
|
||||
return DrawCallbacks.on_draw('predraw')
|
||||
|
||||
def __init__(self, obj):
|
||||
self.obj = obj
|
||||
self._fns = {
|
||||
'pre': [ fn for (_, fn) in find_fns(obj, '_on_predraw') ],
|
||||
'pre3d': [ fn for (_, fn) in find_fns(obj, '_on_pre3d' ) ],
|
||||
'post3d': [ fn for (_, fn) in find_fns(obj, '_on_post3d' ) ],
|
||||
'post2d': [ fn for (_, fn) in find_fns(obj, '_on_post2d' ) ],
|
||||
}
|
||||
self.reset_pre()
|
||||
|
||||
def reset_pre(self):
|
||||
self._called_pre = False
|
||||
|
||||
def _call(self, n, *, call_predraw=True):
|
||||
if not self._called_pre:
|
||||
self._called_pre = True
|
||||
for fn in self._fns['pre']: fn(self.obj)
|
||||
for fn in self._fns[n]: fn(self.obj)
|
||||
|
||||
def pre3d(self): self._call('pre3d')
|
||||
def post3d(self): self._call('post3d')
|
||||
def post2d(self): self._call('post2d')
|
||||
|
||||
|
||||
@@ -1,425 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import re
|
||||
import time
|
||||
import inspect
|
||||
from copy import deepcopy
|
||||
|
||||
import bpy
|
||||
|
||||
from .debug import dprint
|
||||
from .decorators import blender_version_wrapper
|
||||
from .human_readable import convert_actions_to_human_readable, convert_human_readable_to_actions
|
||||
from .maths import Point2D, Vec2D
|
||||
from .timerhandler import TimerHandler
|
||||
from . import blender_preferences as bprefs
|
||||
|
||||
|
||||
###
|
||||
###
|
||||
### The classes here will _eventually_ replace those in useractions.py
|
||||
###
|
||||
###
|
||||
|
||||
|
||||
'''
|
||||
copied from:
|
||||
- https://docs.blender.org/api/current/bpy.types.Event.html
|
||||
- https://docs.blender.org/api/current/bpy.types.KeyMapItem.html
|
||||
|
||||
direction: { 'ANY', 'NORTH', 'NORTH_EAST', 'EAST', 'SOUTH_EAST', 'SOUTH', 'SOUTH_WEST', 'WEST', 'NORTH_WEST' }
|
||||
type: {
|
||||
'NONE',
|
||||
|
||||
# System
|
||||
'WINDOW_DEACTIVATE', # window lost focus (minimized, switch away from, etc.)
|
||||
'ACTIONZONE_AREA', 'ACTIONZONE_REGION', 'ACTIONZONE_FULLSCREEN',
|
||||
|
||||
# Mouse
|
||||
'LEFTMOUSE', 'MIDDLEMOUSE', 'RIGHTMOUSE', 'BUTTON4MOUSE', 'BUTTON5MOUSE', 'BUTTON6MOUSE', 'BUTTON7MOUSE',
|
||||
'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE',
|
||||
'MOUSEROTATE', 'MOUSESMARTZOOM', 'WHEELUPMOUSE', 'WHEELDOWNMOUSE', 'WHEELINMOUSE', 'WHEELOUTMOUSE',
|
||||
'PEN', 'ERASER',
|
||||
'TRACKPADPAN', 'TRACKPADZOOM',
|
||||
|
||||
# Keyboard
|
||||
'LEFT_CTRL', 'LEFT_ALT', 'LEFT_SHIFT', 'RIGHT_ALT', 'RIGHT_CTRL', 'RIGHT_SHIFT', 'OSKEY',
|
||||
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
|
||||
'ZERO', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE',
|
||||
'SEMI_COLON', 'PERIOD', 'COMMA', 'QUOTE', 'ACCENT_GRAVE', 'MINUS', 'PLUS', 'SLASH', 'BACK_SLASH', 'EQUAL', 'LEFT_BRACKET', 'RIGHT_BRACKET',
|
||||
'GRLESS',
|
||||
'NUMPAD_2', 'NUMPAD_4', 'NUMPAD_6', 'NUMPAD_8', 'NUMPAD_1', 'NUMPAD_3', 'NUMPAD_5', 'NUMPAD_7', 'NUMPAD_9',
|
||||
'NUMPAD_PERIOD', 'NUMPAD_SLASH', 'NUMPAD_ASTERIX', 'NUMPAD_0', 'NUMPAD_MINUS', 'NUMPAD_ENTER', 'NUMPAD_PLUS',
|
||||
'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8', 'F9', 'F10', 'F11', 'F12', 'F13', 'F14', 'F15', 'F16', 'F17', 'F18', 'F19', 'F20', 'F21', 'F22', 'F23', 'F24',
|
||||
'PAUSE', 'INSERT',
|
||||
'HOME', 'PAGE_UP', 'PAGE_DOWN', 'END',
|
||||
'MEDIA_PLAY', 'MEDIA_STOP', 'MEDIA_FIRST', 'MEDIA_LAST',
|
||||
'ESC', 'TAB', 'RET', 'SPACE', 'LINE_FEED', 'BACK_SPACE', 'DEL',
|
||||
'LEFT_ARROW', 'DOWN_ARROW', 'RIGHT_ARROW', 'UP_ARROW',
|
||||
|
||||
# ???
|
||||
'APP',
|
||||
|
||||
# Text Input
|
||||
'TEXTINPUT',
|
||||
|
||||
# Timer
|
||||
'TIMER', 'TIMER0', 'TIMER1', 'TIMER2', 'TIMER_JOBS', 'TIMER_AUTOSAVE', 'TIMER_REPORT', 'TIMERREGION',
|
||||
|
||||
# NDOF
|
||||
'NDOF_MOTION', 'NDOF_BUTTON_MENU', 'NDOF_BUTTON_FIT', 'NDOF_BUTTON_TOP', 'NDOF_BUTTON_BOTTOM', 'NDOF_BUTTON_LEFT', 'NDOF_BUTTON_RIGHT',
|
||||
'NDOF_BUTTON_FRONT', 'NDOF_BUTTON_BACK', 'NDOF_BUTTON_ISO1', 'NDOF_BUTTON_ISO2', 'NDOF_BUTTON_ROLL_CW', 'NDOF_BUTTON_ROLL_CCW',
|
||||
'NDOF_BUTTON_SPIN_CW', 'NDOF_BUTTON_SPIN_CCW', 'NDOF_BUTTON_TILT_CW', 'NDOF_BUTTON_TILT_CCW', 'NDOF_BUTTON_ROTATE', 'NDOF_BUTTON_PANZOOM',
|
||||
'NDOF_BUTTON_DOMINANT', 'NDOF_BUTTON_PLUS', 'NDOF_BUTTON_MINUS',
|
||||
'NDOF_BUTTON_1', 'NDOF_BUTTON_2', 'NDOF_BUTTON_3', 'NDOF_BUTTON_4', 'NDOF_BUTTON_5', 'NDOF_BUTTON_6', 'NDOF_BUTTON_7', 'NDOF_BUTTON_8', 'NDOF_BUTTON_9', 'NDOF_BUTTON_10',
|
||||
'NDOF_BUTTON_A', 'NDOF_BUTTON_B', 'NDOF_BUTTON_C',
|
||||
|
||||
# ???
|
||||
'XR_ACTION'
|
||||
}
|
||||
value: { 'ANY', 'PRESS', 'RELEASE', 'CLICK', 'DOUBLE_CLICK', 'CLICK_DRAG', 'NOTHING' }
|
||||
|
||||
class bpy.types.Event:
|
||||
alt True when the Alt/Option key is held (unless both alt keys pressed and one is released)
|
||||
ascii single ASCII character for this event
|
||||
ctrl True when Ctrl key is held (unless both ctrl keys pressed and one is released)
|
||||
direction drag direction (never used?)
|
||||
is_mouse_absolute last motion event was an absolute input
|
||||
is_repeat event is generated by holding a key down
|
||||
is_tablet event has tablet data
|
||||
mouse_prev_press_x window relative location of the last press event (most recent press)
|
||||
mouse_prev_press_y
|
||||
mouse_prev_x window relative location of mouse (in last event?)
|
||||
mouse_prev_y
|
||||
mouse_region_x region relative location of mouse
|
||||
mouse_region_y
|
||||
mouse_x window relative location of mouse
|
||||
mouse_y
|
||||
oskey True when Cmd key is held
|
||||
pressure pressure of tablet or 1.0 if no tablet present
|
||||
shift True when Shift key is held (unless both shift keys pressed and one is released)
|
||||
tilt pressure (tilt?) of tablet or zeros if no tablet present ([float, float])
|
||||
type (Type of event?)
|
||||
type_prev: (type of last event?)
|
||||
unicode: single unicode character for this event
|
||||
value: type of event, only applies to some
|
||||
value_prev: type of (last?) event, only applies to some
|
||||
xr: XR event data
|
||||
|
||||
class bpy.types.KeyMapItem:
|
||||
active True when KMI is active
|
||||
alt Alt key pressed (int), -1 for any state
|
||||
alt_ui (bool)
|
||||
any any modifier keys pressed
|
||||
ctrl Control key pressed (int), -1 for any state
|
||||
ctrl_ui (bool)
|
||||
direction drag direction
|
||||
id ID of item (int [-32768, 32767], default 0)
|
||||
idname identifier of operator to call on input event
|
||||
is_user_defined True if KMI is user defined (doesn't just replace a builtin item)
|
||||
is_user_modified True if KMI is modified by user
|
||||
key_modifier Regular key pressed as a modifier (see type above)
|
||||
map_type type of event mapping, { 'KEYBOARD', 'MOUSE', 'NDOF', 'TEXTINPUT', 'TIMER' }
|
||||
name name of operator (translated) to call on input event
|
||||
oskey Operating System Key pressed (int), -1 for any state
|
||||
oskey_ui (bool)
|
||||
properties Properties to set when the operator is called
|
||||
propvalue the value this event translates to in a modal keymap
|
||||
repeat active on key-repeat events (when key is held)
|
||||
shift Shift key pressed (int), -1 for any state
|
||||
shift_ui (bool)
|
||||
show_expanded Show key map event and property details in the user interface
|
||||
type type of event
|
||||
value (value of event?)
|
||||
|
||||
bprefs.mouse_doubleclick()
|
||||
bprefs.mouse_drag()
|
||||
bprefs.mouse_move()
|
||||
bprefs.mouse_select()
|
||||
|
||||
notes:
|
||||
|
||||
* if lshift is pressed, then shift is True. if rshift is pressed, then shift will still be True.
|
||||
if lshift or rshift are released, shift will be False! but, this isn't an issue, as blender handles it in the same way.
|
||||
|
||||
* if modal operator invokes another operator on action, modal operator will only see the release of the action in (type_prev, value_prev)
|
||||
|
||||
* mouse_prev_press_* will hold location of mouse at most recent press (keyboard, mouse, anything!)
|
||||
|
||||
'''
|
||||
|
||||
class EventHandler:
|
||||
keyboard_modifier_types = {
|
||||
'LEFT_CTRL', 'LEFT_ALT', 'LEFT_SHIFT', 'RIGHT_ALT', 'RIGHT_CTRL', 'RIGHT_SHIFT', 'OSKEY',
|
||||
}
|
||||
keyboard_alpha_types = {
|
||||
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
|
||||
'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
|
||||
}
|
||||
keyboard_number_types = {
|
||||
'ZERO', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE',
|
||||
'NUMPAD_2', 'NUMPAD_4', 'NUMPAD_6', 'NUMPAD_8', 'NUMPAD_1', 'NUMPAD_3', 'NUMPAD_5', 'NUMPAD_7', 'NUMPAD_9', 'NUMPAD_0',
|
||||
}
|
||||
keyboard_numpad_types = {
|
||||
'NUMPAD_2', 'NUMPAD_4', 'NUMPAD_6', 'NUMPAD_8', 'NUMPAD_1', 'NUMPAD_3', 'NUMPAD_5', 'NUMPAD_7', 'NUMPAD_9', 'NUMPAD_0',
|
||||
'NUMPAD_PERIOD', 'NUMPAD_SLASH', 'NUMPAD_ASTERIX', 'NUMPAD_MINUS', 'NUMPAD_PLUS',
|
||||
'NUMPAD_ENTER',
|
||||
}
|
||||
keyboard_function_types = {
|
||||
'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8', 'F9', 'F10', 'F11', 'F12',
|
||||
'F13', 'F14', 'F15', 'F16', 'F17', 'F18', 'F19', 'F20', 'F21', 'F22', 'F23', 'F24',
|
||||
}
|
||||
keyboard_symbols_types = {
|
||||
'SEMI_COLON', 'PERIOD', 'COMMA', 'QUOTE', 'ACCENT_GRAVE', 'MINUS', 'PLUS', 'SLASH', 'BACK_SLASH', 'EQUAL', 'LEFT_BRACKET', 'RIGHT_BRACKET',
|
||||
'NUMPAD_PERIOD', 'NUMPAD_SLASH', 'NUMPAD_ASTERIX', 'NUMPAD_MINUS', 'NUMPAD_PLUS',
|
||||
'GRLESS',
|
||||
}
|
||||
keyboard_media_types = {
|
||||
'MEDIA_PLAY', 'MEDIA_STOP', 'MEDIA_FIRST', 'MEDIA_LAST',
|
||||
'PAUSE', # ???
|
||||
}
|
||||
keyboard_movement_types = {
|
||||
'HOME', 'PAGE_UP', 'PAGE_DOWN', 'END',
|
||||
'LEFT_ARROW', 'DOWN_ARROW', 'RIGHT_ARROW', 'UP_ARROW',
|
||||
}
|
||||
keyboard_escape_types = {
|
||||
'ESC',
|
||||
# 'TAB', ???
|
||||
}
|
||||
keyboard_edit_types = {
|
||||
'INSERT', 'TAB', 'RET', 'SPACE', 'LINE_FEED', 'BACK_SPACE', 'DEL',
|
||||
}
|
||||
keyboard_drag_types = {
|
||||
*keyboard_alpha_types,
|
||||
*keyboard_number_types,
|
||||
*keyboard_numpad_types,
|
||||
*keyboard_symbols_types,
|
||||
}
|
||||
keyboard_types = {
|
||||
*keyboard_modifier_types,
|
||||
*keyboard_alpha_types,
|
||||
*keyboard_number_types,
|
||||
*keyboard_numpad_types,
|
||||
*keyboard_function_types,
|
||||
*keyboard_symbols_types,
|
||||
*keyboard_media_types,
|
||||
*keyboard_movement_types,
|
||||
*keyboard_edit_types,
|
||||
}
|
||||
|
||||
mouse_button_types = {
|
||||
'LEFTMOUSE', 'MIDDLEMOUSE', 'RIGHTMOUSE', 'BUTTON4MOUSE', 'BUTTON5MOUSE', 'BUTTON6MOUSE', 'BUTTON7MOUSE',
|
||||
'MOUSEROTATE', 'MOUSESMARTZOOM', 'WHEELUPMOUSE', 'WHEELDOWNMOUSE', 'WHEELINMOUSE', 'WHEELOUTMOUSE',
|
||||
'PEN', 'ERASER',
|
||||
'TRACKPADPAN', 'TRACKPADZOOM',
|
||||
}
|
||||
mouse_move_types = {
|
||||
'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE',
|
||||
}
|
||||
mouse_types = { *mouse_button_types, *mouse_move_types, }
|
||||
|
||||
ndof_types = {
|
||||
'NDOF_MOTION',
|
||||
'NDOF_BUTTON_MENU', 'NDOF_BUTTON_FIT', 'NDOF_BUTTON_TOP', 'NDOF_BUTTON_BOTTOM', 'NDOF_BUTTON_LEFT', 'NDOF_BUTTON_RIGHT',
|
||||
'NDOF_BUTTON_FRONT', 'NDOF_BUTTON_BACK', 'NDOF_BUTTON_ISO1', 'NDOF_BUTTON_ISO2', 'NDOF_BUTTON_ROLL_CW', 'NDOF_BUTTON_ROLL_CCW',
|
||||
'NDOF_BUTTON_SPIN_CW', 'NDOF_BUTTON_SPIN_CCW', 'NDOF_BUTTON_TILT_CW', 'NDOF_BUTTON_TILT_CCW', 'NDOF_BUTTON_ROTATE', 'NDOF_BUTTON_PANZOOM',
|
||||
'NDOF_BUTTON_DOMINANT', 'NDOF_BUTTON_PLUS', 'NDOF_BUTTON_MINUS',
|
||||
'NDOF_BUTTON_1', 'NDOF_BUTTON_2', 'NDOF_BUTTON_3', 'NDOF_BUTTON_4', 'NDOF_BUTTON_5', 'NDOF_BUTTON_6', 'NDOF_BUTTON_7', 'NDOF_BUTTON_8', 'NDOF_BUTTON_9', 'NDOF_BUTTON_10',
|
||||
'NDOF_BUTTON_A', 'NDOF_BUTTON_B', 'NDOF_BUTTON_C',
|
||||
}
|
||||
|
||||
timer_types = {
|
||||
'TIMER', 'TIMER0', 'TIMER1', 'TIMER2', 'TIMER_JOBS', 'TIMER_AUTOSAVE', 'TIMER_REPORT', 'TIMERREGION',
|
||||
}
|
||||
|
||||
|
||||
scrollable_types = {
|
||||
'HOME', 'PAGE_UP', 'PAGE_DOWN', 'END',
|
||||
'LEFT_ARROW', 'DOWN_ARROW', 'RIGHT_ARROW', 'UP_ARROW',
|
||||
'WHEELUPMOUSE', 'WHEELDOWNMOUSE', 'WHEELINMOUSE', 'WHEELOUTMOUSE',
|
||||
'TRACKPADPAN',
|
||||
}
|
||||
|
||||
pressable_types = {
|
||||
# pressable also means releasable, clickable, double-clickable
|
||||
*keyboard_types,
|
||||
*mouse_button_types,
|
||||
*ndof_types
|
||||
}
|
||||
|
||||
special_types = {
|
||||
'mousemove': { 'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE' },
|
||||
'timer': { 'TIMER', 'TIMER_REPORT', 'TIMERREGION' },
|
||||
'deactivate': { 'WINDOW_DEACTIVATE' },
|
||||
}
|
||||
|
||||
modifier_keys = {
|
||||
'alt', 'ctrl', 'shift', 'oskey',
|
||||
}
|
||||
|
||||
def __init__(self, context, *, allow_keyboard_dragging=False):
|
||||
self._allow_keyboard_dragging = allow_keyboard_dragging
|
||||
|
||||
self.reset()
|
||||
|
||||
def reset(self):
|
||||
# current states
|
||||
self.mods = { mod: False for mod in self.modifier_keys }
|
||||
self.mouse = None
|
||||
self.mouse_prev = None
|
||||
self._held = {} # types that are currently held. {event.type: time of first held}
|
||||
self._is_dragging = False
|
||||
self.is_navigating = False # <- need this???
|
||||
|
||||
# memory
|
||||
self._first_held = None # contains details of when first held action happened (held type, mouse loc, time)
|
||||
self._last_event_type = None
|
||||
self._just_released = None # keep track of last pressed for double click
|
||||
|
||||
|
||||
|
||||
# these properties are for very temporal state changes
|
||||
@property
|
||||
def is_mousemove(self):
|
||||
return self._last_event_type in self.special_types['mousemove']
|
||||
@property
|
||||
def is_timer(self):
|
||||
return self._last_event_type in self.special_types['timer']
|
||||
@property
|
||||
def is_deactivate(self):
|
||||
return self._last_event_type in self.special_types['deactivate']
|
||||
|
||||
|
||||
def is_draggable(self, event):
|
||||
if self._allow_keyboard_dragging and event.type in self.keyboard_drag_types:
|
||||
return True
|
||||
if event.type in self.mouse_button_types:
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_double_click(self, *, event=None):
|
||||
if event and event.type != self.get_just_held('type'):
|
||||
return False
|
||||
delta = self.get_just_held('time') - time.time()
|
||||
return delta < prefs.mouse_doubleclick()
|
||||
|
||||
def is_dragging(self, *, event=None):
|
||||
return get_held(event.type, prop='dragging') if event else self.get_first_held(prop='dragging')
|
||||
|
||||
def holding_non_modifiers(self):
|
||||
return bool(t for t in self._held if t not in self.keyboard_modifier_types)
|
||||
|
||||
def get_held(self, etype, *, prop=None, default=None):
|
||||
if etype not in self._held: return default
|
||||
d = self._held[etype]
|
||||
return d[prop] if prop else d
|
||||
|
||||
def get_first_held(self, *, ignore_mods=True, prop=None, default=None):
|
||||
held = self._held
|
||||
if ignore_mods:
|
||||
held = {htype:held[htype] for htype in held if htype not in self.keyboard_modifier_types}
|
||||
if not held: return default
|
||||
d = min(held, key=lambda htype: held[htype]['time'])
|
||||
return d[prop] if prop else d
|
||||
|
||||
def get_just_held(self, *, prop=None, default=None):
|
||||
return self._first_held[prop] if self._first_held else default
|
||||
|
||||
def _update_press(self, event):
|
||||
# ignore non-pressable events
|
||||
if event.type not in self.pressable_types:
|
||||
return
|
||||
|
||||
# FIRST, if nothing is held (ignoring modifiers), record first held details
|
||||
if not self.holding_non_modifiers():
|
||||
self._first_held = {
|
||||
'type': event.type,
|
||||
'time': time.time(),
|
||||
'mouse': self.mouse,
|
||||
'dragging': False,
|
||||
'can drag': self.is_type_draggable(event),
|
||||
'double': self.is_double_click(event),
|
||||
}
|
||||
|
||||
self._held[event.type] = {
|
||||
'type': event.type,
|
||||
'time': time.time(),
|
||||
'mouse': self.mouse,
|
||||
'dragging': False,
|
||||
'can drag': self.is_type_draggable(event),
|
||||
'double': self.is_double_click(event),
|
||||
}
|
||||
|
||||
def _update_release(self, event, *, prev=False):
|
||||
etype = event.type if not prev else event.prev_type
|
||||
|
||||
if etype == self.get_first_held(prop='type'):
|
||||
self._just_released = self._first_held
|
||||
self._first_held = None
|
||||
|
||||
if etype in self.held:
|
||||
del self._held[etype]
|
||||
|
||||
def _update_drag(self, event):
|
||||
first_held = self.get_first_held()
|
||||
if first_held['dragging'] or not first_held['can drag']:
|
||||
return
|
||||
|
||||
# has mouse moved far enough?
|
||||
mouse_travel = (first_held['mouse'] - self.mouse).length
|
||||
if mouse_travel > bprefs.mouse_drag():
|
||||
self._first_held['dragging'] = True
|
||||
|
||||
fhtype = self._first_held['type']
|
||||
if self._allow_keyboard_dragging and fhtype in self.keyboard_drag_types:
|
||||
self._first_held['dragging'] = True
|
||||
elif fhtype in self.mouse_button_types:
|
||||
self._first_held['dragging'] = True
|
||||
|
||||
def update(self, context, event):
|
||||
self._last_event_type = event.type
|
||||
|
||||
if self.is_deactivate:
|
||||
# any time these actions are received, all action states will be flushed
|
||||
self.reset()
|
||||
|
||||
self.mods['alt'] = event.alt
|
||||
self.mods['ctrl'] = event.ctrl
|
||||
self.mods['oskey'] = event.oskey
|
||||
self.mods['shift'] = event.shift
|
||||
self.mouse = Point2D((event.mouse_x, event.mouse_y))
|
||||
self.mouse_prev = Point2D((event.mouse_prev_x, event.mouse_prev_y))
|
||||
|
||||
if event.value_prev == 'RELEASE':
|
||||
self._update_release(event, prev=True)
|
||||
|
||||
if event.value == 'PRESS':
|
||||
self._update_press(event)
|
||||
elif event.value == 'RELEASE':
|
||||
self._update_release(event)
|
||||
elif event.value == 'NOTHING':
|
||||
if event.type == 'MOUSEMOVE':
|
||||
pass
|
||||
|
||||
if event.type not in self.mouse_move_types:
|
||||
self._update_drag(event)
|
||||
|
||||
@@ -1,191 +0,0 @@
|
||||
'''
|
||||
Copyright (C) 2023 CG Cookie
|
||||
http://cgcookie.com
|
||||
hello@cgcookie.com
|
||||
|
||||
Created by Jonathan Denning, Jonathan Williamson
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
'''
|
||||
|
||||
import bpy
|
||||
import blf
|
||||
import gpu
|
||||
|
||||
from . import gpustate
|
||||
from .blender import get_path_from_addon_root, get_path_shortened_from_addon_root
|
||||
from .blender_preferences import get_preferences
|
||||
from .debug import dprint
|
||||
from .decorators import blender_version_wrapper, only_in_blender_version
|
||||
from .profiler import profiler
|
||||
|
||||
# https://docs.blender.org/api/current/blf.html
|
||||
|
||||
class FontManager:
|
||||
_cache = {0:0}
|
||||
_last_fontid = 0
|
||||
_prefs = get_preferences()
|
||||
|
||||
@staticmethod
|
||||
@property
|
||||
def last_fontid(): return FontManager._last_fontid
|
||||
|
||||
@staticmethod
|
||||
def get_dpi():
|
||||
ui_scale = FontManager._prefs.view.ui_scale
|
||||
pixel_size = FontManager._prefs.system.pixel_size
|
||||
dpi = 72 # FontManager._prefs.system.dpi
|
||||
return int(dpi * ui_scale * pixel_size)
|
||||
|
||||
@staticmethod
|
||||
def load(val, load_callback=None):
|
||||
if val is None:
|
||||
fontid = FontManager._last_fontid
|
||||
else:
|
||||
if val not in FontManager._cache:
|
||||
# note: loading the same file multiple times is not a problem.
|
||||
# blender is smart enough to cache
|
||||
fontid = blf.load(val)
|
||||
print(f'Addon Common: Loaded font id={fontid}: {val}')
|
||||
FontManager._cache[val] = fontid
|
||||
FontManager._cache[fontid] = fontid
|
||||
if load_callback: load_callback(fontid)
|
||||
fontid = FontManager._cache[val]
|
||||
FontManager._last_fontid = fontid
|
||||
return fontid
|
||||
|
||||
@staticmethod
|
||||
def unload_fontids():
|
||||
unloaded = []
|
||||
for name,fontid in FontManager._cache.items():
|
||||
if type(name) is str:
|
||||
blf.unload(name)
|
||||
unloaded += [name]
|
||||
for name in unloaded:
|
||||
del FontManager._cache[name]
|
||||
FontManager._last_fontid = 0
|
||||
|
||||
@staticmethod
|
||||
def unload(filename):
|
||||
assert filename in FontManager._cache
|
||||
fontid = FontManager._cache[filename]
|
||||
# dprint('Unloading font "%s" as id %d' % (filename, fontid))
|
||||
pass
|
||||
blf.unload(filename)
|
||||
del FontManager._cache[filename]
|
||||
if fontid == FontManager._last_fontid:
|
||||
FontManager._last_fontid = 0
|
||||
|
||||
@staticmethod
|
||||
def aspect(aspect, fontid=None):
|
||||
return blf.aspect(FontManager.load(fontid), aspect)
|
||||
|
||||
@staticmethod
|
||||
def blur(radius, fontid=None):
|
||||
return blf.blur(FontManager.load(fontid), radius)
|
||||
|
||||
@staticmethod
|
||||
def clipping(xymin, xymax, fontid=None):
|
||||
return blf.clipping(FontManager.load(fontid), *xymin, *xymax)
|
||||
|
||||
@staticmethod
|
||||
def color(color, fontid=None):
|
||||
blf.color(FontManager.load(fontid), *color)
|
||||
|
||||
@staticmethod
|
||||
def dimensions(text, fontid=None):
|
||||
return blf.dimensions(FontManager.load(fontid), text)
|
||||
|
||||
@staticmethod
|
||||
def disable(option, fontid=None):
|
||||
return blf.disable(FontManager.load(fontid), option)
|
||||
|
||||
@staticmethod
|
||||
def disable_rotation(fontid=None):
|
||||
return blf.disable(FontManager.load(fontid), blf.ROTATION)
|
||||
|
||||
@staticmethod
|
||||
def disable_clipping(fontid=None):
|
||||
return blf.disable(FontManager.load(fontid), blf.CLIPPING)
|
||||
|
||||
@staticmethod
|
||||
def disable_shadow(fontid=None):
|
||||
return blf.disable(FontManager.load(fontid), blf.SHADOW)
|
||||
|
||||
@staticmethod
|
||||
def disable_word_wrap(fontid=None):
|
||||
return blf.disable(FontManager.load(fontid), blf.WORD_WRAP)
|
||||
|
||||
@staticmethod
|
||||
def draw(text, xyz=None, fontsize=None, fontid=None):
|
||||
fontid = FontManager.load(fontid)
|
||||
if xyz: blf.position(fontid, *xyz)
|
||||
if fontsize: FontManager.size(fontsize, fontid=fontid)
|
||||
return blf.draw(fontid, text)
|
||||
|
||||
@staticmethod
|
||||
def draw_simple(text, xyz):
|
||||
fontid = FontManager._last_fontid
|
||||
blf.position(fontid, *xyz)
|
||||
blend_eqn = gpustate.get_blend() # storing blend settings, because blf.draw used to overwrite them (not sure if still applies)
|
||||
ret = blf.draw(fontid, text)
|
||||
gpustate.blend(blend_eqn) # restore blend settings
|
||||
return ret
|
||||
|
||||
@staticmethod
|
||||
def enable(option, fontid=None):
|
||||
return blf.enable(FontManager.load(fontid), option)
|
||||
|
||||
@staticmethod
|
||||
def enable_rotation(fontid=None):
|
||||
return blf.enable(FontManager.load(fontid), blf.ROTATION)
|
||||
|
||||
@staticmethod
|
||||
def enable_clipping(fontid=None):
|
||||
return blf.enable(FontManager.load(fontid), blf.CLIPPING)
|
||||
|
||||
@staticmethod
|
||||
def enable_shadow(fontid=None):
|
||||
return blf.enable(FontManager.load(fontid), blf.SHADOW)
|
||||
|
||||
@staticmethod
|
||||
def enable_word_wrap(fontid=None):
|
||||
# note: not a listed option in docs for `blf.enable`, but see `blf.word_wrap`
|
||||
return blf.enable(FontManager.load(fontid), blf.WORD_WRAP)
|
||||
|
||||
@staticmethod
|
||||
def position(xyz, fontid=None):
|
||||
return blf.position(FontManager.load(fontid), *xyz)
|
||||
|
||||
@staticmethod
|
||||
def rotation(angle, fontid=None):
|
||||
return blf.rotation(FontManager.load(fontid), angle)
|
||||
|
||||
@staticmethod
|
||||
def shadow(level, rgba, fontid=None):
|
||||
return blf.shadow(FontManager.load(fontid), level, *rgba)
|
||||
|
||||
@staticmethod
|
||||
def shadow_offset(xy, fontid=None):
|
||||
return blf.shadow_offset(FontManager.load(fontid), *xy)
|
||||
|
||||
@staticmethod
|
||||
def size(size, fontid=None):
|
||||
return blf.size(FontManager.load(fontid), size)
|
||||
|
||||
@staticmethod
|
||||
def word_wrap(wrap_width, fontid=None):
|
||||
return blf.word_wrap(FontManager.load(fontid), wrap_width)
|
||||
|
||||
|
||||
@@ -1,187 +0,0 @@
|
||||
Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
|
||||
Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
|
||||
|
||||
|
||||
Bitstream Vera Fonts Copyright
|
||||
------------------------------
|
||||
|
||||
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
|
||||
a trademark of Bitstream, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of the fonts accompanying this license ("Fonts") and associated
|
||||
documentation files (the "Font Software"), to reproduce and distribute the
|
||||
Font Software, including without limitation the rights to use, copy, merge,
|
||||
publish, distribute, and/or sell copies of the Font Software, and to permit
|
||||
persons to whom the Font Software is furnished to do so, subject to the
|
||||
following conditions:
|
||||
|
||||
The above copyright and trademark notices and this permission notice shall
|
||||
be included in all copies of one or more of the Font Software typefaces.
|
||||
|
||||
The Font Software may be modified, altered, or added to, and in particular
|
||||
the designs of glyphs or characters in the Fonts may be modified and
|
||||
additional glyphs or characters may be added to the Fonts, only if the fonts
|
||||
are renamed to names not containing either the words "Bitstream" or the word
|
||||
"Vera".
|
||||
|
||||
This License becomes null and void to the extent applicable to Fonts or Font
|
||||
Software that has been modified and is distributed under the "Bitstream
|
||||
Vera" names.
|
||||
|
||||
The Font Software may be sold as part of a larger software package but no
|
||||
copy of one or more of the Font Software typefaces may be sold by itself.
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
|
||||
TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME
|
||||
FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING
|
||||
ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE
|
||||
FONT SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the names of Gnome, the Gnome
|
||||
Foundation, and Bitstream Inc., shall not be used in advertising or
|
||||
otherwise to promote the sale, use or other dealings in this Font Software
|
||||
without prior written authorization from the Gnome Foundation or Bitstream
|
||||
Inc., respectively. For further information, contact: fonts at gnome dot
|
||||
org.
|
||||
|
||||
Arev Fonts Copyright
|
||||
------------------------------
|
||||
|
||||
Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the fonts accompanying this license ("Fonts") and
|
||||
associated documentation files (the "Font Software"), to reproduce
|
||||
and distribute the modifications to the Bitstream Vera Font Software,
|
||||
including without limitation the rights to use, copy, merge, publish,
|
||||
distribute, and/or sell copies of the Font Software, and to permit
|
||||
persons to whom the Font Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright and trademark notices and this permission notice
|
||||
shall be included in all copies of one or more of the Font Software
|
||||
typefaces.
|
||||
|
||||
The Font Software may be modified, altered, or added to, and in
|
||||
particular the designs of glyphs or characters in the Fonts may be
|
||||
modified and additional glyphs or characters may be added to the
|
||||
Fonts, only if the fonts are renamed to names not containing either
|
||||
the words "Tavmjong Bah" or the word "Arev".
|
||||
|
||||
This License becomes null and void to the extent applicable to Fonts
|
||||
or Font Software that has been modified and is distributed under the
|
||||
"Tavmjong Bah Arev" names.
|
||||
|
||||
The Font Software may be sold as part of a larger software package but
|
||||
no copy of one or more of the Font Software typefaces may be sold by
|
||||
itself.
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL
|
||||
TAVMJONG BAH BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Tavmjong Bah shall not
|
||||
be used in advertising or otherwise to promote the sale, use or other
|
||||
dealings in this Font Software without prior written authorization
|
||||
from Tavmjong Bah. For further information, contact: tavmjong @ free
|
||||
. fr.
|
||||
|
||||
TeX Gyre DJV Math
|
||||
-----------------
|
||||
Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
|
||||
|
||||
Math extensions done by B. Jackowski, P. Strzelczyk and P. Pianowski
|
||||
(on behalf of TeX users groups) are in public domain.
|
||||
|
||||
Letters imported from Euler Fraktur from AMSfonts are (c) American
|
||||
Mathematical Society (see below).
|
||||
Bitstream Vera Fonts Copyright
|
||||
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera
|
||||
is a trademark of Bitstream, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of the fonts accompanying this license (“Fonts”) and associated
|
||||
documentation
|
||||
files (the “Font Software”), to reproduce and distribute the Font Software,
|
||||
including without limitation the rights to use, copy, merge, publish,
|
||||
distribute,
|
||||
and/or sell copies of the Font Software, and to permit persons to whom
|
||||
the Font Software is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright and trademark notices and this permission notice
|
||||
shall be
|
||||
included in all copies of one or more of the Font Software typefaces.
|
||||
|
||||
The Font Software may be modified, altered, or added to, and in particular
|
||||
the designs of glyphs or characters in the Fonts may be modified and
|
||||
additional
|
||||
glyphs or characters may be added to the Fonts, only if the fonts are
|
||||
renamed
|
||||
to names not containing either the words “Bitstream” or the word “Vera”.
|
||||
|
||||
This License becomes null and void to the extent applicable to Fonts or
|
||||
Font Software
|
||||
that has been modified and is distributed under the “Bitstream Vera”
|
||||
names.
|
||||
|
||||
The Font Software may be sold as part of a larger software package but
|
||||
no copy
|
||||
of one or more of the Font Software typefaces may be sold by itself.
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
|
||||
TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME
|
||||
FOUNDATION
|
||||
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL,
|
||||
SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN
|
||||
ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR
|
||||
INABILITY TO USE
|
||||
THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
Except as contained in this notice, the names of GNOME, the GNOME
|
||||
Foundation,
|
||||
and Bitstream Inc., shall not be used in advertising or otherwise to promote
|
||||
the sale, use or other dealings in this Font Software without prior written
|
||||
authorization from the GNOME Foundation or Bitstream Inc., respectively.
|
||||
For further information, contact: fonts at gnome dot org.
|
||||
|
||||
AMSFonts (v. 2.2) copyright
|
||||
|
||||
The PostScript Type 1 implementation of the AMSFonts produced by and
|
||||
previously distributed by Blue Sky Research and Y&Y, Inc. are now freely
|
||||
available for general use. This has been accomplished through the
|
||||
cooperation
|
||||
of a consortium of scientific publishers with Blue Sky Research and Y&Y.
|
||||
Members of this consortium include:
|
||||
|
||||
Elsevier Science IBM Corporation Society for Industrial and Applied
|
||||
Mathematics (SIAM) Springer-Verlag American Mathematical Society (AMS)
|
||||
|
||||
In order to assure the authenticity of these fonts, copyright will be
|
||||
held by
|
||||
the American Mathematical Society. This is not meant to restrict in any way
|
||||
the legitimate use of the fonts, such as (but not limited to) electronic
|
||||
distribution of documents containing these fonts, inclusion of these fonts
|
||||
into other public domain or commercial font collections or computer
|
||||
applications, use of the outline data to create derivative fonts and/or
|
||||
faces, etc. However, the AMS does require that the AMS copyright notice be
|
||||
removed from any derivative versions of the fonts which have been altered in
|
||||
any way. In addition, to ensure the fidelity of TeX documents using Computer
|
||||
Modern fonts, Professor Donald Knuth, creator of the Computer Modern faces,
|
||||
has requested that any alterations which yield different font metrics be
|
||||
given a different name.
|
||||
|
||||
$Id$
|
||||
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