2025-12-01
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
- IMPORTANT, BEFORE RELEASE
|
||||
- remove sprint and other debug calls
|
||||
- use stopwatch to wrap select single so that smart selection is more dependable
|
||||
- general rotate and scale need updated! (rf_fsm.py)
|
||||
|
||||
- Contours
|
||||
- move label position code into separate method called on target or view change
|
||||
- new cut into symmetry line sometimes doesn't stick to line of symmetry
|
||||
|
||||
- PolyPen
|
||||
- moving verts near symmetry line can be difficult
|
||||
|
||||
- Relax
|
||||
- Use 3D accel structure. note: verts change position, but accel struct will see only initial position... probably ok, though!
|
||||
|
||||
- Loops and Strokes
|
||||
- remove Stopwatch, and handle this code correctly!
|
||||
- add planar rotation to loops (in addition to screen rotation, similar to contours)
|
||||
|
||||
- Strokes
|
||||
- remove internal mergeSnapped code
|
||||
- improve move selected code (base on PolyPen or Select)
|
||||
|
||||
- General
|
||||
- predraw Drawing callback only fires if pre3d, post3d, or post2d exists!
|
||||
- general rotate and scale should have viz
|
||||
- build accel structs async
|
||||
- add clamp to symmetry option to prevent verts from moving away from symmetry line??
|
||||
- new method for finding nearest geometry (use selection framebuffer, see draw_selection_buffer)
|
||||
|
||||
|
||||
- Symmetry
|
||||
- If action (ex: grab) is started on mirrored side, updates should be be mirrored correctly
|
||||
Reference in New Issue
Block a user