2025-12-01
This commit is contained in:
@@ -0,0 +1,42 @@
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# Blender FLIP Fluids Add-on
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# Copyright (C) 2025 Ryan L. Guy & Dennis Fassbaender
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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if "bpy" in locals():
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import importlib
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reloadable_modules = [
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'preset_library'
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]
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for module_name in reloadable_modules:
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if module_name in locals():
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importlib.reload(locals()[module_name])
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import bpy
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from . import (
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preset_library
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)
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def load_post():
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preset_library.load_post()
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def register():
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preset_library.register()
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def unregister():
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preset_library.unregister()
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@@ -0,0 +1,945 @@
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# Blender FLIP Fluids Add-on
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# Copyright (C) 2025 Ryan L. Guy & Dennis Fassbaender
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import bpy, os, shutil, zipfile, json, re, binascii, random, posixpath
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from bpy.props import CollectionProperty
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from mathutils import Vector
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from ..materials import material_library
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from ..utils import version_compatibility_utils as vcu
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from ..filesystem import filesystem_protection_layer as fpl
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PACKAGE_INFO_LIST = None
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PRESET_INFO_LIST = None
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CUSTOM_PRESET_ICONS = None
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IS_CUSTOM_PRESET_ICONS_LOADED = False
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def get_all_package_enums(self, context):
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sys_info_list = __get_sys_package_info_list()
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usr_info_list = __get_usr_package_info_list()
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info_list = sys_info_list + usr_info_list
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info_list = __sort_package_info_list(info_list)
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enums = []
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for info in info_list:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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return enums
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def get_user_package_enums(self, context):
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info_list = __get_usr_package_info_list()
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info_list = __sort_package_info_list(info_list)
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enums = []
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for info in info_list:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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return enums
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def get_deletable_package_enums(self, context):
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info_list = __get_usr_package_info_list()
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info_list = __sort_package_info_list(info_list)
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enums = []
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enums.append(('DELETE_PACKAGE_NONE', "None", "", 0))
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for info in info_list:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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return enums
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def get_exportable_package_enums(self, context):
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info_list = __get_usr_package_info_list()
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info_list = __sort_package_info_list(info_list)
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enums = []
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enums.append(('EXPORT_PACKAGE_NONE', "None", "", 0))
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for info in info_list:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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return enums
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def get_current_package_preset_enums(self, context):
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dprops = context.scene.flip_fluid.get_domain_properties()
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if dprops is None:
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return []
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current_package = dprops.presets.current_package
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package_info = package_identifier_to_info(current_package)
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info_list = get_package_presets_info_list(current_package)
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info_list = __sort_preset_info_list(info_list)
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preset_icons = get_custom_icons()
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enums = []
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for info in info_list:
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icon = None
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if package_info["use_custom_icons"]:
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if "icon" in info and info["icon"] in preset_icons:
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icon = preset_icons.get(info["icon"]).icon_id
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if icon:
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e = (info['identifier'], info['name'], info['description'], icon, info['uid'])
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else:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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enums.append(('PRESET_NONE', "None", "", 0))
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# Reverse to display in order in template_icon_view
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if package_info["use_custom_icons"]:
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enums = enums[::-1]
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return enums
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def get_package_preset_enums(self, context, package_id):
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if package_id == "":
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package_id = get_all_package_enums(self, context)[0][0]
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dprops = context.scene.flip_fluid.get_domain_properties()
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if dprops is None:
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return []
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package_info = package_identifier_to_info(package_id)
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info_list = get_package_presets_info_list(package_id)
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info_list = __sort_preset_info_list(info_list)
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preset_icons = get_custom_icons()
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enums = []
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for info in info_list:
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icon = None
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if package_info["use_custom_icons"]:
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if "icon" in info and info["icon"] in preset_icons:
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icon = preset_icons.get(info["icon"]).icon_id
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if icon:
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e = (info['identifier'], info['name'], info['description'], icon, info['uid'])
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else:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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enums.append(('PRESET_NONE', "None", "", 0))
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# Reverse to display in order in template_icon_view
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if package_info["use_custom_icons"]:
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enums = enums[::-1]
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return enums
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def get_deletable_preset_enums(self, context):
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dprops = context.scene.flip_fluid.get_domain_properties()
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if dprops is None:
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return []
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selected_package = dprops.presets.delete_preset_settings.package
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package_info = package_identifier_to_info(selected_package)
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preset_info_list = get_package_presets_info_list(selected_package)
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preset_info_list = __sort_preset_info_list(preset_info_list)
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preset_icons = get_custom_icons()
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enums = []
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enums.append(('DELETE_PRESET_NONE', "None", "", 0))
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for info in preset_info_list:
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icon = None
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if package_info["use_custom_icons"]:
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if "icon" in info and info["icon"] in preset_icons:
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icon = preset_icons.get(info["icon"]).icon_id
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if icon:
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e = (info['identifier'], info['name'], info['description'], icon, info['uid'])
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else:
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e = (info['identifier'], info['name'], info['description'], info['uid'])
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enums.append(e)
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return enums
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def package_identifier_to_info(identifier):
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package_info_list = get_package_info_list()
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for info in package_info_list:
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if info['identifier'] == identifier:
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return info
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return None
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def preset_identifier_to_info(identifier):
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preset_info_list = get_preset_info_list()
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for info in preset_info_list:
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if info['identifier'] == identifier:
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return info
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return None
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def get_package_info_list():
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global PACKAGE_INFO_LIST
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if PACKAGE_INFO_LIST is None:
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__initialize_package_info_list()
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return PACKAGE_INFO_LIST
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def get_preset_info_list():
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global PRESET_INFO_LIST
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if PRESET_INFO_LIST is None:
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__initialize_preset_info_list()
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return PRESET_INFO_LIST
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def get_custom_icons():
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global CUSTOM_PRESET_ICONS
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global IS_CUSTOM_PRESET_ICONS_LOADED
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if not IS_CUSTOM_PRESET_ICONS_LOADED:
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__initialize_preset_info_list()
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return CUSTOM_PRESET_ICONS
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def get_preset_material_paths():
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material_paths = [
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"domain.materials.surface_material",
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"domain.materials.whitewater_foam_material",
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"domain.materials.whitewater_bubble_material",
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"domain.materials.whitewater_spray_material"
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]
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return material_paths
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def get_user_package_info_list():
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package_info_list = get_package_info_list()
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pkgs = []
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for info in package_info_list:
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if not info['is_system_package']:
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pkgs.append(info)
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return pkgs
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def get_default_user_package_info_list():
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package_info_list = get_package_info_list()
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pkgs = []
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for info in package_info_list:
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if info['is_default_user_package']:
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pkgs.append(info)
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return pkgs
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def get_system_package_info_list():
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package_info_list = get_package_info_list()
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pkgs = []
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for info in package_info_list:
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if info['is_system_package']:
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pkgs.append(info)
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return pkgs
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def get_package_presets_info_list(package_id):
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preset_info_list = get_preset_info_list()
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presets = []
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for p in preset_info_list:
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if p["package"] == package_id:
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presets.append(p)
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return presets
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def generate_dummy_domain_object():
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dobj = bpy.context.scene.flip_fluid.get_domain_object()
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mesh_data = bpy.data.meshes.new("temp_domain_mesh")
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mesh_data.from_pydata([], [], [])
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dummy_object = bpy.data.objects.new("temp_domain_object", mesh_data)
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vcu.link_object(dummy_object, bpy.context)
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dummy_object.flip_fluid.domain.dummy_initialize()
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if dobj is not None:
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dummy_object.parent = dobj
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vcu.depsgraph_update()
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return dummy_object
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def destroy_dummy_domain_object(domain_object):
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vcu.delete_object(domain_object)
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vcu.depsgraph_update()
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def get_system_default_preset_dict():
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sys_path = __get_sys_preset_path()
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default_preset_path = os.path.join(sys_path, "default.preset")
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with open(default_preset_path, 'r', encoding='utf-8') as f:
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try:
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data = json.loads(f.read())
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except:
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print("Error decoding default preset file: <" + default_preset_path + ">")
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return data
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def initialize_default_user_package():
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__initialize_default_user_package()
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__initialize_package_info_list()
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def save_user_default_settings():
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domain_object = bpy.context.scene.flip_fluid.get_domain_object()
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if domain_object is None:
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return False
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usr_path = __get_usr_preset_path()
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default_file = os.path.join(usr_path, "default.preset")
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if os.path.exists(default_file):
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fpl.delete_file(default_file)
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preset_dict = __get_default_preset_dict(domain_object)
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__write_dict_to_json(preset_dict, default_file)
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return True
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def delete_user_default_settings():
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domain_object = bpy.context.scene.flip_fluid.get_domain_object()
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if domain_object is None:
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return False
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usr_path = __get_usr_preset_path()
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default_file = os.path.join(usr_path, "default.preset")
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if os.path.exists(default_file):
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fpl.delete_file(default_file)
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return True
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def load_default_settings(domain_properties):
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usr_path = __get_usr_preset_path()
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default_preset_file = os.path.join(usr_path, "default.preset")
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if not os.path.isfile(default_preset_file):
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sys_path = __get_sys_preset_path()
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default_preset_file = os.path.join(sys_path, "default.preset")
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if not os.path.isfile(default_preset_file):
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return
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with open(default_preset_file, 'r', encoding='utf-8') as f:
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try:
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default_data = json.loads(f.read())
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except:
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print("Error decoding default preset file: <" + default_preset_file + ">")
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for p in default_data['properties']:
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path, value = p['path'], p['value']
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domain_properties.set_property_from_path(path, value)
|
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|
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|
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def restore_default_settings(domain_properties):
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sys_path = __get_sys_preset_path()
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default_preset_file = os.path.join(sys_path, "default.preset")
|
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if not os.path.isfile(default_preset_file):
|
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return "Missing default preset file: <" + default_preset_file + ">"
|
||||
|
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with open(default_preset_file, 'r', encoding='utf-8') as f:
|
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try:
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default_data = json.loads(f.read())
|
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except:
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return "Unable to decode default preset file: <" + default_preset_file + ">"
|
||||
|
||||
for p in default_data['properties']:
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path, value = p['path'], p['value']
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domain_properties.set_property_from_path(path, value)
|
||||
|
||||
|
||||
def create_new_user_package(package_info_dict):
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name = package_info_dict['name']
|
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package_ids = __get_package_identifiers()
|
||||
identifier = __name_to_unique_identifier(name, package_ids)
|
||||
if not identifier:
|
||||
return "Unable to create unique package identifier"
|
||||
|
||||
package_info_dict["identifier"] = identifier
|
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package_info_dict["uid"] = __generate_package_uid()
|
||||
package_info_dict["is_default_user_package"] = False
|
||||
package_info_dict["is_system_package"] = False
|
||||
|
||||
usr_path = __get_usr_preset_path()
|
||||
package_path = os.path.join(usr_path, identifier)
|
||||
if os.path.exists(package_path):
|
||||
err = ("Unable to create package directory. Directory already exists <" +
|
||||
package_path + ">")
|
||||
return err
|
||||
|
||||
try:
|
||||
os.makedirs(package_path)
|
||||
except:
|
||||
return "Unable to create package directory"
|
||||
|
||||
info_file_path = os.path.join(package_path, "package.info")
|
||||
__write_dict_to_json(package_info_dict, info_file_path)
|
||||
__initialize_package_info_list()
|
||||
|
||||
|
||||
def delete_package(identifier):
|
||||
package_info = package_identifier_to_info(identifier)
|
||||
package_path = package_info["path"]
|
||||
try:
|
||||
fpl.delete_files_in_directory(package_path, [".info", ".md"], remove_directory=True)
|
||||
except:
|
||||
return "Unable to delete package directory <" + package_path + ">"
|
||||
__initialize_package_info_list()
|
||||
|
||||
|
||||
def create_new_user_preset(preset_info_dict):
|
||||
name = preset_info_dict['name']
|
||||
preset_ids = __get_preset_identifiers()
|
||||
identifier = __name_to_unique_identifier(name, preset_ids)
|
||||
if not identifier:
|
||||
return "Unable to create unique preset identifier"
|
||||
|
||||
preset_info_dict["identifier"] = identifier
|
||||
preset_info_dict["uid"] = __generate_preset_uid()
|
||||
preset_info_dict["is_system_preset"] = False
|
||||
|
||||
package_info = package_identifier_to_info(preset_info_dict["package"])
|
||||
package_path = package_info["path"]
|
||||
if not package_path:
|
||||
return "Unable to locate package directory: <" + preset_info_dict["package"] + ">"
|
||||
|
||||
preset_directory = os.path.join(package_path, identifier)
|
||||
preset_path = os.path.join(preset_directory, "data.preset")
|
||||
if os.path.exists(preset_directory):
|
||||
err = ("Unable to create preset directory. Directory already exists <" +
|
||||
preset_directory + ">")
|
||||
return err
|
||||
else:
|
||||
os.makedirs(preset_directory)
|
||||
|
||||
if preset_info_dict["icon"]:
|
||||
icon_imgdata = bpy.data.images.get(preset_info_dict["icon"])
|
||||
if not icon_imgdata:
|
||||
return "Unable to locate icon: <" + preset_info_dict["icon"] + ">"
|
||||
|
||||
icon_directory = preset_directory
|
||||
icon_name = "icon.png"
|
||||
if not os.path.isdir(icon_directory):
|
||||
os.makedirs(icon_directory)
|
||||
icon_path = os.path.join(icon_directory, icon_name)
|
||||
__write_preset_icon(icon_imgdata, icon_path)
|
||||
|
||||
__write_preset_materials(preset_directory, preset_info_dict)
|
||||
|
||||
del preset_info_dict["package"]
|
||||
del preset_info_dict["icon"]
|
||||
if 'edit_package' in preset_info_dict:
|
||||
del preset_info_dict['edit_package']
|
||||
if 'edit_preset' in preset_info_dict:
|
||||
del preset_info_dict['edit_preset']
|
||||
|
||||
__write_dict_to_json(preset_info_dict, preset_path)
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def edit_user_preset(preset_info_dict):
|
||||
edit_preset_info = preset_identifier_to_info(preset_info_dict['edit_preset'])
|
||||
original_preset_path = edit_preset_info['path']
|
||||
error = create_new_user_preset(preset_info_dict)
|
||||
if error:
|
||||
return error
|
||||
|
||||
try:
|
||||
fpl.delete_files_in_directory(original_preset_path, [".preset", ".png"], remove_directory=True)
|
||||
except:
|
||||
return "Unable to delete original preset directory <" + original_preset_path + ">"
|
||||
|
||||
__initialize_package_info_list()
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def delete_preset(identifier):
|
||||
preset_info = preset_identifier_to_info(identifier)
|
||||
preset_path = preset_info["path"]
|
||||
try:
|
||||
fpl.delete_files_in_directory(preset_path, [".preset", ".png"], remove_directory=True)
|
||||
except:
|
||||
return "Unable to delete preset directory <" + preset_path + ">"
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def export_package(identifier, filepath, create_directory=True):
|
||||
directory = os.path.dirname(filepath)
|
||||
if create_directory and not os.path.isdir(directory):
|
||||
try:
|
||||
os.makedirs(directory)
|
||||
except:
|
||||
return ("Unable to create file: <" + filepath + ">. Please choose" +
|
||||
" another filepath. This directory may be invalid or you may not" +
|
||||
" have permission to write in this directory.")
|
||||
if not os.path.isdir(directory):
|
||||
return "Directory does not exist <" + filepath + ">"
|
||||
|
||||
info = package_identifier_to_info(identifier)
|
||||
if not info:
|
||||
return "Package does not exist <" + identifier + ">"
|
||||
package_path = info['path']
|
||||
|
||||
try:
|
||||
shutil.make_archive(filepath.replace(".zip", ""), 'zip', package_path)
|
||||
except:
|
||||
return "Error creating package archive"
|
||||
|
||||
|
||||
def import_package(package_filepath):
|
||||
package_data = {}
|
||||
error = decode_package_zipfile(package_filepath, package_data)
|
||||
if error:
|
||||
return error
|
||||
|
||||
package_identifier = package_data['identifier']
|
||||
if package_data['is_system_package']:
|
||||
package_path = __get_sys_preset_path()
|
||||
else:
|
||||
package_path = __get_usr_preset_path()
|
||||
package_path = os.path.join(package_path, package_identifier)
|
||||
|
||||
if os.path.isdir(package_path):
|
||||
return "Package already exists <" + package_path + ">"
|
||||
|
||||
try:
|
||||
shutil.unpack_archive(package_filepath, package_path, 'zip')
|
||||
except:
|
||||
return "Unable to unpack package"
|
||||
|
||||
__initialize_package_info_list()
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def decode_package_zipfile(filepath, dst_data):
|
||||
if not os.path.isfile(filepath):
|
||||
return "Package file does not exist <" + filepath + ">"
|
||||
|
||||
with open(filepath, 'rb') as f, zipfile.ZipFile(f, 'r') as zfile:
|
||||
filelist = zfile.namelist()
|
||||
|
||||
package_file = None
|
||||
for f in filelist:
|
||||
if f == "package.info":
|
||||
package_file = f
|
||||
break
|
||||
if package_file is None:
|
||||
return "Unable to find package info file"
|
||||
|
||||
with zfile.open(package_file, "r", encoding='utf-8') as info_file:
|
||||
try:
|
||||
pinfo = json.loads(info_file.read().decode("utf-8"))
|
||||
except:
|
||||
return "Unable to decode package info file"
|
||||
|
||||
preset_data_files = []
|
||||
for f in filelist:
|
||||
if os.path.basename(f) == "data.preset":
|
||||
preset_data_files.append(f)
|
||||
|
||||
dst_data.update(pinfo)
|
||||
dst_data['presets'] = []
|
||||
for f in preset_data_files:
|
||||
with zfile.open(f, 'r', encoding='utf-8') as info_file:
|
||||
try:
|
||||
info = json.loads(info_file.read().decode("utf-8"))
|
||||
except:
|
||||
return "Unable to decode preset info file <" + f + ">"
|
||||
|
||||
icon_path = os.path.join(os.path.dirname(f), "icon.png")
|
||||
icon_path = posixpath.join(*icon_path.split('\\'))
|
||||
if icon_path in filelist:
|
||||
temp_dir = __get_temp_preset_path()
|
||||
zfile.extract(icon_path, temp_dir)
|
||||
full_icon_path = os.path.normpath(os.path.join(temp_dir, icon_path))
|
||||
info['icon'] = full_icon_path
|
||||
|
||||
material_blend_path = os.path.join(os.path.dirname(f), "materials.blend")
|
||||
material_blend_path = posixpath.join(*material_blend_path.split('\\'))
|
||||
if material_blend_path in filelist:
|
||||
temp_dir = __get_temp_preset_path()
|
||||
zfile.extract(material_blend_path, temp_dir)
|
||||
full_blend_path = os.path.normpath(os.path.join(temp_dir, material_blend_path))
|
||||
info['material_blend'] = full_blend_path
|
||||
|
||||
dst_data['presets'].append(info)
|
||||
|
||||
|
||||
def clear_temp_files():
|
||||
temp_dir = __get_temp_preset_path()
|
||||
try:
|
||||
fpl.delete_files_in_directory(temp_dir, [".info", ".md"], remove_directory=True)
|
||||
except:
|
||||
print("Error clearing temp directory <" + temp_dir + ">")
|
||||
|
||||
|
||||
def load_post():
|
||||
__initialize_package_info_list()
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def initialize():
|
||||
__initialize_default_preset()
|
||||
__initialize_package_info_list()
|
||||
__initialize_preset_info_list()
|
||||
|
||||
|
||||
def __get_preset_resources_path():
|
||||
file_path = os.path.dirname(os.path.realpath(__file__))
|
||||
res_path = os.path.join(file_path, "preset_library", "resources")
|
||||
if not os.path.exists(res_path):
|
||||
os.makedirs(res_path)
|
||||
return res_path
|
||||
|
||||
|
||||
def __get_sys_preset_path():
|
||||
file_path = os.path.dirname(os.path.realpath(__file__))
|
||||
sys_path = os.path.join(file_path, "preset_library", "sys")
|
||||
if not os.path.exists(sys_path):
|
||||
os.makedirs(sys_path)
|
||||
return sys_path
|
||||
|
||||
|
||||
def __get_usr_preset_path():
|
||||
file_path = os.path.dirname(os.path.realpath(__file__))
|
||||
usr_path = os.path.join(file_path, "preset_library", "usr")
|
||||
if not os.path.exists(usr_path):
|
||||
os.makedirs(usr_path)
|
||||
return usr_path
|
||||
|
||||
|
||||
def __get_temp_preset_path():
|
||||
file_path = os.path.dirname(os.path.realpath(__file__))
|
||||
temp_path = os.path.join(file_path, "preset_library", "temp")
|
||||
if not os.path.exists(temp_path):
|
||||
os.makedirs(temp_path)
|
||||
return temp_path
|
||||
|
||||
|
||||
def __create_empty_blend_file(dst_path):
|
||||
res_path = __get_preset_resources_path()
|
||||
empty_blend_path = os.path.join(res_path, "empty.blend")
|
||||
shutil.copyfile(empty_blend_path, dst_path)
|
||||
|
||||
|
||||
def __write_dict_to_json(d, filepath):
|
||||
jsonstr = json.dumps(d, sort_keys=True, indent=4)
|
||||
with open(filepath, 'w', encoding='utf-8') as f:
|
||||
f.write(jsonstr)
|
||||
|
||||
|
||||
def __write_preset_icon(icon_imgdata, icon_path):
|
||||
icon_imgdata.filepath_raw = icon_path
|
||||
icon_imgdata.file_format = 'PNG'
|
||||
|
||||
if icon_imgdata.size[0] == 0 or icon_imgdata.size[1] == 0:
|
||||
errmsg = ("Error reading preset icon: invalid size <" + str(icon_imgdata.size[0]) +
|
||||
", " + str(icon_imgdata.size[1]) + ">")
|
||||
print(errmsg)
|
||||
image = bpy.data.images.new("blank_icon", width=256, height=256, alpha=True)
|
||||
image.filepath_raw = icon_path
|
||||
image.file_format = 'PNG'
|
||||
image.save()
|
||||
bpy.data.images.remove(image)
|
||||
return
|
||||
|
||||
if icon_imgdata.size[0] != 256 or icon_imgdata.size[1] != 256:
|
||||
if icon_imgdata.size[0] > icon_imgdata.size[1]:
|
||||
yres = (icon_imgdata.size[1] / icon_imgdata.size[0]) * 256
|
||||
icon_imgdata.scale(256, yres)
|
||||
else:
|
||||
xres = (icon_imgdata.size[0] / icon_imgdata.size[1]) * 256
|
||||
icon_imgdata.scale(xres, 256)
|
||||
icon_imgdata.save()
|
||||
|
||||
|
||||
def __write_preset_materials(preset_directory, preset_info):
|
||||
material_paths = get_preset_material_paths()
|
||||
non_library_material_names = []
|
||||
for p in preset_info['properties']:
|
||||
if not (p['path'] in material_paths) or p['value'] == 'MATERIAL_NONE':
|
||||
continue
|
||||
material_name = material_library.import_material(p['value'])
|
||||
material_object = bpy.data.materials.get(material_name)
|
||||
if material_object is None:
|
||||
continue
|
||||
if material_object.flip_fluid_material_library.is_library_material:
|
||||
continue
|
||||
if material_name in non_library_material_names:
|
||||
continue
|
||||
non_library_material_names.append(material_name)
|
||||
|
||||
material_structs = set()
|
||||
material_structs.add(material_object)
|
||||
material_blend_path = os.path.join(preset_directory, material_name + ".blend")
|
||||
__create_empty_blend_file(material_blend_path)
|
||||
bpy.data.libraries.write(material_blend_path, material_structs, fake_user=True)
|
||||
|
||||
|
||||
def __get_default_preset_dict(domain_object):
|
||||
preset = {}
|
||||
preset['name'] = 'Default'
|
||||
preset['identifier'] = 'PRESET_DEFAULT'
|
||||
preset['description'] = 'Default Settings'
|
||||
preset['properties'] = []
|
||||
|
||||
dprops = domain_object.flip_fluid.domain
|
||||
property_paths = dprops.property_registry.get_property_paths()
|
||||
for p in property_paths:
|
||||
value = dprops.get_property_from_path(p)
|
||||
preset['properties'].append({'path': p, 'value': value})
|
||||
return preset
|
||||
|
||||
|
||||
def __initialize_default_preset():
|
||||
sys_path = __get_sys_preset_path()
|
||||
default_file = os.path.join(sys_path, "default.preset")
|
||||
if os.path.exists(default_file):
|
||||
fpl.delete_file(default_file)
|
||||
|
||||
domain_object = generate_dummy_domain_object()
|
||||
preset_dict = __get_default_preset_dict(domain_object)
|
||||
destroy_dummy_domain_object(domain_object)
|
||||
__write_dict_to_json(preset_dict, default_file)
|
||||
|
||||
|
||||
def __get_default_user_package_dict():
|
||||
package_name = "Custom User Presets"
|
||||
package_ids = __get_package_identifiers()
|
||||
identifier = __name_to_unique_identifier(package_name, package_ids)
|
||||
|
||||
pkg_info = {}
|
||||
pkg_info['name'] = package_name
|
||||
pkg_info['author'] = ""
|
||||
pkg_info['description'] = "Custom user created presets"
|
||||
pkg_info['identifier'] = identifier
|
||||
pkg_info['uid'] = __generate_package_uid()
|
||||
pkg_info['use_custom_icons'] = False
|
||||
pkg_info['is_default_user_package'] = True
|
||||
pkg_info['is_system_package'] = False
|
||||
return pkg_info
|
||||
|
||||
|
||||
def __initialize_default_user_package():
|
||||
if __get_usr_package_info_list():
|
||||
return
|
||||
|
||||
usr_path = __get_usr_preset_path()
|
||||
pkg_info_dict = __get_default_user_package_dict()
|
||||
usr_package_path = os.path.join(usr_path, pkg_info_dict['identifier'])
|
||||
os.makedirs(usr_package_path)
|
||||
|
||||
info_file_path = os.path.join(usr_package_path, "package.info")
|
||||
__write_dict_to_json(pkg_info_dict, info_file_path)
|
||||
|
||||
|
||||
def __initialize_package_info_list():
|
||||
global PACKAGE_INFO_LIST
|
||||
PACKAGE_INFO_LIST = __get_package_info_list()
|
||||
|
||||
|
||||
def __initialize_preset_info_list():
|
||||
global PRESET_INFO_LIST
|
||||
global CUSTOM_PRESET_ICONS
|
||||
global IS_CUSTOM_PRESET_ICONS_LOADED
|
||||
|
||||
CUSTOM_PRESET_ICONS.clear()
|
||||
PRESET_INFO_LIST = __get_preset_info_list()
|
||||
IS_CUSTOM_PRESET_ICONS_LOADED = True
|
||||
|
||||
|
||||
def __get_sys_package_info_list():
|
||||
package_info_list = get_package_info_list()
|
||||
sys_info_list = []
|
||||
for info in package_info_list:
|
||||
if info['is_system_package']:
|
||||
sys_info_list.append(dict(info))
|
||||
return sys_info_list
|
||||
|
||||
|
||||
def __get_usr_package_info_list():
|
||||
package_info_list = get_package_info_list()
|
||||
usr_info_list = []
|
||||
for info in package_info_list:
|
||||
if not info['is_system_package']:
|
||||
usr_info_list.append(dict(info))
|
||||
return usr_info_list
|
||||
|
||||
|
||||
def __sort_package_info_list(info_list):
|
||||
sys_list = []
|
||||
usr_list = []
|
||||
usr_default_list = []
|
||||
for info in info_list:
|
||||
if info['is_system_package']:
|
||||
sys_list.append(info)
|
||||
else:
|
||||
if info['is_default_user_package']:
|
||||
usr_default_list.append(info)
|
||||
else:
|
||||
usr_list.append(info)
|
||||
|
||||
sys_list = sorted(sys_list, key=lambda k: str.lower(k['name']), reverse=True)
|
||||
usr_default_list = sorted(usr_default_list, key=lambda k: str.lower(k['name']), reverse=True)
|
||||
usr_list = sorted(usr_list, key=lambda k: str.lower(k['name']), reverse=True)
|
||||
return usr_list + usr_default_list + sys_list
|
||||
|
||||
def __sort_preset_info_list(info_list):
|
||||
sorted_list = sorted(info_list, key=lambda k: str.lower(k['name']), reverse=True)
|
||||
return sorted_list
|
||||
|
||||
|
||||
def __clear_collection_property(collection):
|
||||
num_items = len(collection)
|
||||
for i in range(num_items):
|
||||
collection.remove(0)
|
||||
|
||||
|
||||
def __get_package_info_list_from_path(path):
|
||||
info_list = []
|
||||
for name in os.listdir(path):
|
||||
dirpath = os.path.join(path, name)
|
||||
if os.path.isdir(dirpath):
|
||||
info_filepath = os.path.join(dirpath, "package.info")
|
||||
if os.path.isfile(info_filepath):
|
||||
with open(info_filepath, 'r', encoding='utf-8') as f:
|
||||
try:
|
||||
package_info = json.loads(f.read())
|
||||
package_info["path"] = dirpath
|
||||
info_list.append(package_info)
|
||||
except:
|
||||
print("Error decoding package info file: <" + info_filepath + ">")
|
||||
return info_list
|
||||
|
||||
|
||||
def __get_package_info_list():
|
||||
sys_info_list = __get_package_info_list_from_path(__get_sys_preset_path())
|
||||
usr_info_list = __get_package_info_list_from_path(__get_usr_preset_path())
|
||||
return sys_info_list + usr_info_list
|
||||
|
||||
|
||||
def __get_preset_info_list_from_path(path):
|
||||
global CUSTOM_PRESET_ICONS
|
||||
|
||||
info_list = []
|
||||
for item in os.listdir(path):
|
||||
package_directory = os.path.join(path, item)
|
||||
if not os.path.isdir(package_directory):
|
||||
continue
|
||||
|
||||
package_info_filepath = os.path.join(package_directory, "package.info")
|
||||
if not os.path.isfile(package_info_filepath):
|
||||
continue
|
||||
|
||||
with open(package_info_filepath, 'r', encoding='utf-8') as f:
|
||||
try:
|
||||
package_info = json.loads(f.read())
|
||||
except:
|
||||
print("Error decoding package info file: <" + info_filepath + ">")
|
||||
continue
|
||||
|
||||
package_id = package_info["identifier"]
|
||||
use_icons = package_info["use_custom_icons"]
|
||||
for preset_item in os.listdir(package_directory):
|
||||
preset_directory = os.path.join(package_directory, preset_item)
|
||||
if not os.path.isdir(preset_directory):
|
||||
continue
|
||||
|
||||
preset_info_filepath = os.path.join(preset_directory, "data.preset")
|
||||
if not os.path.isfile(preset_info_filepath):
|
||||
continue
|
||||
|
||||
with open(preset_info_filepath, 'r', encoding='utf-8') as f:
|
||||
try:
|
||||
preset_info = json.loads(f.read())
|
||||
except:
|
||||
print("Error decoding preset info file: <" + preset_info_filepath + ">")
|
||||
continue
|
||||
|
||||
preset_info["path"] = preset_directory
|
||||
preset_info["package"] = package_id
|
||||
if use_icons:
|
||||
if preset_info["identifier"] in CUSTOM_PRESET_ICONS:
|
||||
preset_info["icon"] = preset_info["identifier"]
|
||||
else:
|
||||
icon_path = os.path.join(preset_directory, "icon.png")
|
||||
if os.path.isfile(icon_path):
|
||||
CUSTOM_PRESET_ICONS.load(preset_info["identifier"], icon_path, 'IMAGE')
|
||||
preset_info["icon"] = preset_info["identifier"]
|
||||
else:
|
||||
print("Error missing icon file for preset: <" + preset_info['name'] + ">")
|
||||
info_list.append(preset_info)
|
||||
|
||||
material_blend_path = os.path.join(preset_directory, "materials.blend")
|
||||
if os.path.isfile(material_blend_path):
|
||||
preset_info['material_blend'] = material_blend_path
|
||||
|
||||
|
||||
return info_list
|
||||
|
||||
|
||||
def __get_preset_info_list():
|
||||
sys_info_list = __get_preset_info_list_from_path(__get_sys_preset_path())
|
||||
usr_info_list = __get_preset_info_list_from_path(__get_usr_preset_path())
|
||||
return sys_info_list + usr_info_list
|
||||
|
||||
|
||||
def __get_package_identifiers():
|
||||
info_list = __get_package_info_list()
|
||||
identifier_list = []
|
||||
for info in info_list:
|
||||
identifier_list.append(info['identifier'])
|
||||
return identifier_list
|
||||
|
||||
|
||||
def __get_preset_identifiers():
|
||||
info_list = __get_preset_info_list()
|
||||
identifier_list = []
|
||||
for info in info_list:
|
||||
identifier_list.append(info['identifier'])
|
||||
return identifier_list
|
||||
|
||||
|
||||
def __name_to_unique_identifier(name, identifier_list):
|
||||
max_base_len = 31
|
||||
rand_hex_len = 8
|
||||
|
||||
id_dict = {key: key for key in identifier_list}
|
||||
identifier_base = name.strip().replace(' ', '_')
|
||||
identifier_base = re.sub(r'[^\sa-zA-Z0-9_]', '', identifier_base).lower()
|
||||
if not identifier_base:
|
||||
identifier_base = "default_identifier"
|
||||
identifier_base = identifier_base[:max_base_len]
|
||||
|
||||
max_tries = 100
|
||||
final_identifier = None
|
||||
for n in range(max_tries):
|
||||
rand_str = binascii.b2a_hex(os.urandom(rand_hex_len//2)).decode("utf-8")
|
||||
identifier = identifier_base + "_" + rand_str
|
||||
if identifier not in id_dict:
|
||||
final_identifier = identifier
|
||||
break
|
||||
return final_identifier
|
||||
|
||||
|
||||
def __generate_package_uid():
|
||||
min_uid = 100 # 0-99 are reserved for system packages
|
||||
max_uid = 10000000 # Blender enum property seems to have trouble with
|
||||
# larger id values
|
||||
return random.SystemRandom().randint(min_uid, max_uid)
|
||||
|
||||
|
||||
def __generate_preset_uid():
|
||||
min_uid = 1000 # 0-999 are reserved for system packages
|
||||
max_uid = 10000000 # Blender enum property seems to have trouble with
|
||||
# larger id values
|
||||
return random.SystemRandom().randint(min_uid, max_uid)
|
||||
|
||||
|
||||
def register():
|
||||
global CUSTOM_PRESET_ICONS
|
||||
CUSTOM_PRESET_ICONS = bpy.utils.previews.new()
|
||||
|
||||
|
||||
def unregister():
|
||||
global CUSTOM_PRESET_ICONS
|
||||
bpy.utils.previews.remove(CUSTOM_PRESET_ICONS)
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -0,0 +1,28 @@
|
||||
The preset data files in this directory and subdirectories are licensed under
|
||||
the MIT License:
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright (C) 2025 Ryan L. Guy & Dennis Fassbaender
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
File diff suppressed because it is too large
Load Diff
+28
@@ -0,0 +1,28 @@
|
||||
The preset data files in this directory and subdirectories are licensed under
|
||||
the MIT License:
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright (C) 2025 Ryan L. Guy & Dennis Fassbaender
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
+193
@@ -0,0 +1,193 @@
|
||||
{
|
||||
"description": "Simple apple juice",
|
||||
"identifier": "apple_juice_90344ad8",
|
||||
"is_system_preset": false,
|
||||
"name": "Apple Juice",
|
||||
"properties": [
|
||||
{
|
||||
"path": "domain.simulation.settings_export_mode",
|
||||
"value": "EXPORT_DEFAULT"
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.resolution",
|
||||
"value": 300
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.preview_resolution",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.lock_cell_size",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.start_time",
|
||||
"value": 0.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.end_time",
|
||||
"value": 8.333333015441895
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.use_fps",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.frames_per_second",
|
||||
"value": 30.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.time_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_view_settings_mode",
|
||||
"value": "VIEW_SETTINGS_WHITEWATER"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_whitewater_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_whitewater_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_foam_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_bubble_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_spray_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_foam_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_bubble_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_spray_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_object_settings_mode",
|
||||
"value": "WHITEWATER_OBJECT_SETTINGS_WHITEWATER"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_whitewater_in_render",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_foam_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_bubble_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_spray_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.subdivisions",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.particle_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunk_mode",
|
||||
"value": "COMPUTE_CHUNK_MODE_AUTO"
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunks_fixed",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_value",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_iterations",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.enable_smooth_interface_meshing",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.surface_material",
|
||||
"value": "FF Apple Juice"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_foam_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_bubble_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_spray_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
}
|
||||
],
|
||||
"uid": 2224481
|
||||
}
|
||||
BIN
Binary file not shown.
+361
@@ -0,0 +1,361 @@
|
||||
{
|
||||
"description": "Fresh with bubbles",
|
||||
"identifier": "apple_spritzer_5d811745",
|
||||
"is_system_preset": false,
|
||||
"name": "Apple Spritzer",
|
||||
"properties": [
|
||||
{
|
||||
"path": "domain.simulation.settings_export_mode",
|
||||
"value": "EXPORT_DEFAULT"
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.resolution",
|
||||
"value": 300
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.preview_resolution",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.lock_cell_size",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.start_time",
|
||||
"value": 0.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.end_time",
|
||||
"value": 8.333333015441895
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.use_fps",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.frames_per_second",
|
||||
"value": 30.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.time_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_view_settings_mode",
|
||||
"value": "VIEW_SETTINGS_WHITEWATER"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_whitewater_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_whitewater_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_foam_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_bubble_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_spray_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_foam_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_bubble_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_spray_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_object_settings_mode",
|
||||
"value": "WHITEWATER_OBJECT_SETTINGS_FOAM_BUBBLE_SPRAY"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_whitewater_in_render",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_foam_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_bubble_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_spray_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_particle_scale",
|
||||
"value": 0.02500000037252903
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_particle_scale",
|
||||
"value": 0.006000000052154064
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.subdivisions",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.particle_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunk_mode",
|
||||
"value": "COMPUTE_CHUNK_MODE_AUTO"
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunks_fixed",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_value",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_iterations",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.enable_smooth_interface_meshing",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_whitewater_simulation",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_foam",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_bubbles",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_spray",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_whitewater_emission",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.whitewater_emitter_generation_rate",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.wavecrest_emission_rate",
|
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BIN
Binary file not shown.
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
BIN
Binary file not shown.
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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BIN
Binary file not shown.
+201
@@ -0,0 +1,201 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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BIN
Binary file not shown.
+193
@@ -0,0 +1,193 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
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||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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BIN
Binary file not shown.
+10
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"path": "domain.render.render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_view_settings_mode",
|
||||
"value": "VIEW_SETTINGS_FOAM_BUBBLE_SPRAY"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_whitewater_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_whitewater_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_foam_pct",
|
||||
"value": 5
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_bubble_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_spray_pct",
|
||||
"value": 5
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_foam_pct",
|
||||
"value": 5
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_bubble_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_spray_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_object_settings_mode",
|
||||
"value": "WHITEWATER_OBJECT_SETTINGS_FOAM_BUBBLE_SPRAY"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_whitewater_in_render",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_foam_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_bubble_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_spray_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_particle_scale",
|
||||
"value": 0.02500000037252903
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_particle_scale",
|
||||
"value": 0.006000000052154064
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.subdivisions",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.particle_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunk_mode",
|
||||
"value": "COMPUTE_CHUNK_MODE_AUTO"
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunks_fixed",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_value",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_iterations",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.enable_smooth_interface_meshing",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_whitewater_simulation",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_foam",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_bubbles",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_spray",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_whitewater_emission",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.whitewater_emitter_generation_rate",
|
||||
"value": 5
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.wavecrest_emission_rate",
|
||||
"value": 175.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.turbulence_emission_rate",
|
||||
"value": 175.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.min_max_whitewater_energy_speed",
|
||||
"value": [
|
||||
0.5,
|
||||
10.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.min_max_whitewater_wavecrest_curvature",
|
||||
"value": [
|
||||
0.4000000059604645,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.min_max_whitewater_turbulence",
|
||||
"value": [
|
||||
100.0,
|
||||
200.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.max_whitewater_particles",
|
||||
"value": 12.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.enable_whitewater_emission_near_boundary",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.min_max_whitewater_lifespan",
|
||||
"value": [
|
||||
0.5,
|
||||
6.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.whitewater_lifespan_variance",
|
||||
"value": 3.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_lifespan_modifier",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.bubble_lifespan_modifier",
|
||||
"value": 4.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.spray_lifespan_modifier",
|
||||
"value": 5.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_advection_strength",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_layer_depth",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_layer_offset",
|
||||
"value": 0.5
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.preserve_foam",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_preservation_rate",
|
||||
"value": 0.75
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.min_max_foam_density",
|
||||
"value": [
|
||||
20,
|
||||
45
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.bubble_drag_coefficient",
|
||||
"value": 0.800000011920929
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.bubble_bouyancy_coefficient",
|
||||
"value": 2.5
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.spray_drag_coefficient",
|
||||
"value": 0.5
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_boundary_behaviour",
|
||||
"value": "BEHAVIOUR_COLLIDE"
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.bubble_boundary_behaviour",
|
||||
"value": "BEHAVIOUR_COLLIDE"
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.spray_boundary_behaviour",
|
||||
"value": "BEHAVIOUR_COLLIDE"
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.foam_boundary_active",
|
||||
"value": [
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
true
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.bubble_boundary_active",
|
||||
"value": [
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
true
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.whitewater.spray_boundary_active",
|
||||
"value": [
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
true
|
||||
]
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.surface_material",
|
||||
"value": "FF Water (clear)"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_foam_material",
|
||||
"value": "FF Foam"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_bubble_material",
|
||||
"value": "FF Bubble"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_spray_material",
|
||||
"value": "FF Spray"
|
||||
}
|
||||
],
|
||||
"uid": 6014863
|
||||
}
|
||||
BIN
Binary file not shown.
+193
@@ -0,0 +1,193 @@
|
||||
{
|
||||
"description": "For candles in example (Wax material created by Saul Cruz)",
|
||||
"identifier": "wax_0c995138",
|
||||
"is_system_preset": false,
|
||||
"name": "Wax",
|
||||
"properties": [
|
||||
{
|
||||
"path": "domain.simulation.settings_export_mode",
|
||||
"value": "EXPORT_DEFAULT"
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.resolution",
|
||||
"value": 300
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.preview_resolution",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.lock_cell_size",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.start_time",
|
||||
"value": 0.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.end_time",
|
||||
"value": 8.333333015441895
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.use_fps",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.frames_per_second",
|
||||
"value": 30.0
|
||||
},
|
||||
{
|
||||
"path": "domain.simulation.time_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_render_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_viewport_display",
|
||||
"value": "DISPLAY_FINAL"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_view_settings_mode",
|
||||
"value": "VIEW_SETTINGS_WHITEWATER"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_whitewater_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_whitewater_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_foam_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_bubble_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.render_spray_pct",
|
||||
"value": 100
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_foam_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_bubble_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.viewport_spray_pct",
|
||||
"value": 25
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_object_settings_mode",
|
||||
"value": "WHITEWATER_OBJECT_SETTINGS_WHITEWATER"
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_whitewater_in_render",
|
||||
"value": false
|
||||
},
|
||||
{
|
||||
"path": "domain.render.whitewater_particle_scale",
|
||||
"value": 0.007000000216066837
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_use_icosphere_object",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_foam_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_bubble_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.only_display_spray_in_render",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.render.foam_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.render.bubble_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.render.spray_particle_scale",
|
||||
"value": 0.03999999910593033
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.subdivisions",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.particle_scale",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunk_mode",
|
||||
"value": "COMPUTE_CHUNK_MODE_AUTO"
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.compute_chunks_fixed",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_value",
|
||||
"value": 1.0
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.smoothing_iterations",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"path": "domain.surface.enable_smooth_interface_meshing",
|
||||
"value": true
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.surface_material",
|
||||
"value": "FF Wax"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_foam_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_bubble_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
},
|
||||
{
|
||||
"path": "domain.materials.whitewater_spray_material",
|
||||
"value": "MATERIAL_NONE"
|
||||
}
|
||||
],
|
||||
"uid": 2213815
|
||||
}
|
||||
BIN
Binary file not shown.
@@ -0,0 +1,254 @@
|
||||
# Blender FLIP Fluids Add-on
|
||||
# Copyright (C) 2025 Dennis Fassbaender
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import bpy
|
||||
import os
|
||||
|
||||
# Define visibility settings and render settings for each setup
|
||||
visibility_settings = {
|
||||
"fluid_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": False, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"bg_elements": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": False, #TRUE would eliminate refractions of shadowcatchers or holdouts
|
||||
},
|
||||
|
||||
"fluidparticles_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_dust": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_foam": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_spray": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": True, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"bubblesanddust_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_spray": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
#"denoiser": False,
|
||||
},
|
||||
|
||||
|
||||
"foamandspray_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_dust": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"whitewater_foam": {"camera": True, "diffuse": True, "glossy": False, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": True, "diffuse": True, "glossy": False, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": False,
|
||||
#"denoiser": False,
|
||||
},
|
||||
|
||||
"reflr_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": False, "glossy": False, "transmission": False, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fg_elements": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
# Combine with "color" or "vivid" as example
|
||||
},
|
||||
|
||||
"objects_only": {
|
||||
#"fluid_surface_material": DefaultShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fluid_particles": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"FG_elements_only": {
|
||||
#"fluid_surface_material": DefaultShader,
|
||||
"fluid_surface": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"BG_elements_only": {
|
||||
#"fluid_surface_material": DefaultShader,
|
||||
"fluid_surface": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"REF_elements_only": {
|
||||
#"fluid_surface_material": DefaultShader,
|
||||
"fluid_surface": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": False,
|
||||
},
|
||||
|
||||
"fluid_shadows_only": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": False},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"object_shadows_only": {
|
||||
#"fluid_surface_material": DefaultShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": False, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": True, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": True, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False},
|
||||
"ground": {"camera": False, "diffuse": True, "glossy": True, "transmission": True, "scatter": False, "shadow": False, "is_shadow_catcher": False, "is_holdout": True},
|
||||
"world": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True},
|
||||
"selected_objects": {"camera": False, "diffuse": True, "glossy": False, "transmission": False, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": True,
|
||||
},
|
||||
|
||||
"reset": {
|
||||
#"fluid_surface_material": CompShader,
|
||||
"fluid_surface": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fluid_particles": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_bubble": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_dust": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_foam": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"whitewater_spray": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ff_camera_screen": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True},
|
||||
"ground": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": False, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"world": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True},
|
||||
"selected_objects": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"fg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"bg_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"ref_elements": {"camera": True, "diffuse": True, "glossy": True, "transmission": True, "scatter": True, "shadow": True, "is_shadow_catcher": False, "is_holdout": False},
|
||||
"film_transparent": True,
|
||||
"transparent_glass": False,
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user