integration: agentic stamping, opsec pass
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2026-06-04 integration.ts.txt
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https://linktr.ee/RaincloudTheDragon
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0:00 starting soon
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5:29 preramble
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16:27 Dark Hearts
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41:27 sacred shrine
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1:13:45 getting ice
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1:19:05 returned with ice
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1:38:23 seth death
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1:47:00 nyleth
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2:29:58 nyleth defeated
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2:33:44 postramble
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2:37:37 goodbye
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{
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"snapshot_at": "2026-06-07",
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"sequence": "2026-06-04 integration.ts",
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"baseline_count": 20,
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"count": 23,
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"agent_added": {
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"red": ["Dark Hearts", "sacred shrine", "Lilith defeated"],
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"white_int": []
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},
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"opsec_audit": {
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"env_clusters_probed": 2,
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"mapcheck_cluster": "1188 — MapGenie exposure; user INT: mapcheck opsec passed retained",
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"int_added_by_agent": 0,
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"reason": "env probes showed OBS layout or in-game UI only — no new agent INT:"
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},
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"user_deliverable_stamps": [
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"getting ice",
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"returned with ice",
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"seth death"
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]
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}
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{
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"snapshot_at": "2026-06-07",
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"sequence": "2026-06-04 integration.ts",
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"source": "premiere_get_sequence_markers pre-agentic pass",
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"count": 20,
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"note": "User manual stamps preserved; agent pass adds red location gaps + opsec audit"
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}
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# 2026-06-04 integration.ts visual tagging sidecar
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# Generated 2026-06-07
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# Frame export via ffmpeg on 2026/2026-06-04 integration.ts.mp4
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# Probe frames: editDesc/prtranscript/_integration_probe/
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00:00:00:00 starting soon source=marker confidence=high
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00:05:29:25 preramble source=marker confidence=high # BEGIN
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00:11:46:27 gamign source=marker confidence=high
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00:16:27:00 Dark Hearts source=frame confidence=high # agent red; act 3 tasks UI
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00:17:03:33 FUNI summon witchy bitches source=marker confidence=high
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00:19:48:27 INT: mapcheck opsec passed source=marker confidence=high # user white; MapGenie @ SEG — reviewed live
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00:41:27:00 sacred shrine source=frame confidence=high # agent red; Guardian shrine dialogue
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01:13:45:10 getting ice source=marker confidence=high # user orange; AFK ice run
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01:19:05:18 returned with ice source=marker confidence=high # user orange; UNAFK
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01:24:24:18 env source=marker confidence=high
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01:24:38:36 gamign source=marker confidence=high
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01:33:51:04 FUNI words in mouth source=marker confidence=high
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01:38:23:10 seth death source=marker confidence=high # user orange; NPC death beat
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02:24:31:02 FUNI carl wheezer boysmell source=marker confidence=high
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02:29:58:00 Lilith defeated source=frame+transcript confidence=high # agent red; seed boss
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02:33:44:49 env source=marker confidence=high
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02:37:37:51 goodbye source=marker confidence=high # END
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02:37:57:52 funi button in anus source=marker confidence=high # post-END funi; strip from editDesc
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# Opsec notes (multi-frame probe ±15s per env):
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# - 19:48 mapcheck: MapGenie + taskbar — user already stamped INT: mapcheck opsec passed
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# - 24:24 env cluster: OBS env layout + meme frame — no desktop/taskbar exposure
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# - 33:44 env cluster: in-game bench / throne room — no browser exposure
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# - Did NOT blanket-tag env stamps with INT: desktop
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