comfy: agentic stamping, opsec pass

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2026-06-07 20:56:22 -06:00
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commit 4ee35a1a8a
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2026-05-30
https://linktr.ee/RaincloudTheDragon
0:00 starting soon
5:05 preramble, leveling audio
17:15 grandmother silk dead
20:34 act 3
45:08 saving ada from ex husband
1:17:27 ada saved
1:19:24 bellhart
1:21:54 visiting shell guy
1:24:59 Bone bottom
1:28:38 Wormways
1:30:36 lifeblood cavern
1:37:03 ruined chapel
1:53:20 lifeblood moss
1:57:27 plasmium man
2:03:11 finally killed plasmium man
2:04:44 ruined beneath
2:07:23 Snail Shamans
2:13:28 Weavenest Atla
2:19:26 Ballow
2:25:50 Deep Docks
2:29:59 abyss descent
2:41:07 can still see map marker
2:46:40 abyss
3:13:09 out of abyss
3:17:43 Forge Daughter
3:19:07 Bone bottom return
3:25:15 hearts quest
3:27:30 Dark Hearts
3:28:56 Scrounge
3:31:51 goodbye
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{
"snapshot_at": "2026-06-07",
"sequence": "2026-05-30 comfy.ts",
"baseline_count": 40,
"count": 59,
"agent_added": {
"red": [
"Bone bottom",
"Wormways",
"lifeblood cavern",
"ruined chapel",
"lifeblood moss",
"plasmium man",
"ruined beneath",
"Snail Shamans",
"Weavenest Atla",
"Ballow",
"Deep Docks",
"abyss descent",
"abyss",
"Forge Daughter",
"Bone bottom return",
"hearts quest",
"Dark Hearts",
"Scrounge"
],
"white_int": ["INT: youtube", "INT: interesting weavers? heat in this room?"]
},
"segments": {
"plasmium_hunt": {
"start": "01:24:59 Bone bottom",
"end": "02:03:11 finally killed plasmium man",
"note": "lifeblood cavern (blue) vs lifeblood moss (green) — same mob type, different biomes"
},
"abyss_arc": {
"start": "02:03:11 finally killed plasmium man",
"end": "03:13:09 out of abyss"
},
"wrap_arc": {
"start": "03:13:09 out of abyss",
"end": "03:31:51 goodbye",
"agent_red": ["Forge Daughter", "Bone bottom return", "hearts quest", "Dark Hearts", "Scrounge"]
}
},
"opsec_audit": {
"env_clusters_probed": 3,
"int_added": 1,
"reason": "only last env cluster showed Chrome YouTube + taskbar; wrap env probes confirmed no new exposure"
}
}
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{
"snapshot_at": "2026-06-07",
"sequence": "2026-05-30 comfy.ts",
"source": "premiere_get_sequence_markers before agent pass",
"count": 40
}
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# 2026-05-30 comfy.ts visual tagging sidecar
# Generated 2026-06-07
# Frame export via ffmpeg on 2026/2026-05-30 comfy.ts.mp4
# Probe frames: editDesc/prtranscript/_comfy_probe/
# Premiere MCP unavailable during pass — baseline from VOD ffmetadata chapters
00:00:00:00 starting soon source=chapter confidence=high
00:05:05:46 preramble source=chapter confidence=high # BEGIN
00:07:13:04 gamign source=chapter confidence=high
00:08:04:06 env source=chapter confidence=high
00:08:53:50 gamign source=chapter confidence=high
00:17:15:56 SEG source=chapter confidence=high
00:19:22:24 FUNI source=chapter confidence=high
00:20:34:01 SEG source=chapter confidence=high
00:44:50:00 beltway source=frame+transcript confidence=high # agent red; CALL + Beast of the Bells quest
00:46:00:00 Beast of the Bells source=frame confidence=high # agent red; bell arena fight
00:33:33:47 FUNI source=chapter confidence=high
00:35:16:21 FUNI source=chapter confidence=high
00:37:08:19 FUNI source=chapter confidence=high
00:39:36:02 FUNI source=chapter confidence=high
00:45:08:42 FUNI source=chapter confidence=high
00:45:35:37 SEG source=chapter confidence=high
01:05:35:21 FUNI source=chapter confidence=high
01:18:25:00 first shrine source=frame confidence=med # large shell NPC; not agent-red (uncertain label)
01:19:24:58 SEG source=chapter confidence=high
01:24:58:58 Bone bottom source=frame+transcript confidence=high # agent red; hunt start / bone wastes
01:28:38:00 Wormways source=frame confidence=high # agent red; green moss opens post-destruction
01:30:36:00 lifeblood cavern source=frame confidence=high # agent red; blue cavern, white-hand lifeblood
01:37:03:00 ruined chapel source=frame+transcript confidence=high # agent red; rib-bone hut
01:53:20:00 lifeblood moss source=frame confidence=high # agent red; same mob family, green biome (spot the difference)
01:57:27:00 plasmium man source=frame+transcript confidence=high # agent red; main hunt target / micro-boss
02:03:11:49 finally killed plasmium man source=marker confidence=high # user orange; abyss arc start
02:04:44:00 ruined beneath source=frame+transcript confidence=high # agent red; green light shaft under chapel
02:07:23:00 Snail Shamans source=frame confidence=high # agent red; groaning docks dialogue
02:13:28:00 Weavenest Atla source=frame confidence=high # agent red; creature objective on map
02:19:26:00 Ballow source=frame confidence=high # agent red; diving bell / lakes of flame
02:25:50:00 Deep Docks source=frame confidence=high # agent red; map label
02:29:59:00 abyss descent source=frame+transcript confidence=high # agent red; broken bell, enter abyss
02:46:40:00 abyss source=frame confidence=high # agent red; vine depths
03:13:09:22 out of abyss source=marker confidence=high # user orange; abyss arc end
03:17:43:00 Forge Daughter source=frame confidence=high # agent red; post-abyss forge dialogue
03:19:07:00 Bone bottom return source=frame confidence=high # agent red; bell grave return (distinct from 01:24:59 Bone bottom)
03:25:15:00 hearts quest source=frame confidence=high # agent red; Snail Shamans hearts-of-bugs objective
03:27:30:00 Dark Hearts source=frame confidence=high # agent red; tasks UI Ecstasy of the End + hunt
03:28:56:00 Scrounge source=frame confidence=high # agent red; relic seeker arcane egg hand-in
01:19:25:58 SEG source=chapter confidence=high
01:21:54:47 SEG source=chapter confidence=high
01:26:49:36 FUNI source=chapter confidence=high
01:49:56:18 FUNI source=chapter confidence=high
01:50:51:44 FUNI source=chapter confidence=high
02:01:38:06 FUNI source=chapter confidence=high
02:03:10:04 FUNI source=chapter confidence=high
02:03:11:50 SEG source=chapter confidence=high
02:15:40:19 FUNI source=chapter confidence=high
02:16:10:53 FUNI source=chapter confidence=high
02:25:22:32 FUNI source=chapter confidence=high
02:25:40:06 FUNI source=chapter confidence=high
02:26:49:58 FUNI source=chapter confidence=high
02:33:01:48 FUNI source=chapter confidence=high
02:41:07:53 FUNI source=chapter confidence=high
02:43:03:26 FUNI source=chapter confidence=high
02:54:06:00 SEG source=chapter confidence=high
03:10:52:01 FUNI source=chapter confidence=high
03:13:09:23 SEG source=chapter confidence=high
03:15:02:05 FUNI source=chapter confidence=high
03:17:43:28 FUNI source=chapter confidence=high
03:29:59:05 env source=chapter confidence=high
03:30:42:46 gamign source=chapter confidence=high
03:30:53:57 env source=chapter confidence=high
03:30:46:00 INT: youtube source=frame confidence=high # agent white; Chrome YouTube + taskbar ±8s around last env
03:31:51:56 goodbye source=chapter confidence=high # END
# Opsec notes (multi-frame probe ±15s per env):
# - 08:04 env: pause menu / OBS avatar layout — no desktop exposure
# - 29:59 env: pause menu in-game — no exposure
# - 30:54 env cluster: brief YouTube tabs (relic seeker lemm) + full taskbar at ~30:4630:54 only
# - Did NOT blanket-tag all env stamps; single INT: youtube at exposure peak