4.3 KiB
Cameoqueen86
Prism-structured profile. Cameo creature. See
../PRISM_FORMAT.md. Fields Prism cannot absorb are preserved under Extended Canon Notes.
Appearance
Physical Attributes
- Height:
- Weight:
- Build:
- Hair Color: Rainbow / teal / magenta pixie
- Hair Style: Short pixie cut
- Eye Color:
- Skin Tone:
- Distinguishing Marks: Dramatic eye makeup; fabric mask printed with soft clouds and "Go Away" in pink gothic type
Identity (physical-form)
- Sex: Female
- Age:
- Birth Year:
- Birth Place:
- Ethnicity:
- Nationality:
Production (physical-form)
- Dominant Hand:
- Accent / Dialect:
- Voice Quality: (silent in the chorus cutaway — no dialogue per scene rule)
- Gait / Movement: Watchful; leaning in toward a neighbor; tapping two clawed fingers on the neighbor's forearm; pointing at something at the far end of the sand floor
Physical Description
Real-person reference silhouette: short rainbow / teal / magenta pixie, dramatic eye makeup, fabric mask printed with soft clouds and "Go Away" in pink gothic type, dark floral tank with strappy neckline — salon-day realness, watchful spectator. In the silent cutaway: leaning in toward a neighbor, tapping two clawed fingers on the neighbor's forearm, pointing at something at the far end of the sand floor. The neighbor squints. Neither speaks on-camera.
Reference Images
- Portrait:
../pfp/cameo-queen/cameoqueen86_0.jpg
Wardrobe
Costume Notes
Dark floral tank with strappy neckline; fabric mask (soft clouds + "Go Away" in pink gothic type).
Accessories & Props
- Fabric mask with soft-cloud print and "Go Away" pink gothic text
- Clawed fingers (anatomy — used for tapping the neighbor)
Era / Period
Contemporary salon-day realness
Makeup Notes
Dramatic eye makeup — the defining face-level read.
Identity
Personality
Observant and game-aware; fits as a watchful audience creature reacting to the action. Communicates by pointing and tapping rather than broadcasting — a spectator who notices something and flags it to a neighbor rather than shouting to the room.
Background / Backstory
Chat-presence vibe: observant. Vibe anchor: "Have you noticed some thing about the map?" — quietly pattern-spotting.
Traits
- Interests: Pattern-spotting; map / arena detail; watching quietly
- Quirks & Habits: Leaning in to a neighbor; two-clawed-finger tap on a forearm; pointing at the far end of the floor
- Fears:
- Skills & Abilities: Noticing what the room doesn't notice
Speech
- Catch Phrases: (silent in the chorus cutaway — dialogue removed); Vibe anchor (non-silent registers): "Have you noticed some thing about the map?"
Arc
Drive
- Motivation: Notice things; flag them to a neighbor
- Want:
- Need:
Opposition
- Conflict:
- Lie They Believe:
- Ghost:
Change
- Transformation: (cameo — fixture role)
- Arc Type: Flat
Extended History
Featured silent beat in the chorus cutaway (INT. THE COLOSSEUM - THE STANDS - CONTINUOUS): leaning in toward a neighbor, tapping two clawed fingers on the neighbor's forearm, pointing at something at the far end of the sand floor. The neighbor squints. Neither speaks on-camera.
Relationships
- Neighbor (unnamed) — Audience-Tier Companion — recipient of the tap-and-point
Production
Requirements
- Stunt Requirements: Lean / tap / point choreography
- SFX Requirements: Fabric-mask print legibility ("Go Away" pink gothic type on soft-cloud field)
Voice Casting
- Provider:
- Voice: (silent in the cutaway as written)
- Direction: Watchful. Never loud.
Department Notes
- Camera: Frame her with the neighbor; the point-direction toward the far end of the sand should be legible.
- Sound: Ambient crowd wash only.
- AD:
- Editorial:
Continuity Notes
Mask "Go Away" text legible on camera. Hair palette consistent.
Voice Reference
- Audio File:
- Reference Text:
Extended Canon Notes
Writer-only material preserved from the pre-Prism Cameo-Creatures.md.
- Handle:
cameoqueen86 - Observant and game-aware; fits as a watchful audience creature reacting to the action
- Vibe anchor: "Have you noticed some thing about the map?"