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2026-03-10 09:53:12 -06:00

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Python

# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
"""FK rotations: copy visible rotations from original to replacement using constraints."""
import bpy
# Arm FK bone name patterns to check (Rigify and common alternatives)
ARM_FK_PATTERNS = (
# Rigify style
("upper_arm_fk.L", "upper_arm_fk.R"),
("forearm_fk.L", "forearm_fk.R"),
("hand_fk.L", "hand_fk.R"),
# Common alternatives
("upper_arm.L", "upper_arm.R"),
("forearm.L", "forearm.R"),
("hand.L", "hand.R"),
("arm_fk.L", "arm_fk.R"),
("lower_arm_fk.L", "lower_arm_fk.R"),
# Short forms
("arm.L", "arm.R"),
("elbow.L", "elbow.R"),
)
# Finger bone name patterns (will match with .01, .02, .03, etc.)
FINGER_PREFIXES = (
"thumb", "f_index", "f_middle", "f_ring", "f_pinky",
"finger1", "finger2", "finger3", "finger4", "finger5",
)
def _get_matching_arm_fk_bones(armature):
"""Return list of arm FK bone names that exist on armature."""
if not armature or armature.type != "ARMATURE" or not armature.pose:
return []
bones = armature.pose.bones
found = []
for pattern in ARM_FK_PATTERNS:
for name in pattern:
if name in bones:
found.append(name)
return found
def _get_finger_fk_bones(armature):
"""Return list of FK finger bone names that exist on armature. Only control bones (no ORG-/DEF-/MCH- prefix)."""
if not armature or armature.type != "ARMATURE" or not armature.pose:
return []
bones = armature.pose.bones
finger_bones = []
for bone_name in bones.keys():
if bone_name.startswith("ORG-") or bone_name.startswith("DEF-") or bone_name.startswith("MCH-"):
continue
lower_name = bone_name.lower()
for prefix in FINGER_PREFIXES:
if prefix in lower_name and ("_fk." in bone_name or bone_name.endswith(".L") or bone_name.endswith(".R")):
if "." in bone_name and any(d in bone_name for d in "0123456789"):
finger_bones.append(bone_name)
break
return finger_bones
def _get_fk_bones(armature):
"""Return list of all FK arm and finger bone names that exist on armature."""
arm_bones = _get_matching_arm_fk_bones(armature)
finger_bones = _get_finger_fk_bones(armature)
return list(dict.fromkeys(arm_bones + finger_bones))
def copy_fk_rotations(context, orig, rep):
"""
Copy visual rotations from orig to rep using temporary COPY_TRANSFORMS constraints.
This properly handles all coordinate space conversions.
Returns (True, message) or (False, error_message).
"""
fk_names = _get_fk_bones(rep)
print(f"[DLM MigFKRot] Found {len(fk_names)} FK bones on {rep.name}")
if not fk_names:
return False, "No FK arm or finger bones found on replacement armature"
# Filter to bones that exist on both
common_bones = [n for n in fk_names if n in orig.pose.bones and n in rep.pose.bones]
if not common_bones:
return False, "No matching FK bones found on both armatures"
print(f"[DLM MigFKRot] Will copy {len(common_bones)} bones using constraints")
original_active = context.view_layer.objects.active
constraints_added = []
try:
# Ensure rep is active and in pose mode
bpy.context.view_layer.objects.active = rep
if rep.mode != 'POSE':
bpy.ops.object.mode_set(mode='POSE')
# Step 1: Add COPY_TRANSFORMS constraints to each rep bone
for bone_name in common_bones:
rep_bone = rep.pose.bones[bone_name]
# Check if bone already has this constraint
existing = [c for c in rep_bone.constraints if c.type == 'COPY_TRANSFORMS' and getattr(c, 'target', None) == orig]
if existing:
continue
# Add constraint
c = rep_bone.constraints.new(type='COPY_TRANSFORMS')
c.name = "MigFKRot_Temp"
c.target = orig
c.subtarget = bone_name
c.target_space = 'POSE'
c.owner_space = 'POSE'
constraints_added.append((rep_bone, c))
# Step 2: Update scene to evaluate constraints
context.view_layer.update()
# Step 3: Apply visual transform (bake constraint result into pose)
try:
bpy.ops.pose.select_all(action='DESELECT')
for rep_bone, _ in constraints_added:
rep_bone.bone.select = True
# Apply visual transform - this bakes the constraint result
bpy.ops.pose.visual_transform_apply()
except (RuntimeError, AttributeError):
# visual_transform_apply requires bones to be selectable
# AttributeError: 'bone.select' may not exist in Blender 5.0
# If selection fails, the constraint result is still applied
pass # Silently ignore - constraints still drove the pose
# Constraints remain active for bake step
print(f"[DLM MigFKRot] Copied {len(constraints_added)} bones (constraints active)")
return True, f"Copied FK rotations for {len(constraints_added)} bones (constraints active - run Bake to finalize)"
except Exception as e:
print(f"[DLM MigFKRot] Error: {e}")
# Cleanup constraints on error
for rep_bone, c in constraints_added:
try:
if c in rep_bone.constraints:
rep_bone.constraints.remove(c)
except:
pass
return False, str(e)
finally:
# Only restore active object, don't remove constraints
if original_active:
context.view_layer.objects.active = original_active
def _get_action_frame_range(action):
"""Get the full frame range from action keyframes (not just strip in/out)."""
if not action:
return None
frames = set()
# Try Blender 5.0+ channelbags first
if hasattr(action, 'channelbags'):
for cb in action.channelbags:
if hasattr(cb, 'fcurves'):
for fc in cb.fcurves:
for kp in fc.keyframe_points:
frames.add(int(kp.co.x))
# Fallback to fcurves
if hasattr(action, 'fcurves') and not frames:
for fc in action.fcurves:
for kp in fc.keyframe_points:
frames.add(int(kp.co.x))
if frames:
return (min(frames), max(frames))
return None
def _extract_bone_name_from_data_path(data_path):
"""Extract bone name from fcurve data_path like 'pose.bones["bone.name"].rotation_euler'."""
if not data_path:
return None
if 'pose.bones["' in data_path:
start = data_path.find('["') + 2
end = data_path.find('"]', start)
if start > 1 and end > start:
return data_path[start:end]
elif "pose.bones['" in data_path:
start = data_path.find("['") + 2
end = data_path.find("']", start)
if start > 1 and end > start:
return data_path[start:end]
return None
def bake_fk_rotations(context, orig, rep, track_name=None, post_clean=False):
"""
Bake FK arm/finger rotations to a new NLA track with replace mode.
Returns (True, message) or (False, error_message).
"""
print(f"[DLM MigFKRot Bake] START: orig={orig.name}, rep={rep.name}")
fk_names = _get_fk_bones(rep)
print(f"[DLM MigFKRot Bake] Found {len(fk_names)} FK bones: {fk_names[:5]}...")
if not fk_names:
return False, f"No FK bones found on {rep.name}"
# Filter to bones that exist on both
common_bones = [n for n in fk_names if n in orig.pose.bones and n in rep.pose.bones]
print(f"[DLM MigFKRot Bake] {len(common_bones)} common bones between orig and rep")
if not common_bones:
return False, "No matching FK bones found on both armatures"
# Get source action for frame range (from keyframes, not strip bounds)
source_action = None
if rep.animation_data:
if rep.animation_data.action:
source_action = rep.animation_data.action
elif rep.animation_data.nla_tracks:
for track in rep.animation_data.nla_tracks:
if track.strips:
for strip in track.strips:
if strip.action:
source_action = strip.action
break
if source_action:
break
# Get frame range from source action keyframes
frame_range = _get_action_frame_range(source_action) if source_action else None
if not frame_range:
# Fallback to scene range
frame_range = (context.scene.frame_start, context.scene.frame_end)
frame_start, frame_end = frame_range
# Ensure rep is active and in pose mode
if context.view_layer.objects.active != rep:
context.view_layer.objects.active = rep
if rep.mode != "POSE":
bpy.ops.object.mode_set(mode="POSE")
# Step 1: Check for existing COPY_TRANSFORMS constraints
constraints_added = []
for bone_name in common_bones:
rep_bone = rep.pose.bones[bone_name]
existing = [c for c in rep_bone.constraints if c.type == 'COPY_TRANSFORMS' and getattr(c, 'target', None) == orig]
if existing:
constraints_added.append((rep_bone, existing[0]))
print(f"[DLM MigFKRot Bake] Found {len(constraints_added)} constraints from {orig.name} to {rep.name}")
print(f"[DLM MigFKRot Bake] Frame range: {frame_start}-{frame_end}")
# Step 2: Create new action and bake with nla.bake
# We use the current action (not a new one) because nla.bake needs use_current_action=True
# After baking, we'll clean up non-FK fcurves from the baked action
# First, ensure there's an action to bake to
if rep.animation_data is None:
rep.animation_data_create()
# If there's no current action, create one
if not rep.animation_data.action:
action_name = f"{rep.name}_FK_Bake_{frame_start}-{frame_end}"
new_action = bpy.data.actions.new(name=action_name)
if len(new_action.slots) == 0:
new_action.slots.new(name=rep.name, id_type='OBJECT')
slot = new_action.slots[0]
try:
rep.animation_data.action_slot = slot
except Exception as e:
print(f"[DLM MigFKRot Bake] Warning: Could not set slot: {e}")
# Store the action we're baking to
baked_action = rep.animation_data.action
print(f"[DLM MigFKRot Bake] Baking to action: {baked_action.name if baked_action else 'None'}")
# Step 3: Select only FK bones and bake with only_selected=True
print(f"[DLM MigFKRot Bake] Selecting {len(common_bones)} FK bones...")
try:
# Deselect all bones first
bpy.ops.pose.select_all(action='DESELECT')
# Select only our FK bones
for bone_name in common_bones:
if bone_name in rep.pose.bones:
rep_bone = rep.pose.bones[bone_name]
# Try different ways to select the bone (Blender 5.0 compatibility)
try:
# Method 1: Direct selection on pose bone
rep_bone.select = True
except (AttributeError, TypeError):
try:
# Method 2: Selection on the bone property
if hasattr(rep_bone, 'bone'):
rep_bone.bone.select = True
except (AttributeError, TypeError):
pass # Selection failed, continue anyway
print(f"[DLM MigFKRot Bake] Running nla.bake with only_selected=True...")
bpy.ops.nla.bake(
frame_start=frame_start,
frame_end=frame_end,
step=1,
only_selected=True,
visual_keying=True,
clear_constraints=False,
clear_parents=False,
use_current_action=True,
clean_curves=False,
bake_types={"POSE"},
channel_types={"ROTATION"},
)
print(f"[DLM MigFKRot Bake] nla.bake completed successfully")
except Exception as e:
# Clean up constraints on failure
for rep_bone, c in constraints_added:
try:
if c in rep_bone.constraints:
rep_bone.constraints.remove(c)
except:
pass
return False, f"nla.bake failed: {e}"
# Step 4: Remove constraints
removed_count = 0
for rep_bone, c in constraints_added:
try:
if c in rep_bone.constraints:
rep_bone.constraints.remove(c)
removed_count += 1
except:
pass
print(f"[DLM MigFKRot Bake] Removed {removed_count} constraints")
# Step 5: Create new NLA track at TOP with replace mode
# Use the baked action (which now has only FK fcurves)
if rep.animation_data and baked_action:
nla_track = rep.animation_data.nla_tracks.new(prev=None)
nla_track.name = f"FK_Bake_{frame_start}-{frame_end}"
strip = nla_track.strips.new(name=baked_action.name, start=frame_start, action=baked_action)
strip.frame_end = frame_end
strip.blend_type = 'REPLACE'
strip.use_auto_blend = False
print(f"[DLM MigFKRot Bake] Created NLA track '{nla_track.name}' (REPLACE mode)")
if not post_clean:
return True, f"Baked {len(common_bones)} FK bones to NLA track ({frame_start}-{frame_end})."
# Post-clean
win = context.window
for area in win.screen.areas:
if area.type == "DOPESHEET_EDITOR":
with context.temp_override(window=win, area=area):
try:
bpy.ops.action.clean_keyframes()
except Exception:
pass
break
for area in win.screen.areas:
if area.type == "GRAPH_EDITOR":
with context.temp_override(window=win, area=area):
try:
bpy.ops.graph.decimate(mode="ERROR", error=0.001)
except Exception:
pass
break
return True, f"Baked and cleaned {len(common_bones)} FK bones to NLA track ({frame_start}-{frame_end})."
def remove_fk_rotations(context, rep):
"""
Remove COPY_TRANSFORMS constraints that were added by copy_fk_rotations.
Similar to tweak_tools.remove_tweak_constraints.
Returns (True, message) or (False, error_message).
"""
fk_names = _get_fk_bones(rep)
if not fk_names:
return False, f"No FK bones found on {rep.name}"
removed = 0
for bone_name in fk_names:
if bone_name not in rep.pose.bones:
continue
rep_bone = rep.pose.bones[bone_name]
to_remove = [
c for c in rep_bone.constraints
if c.type == 'COPY_TRANSFORMS' and c.name == "MigFKRot_Temp"
]
for c in to_remove:
rep_bone.constraints.remove(c)
removed += 1
return True, f"Removed {removed} FK rotation constraints."