add manual meshes to migbbody shapekeys

This commit is contained in:
Nathan
2026-03-25 14:48:59 -06:00
parent 7c1969de20
commit b59695f99e
6 changed files with 955 additions and 110 deletions
+8
View File
@@ -98,6 +98,14 @@ class DLM_PT_main_panel(Panel):
# Situational
situational_box = layout.box()
situational_box.label(text="Situational Fixes", icon="QUESTION")
row = situational_box.row()
row.prop(props, "migbbody_manual_override", text="Manual body meshes")
row = situational_box.row()
row.enabled = props.migbbody_manual_override
row.prop(props, "migbbody_orig_body", text="Original body")
row = situational_box.row()
row.enabled = props.migbbody_manual_override
row.prop(props, "migbbody_rep_body", text="Replacement body")
row = situational_box.row(align=True)
row.operator("dlm.migrator_basebody_shapekeys", text="MigBBodyShapeKeys", icon="SHAPEKEY_DATA")
row = situational_box.row(align=True)